__________________________________________ Star Wars: Knights of The Old Republic 2: The Sith Lords Boss FAQ Xbox/PC August 2nd 2005 Version: 1.5 Written By: Brandon Rad Email: The_True_Lord_Of_The_Sith@hotmail.com Note: When you E-mail me use the subject: KoToR 2 Boss FAQ ---------------------------------------------------------------------- .This is copyright 2005 by Brandon Rad (So don’t do anything to this . .FAQ, but e-mail me if you want to put it on a different site!) . . . .And.. . . . .Star Wars: KoToR 2: The Sith Lords is copyright by Lucas Arts, . .Bioware, Obsidian, and whoever else sponsored this game. . ---------------------------------------------------------------------- Version History ====================================================================== Version 1.0 August 2nd: Began the FAQ August 3rd: Edited contents and continued FAQ. Version 1.1 August 4th: Edited contents and continued FAQ. August 4th: Finished FAQ. Version 1.2 August 5th: Edited Drexl Larva’s name August 6th Added Colonel Tobin Version 1.3 August 11th: Edited Kelborn and Bralor August 16th: Edited Jedi Consular Version 1.4 October 15th: Added questions November 28th: Not much, just added a suggestion Version 1.5 May 3rd: Answered a question and modified the FAQ. ---------------------------------------------------------------------- Table of Contents: ---------------------------------------------------------------------- 1. Introduction 2. Classes/ Prestige Classes 3. Slusk, Luxa and Gammoreans 4. Tank Droid 5. Azkul or Master Vrook (Or Both) 6. Twin Suns x2 7. Mira or Hanharr 8. Twin Suns x2 (Again) 9. Optional: Master Zez-Kai Ell 10. Zakkeg 11. Davrel 12. Kex 13. Tagren 14. Kelborn 15. Bralor 11. Malak Vision 12. Revan Vision 13. Darth Sion 14. Drexl Larva 15. Optional: Master Kavar 16. Queen Talia or Vaklu 17. Atris 18: Colonel Tobin 19. Darth Nihilus 20. Greater Storm Beast 21. Hanharr 22. Darth Sion 23. Darth Traya/ Kreia 24. Visas 25. Boss by Location 26. Q & A 27. Special Thanks ====================================================================== Introduction ===================================================================== Welcome to my very first FAQ! I may be off on some stuff so e-mail me on that, and also e-mail for missing bosses or mini bosses, and If you’re wondering, I don’t have any of the bosses Vitality so if you figure any of their Vitality out e-mail me. ====================================================================== Classes ====================================================================== Jedi Guardian 10 Vitality / Level 1 Skill Point / level 4 Force Points / level Growth: Skills: Low Feats: Excellent Force Powers: Average Class Skills: Awareness Demolitions Persuade (Main Character ONLY) Treat Injury ====================================================================== Jedi Sentinel 8 Vitality / Level 3 Skill Points / Level 6 Force Points / Level Growth: Skills: Average Feats: Average Powers: Average Class Skills: Computer Use Awareness Persuade (Main Character ONLY) Security Stealth Treat Injury ====================================================================== Jedi Consular 6 Vitality / Level 2 Skill Points / Level 8 Force Points / Level Growth: Skills: Average Feats: Low Force Powers: Excellent Class Skills: Repair Treat Injury Awareness Persuade (Main Character ONLY) ====================================================================== Prestige Classes ====================================================================== First off, requirements: 75 % Dark or Light/ Have Visas Level 15 Light Side Prestige Classes: Jedi Weapon Master (Same as Jedi Guardian) Feats Gained: Greater Prestige Sense Deflect Increase Melee Damage I ====================================================================== Jedi Watchman (Same as Jedi Sentinel) Feats Gained: Sneak Attack I Greater Prestige Sense Powers Gained: Force Camouflage ====================================================================== Jedi Master (Same as Jedi Consular) Feats Gained: Prestige Sense Regenerate Force Points Light Side Enlightment Powers Gained: Inspire Followers I ====================================================================== Dark Side Prestige Classes: Sith Marauder (Same as Jedi Weapon master) Feats Gained: Weapon Focus: Lightsaber Greater Prestige Sense Increase Combat Damage Powers Gained: Fury ====================================================================== Sith Assassin (Same as Jedi Watchman) Feats Gained: Weapon Focus: Lightsaber Greater Prestige Sense Sneak Attack I Powers Gained: Force Camouflage ====================================================================== Sith Lord (Same as Jedi Master) Feats Gained: Weapon Focus: Lightsaber Dark Side Corruption Prestige Sense Regenerate Force Points Powers Gained: Crush Opposition And.. You may see yourself as the Sith Lord on the Title Screen. Now onto the bosses and mini bosses. ====================================================================== Slusk, Luxa, and Gammoreans Difficulty: Easy Strategy: Pretty easy, no real strategy here, just beware the turrets. ====================================================================== Tank Droid Difficulty: Semi-Hard Strategy: Okay possibly the hardest boss you’ve fought so far. To start run into the room with the workbench and lab station and put Solo mode on. Make any grenades that you require. Change to Bao-Dur or Atton/Kreia and distract the huge Bot then change back to your Exile and throw all the sonic, ion, frag, or plasma, or thermal detonators. The huge Bot you go down quickly. ====================================================================== Azkul Or Master Vrook (Or Both) ====================================================================== Azkul Difficulty: Medium if you have Vrook fighting alongside; Hard if you did all the dark side things before fighting and don‘t have Vrook. (Turn off turrets, Inject injured militia, etc.) Strategy: When you start the battle run and you have Vrook, follow his lead and begin slaughtering men, when Vrook is fighting Azkul, either eliminate the rest of the men or help Vrook, Azkul will fall eventually. Strategy: If you don’t have Vrook, run the opposite way of Azkul and turn the corner and let the militia fight the mercs. Kill any of the mercs that come after you, and Dopak, unless you sent Zherron’s message. Occasionally peak to see the battle, wait until its just you and Azkul. Turn the corner and start to fight Azkul, heal when necessary. Or.. Vrook Difficulty: HARD Strategy: I hope you chose light side on this because Vrook is HARD! I suggest getting your first prestige class and wait for Level 20+. Even at level 20 he can kill you in two hits. But there is a cheap strategy (No, not run behind the table, he’s smart and will go around) To start you need Shock or higher. Start by running around the area, when he gets far enough hit (X) and stop moving until you use Shock, continue running around until he begins to heal, continue fighting until you are out of Force Points, to avoid him this way keep running around the plants until he stops chasing you, if you continue to use Shock on him he’ll eventually run out of FP’s and he won’t be able to heal, Shock away until he dies. You’ll then absorb his power ====================================================================== Twin Suns x2 Difficulty: Easy/Medium Strategy: Okay you only have Atton, if he’s a Jedi it’ll still be sort of hard, to start equip a blaster pistol/rifle and run around a table until they’re stuck, then chuck grenades at them, they’ll heal but keep throwing grenades until their shields go down then you can shoot them or keep throwing grenades till they fall. ====================================================================== Mira or Hanharr ====================================================================== Mira Difficulty: Easy Strategy: First off level up Hanharr only a bit, so he can recover when getting past the guards later. Mira only has one Virbroblade/Sword so the battle is simple, equip any weapon you want to him, Sith War Sword, 2 Vibroswords, etc. Just go up to her and a couple of attacks will do. Or.. Hanharr Difficulty: Medium Strategy: To start level up some levels for the same reason as Hanharr, then equip some blasters or a melee weapon, or just run through the mines and make sure Hanharr runs through them, he’ll fall easily after that. ====================================================================== Twin Suns x2 (Again) Difficulty: Easy Strategy: Now you have a full party so they’re easier, slash them with your saber until they fall. Note: Remember to check their remains for Twi’lek Spinning Blades and go back to the cantina and get 2 more! ====================================================================== Optional: Master Zez-Kai Ell Difficulty: Easy/Medium Strategy: There isn’t really any place to run so remember to get a lot of medpacs. Use any force power that will do damage to him, Force Lightning recommended, he won’t fall easily but he’s easier then Vrook. After the battle you’ll absorb his life force and get +25 to your force points. ====================================================================== Zakkeg Difficulty: Easy Strategy: An easy boss, you can have Davrel fighting alongside you, he can distract it and has a Mandalorian Blaster to have some effect on it, it resists all force powers and its immune to beast trick. ====================================================================== Davrel Difficulty: Easy Strategy: You are unarmed but he has low Vitality and he is also unarmed, have good armor on to defeat him fast. ====================================================================== Kex Difficulty: Easy Strategy: You probably set the rules to no limits, so he’s easier then Davrel, just attack once or twice. ====================================================================== Tagren Difficulty: Medium/Hard Strategy: Pretty hard, this depends on your hit rate, he his very accurate and can deal up to 30 damage, he uses attack only so use critical strike and flurry to your advantage, he won’t fall easily. ====================================================================== Kelborn Difficulty: Medium Strategy: He may be a bit easier than Tagren because you have a dueling Vibroblade, use Power attack it helps, a lot! You will be doing around 50 damage. And use stims and a Mandalorian melee shield before battle. ====================================================================== Bralor Difficulty: Hard Strategy: Use the force! Literally, you have no limitations, so you have lightsaber and all, but he uses flurry and other attacks that do 50 damage! A fully hit flurry can do about 90 damage! But you have the potential to defeat him easily, just strike and use power attack, heal when necessary. Note: During the battle circle you can lose the match but still go on to the next, here’s how: First make sure you have a Jedi Guardian in your team and make sure he/she has a lightsaber, when you lose or break the rules there is a 60% chance that he/she will use force jump and finish the enemy. Also if you break the rules there may be a chance where your allies join in and win for you. ====================================================================== Malak Vision Difficulty: Easy/Medium Strategy: Malak is only hard if you don’t have Stasis Field or Force Storm/Death Field, or any other area force power. He has Bastila and four other Jedi fighting with him, just use an area force power to defeat the five other Jedi then duel with Malak, use power attack and heal when possible. ====================================================================== Revan Vision Difficulty: Easy Strategy: Revan can be quite easy if you have master power attack, just use it a couple of times then he/she will fall and you’ll get another Lightsaber. ====================================================================== Darth Sion Difficulty: Impossible but easy. Strategy: Darth Sion is impossible to beat right now, so just fight him until Kreia warns you, when she does you’ll retreat. ====================================================================== Drexl Larva Difficulty: Easy/Medium Strategy: If your team has low Vitality, this match may be annoying. Start off by sending your team mates in to weaken it, they will and may die easily, so be sure to have Kreia or yourself other another Jedi partner (if you have one) to use Force Heal, if your teammates die then continue running around until you can use Force powers on it, or just slash it to death. I recommend having Atton if you didn’t put him on the other mission, because he can revive himself. ====================================================================== Optional: Master Kavar Difficulty: Medium Strategy: Ahh, the famed Jedi Guardian as Mandalore mentioned, really isn’t as hard as he seemed. To start use power attacks an flurry to weaken him, master flurry highly recommended because he has robes on he can only put up a fight with his two sabers, nothing a good energy shield can’t handle, just heal when necessary, he will fall pretty fast. ====================================================================== Queen Talia or General Vaklu ====================================================================== Queen Talia Difficulty: Medium Strategy: Ummm, wow, by her looks she looks really easy, but don’t let the phrase QUEEN fool you she is harder then Vaklu! First off she has a lot of Vitality, I mean more then the Fusion Beast! She is fairly powerful, but her main flaw, her defense is low, the battle may be long but you’ll hit often so she’ll won’t put up much of a fight. Or.. General Vaklu Difficulty: Easy Strategy: You can cruise through this battle easily, he may be strong but has low Vitality, Queen Talia could probably kill him if she could! Couple of attacks and he’ll give up, then during the talk cinema you can kill him or let Talia’s men take care of him ====================================================================== Atris Difficulty: Medium/Hard Strategy: She has a red saber, and does a lot of damage, but if your treat injury is high and you have a lot of life support packages then you can attack her and use the packages, they’ll heal about 100 Vitality each so she will fall easily, but make sure you heal if you get to 80 health, she can do 100 damage max! Force Crush works very well. ====================================================================== Colonel Tobin Difficulty: Easy Strategy: Fights a lot like Talia. He has tons of Vitality, maybe around 900, Force crush and Force storm work well, easier then Talia because you are a higher level. ====================================================================== Darth Nihilus Difficulty: Easy/Hard Strategy: Good thing he can fall easily, bad thing your party selection has no freedom and he does plenty of damage. If you use Visas and Mandalore then you’ll be fine if you don’t you better have some good extra equipment. Darth Nihilus can be easy if you keep encouraging to fight on and if you have good healing items. He’ll be hard if your extra equipment is crap and have little healing items, just heal and use Force Immunity and have a good energy shield on and you’ll be fine, Visas will use force powers, but make sure she doesn’t because he resists it all. Mandalore should use Master Power Attack to eliminate him fast. ====================================================================== Greater Storm Beast Difficulty: Medium/Hard Strategy: Not really a boss, but still gets annoying, use Master Power Attack and if he’s not dead by the third power attack you’re doomed, if he’s not RUN before he deals another 120 on you, if you get away successfully use Life Support Packages till you have full health and use Master Power Attack till he’s dead. *E-mail Submission by Dungtrg To easily defeat the Greater Storm Beast, try setting mines while in stealth and then luring the beast to the mines. (If he sees you, use Speed and run around him.) ====================================================================== Hanharr Difficulty: Easy Strategy: YOU WILL ONLY GET THIS BATTLE IF YOU GOT MIRA, possibly the easiest battle in the game, if Mira’s a Jedi this will be simple, Hanharr will have a lot of vitality, and his strength seems lower then usual, no strategy, attack, heal, repeat. ====================================================================== Darth Sion Difficulty: Easy with high persuade/ Hard with low persuade Strategy: You can use Master Power Attacks and Force Crushes until he fully recovers again. He is impossible to defeat, so you must defeat him in conversation, the conversation isn’t really important, no matter what four battles will finish him, its just that the first options erode his will saves. He’s (It? Rock Dude) fairly easy if you know what to say. He will keep regenerating himself if you don’t. Just convince him what Kreia is doing and that he can be defeated. ====================================================================== Darth Traya/Kreia Difficulty: Hard Strategy: Congrats for making it this far. Okay about Traya, she has twice your vitality no matter WHAT, so if you’re a pure Jedi Guardian/Weapon master at its maximum level Traya will have a HUGE amount of vitality, like 1000+ high. To start the battle use every stimulant, supportive Force Power, and energy shield before you start the battle, it will help, and force immunity will help a lot. She uses Force Push and a power that poisons you. Use master flurry/critical strike/and power attack, power attack helps the most. When you get her down to 0 vitality she will recover and summon three purple sabers that are hard, the best way to do defeat them is to run back near the entrance with an energy shield on and let the sabers attack you then when they slash run back to Traya into a corner, they will not follow (hopefully), they can be taken down though if you just use your saber, heal frequently throughout this battle unless you want to get killed. Traya can deal around 120 damage with one hit. The best way to counter Traya before you attack her in the second battle. Go near the small ledge and target Traya and shoot her with a blaster, she will somehow take a blaster out and start shooting you. Then hide behind a pillar and take your saber out. Then go up to her and attack with your saber, she won’t switch to her saber and won’t attack you, (Need conformation on this) you can easily beat her when she’s unarmed and she doesn’t attack either, maybe my game is weird, (Confirm me with a e-mail about her blaster). When you beat her ask her all your questions that you want answered, then you can leave her or kill her.. And you’ve beaten the game! But I won’t spoil the end cinema :P, it’s different if your alignment is light/neutral or dark. ====================================================================== Visas Difficulty: Easy/Medium Strategy: I only have this boss at the bottom of the FAQ because the time you battle her varies and you’ll only fight her when you have 75% light/dark. She’s easy if you have a lightsaber. But have fun and run around the ship and attract your teammates to do the battle for you. ====================================================================== Boss by Location ====================================================================== Telos ====================================================================== Telos: Citadel Station: Slusk, Luxa, and Gammoreans Telos: Military Base: Tank Droid ====================================================================== Dantooine ====================================================================== Khoonda: Vrook Khoonda: Azkul ====================================================================== Nar Shadaa ====================================================================== Entertainment Module: Twin Suns x2 Visquis Hidden Base: Mira or Hanharr Goto’s Yacht: Twin Suns x2 Nar Shadaa Docks: Master Zez-Kai Ell ====================================================================== Dxun ====================================================================== Dxun Jungle: Zakkeg Mandalorian Ruins: Davrel Mandalorian Ruins: Kex Mandalorian Ruins: Tagren Mandalorian Ruins: Kelborn Mandalorian Ruins: Bralor ====================================================================== Korriban ====================================================================== Secret Tomb: Malak Vision Secret Tomb: Revan Vision Sith Academy: Darth Sion ====================================================================== Onderon ====================================================================== Royal Palace: Drexl Larva Royal Palace: Master Kavar Royal Palace: Queen Talia Royal Palace: General Vaklu ====================================================================== Telos ====================================================================== Telos: Hidden Base: Atris ====================================================================== The Ravager ====================================================================== The Ravager: Colonel Tobin The Ravager: Bridge: Darth Nihilus ====================================================================== Malachor V ====================================================================== Malachor Depths: Greater Storm Beast Malachor Depths: Hanharr (Mira ONLY) The Trayus Academy: Darth Sion Malachor Core: Darth Traya/Kreia ====================================================================== Ebon Hawk ====================================================================== Crews Quarters: Visas ====================================================================== Q & A ====================================================================== This is the answers for the people who e-mailed me and are having trouble. Erick Liddell Q: I Cant Get Off Goto’s Ship Nor Find Any Info To Help. I’ve Been Wandering Around For A Month Looking At The Computers...Can You Help? A: Well you probably have a glitch, or you may have not done all the steps, so I’ll list them for you. 1. First off, get shutdown from the droid right when you enter the ship. 2. Then retrieve yourself. 3. Next get the Power Access Codes from the terminal where you were locked up. 4. Head to the bridge and disable the cloaking device and open the hanger doors. 5. Fight your way through all the bounty hunters and make it back to the Ebon Hawk. If you are at step five and you did for a fact unlocked the hanger doors and they still won’t open then you have a glitch an have to restart your game, its tough and you’re the only person I know that’s ever had that glitch. So if you didn’t do the last step, upload all the codes and play around with the bridge terminal for a while until bounty hunters appear from outside. Joms Barros Q: I can't the guards as Mira in the Jek Jek Tar under ground place how should I let my main character in and stay alive? A: If you want to avoid any casualties, immediately have Mira go to the exit, if you have enough spikes with you as you enter, kill the guards you see and head into the computer room, if you’re loaded with spikes, fill every room with guards in it with gas, this should let you survive without dying. ====================================================================== Special Thanks ====================================================================== GameFAQs: For giving this FAQ a home Bioware: Obsidian, and Lucas Arts: for making the game Dungtrg: For posting a suggestion. Erick Liddell: For asking a question. Barrj006: For asking a question. ====================================================================== ---------------------------------------------------------------------- .This is copyright 2005 by Brandon Rad (So don’t do anything to this . .FAQ, but e-mail me if you want to put it on a different site!) . . . .And.. . . . .Star Wars: KoToR 2: The Sith Lords is copyright by Lucas Arts, . .Bioware, Obsidian, and whoever else sponsored this game. . ---------------------------------------------------------------------- END