[HN Gopher] Secret iPad
       ___________________________________________________________________
        
       Secret iPad
        
       Author : fraXis
       Score  : 125 points
       Date   : 2020-04-03 18:29 UTC (4 hours ago)
        
 (HTM) web link (thinkfractional.blog)
 (TXT) w3m dump (thinkfractional.blog)
        
       | dhosek wrote:
       | I love these behind the scenes accounts of stuff.
        
       | li4ick wrote:
       | If you like this kind of behind the scenes, i highly recommend
       | Ken Kocienda's book "Creative Selection" about the development of
       | some parts of the first iPhone.
        
       | snazz wrote:
       | I'm surprised they weren't told about it at all in advance. Is
       | that standard for Apple nowadays?
        
       | brundolf wrote:
       | Even now, hearing about this app I think "Wow! That's so novel
       | and cool! ( _magical_ , even)". I've said it before, but I dearly
       | miss the creativity people had in the first few years of iOS. We
       | have much better devices now; we should have _better_ apps! I
       | should be so desensitized by how _interesting_ the new apps are
       | that a skeuomorphic guitar tuner sounds banal and obvious!
       | Instead today 's apps are boring. They've been reduced to nothing
       | but feeds to scroll through, clients for online services, and
       | crappy games.
       | 
       | What in the world happened?
        
         | xxpor wrote:
         | There's no money to be made in the app store, for the most
         | part. OTOH, there's plenty to be made in monthly service
         | revenue (and 30% of it isn't taken by apple in most cases).
        
           | alasdair_ wrote:
           | The money thing is more a power law thing. There is
           | DEFINITELY money to be made in the app store (I worked On an
           | app that made a billion in revenue in seven months from a
           | product with only twelve engineers directly working on it)
           | but it's almost all going to the winners in a specific
           | category.
        
         | sneak wrote:
         | It turns out you can make more money repeatedly selling $0.99
         | token packs for simple dot puzzle game powerups than one-time
         | $1.99 or even $2.99 whole-app purchases. There are also more
         | people who play silly puzzle games in waiting rooms around the
         | world than people who play guitar.
         | 
         | There is still tons of innovation in the App Store. It's just
         | on Skinner Box mechanics now.
        
         | freehunter wrote:
         | There really is no excuse for the lack of "real" software on
         | the iPad (using "real" as in desktop quality). Only a small
         | amount can be blamed on the system itself, appealing to a very
         | niche audience (like XCode).
         | 
         | Arbitrary Javascript code written on the iPad can run, as
         | evidenced by Play.js. Arbitrary Python code written on the iPad
         | can run as evidenced by Pythonista. Arbitrary Swift code can
         | run as evidenced by Swift Playgrounds. There's a Github app,
         | there's a file explorer app, you can connect USB drives and
         | keyboard and as of very recently, a mouse.
         | 
         | So where is VS Code for the iPad? Where is desktop-class
         | software for the iPad? Why is this [1] article from _8 years
         | ago_ still the best-in-class way to write code on an iPad? Is
         | there still some kind of missing support I 'm not seeing?
         | 
         | [1] https://yieldthought.com/post/12239282034/swapped-my-
         | macbook...
        
         | DevKoala wrote:
         | I would guess that there are more great apps published daily
         | than ever before. The issue is probably discovery. Even if you
         | build something great, you are competing for attention, and
         | people who can pay for ads get the most attention.
        
       ___________________________________________________________________
       (page generated 2020-04-03 23:00 UTC)