I've written two more random character generators, one for Moldvay Basic D&D [0], and one for Labyrinth Lord (LL) [1]. While I do have them on the WWW, I'm linking here to the gopher CGIs. It was always my intent to have resources for old-school gamers on gopher [2], it seems somehow fitting to use an old protocol for old games. The Moldvay generator is largely by-the-book, except for the Dwarf and Halfling saves, which are from the Cook/Marsh Expert rules (from what I can gather, these are seen as the "correct" saves). There were also a few assumptions I made for the LL generator, most due to the expanded weapon and armor tables in LL as compared to B/X. 1. It is possible to generate a thief with studded leather armor. The rulebook says they are limited to leather armor, but does not say precisely which type. 2. Halflings and Dwarves are not prohibited from using _all_ two-handed weapons, just the larger ones like polearms, two-handed swords and long bows. This was always widely house-ruled in the LL community, since the LL rule as-written prevented Dwarves from using a Battle Axe, for example. 3. Magic-Users can use darts as a missile weapon. The LL rules just say they can use "small weapons such as a dagger", so I added the dart to the mix in keeping with the AD&D weapons table that LL is based on. [0]: gopher://gopher.smolderingwizard.com/0/cgi-bin/random_bx_char.cgi [1]: gopher://gopher.smolderingwizard.com/0/cgi-bin/random_ll_char.cgi [2]: gopher://gopher.smolderingwizard.com/1/rpg/player_and_gm_resources