[HN Gopher] Rules to run a software startup with minimum hassle
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       Rules to run a software startup with minimum hassle
        
       Author : joisig
       Score  : 108 points
       Date   : 2020-02-15 11:51 UTC (11 hours ago)
        
 (HTM) web link (www.joisig.com)
 (TXT) w3m dump (www.joisig.com)
        
       | fxtentacle wrote:
       | Rule #13: I wholeheartedly agree. One of the nastiest turns in my
       | early days of entrepreneurship was when my tax advisor stopped
       | returning phone calls. Shortly afterwards, I was contacted by a
       | government agency that he had not submitted paperwork on time,
       | that they (the government) couldn't find him anymore, and that I
       | was fully legally liable to clean up the whole mess and my
       | company would have to pay a EUR2500 fine.
        
       | fxtentacle wrote:
       | Rule #22: My experience is the opposite. For our professional
       | audio software [0] we met almost all of the initial customers at
       | conferences. They tried out our software, enjoyed working with
       | it, and then later purchased a few licenses for trying things out
       | back at home. Some of them later purchased licenses for every
       | seat in their company. I believe it would have been extremely
       | difficult to sell audio software without giving people the
       | ability to test-listen.
       | 
       | [0] https://newaudiotechnology.com/products/
        
       | acvny wrote:
       | Very good rules. I went through the point about unsolicited
       | offers. I didn't know how to say no.
        
       | jurgenwerk wrote:
       | The author argues it's better to have monthly subscription plans
       | only and ditch the yearly plans, but I don't really get it. This
       | goes against one of the most common cashflow optimizations known
       | in the SaaS world - which is to push as many users to yearly
       | plans as possible. I think long term subscription plans should be
       | preferred as they produce lower churn, make the revenue more
       | predictable and bring more money upfront.
        
       | hbcondo714 wrote:
       | > building on top of long-term stable, multi-vendor platforms
       | like the web, or Linux.
       | 
       | For rule #8, is the author recommending to build custom CMS /
       | e-commerce features for a SaaS? If so, sounds like a lot more
       | work.
        
         | fxtentacle wrote:
         | I think he's suggesting to avoid the vendor lock-in that would
         | come from renting the official hosted WordPress. But I would
         | guess that installing the open source WordPress on your own
         | dedicated Linux server is just fine, because there's no way
         | someone could force you to change something.
        
         | joisig wrote:
         | Good question (OP here). What I mean is that for example, if
         | you build a Chrome Extension (which is the main way my
         | company's product gets used, so I'm familiar with the
         | pitfalls), you are now at the mercy of Google and how they
         | choose to develop their marketplace for extensions, how they
         | choose to enforce user security, and how they choose to change
         | the platform over time. Single vendor platform, similar to the
         | other app stores.
         | 
         | I'm not suggesting you rely on nothing else such as 3rd party
         | CMS or e-commerce features, but I am suggesting that for
         | example if you build a Shopify plug-in, you are at the mercy of
         | how Shopify chooses to develop their ecosystem, and there will
         | be potentially existential crises along the way.
         | 
         | As with all the other rules, it's one you can and should break
         | when it makes sense for your business. There are many thriving
         | startups on top of Shopify's ecosystem, Apple's ecosystem,
         | Google Chrome's ecosystem, and so on and so forth - I'm just
         | urging you to be aware of the hassle you are creating for
         | yourself by choosing such a path, and to balance it wisely
         | against the benefits.
        
           | hbcondo714 wrote:
           | Thank you for your reply and clarifying.
        
       | aabhay wrote:
       | Lovely piece, though there is a significant section missing about
       | when in a business's lifetime these rules should start applying.
       | Most of the business functions (like support calls) should not be
       | automated and doors should be kept open, as long as the key
       | decision maker has bandwidth.
       | 
       | E.g. don't hire an accountant until you can't do it yourself.
       | Feel free to answer random unsolicited messages until you have no
       | more time for it etc.
       | 
       | Running a business is not a matter of defining these principles
       | up front, but letting efficient process emerge from need.
        
       | hyzyla wrote:
       | My favorite rule is "Investment to the marketing, don't spend". I
       | think, if replace "marketing" to anything else, this rule can be
       | applied to any aspect of the life.
        
       | fxtentacle wrote:
       | Rule #11 can be more challenging than you'd think. For my first
       | start-up, we had to initially sign up with a smaller bank because
       | the bigger ones did not want to deal with first-time CEOs. After
       | a bit more than a year of waiting, we were then allowed to create
       | an account at the big boring bank.
        
         | halfmatthalfcat wrote:
         | Interesting, I walked into a local Chase branch and opened a
         | business checking + credit card no questions asked.
        
       | ttul wrote:
       | The title should be amended: "Rules to run a bootstrapped indie
       | startup with minimum hassle", perhaps.
       | 
       | For example, take rule 1: prefer recurring revenue. Recurring
       | revenue is the new hotness, but one time enterprise software
       | licenses provide cash up front as well as the ability to
       | recognize all that sweet revenue in the year it was sold. If
       | you're bootstrapping and properly accruing your revenue, having
       | some perpetual licenses isn't a bad thing at all.
        
       | mdonahoe wrote:
       | "Rule #5: Don't do freemium"
       | 
       | Isn't CrankWheel, the author's company, a freemium product?
       | 
       | "Free forever for limited use. No credit card needed"
       | 
       | What experience does the author have with SaaS products that have
       | no free tier?
       | 
       | I stopped reading here.
        
         | joisig wrote:
         | My company operates on a freemium model. It's a big hassle, as
         | documented in the section about not doing freemium, but it's
         | also something we decided was fundamental to our main
         | distribution channel which is the Chrome Web Store (breaking
         | another of the rules in the article - but maybe check the last
         | section).
         | 
         | I haven't run a non-freemium SaaS company, but I do see what
         | benefits it would bring if we were able to operate on a typical
         | 14 or 30-day trial model. The big ones that would bring are a
         | much shorter sales pipeline and shorter feedback loop on ad
         | spend.
        
           | adz_6891 wrote:
           | Thanks for the clarification here!
           | 
           | Since you are using freemium at the moment do you have some
           | way of quantifying the hassle that this decision has created?
           | It would be interesting to know more about how you navigate
           | this kind of tradeoff since this is really what matters when
           | it comes to detemerning whether a decision like freemium vs
           | no-freemium is actually a good decision
        
             | joisig wrote:
             | There's some operational cost (for running servers and
             | such), but not that high.
             | 
             | There's considerable customer support cost.
             | 
             | The main thing that I feel makes life tough is that the
             | pipeline from, say, doing some paid ads and seeing the
             | results is several months long, and the feedback loop on
             | changes that can affect conversion rates and monetization
             | is similarly very long. We've learned to cope with it but
             | it would be nice to have a one-month feedback loop or
             | shorter.
        
               | adz_6891 wrote:
               | Thanks for sharing! Seeking a shorter feedback loop makes
               | total sense.
        
         | fxtentacle wrote:
         | I was also surprised there. Lucky for us, the author is here on
         | HackerNews, so let's hope we'll get a reply.
        
         | [deleted]
        
         | harel wrote:
         | It's a shame because if you kept reading you'd have reached the
         | disclaimer that he has broken (and still does) all of the above
         | rules.
         | 
         | I think this list is sound. In my world, rules that are not
         | able to be break when needed are not worth having.
        
       | codingdave wrote:
       | Most of those rules are decent, but they all have exceptions. You
       | almost need a final rule, to think about the reasons the other
       | rules exist, and feel free to break a rule if appropriate for
       | your own specific situation.
        
         | bruckie wrote:
         | It already has exactly that:
         | 
         |  _A confession, and a caveat_
         | 
         |  _I've broken almost every one of the rules above!_
         | 
         | ...
         | 
         |  _The rules are not meant as absolute rules, but as food for
         | thought: For you to think about the tradeoffs, of how and why
         | there will be additional hassle and distraction from your core
         | activities, if you decide to "break" one of the "rules"._
         | 
         | (maybe that was missing from an earlier revision or something?)
        
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       (page generated 2020-02-15 23:00 UTC)