[HN Gopher] Demoscene, the secret behind Finnish game industry
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       Demoscene, the secret behind Finnish game industry
        
       Author : velmu
       Score  : 37 points
       Date   : 2020-01-19 18:49 UTC (4 hours ago)
        
 (HTM) web link (www.janipenttinen.com)
 (TXT) w3m dump (www.janipenttinen.com)
        
       | bhouston wrote:
       | It is also the secret behind three.js if you look at the main
       | contributors over time. Although not the Finnish demoscene.
        
       | Mountain_Skies wrote:
       | During that era it was interesting to see demos coming mostly
       | from countries at far northern latitudes and wondering why the
       | scene was so focused there. It wasn't until visiting family up
       | around Hudson Bay and discussing winter life that the connection
       | between demo coders and dark cold winters stuck. While the long
       | dark winter nights still exist, what's the future for Finnish
       | coders in an age of easy access to an entire internet of
       | distractions combined with fast hardware? Surely there will be
       | more in quantity, as is the case almost everywhere, but what of
       | the quality forged on those long winter nights?
        
         | notkaiho wrote:
         | It's either that or start a metal band...
        
           | rgomez wrote:
           | Or even write a kernel!
        
             | raverbashing wrote:
             | Oh come on, it's just a toy project, it will never be
             | something serious as Gnu
        
               | bitwize wrote:
               | Not big and professional like gnu, anyway.
        
         | Trombone12 wrote:
         | If there is any connection, it will not be as simple as
         | "darkness == demoscene". If there is any connection it will be
         | that winters and bright summers get you used to just staying
         | inside with blinds down all year.
        
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       (page generated 2020-01-19 23:00 UTC)