[HN Gopher] Microsoft cut off game maker's revenue stream, so he... ___________________________________________________________________ Microsoft cut off game maker's revenue stream, so he built his own replacement Author : aluket Score : 71 points Date : 2020-02-15 15:24 UTC (7 hours ago) (HTM) web link (www.cnbc.com) (TXT) w3m dump (www.cnbc.com) | speedgoose wrote: | I don't feel bad for the game developer. Its business model is to | publish simple classic games, but with ads. | scarface74 wrote: | Exactly. I hope Apple Arcade takes a big bite out of ad | supported games on iOS. | | However, if there is an option to pay for the games to get rid | of ads, I have no problem with him publishing games and making | money on either ads or people paying. | elbrian wrote: | As long as there's an option to remove them, I look at ad- | supported games as a demo. I'll always gladly pay to remove | the ads if I like the game enough to play it more than a | couple times. | speedgoose wrote: | The ad-supported version can be a disaster for your privacy | though. | nikkwong wrote: | Plus, a lot of apps don't remove their ad SDK even if you | do pay to not "see" the ads, so you are still being | tracked either way. | iotku wrote: | >Its business model is to publish simple classic games, but | with ads. | | Is this not precisely what Microsoft is doing? | | I haven't played game of solitaire since Windows 7 because I'm | not going to watch a 15-30 second preroll video advertisement | in order to play the Microsoft Solitaire Collection. | | And I'm certainly not going to pay monthly to avoid ads for | games that used to be included with the OS without | advertisements. | albertshin wrote: | Have you considered that perhaps it's not the ad itself but | that it just takes a 15-30 seconds of a delay to maybe | realize that you're about to waste your time / ease your | boredom that maybe keeps you from playing? | refulgentis wrote: | s/that/"I don't feel bad for the game developer, they don't | gatekeep with their pricing model" | catalogia wrote: | Framing adware as a socially progressive business model is | nauseating. | swiley wrote: | Building a business that relies on a platform you can't function | without is irresponsible. It's not just bad for you because of | how fragile it makes your business but it's also bad for everyone | else because it normalizes it and makes building stable | businesses harder. | frozenport wrote: | Worst case is he paid his dozen developers for a decade. Sounds | responsible. | wtracy wrote: | What's the alternative for native mobile apps today? Roll your | own smartphone OS? | | And yes, I'm deeply frustrated with Apple and Google for so | forceably locking everyone into their walled gardens. | BlueTemplar wrote: | And what are you going to do about it? I'm researching | Google-free LineageOS and checking out Librem's smartphone... | wtracy wrote: | If you think there's ever going to be enough people | flashing their phones with custom ROMs to support an | industry of consumer software developers, I think you're | going to be very disappointed. | | Now, if we could get some major carriers and/or retailers | backing Librem, that could be interesting. I'm not holding | my breath, though. | scarface74 wrote: | Because I know if it weren't for Apple I would be downloading | Random software from the Internet from an unknown developer | and giving them my payment information..... | tomc1985 wrote: | What's wrong with that? Much excellent software is still | purchased in just this way | | Or is trust a forgotten skill nowadays? | DaiPlusPlus wrote: | It's not us I'm worried about - I remember getting | software for my PocketPC in *.cab form from | PocketGear.com some 18-19 years ago (wow...) | | The problem is everyone else: the non-experts. People pay | Apple and Google (indirectly) to curate and moderate | their respective app-stores. | | Remember how about 10-7 years ago the web was covered in | ads for various DVD/video/movie conversion software? A | small number of companies selling thin wrappers around | ffmpeg or DirectShow (often but not always bundled with | spyware or other crapware even if you paid for it) that | only did one specific conversion (e.g. "DivX to H.264 | Converter Pro 2009" and "WMV to MPEG-4 Converter Ultimate | 2010" etc). I'd really rather not go back to those days | for apps for my phone - or anyone else's phone because | then I'll be roped into fixing people's phones (instead | of their desktops) and Apple will be there laughing all | the way to the bank after they get rich selling a phone | platform that's stress-free to consumers because they | moderate and curate their App Store. | scarface74 wrote: | I don't know - adware, viruses, etc.? | | With the tight security of iOS and to a lesser extent | Android, I know a random app can't do anything except | what I give it permission to do. | | I'll download and try any random crap on my iOS device, | I'm very careful about what I install on my computer. | Right now, my home computer has nothing more than the | standard development tools. My other computer has Office, | Vuze (for uhh downloading Linux distros), and a Plex | server. | | When you can't even trust the competence of companies | like Google | (https://support.google.com/chrome/thread/15235262?hl=en) | not to screw up your computer or well known companies | like Zoom not to install an auto reinstalling backdoor in | your computer (https://www.zdnet.com/article/zoom- | defends-use-of-local-web-...), I'm very wary of | installing anything unnecessary on my computer. | overcast wrote: | So, computers, phones, internet, electricity? I agree to an | extent, but there comes a time rolling your own is nonsensical. | fauigerzigerk wrote: | I think there are three types of services/markets we depend | on: | | a) Well functioning markets (cars, phones, email, web | hosting, computers, delivery services) | | b) Well regulated markets or public services (electricity or | telecom in Europe, well entrenched public data such as SEC | filings, open banking in the UK) | | c) Broken markets ruled by all-powerful oligopolists (app | stores, online marketplaces like Amazon/eBay, game consoles, | search advertising, social networks) | | In terms of dependency risk it's clearly c > b > a. | notafraudster wrote: | Sure, but when you start building your business you'll | probably do some kind of risk analysis and the risk that | electricity is no longer available is catastrophic but | unlikely, while the risk that Microsoft discontinues a | struggling in-app ads system they built as part of their | largely failed UWP initiative that they've been signalling | backing away from for the last four or five years is both | catastrophic and obviously going to happen. Ditto all the | Facebook game companies that got eaten when that platform | collapsed. | | I know not every dev can afford a PM but every dev can afford | to take a few minutes to do a risk document and check in with | it every month or two. It seems to me there really was not a | good business case for investing in Microsoft's ad platform | to begin with. | cwyers wrote: | ...but he can function without it. He built a replacement. | ec109685 wrote: | And there are others if his falls short: https://vungle.com/ | scarface74 wrote: | You mean like every console game maker? | GlitchMr wrote: | I sorta wonder what will happen to ads in Microsoft's own games | (in particular Solitaire). I kinda hope they will be removed, but | I doubt that would actually happen. ___________________________________________________________________ (page generated 2020-02-15 23:00 UTC)