[HN Gopher] Copyrighting melodies to avoid accidental infringeme... ___________________________________________________________________ Copyrighting melodies to avoid accidental infringement [video] Author : ChrisArchitect Score : 57 points Date : 2020-02-11 18:30 UTC (4 hours ago) (HTM) web link (www.youtube.com) (TXT) w3m dump (www.youtube.com) | Animats wrote: | Now they need to generate a name for each one, and provide a | search engine where you put in an audio clip and get back the | copyrighted, named item. Plus the ability to play any of those | melodies on line, given the name. | | Then, each time a new piece of music appears from a major label, | they do the lookup and generate a DMCA takedown request. | heartbeats wrote: | Names should be easy to choose by diceware. Then you could just | have a JS tool to convert strings like A-B-C-G#-A-B-C#-G to and | from diceware names. And a HTTP endpoint that synthesizes the | music as a gzipped .wav file on demand. | danellis wrote: | To save the next person looking it up: | | "Diceware is a method for creating passphrases, passwords, | and other cryptographic variables using ordinary dice as a | hardware random number generator. For each word in the | passphrase, five rolls of the dice are required. The numbers | from 1 to 6 that come up in the rolls are assembled as a | five-digit number, e.g. 43146. That number is then used to | look up a word in a word list. In the English list 43146 | corresponds to munch. By generating several words in | sequence, a lengthy passphrase can be constructed." | kashgoudarzi wrote: | Basically the original version of Pied Piper | kevin_thibedeau wrote: | Copyright requires a creative act. Mechanically enumerating all | combinations isn't creative. | downerending wrote: | Legally, that's probably correct. And yet, it points out the | absurdity of allowing melodies to be copyrighted in the first | place. There just aren't that many of them, especially when one | limits to the musically plausible set. | TheOtherHobbes wrote: | Melodies aren't copyrighted. Music publishing is complicated, | but in essence song = non-trivial melody + lyrics. | | "Non-trivial" doesn't have a formal definition, but it's | guaranteed to be more complex than the 12^8 "melodies" | generated here. | | Actual plagiarism cases get much more complex, because | lawyers will argue that specific features of the song, | including the arrangement, combination of instruments, and so | on, all contribute. | | So the entire premise of this action is stupid. Nothing of | value or interest has been copyrighted, and there is no | chance the contents of that famous hard drive would stand up | in a copyright claim against a commercial music release. | | IMO this is basically a PR stunt. | rebuilder wrote: | Including lyrics in the definition of 'song' probably | muddies the waters here, given the loose colloquial usage | of the word 'song' appears to include instrumental | compositions | bdowling wrote: | The opposing argument would be that there are millions | (billions?) of possible melodies, so selecting ones that are | particularly pleasing is a significant creative act. | downerending wrote: | There's probably a ML for that, or will be. Will it's | output count as a significant creative act? | Dylan16807 wrote: | Picking out of millions/billions is way too little input to | be a creative act. That would let you get a meaningful | copyright on a sequence of _two words_. | kruasan wrote: | That hard drive is basically just a reduced music version of The | Library of Babel: | https://en.wikipedia.org/wiki/The_Library_of_Babel | Dylan16807 wrote: | Sort of, but by making it a physical object it's proving that | it's not just some intuition-breaking edge case caused by | infinite numbers, it's in the realm of normal small human-scale | numbers and maybe we need to rethink things when it's trivial | to collide by accident. | gmiller123456 wrote: | Not a lawyer, but I'm pretty sure that purely algorithmically | generated music isn't copyrightable. A copyright can only cover | "significantly creative" works. One example is David Slater's | "Monkey Selfie", the fact that the photo merely exists doesn't | make it copyrightable, it matters how it was created. Had he | taken the photo himself, it would be copyrightable. In this | specific case, it was a computer that created the music, not a | human. | itronitron wrote: | But can a person acquire copyright on a melody they wrote that | was also previously algorithmically generated? | seandougall wrote: | You can generally only copyright the parts you change. Sort | of like how Disney can copyright their version of Rapunzel, | but they don't own the fairy tale. | | (Edit: that's assuming you're asking about a derivative work, | which I may have misunderstood) | itronitron wrote: | I guess my question is more focused on whether a person can | copyright something they created that was created by | something else previously. So, if a musician creates a | melody and then later finds that same melody was previously | recorded on an album from the 1990's can they still | copyright _their_ melody? Does it matter whether the 1990 | 's recording was machine-generated melodies or human- | generated ones? | jordigh wrote: | Some people have been claiming copyright on algorithmic | outputs. Wolfram is one such prominent example. I don't know if | it's ever been challenged, but he does claim all output of | Alpha is copyrighted to him. | AlanYx wrote: | >Not a lawyer, but I'm pretty sure that purely algorithmically | generated music isn't copyrightable. | | As far as I can tell, that's not always true. For now it seems | largely context-specific, provided that a human wrote the | software generating the output. There's a relatively well-known | legal case of someone writing numerological software to | generate eschatological texts, where the texts themselves were | found to be copyrightable. | | The USPTO is currently soliciting comments on whether and under | what circumstances AI-generated outputs should be copyrightable | [1]. | | [1]: | https://www.govinfo.gov/content/pkg/FR-2019-10-30/pdf/2019-2... | munificent wrote: | On the other hand, most other photos _are_ copyright by the | person who took the photo. However, in those cases, it was a | camera that took the photo, not a human. The camera contained a | digital computer that executed code (not even written by the | photographer in this case!) in order to produce a series of | values stored on digital media. All the human did was push a | button to tell it to go. | | There is also a long history of generative art and as far as I | know, the author of the code retains full copyright to the | works produced by the program. | bdowling wrote: | Lists of facts, where there is no creativity or originality in | the arrangement of those facts, are not copyrightable. (See, | e.g., _Feist v. Rural_ , U.S. 1991 [0][1] (which found that a | telephone directory "white pages" that listed names and phone | numbers alphabetically was not copyrightable). | | [0] https://en.wikipedia.org/wiki/Feist_Publications,_Inc.,_v._ | R.... | | [1] | http://cdn.loc.gov/service/ll/usrep/usrep499/usrep499340/usr... | | Regarding David Slater's "Monkey Selfies", as far as I can | tell, no court decided the question of whether the photo was | copyrightable or whether the copyright belonged to Slater, only | that it could not belong to the monkey. | blackearl wrote: | What if you record a robot playing the notes on a piano? | inetknght wrote: | Better question: what if a robot records itself playing the | notes on a piano? | exabrial wrote: | Many game engine studios are claiming the graphic image outputs | of their game engines are copyrighted. Most definitely, they | are computer generated. | | What about CGI in movie scenes? Also algorithmically generated. | dahfizz wrote: | The "creative" aspect is what's important. Designing the | sprites, backgrounds, art styles, etc of a videogames is | creative. | | It's harder to argue that brute force generating every single | possible sequence of musical notes is creative. | capableweb wrote: | I guess you can make the argument that coding up the | solution that does the generating of the music is the | creative part here, just as with games where the creative | process is creating the environment for example. | | I guess music that is made by programming is just as | copyrightable as "normal" music. With Ableton/Max Live and | similar, programming and music production is getting closer | and closer to each other anyways. | jerf wrote: | "I guess you can make the argument that coding up the | solution that does the generating of the music is the | creative part here" | | They unambiguously have a copyright to whatever software | they wrote to create this output. You do not in general | get copyright to the output of software, though. (You may | in specific. I'm not getting too detailed here. But you | definitely do not in general.) | alasdair_ wrote: | If he just remembered to take a photograph of the photograph | and only share that version, he'd have been all set :) | wefarrell wrote: | "Monkey Selfie" is not a good analogy for algorithmically | generated music. A better analogy would be satellite images, | which of course are copyrightable. | exabrial wrote: | What about syth arpeggiators? Essentially it allows you to push | one key on a keyboard and the computer plays notes and chords | according to an algorithmic sequence. These are used heavily in | pop and EDM music. | cosmojg wrote: | Here's how you can get it: http://allthemusic.info/ | | Here's how they did it: https://github.com/allthemusicllc/atm-cli | psychometry wrote: | Neither of these pages explain how the project works and why a | musician would want to use one of the melodies. | tasty_freeze wrote: | This isn't a work of utility, at least not for musicians. It | is a probe of the legal concepts surrounding copyright law of | music. Everyone agrees it is not right to copy another song | note for note for the whole song, or to just make "small" | changes to it. On the other end, everyone agrees that one | can't copy a single note, or a pair of notes. | | So considering a court case where party A wins a claim | against party B for having the same sequence of four | descending notes in roughly similar rhythms, is that really | sufficient? These lawyers are essentially creating a thought | experiment to help highlight flaws with the existing wording | of court rulings concerning music. | bitwize wrote: | > On the other end, everyone agrees that one can't copy a | single note, or a pair of notes. | | The threshold for copyrightability appears to be zero | notes. Mike Batt was sued by the estate of John Cage over | his zero-note composition; the claim was that it infringed | on Cage's copyright to his composition 4'33", which | consists of four minutes and thirty-three seconds of | silence. Batt ultimately paid six figures' worth of damages | in an out-of-court settlement. | | Silence is copyrightable. | TheOtherHobbes wrote: | No, it isn't. _Culture_ is copyrightable. | | The fallacy in all of these arguments is the inability to | distinguish between the defining properties of a specific | cultural object, and the cultural field - the set of | relationships - it's embedded in. | | Batt wasn't sued for a minute of silence, but for using | the minute of silence as a cultural signifier. And the | Cage estate doesn't own the copyright on silence - it | owns the copyright on silence framed within certain | applications in certain cultural contexts. | | Amateurs and consumers tend to think of cultural | artefacts as self-contained objects. So when you sample | something you are making a copy of an object - exactly | like copying a data structure. | | It's just data, isn't it? | | No, it isn't. That is 100% not how it works. You're | actually sampling a reference to a location inside a | global data structure called "culture". The sound is a | pointer to that reference, and the reference has a | financial value which is related to its cultural | notability and influence. | | There's more - much more - to it than that, but that's | the level at which this issue really operates. | danShumway wrote: | > Culture is copyrightable. | | From a purely moral perspective this argument just makes | the entire situation even worse. Individuals should not | be able to own culture. Culture is collective, and | culture ought to have the freedom to build on top of | itself. | | I have never had anyone explain copyright to me in a way | that made internally consistent sense, and I have come to | believe that the reason for that is because it _doesn 't_ | make internally consistent sense. People either give | explanations that don't stand up to mechanical scrutiny, | or they give explanations that don't stand up to moral | scrutiny. Usually both. | | Copyright does make sense from the perspective of, "we | want to incentivize a behavior, so we have arbitrarily | decided to artificially monopolize certain things to | incentivize it." When you try to break copyright down | into something more inherent or natural, the structure | falls apart because (I'm convinced) there's nothing there | to examine. It's just an incentive structure, and that's | the only level we should be discussing it on. It's absurd | to claim that any individual has an inherent, moral | property right over culture; their only moral right to | culture is to participate within it -- ironically, the | very right that copyright restricts! | | Hacks like music databases don't get around copyright by | exploiting its inner mechanisms. The point isn't to out- | argue judges, it's to showcase that copyright isn't an | internally consistent, naturally occurring right. | | > And the Cage estate doesn't own the copyright on | silence - it owns the copyright on silence framed within | certain applications in certain cultural contexts. | | Which is similarly bonkers, just with more words added. | The Cage estate doesn't own anything: we have temporarily | granted them an unnatural monopoly over a certain kind of | cultural expression in the hopes that it will somehow | posthumously encourage John Cage to write more. | cosmojg wrote: | Damien Riehl and Noah Rubin are heroes! | | I can't wait until the day comes when we as a species no longer | feel the need to claim intellectual property. This shit is so | stupid. | AnIdiotOnTheNet wrote: | "Information wants to be free!" | | "Please stop giving my personal information to everyone!" | Dylan16807 wrote: | Privacy and copyright are completely separate issues. | boublepop wrote: | It's only stupid until someone else is making millions based on | something they copied from you. While overzealous copyright | protection is definitely bad, there are people out there who | created something beautiful but didn't catch a big audience and | then only got paid later down the line because they managed to | challenge the big guys in court. | | But naturally in those cases there was actual and obvious | theft, not just similar melodies. | cryptoz wrote: | > someone else is making millions based on something they | copied from you | | But why is this a problem, though? Why does it matter if | someone else makes money on something they copied? Isn't that | how capitalism is supposed to work? The idea that nothing | would be created unless there is financial incentive is silly | - people create things all the time with the expectation (and | hope!) that they will be copied and that others can enrich | themselves on the basis of that. | | And I think the point OP is making is that it would be great | as a species to have less interest in who makes the most | money, and more interest in other things, like maybe the art | itself. | caconym_ wrote: | Creating art beyond a hobby level is hard if you aren't | being paid to do it, because skill and mastery in any | medium take time, and so does the practice that produces | results. | | Somewhat separate from that, the idea of somebody making | life-changing sacrifices to pursue art in the gaps between | their soul-crushing job only to have a BigCorp claim that | art as their own and profit off it without the actual | creator getting anything for it is what I'd call | fundamentally unjust and broken. | | In sum, if good artists can't make a living off their art | then we will enjoy less good art as a result. A lot of | great artists don't care about money, but they need it to | live and keep making art, and it's naive to suggest they | should be "above" that. | XMPPwocky wrote: | While this can certainly be true, copyright itself | doesn't necessarily follow- | | Problem: Artists need to make money! | | Solution: We'll make unauthorized use of certain material | illegal for a fixed period. | | It's certainly _one_ approach, and it does mesh with the | intuitive sense of "hey, it's fucked up to take somebody | else's work and call it your own"- but it's not the only, | or, in my view, the best approach. | Ajedi32 wrote: | I have no idea whether or not it's the _best_ approach, | but it 's certainly the best approach I've seen so far. | Unless you have a better alternative to propose? | caconym_ wrote: | What is, in your view, the best approach? Please | enlighten us. | | edit: I guess I should also clarify that I believe | artists are entitled to total control over something | they've created until they say otherwise. If they want to | license it as creative commons and go live in a wine | cask, great. If they want to milk it for all (the money) | it's worth, also great, at least for as long as we're | living under the capitalist ethic that celebrates such | exploitation of intellectual property and provides no | safety net for those who are unwilling or unable to | extract value from what they have available to them. | dr_dshiv wrote: | It seems to me that our economy of attention, where | consumption literally requires copying the product in our | own brain, needs a better conceptual foundation. | | Like, a tax designed to be distributed to creators | according to market principles in a manner that supports a | vibrant and robust media society. | | And while it is easy to imagine versions of that post- | scarcity media market that would _not_ work well, I think | we really need to consider the possibility that it 's just | a matter of the _right_ design. | TeMPOraL wrote: | And perhaps also recognizing that we _already are_ living | on the edge of having a post-scarcity market in digital | media, and that our real media market is one of those | that do not work well. We don 't have a best possible | market, we have a random one we walked into via path | dependence. | yomly wrote: | Because in a capitalist world without this kind of | safeguard creators would all be at the mercy of money rich | megacorps who can copy any work and out-maneuver them in | distribution and advertising. | | All while making platforms richer. | itronitron wrote: | That is going to happen regardless of the safeguard, | because we have the safeguard and creators are already | outmaneuvered. If the safeguard is removed then at least | megacorps won't have an eternal lock on creative works. | cryptoz wrote: | Sure, I agree, but isn't that seen as a good thing in the | capitalist perspective? Wouldn't you want to have that | accumulation of wealth by the few, who can then wield | that power, as a proponent of capitalism? | | The problem is capitalism and the greed/ability to hoard | wealth. The problem isn't that creators are having their | work copied; art is going to be copied, that's what art | is in the first place - inspiration, modification, | creation from something else that already exists. | | There ought not to be such capitalism that creates the | 'need' for the copyright protections. | Asooka wrote: | >Sure, I agree, but isn't that seen as a good thing in | the capitalist perspective? Wouldn't you want to have | that accumulation of wealth by the few, who can then | wield that power, as a proponent of capitalism? | | No. Capitalism works when people are equals, which is why | we need a strong Democracy and brakes on unchecked money- | earning optimisation. We must maximise people's freedom | to create. | | Personally the form of copyright I would support would be | something like | | 1. Sharing without direct monetary gain is allowed. The | reason I don't see a problem with this is because we | already have a vibrant piracy culture and yet people want | to pay creators. As long as you're not getting paid for | warez it doesn't seem like it would be a problem in | itself. Ad-supported torrent index sites would also be OK | because they're not profiting off the warez themselves, | they're just providing a search index. This is basically | updating libraries to the 21st century. | | 2. As a creator you own an exclusive right to your | creations and you cannot give that right away. So if you | write a song as a "work for hire", you can still sample | the song you wrote. You can change it and release it on | your own. If you are a programmer, you cannot have your | code taken away. If you write e.g. a UI component and | then decide you want to make your own site, you can still | use that UI component freely. Of course you can give a | permanent non-exclusive license to your employer to do | whatever they want with your | code/song/dance/performance/etc. | | This will maximise the freedom to create, minimise | exploitation of artists and knowledge workers, and | maximise the freedom to share culture, while still | affording creators enough protection to make sure others | aren't unduly profiting from their creations. | | I'm not sure about the length of copyright though. The | easy thing would be to say it should be 10 years, with | exponentially increasing renewal fees, but I'm not sure | that's the best idea. Another option is compulsory | licensing, where someone who profits from your work has | to pay you a fee proportional to how much of his creation | uses how much of your creation. That idea has some gnarly | enforcement problems however, and I suspect big companies | will just tread over little guys who can't litigate | anyway. | TeMPOraL wrote: | Personally, I'm currently for short copyright lengths - | and industry-dependent, based on independent estimate of | true ROI and technology turnover, and balanced against | the public good. So e.g. in chemistry/drug manufacturing | this could be a decade, in software industry no more than | two-three years. Definitely not "almost a century _after_ | the death of the author ". | | I would be a bit conscious about the "sharing without | direct monetary gain" part, I'd like it to explicitly | exclude "sharing for free in exchange for viewing ads | (and accepting tracking)". I think "free with ads" | business models are fundamentally anticompetitive and | poisonous to our society; you can find them at the center | of a lot of problems currently afflicting the western | world. I would like to see these business models gone. | tsimionescu wrote: | You're entirely right, except that dismantling capitalism | can't start with dismantling copyright, it's not a big | enough piece to fundamentally change our society in that | way. | TeMPOraL wrote: | Aren't they already? Isn't this literally the problem | that motivated this music generation experiment? | groby_b wrote: | People might create things all the time - creating things | that are actually worth sharing takes much more, though, | because you'll first need to master the domain you work in. | (Nobody is ripping off your "hello world" :) | | That time investment is time you take away from other | things. If that is also time that translates into money | that actually enables you to live, the copier stands to | benefit from your work, while you struggle for your | livelihood. | | That's why that is a problem. If there is no IP at all, | you've limited the set of creators to people who are | essentially independently wealthy and simultaneously want | to actually invest time to master that domain. That's a | small set. | | Sure, once you fix the basic livelihood problem, copying | might be good. Capitalism doesn't let you fix the | livelihood problem. (Because it does attach value to your | time) | cycloptic wrote: | >That's why that is a problem. If there is no IP at all, | you've limited the set of creators to people who are | essentially independently wealthy and simultaneously want | to actually invest time to master that domain. That's a | small set. | | This is a really fruitless way to take the discussion in | and it misses the point entirely. I could argue that the | way things are now, you've limited the set of artists to | people who happen to get chosen by "the algorithm" for | whatever reason, which is a similarly small set. We could | then go and compare sizes of these small sets just to try | and rationalize things. But that doesn't really advance | the discussion does it? Groups who want to do bigger | things still need to do fundraising to fix the | "livelihood problem" and then they need to spend big on | marketing in order to recoup the costs. What that means | is the same as always: applying for grants, going to | investors, running a crowdfunding campaign, etc. It | really has nothing to do with copying at that point. | TheOtherHobbes wrote: | Do you think those investors want to see a return on that | investment? | | Where do you think that return on investment will come | from if the product is free? | | For better or worse this is literally what record labels | and publishers do - invest in new talent, handle | marketing and promotion, spread the investment around and | hope to win big on a handful of hits which pay for the | misses. | | Do you really think tech VCs invented this model? | | Publisher/investors/labels/agents/promoters have been | doing it since at least the 19th century. | cycloptic wrote: | No offense but your whole post is a straw man. I never | said anything about anything being free. Although if you | want to post videos for free on youtube, that seems to be | a popular choice for a lot of people these days. | | Anyway this is why I didn't want to discuss things in | that direction, because it _always_ leads to people | attacking the argument with totally nonsensical | conclusions. Of course the concept of patronage wasn 't | invented by tech VCs or kickstarter or whatever you're | thinking of. Can we try to think about this | constructively? | Isamu wrote: | >Why does it matter if someone else makes money on | something they copied? | | When the copy competes with the original. The original | required investment of effort and resources, the copy is | near-zero effort. | | This is the case for certain original content video | channels, where their content is literally copied and | monetized, competing for the same viral links and diverting | traffic from the original. | apodysophilia wrote: | There is no right to be free from competition. | rebuilder wrote: | But unfair competition is often legislated against. | | Without copyright, competition would not be for the | ability to create -it would be for the ability to | distribute. The end result would be much the same as we | have now - an oligopoly of distribution channels, only | they'd pay the artists less, if anything. | TeMPOraL wrote: | The problem you mention is essentially that people with | more money and business acumen (here: social media | companies) will leverage said money/business acumen to | make even more money (here: promoting videos and reaping | virality-driven ad revenue). They will amplify their | initial business advantage to outcompete those skilled in | the subject-matter work. Under capitalism, it's as often | considered a feature as it is a bug; which one it is in | any particular case depends on how popular the people | getting outcompeted are. | | Hindsight is 20/20, but to me, copyright law looks a bit | like an ass-backwards, cart-before-horse approach. It's | the legal equivalent of "solving" SQL injection by adding | a client-side validation that prevents users from | entering ' and the word "DROP" in their form fields. All | it does is inviting exploitation. | | Instead of making ridiculous kludges that end up | benefiting those they were meant to curtail, perhaps we | need to figure out a proper solution. | tgv wrote: | > The idea that nothing would be created unless there is | financial incentive is silly | | As is the implication that financial incentive doesn't | work. ___________________________________________________________________ (page generated 2020-02-11 23:00 UTC)