;****************************** ; ; IBM PC/AT Terminal Driver ; ;****************************** ; John Keys ; 8-20-85 ; (202) 872-4538 ; Works with VUE and SUPER VUE from my IBM PC/AT running under PC/IX's connect ; ASMMSG "IBM PC/AT Terminal Driver" SEARCH SYS SEARCH SYSSYM SEARCH TRM OBJNAM IBMPC.TDV ESC = 33 TFEATS = TD$EOL!TD$EOS!TD$BLN!TD$RVA ; TD$DIM creates a problem in SuperVue if added to TFEATS ;TFEATS = TD$MLT!TD$EOL!TD$EOSTD$!TD$UND!TD$BLN!TD$DIM!TD$RVA!TD$CID!TD$LID ; ; TD$MLT = 20 ; multi-byte keystrokes ; TD$EOL = 400 ; erase to end of line ; TD$EOS = 1000 ; erase to end of screen ; TD$UND = 2000 ; underline ; TD$BLN = 4000 ; blink ; TD$DIM = 10000 ; dim video attribute ; TD$RVA = 20000 ; reverse video ; TD$CID = 40000 ; insert/delete character ; TD$LID = 100000 ; insert/delete line ;********* ; IBM ;********* ;Terminal driver communications area IBM: WORD TD$NEW ; terminal attributes (2000 octal) RTN ; input routine RTN ; output routine BR ECHO ; echo routine BR JMPCRT ; crt control RTN ; no init routine yet WORD 0 ; no impure area BYTE 24. ; number of rows BYTE 80. ; number of columns LWORD TFEATS ; terminal has: ; dim video attribute ; erase to end of screen ; erase to end of line ; blink ; reverse video JMPCRT: JMP CRT ; go handle tcrt codes ;******************** ;* ECHO * ;******************** ;Special echo processing is performed here ;Rubouts will backspace and erase the previous character ;Control-U will erase the entire line by backspacing and erasing ECHO: CMPB D1,#25 ; control-u BEQ CTRLU CMPB D1,#177 ; rubout BNE ECHX ;Rubouts are handled by the old backspace-and-erase game ;Special handling must be performed if we are rubbing out a tab ;D6 contains the character being rubbed out RUBOUT: CMPB D6,#11 ; was it a tab? BEQ RBTB ; yes ;Rubout was of a printable character - queue up the backspace sequence KRTG: MOV #3,D3 ; set character count LEA A6,ERUB ; set buffer address MOV A6,D1 ; into d1 TRMBFQ ; queue the backspace sequence RTN ERUB: BYTE 10,40,10,0 ;Rubout was of a tab - we must calculate how big the tab was and backup over it RBTB: CLR D3 ; preclear D3 MOVW T.POB(A5),D3 ; set beginning position count MOV T.ICC(A5),D2 ; set input character count MOV T.IBF(A5),A6 ; set input buffer base KRTS: DEC D2 ; done with scan? BMI KRTQ ; yes MOVB (A6)+,D1 ; scan forward calculating position CMPB D1,#11 ; tab BEQ KRTT CMPB D1,#15 ; cr BEQ KRTC CMPB D1,#ESC ; altmode BEQ KRTI CMPB D1,#40 ; control-char BLO KRTS CMPB D1,#172 BHI KRTS KRTI: INC D3 ; increment position for one character BR KRTS KRTT: ADD #10,D3 ; adjust position for tab AND #^C7,D3 BR KRTS KRTC: CLR D3 ; clear position for cr BR KRTS KRTQ: COM D3 ; calculate necessary backspaces AND #7,D3 INC D3 MOV #10,D1 ; set immediate backspace character TRMBFQ ; queue the backspaces ECHX: RTN ;Echo a control-u by erasing the entire line CTRLU: TST D6 ; no action if nothing to erase BEQ CTUX CLR D3 ; preclear D3 MOVW T.POO(A5),D3 ; calculate backspace number to erase the line SUBW T.POB(A5),D3 BEQ ECHX CMP D3,T.ILS(A5) ; insure not greater than terminal width BLOS CLUA MOV T.ILS(A5),D3 CLUA: MOV #10,D1 ; queue up backspaces TRMBFQ ASL D1,#2 ; queue up spaces TRMBFQ MOV #10,D1 ; queue up backspaces TRMBFQ CTUX: RTN ;******************** ;* CRT * ;******************** ;Special crt control processing ;D1 contains the control code for X,Y positioning or special commands ;If D1 is positive we have screen positioning (row in hi byte, col in lo byte) ;If D1 is negative we have the special command in the low byte CRT: TSTW D1 ; is it cursor position? BMI CRTU ; no ;Cursor positioning - D1 contains X,Y coordinates TTYI BYTE ESC,'[,0,0 ; X,Y LEAD IN SAVE D0 MOV D1,D0 RORW D1,#8. ; INTEGER VALUE FOR ROW AND #377,D1 DCVT 0,OT$TRM ; CONVERT INTERGER ROW TO ASCII STRING TTYI BYTE ';,0 ; ROW,COLUMN SEPERATOR MOV D0,D1 ; INTEGER VALUE FOR COLUMN AND #377,D1 DCVT 0,OT$TRM ; CONVERT INTERGER COLUMN TO ASCII STRING TTYI BYTE 'H,0 REST D0 RTN ; Special commands - D1 contains the command code in the low byte CRTU: AND #377,D1 ; strip the high byte ;Command processing per director tables PUSH A2 ; save A2 ASL D1 ; times 2 (word offset). CMP D1,#CRCB-CRCA ; check for valid code BHI CRTX ; and bypass if bad LEA A2,CRCA ; index the table ADD D1,A2 ; add command code MOVW @A2,D1 ; pick up data field offset ADD D1,A2 ; make absolute data address TTYL @A2 ; print the data field CRTX: POP A2 ; restore A2 RTN ;Byte offset and data tables follow for all commands ; EVEN CRCA: WORD C0-., C1-., C2-., C3-., C4-., C5-., C6-., C7-. WORD C8-., C9-.,C10-.,C11-.,C12-.,C13-.,C14-.,C15-. WORD C16-.,C17-.,C18-.,C19-.,C20-.,C21-.,C22-.,C23-. WORD C24-.,C25-.,C26-.,C27-.,C28-.,C29-.,C30-.,C31-. WORD C32-.,C33-.,C34-.,C35-.,C36-.,C37-.,C38-.,C39-. WORD C40-.,C41-.,C42-.,C43-.,C44-.,C45-.,C46-.,C47-.,C48-.,C49-. WORD C50-.,C51-.,C52-.,C53-.,C54-.,C55-.,C56-.,C57-.,C58-.,C59-. WORD C60-.,C61-.,C62-.,C63-.,C64-.,C65-.,C66-.,C67-.,C68-.,C69-. WORD C70-.,C71-.,C72-.,C73-.,C74-.,C75-.,C76-.,C77-.,C78-.,C79-. WORD C80-.,C81-.,C82-.,C83-.,C84-.,C85-.,C86-.,C87-.,C88-.,C89-. WORD C90-.,C91-.,C92-.,C93-.,C94-.,C95-.,C96-.,C97-.,C98-.,C99-. WORD C100-.,C101-.,C102-.,C103-.,C104-.,C105-. CRCB: ;*************************** ; ; Special CRT Functions ; ;*************************** C0: BYTE ESC,'c,0 ;clear screen C1: BYTE ESC,'[,'1,';,'1,'H,0 ;cursor home C2: BYTE 15,0 ;cursor return C3: BYTE ESC,'[,'1,'A,0 ;cursor up C4: BYTE ESC,'[,'1,'B,0 ;cursor down C5: BYTE ESC,'[,'1,'D,0 ;cursor left C6: BYTE ESC,'[,'1,'C,0 ;cursor right C7: BYTE 0 ;lock keyboard C8: BYTE 0 ;unlock keyboard C9: BYTE ESC,'[,'0,'K,0 ;erase to end of line C10: BYTE ESC,'[,'0,'J,0 ;erase to end of screen C11: BYTE ESC,'[,'3,'2,'m,0 ;enter backgroud display mode (bold on IBM) C12: BYTE ESC,'[,'0,'m,0 ;enter foreground display mode (normal intensity) C13: BYTE 0 ;enable protected fields C14: BYTE 0 ;disable protected fields C15: BYTE 0 ;delete line C16: BYTE 0 ;insert line C17: BYTE 0 ;delete character C18: BYTE 0 ;insert character C19: BYTE 0 ;read cursor address C20: BYTE 0 ;read character at current cursor position C21: BYTE ESC,'[,'5,'m,40,0 ;start blink field C22: BYTE ESC,'[,'0,'m,40,0 ;end blink field C23: BYTE 0 ;start line drawing mode (enable alternate character set) C24: BYTE 0 ;end line drawing mode (disable alternate character set) C25: BYTE 0 ;set horizontal position C26: BYTE 0 ;set vertical position C27: BYTE 0 ;set terminal attributes C28: BYTE 0 ;cursor on C29: BYTE 0 ;cursor off C30: BYTE ESC,'[,'4,'m,0 ;start underscore C31: BYTE ESC,'[,'0,'m,0 ;end underscore C32: BYTE ESC,'[,'7,'m,0 ;start reverse video C33: BYTE ESC,'[,'0,'m,0 ;end reverse video C34: ;start reverse blink C35: ;end reverse blink C36: ;turn off screen display C37: ;turn on screen display C38: ;top left corner C39: ;top right corner C40: ;bottom left corner C41: ;bottom right corner C42: ;top intersect C43: ;right intersect C44: ;left intersect C45: ;bottom intersect C46: ;horizontal line C47: ;vertical line C48: ;intersection C49: ;solid block C50: ;slant block C51: ;cross-hatch block C52: ;double line horizontal C53: ;double line vertical C54: ;send message to function key line C55: ;send message to shifted function key line C56: ;set normal display format C57: ;set horizontal split (follow with row code) C58: ;set vertical split (39 char columns) C59: ;set vertical split (40 char columns) C60: ;set vertical split column to next char C61: ;activate split segment 0 C62: ;activate split segment 1 C63: ;send message to host message field C64: ;up-arrow C65: ;down-arrow C66: ;raised dot C67: ;end of line marker C68: ;horizontal tab symbol C69: ;paragraph C70: ;dagger C71: ;section C72: ;cent sign C73: ;one-quarter C74: ;one-half C75: ;degree C76: ;trademark C77: ;copyright C78: ;registered C79: ;print screen C80: ;reserved for set to wide mode C81: ;reserved for set to normal mode C82: ;enter transparent print mode C83: ;exit transparent print mode C84: ;begin writing to alternate page C85: ;end writing to alternate page C86: ;toggle page C87: ;copy to alternate page C88: ;insert column C89: ;delete column C90: ;block fill with attribute C91: ;block fill with character C92: ;draw a box C93: ;scroll box up one line C94: ;scroll box down one line C95: ;select jump scroll C96: ;select fast smooth scroll C97: ;select med-fast smooth scroll C98: ;select med-slow smooth scroll C99: ;select slow smooth scroll C100: ;start underscore/blink C101: ;end underscore/blink C102: ;start underscore/reverse C103: ;end underscore/reverse C104: ;start underscore/reverse/blink C105: BYTE 0 ;end underscore/reverse/blink EVEN END .