Prince of Persia: Warrior Within Walkthrough by Jwizzman (jwizzman@hotmail.com) =-=-=-=-=-=-=- -=-=-=-=-=-=- Legal Info [1] -=-=-=-=-=-=- =-=-=-=-=-=-=- This guide may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. The websites with permission to host this FAQ are: http://www.gamefaqs.com http://www.cheatcc.com =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FAQ INDEX [2] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= [Legal Info]..................................................[1] ----------------------------------------------------------------- [FAQ Index]...................................................[2] ----------------------------------------------------------------- [Updates/Version/History].....................................[3] ----------------------------------------------------------------- [Combo List/Controls].........................................[4] Single Weapon Techniques......................................[4a] Right Hand....................................................[4aa] Left Hand.....................................................[4ab] Acrobatics....................................................[4ac] Other.........................................................[4ad] Double Weapon Techniques......................................[4b] Right Hand....................................................[4ba] Left Hand.....................................................[4bb] Acrobatics....................................................[4bc] Other.........................................................[4bd] Movement Techniques...........................................[4c] Time Powers...................................................[4d] ----------------------------------------------------------------- [WALKTHROUGH].................................................[5w] INTRO.........................................................[w1] REACH THE FORTRESS ENTRANCE (PRESENT).........................[w2] Beach - Present...............................................[w2a] Fortress Entrance - Present...................................[w2b] CHASE THE GIRL IN BLACK (PAST)................................[w3] Fortress Entrance - Past......................................[w3a] Central Hall - Past...........................................[w3b] Southern Passage - Past.......................................[w3c] Sacrificial Altar - Past......................................[w3d] REACH THE HOURGLASS CHAMBER (PAST)............................[w4] Sacrificial Altar - Past......................................[w4a] Southern Passage - Present....................................[w4b] Fortress Entrance - Past......................................[w4c] Central Hall - Past...........................................[w4d] Hourglass Chamer - Past.......................................[w4e] GAIN ACCESS TO THE TOWERS(PAST)...............................[w5] Hourglass Chamer - Past.......................................[w5a] Central Hall - Past...........................................[w5b] Garden Hall - Past............................................[w5c] Garden - Past.................................................[w5d] Garden Hall - Past............................................[w5e] Garden Hall - Present.........................................[w5f] Garden - Present..............................................[w5g] Garden Waterworks - Present...................................[w5h] Garden Hall - Present.........................................[w5i] Garden Hall - Past............................................[w5j] Garden Waterworks - Past......................................[w5k] ACTIVATE THE SECOND TOWER(PAST)...............................[w6] Garden Waterworks - Past......................................[w6a] Garden Hall - Past............................................[w6b] Central Hall - Past...........................................[w6c] Mechanical Tower - Past.......................................[w6d] Mechanical Pit - Present......................................[w6e] ----------------------------------------------------------------- [Weapons].....................................................[6] Main Weapons..................................................[6a] Swords........................................................[6b] Axes..........................................................[6c] Maces.........................................................[6d] Daggers.......................................................[6e] ----------------------------------------------------------------- [9 Life Upgrades].............................................[7] 1st Life Upgrade..............................................[7a] 2nd Life Upgrade Alternative Way..............................[7aa] 2nd Life Upgrade..............................................[7b] 3rd Life Upgrade..............................................[7c] 4th Life Upgrade..............................................[7d] 5th Life Upgrade..............................................[7e] 6th Life Upgrade..............................................[7f] 7th Life Upgrade..............................................[7g] 8th Life Upgrade..............................................[7h] 9th Life Upgrade..............................................[7i] ----------------------------------------------------------------- [Secret Weapons]..............................................[8] ----------------------------------------------------------------- [Boss Fights].................................................[9] ----------------------------------------------------------------- [FAQ].........................................................[10] ----------------------------------------------------------------- [Credits].....................................................[11] ----------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-= Updates/Version/History [3] -=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-= December 8th 2004 Version 0.4 -Finished FAQ until late into the Clocktower Area -fixes some shortcut errors December 8th 2004 Version 0.3 -Updated the 2nd Life Upgrade with some awesome info [7aa] -Finished FAQ until Activating the 1st tower -fixes some shortcut errors -Made a few spellchecks but still need to do a huge one (yeah again) December 7th 2004 Version 0.2 -Fixed the Life Upgrade section (shortcuts) -Finished FAQ until late in the Garden Area -Made a few spellchecks but still need to do a huge one -Added credits section December 5th 2004 Version 0.1 -Started the FAQ and finished it until reaching the throne room -Some sections are empty and useless but heck...who cares =-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-= Combo List/Controls [4] -=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Single Weapon Techniques [4a] =-=-=-=-=-=-=-=-=-=-=-=-=-=-= ---------------- Right Hand [4aa] ---------------- B Single Slash B B Double Slash B B B Triple Slash B B B B Furious Slash (Enemy on ground) B Asha's Fury (Hold) B Right Sword Charge Attack --------------- Left Hand [4ab] --------------- Y Grab (Hold) Y Human Shield Y A Grab to Manning Y B Grab Slice Y Y Grab Throw Y X Strangulation Y X Steal Weapon kill ---------------- Acrobatics [4ac] ---------------- (Toward Enemy) A A Rebound from Enemy (Toward Enemy) A B Aerial Slash (Toward Enemy) A B B Aerial Landing Slice (Toward Enemy) A Y Aerial Kick Attack (Toward Enemy) A X Aerial Slash (Toward Enemy) A X X Aerial Steal Weapon ----------- Other [4ad] ----------- (Hold) R Block (Hold) R + B Counter-Attack (Hold) R + Y Counter-Kick X Pickup Weapon =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Double Weapon Techniques [4b] =-=-=-=-=-=-=-=-=-=-=-=-=-=-= ---------------- Right Hand [4ba] ---------------- B Single Slash B B Double Slash B B B Triple Slash B B B B Furious Slash B Y Orontes' Grudge B Y Y Zaroasters Ire B B Y Prolemaio's Anger B B Y Y Wrath of Cyrus B B Y Y Y Rage of Darius B B Y Y B Azad's Retaliation B B B Y Ahriman's Revenge B B B Y Y Mithra's Vengeance (enemy on Ground) B Asha's Fury (Hold) B Right Sword Charge Attack --------------- Left Hand [4bb] --------------- Y Breeze of Anguish Y Y Blash of Sorrow Y Y Y Misery Gale Y B Whirlwind of Pain Y B B Oblivion Twister Y B B B Furious Oblivion Twister Y B B Y Plague Tornado Y B B Y Y Harassing Cyclone Y Y B Storm of Remorse Y Y B B Tempest of Agony Y Y B B B Furious Tempest of Agony Y Y B B Y Hurricane of Penitence Y Y B B Y Y Tormenting Typhoon (Hold) Y (With Sword) Sword Charge Attack (Hold) Y (With Axe) Axe Charge Attack (Hold) Y (With Mace) Mace Charge Attack (Hold) Y (With Dagger) Dagger Charge Attack ---------------- Acrobatics [4bc] ---------------- (Toward Enemy) A A Rebound from Enemy (Toward Enemy) A B Aerial Slash (Toward Enemy) A B B Aerial Landing Slice (Toward Enemy) A Y Aerial Kick Attack (Toward Enemy) A X Aerial Weapon Throw ----------- Other [4bd] ----------- (Hold) R Block (Hold) R + B Counter Attack (Hold) R + Y Counter Double Slice X Weapon Throw (Hold) X Charge Weapon Throw =-=-=-=-=-=-=-=-=-=-=-=- Movement Techniques [4c] =-=-=-=-=-=-=-=-=-=-=-=- A Jump A B Jump Slash A Y Jump Kick (Direction) A Roll (Direction) A B Roll Pierce Attack (Toward Wall) A Wall Jump to Acrobatics (Toward Wall) B Wall Dive Attack (Toward Wall) Y Wall Spinkick (Vertical Wallrun) B Angel Drop (Vertical Wallrun) B B Angel Drop Finish (Vertical Wallrun) Y Bladewhirl Attack (Toward Column) Column Shredder (Toward Column) Column Spinkick ---------------- Time Powers [4d] ---------------- (Hold) L Recall (Tap) L Eye of Storm L While Blocking Breath of Fate L While Blocking Wind of Fate L While Blocking Cyclone of Fate (Tap) L While Blocking Ravages of Time =-=-=-=-=-=-=-=- -=-=-=-=-=-=-=- WALKTHROUGH [5w] -=-=-=-=-=-=-=- =-=-=-=-=-=-=-=- =-=-=-=-=- INTRO [w1] =-=-=-=-=- You'll start on the main deck of the ship just finish these tutorials and be on your way Single Weapon Tutorial Press B ---------------------- Single Weapon Tutorial Hold R to Block ---------------------- Single Weapon Tutorial Press B B B ---------------------- Single Weapon Tutorial Press Y Y ---------------------- Single Weapon Tutorial Press Y B ---------------------- Single Weapon Tutorial Move toward and enemy and Press A Y ---------------------- Single Weapon Tutorial Move toward and enemy and Press A B B ---------------------- After you've completed these and moved far enough you'll fall into some water. defeat the enemies close to the column and move on. you'll see a cutscene and the prince will be on the main deck again. finish the enemies here and head for the boss. BOSS FIGHT: Shahdee Counter the first attack from her combo and this is one very easy boss fight. when she's in the middle of her combo either Counter Attack of Counter Kick or backflip and wait till her swords are in upward position and start attacking her half-way you'll have to tab the B button and when you've cleared 75% of her life, you'll see a cutscene... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= REACH THE FORTRESS ENTRANCE (PRESENT) [w2] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= You'll wake up at... =-=-=-=-=-=-=-=-=-=- Beach - Present [w2a] =-=-=-=-=-=-=-=-=-=- Walk past the wreckage and up the stairs (behind the stairs is an unlockables chest) Jump across the gap Move towards the ledge and jump up Jump across the broken bridge Hang on the ledge, move towards the path and climb up Jump across the canyon Jump to hang on to the ledge move into the canyon and jump to the ledge on the other side Jump up and grab the upper ledge Run up to the wall Drop down from the stairs and wallrun to the other side Grab the columns and climb up (there is an unlockables chest here) Roll into the crack and fight the two enemies Continue down the path (jump, wallrun, wallrunjump) Fight 2 move enemies Continue down the path (jump) Wallrun at the left side of the gate to climb over it to enter... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Fortress Entrance - Present [w2b] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Walk through the doors onto the balcony to trigger a cutscene You gain Spider Sword Defeat the 4 enemies and the door (close to the gate you just climbed) opens Continue down the path (jump, jump) and watch the cutscene of Crow Master Defeat Crow Master and watch him fly up Do a vertical wallrun onto the platform on the right side of the room entrance Do a vertical wallrun-jump onto the next floor Wallrun-jump to the column Jump towards the other column Jump onto the platform where Crow Master is waiting for you Defeat Crow Master again Wallrun onto the rightside ledge Wallrun back onto the leftside (higher) ledge Jump and climb up the the higher ledge Jump towards the column Jump onto the platform where Crow Master is waiting for you Defeat Crow Master for the 3rd and final time Do a vertical wallrun onto the switch to open the door Enter the door Wallrun towards the curtain and slide down Defeat the 4 enemies Climb on top of the 2 broken stones at the right side of the curtain Do a vertical wallrun to grab onto the 2nd floor ledge (while hanging)move towards the opening and climb up Defeat the enemy Wallrun over the doorway towards the ledge (While hanging) move to the opposite side of the door and drop down twice Continue down the corridor (wallrun) Enter the portalchamber to watch a cutscene You gain Recall and you'll arrive at... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CHASE THE GIRL IN BLACK (PAST) [w3] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Fortress Entrance - Past [w3a] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Exit the portalchamber and continue down the path (wallrun, enemy) Enter the next room and defeat 4 enemies Climb onto the left column (when looking towards to closed door) Jump towards the ledge Jump to hang onto the 2nd floor ledge Climb up to the 2nd floor (there's an unlockables chest at the right side) Follow the path and wallrun to the ledge (while hanging)move to the opposite side Jump to continue down the 2nd floor path Wallrun over the switch and into the curtain to slide down Enter the door and continue down the path Note: Check the Life Upgrades section for the 2nd Life Upgrade [7ba] Enter the next room with the two Silhouette's and defeat them Move up the stairs and defeat 4 normal enemies and 1 Silhouette continue down the path and jump towards the ledge Climb 2 ledges higher (while hanging)move to the right side and dropdown 2 times Jump towards the platform and defeat the enemy Continue down the corridor and enter... =-=-=-=-=-=-=-=-=-=-=-=-= Central Hall - Past [w3b] =-=-=-=-=-=-=-=-=-=-=-=-= Defeat the 4 enemies Climb the rock ledge on the left side Jump onto the column Jump from column to column across the room to the opposite side rock ledge Climb on top of the rock ledge Wallrun-jump towards the balcony Continue down the corridor (enemy, jump, jump) Slide down the stairs and defeat the enemy Continue down the corridor (wallrun) and slide down the stairs Jump across to the ledge (while hugging wall)Move to the other stairs Jump towards the stairs and slide down Defeat the 2 enemies Continue down the path into... =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Southern Passage - Past [w3c] =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Defeat the 2 normal enemies, 1 Silhouette and 1 Blade Dancer Jump and hang on the bar in the middle of the room Swing to the higher bar and turn around (while hanging)move around the corner Continue to swing and jump onto the 2nd floor Defeat the enemy Walk across the beam Defeat the 2 normal enemies Jump and hang onto the bar Swing to the higher bar Swing to walljump onto the higher beam Jump onto the 3rd floor Defeat the Blade Dancer Move over the edge and hang-jump towards the middle set of beams Move to the set of beams and jump onto the platform Defeat the normal enemy and 1 Silhouette Move over the edge and slide-jump down the curtain Move onto the beam and defeat the Blade Dancer on the beam Move across the beam and defeat another Blade Dancer Jump from the higher beam to another beam Walljump onto the 3rd floor beam and jump onto the 3rd floor platform Defeat the shade and the Blade Dancer Move over the to edge and hang-jump to the middle set of beams Defeat the Blade Dancer on the beams Activate the hanging switch to open the door below swing to the curtain and slide down Enter the door and continue down the corridor Slide-jump down the curtain onto a beam Move left and jump onto the other beam Jump across to the other beam Jump to the further lying beam Jump onto the corridor and continue down the path to enter... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sacrificial Altar - Past [w3d] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Watch the cutscene and you'll enter your second bossfight with Shahdee Each time you've hacked away a third, half and two/thirds of her life you'll enter a powerstruggle -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- REACH THE HOURGLASS CHAMBER (PAST) [w4] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Sacrificial Altar - Past [w4a] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Note: Check the Life Upgrades section for the 1st Life Upgrade [7a] There's also an unlockables chest on the right side next to the altar climb onto the rock Jump onto ledge Jump to the bar Turn around and swing to ledge Jump to the bar Swing to walljump to the higher bar Turn around and swing onto platform Do a vertical wallrun to reach the rope Rope-wallrun to the beam Jump onto the platform Move towards the broken bridge and jump down to the beam Jump across over to the other beam Jump to the ledge Jump to the bar Swingjump to the beam Jump to the higher ledge twice (while hanging)move to climb onto the platform Walk on top of the rocks and do vertical wallrun to reach the rope Climb the rope and jump to the hanging switch Turn around and swing back to the rope Slide down and drop down Wallrun to the other platform Do a vertical wallrun to the rope and rope-wallrun onto the platform Move into the room to fight 4 Blade Dancers Do a vertical Wallrun to reach the ledge and climb up to the second ledge Jump towards the bar Swing onto the higher bar Turn around and swing to the higher bar Swing onto the platform Do a vertical wallrun to reach the ledge Climb the ledge Jump towards the bar Turn around and swing to walljump to the higher bar turn around and swing to the ledge (while hanging) move to the left of the ledge Climb up and jump to the other side (while hugging the wall)walk onto the corridor continue down the path (wallrun to rope, rope-jump, rope-wallrun) enter the portal chamber Press the correct sequence of the 4 switches and the portal will work step into the portal to go to... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Southern Passage - Present [w4b] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You gain Eye of the Storm Exit the portalchamber and continue down the corridor Drop down some ledges to get down onto a platform Wallrun onto another platform and continue dropping down there Stand on the switch and use Eye of the Storm Defeat 2 enemies and drop down to view a short cutscene Wallrun to the beam at the right side Jump to another beam Jump to the rope Rope-wallrun to the bar Swing to the second bar Jump onto the platform walk into the short beam piece of the platform Jump onto the beam Jump to the larger stone supportbeam (while hanging) move towards the curtain Slide-jump down onto the beam Walk to the end of that beam and jump onto the bar Swing to the platform Jump onto the platform with all the enemies Defeat 4 normal enemies and 2 Blade Dancers 2 more Blade Dancers apear, Defeat those too Do a vertical Wallrun into a higher stone platform Walljump up to the 3rd gap (while hanging)Move to the left side of the edge Jump to the beam Jump to the opening in the wall Continue down the corridor (jump) and watch a cutscene Dahaka Chase: - Run across the rumbling stones Wallrun to the other side of the platform of rumbling stones Jump to the bar and make your way to the other side another cutscene apears - Continue down the corridor (enemy) Wallrun-jump onto a column climb up on the column and jump up on the platform Enter the room and wallrun to the curtain to slide down Climb on top of the 2 broken stones at the right side of the curtain Do a vertical wallrun to grab onto the 2nd floor ledge (while hanging)move towards the opening and climb up Defeat the enemy Wallrun over the doorway towards the ledge (While hanging) move to the opposite side of the door and drop down twice Dahaka Chase: - continue down the corridor (wallrun) and you'll see a cutscene - Step into the portal to get to... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Fortress Entrance - Past [w4c] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Exit the portalchamber and continue down the corridor (wallrun) Enter the next room to view a cutscene Climb onto the left column (when looking towards to closed door) Jump towards the ledge Jump to hang onto the 2nd floor ledge Climb up to the 2nd floor (there's an unlockables chest at the right side) Follow the path and wallrun to the ledge (while hanging)move to the opposite side Jump to continue down the 2nd floor path Wallrun over the switch and into the curtain to slide down Enter the door and continue down the path Note: Check the Life Upgrades section for the 2nd Life Upgrade [7b] Enter the next room with Silhouette and defeat it Move up the stairs and defeat 4 normal enemies and 1 Silhouette Continue down the path and jump towards the ledge Climb 2 ledges higher (while hanging)move to the right side and dropdown 2 times Jump towards the platform and defeat the enemy Continue down the corridor and enter... =-=-=-=-=-=-=-=-=-=-=-=-= Central Hall - Past [w4d] =-=-=-=-=-=-=-=-=-=-=-=-= Defeat the 4 enemies Jump across the canyon to continue down the corridor (wallrun, wallrun-jump) Climb up to the ledge higher drop down to hang (while hanging) move under the spinning spikes Continue down the corridor and climb the stairs Jump onto the switch and the door opens Go through it to go into... =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hourglass Chamer - Past [w4e] =-=-=-=-=-=-=-=-=-=-=-=-=-=-= You'll watch a cutscene and you'll get a new objective -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GAIN ACCESS TO THE TOWERS (PAST) [w5] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hourglass Chamer - Past [w5a] =-=-=-=-=-=-=-=-=-=-=-=-=-=-= You gain Serpent Sword Activate the switch on the left side of the door to open the door Go back through the door to... =-=-=-=-=-=-=-=-=-=-=-=-= Central Hall - Past [w5b] =-=-=-=-=-=-=-=-=-=-=-=-= Wallrun to grab onto the ledge (while hanging) move under the spinning spikes and climb up Drop down a ledge (while hugging the wall) move around the corner and jump to the ledge across Jump up 2 ledges (while hanging)move around the corner and drop down Continue down the corridor and into the Central Hall (wallrun, jump) Walk towards the round pedestal in the middle and you'll see a cutscene Note: Check the Life Upgrades section for the 3rd Life Upgrade [7c] Move the lever to the left (when you're looking at the pedestal) Climb up the small rock closest to the lever Wallrun-jump to the ledge at the outside of the large rock tower (while hugging the wall) move around the corner and climb up a ledge Jump to the other side and climb up a ledge (while hugging the wall)move to the outside and jump to the other ledge Climb the rock (there's an unlockables chest at the left side of the door) Enter the door and continue down the corridor (2 enemies) Step onto the switch and use Eye of the Storm Run until you reach the solid non-moving platform (there's an unlockables chest if you drop down) Do a vertical wallrun-jump to reach the bar (while hanging)move untill you're facing the switch Swing to the next bar and hit the switch Use Eye of the Storm again and continue down the corridor into... =-=-=-=-=-=-=-=-=-=-=-=- Garden Hall - Past [w5c] =-=-=-=-=-=-=-=-=-=-=-=- Defeat 3 (red) enemies Do a vertical wallrun-jump at the right side of the door to reach the stairs Turn around on the stairs and climb up Defeat Crow Master and watch him fly away Climb the stairs on the left side Defeat Crow Master again and watch him fly away again Wallrun towards the rope Rope-wallrun-jump to the platform with Crow Master Defeat him for the 3rd and final time Wallrun-jump to reach the bar Swing to the open door Jump to the ledge and drop down (while hugging the wall) move around the wall and drop down 4 times Defeat the single enemy Do a vertical wallrun at the other side of the room to reach the ledge climb up 3 times (while hugging the wall) move around the corner Climb up jump to the corridor and continue into... =-=-=-=-=-=-=-=-=-= Garden - Past [w5d] =-=-=-=-=-=-=-=-=-= Turn the lever to the opposide side to open the door Defeat the enemy Continue into the main garder area and defeat 3 (red) enemies and 3 Silhouettes Note: Check the Life Upgrades section for the 4th Life Upgrade [7d] Do a vertical wallrun to reach the switch to raise the platform use Eye of the Storm Do a vertical wallrun ontop of the platform to reach a ledge Jump to the beam Jump from the end of this beam to another beam Move around the corner and jump to the bar Swing to the ledge and cross the beam Jump to the bar and swing to the higher beam Jump from the end of this beam to the rope Rope-wallrun to the bar Swing to the ledge (while hanging) move around the corner and climb up Jump to the beam Defeat Crow Master and watch him fly away Climb the pillar next to where Crow Master was Jump to reach the ledge (while hanging) move around the corner and climb up twice Jump towards the platform where Crow Master is waiting Defeat Crow Master and watch him fly away once again Do a vertical wallrun-jump to reach the hanging switch that lowers the bridge Jump back to the other platform and move the block ontop of the switch Drop down from the bridge and continue through the door you've just opened Rotate the lever and watch the cutscene Continue into the water and jump up to reach the ledge (while hanging)move around the corner and drop down (there's an unlockables chest behind the cracked wall) Jump from the beam to the rope and drop down Move the lever to the opposite side again to open the door Jump to the ledge and drop down (while hugging the wall) move around the wall and drop down 4 times Do a vertical wallrun at the other side of the room to reach the ledge Climb up 3 times (while hugging the wall) move around the corner Climb up, jump to the corridor and continue into... =-=-=-=-=-=-=-=-=-=-=-=- Garden Hall - Past [w5e] =-=-=-=-=-=-=-=-=-=-=-=- Drop down to hang and move around the corner to slide down the curtain defeat the 2 (red) enemies Turn the 4 levers so the water reaches the 2 platforms and the door opens Move into that room you've just opened Do a vertical wallrun to reach a ledge Climb up and (while hanging) move around the corner and climb up Jump to the opposite ledge and climb up twice Jump into the corridor and enter the portal chamber Press the correct sequence of the 4 buttons and the portal will work Step into the portal to enter... =-=-=-=-=-=-=-=-=-=-=-=-=-= Garden Hall - Present [w5f] =-=-=-=-=-=-=-=-=-=-=-=-=-= You gain Breath of Fate Exit the portal room and kill 2 (red) enemies Jump to the ledge and drop down 2 times Jump to the opposite side ledge and drop down (while hugging the wall)move around the corner and drop down to hang Drop down to the lower ledge and into the corridor Kill 2 (red) enemies and continue around the corner to kill 1 more (red) enemy Climb on top of the stone block on the left side Do a vertical wallrun-jump to reach the beam Jump to continue onto another beam Jump once again to continue ontop another beam Jump to the platform Climb the left side ledges twice (while hanging) move around the corner Climb up to reach the 3rd floor Kill 3 (red) enemies and 2 invisible ones Wallrun to the beam Jump to the leftside ledge Drop down to the lower beam Drop down to another lower beam Cross the beam and jump and climb the small platform Jump to reach the beam and follow it to climb into the next room Jump to the ledge at the other side and drop down (while hugging the wall) move around the corner and drop down Drop down twice and jump to the beam Jump to reach the ledge and drop down at the other side Jump from this beam to the ledge at the wall and climb up three times Move around the corner and climb up Jump into the corridor and enter the door into... =-=-=-=-=-=-=-=-=-=-=- Garden - Present [w5g] =-=-=-=-=-=-=-=-=-=-=- Defeat the 2 (red) enemies and the Blade Dancer Drop down at the ledge in front of the door Drop down to hang (while hanging)move to the rightside and drop down Drop down to hang (while hanging) move around the corner and jump to the other side Defeat the (red) enemy and the 2 Blade Dancers Climb the left side rock and jump to reach the ledge and climb up (while hanging) move around the corner and climb up twice Wallrun-jump into the valey to reach the ledge at the right side of the valey Climb up Defeat 3 invisible enemies and 3 Blade Dancers Climb in top of the rock when you climbed up onto this platform Jump to reach a ledge and jump to the column Jump to the beam Jump to the bar and swing to the beam Jump to the ledge (while hanging) move around the corner and drop down Stand on the small beam and jump to the bar Swing to the higher platform Jump to the bar and swing to the platform Defeat 3 (red) enemies and 1 Blade Dancer Wallrun and the leftside of the small column to reach a small beam Do a vertical wallrun to climb on top of the wall at the right side of the save Jump to the column and jump to 3 other columns Jump to the beam Defeat 2 Blade Dancer Wallrun at the left side to reach a ledge (while hanging) move towards the platform and climb up Move into the corridor and jump to the other side ontop of the moving platforms Jump to the last moving platform and wallrun to a rope Rope-wallrun-jump to the column and jump to the other column Defeat an invisible enemie and Crow Master Jump from the beam to the column Jump from the column to the platform Wallrun to the left side to reach a higher platform Jump to the column Climb up and jump to the beam Defeat 2 invisible enemies and continue into the room to see a small cutscene and enter... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Garden Waterworks - Present [w5h] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Wallrun-jump to the column Jump to the other column Jump to the bar and swing to the column Jump to the small beam and walk onto the platform Jump to the bar and swing to the platform to see a scene Dahaka Chase: - Wallrun to the stairs and slide down the stairs Jump to the bar and swing from bar to bar untill you jump on a platform Climb the small rock and wallrun into the corridor Wallrun at the left side to reach the platform Wallrun at the left side again to reach a door Go through the door and wallrun at the leftside to reach the stairs Slide down the stairs and wallrun to the lower door Smash a barrel and continue down the corridor Jump to the higher platform Wallrun to reach the platform with the barrels blocking your way (while hanging) move to the center and climb up Smash another barrel and follow the path into... =-=-=-=-=-=-=-=-=-=-=-=-=-= Garden Hall - Present [w5i] =-=-=-=-=-=-=-=-=-=-=-=-=-= Follow the path to the broken wall Wallrun at the rightside to reach the rope Rope-wallrun to reach the other side and watch a small cutscene Continue down the corridor and jump towards the stairs and slide down Jump to the stairs at the opposite side and run into the portal chamber - Enter the correct senquence of the 4 buttons and the portal will work Step into the portal to enter... =-=-=-=-=-=-=-=-=-=-=-=- Garden Hall - Past [w5j] =-=-=-=-=-=-=-=-=-=-=-=- You gain New Sand Tank Exit the portal chamber and continue down the corridor (2 red enemies) Climb the stairs and jump to the stairs at the opposite side Jump to the platform where Crow Master is waiting for you Defeat Crow Master and watch him fly away Wallrun to the rope Rope-wallrun to the platformsection in the middle Jump over the edge at the right side and jump to the bar Swing the the next bar and onto the platform Defeat the 2 (red) enemies and continue down the corridor Climb the stairs and jump onto the switch to open the door Enter the door and defeat the 2 (red) enemies Continue on the ledge on the left side and climb up 2 times (while hanging) move around the corner and climb up Climb up the stairs Wallrun to the left side platform Enter the room and wallrun-jump at the right side Do a vertical wallrun and climb up Continue down the door into... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Garden Waterworks - Past [w5k] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Kill the 4 (red) enemies and 3 (invisible) enemies Turn the lever to the left (180 Degrees) Do a vertical wallrun to climb the left stone platform you've just rotated Jump to the column Jump to the ledge (while hanging) move until you're over the platform and drop down Wallrun to the rope Rope-wallrun to the platform with the lever Move the lever 45 Degrees clockwise Move onto the beam area of the platform Jump to the platform you've just rotated Jump from the longer beam side of the platform to the big platform on the right Walk to the oppisite side of the large platform Jump to the opposite side platform Jump to the platform on the right with the lever Rotate the lever 180 degrees Wallrun to the rope Rope-wallrun to the platform jump up to reach the ledge (while hanging) move infront of the column and jump to the column Jump to the platform Jump from the beam area of the platform to the main platform (There's an unlockables chest on the right side) Roll under the door to reach the lever Turn the lever to release the water Note: Check the Life Upgrades section for the 5th Life Upgrade [7e] Roll back under the door Jump from the main platform back to the smaller platform Jump to the column Jump to the ledge (While hanging) move towards the platform and drop down Wallrun to the rope Rope-wallrun to the platform with the lever Turn the lever back 180 Degrees Jump to the platform you've just turned Jump to the larger platform on the left side Move to the opposite side beam area of the platform Jump to the platform Jump to the left side of the paltform to reach the platform with the lever Wallrun to the rope Jump from the rope to the column Drop down from the column (there's an unlockables chest down here) Defeat the 4 (red) enemies and the 2 (invisible) enemies Move the lever 180 degrees to complete the first tower -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ACTIVATE THE SECOND TOWER (PAST) [w6] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Garden Waterworks - Past [w6a] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Exit the room and wallrun at the left side to reach the platform Wallrun at the left side to reach the door Defeat the 2 (red) enemies and the 2 (invisible) enemies Wallrun to the right side to reach the platform with the stairs Slide down the stairs Wallrun to the left side to reach the door (or use the ledges) Jump onto the stairs Jump onto the siwtch to open the door Enter the door into... =-=-=-=-=-=-=-=-=-=-=-=- Garden Hall - Past [w6b] =-=-=-=-=-=-=-=-=-=-=-=- Jump over the edge to hang (while hanging) jump to the bar Swing to the next bar Swing onto the main platform Kill the 2 (red) enemies Wallrun to the rope on the left side of the room Rope-wallrun to the platform where the (red) enemy is waiting Kill the (red) enemy (There's an unlockables chest here) Do a vertical wallrun to reach the switch Wallrun to the rope Rope-wallrun to the main platform Climb the small platform you've just activated Do a vertical wallrun-jump to reach the bar (while hanging) move around the corner Jump to the ledge (While hugging the wall) Move around the corner and jump to the next ledge (While hugging the wall) Move around the corner and jump to the next ledge Drop down Slide down the stairs Wallrun to the rope Rope wallrun-jump to the platform (there's an unlockables chest here) Jump to the curtain and slide down Drop down and exit through the main entrance Follow the corridor (vertical wallrun, vertical wallrun, 2 enemies )back into... =-=-=-=-=-=-=-=-=-=-=-=-= Central Hall - Past [w6c] =-=-=-=-=-=-=-=-=-=-=-=-= Watch a cutscene You gain Lion Sword Move the lever 180 degrees Break the weaponsrack next to the save fountain Wallrun-jump to the platform Wallrun to the ledge climb up twice Jump to the platform Do a vertical wallrun to reach the higher platform (Jump to the platform at the right side to reach an unlockables chest) Jump to the corridor Active the switch to open the door and go into the door Continue down the corridor (jump, walljump, stairs) to reach... =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Mechanical Tower - Past [w6d] =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Defeat the 3 enemies Move onto the ledge and drop down twice to hang (while hanging) move to the left side and drop down three times to hang (while hanging) move to the right side and drop down Defeat 10 enemies Defeat the brute to open the door Defeat 2 enemies Enter the door (there's an unlockables chest at the right side of the stairs) Do a vertical wallrun to raise the platform Do a vertical wallrun to climb the platform Jump to reach the ledge and climb up twice Move unto the beam and jump through the gears into another beam Defeat 3 enemies Jump to the column Jump to the next 2 columns Jump to the beam Jump to the platform with the switch Defeat the enemy Do a vertical wallrun to activate the switch Wallrun to reach the ledge of the device you've just moved Drop down and move around the corner and climb up again Jump to the bar and swing to the platform with the lever Turn the lever to move the bar Jump to the bar Wait until the bar is down and swing to that bar Wait until the bar is up and swing to the platform Defeat 3 Spike beasts Active the hanging switch to raise the platform Jump to the platform Defeat another 3 Spike beasts Climb the left short beam and jump to the other short beam (while hugging the wall) move to the right side and climb up twice (while hanging) move left and drop down Defeat the enemy (There's an unlockables chest here) Climb the stairs Jump to the beam Jump to the ledge and drop down to hang (while hanging) move to the left side and climb up Jump to the bar (while hanging) move around the corner and jump to the moving ledge Jump to the platform with the lever Turn the lever Jump to the bar Swing to the ledge and wait until it's at the other side to jump to the bar Swing to the platform with the switch Wallrun-slash the spikebeast and jump to the beam Wait until it moves back and jump to the ledge (while hugging the wall) move to the left and drop down Defeat the 2 Spike Beasts Do a vertical wallrun-jump to reach the hanging switch and raise the platform Defeat 3 more Spike Beasts Climb the beam on the right side Jump through the gears to the small beam Jump to the small beam Jump to reach the ledge (while hugging the wall) move left and climb up (while hugging the wall) move left and drop down Continue down the corridor (wallrun over spikes) Jump to reach the ledge over the door and climb up Jump to reach a higher ledge and move over the switch to open the door Enter the door and continue into the next room Defeat 3 (red) enemies Do a vertical wallrun to reach the switch and raise the small platform Use Eye of the Storm and climb on top of the platform you've just raised Do a vertical wallrun to raise the rope Rope wallrun to the platform Defeat 2 (red) enemies Continue down the right side to watch a small cutscene Wallrun to the platform with the 2 (red) enemies Defeat the 2 (red) enemies Use Eye of the Storm and wallrun-jump to the column Jump to the 3 next columns Jump to the small platform with a lever Rotate the lever to activate a rising metal platform Jump to the rising metal platform Wait until it's moved up and wallrun-walljump to the higher platform Defeat the Spike beast (there's an unlockables chest here) Jump into the room to see a cutscene of the Brute Defeat the Brute enter the door on the right Wallrun slash the Spike Beast to reach a rope Rope-wallrun-jump to the platform with water Jump over the edge and roll under the moving metal things Halveway around active the hanging switch to open a door Continue down the water Jump to reach a bar Swing to the next bar and onto the platform with the 2 (red) enemies Defeat the 2 (red) enemies Enter the door and continue down the corridor (wallrun to rope, rope-wallrun, jump over spikes, wallrun) Enter the portal chamber and activate the 4 switches in the correct order Step into the portal to reach... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Mechanical Pit - Present [w6e] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You gain Ravages of Time save at the foutain and wait once again till i've finished writing the next part ;-) =-=-=-=-=-= -=-=-=-=-= Weapons [6] -=-=-=-=-= =-=-=-=-=-= =-=-=-=-=-=-=-=-= Main Weapons [6a] =-=-=-=-=-=-=-=-= Eagle Sword A noble and powerfull blade. Fit for a prince. Use it on a 3-combo attack Wooden Stick This sturdy woorden stick is a weak replacement weapon. It can only chain 2-combo attacks. Spider Sword This ancient Sword is common on the island. Use it on a 3-combo attack. Serpent Sword This very special sword server as a key and lets you perform a more powerful combo Lion Sword This mystical sword lets you store energy. Use it to unleash the energy for devastating attacks. Scorpion Sword This sword is stronger than walls. Use it to find secret places on the island. Water Sword This sword is not well-Known. According to legend, It has more power than imaginable. =-=-=-=-=-= Swords [6b] =-=-=-=-=-= Buyasta Attack Power 2/8 Block/Endurance 3/8 Attack Speed 6/8 Zarich Attack Power 3/8 Block/Endurance 3/8 Attack Speed 3/8 Haoma Attack Power 3/8 Block/Endurance 7/8 Attack Speed 7/8 Spenta Attack Power 4/8 Block/Endurance 4/8 Attack Speed 3/8 Yasht Attack Power 5/8 Block/Endurance 7/8 Attack Speed 6/8 Vanant Attack Power 7/8 Block/Endurance 4/8 Attack Speed 1/8 Kerena Attack Power 8/8 Block/Endurance 1/8 Attack Speed 4/8 Camros Attack Power 6/8 Block/Endurance 4/8 Attack Speed 5/8 Fravashis Attack Power 5/8 Block/Endurance 7/8 Attack Speed 5/8 Tasan Attack Power 2/8 Block/Endurance 3/8 Attack Speed 7/8 ? Attack Power ?/8 Block/Endurance ?/8 Attack Speed ?/8 Agas Attack Power 4/8 Block/Endurance 4/8 Attack Speed 8/8 Srosh Attack Power 4/8 Block/Endurance 8/8 Attack Speed 5/8 Rustam Attack Power 4/8 Block/Endurance 4/8 Attack Speed 5/8 Mainyu Attack Power 5/8 Block/Endurance 3/8 Attack Speed 3/8 Mahre Attack Power 5/8 Block/Endurance 7/8 Attack Speed 3/8 Dena Attack Power 4/8 Block/Endurance 2/8 Attack Speed 6/8 Asman Attack Power 8/8 Block/Endurance 2/8 Attack Speed 5/8 =-=-=-=-= Axes [6c] =-=-=-=-= Airyaman Attack Power 4/8 Block/Endurance 3/8 Attack Speed 2/8 ... =-=-=-=-=- Maces [6d] =-=-=-=-=- Peris Attack Power 2/8 Block/Endurance 3/8 Attack Speed 1/8 Zend Attack Power 3/8 Block/Endurance 4/8 Attack Speed 2/8 Vata Attack Power 3/8 Block/Endurance 7/8 Attack Speed 2/8 Sraosa Attack Power 4/8 Block/Endurance 3/8 Attack Speed 1/8 Menog Attack Power 6/8 Block/Endurance 4/8 Attack Speed 1/8 Baga Attack Power 3/8 Block/Endurance 4/8 Attack Speed 1/8 Yima Attack Power 5/8 Block/Endurance 3/8 Attack Speed 1/8 Izha Attack Power 3/8 Block/Endurance 8/8 Attack Speed 1/8 =-=-=-=-=-=- Daggers [6e] =-=-=-=-=-=- Khara Attack Power 1/8 Block/Endurance 3/8 Attack Speed 8/8 Decapitating Ability Indra Attack Power 1/8 Block/Endurance 4/8 Attack Speed 8/8 Decapitating Ability Abathur Attack Power 2/8 Block/Endurance 4/8 Attack Speed 8/8 Decapitating Ability Armaiti Attack Power 5/8 Block/Endurance 3/8 Attack Speed 7/8 Yazata Attack Power 2/8 Block/Endurance 4/8 Attack Speed 7/8 Decapitating Ability Yahishta Attack Power 6/8 Block/Endurance 4/8 Attack Speed 8/8 =-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-= 9 Life Upgrades [7] -=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-= 1st Life Upgrade [7a] =-=-=-=-=-=-=-=-=-=-= (PAST) After fighting the girl in black a second time, pull the large altar on ground level of the sacrificial chamber to reveal a secret door. Go through the trapped hallway and bag the first life upgrade. =-=-=-=-=-=-=-=-=-=-= 2nd Life Upgrade [7b] =-=-=-=-=-=-=-=-=-=-= (PAST) This is after Slow Time is earned. From the room where the Prince has a cut-scene with the maggot man creature, head into the large courtyard-like room with a timed floor switch next to some stairs. This switch opens a low gate at the top of the same set of stairs. Go through that trapped hallway for the second life upgrade. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2nd Life Upgrade Alternative Way [7aa] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Update: Thanks to some awesome info from ChadK I know it's now possible to get this upgrade without useing the Eye of the Storm (Slow Time) power and thus getting this upgrade first instead of second. here's how to do it: >What I do to collect this one is hit the switch at the bottom of the >stairs, jump over the banister onto the stairs, and then use the >wall running skill up the side wall of the stairs until I get to the >top, and then dive through the opening. =-=-=-=-=-=-=-=-=-=-= 3rd Life Upgrade [7c] =-=-=-=-=-=-=-=-=-=-= (PAST) This is after the Serpent Sword is earned. Rotate the turnstile switch directly opposite the facing of the metal nub the Serpent Sword was used to create platforms to a door at the bottom of the chasm. Use long wall jumping to slow the Prince's descent down to the level of the door. Past that door is a trapped hallway that leads to life upgrade #3. =-=-=-=-=-=-=-=-=-=-= 4th Life Upgrade [7d] =-=-=-=-=-=-=-=-=-=-= (PAST) When exploring the Garden Tower, look for a room that is overgrown with vegatation and is right below a box and folding bridge puzzle (it is in the same vicinity as the first switch that turns on the water for the Garden Tower). A break in the fencing allows the Prince to drop off and use ledges to access a door underneath the overgrown vegetation room. The fourth life upgrade is past that trapped hallway. =-=-=-=-=-=-=-=-=-=-= 5th Life Upgrade [7e] =-=-=-=-=-=-=-=-=-=-= (PAST) When exploring the Garden Tower's second water puzzle, ledge up after turning on the water (but before exitting the room with the turn switch) for upgrade numero-five-o. =-=-=-=-=-=-=-=-=-=-= 6th Life Upgrade [7f] =-=-=-=-=-=-=-=-=-=-= (PAST) When exploring the Clock Tower, look the giant golem enemy that throws explosives. One breakable wall is a save point, but there is a second breakable wall on the other end of the room leading to the life upgrade. =-=-=-=-=-=-=-=-=-=-= 7th Life Upgrade [7g] =-=-=-=-=-=-=-=-=-=-= (PAST) After gaining the Scorpion Sword and a particularly tough giant golem encounter, a ladder leads the Prince to a Roman courtyard room; two breakable walls are here -- one has a switch, the other has the door which requires slow time to access. The life upgrade is past that door. =-=-=-=-=-=-=-=-=-=-= 8th Life Upgrade [7h] =-=-=-=-=-=-=-=-=-=-= (PAST) In the Library. On the second circular balance beam. Jump off unto a ledge and shimmy across the bottom ledge and up to the door. =-=-=-=-=-=-=-=-=-=-= 9th Life Upgrade [7i] =-=-=-=-=-=-=-=-=-=-= (PAST) Remember the Place near the beggining where you chase Shadee and a door shuts behind her? And then you have to go up a set of platforms to finally reach the switch atop the room?. Right before sacrificial pit. -You must go back there when you get a sword that can break walls. -Make your way back up this room. Look carefully when on the top platforms. -There should be A set of metal bars in one of the wall that seem damaged. There's a crate behind those bars. -Break the metal bars with your sword. Bring the crate onto the platform and look up. You can use the crate to acess a passage in the roof. =-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=- Secret Weapons [8] -=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=- Unlock Teddy Bear One of the miscellaneous secondary weapons is the teddy bear. Locate it after earning the Scorpion Sword in the clock (west) tower. There are three encounters with a giant golem enemy in the clocktower when you initially go through it; the first is before you start negotiating the vertical climbing of the tower (past); the second is atop the clock tower (past); the third is is stationary and throws exploding monsters in the clock tower's second area (past). Look for the room where the second giant golem enemy is. You will need to be in the present (so find a time portal) and drop into the water-filled dead end past the golem's room. Break the wall and retrieve the teddy bear. The teddy bear is almost unbreakable and does almost no damage, but has the ability to restore lost life to the Prince with each successful blow on an enemy. -------------------- Unlock Rayman's Hand In the Dahaka chase scene at the grave break the weaponsrack to obtain Rayman's Hand -------------------- =-=-=-=-=-=-=-= -=-=-=-=-=-=-= Boss Fights [9] -=-=-=-=-=-=-= =-=-=-=-=-=-=-= Don't worry...It's on my stuff to do list ;) =-=-=-=- -=-=-=- FAQ [10] -=-=-=- =-=-=-=- Q. How do I get the alternate ending? A. To view the alternate ending you'll have to collect all 9 life upgrade [7] NOTE: Some of this stuff I didn't write like: The secret weapons and the life locations I'll correct that later =-=-=-=-=-=- -=-=-=-=-=- Credits [11] -=-=-=-=-=- =-=-=-=-=-=- (yup...I'm gonna need this)