___ / \ / / /____/ / __ _ _ / /| /| / / /- /_\ / /-|/ |/ / /_ / \ / /__ /\ / \ _ __ __ __ / \ /_\ /|| _ / // //| / /______\ / \/-||_//_//_// |/ Pandora's Box Mount Analysis By aaxe Version 1.0 Copyright Information --------------------------- Copyright 2005, aaxe This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Just contact me via GameFAQs if you wish to reuse this material. History --------- Version 1.0, 03-08-2005 - Initial release. Table of Contents ----------------- 1. Introduction 2. Conventions a. Ratings b. Attributes 3. Mounts a. Standard Forms 1. Base Wing 2. Glide Wing 3. Heavy Wing 4. Wounded Wing b. Wormrider c. Baby Wing d. Blue Dragon e. Dragonmare f. Prototype Dragonmare (Hidden) g. PanzerWing h. Airship 4. Riders a. Mobo b. Azel c. Orta d. Iva Demilcol 5. Credits --INTRODUCTION-- This FAQ will cover the completely overlooked facet of the Panzer Dragoon Orta contained within the Box portion of the game. Whenever you completely unlock Pandora's Box, you are given a selection of 7 different mounts upon which to ride and attempt to complete the game (or various levels). You are given complete control over both the mount and the rider, although it appears that the Riders are purely cosmetic aside from the option of choosing "Dragon Only." --CONVENTIONS-- This section will cover the various conventions and ratings that will be seen throughout the guide for statistical purposes. RATINGS ------- The ratings for the various attributes will be derived from attacks on basic and boss level creatures and the mount itself. 1. Constitution - The Constitution rating is how much damage the mount can survive before dying. The Constitution ratings are as follows: Frail - This mount is EXTREMELY frail and can only survive being hit by one or two attacks or collisions. Low - This mount can be killed with one attack from a boss level creature. Normal - This mount is as hardy as the Dragon and Orta at Level 3. Durable - This mount has much more health than the Dragon and Orta at Level 3. Hardened - This mount is extremely resilient to damage. 2. Effectiveness - The Effectiveness rating is determined by the mount's combat abilities in regards to Orta and the Dragon at Level 3 of the forms. Otherwise, most mounts would be listed as Harmless given the Dragon's abilities at the end of the game. The Effectiveness ratings are as follows: Questionable - This mount poses no advantage to Orta or the Dragon whatsoever. This mount will provide the most challenge in defeating the game. Normal - This mount is comparable to Orta and the Dragon. Formidable - This mount excels beyond the capabilities of Orta and the Dragon. Deadly - This mount kicks ass. 3. Agility - The mount's defensive maneuvering abilities are described by the Agility Attribute. This rating will also show whether or not the mount can boost or slow. The Agility ratings are as follows: Plodding - The mount's maneuvering capabilities are not strong. Normal - The mount moves normally. Nimble - The mount can fly with extreme dexterity. 4. Mount Weapon Power: - The power of a single shot of the Mount's Weapon. This needs to be factored with both the Mount's STT and Lockons. Weak - It takes a massive 32 shots to kill a Pussa Bubo. Normal - It takes 18 shots to kill a Pussa Bubo. Formidable - It only takes 10 shots to kill a Pussa Bubo. Deadly - It only takes 4 shots to kill a Pussa Bubo. 5. Size - The mount's size is described by the Size Attribute. Small - This form is the same size or smaller than the Glide Wing. Normal - This form is the same size as the Base Wing. Large - This form is the same size as the Heavy Wing. Huge - This form is larger than the Heavy Wing. ATTRIBUTES ---------- Name: The official or name of the mount. Class: Class of mount. Description: Physical description of mount. Constitution: How hardy is the mount per the Ratings Section. Effectiveness: How effective is this mount compared to the Dragon. Agility: How agile the Mount is. Rider Weapon: What type of weapon the Rider utilizes. Mount Weapon: What type of weapon the Mount utilizes. Mount Power: How powerful the mount's weapon is. Mount Lockons: The number of simultaneous lockons available and whether or not the shots fired are simultaneous or sequential. Mount STT: Weapon Speed to Target. How quickly the projectile reaches the enemy. Berserk: Whether or not this mount has the capability of a Berserk attack, and what kind it is. Berserk Recharge: How quickly the Berserk attack charges. Glide: The amount of Glide boosts or breaks that are available to this form. Glide Recharge: How quickly Glide recharges. Size: How large is the mount is. This will obviously effect how easily the mount is attacked by enemies. Discussion: General description of the mount's behavior. Strategy: VERY basic strategy for utilizing this mount. --MOUNTS-- The Box Game section of Panzer Dragoon is pretty much the most comprehensive level select that I've ever seen. You can customize almost every aspect of the Level here, and one of the most intricate is the amount of differentiation between the mounts in the game. They are all totally different as far as model, animation and capabilities. This should extend the life of your game appreciably. STANDARD FORMS -------------- You can choose to go through the box mode with the Dragon's standard three forms available to you. Additionally, you can choose to hardcode the Forms at a certain level or allow them to grow naturally just like in the standard game. 1. Base Wing - Base Wing is the Dragon's standard form and is balanced in all attributes of agility, constitution and effectiveness. Name: Base Wing Class: Pure-Type, Standard Form Description: Constitution: Normal Effectiveness: Normal Agility: Normal Rider Weapon: Ancient's Gun Mount Weapon: Blue Light Arrows. Increase in luminosity, dependent upon level. Mount Power: Dependent upon level. Mount Lockons: Dependent upon level. Mount STT: Fast Berserk: Large storm of Light Arrows. Strength, Number and Duration dependent upon level. Berserk Recharge: Dependent upon level. Glide: 2 Glide Recharge: Dependent upon level. Size: Normal Discussion: Strategy: You can utilize the Base Wing effectively in almost every scenario. 2. Glide Wing - Glide Wing is the Dragon's defensive form. As such, it's balanced to survive combat rather than dish out the offense. Name: Glide Wing Class: Pure-Type, Defensive Form Description: Constitution: Normal Effectiveness: Normal Agility: Nimble Rider Weapon: Ancient's Gun Mount Weapon: None Mount Power: NA Mount Lockons: NA Mount STT: NA Glide: 3 Glide Recharge: Dependent upon level. Size: Small Berserk: Light Dragons that seek targets and return health to the Glide Wing. Strength, number and duration dependent upon level. Berserk Recharge: Dependent upon level. Discussion: You can double-tap left or right to do a barrel roll. Strategy: You'll be utilizing this mount whenever you have to shoot down a large number of projectiles, or you must proceed through a very quick section normal numbers of extremely weak enemies. 3. Heavy Wing - The Heavy Wing is the Dragon's assault form. In contrast to the Glide Wing, the Heavy Wing's primary purpose is to administer high damage with each Light Arrow. Name: Heavy Wing Class: Pure-Type, Offensive Form Description: Constitution: Normal Effectiveness: Normal Agility: Plodding Rider Weapon: Ancient's Gun Mount Weapon: Purple Mount Power: Electrically charge Purple Light Arrows. Change in color dependent upon level. Mount Lockons: Dependent upon level. Sequential. Mount STT: Slow Berserk: Huge single, continuous Red Light Arrow. Strength and duration dependent upon level. Berserk Recharge: Dependent upon level. Glide: None Glide Recharge: NA Size: Large Discussion: The Heavy Wing is harder to maneuver and easier to hit than most of the other mounts. Strategy: You will be using this mount when there are little to no projectiles to shoot down, or you need to inflict a large amount of damage upon a few enemies. 4. Wounded Wing - When Orta and the Dragon are wounded after the fight with the Cavalry, the Dragon's Wings are partially destroyed. As such, it is unable to fly or morph into its Glide or Heavy forms. Class: Pure-Type, Terrestrial Form Description: Constitution: Normal Effectiveness: Normal Agility: Plodding Rider Weapon: Ancient's Gun Mount Weapon: Blue Light Arrows Mount Power: Normal Mount Lockons: 8, Simultaneous Mount STT: Normal Berserk: None Berserk Recharge: NA Glide: 2 Glide Recharge: 14 seconds Size: Small Discussion: This mount is only available during Episode 5, Eternal Glacies. Strategy: Since, you only have to worry about 2 dimensions, instead of 3, gameplay during this section is noticeably easier. WORMRIDER --------- The Wormrider is the mount that Mobo uses throughout the game. An interesting quick is that no matter who you choose for the rider, Mobo will still pilot the Wormrider. Name: Baldor Class: Mutate Description: This is Hamah-hamah, the Baldor that Mobo rides throughout the campaign. Constitution: Low Effectiveness: Normal Agility: Normal Mount Weapon: Body Fluid Rider Weapon: Smoke Bombs Rider Power: Formidable (10) Rider Lockons: 3, Sequential Rider STT: Slow Berserk: None Berserk Recharge: NA Glide: 2 Glide Recharge: 12 seconds Size: Large Discussion: Only Mobo can ride this mount. Strategy: The Rider and Mount uses are reversed with this mount. That is, you must lockon to use Smoke Bombs, but the Baldor can shoot fluid regularly. BABY WING --------- Name: Baby Wing Class: Pure-Type Description: Constitution: Low. It doesn't take much damage to bring down the Baby Wing. Effectiveness: Questionable Agility: Nimble Rider Weapon: Ancient's Gun Mount Weapon: Green Light Arrows Mount Power: weak (32) Mount Lockons: 4, Simultaneous Mount STT: Fast Berserk: Base Wing Style, 3 SECOND Berserk. Berserk Recharge: Extremely fast. This is one of the balancing aspects of the Baby Wing. You'll be firing off Berserk Attacks moreso than regular attacks. Glide: 2 Glide Recharge: 12 Size: Small Discussion: While being agile and small has its benefits, this mount is still very fragile. Strategy: You must use agility like no other mount with this creature. However, you are going to be firing off more Berserks with the Baby Wing than with any other mount in the game. BLUE DRAGON ----------- Name: Solowing Class: Pure-Type Legacy Description: This mount exactly resembles the Dragon from Panzer Dragoon. It is considered to be the most evolved form of the Dragon. Constitution: Normal Effectiveness: Deadly Agility: Normal Rider Weapon: Ancient's Gun Mount Weapon: Blue Light Arrows Mount Power: Deadly (4) Mount Lockons: 8, Simultaneous Mount STT: Normal Berserk: None Berserk Recharge: NA Glide: 2 Glide Recharge: 13 seconds Size: Normal Discussion: Solowing needs no Berserk. It's Light Arrows are deadly enough as it is. Strategy: You won't need much strategy to effectively utilize this mount. Other than trying to figure out what to do with all of your spare time, since everything dies so quickly. DRAGONMARE ---------- Name: Dragonmare Class: Bio-Engineered Description: A huge, red-colored Dragon-type unit that has no eyes, a barbed tail, and is covered in fangs and talons. Constitution: Durable Effectiveness: Formidable Agility: Plodding Rider Weapon: Empire Gun Mount Weapon: Green Throat Mucous Mount Power: Weak Mount Lockons: 32 Shot, Sequential Mount STT: Fast Berserk: None Berserk Recharge: NA Glide: 2 Glide Recharge: 10 Size: Huge Discussion: You can double-tap left or right to bank. Strategy: Dragonmare's offer a totally different type of gameplay such that, the Mount will almost constantly be expelling mucus. You must be quick with the joystick though to paint your targets as quickly as possible. Since, the Dragonmare takes much longer to shoot its projectiles than it does for you to mark them, you'll be happily spending much time shooting down projectiles with your Rider's weapon. PROTOTYPE DRAGONMARE -------------------- Name: Dragonmare Embryo Class: Bio-Engineered Description: A cream-colored, immature version of the fully developed Dragonmares. Orta and the Dragon battle these creatures in Episode 9, Showdown. Constitution: Durable Effectiveness: Formidable Agility: Plodding Rider Weapon: Empire Gun Mount Weapon: Green Throat Mucus Mount Power: Weak (32) Mount Lockons: 32 Shot, Sequential Mount STT: Fast Berserk: None Berserk Recharge: NA Glide: 2 Glide Recharge: 10 Size: Huge Discussion: You select this mount by holding down the White Button as you select the Dragonmare. Its abilities are identical to the Dragonmare despite its white color and the lack of a control core in its back. Strategy: See Dragonmare Strategy PANZERWING ---------- Name: Panzer Wing Class: Pure-Type, Panzer Dragoon Zwei Mount Description: Lagi's PanzerWing form from Panzer Dragoon Zwei. Constitution: Hardened Effectiveness: Deadly Agility: Plodding Rider Weapon: Ancient's Weapon Mount Weapon: Blue Light Arrows Mount Power: Formidable (10) Mount Lockons: 12 Shot Mount STT: Very Fast, Simultaneous Berserk: Base Wing Style, 10 SECOND Berserk. This blows away every other Berserk attack in the game. You can almost kill the Atish with one full Berserk Attack from PanzerWing. Berserk Recharge: Slow Glide: 2 Glide Recharge: 6 seconds Size: Large Discussion: This Mount seems to be a little less mobile than Heavy Wing. Strategy: While it takes a while to gather the Berserk, it is still VASTLY disportionate to the actual attack itself. AIRSHIP (BATTLESHIP BHOUT) -------------------------- Name: Airship Class: Machina Description: A Battleship Bhout from the campaign. It is armed with a machine gun and a rocket launcher. Constitution: Frail Effectiveness: Questionable Agility: Nimble Rider Weapon: Machine Gun Mount Weapon: Rocket Salvo Mount Power: Formidable (10) Mount Lockons: 3 Shot, Sequential Mount STT: Slow Berserk: None Berserk Recharge: NA Glide: 2 levels Glide Recharge: 10 seconds Size: Large Discussion: You can double-tap left or right to bank the vehicle. Strategy: You can only survive a 3 to 4 normal shots from any of the enemies in the game. Coupled with the slow STT and extreme size, you should treat this mount as an extremely challenging handicap. --RIDERS-- There appear to be no statistical differences between the Riders. MOBO ---- Mobo is a fairly important figurehead in the Wormrider society. He is also a great warrior. He is the only one capable of piloting the Wormrider Mount. AZEL ---- Azel was one of the primary characters of Panzer Dragoon Saga. She is also Orta's mother ORTA ---- Orta is the protagonist of Panzer Dragoon Orta. She is half drone, half human and has a fairly strong connection with the Dragon. IVA DEMILCOL ------------ Iva is the son of Letral Naus Demilcol, creator of the Dragonmares. As outlined in his story campaign, Iva is a fairly tragic character. --CREDITS-- Sega Smilebite Microsoft GameFAQ's