""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" LUKE O'MAC PRESENTS... """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" (FAQSTART) // \\ // \\ // _________ \\ // / \ \\ // / ____ | \\ // / /____/ / \\ // | ___/ ___ ___ \\ // | _ \ _\ \\ \ ___ _____ \\ // | / \ \/ \ || |/ _ \\ _/ \\ // | | \ \_O | ||_ |__ _/| | \\ // /____\ \____\/___/___/__/|_| \\ // \\ // \\ || ________ || || / \ || || / | _ || || / _____/ / | || || | / __| |_ || || | \____ ___ ___=\ _/__ _\___ _____ || || \ \ \/ |/ __/| |_/ _ \\ _/ || || \ | O | O |\__ \| | \ __/| | || || \________/___/\__/_|\___/\___/___/|_| || || || || || || ______________ || || / / || \\ /_____ _____/ // \\ / / // \\ / / // \\ / /_ ___ ___ ___ ___ _____ // \\ / / \__/ / __\ \ \ _ | // \\ / /\ / /__| O | O | | | | // \\ /___/ \___ /\____/___/___/_| |_| // \\ / / // \\ / / // \\ /__/ // \\ // """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" F O R M I C R O S O F T X B O X T I P S A N D S T R A T E G Y G U I D E """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" // FAQ NAME: TIPS AND STRATEGY GUIDE \\ // FOR WHICH GAME: ROLLERCOASTER TYCOON \\ // CONSOLE FEATURED FOR THIS FAQ: XBOX \\ // OTHER FORMATS THIS GAME APPEARS ON: PC \\ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \\ AUTHOR: LUKE O'MAC // \\ EMAIL: MARIOTAKEITEASY@HOTMAIL.COM // \\ CURRENT FAQ VERSION: 0.9b // \\ LAST UPDATED: 25TH JULY 2003 // \\ CURRENT SIZE: 43 KB // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // TO GO STRAIGHT TO THE BOTTOM OF THIS FAQ \\ // PRESS CTRL + F AND TYPE (FAQFINISH). \\ // PRESS ENTER TWICE AND YOU'LL GO TO THE \\ // BOTTOM OF THE FAQ! \\ """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" INTRODUCTION """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Luke O'Mac here welcoming y'all to his first Rollercoaster Tycoon FAQ. Now, I been working on this for a long time, and has taken up a lot of precious RCT building and watching time, so you better be happy with my FAQ! Thanks. Now I'm gonna keep going with this FAQ until I think it really kicks ass! Keep returning once you've already read the FAQ because I'll update it soon. Thanks again. Can I please note that I may not be updating this really quickly update after update due to my schoolwork and interest in other games! Sorry, but I will try to update it as much as possible. Sorry about no updates for a while! But now it's the summer holidays, so expect loads! Luke O'Mac *VERY IMPORTANT NOTE* For some reason, my Microsoft Word won't do a Pound Sterling sign , the shift logo on the 3 key. Because of this, all pound sterling logos will appear as this - o Sorry if this confuses anyone, but I'm trying to sort it out ASAP! """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Updates """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Version 0.9b (24th July 2003) Added a few more scenarios, plus some tips and the cheats off GameWinners.com. I can't guarantee they'll work though. I've also added the dreaded `How To Raise Park Value' question in the tips section after I received about 5 emails asking me! Plus the ASCII art has been `outlined'. Version 0.8b 26th May 2003) Nothing new, just changed a few things around and added ascii art and changed the look of some sections. Version 0.8 (6th May 2003) Added a strategy to all the available scenarios, plus a few new tips. Version 0.7 (27th April 2003) Just added the `Finances' section, plus added a few tips and changed the format of it around a bit to make it a bit easier :) Oh, PLEASE read that important note, its very important Version 0.5 (25th April 2003) The main structure of this FAQ is done, but the FAQ itself is not completed. ===================== NOTE ===================== I REALLY NEED SOME INFO FOR THE FAQ! If anyone has unlocked a park with no info on this FAQ, PLEASE (I'm beggin' you!) send me the info for it, I'll give you credit guaranteed. My email is mariotakeiteasy@hotmail.com and I'll add it to the next update. Thanks. Also, you can submit tips too! All money is in POUNDS, as I'm British. Sorry Americans, you'll just have to live with it! """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Table Of Contents """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" _________________________________ (__1. RollerCoaster Tycoon________) I. Scenarios a. RCT Original b. RCT Added Attractions c. RCT Loopy Landscapes II. How To Please Guests III. Finances _________________________________ (__2. Tips________________________) I. Building Tips II. Money Tips III. Guests Tips IV. Park Value V. Misc Problems a. Buying Land _________________________________ (__3. Cheats______________________) _________________________________ (__4. Frequently Asked Questions__) _________________________________ ( _5. Contacting Luke O'Mac_______) _________________________________ (__6. Copyright info______________) _________________________________ (__7. Credits_____________________) """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" 1. ROLLERCOASTER TYCOON """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ______ ______ __________ / _ \ / / / / / _/ | / ___/ /___ __/ / / / /____ / / / /\ \ \ / / / /___/ \___\OLLER \_____/OASTER /___/YCOON This is the main section of the guide of course. Here, I'll try to explain all the scenarios, and the rides, shops, etc, but it'll take me a looooong time! Lmao, here we go then! _____________ | | |I. SCENARIOS | |_____________| Here is the list of every scenario on the game, except the real parks and that extra 'Fort Anchronism' PS. There's a bit of a problem here, I can only put in the scenarios I have completed myself, so if anyone could contribute to the scenarios with no info, that would be a massive help. Check out `Contacting Luke O'Mac' for more info. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ROLLERCOASTER TYCOON (ORIGINAL) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -------------------------------- Forest Frontiers Difficulty: 0/10 Objective: Get at least: 250 guests by October Year 1, with a Park Rating of 600 Strategy Very easy to complete, because the guests will enter quickly if you got a few good rides. You have until October Year 1, so that's a good factor due to the objective being short. A good starter for beginners. -------------------------------- Leafy Lake Difficulty: 1/10 Objective: Get at least: 500 guests by October, Year 3, with a Park Rating of 600 Strategy Leafy Lake is another easy park, but the problem is that you have to wait so damn long to complete it! You should get the guests easily if you build a rollercoaster in the middle of the lake, and rides around it. Try and build as many rides as possible on the water, because their excitement rating will increase, therefore more guests will ride on them. -------------------------------- Dynamite Dunes Difficulty: 3/10 Objective: Get at least: 650 guests by October, Year 3, with a Park rating of 600 Strategy This is a cool desert park that has a massive mine roller coaster already built at the back. You have plenty of space to build more coasters, more rides and a lot of shops. Again, it takes a long time to complete, so you need to be patient. Getting guests is easier when you build at least another rollercoaster, or two, for more attractions the guests will be attracted by. -------------------------------- Diamond Heights Difficulty: 6/10 Objective: By October, Year 3, get a Park Value of o20,000 Strategy Of course, this park has pretty much been already built, so you've just got to build more rides and keep up the parks reputation. You've plenty of space on the water to build rides, so there's some good land to build. -------------------------------- Evergreen Gardens Difficulty: 8/10 Objective: Get at least: 1000 guests by October, Year 4, with a Park Rating of 600 Strategy Evergreen Gardens is a hard park to complete in my opinion. Why? Because of the fact that there are so many plants, and tress, and there's not much space for you to build your rides. If you do it, well done, because this park is solid! -------------------------------- Bumbly Beach Difficulty: 6/10 Objective: Get at least: 750 guests by October, Year 2, with a Park Rating of 600 Strategy Bumbly Beach is pretty much like a mini-Blackpool Pleasure beach. You start off with a rollercoaster, and a few little rides, but you need to build up, and its pretty easy to build up your park with all the space you have. Another good rollercoaster will come in well, a lot of thrill rides as well and remember to get lots of shops! -------------------------------- Trinity Islands Dificulty: 7/10 Objective: Get at least: 750 guests by October, Year 3, with a Park Rating of 600 Strategy This scenario is separated really into a few islands to build your park on, and that's a pretty tough task to overcome. There is literally no space to build rides on water, except for the boat hire, or a rollercoaster passing from one island to another, so don't expect to get loads of rides on water. -------------------------------- Katie's Dreamland Difficulty: - Objective: -------------------------------- Pokey Park Difficulty: Objective: -------------------------------- White Water Park Difficulty: Objective: -------------------------------- Millenium Mines Difficulty: Objective: -------------------------------- Kart's & Coasters Difficulty: Objective: -------------------------------- Mels World Difficulty: Objective: -------------------------------- Mystic Mountain Difficulty: Objective: -------------------------------- Pacific Pyramids Difficulty: Objective: -------------------------------- Crumbly Woods Difficulty: Objective: -------------------------------- Paradise Pier Difficulty: Objective: -------------------------------- Lightning Peaks Difficulty: Objective: -------------------------------- Ivory Towers Difficulty: Objective: -------------------------------- Rainbow Valley Difficulty: Objective: -------------------------------- Thunder Rock Difficulty: Objective: -------------------------------- If you want to contribute info, email me at mariotakeiteasy@hotmail.com. Thanks. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ROLLERCOASTER TYCOON ADDED ATTRACTIONS SCENARIOS ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -------------------------------- Whispering Cliffs Difficulty: 7/10 Objective: Get a park value of at least o17,000 by October, Year 3 Strategy This cliffside area is a cool challenge because of the small space you have to build your park in. You are allowed to build on the sand/water below the cliffs though, but there's not much space there either. Building a coaster is again a hard task due to the small area, but the guests find it handy to have a chairlift from one side of the park, to the entrance, to the other side. -------------------------------- Three Monkeys Park Difficulty: 6/10 Objective: Get at least: 1400 guests by October, Year 3 with a Park Rating of 600 Strategy Another park with a main ride already built. The main ride is a rollercoaster/s, with 3 rollercoaster adjacent to each other. There is plenty of grass to build rides and shops, so this scenario isn't too hard to accomplish. A good fun scenario to do. -------------------------------- Canary Mines Difficulty: 8/10 Objective: Get at least: 1300 guests by October, Year 3, with a Park Rating of 600 Strategy This level is a real annoying scenario. You should notice straight away that everything is pretty much set underground. There is land to build on top, but it's all ragged and steep. It is a solid scenario in my opinion, one of the hardest probably. -------------------------------- Barony Bridge Difficulty: 6/10 Objective: Get at least: 1200 guests by October, Year 3, with a Park Rating of 600 Strategy Another water-based scenario. This is pretty fun to do, because there is suprisingly a lot of space to build rides, and you do get more guests than you think for a bridge! Of course, you are gonna need to build extra paths because one stretch of path is pretty dumb for a park! Building a rollercoaster each side is a good tactic and plenty of smaller rides will have their excitement increased because of the fact they're on water, so good pointers there too. -------------------------------- Funtopia Difficulty: 4/10 Objective: Get at least: 1400 guests by October, Year 3, with a Park Rating of 600 Strategy OK, a Theme Park going over a motorway? Hah, it's true, and this scenario is suprisingly easy to do. There is already a megacoaster going across the roads, so just simply build up from that with a rollercoaster or two and trhill rides, etc. Pretty easy, and for some reason it seems easy to get money on this scenario than any other (!) -------------------------------- Haunted Harbour Difficulty: 6/10 Objective: Get at least: 1200 guests by October, Year 3, with a Park Rating of 600 Strategy This is a small area for a park, and you'll see that there is already a rollercoaster and some small rides already built on the path. A Good idea is to start building onto the sand, and if you've got enough room, build a new rollercoaster. But it'll need to be small! -------------------------------- Fun Fortress Difficulty: 6/10 Objective: Get at least: 1300 guests by October, Year 3, with a Park rating of 600 Strategy This scenario includes building a park, on rough areas, inside the perimeters of a fortress? Whatever next? If you notice, there is a spinning ride inside the main fortress part, so no need to worry about building in there. Just build on the grassy areas around it. Make sure your guests don't get lost on that path surrounding the park! -------------------------------- Future World Difficulty: Objective: -------------------------------- Gentle Glen Difficulty: Objective: -------------------------------- Jolly Jungle Difficulty: Objective: -------------------------------- Hydro Hills Difficulty: Objective: -------------------------------- Sprightly Park Difficulty: Objective: -------------------------------- Magic Quarters Difficulty: Objective: -------------------------------- Fruit Farm Difficulty: Objective: -------------------------------- Butterfly Dam Difficulty: Objective: -------------------------------- Coaster Canyon Difficulty: Objective: -------------------------------- Thunderstorm Park Difficulty: Objective: -------------------------------- Harmonic Hills Difficulty: Objective: -------------------------------- Roman Village Difficulty: Objective: -------------------------------- Swamp Cove Difficulty: Objective: -------------------------------- Adrenaline Heights Difficulty: Objective: -------------------------------- Utopia Park Difficulty: Objective: -------------------------------- Rotting Heights Difficulty: Objective: -------------------------------- Fiasco Forest Difficulty: Objective: -------------------------------- Pickle Park Difficulty: Objective: -------------------------------- Giggle Downs Difficulty: Objective: -------------------------------- Mineral Park Difficulty: Objective: -------------------------------- Coaster Crazy Difficulty: Objective: -------------------------------- Urban Park Difficulty: Objective: -------------------------------- Geoffrey Gardens Difficulty: Objective: -------------------------------- If you want to contribute info, email me at mariotakeiteasy@hotmail.com. Thanks. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ROLLERCOASTER TYCOON LOOPY LANDSCAPES SCENARIOS ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -------------------------------- Iceberg Islands Difficulty: 6/10 Objective: Get at least: 1250 guests by October, Year 3, with a Park Rating of 600 Strategy The idea of this level is to build a park on icy waters and on icy islands. It's a good challenge and you'll need patience for this because Guests seem to come slowly, and some of the rides seem ok, not great. But you do have an underground Rollercoaster, and that helps a lot. -------------------------------- Volcania Difficulty: 8/10 Objective: Finish the 5 coasters, all must have an Excitement rating of at least 6.70 Strategy One of the rollercoaster challenges, you have to finish off the uncompleted rollercoasters, and let me guarantee you this, this scenario will pi$$ you off a lot. You'll end up building a coaster, but find out it's excitement is too low! This is a hard scenario, and will take a while to complete, unless you are a master at building exciting rollercoasters! -------------------------------- Arid Heights Difficulty: 4/10 Objective: Get at least 2000 guests, but don't let your rating drop below 700! Strategy THERE NO MONEY FOR THIS SCENARIO! EVERYTHINGS FREE! Yep, it's true, no money! Everything is free to build, use, delete, etc. But you need 2000 guests, and you must NOT let your rating drop below 700! This task isn't too hard to do, but if you get a crash, like I did a few times, then watch out, your rating will drop guaranteed. If you do drop below 700, you will have 3 - 4 weeks to regain a rating over 700, so remember that. -------------------------------- Razor Rocks Difficulty: 8/10 Objective: Build 10 rollercoasters, each with an excitement rating of at least 6.00 Strategy Another tough Coaster-Building challenge that requires prefect building and good determination, because I got tantrums a lot trying to do this challenge, it's a real pain in the ass! It's a lot like that other challenge in this section, but more coasters and a smaller rating. If you done the other challenge, you'll pass this scenario easily. -------------------------------- Crater Lake Difficulty: 4/10 Objective: Get at least: 1300 guests by October, Year 3, with a Park Rating of 600 Strategy Nice and easy, the idea is to build a park in a crater full of, yep you guessed it, water! Again, this isn't a hard scenario, guests come quickly, you get a lot of money, there's a nice big area to build in, and you get a lot of good rides to use. You should pass it easy! -------------------------------- Vertigo Views Difficulty: 6/10 Objective: Produce a monthly income from Ride Tickets of o8,000 Strategy First thing you'll notice in this park is the massive supercoaster that seems to go on for years! Vertigo Views isn't too hard to do, and to build more rides just delete some of the annoying trees! You get a pretty big space to build in so don't worry about that. -------------------------------- Paradise Pier 2 Difficulty: 6/10 Objective: Get at least: 1200 guests by October, Year 2, with a Park Rating of 600 Strategy Another water based park, and another scenario that isn't too hard to complete. Most of the park is pretty much done, so just improve it with Rollercoasters, Thrill Rides, a charlift or monorail around the park is cool, so just do things like them and you should complete it! -------------------------------- Dragons Cove Difficulty: 7/10 Objective: Finish building the 5 rollercoaster at the end of the park, all must have an excitement rating of at least 6.00, I think. Strategy Finish the Rollercoasters. Done. Yeah? As if! Again, like those other two scenarios, complete the unfinished rollercoasters and get a specified rating. I find this park so much easier than the others, I just don't know why, but trust me, it is. You'll find the rollercoasters at the top of the park. -------------------------------- Good Knight Park Difficulty: Objective: -------------------------------- Wacky Warren (?) Difficulty: Objective: -------------------------------- Grand Glaciers Difficulty: Objective: -------------------------------- Crazy Craters Difficulty: Objective: -------------------------------- Dusty Desert Difficulty: Objective: -------------------------------- Woodworm Park Difficulty: Objective: -------------------------------- Icarus Park Difficulty: Objective: -------------------------------- Sunny Swamps Difficulty: Objective: -------------------------------- Frightmare Hills Difficulty: Objective: -------------------------------- Thunder Rocks Difficulty: Objective: -------------------------------- Octagon Park Difficulty: Objective: -------------------------------- Pleasure Island Difficulty: Objective: -------------------------------- Icicle Worlds Difficulty: Objective: -------------------------------- Southern Sands Difficulty: Objective: -------------------------------- Tiny Towers Difficulty: Objective: -------------------------------- Nevermore Park Difficulty: Objective: -------------------------------- Pacifica Difficulty: Objective: -------------------------------- Urban Jungle Difficulty: Objective: -------------------------------- Terror Town Difficulty: Objective: -------------------------------- Megaworld Park Difficulty: Objective: -------------------------------- Venus Ponds Difficulty: Objective: -------------------------------- Micro Park Difficulty: Objective: -------------------------------- If you want to contribute info, email me at mariotakeiteasy@hotmail.com. Thanks. _________________________ | | |II. PLEASING YOUR GUESTS | |_________________________| ------------------ I. RIDES ------------------ You can't have a park without having good rides. So good rides must be built to make sure your guests are happy. On each ride are three different factors - Excitement, Intensity and Nausea. Each of these ratings are important to your ride, so you must be careful of them. For a successful ride, here's the average ratings you should be accomplishing: Intensity rating: 7.90 (High) Excitement rating: 8.50 (High) Nausea rating: 7.00 (Average) These are the average ratings you should get for a successful ride, well a successful rollercoaster really. It doesn't matter on the smaller rides because they have a set rating for all three, so it's near impossible to change them. Anyway, with rollercoaster coasters, guests will NOT go on a rollercoaster with and intensity rating of over 12.00 because it's classed as a `Very Intense' ride and guests will be too scared of it, so watch out for that. ----------------- II. Shops ----------------- Your park will need shops definitely. With no shops, then guests will complain that they are hungry, or thirsty, or that they need to go to the toilet. If you still won't build anything for them, then they'll leave, simple as that. So remember to do what they say. Place your shops in good positions. For example, information kiosks are vital in a park, so my tip is to place 2 at the entrance, one either site. Remember, they can buy for the kiosk from all 4 sides, so that's important for business. A good idea is to place a food, drink and toilet stall at each point in the park, i.e. put one of each on the left hand side of the park, one of each on the right, etc. It works perfectly, and keeps the guests happy. _______________ | | | III. FINANCES | |_______________| ----------------- 1. Bank Loans ----------------- When you start a scenario, usually the default amount of money you start with is o10,000 (Except for Arid Heights). Now, this money is OK to start off building your rides and what not, but you may find that it may not be enough. So...Why don't you get a bank loan? Simple. But the problem is that each level gives out a certain amount, some give out a lot, but some give out, well, bull really. Oh, in case you don't know about how to access bank loans, then go on the money icon on the blue menu, I think, on at the bottom of the screen that has popped up is an amount of money with and up and down arrow on the right of it. Just keep increasing this until the bank refuses to give you more. ----------------- 2. Promoting Your Park ----------------- By using the finance menu on Rollercoaster Tycoon, you can attract more guests to your park quite easily. On the finances menu, there are a few icons on the top, and the final icon on the right is the Advertisements menu. This list includes such options as: * Advertise Park for 2 - 6 Weeks * Advertise Ride for 2 - 6 weeks * Free Park Entry Tickets available from 2 - 6 weeks * Free Ride Entry Tickets available from 2 - 6 weeks * Half Price Park Entry Tickets available from 2 - 6 weeks * Free Food Type Tickets available from 2 - 6 weeks Now underneath is a handy tip that tells you about attracting people, but I won't go into too much detail about that. Anyway, you will of course need money to start these promotions, and yes, you will lose about o1,000+ of your money, but don't worry, I guarantee you it will come rolling back ever so quickly. """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Tips """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" _______________ / /__ /____ ____/__/ / / ____ ____ _____ / / / / / _ / / __/ / / / / / __/ \__ \ /_____/ /___/ /__/ /_____/ Here is a selection of tips that I, or my mates or anybody off the message boards, you know, anyone who has told me any good tips for Rollercoaster Tycoon. Well, guess what? There are quite a lot of tips, and here is the section dedicated to it! As you can see, I have now separated the tips into different sections to provide easier access to the tips. Easy, huh? ----------------- Building Tips ----------------- Thanks to AxBattler for this info: "If done right you can get excitement ratings of very high easily - what you want is a reverse incline coaster - it can be made from different types of coasters each with their own attributes - if memory serves me right - steel, standing and corkscrew can all be used All you do is build a station platform, then at the rear end of it build sloped track with the chain - this pulls the train up backwards - when it gets to the top of the track it gets dropped! After the drop you can build whatever you like - loop, helix, underground section, corkscrews make it as long and winding as possible - at the end just do an upward section so the train travels up and gravity sends it back through the course (you have to test to make sure you got it right) - reverse incline needs to be selected from the ride menu. Because you don't need to come back to the starting point these are very easy to build and save money on track - they are always very popular with guests - I always have several in my parks" This is a good tip that I have tried personally, and it true, it's popular with the guests! Also, try this, a tip that I found myself: ' When building a rollercoaster, always have parts of the coaster going up, not just down. Why? Because the rides will be too intense, and the little people will refuse to go on it because they'll be too scared!' Another tip to get exciting rides: ` If you want exciting rides, then remember - building rides on water I GUARANTEE will increase your excitement rating. Also, try building rollercoasters OVER smaller rides - this will also increase the excitement.' ----------------- II. Money Tips ----------------- Here's a good tip I found: ` If you desperately need guests, and you are quite low on money, then go on you finances, go on the promotions tab, and do these steps - Promote the park for 4 weeks, promote your best ride for 4 weeks, and give away free food tickets for 4 weeks - you should start getting way more guests that you did originally.' Again, this is a handy tip: ` You may find that guests will complain that your entrance tickets are cheap (!!!) Now I have found that, this is my opinion though, that once you have built about 5 - 6 rides, including a coaster, then the best price to have will be about 25 -> 30 pounds. As you keep increasing your parks size and value, then you'll need to keep increasing the price, so remember that' This is a funny tip for the good players: ` If you are just about to complete a scenario, then build loads of information kiosks and balloon stalls. Why? Because when you complete the scenario, all the guests clap you to congratulate you.and they will let go of their balloons! Now, because of that, they will have to buy them again! Haha, this is a real bobby dazzler of a tip!' ----------------- III. Guests Tips ----------------- Another handy hint here: ` Guests may think that rides start to age and get boring so to keep up the hype and popularity of a ride, just click on it and change its colours! The guests will think it's a different ride and will find it great again!' Colours can affect the guests happiness, as this tip says: ` Never use Orange and Green together for a ride as the guests may think that the colours are just disgusting together!' I've got plenty more tips coming your way ASAP! ----------------- IV. Park Value ----------------- I've been plagued with emails asking me about the park value, and how to rise it, as some scenarios ask you to do. I agree with all of the questions I've had, it can be an incredibly hard task. But don't worry, just follow my steps to success and you should be fine. - Big Rollercoasters help value. - Popularity with Guests will atrract more money, hence bigger value. - Build a high standard of rides (i.e. Making sure they don't break down much) - Keep the park clean. - Good scenery (Flowers, trees) - Quite a high Entrance fee (Guests wil complain (?) when prices are low) - Advertisements and Offers (On Finances) You may need a bit of money for this, so don't be afraid to get out those loans. It's better to loan when accomplishing Park Value because yoyu will get the money back if you know what to do. ----------------- V. Misc Problems ----------------- Now recently, I have been receiving many emails asking to solve problems that you peeps can't seem to overcome. I've got no problem with you emailing me, so if you have a problem, just email me today! a. Buying Land To make your park bigger, you will of course need to buy land to provide more space. Quite a few people have emailed me asking about how to buy land, and this explanation should help you. First, open the blue menu and look for the logo that looks like the entrance. This is the park menu. Down the side are the various options to choose. They are Change name of Park, Sell Land, Close Park, and finally, Buy Land. If you click on the buy land, you should notice that squares around the park area that you own will appear. Some squares will have little white signs in them. These squares are the area of land that you can buy """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Cheats """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Here are the cheats for Rollercoaster Tycoon. I am sorry if they don't work, but I can't get them to work myself! Thanks to GameWinners.com. INCREASE GUEST HAPPINESS Click on any guest, and enter their name as Melanie Warn. By doing this, they will become instantly happy. You can do this cheat with different cases, i.e. in capitals or small. It works when typed like MeLANie WARn or MelaNIE warN, and loads of other ways like that. By doing more than one of this cheat, then your park rating will go up, as more people are happy. FASTER GO-KARTERS If you have a go-kart track present in your park, change somebody's name in the queue to Damon Hill. They will easily win the race as they will be incredibly fast. The only way they can lose if you change somebody elses name to Michael Schumacher. This name creates an even fater driver! SLOW GO-KARTER Same as the cheat above, but opposite. Just enter somebody's name as Mr Bean. ARTIST To get a guest/s that, for some unknown and freaky reason, paint a picture in the middle of a theme park, then change a guest's name to Simon Foster. PHOTOGRAPHER To make a guest take a photo, change its name to Chris Sawyer. Say Cheese! GUESTS THAT WAVE AT YOU Again, like the artist cheat, if yoyu want a guest to wave at you for no apparent reason, then simply change it's name to Katie Brayshaw. Hi Sue! HUNGRY GUESTS To make a guest hungry, then change his name to Tony Day. A good money cheat is to make high prices for burgers, etc, and do loads of gguests with this name, but in different cases (Tony day, TONy Day, ToNy DaY, etc.) WOW! If you want to get thrills over a pixel in a game in a shape of a person thinking WOW! Then simply change the guests name to John wardley. Wow! BIG DEAL! Still, at least these cheats work. If you do know of any other cheats that actually work, please email me. AND DO NOT EMAIL ME THE E=MC CHEAT AS THAT DOES NOT WORK. All cheats that I know do not work shall be dismissed instantly. Thank you. """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Frequently Asked Questions """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" _____________ / / / _______/ ____ ________ ______ / / _____/ / / __ / / __/ / ____/ / _ / / / / / \__ \ / / / / / /_/ / ___/ / /_____/ /_____/__/ /____ / /_____/ \__\ Here are the questions that get asked a lot for Rollercoaster Tycoon, and here are the definite answers: 1. What exactly is on RollerCoaster Tycoon on the Xbox? A. RCT on the Xbox is simply the original on the PC plus the two expansion packs, Loopy Landscapes and Added Attractions, also on the PC 2. Is there anything new? A. I'm not sure about this, but I don't think there is. Oh wait, there is one thing new. You can now zoom in with a magnifier to see all your people eating and puking up lol! 3. Can you put in your own music for the rides? A. Sadly, no. I tried and I've tried but there just isn't a way to put in your own music for the rides. Which is very disappointing seeing as you can record your music to the hard drive. 4. Can you save your own rides again? A. Yes you can, and you can save absolutely hundreds this time due to the incredible hard drive. It's much easier. 5. What's better - the PC Version of the Xbox version? A. This is an extremely hard question to answer due to both versions being very similar. The Xbox version is just a bit better though in my personal opinion, but everyone has their own opinion. 6. What's this I've been hearing about a new layout? A. Ah, yes, the new blue and red layouts. If you press B, then the red layout appears, with things like Ride Construction, Paths, etc. But by pressing the X button, the Blue layout appears with the things like Finances, Park info, Guests Info, Ride Info, etc. People say that it's very confusing, and, yes, it is for about the first hour you play. But let me guarantee you that after about 2 hours, a day maybe, it's easy to use. 7. How do you buy land/raise park value? A. Please direct yourselves to the Tips section for more information. CLEAN UP ON AISLE 6! 8. Any chance of RCT2 on the Xbox? A. Hopefully, but with 3D graphics. That would be simply amazing. Plus RCT 2 shgpould be mixed with Shenmue III for the ultimate experience. Aaaah, an uncharacteristic Japanese guy in a Theme Park! If you've got a question for me, contact me! """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Contacting Luke O'Mac """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ___ __ __ / / __ __/ / /__ / /__/ /_/ / / _/ /____ /____/__/__\___/ / \ \/ / /\ \____ __ __ \ \/ / \/_ \/ _/ \____/_/\/\_\___\__/ If you want to get through to Luke O'Mac, then there are a few ways. 1. My email address is mariotakeiteasy@hotmail.com. Email me here and I'll guarantee you a reply. 2. I also have MSN Messenger. Use that email address to add me to your list, but ALWAYS remember that when I am online, you must tell me that you added me because of my FAQ/s on GameFaqs.com or whatever sites this is being hosted by, OK? Good, because it gets a bit confusing. 3. I am regularly on the message boards. These are my favourites and where I'll probably be: Eye Toy (PS2) WWE Smackdown HCTP (PS2) WWE Raw 2 (Xbox) RollerCoaster Tycoon (Xbox) Wario Ware (GBA) Pokemon Ruby/Sapphire (GBA) You can ask me a question or what not there. """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Copyright info """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" This FAQ was created by Luke McCarthy-Reed (c) 2003. Plagiarism of this FAQ is illegal, and is so found, then actions may be taken. Luke O'Mac has only currently given permission to these websites to host this FAQ: http://www.gamefaqs.com - GameFAQS, the no 1 place for games, in my opinion http://omacsgames.cjb.net - O'Mac's games, my great site. Visit today! http://www.cheatcc.com - Cheat Code Central, another great site for games. http://www.gamespot.com - GameSpot, No. 1 for Games news, definitely (If I've missed you out, please email me ASAP) If you would like this FAQ on your site, just contact me and I'll reply ASAP. I'm very likely to say yes, because I'm a fun lovin' guy! And remember to ALWAYS tell me the address of your site! """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Credits """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Here's pretty much all the people that made this FAQ possible: ****************************** CJayc - For accepting my FAQ and producing one hell of a site ****************************** Me - For making this FAQ lol ****************************** Microsoft - For making the beast that is the Xbox ****************************** Chris Sawyer/Hasbro - for bringing RCT to a console, woo hoo! Plus, thanks for making it such a superb game ****************************** All the sites that have permission to host this FAQ. ****************************** Thanks to these people for submissions: AxBattler - For the cool tip Various Others - For emailing me and bringing up the question about the problem with the park value. ****************************** Last but not least, thanks to you for reading my FAQ. ****************************** FAQ Tip: TO GO STRAIGHT TO THE BOTTOM OF THIS FAQ PRESS CTRL + F AND TYPE (FAQSTART). PRESS ENTER AND YOU'LL GO TO THE TOP OF THE FAQ! """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Oh well, hope you liked the FAQ! And one more thing. BO SELECTA! Craiiiiiiiiiig David! Proper Bo, I tell'ya! Bo Selecta - No.1 comedy show on TV! (c) Luke McCarthy-Reed 2003 All Rights Reserved. """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" (FAQFINISH)