[HN Gopher] Agile's early evangelists wouldn't mind watching Agi...
       ___________________________________________________________________
        
       Agile's early evangelists wouldn't mind watching Agile die
        
       Author : prepperpotts
       Score  : 361 points
       Date   : 2020-04-24 16:05 UTC (6 hours ago)
        
 (HTM) web link (builtin.com)
 (TXT) w3m dump (builtin.com)
        
       | viburnum wrote:
       | Corporate agile is a mixed bag but Extreme Programming is still
       | good though.
        
         | swagtricker wrote:
         | I fully agree. In general, any flavor of agile for software
         | development that doesn't include the engineering focus that
         | Extreme Programming's technical practices bring in (fast
         | feedback, refactoring, good testing & design, CI/CD deployment,
         | team ownership of the solution - weather you pair program or
         | not) is doomed to become intractable legacy after 12-18 months
         | at the most optimistic.
        
       | zabil wrote:
       | > software developers need to become what they truly are:
       | engineers.
       | 
       | I couldn't agree more
        
         | drapred7 wrote:
         | What does that even mean? Its just some vague feel-good
         | platitude like everything else in agile.
        
           | zabil wrote:
           | Fair point. I wish I could explain, but don't want to try.
           | For the record, I've been knee deep in Agile.
        
       | vbtemp wrote:
       | For the past several years now, each time I join a new team or
       | project, my first objective is to detach and destroy the "Agile"
       | process workflow.
       | 
       | When you finally liberate a team from Agile, it's just
       | breathtaking how much you can focus on delivering working
       | software that gets deployed with quick iterations that's closely
       | aligned with the business and customer's needs. When free from
       | the tyranny of Agile, teams can be effectively self-organize,
       | remove micro-managers, and quickly adapt to changing needs and
       | requirements. My experience is that staff are usually much
       | happier, more productive, and less stressed once agile is gone.
       | 
       | I mean contemporary Agile as pushed by corporations and those
       | awful "coaches" (who never seem to be actual developers) --- if
       | you were you design a system whose end goal was making great
       | developers unhappy, unproductive and locked into a dysfunctional
       | system, Agile would be it.
        
         | trimbo wrote:
         | > it's just breathtaking how much you can focus on delivering
         | working software that gets deployed with quick iterations
         | that's closely aligned with the business and customer's needs
         | 
         | That's literally the agile manifesto.
         | 
         | "Scrum" is one implementation of what agile was trying to
         | achieve. Maybe that's what you're thinking of?
        
           | vbtemp wrote:
           | > That's literally the agile manifesto.
           | 
           | I know, that's the irony. Agile as pushed today ends up with
           | the compete anithesis of that. It's the difference between
           | "Agile" (Capital A), and "agile"
        
           | balfirevic wrote:
           | Parent's post so closely resembles the agile manifesto that
           | it's got to be on purpose.
        
           | Jtsummers wrote:
           | There's Big-A Agile and agile. The manifesto is really the
           | latter, the former is a set (different depending on where you
           | are) of very specific practices that neglect the principles
           | in the manifesto (though, typically, they were derived from
           | them originally).
           | 
           | Read _SAFe Distilled_ or _SAFe 4.5 Reference Guide_ for what
           | happens in large enterprises (god SAFe is a fuck up). It
           | consists of some good ideas, but also some very explicit
           | practices that don 't help in every effort (and sometimes
           | hurt). It is literally the opposite of Agile, which is
           | supposed to be about flexibility.
           | 
           | If you want to hear about its "success", just remember it was
           | used for F-35's software...
           | 
           | Big-A Agile is based on the belief that adoption of practices
           | is sufficient, and that deep understanding is unnecessary.
           | This is the realm of cargo cults.
        
             | vbtemp wrote:
             | > If you want to hear about it's "success", just remember
             | it was used for F-35's software...
             | 
             | This is the example I use all the time!!
             | 
             | Maybe agile is great when you're making an online shopping
             | cart for a e-commerce website, but the idea of using Agile
             | for complex, engineered systems is laugh-out-loud
             | hysterically absurd. And this does not just mean
             | spaceflight software, it basically means anything more
             | sophisticated than a CRUD app.
        
               | dankoss wrote:
               | Totally agree. I believe Agile works well in environments
               | with shallow tech stacks, but it has worked terribly in
               | my experience in product companies that build hardware,
               | FPGA dev, embedded software, and other disciplines that
               | can't deliver on two week increments or increments that
               | align well with other disciplines.
        
               | Jtsummers wrote:
               | Agile can work well in embedded, I've seen and done it.
               | 
               | The thing people have to forget is the notion of "deliver
               | on two week increments". It's not about delivering a
               | product that can be fielded each increment, in the case
               | of an embedded system, but about delivering something
               | that has some improvement or new testable component. I
               | can't make an embedded radio handle, in two weeks, a
               | completely new message type (well, depends). But I can do
               | things in each two week interval that is verifiable. I
               | can show that I've actually received the new message,
               | that I can send it back out, that I can pass it through
               | the various internal processors (if multiple processors
               | are used) or processes (if a single one). Then I can
               | start transforming it, storing it, changing other things
               | about the radio state based on the message contents. Each
               | of those is independently verifiable and completable
               | within a short period of time. But taken as a whole, it's
               | a 6-month project. The agile way has you make those small
               | things, verify them, and then move on to the next thing.
               | I can deliver (to the test team, to others using the
               | system) the partially-completed system, it just can't be
               | fielded (and that's fine).
               | 
               | And that's not unique to embedded. If you only focus on
               | things that can be fielded in each increment, you'll
               | never develop the more complex tasks, or address the tech
               | debt.
        
       | andarleen wrote:
       | "and it's pushing women engineers into non-technical roles" - wtf
        
         | drapred7 wrote:
         | Feminists are always promoting numerous and spurious
         | explanations for why women seek out non-technical roles The
         | qualities of women themselves being a sexist and therefor a
         | priori false explanation.
        
       | adwn wrote:
       | > _Women dominated computing professions from their inception in
       | the 1940s all the way through the 1960s. As the scope of
       | computers' usefulness became clearer, however, those jobs started
       | going to men._
       | 
       | Bullshit. Back then, the term "programmer" didn't mean what it
       | means today. A "programmer" was someone who entered a program
       | into a computer, or even earlier, plugged in wires according to a
       | schematic. The actual development of the program was almost
       | exclusively done by men, even more so than today (this is not
       | supposed to be a value judgement, nor do I want to justify the
       | situation back then or today).
       | 
       | It's really disappointing to see this tired myth of a supposed
       | "Golden Age of women in computer science" repeated in the
       | article.
        
         | raarts wrote:
         | Related: the article is misguided on the women thing.
         | 
         | I teach CS in college. I see it every day. Women on average are
         | more interested to work with people than men. This hasn't
         | changed despite trying to boost girls' interest in typical STEM
         | fields for 25 years. HR departments have been pouring money
         | into this like mad. Hasn't moved the needle. Research has shown
         | that girls don't fare worse in math tests if they are told
         | beforehand that girls are worse at math. In countries where the
         | sexes are treated more equally men more often choose thing-jobs
         | and women more often choose people jobs.
         | 
         | Who thinks that if society would treat everybody completely
         | equal, all occupations would end up exactly even distributed
         | across the sexes? There are real differences between the sexes.
         | 
         | The push towards exact equal distribution in everything is
         | futile, hasn't worked and will not work.
         | 
         | I think it's more important that people can choose to do what
         | they want to do.
         | 
         | Sounds like a rant, sorry.
        
       | Yhippa wrote:
       | Nearly everywhere I've worked the quarterly earnings report is
       | the problem. Due dates mean that time has to be managed so any
       | attempt to use a methodology seems to regress to some not fun way
       | of developing software.
       | 
       | In places I've worked without the pressure of the quarterly
       | earnings report I've seen that developers tended to use whatever
       | methodology worked best. It could be Agile, pair programming, or
       | just walking over to each other's desks and talking on IM.
        
       | jahaja wrote:
       | I guess it's hard to keep methodologies from being co-opted by
       | management for their own ends, since they do after all have the
       | "power".
        
         | corpMaverick wrote:
         | Managers trying to control engineers. I don't know how we are
         | OK when people in charge don't understand what they are
         | managing. Agile was an attempt to take control back to
         | engineers but it was co-opted.
        
         | kradroy wrote:
         | I implemented Agile scrum on my team at the behest of my
         | organization. I did it enthusiastically at first, because I
         | thought it might make a difference. My opinion changed within
         | the first 6 months. I think it's a waste of time.
         | 
         | Our stand-ups are pointless because they're just status
         | updates. Not much of consequence can happen in 10 minutes
         | anyway. I ignore our metrics at the end of each sprint. They're
         | meaningless. Our retrospectives are largely useless other than
         | giving shoutouts to team members. I feel the sprint structure
         | leads to Parkinson's law.
         | 
         | This situation, however, is perfectly normal because Agile
         | advocates "people over processes." My team doesn't give a shit
         | about the Agile process, so it's mostly like forced physical
         | training but without the fitness benefits.
        
           | swagtricker wrote:
           | Scrum should at best be viewed as training wheels for agile
           | teams. Not the end state. Good teams abandon scrum for Kanban
           | / Lean concepts once they start building good collaboration
           | structures, better communication with business, earn trust by
           | delivering and recognize (as you point out nicely) that the
           | sprint timebox is artificial B.S. in practice. I think the
           | Parkinson's law can be a common trap for teams to fall into
           | with the Sprint timebox malarkey.
        
             | vpeters25 wrote:
             | This 100%. One of the reasons people hate Agile is because
             | they miss this point and keep micro-managing.
        
       | legitster wrote:
       | There are many fingers to point here, but I point mine at bigger
       | consulting firms like Accenture. I have first hand experience
       | with their miserable "agile" process at Microsoft.
       | 
       | If you want a stapler, you have to schedule a meeting 3 weeks in
       | advance with 2 team leads and 3 contractors who decide what
       | sprint "getting a stapler" will be assigned to. Then "getting a
       | stapler" gets pushed back two sprints because some priority came
       | along (a vice president somewhere just learned that his binder
       | was on hold for four months). An Accenture contractor from India
       | informs you that a hole punch is on the way. Apparently you
       | checked the wrong box on the stapler requisition form, so you
       | have to start the process over again.
       | 
       | Then the Accenture quarterly deck shows they met 97% of all
       | stapler demands for the quarter! Isn't life so much more easier
       | and more measurable now? But they will need to hire more
       | contractors to keep up with capacity.
        
         | MattGaiser wrote:
         | That is Agile as a religion.
        
       | aeturnum wrote:
       | If you should meet Agile along the road, destroy it!
        
       | winrid wrote:
       | When I was a manager I'd get the team together every quarter and
       | we'd agree on "this is what we're going to do" - and then we'd do
       | it, usually. At the end of the quarter we'd have to explain why
       | certain pressures pushed things out, but usually the business
       | cared more that we kept churn down.
       | 
       | For over a year I pushed back on story pointing and things that
       | felt micro manage-y to me.
       | 
       | It was very hard on me, but it was worth seeing the productivity.
       | 
       | Eventually I was forced to give in to Agile with the big A and
       | left soon after.
       | 
       | I can't get another management job because everyone wants to do
       | Agile in a way I hate to manage - so now I'm a developer again...
       | :)
        
       | raiyu wrote:
       | Can we just replace agile, and every modern management practice
       | with some mix of common sense, talking to the customer, talking
       | to the team, and being able to voice concerns to upper management
       | where people actually listen instead of running their own agenda?
       | =]
        
         | robjan wrote:
         | What you just said can't be packaged up and sold as training
         | courses or countless books, which is why it hasn't prevailed.
        
         | danieldisu wrote:
         | The main problem for me is the misalignment of goals between
         | upper management, middle management and the rest, the higher
         | you climb the less interested they are in they user/client,
         | they only care about some bullshit metric that will end up
         | paying their bonuses. This is specially visible in public
         | companies where they only chase the metrics that the market
         | looks in that decade, ignoring the rest or the actual user
         | satisfaction (they do try to put a metric on that, with
         | bullshit forms and all :))
        
           | projektfu wrote:
           | XP, and several other processes, identify the problem as a
           | mismatch between the goals of the developer and the actual
           | customer (not necessarily the end user). Management doesn't
           | figure prominently in the solution which is probably one
           | reason why a different form of Agile is usually chosen. I
           | also don't know why businesses are so reluctant to have their
           | customers involved in software development. But you're
           | definitely right, when all the incentives align on the axis
           | of management and their needs, you get garbage.
           | 
           | This is not to say that management isn't useful or necessary,
           | but they are a facilitator of work, not the patron.
        
             | Leherenn wrote:
             | Because the goals and needs of the upper management and of
             | the customers do not align.
             | 
             | There's a lot of companies where delivering what the
             | consumers want/need is not the end goal of the company, at
             | best it's needed to help fulfill the end goal.
        
         | hn_acc_2 wrote:
         | But this is the root of all these issues... Because everyone
         | has a different perspective that underlies their "common
         | sense," so this system of unspoken agreement just falls apart.
         | 
         | When you throw in the incentives of compensation and career
         | advancement, politics and human nature are bound to corrupt the
         | process further.
         | 
         | This is why codified process will always be better in the long
         | run for most companies, because it's the only tool possible for
         | combatting this
        
           | asplake wrote:
           | ...until codified process becomes the problem. It never ends!
        
             | brazzledazzle wrote:
             | People that corrupt a process are often the ones it's
             | designed to stop. It's not even done with ill intent more
             | often than not.
             | 
             | How do you create a paradigm or process that can be amended
             | adapt to a persistent threat without that amendment process
             | itself being used as a tool to corrupt it?
        
               | asplake wrote:
               | I completely agree that you don't need to assume ill
               | intent. But by that same token, the fact that a paradigm
               | or process isn't invulnerable does not mean that it
               | shouldn't be used.
               | 
               | Bureaucracy, heavyweight process, and all rest are ways
               | that systems protect themselves. Wasteful though, which
               | is why new paradigms such as Agile come along.
               | 
               | Now the Agile ecosystem has become corrupted by a process
               | not comparable to all the above. Not solvable by those
               | means either. It's a toughie.
        
         | Ididntdothis wrote:
         | "being able to voice concerns to upper management where people
         | actually listen"
         | 
         | I think that's what's missing in most companies. We have 360
         | reviews, retrospectives and all kinds of stuff but there is no
         | feedback channel up the chain. At my company whenever there are
         | obvious problems management secludes itself and then a solution
         | will be revealed to the underlings who never got heard.
         | Especially in tech it's pretty safe to assume that engineers at
         | the bottom of the pyramid are as intelligent and educated as
         | people further up the chain so I think their input is valuable.
        
           | btilly wrote:
           | This problem is endemic.
           | 
           | It is human nature that when talking to your boss you put
           | things in the most optimistic way that fits your
           | understanding, and your boss hears it even more
           | optimistically. After a few steps up the chain this results
           | in a complete disconnect from reality.
           | 
           | http://www.stamey.info/Humor/shithappens.htm is a humorous
           | but basically accurate take on the dynamic.
           | 
           | Now, you say, reality eventually intrudes. Yes, but it is
           | normal for upper management to not realize that deadlines
           | will slip until about 2 weeks before they do. And will
           | continue to think it is about 2 weeks off indefinitely.
        
             | Jtsummers wrote:
             | > It is human nature that when talking to your boss you put
             | things in the most optimistic way that fits your
             | understanding, and your boss hears it even more
             | optimistically. After a few steps up the chain this results
             | in a complete disconnect from reality.
             | 
             | I learned this the hard way, maybe 3 months into my first
             | real job. I was testing safety critical systems, but it was
             | still being developed so the tests procedures were also
             | being developed and executed. I was asked for my status, I
             | said: I've tested about 60% of the system (this one was
             | small enough that that sort of statement was actually
             | valid), everything has passed so far. My boss heard:
             | Everything passed. He released the build to the customer,
             | who found a failure almost immediately (about the same time
             | I did, but I had no idea it had been released). I was taken
             | into a conference room and chewed out for making us look
             | like amateurs (we were, when it came to software). I
             | learned several things: 1) I needed a new job; 2) Never use
             | the words "done", "everything", "all" until everything is
             | actually all done, managers only hear those words and
             | nothing else.
             | 
             | > Now, you say, reality eventually intrudes. Yes, but it is
             | normal for upper management to not realize that deadlines
             | will slip until about 2 weeks before they do. And will
             | continue to think it is about 2 weeks off indefinitely.
             | 
             | A manager, fortunately not mine I was his peer though he
             | got promoted for his "successes", would always say that his
             | products never shipped late. "How can you say that? I know
             | your last release was 3 months late." "We updated the
             | schedule and we hit the new schedule." "But you didn't
             | update it until the last month. It was 2 months late by
             | then already." "But we hit the final scheduled release
             | date." He just got lucky that the customers weren't loud
             | enough for his boss to realize the spectacular, repeated
             | failure until after he got promoted. The new manager got
             | hit with it instead.
        
               | karatestomp wrote:
               | I too have seen that hears-half-of-what-you-said-and-
               | only-the-good-parts, then gets mad at you because _they_
               | are shitty listeners, in action. Hell, I 've seen it with
               | a guy who appeared to constantly be taking diligent
               | notes, they were just very often _incorrect_! It 's
               | infuriating and there's no arguing with them because they
               | just think you're lying or misremembering (even if you
               | _also_ took notes, or even prepared them in advance then
               | read from them, and, unlike theirs, yours don 't suck).
               | The only way to deal with it is to communicate in
               | writing.
        
         | commandlinefan wrote:
         | None of that is ever going to happen until management accepts
         | that developers can't give an accurate timeline on the spot,
         | immediately, after a 10-minute overview of the project. Which
         | means never.
        
           | darepublic wrote:
           | Product Manager > Everyone vote on the story points for this
           | task. Hold up fingers two or three. You there.. why did you
           | put up three?
           | 
           | Me > Well um.. because I just thought ticket B is a three and
           | this is comparable complexity.
           | 
           | Lead Dev > Yea... this is a two. I mean ticket B.. that can
           | be a two too.
           | 
           | Me > Ok
           | 
           | Product Manager > Next ticket. Let's say a five? Or a four.
           | Everyone hold up your fingers, is this a five or four
           | 
           | Me > (Looks around to see the popular choice. Holds up the
           | same number of fingers)
        
             | dane-pgp wrote:
             | I experienced a similar situation. The team leader looked
             | back at the past few sprints and worked out how many story
             | points we had completed, and calculated how much our
             | salaries had cost the company in that time, to work out a
             | "cost per story point".
             | 
             | He then went off on his own to talk to upper management and
             | committed, without our input, to large new pieces of work,
             | and was told what the budgets for those deliverables were.
             | 
             | At the next sprint planning, he was basically telling
             | developers their estimates were wrong because the number of
             | story points we were deciding equated to more money than
             | the budget for those features.
             | 
             | Rather than play along, I simply said "Well why don't you
             | come up with the estimates for us, then?".
             | 
             | To his credit, he did then stop trying to influence the
             | votes after that, but it wasn't long before the product was
             | put into maintenance mode and he was assigned to a
             | different team.
        
         | projektfu wrote:
         | Most process pathologies are the result of common sense.
         | Waterfall is a description of the usual reaction to undesirable
         | results on the first project--add more planning steps and make
         | people sign off on phases before moving to the next, more
         | expensive phase.
        
         | adamsea wrote:
         | I think the words we're looking for here are "accountability,
         | responsibility, leadership" ;) :/ :| :(
        
         | Hermel wrote:
         | That sounds almost like the original agile manifesto.
        
         | balfirevic wrote:
         | Are you saying we should emphasize individuals and their
         | interactions, customer collaboration and responding to change?
         | Perhaps also working software?
         | 
         | Well, who would have thought :)
        
           | Ididntdothis wrote:
           | Publish it and you will be rich. Just don't call it "Agile"
           | and nobody will notice.
        
         | cs02rm0 wrote:
         | No, because management.
         | 
         | A key success of agile was to provide a buzzword that let
         | engineers say no when they were asked for a fixed estimate for
         | a fixed-until-it-changes scope to fit in a Gantt chart.
         | 
         | Take agile away and they'll be straight back to demanding to
         | know how long it's going to take to build something when no
         | one's really sure what the something is.
        
       | plughs wrote:
       | My first team, some 14 years ago, had the best experience with
       | Agile. What made this work
       | 
       | > During planning, everyone understood that the estimates were
       | _estimates_. Tasks could take longer or shorter, that was OK and
       | even expected. The goal was to improve velocity, not to
       | accomplish every story, every time.
       | 
       | > Engineers felt comfortable taking stories in areas they knew
       | nothing about. A stated goal was that every engineer understand
       | every piece of the project.
       | 
       | > Standups were team only. Engineers felt comfortable saying they
       | got stuck or needed help or got lost in a rathole and didn't make
       | the progress they hoped.
       | 
       | > Demos were important so that the team and the clients could
       | understand what had changed and what new features were available.
       | 
       | But it quickly got lost - managers and PMs and Directors got
       | involved and Jira boards became published for all to see. (In the
       | beginning it was whiteboards and sticky note). Standups and Demos
       | were all about self-promotion. No one ever wanted to take on a
       | task they weren't 100% certain they could do. If a task was 3
       | point it needed to be done in 3 days or there would be questions.
       | 
       | When I left the last company it had gotten outrageous. Every task
       | should be completed in three days and in production in five days
       | - and if not that team was Doing Something Wrong.
       | 
       | ( We were told that this was standard FAANG practice, I have no
       | idea how true that was )
       | 
       | What happened was what you'd expect - shortcuts, tech debt, unit
       | tests cynically design to pass and meet code coverage
       | expectations instead of actually usefully testing.
       | 
       | The reality is that any process is going to fail one senior
       | leadership decides it's a way to evaluate engineers, not create a
       | good product.
        
         | analyst74 wrote:
         | I agree with what you say in principle, but just to play
         | devil's advocate.
         | 
         | One difference between those highly paid software companies and
         | others, is the expectation of performance. Netflix famously
         | considers their team a sports team rather than a typical
         | corporation. It's totally common for a great engineer to bomb
         | out of those companies, just like how great athletes get kicked
         | off top tier sports teams when they failed to perform due to
         | reasons out of their control.
         | 
         | While most other companies, lacking the ability or willingness
         | to pay top dollars, are probably better off creating a safe
         | environment for engineers who can be on-par or even better than
         | FAANG engineers, but lack the political maturity to survive
         | those high pressure environment.
        
           | lonelappde wrote:
           | N's philosophy is famous because it's NOT how FAAG operate.
        
         | BurningFrog wrote:
         | This reminds me why the agile "customer" concept is so
         | important.
         | 
         | As a customer, you get to decide what you want to buy, and you
         | get to be happy or unhappy with the delivered product.
         | 
         | But you don't get to control or even monitor the work in the
         | factory/kitchen/etc.
         | 
         | That's instead the job of a boss! Of course, an agile team also
         | has a boss. But it's not the customer.
        
           | einpoklum wrote:
           | Isn't it the case the most places "doing agile" don't
           | actually involve the eventual customer in the process, just
           | junior and higher management?
        
         | hinkley wrote:
         | > Engineers felt comfortable taking stories in areas they knew
         | nothing about.
         | 
         |  _and it was understood and expected that this meant the
         | estimate would go up_
         | 
         | Today we have 'bidding', which if that sounds like something a
         | three year old does to their parents, you'd be right, and it's
         | the same thing. You just ask someone else until you get the
         | answer you want to hear (instead of the one you need to hear).
        
           | Supermancho wrote:
           | > you'd be right, and it's the same thing.
           | 
           | It's not the same thing. It's not "bidding", even if it's
           | called that because the lowest or highest or middling bid
           | doesn't necessarily get the work. I know, I know, it sounds
           | like another "you're doing Agile wrong", but Agile already
           | fucked it up by saying "bidding", so we get these wild
           | stories of how companies have their laziest incompetents in
           | charge of trying to make improvements to process.
           | 
           | > You just ask someone else until you get the answer you want
           | to hear (instead of the one you need to hear).
           | 
           | Otherwise you will only have the most jr or senior people
           | working on everything. The system of bidding just doesn't
           | work, which is why it's not bidding in a practical sense.
           | 
           | You ask why people put down their estimates by describing
           | what they know about the work. This is an opportunity to
           | transfer some cursory knowledge and reinforce pain points. At
           | a very progressive "Agile" company (we would invite speakers
           | and A/B tested various practices across teams), I notoriously
           | inflated/deflated all estimates by bringing up edge cases
           | and/or constraining objectives. Story grooming aside, there
           | are always people trying to over-engineer and estimation is
           | another gate to prevent that.
           | 
           | Agile was a good try to create software process, but it's
           | incomplete at best. The idea that it would evolve is
           | laughably naiive (https://app.spectator.co.uk/2020/04/22/the-
           | illusion-of-certa...). Companies want S&Ps, not sauce that
           | they have to mix themselves.
        
             | hinkley wrote:
             | I'm not talking about Planning Poker, per se.
             | 
             | I'm talking about the dickering about whether something is
             | N points or N-2 points. Or whether the points even mean the
             | same between two teams. Or whether it's appropriate to
             | assign it to another team or individual who says a smaller
             | number because they have a different definition of Done or
             | are more or less invested in the long-term health of the
             | project.
             | 
             | I'm going to ask this person or the question in this way
             | because I'll get the answer I like, even if that answer is
             | unhealthy or even pure fiction.
        
         | Zelphyr wrote:
         | > We were told that this was standard FAANG practice
         | 
         | I'm getting really tired of companies trotting out the "because
         | [Facebook|Apple|Google] does it" excuse. Those are massive
         | companies. Are we so delusional to believe that what works for
         | a $70B/year company will automatically work for our $20MM/year
         | company?
        
           | plughs wrote:
           | The craziest part of this was that it was banking software.
           | Every so often someone would inadvisedly suggest that banking
           | customers weren't waiting on the edge of their seats for new
           | features and really really really dislike bugs. Perhaps - the
           | hapless engineer would suggest - companies like facebook
           | weren't the greatest model for how our company should
           | operate.
           | 
           | It was a good way to get your head bitten off.
        
           | lonelappde wrote:
           | Spoiler alert: it's not how FAANG operate.
           | 
           | The idea that FAANG are _faster_ then your startup is absurd
           | on its face. The revenue and legal risk is absolutely huge.
        
             | joejerryronnie wrote:
             | The idea that all dev teams within a single FAANG operate
             | in the same manner is also absurd (much less that all dev
             | teams across all FAANGs operate in some identical, optimal
             | fashion).
        
         | wpietri wrote:
         | Totally. "When a measure becomes a target, it ceases to be a
         | good measure. https://en.wikipedia.org/wiki/Goodhart%27s_law
         | 
         | And as you say, managerial involvement is the problem. Managers
         | and execs mostly get paid to appear to be in control, so having
         | the appearance of control is vital to them, even if that makes
         | the results wildly worse.
        
           | brightball wrote:
           | That is one of the all time best quotes that nobody is
           | willing to hear.
        
             | wpietri wrote:
             | Which reminds me of one of the other great quotes: "It is
             | difficult to get a man to understand something when his
             | salary depends upon his not understanding it."
        
           | Roboprog wrote:
           | Like measuring nitrogen content as a proxy for protein?
        
             | dkbrk wrote:
             | Exactly, then unscrupulous people adulterate it with
             | melamine to artificially boost measured protein.
        
           | mavelikara wrote:
           | "We are not doing it like the FAANG companies" is a refrain
           | you get from engineers themselves too.
        
             | goostavos wrote:
             | Surely uttered by people who haven't been at FAANG
             | companies. It's not magical over here, people.
             | 
             | I've legit sat through 1.5 hour long calls with 6 other
             | devs so we could watch our manager type notes into a
             | presentation that he'll give to a collection of other
             | managers who will only be half-listening until it's their
             | turn to be visible, and all because some other, more
             | powerful manager, decided this was important for the org to
             | do.
             | 
             | It was layers of bureaucracy so deep I wasn't sure where I
             | was anymore.
        
         | timwis wrote:
         | Really insightful. Thanks for sharing.
        
         | marktangotango wrote:
         | A looong time ago I went through Army basic training. As a BS
         | degree holder I was given the job of "book man". This meant I
         | carried around the platoon training book and carried placards
         | to put in signs at various training locations that told what
         | battalion, company, and platoon we were so if anyone driving by
         | a gun range, motor pool, or classroom could look and see oh
         | that's 1st platoon, C company, 1st training battalion.
         | 
         | I've come to believe that that main driver for Agile adoption
         | has come to be something similar. Making visible to outsiders
         | what software development teams are doing, and making progress
         | (or it's lack) visible to management. I thinks that's a
         | completely reasonable expectation. Businesses are paying
         | exorbitant salaries and providing ping pong tables, why
         | shouldn't they have visibility into what's being done?
         | 
         | Where it becomes toxic is in areas this posts parent indicates;
         | posturing, one upsmanship, pressure to perform. Effective teams
         | need "safe spaces" to learn, discover, try and fail. Agile
         | isn't that anymore. Hasn't been for a long time.
        
           | jjjensen90 wrote:
           | Software engineering salaries are not exorbitant. In fact,
           | engineers may be consistently underpaid for the value
           | delivered. A small team can create millions for executives
           | and shareholders. Ping pong tables etc are a sad tool for
           | management to placate the people who drive the company value
           | up, to keep them from unionizing and realizing the power they
           | hold.
        
             | Jasper_ wrote:
             | > Software engineering salaries are not exorbitant. In
             | fact, engineers may be consistently underpaid for the value
             | delivered.
             | 
             | What about the value of those who cooked your lunch?
             | Without them, software engineers would starve and die, so
             | that makes them have far more value, no? Do you think that
             | food service workers are also underpaid?
        
               | loopz wrote:
               | whataboutism
        
           | sanderjd wrote:
           | It is _reasonable_ but it is not necessarily the smartest way
           | of going about things.
           | 
           | The question of whom things are visible to is an important
           | one. Your comment says "management", and yeah that's one
           | common way of thinking about it. But managers are just
           | individuals with their own motivations. It is really "the
           | business" that wants visibility in order to best accomplish
           | its goals. There is an assumption that "management" is better
           | aligned with "the business" than the employees they are
           | paying "exorbitant" salaries to. But that may or may not be
           | true, managers are also just individuals with their own
           | motivations. So to the extent that it is true that managers
           | are better aligned with the business, why is that the case? I
           | see a few things that trend in that direction: compensation
           | that is more tied to the performance of the business (through
           | bonuses or what have you), more visibility into the goals and
           | reasoning for decisions being made by leadership, and a
           | better grounding in the dynamics of the business (what is the
           | strategy, how does its market work, how does it make money).
           | The theory is that because of those things (and probably
           | others I'm not thinking of), the managers are better suited
           | to be representing the interests of the business, whereas the
           | engineers are just tools those managers can use to further
           | those interests.
           | 
           | That is one way of doing it, probably the most common way,
           | and it definitely seems like management visibility into work
           | is extremely important in such a setup. But another way might
           | be to align the engineers with the business in the same way
           | managers are: pay bonuses based on the performance of the
           | business, give them visibility into goals and decisions,
           | teach them about the strategy of the business and the
           | dynamics of how it makes money. That is, give the engineers
           | ownership in the same way management has ownership, and trust
           | them to make decisions that are in the interest of the
           | business.
           | 
           | To put this another way: if you trust managers to make
           | decisions about trade-offs that are in the best interest of
           | the business, why can't you trust engineers as well? Are the
           | engineers dumber or shiftier than the managers such that they
           | can't be trusted with this?
        
             | codesuki wrote:
             | The articles on this blog argue exactly the same thing.
             | https://svpg.com/the-most-important-thing/ I really enjoy
             | his articles, they taught me a lot.
        
             | musicale wrote:
             | > give the engineers ownership in the same way management
             | has ownership, and trust them to make decisions that are in
             | the interest of the business.
             | 
             | that's crazy talk ;-)
        
             | Tyrek wrote:
             | The general line of argument here is that the managers have
             | spent time and effort as part of their professional
             | development in order to understand the business, whereas
             | the engineers have dedicated their time towards a more
             | technical focus. This is reflected in how they spend their
             | days - the manager spends time in meetings, whereas the
             | engineer is spending time coding (very broad
             | generalization)
             | 
             | Assuming that neither side is doing significant amounts of
             | extracurricular work to bridge the gap, it therefore
             | follows that management understands the business better,
             | because that is explicitly the purpose of their job.
             | 
             | In a best case scenario, it makes sense to provide
             | engineers etc. with the context to understand the
             | decisions. On the flip side, business decisions are often
             | made upon a huge heap of context that is generally
             | invisible to the engineer (unless they spend an equal
             | amount of time in building up their business knowledge,
             | spending time in meetings, etc. - but at that point,
             | they're basically a manager?)
             | 
             | It's not to say that engineers _can 't_ develop the
             | background, etc. to make the decisions, but that it's not
             | exactly part of the expected job functions, and not
             | something that's explicitly looked for as part of the
             | recruitment process. In a sense, this is a bit of a
             | tautological issue.
        
           | plughs wrote:
           | There are certainly good reasons to make a team's progress
           | visible. PMs/POs ( I'm never sure of the difference ) will
           | want to know if a project can meet the release date. They
           | will want to know that the need-to-have features are being
           | worked on before the nice-to-have. I don't want to sat a team
           | should work in total isolation.
           | 
           | I can only say that IME a team is going to be a lot more
           | productive if they are able to own their development process.
           | Good infrastructure, knowledgeable engineers, healthy
           | relationships instead of competitive ones - that's what
           | creates a highly productive team and highly productive
           | engineers.
        
             | lonelappde wrote:
             | > will want to know if a project can meet the release date
             | 
             | The number one main headline takeway axiom of Agile is that
             | this question is completely banned.
             | 
             | Agile is about delivering working software continuously,
             | delivering whatever increment you get working at each
             | timepoint, adapting to observed reality as it comes, and
             | _not_ having deadlines for specific features that might
             | turn out to be impossible or harder than estimated.
        
               | satyrnein wrote:
               | That question is not banned; story points and velocity
               | measurements are mainstream agile, right?
        
               | davidwf wrote:
               | "Banned" may not be the right word, but I do agree it's
               | the wrong question. Story points and velocity
               | measurements are about giving a reasonable guess about
               | what's "likely" to be completed at any given point in
               | time in the future, with bigger error bars the further
               | out you look. Agile projects don't "complete" so much as
               | a decision is made to release at a given point, and
               | everyone is happier with agile in an environment where
               | there's an expectation of multiple, continuous releases.
        
           | dsfdsfsdfasd wrote:
           | That's a really interesting idea that I never thought about.
           | Seems to make a lot of sense.
           | 
           | As far as business deserves to know what they are paying for,
           | that is absolutely correct as well.
           | 
           | The problem is that business is not paying for story points.
           | They are paying for actual product and delivery. So when they
           | measure output by story points, you end up with a situation
           | where teams are trying to maximize story points delivery,
           | etc. as opposed to actual product delivery.
        
             | LoSboccacc wrote:
             | > business is not paying for story points. They are paying
             | for actual product and delivery.
             | 
             | but that's the whole problem, if you constrain time, cost
             | and result there's no any space left for agility.
             | 
             | the point of agile is to maximize the value of what can be
             | produced with a given team within a given project, you
             | picked time and cost and you apply agile to emerge stories
             | that are actually important to you and push back on the
             | gold plating.
             | 
             | if you have all three fixed, waterfall works just fine,
             | actually even better.
        
           | smadge wrote:
           | > Businesses are paying exorbitant salaries and providing
           | ping pong tables
           | 
           | Businesses are paying market rate salaries to employees who
           | generate them revenue. If anything engineers should be the
           | ones questioning the exorbitant compensation and perks at the
           | top of the org structure.
           | 
           | > why shouldn't they have visibility into what's being done?
           | 
           | Because they shouldn't be micromanaging. They should be
           | setting high level goals and expectations and giving teams
           | autonomy and trust. Intrusive surveillance and low level
           | metrics create perverse incentives that detract from those
           | high level goals.
        
           | droopyEyelids wrote:
           | Not related to your main point, but would you reconsider
           | calling them 'exorbitant salaries'?
           | 
           | Engineering is one of the only professions that is paid
           | commensurate to the value they provide
           | 
           | Calling our salaries 'exorbitant' leaves you without
           | superlatives left to describe executives that get paid
           | thousands of times our wage, and at least they do work
           | compared to the owners of capital who are 'paid' incredible
           | money without doing any work at all.
           | 
           | To call an engineer salary 'exorbitant' you must be comparing
           | it to the salary of people who function as modern serfs, and
           | are not paid commensurate with the value they provide, or
           | even enough to live a safe and satisfied life. Being paid
           | enough for modest freedom and security is not 'exorbitant'
           | though- no matter what you're comparing it to.
        
             | Avicebron wrote:
             | Outside of software the majority of American's function as
             | modern serfs. I'm an engineer who doesn't work in software
             | and live as a modern serf
        
           | choeger wrote:
           | > I thinks that's a completely reasonable expectation.
           | 
           | Most often it is not. The problem is that management does not
           | understand shit about software. And they usually don't care
           | to learn about it. Hence this is about as effective as me
           | asking for transparency regarding a COVID-19 vaccine. Yes,
           | the practitioners could tell me they are in a phase-II trial.
           | But to process that information fully and put it into
           | context, I'd effectively need to study medicine.
        
           | MattGaiser wrote:
           | > making progress (or it's lack) visible to management.
           | 
           | The challenge is that management is only looking through a
           | small window and everything from promotions to raises to
           | favours are dished out based on that window.
           | 
           | Anything not in view of that window immediately obviously
           | becomes useless to one's advancement in a company, so the
           | window better cover everything which matters and it usually
           | doesn't.
        
           | narag wrote:
           | _Making visible to outsiders what software development teams
           | are doing, and making progress (or it 's lack) visible to
           | management. I thinks that's a completely reasonable
           | expectation._
           | 
           | The devil is in the details and in this case literally
           | because the granularity of progress is too fine-grained to be
           | exposed away from its context. The project manager or
           | whatever you call the nearest person with power over your
           | time needs some leeway to organize, ask for some extra,
           | compensate, forgive, and reward you, without higher powers
           | micromanaging. Freedom is the premise of responsability.
           | 
           | Absolute evil happens when customer demands access to hourly
           | activity log for each developer in the (not on premises)
           | project.
        
       | alangibson wrote:
       | I'm not here to defend Agile, but one of the things people get
       | perpetually wrong is thinking about Agile as methods and tools.
       | Agile is actually a set of values and principles. You were
       | supposed to fill in your own methods and tools to support Agile
       | values and principles, but everyone basically just said 'too
       | hard; do Scrum'
        
         | Buttons840 wrote:
         | https://www.halfarsedagilemanifesto.org/
        
           | alangibson wrote:
           | > and we have mandatory processes and tools to control how
           | those individuals (we prefer the term 'resources') interact
           | 
           | This was/is literally true at a place I worked. Their
           | official enterprise Agile process includes a long list of
           | mandatory documents, one of which is a list of all sprints
           | and sprint goals for the duration of the project, that must
           | be checked into a document control system.
        
           | kolanos wrote:
           | http://programming-motherfucker.com
        
       | shaunxcode wrote:
       | Csp should replace it. Dog food and turtles all the way down. If
       | you can't model your workflow in terms of processes and typed
       | channels with buffers what business do you have implementing
       | anything more complex (conways law etc.)
       | 
       | THAT said agile was a breath of fresh air at the time and it got
       | us to question a lot of assumptions related to how we specify and
       | develop software.
        
         | temac wrote:
         | You want to replace Agile with CSP? _Interesting_. Why not
         | replacing Agile with FSMs, though? Or continuations? Or monads?
        
       | tabelle wrote:
       | why are people still talking about agile?
        
         | Glyptodon wrote:
         | Because many companies are still transitioning to the
         | realization that software is a core part of their business even
         | if their product is physical.
        
         | 0x262d wrote:
         | it's fully mainstream. my company (mid sized tech company far
         | from any coast) is adopting it for everyone right now.
        
         | werber wrote:
         | Because we're still dealing with it everyday. I can't even
         | count the number of basic trainings I've gone through and then
         | seen everything they preach go directly out the window
        
         | Frost1x wrote:
         | As many pointed out, unfortunately most businesses employing
         | 'agile' don't seem to be 'agile' at all from management side,
         | so we still have all sorts of broken practices used industry
         | wide which are absolutely idiotic.
         | 
         | I'm working with a team that the PM follows Agile like its a
         | silver bullet solution but is obviously terribly flawed.
        
       | dragonwriter wrote:
       | The weird thing is that all the criticisms of misplaced focus in
       | agile made in the article were criticisms commonly made _by_
       | early Agile evangelists (including Poppendieck!) of pre-Agile
       | approaches, and the things pointed to that are needed which make
       | Agile irrelevant are the things that Agile methods were
       | specifically advocated as superior for by those evangelists.
       | 
       | The real problem doesn't seem to be that Agile is irrelevant,
       | it's that Agile (and this is actually fairly quickly explicit in
       | the Manifesto and accompanying Principles) cannot be limited to a
       | siloed tech organization but must fully incorporate the business
       | sponsor of the project, whether that's the firms business
       | management for a software/services firm, whether it's an external
       | customer for a firm doing bespoke software development, or
       | whether it's an internal customer for an IT organization doing
       | enterprise-internal development. And despite that being clear in
       | the Manifesto and Principles, it very often is the case that
       | "Agile" is seen as something the tech team is (or worse, _does_ )
       | that stops at their boundaries, and that fundamentally doesn't
       | work.
       | 
       | There are other equally serious problems, like ritualistic
       | adoption of fixed processes being described as "Agile", which it
       | clearly is exactly what Agile is most opposed to; the use of the
       | phrase "Agile (or Scrum) ceremonies" is a clear sign that an
       | organization has been infected with this toxic mindset.
        
       | redisman wrote:
       | In my experience "Agile" whatever that means is still the best of
       | all the bad options. Is there really a better methodology? I feel
       | like it works pretty well as long as management doesn't pick and
       | choose the easy parts of it and then add their own layer of BS on
       | top, which is very common.
        
       | AzzieElbab wrote:
       | Here is the talk by Dave Thomas
       | https://en.m.wikipedia.org/wiki/Dave_Thomas_%28programmer%29...
       | 
       | https://youtu.be/a-BOSpxYJ9M
        
       | say_it_as_it_is wrote:
       | How many people here refused advice suggesting to go with one's
       | strengths and instead took a different path in life, developed
       | new capabilities, and acquired new strengths? Progress was slow
       | and difficult. Yet, you persevered. You weren't agile, were you?
        
       | kitotik wrote:
       | A lot of the bastardization and commercialization of the Agile
       | core tenets could have been mitigated by the early pioneers
       | broadcasting the dirty secret:
       | 
       | To deliver any real business value following these philosophies
       | requires an extremely mature, experienced team. Not just great
       | engineers, but also great communicators that actually care at
       | least a little bit about the mission/product/goal.
       | 
       | This simply _does not scale_ and is a complete antithesis of 99%
       | of organizations culture and hierarchical structure.
        
       | fourseventy wrote:
       | I like the development methodology laid out my David Cancel in
       | his book Hypergrowth. I like it because he has founded several
       | large successful companies and actually used this methodology
       | successfully. Unlike most of these "agile gurus" who have never
       | sold a product to a customer in their lives.
        
       | [deleted]
        
       | jayd16 wrote:
       | Did anyone actually read as far as the sub-header? "Agile" is
       | used to scapegoat a lot of issues but gender equality is a new on
       | me. Pigeonholing women into non-technical roles is a problem but
       | I don't see how dumping agile would solve it.
        
         | bdcravens wrote:
         | Agile _as it is practiced_ has created a new set of roles, like
         | "scrum master". However, if not agile, that role would probably
         | be called "project manager", another role that female engineers
         | are often pushed toward.
        
       | Someone1234 wrote:
       | Agile is the worst form of Software Development Methodoloy,
       | except for all the others.
       | 
       | Which is to say: To all the people jeering for Agile's demise,
       | please provide a superior alternative. I came from a world
       | dominated by Waterfall, and I never want to go back to that. A
       | lot of companies get Agile wrong, and it isn't a panacea, but it
       | is much closer to what developers are naturally inclined towards
       | (e.g. rapid incremental improvements) than Waterfall ever was.
       | 
       | So I challenge anyone who wants to replace Agile, please lean
       | into how developers work rather than trying to mold their work
       | onto your rigid front loaded methodology. Trying to bring in
       | ideas of other industries, like engineering or architecture, that
       | build physical goods and only have one shot at is a folly.
        
         | username90 wrote:
         | > To all the people jeering for Agile's demise, please provide
         | a superior alternative.
         | 
         | Give individuals ownership over different parts and then let
         | them self organize, that is all you need if you hire competent
         | people. I'll never work at a place which doesn't work like that
         | again.
        
           | closeparen wrote:
           | To be fair, there are a _lot_ of engineers on the market with
           | a small-but-positive value under a structured process who
           | would be totally useless in an environment like this. I can
           | see why it might be rational to managers.
        
             | drapred7 wrote:
             | The problem is that software engineers are paided poorly
             | compared to bankers, executives, and a myriad of other
             | occupations relative to how it used to be 30 years ago.
             | Even doctors aren't paid like they used to be. So way too
             | many smart people go into finance and real estate, which
             | are jobs that really anybody could do, except that our
             | corrupt system makes it worthwhile to pay the smartest
             | people to come up with new ways to scam the public and the
             | government. See: Fed policy, CDOs, sub-prime loans, QE...
        
         | [deleted]
        
         | jimbob45 wrote:
         | The problem with Agile is that vanilla Agile almost certainly
         | doesn't fulfill your company's requirements. However, if you
         | put some serious thinking into tuning it for what you need, it
         | will be serviceable.
         | 
         | Agile would work much better if every implementation stated
         | upfront, "Does not work right out of the box".
        
         | downerending wrote:
         | There are plenty of examples. The Linux kernel development
         | process comes to mind.
         | 
         | I suspect that most knowledgeable developers rolled their eyes
         | when Agile was "invented". It's a mish mash of a lot of things
         | that were already obvious at the time and some weird kool-aid
         | like pair programming. And just one more in a long line of
         | consultant enrichment schemes.
        
         | sourcaustic wrote:
         | Please do not aim to _replace_ Agile, you 'll just be creating
         | new problems. Go back to the basics of the Agile Manifesto,
         | understand where your organization fits in the problems that it
         | aims to fix, then overview the different solutions proposed by
         | various methodologies, pick and choose the ones that address
         | the biggest problems that you're facing and adapt them for your
         | own purpose. Start small, as each solution may introduce some
         | processes and distract from the actual mission. Augment only
         | when necessary. You're Agile.
         | 
         | You don't need to buy entirely into a single methodology. When
         | people say Agile in software today, they really mean the Jira-
         | flavored Scrum. Some now claim that they've abandoned Scrum and
         | you hear more about Kanban. Sometimes they really are
         | switching, other time they're really just doing Scrum with a
         | Kanban board. But again, they're often falling into the same
         | traps of forcing solutions, rituals, and processes they might
         | not really need into their flow.
         | 
         | You want to be Agile? Start small. A simple checklist is a good
         | way to start.
        
         | drngdds wrote:
         | Yeah. I maintain that most complaints about Agile are actually
         | just complaints about crummy managers. It's really not that bad
         | (in my experience) when the people you're reporting to have
         | reasonable expectations and treat estimates as estimates.
        
           | seph-reed wrote:
           | For the most part. Nobody who wants to be a manager should,
           | and everyone who could would rather not.
           | 
           | The big drawback to good managers is that they stand up for
           | their teams and don't kiss boot the way bad ones might.
        
         | quicklime wrote:
         | Agile is the worst form of software development methodology,
         | second only to waterfall. It's still pretty shitty, though.
         | 
         | One of the reasons Agile (with a big A) is so successful is
         | that its peddlers have convinced everyone that there are only
         | two options: Agile and waterfall. When you're up against a
         | strawman, it's easy to win. But it's absolutely a false
         | dichotomy.
         | 
         | There's a quote in the article that I like:
         | 
         | > Find me an actual tech company that talks much about Agile,
         | and I will be astounded.
         | 
         | In my experience, people at tech companies (at least the
         | FAANGs) rarely talk about Agile, although they do talk about
         | things like continuous integration/testing/deployment. They do
         | _not_ obsess over methodologies for how to move post-it notes
         | around a whiteboard (Scrum vs Kanban) or agonize over how to
         | word a user story narrative, or other parts of Agile Theatre.
         | 
         | People at some non-tech companies, especially those supposedly
         | going through a "digital transformation", seem to have fully
         | bought in to the crap that Certified Agile consultants are
         | selling though.
         | 
         | So a superior alternative to both Agile and waterfall is what's
         | in use at a lot of the big tech companies. For example, the
         | engineering culture at Google, which relies on design docs and
         | a very good set of developer tools and infrastructure. It's not
         | perfect, but it's far, far superior to Agile.
         | 
         | And before anyone makes the argument that those non-tech
         | companies are not doing "real Agile", but Google is, let's be
         | linguistic descriptivists and accept that Googlers don't call
         | their methodology "Agile", whereas the Scrum consultants at big
         | corporates do.
        
         | dionian wrote:
         | Agile is supposed to be the rejection of methodologies and
         | embracing of people over processes. That's the sheer irony in
         | all this.
         | 
         | "Individuals and interactions over processes and tools"
        
         | ebiester wrote:
         | I think you're debating a strawman there. The argument is not
         | that we need to return to other pre-agile SDLC methodologies
         | but rather take what we've learned and go further. From the
         | article:
         | 
         | > Now, continuous delivery is what's expected, and the industry
         | is ready for the next thing. But that next thing shouldn't be
         | another methodology, according to Mary.
         | 
         | > There is no methodology in my field of software engineering
         | that can conceivably last more than five to eight years," she
         | said. "Everything that is 10 years old is obsolete. Everything
         | that is 20 years old is archaic."
         | 
         | > Furthermore, she said, methodology requires codification.
         | Beginning with the Capability Maturity Model (CMM) in the '90s,
         | software development methodology meant developers had to show
         | they had standards and that they followed them, rather than
         | demonstrating that their standards were constantly in flux
         | depending on consumer needs. That's the definition of quality
         | standards lean manufacturing practitioners in Japan originally
         | espoused, Mary said, and they're not compatible with
         | methodology. Instead, they're all about learning.
         | 
         | > To that end, Mary is excited about all the ways artificial
         | intelligence will allow software engineers to learn better and
         | faster. Automated testing, continuous deployment and cross-
         | functional collaboration are now table stakes, Mary and Tom
         | agreed. Cutting edge companies will discover the next great
         | approach through an engineering mindset and a willingness to
         | learn.
         | 
         | ___
         | 
         | Consider that Mary and Tom Poppendieck were responsible for
         | many of the Lean inclusions of the agile movement, which
         | (largely) came from watching plant manufacturing at Toyota.
         | Similarly, much of the DevOps movement was tied to this as
         | well. If you want to talk about what is next, it is likely
         | taking a first principles look at what we're doing today,
         | questioning best practices again, and saying, "if we were going
         | to make a manifesto in 2020, what would it look like?"
        
           | hinkley wrote:
           | > "Everything that is 10 years old is obsolete. Everything
           | that is 20 years old is archaic."
           | 
           | Which is not entirely true since some of the best parts of
           | Agile are XP practices that almost everybody does by default
           | now...
           | 
           | Someone once said that the only successful Scrum projects are
           | also doing half of XP (as in, things Scrum doesn't prescribe
           | but are essential anyway). I am still looking for a
           | counterexample.
        
           | Someone1234 wrote:
           | You claim I'm "debating a strawman" but then quote the
           | article that literally says they have no alternative in mind
           | (my chief critique) and point towards artificial intelligence
           | to solve the issue _somehow_.
           | 
           | The only "strawman" here seems to be taking my point about
           | pre-Agile methodologies out of context, and using it to
           | dismiss the entire idea that this article is
           | unconstructive/has no actionable solutions.
        
             | ulisesrmzroche wrote:
             | You don't need to provide a viable alternative when you
             | criticize something, this is a false dilemma.
        
               | Someone1234 wrote:
               | Nobody you replied to said they shouldn't be _allowed_ to
               | criticize Agile.
               | 
               | The criticism in this comment thread was that their
               | advice wasn't actionable, not that actionability was a
               | prerequisite in order to criticize Agile at all. There
               | was no false dilemma here because there was no choices
               | provided (false or otherwise), merely a weakness in an
               | argument raised.
        
             | ebiester wrote:
             | The advice they are giving is to stop trusting methods,
             | take the best practices that make sense, and trust your
             | engineers to build a bespoke process from those building
             | blocks.
             | 
             | > "I don't care if it's Lean or Agile, there's no silver
             | bullet where if you just follow this formula that somebody
             | else followed, you're going to be great," she said. "So
             | today, my favorite word is 'engineering.' Just let
             | engineers be engineers."
             | 
             | Maybe we need to call it the Lego process. SCRUM is Duplo.
             | Waterfall is worse Duplo. Start there if you need, but get
             | to Lego instead. Maybe Duplo is enough for you.
        
         | Groxx wrote:
         | Agile's pretty much only defined by being "not waterfall"
         | (which is defined as "not agile, and worse") and "if it doesn't
         | work, you did it wrong", so that's sort of a tautological
         | statement.
        
         | CraigJPerry wrote:
         | Yeah people have short memories of the pre-agile role
         | demarcation and wasted handover time between them.
         | 
         | It was utterly frustrating to be powerless to improve
         | specification quality and find out you built exactly what was
         | asked but you were asked for the wrong thing.
         | 
         | The silos were horrible. Devs were often as bad as BAs, dev's
         | just were just crapping on the testers instead. Spare a thought
         | for the production ops person at the very end of the chain.
         | Here comes 3 months of developer work in one weekend and no it
         | doesnt work but we're still going live because the entire tech
         | org is invested in this release. Now you have smaller squads,
         | you can postpone a release without it looking bad on the top
         | person and thus affecting your career prospects.
         | 
         | In agile models you have the power to fix crap processes that
         | don't work. You can call out any BS on the retrospective and
         | make it super visible when things are being swept under the
         | rug.
        
         | thomascgalvin wrote:
         | > To all the people jeering for Agile's demise, please provide
         | a superior alternative.
         | 
         | The goal of Agile is to let smart people work incrementally
         | towards a somewhat nebulous goal. The ceremony that's arisen
         | around that tends to be put in place by people who feel the
         | need to manage, but don't know how to help their developers
         | achieve that goal.
         | 
         | The alternative, as far as I've seen, is to hire smart, curious
         | people, let them work closely with the end user, and pay them a
         | lot of money. In this situation, the engineers will typically
         | self-organize effectively.
        
           | closeparen wrote:
           | My org was like that when it was 20 people on one floor doing
           | pretty much their own thing in groups of 2-4.
           | 
           | Now it's 100 people across two countries, expected to
           | collaborate closely with sibling orgs. Management philosophy
           | has shifted to "we will ask a few handpicked experts to write
           | down the best way to do a thing, and then everyone else is a
           | machine for executing that procedure."
           | 
           | If software engineering worked like that, we would have
           | automated it.
        
       | mywittyname wrote:
       | I've been through three full-fledged "agile transformations" in
       | my career. I hate agile so much. I hate it because it encourages
       | dogmatic behavior instead of rational behavior.
       | 
       | I think it has survived so long because it provides its
       | practitioners with two ace excuses: when things fail, they say,
       | "what we did wasn't really agile," and when somebody proposes and
       | improvement they don't like, it's always, "that sounds like
       | waterfall." A team can't recover from their agile transformation
       | until both of those phrases disappear from the team lexicon.
       | 
       | > "Way too much of Agile has been not about technology, but about
       | people and about managing things and about getting stuff done --
       | not necessarily getting the right stuff done, but getting stuff
       | done -- rather than what engineering is about,"
       | 
       | I'm not sure agile was ever designed to fix this. The whole
       | process is really handy-wavy about the actual engineering: "we'll
       | just make this a spike." The process also demonizes documentation
       | and design work, which is antithetical to most engineering.
       | 
       | That being said, I love iterative development, and I like the
       | concept of stories as descriptions of functionality. But I do
       | think agile, as taught by most consultants, is really designed
       | for consultants who build CRUD web-based applications. Sprints
       | are timeboxed so consultants can charge by the spring, and
       | stories lack implementation details because companies hiring
       | consultants don't want or need to know how their sausage is made.
       | The further away your product is from that area, the less
       | effective agile is; some companies really need to design their
       | sausage well, up front, because they are going to be eating it
       | for years.
       | 
       | A process that's built up over years has become the way it is
       | typically for good reason. And in my experience, teams forced to
       | transition to agile will end up shoehorning their existing
       | process into "agile" and calling it done, so most executives
       | don't really see how their "transformation" failed.
        
       | uDontKnowMe wrote:
       | Tangentially related, has anyone tried to implement the ideas
       | described in Juval Lowy's new book, "Righting Software"
       | (https://www.amazon.com/Righting-Software-Juval-L%C3%B6wy-
       | ebo...)? His methodology of project management seems much more
       | systematic than week-by-week sprint planning.
        
       | zwieback wrote:
       | I thought it was dead already. The people that pushed agile where
       | I worked already moved on the next hot thing twice. Now
       | programmers may have a chance to go back to the roots of agile
       | and do it right, without micromanagement from evangelists.
        
       | csours wrote:
       | If you consider that science advances, what did Agile improve on,
       | and where has Agile been been improved upon?
        
       | brundolf wrote:
       | Agile is one of those words that's come to mean nothing at all.
       | It can be anything from "iterate fast and do weekly stand-ups" to
       | "spend all of your time allocating point values to planned sprint
       | tasks so that management feels like they're in total control".
       | It's been co-opted by the very bureaucracy it was designed to
       | reign in.
        
       | projektfu wrote:
       | I agree with the title but find the reasoning hard to follow. It
       | seems like the author keeps changing playing fields and tries to
       | stitch a single narrative.
        
       | 0x262d wrote:
       | Agile/software engineering practices broadly suffer a lot from
       | the fact that not only is selling software a business model,
       | selling Agile is also a business model, and when you buy Agile
       | consulting it's impossible to disentangle whether it's being sold
       | to you because it works or because it makes that person money.
       | They don't even know because it's their job and they convinced
       | themselves of its usefulness.
       | 
       | It can still be evaluated on the merits but IMO this greatly
       | pollutes the speed at which software devs as a broadly conceived
       | community can come to consensus understanding of this.
       | 
       | Also I think the comparison to lean manufacturing has always been
       | very shallow. I get the metaphor, I just don't think that human
       | resources in engineering can be optimized like manufacturing
       | processes. This quote is the best part of the article:
       | 
       | > "You'd never hear anyone say, 'We help mechanical engineers be
       | agile. That would be silly. And I mean that in the worst possible
       | sense of the word".
       | 
       | As for the rest of it, I'm not dying to hear what the person who
       | invented Agile thinks we should do next lol.
        
         | InternetOfStuff wrote:
         | > This quote is the best part of the article:
         | 
         | > > "You'd never hear anyone say, 'We help mechanical engineers
         | be agile. That would be silly. And I mean that in the worst
         | possible sense of the word".
         | 
         | This quote is silly.
         | 
         | To me, agile is just good engineering practice, applied to
         | software. Of course mechanical engineers apply its principles,
         | and have for decades before the term Agile was coined.
         | 
         | And as such, this practice is far older than software.
         | 
         | The Apollo space programme is my favourite example: the
         | ultimate goal remained fixed (man/moon/before end of decade),
         | but all steps of the way were discovered and redefined over the
         | programme's course.
         | 
         | Mission objectives were changed depending on what was learned,
         | often even in flight.
         | 
         | This was a very nice and agile (and sensible) approach,
         | regardless of what it was called.
        
         | rch wrote:
         | What is currently being sold as 'agile' is also crafted to
         | appeal to the type of customers who purchase business
         | consulting services.
        
         | raverbashing wrote:
         | Yes, selling Agile is a business model
         | 
         | Which bothers me much, much less than selling things like
         | CMMI/PSP certifications or EUP/RUP which are done purely for
         | paper pushing and selling the paper value.
         | 
         | Agile is an improvement on waterfall and you don't need to be
         | certified to do it.
        
         | monksy wrote:
         | "You're doing it wrong"
         | 
         | First words of an agile consultant.
        
           | ben509 wrote:
           | "S/he was doing it wrong."
           | 
           | First words of the next agile consultant.
        
             | james_s_tayler wrote:
             | "You're doing it wrong" is the meta of Agile.
        
             | OrangeMango wrote:
             | It's a good thing there is a limit to nested replies,
             | because this could go on for a really long time.
        
               | AnimalMuppet wrote:
               | Typically, until the company runs out of money...
        
               | bregma wrote:
               | ... or until all the original team members have left and
               | now work in places where methodology is not the primary
               | job.
        
             | hvis wrote:
             | Agile consultants are not the only people who do that.
             | 
             | https://i.imgur.com/ecsh9yp.png
        
             | nogabebop23 wrote:
             | "That's not agile. TO be agile it must include practices
             | x,y,z..."
             | 
             | First words of an agile zealot responding to any complaints
             | or negative comments about agile.
        
         | wpietri wrote:
         | > selling Agile is also a business model
         | 
         | Absolutely. And, having done some agile consulting long ago,
         | I'd say it's more pernicious than that.
         | 
         | The people who truly want to make deep change in pursuit of
         | deep improvement are a small segment of the market. Worse, they
         | don't need a lot of help. In the aughts, I had a few clients
         | who really _got it_ after 3 months of focused work, and then
         | they were off and running.
         | 
         | But a large company that only wants to talk about change and
         | maybe make some 5% improvements if they aren't too hard? That
         | can be milked forever. Well, I can't, because I care about
         | results. But consultants who either don't care or don't notice?
         | They're golden.
         | 
         | And I think this failure of the Agile movement has been obvious
         | for a decade. I gave up on Agile conferences circa 2009, and
         | wrote a long piece about this in 2011:
         | http://agilefocus.com/2011/02/21/agiles-second-chasm-and-how...
        
           | oceanghost wrote:
           | It's also a way to get promoted.
           | 
           | I've seen several director types get promotions promising to
           | get faster and more reliable work out of existing engineers
           | by implementing this new religion... Agile.
           | 
           | The results were always predictable. Layering more meetings
           | and stress on people who already have too much work to do,
           | doesn't help things. But, you're still vice president.
        
         | drewcoo wrote:
         | You lost me at "software is a business model."
        
           | allover wrote:
           | If you're genuinely confused, I assume they missed out the
           | word "selling" before "software".
        
             | 0x262d wrote:
             | This is correct and I edited the post to avoid this sort of
             | criticism.
        
         | thaeli wrote:
         | > "You'd never hear anyone say, 'We help mechanical engineers
         | be agile."
         | 
         | I have literally heard this pitch.
        
           | ashtonkem wrote:
           | The chance of something being pitched is correlated more
           | strongly with it making money than with it actually being a
           | sane idea.
        
             | Florin_Andrei wrote:
             | > _The chance of something being pitched is correlated more
             | strongly with it making money than with it actually being a
             | sane idea._
             | 
             | More generally, it's correlated to it bringing some real or
             | perceived advantage to the person doing the talk.
             | 
             | I mean, have you been watching the news lately?
        
           | meheleventyone wrote:
           | Yup, I've an Aunt who works for an environment agency that
           | now does all her work using Agile down to Sprints etc. which
           | is mildly confusing.
        
             | mindcrime wrote:
             | There really is no methodology called "Agile". There are
             | things like Scrum, SAFE, AUP, XP, etc. Some of those may or
             | may not mandate things like "sprints", but the essence of
             | agile (the Agile Manifesto) doesn't even mention the term
             | "sprint".
             | 
             | The closest it gets to that is where it say:
             | 
             |  _We follow these principles:_
             | 
             | <snip>
             | 
             |  _Deliver working software frequently, from a couple of
             | weeks to a couple of months, with a preference to the
             | shorter timescale._
             | 
             | <snip>
        
               | james_s_tayler wrote:
               | The funny thing about the agile manifesto is that it
               | doesn't actually say anything remotely related to
               | process.
               | 
               | It basically states a set of attributes your process
               | should exhibit.
               | 
               | Agile as I have experienced it in practice almost never
               | displays those attributes.
               | 
               | The whole thing makes very little sense. I mean read it.
               | 
               | >"We are uncovering better ways of developing software by
               | doing it and helping others do it. Through this work we
               | have come to value:
               | 
               | Individuals and interactions over processes and tools
               | 
               | Working software over comprehensive documentation
               | 
               | Customer collaboration over contract negotiation
               | 
               | Responding to change over following a plan
               | 
               | That is, while there is value in the items on the right,
               | we value the items on the left more."
               | 
               | How the hell do you get from that to where we are today?
               | 
               | What it ought to say is:
               | 
               | "We value short feedback loops that minimize risk and
               | maximize learning.
               | 
               | We value flexibility.
               | 
               | We welcome change.
               | 
               | We don't know what we are doing, only what we intend to
               | do. The outcome is a guess. Our guesses could always be
               | better. We strive to make them so."
        
               | meheleventyone wrote:
               | Oh for sure, but that doesn't mean she isn't doing
               | something she's been told is Agile and involves Sprints.
        
               | mindcrime wrote:
               | Yeah. :-( It bugs me to no end when companies do that,
               | but what can ya do?
        
           | 0x262d wrote:
           | It wasn't by a Boeing exec, was it lol?
           | 
           | https://www.bloomberg.com/news/features/2019-05-09/former-
           | bo...
        
         | vpeters25 wrote:
         | > Also I think the comparison to lean manufacturing has always
         | been very shallow. I get the metaphor, I just don't think that
         | human resources in engineering can be optimized like
         | manufacturing processes.
         | 
         | Agile and Lean are empirical process controls, they are based
         | on the same concepts. Ken Schwaber explains all this on the
         | first chapter of his book "Agile Software Development with
         | SCRUM":
         | 
         | Defined process control: same inputs always result in same
         | output (manufacturing widgets on a production line).
         | 
         | Empirical process control: same inputs not always result in
         | same output.
         | 
         | Schwaber conceived SCRUM (and was among the founders of Agile)
         | after realizing software development required an empirical
         | process control: give 2 dev teams same specs, 2 different apps
         | will come out (they might do the same thing, but in different
         | ways)
        
         | the_duke wrote:
         | > I'm not dying to hear what the person who invented Agile
         | thinks we should do next
         | 
         | Agile has plenty of good ideas.
         | 
         | The problem is the almost religious following and, as you
         | mention, the whole industry that has sprung up around it.
         | 
         | Even the initiators said that it was supposed to be a rough
         | framework, to be adapted to your individual circumstances and
         | teams. It was also a (much needed) counterpoint to the then
         | prevalent waterfall model.
         | 
         | Now we have consultants, people strictly following something
         | they read in a book or learned in a course, adhering to strict
         | structure of meetings/processes, and even a big association
         | with a single software product, Jira. ("You are doing it
         | wrong!")
         | 
         | When you step back, a lot of the ideas make sense, and many
         | teams will even implement similar workflows without having ever
         | heard about "Agile".
         | 
         | Common sense has to prevail though.
        
           | AnimalMuppet wrote:
           | > ... it was supposed to be a rough framework, to be adapted
           | to your individual circumstances and teams.
           | 
           | > Now we have consultants, people strictly following
           | something they read in a book or learned in a course,
           | adhering to strict structure of meetings/processes, and even
           | a big association with a single software product, Jira. ("You
           | are doing it wrong!")
           | 
           | Yeah. Part of agile is that your process is an adjustible
           | parameter. If you're doing it with a rigid process - _any_
           | rigid process - then you are not actually doing agile.
        
           | znfi wrote:
           | I remember someone giving a lecture on software engineering
           | methodologies who gave a pretty good summary by saying that
           | "The methods are there to help your brain, not to replace
           | your brain."
        
           | rapind wrote:
           | And yet I've heard the opposite argument that "It didn't work
           | because you weren't strict when adhering to it."
        
           | cs02rm0 wrote:
           | _It was also a (much needed) counterpoint to the then
           | prevalent waterfall model._
           | 
           | It still is and it's barely in the fight still in some
           | corners of the public sector.
           | 
           | If Agile dies (and SAFe might succeed there) then there would
           | be nothing left except Waterfall and people others would call
           | cowboys.
        
             | gridlockd wrote:
             | > If Agile dies (and SAFe might succeed there) then there
             | would be nothing left except Waterfall and people others
             | would call cowboys.
             | 
             | Saddle my horse.
        
               | RealityVoid wrote:
               | Haha, this was hilarious to read, mainly because, on some
               | occasions, I've been a cowboy, at least in the context of
               | this post. I like to think it worked pretty well, since,
               | for what we were trying to do, the processes were
               | fighting against us, so I just... did what I considered
               | right technically, regardless of tickets and sprints and
               | who's team should do what.
               | 
               | Whether it was right, I'm not sure, but people have been
               | happy with my work, so that allowed me a bit of leeway.
        
           | nradov wrote:
           | When you have a large program team with mixed experience
           | levels who don't fully understand fundamental principles,
           | sometimes the only way to keep your sanity is to force
           | everyone to strictly follow a defined agile methodology (LeSS
           | or SAFe or whatever). That isn't optimal, but if you have to
           | deliver working software right now you can't wait around to
           | figure out an optimal process for your unique circumstances.
           | Pick something good enough and move forward, then improve as
           | you go
        
             | Jtsummers wrote:
             | Agile doesn't ask you to figure out the "optimal process",
             | it asks you to learn. One of the key things I've seen
             | missed in almost every attempt at Agile/DevOps/whatever is
             | the retrospective or the learning component.
             | 
             | The team/organization has to become a learning
             | organization. That means a number of things, but the
             | critical one here is learning from past failures and
             | successes and incorporating that feedback into their model
             | (ideally continuously, but in Scrums it'd be the end-of-
             | sprint retrospective). You start down a path, and you find
             | it's difficult. You don't press on just because it's the
             | one you selected, that's the way of idiots. You examine the
             | hardships you're facing, and you address them.
        
               | wpietri wrote:
               | Absolutely. To my mind, the one vital agile practice is
               | the weekly retrospective where the team looks at how
               | things went, thinks a bit, and decides to try something
               | in following weeks. Everything else is just tools people
               | can try applying to solve the problem of the week.
        
           | bregma wrote:
           | > The problem is the almost religious following
           | 
           | Yes. I have found doing agile "properly" to be too rigid.
           | What we need is something more flexible than agile.
        
       | james-mcelwain wrote:
       | I don't know if something is wrong with me, but I simply cannot
       | "decompose" a single feature into 500 different sub-task Jiras.
       | 
       | I understand why it would be super cool if software worked like
       | that, but I have to iterate on features holistically and
       | sometimes speculatively.
       | 
       | At least for me, software development has never been able to be
       | so cleanly broken down into "first, implement the button" type
       | tasks.
       | 
       | But maybe I'm just dumb.
        
         | mmcnl wrote:
         | That's not agile, that's waterfall. With my team, I usually
         | have just 2 or 3 "stories" that are taken up during a sprint.
         | The rest is up to the development team. Works quite well. No
         | one's asking to create dozens of tasks. A rough outline of what
         | we're trying achieve combined with a high-level overview of
         | what we think would need to be done is usually enough to get
         | started in a sprint. If we fail, we fail, no one gets mad.
         | That's agile if you ask me.
        
         | stickfigure wrote:
         | It sounds like you're trying to decompose software into
         | developer tasks, which is not what (my interpretation of) agile
         | is about.
         | 
         | Forget the developer for a moment and take the user
         | perspective. What's the first thing the user wants to do? Log
         | in? Ok, that's a story. What's the next thing the user wants to
         | do? See a list of widget prices? Ok, that's a story. What's the
         | next thing the user wants to do? Change a price? Story.
         | 
         | If you can't sit down and think of a dozen narratives like
         | this, then the fundamental problem that you don't really
         | understand how people are supposed to use your software or what
         | your software is supposed to do.
        
           | loopz wrote:
           | Actually, those are stories developers tell themselves, not
           | users!
        
           | CyberDildonics wrote:
           | Calling everything a 'story' is just another in a long line
           | of trends that pretend making up a new name for something is
           | progress.
           | 
           | (Also a user doesn't actually want to log in, they want to do
           | something and you are making them log in)
        
         | ben509 wrote:
         | To some extend, you could if you worked on the task and, as you
         | worked, said, "what am I doing now and what do I need to do
         | next?" and then plugged that into something.
         | 
         | It wouldn't be a complete decomposition, of course, a person
         | watching would see your thinking unfold. I think speculative
         | decomposition would be very interesting, especially in
         | retrospective if we could see the rabbit holes we went down.
         | 
         | Decomposing is easy since we naturally have to do that as we
         | work. Heck, those 500 tasks are probably in your shell, browser
         | and commit histories, mixed in with a bunch of other junk.
         | 
         | The problem is tools like Jira make this heavy-weight, doing it
         | up front makes it nigh impossible, and having others review all
         | this stuff and it becoming promises blows up the LOE
         | significantly. And, I don't think I'd want to be under that
         | much of a microscope as I work.
         | 
         | But if it were very lightweight, where I'm just posting my
         | thoughts and can see them as a quick dependency diagram, and
         | maybe attach notes, commits and URLs to them, and other people
         | can see them, that'd be pretty helpful.
        
           | Jtsummers wrote:
           | > But if it were very lightweight, where I'm just posting my
           | thoughts and can see them as a quick dependency diagram, and
           | maybe attach notes, commits and URLs to them, and other
           | people can see them, that'd be pretty helpful.
           | 
           | That's precisely the objective of "user stories" and other
           | things. You write a high level version, put it in a backlog
           | with priorities. When you get to it, you realize it's bigger
           | than anticipated ("Oh, I can't just do X, I have to do A, B,
           | and C."). So you turn X into three things, one of which you
           | work on now, and the others in the backlog. Repeat until
           | done.
           | 
           | I don't think Jira is necessarily too heavy-weight, it's the
           | way everyone seems to use it. They want to assign the tasks
           | now, not treat them as backlog items or things that can be
           | modified in the future. Which pushes them back towards big-
           | design-up-front and entirely defeats the objective, you're
           | back to low throughput, high latency development.
        
         | wpietri wrote:
         | Yeah, I think trying to perfectly describe the work in advance
         | is Waterfall thinking. Most of what gets sold as "Agile" these
         | days is Waterfall dressed up in Agile terms.
         | 
         | But as an example of early Agile intent, here is how we worked
         | in 2004: http://williampietri.com/writing/2004/teamroom/
         | 
         | You'll note that we never did detailed planning more than a
         | week in advance. We could have, but it would have been a waste,
         | because it would have been speculation on speculation. Instead
         | we'd agree on something small to build, get it working, and
         | then see what we thought.
        
         | HeyLaughingBoy wrote:
         | It can usually be done. The problem is that people assume that
         | now that you have that list of subtasks, you can iterate
         | through them one at a time until you've built the feature.
         | That's the major disconnect.
         | 
         | What I do with my guys is I make them decompose the feature,
         | but with the understanding that they'll probably be jumping
         | from one subtask to the other, back and forth, as they
         | understand what it is they'll be building. AND they'll probably
         | come across new subtasks as they work through the feature.
         | 
         | It makes Jira look crappy, but it Reflects Reality (tm) which
         | to me is far more important than keeping Jira clean.
        
           | Ididntdothis wrote:
           | That's how it works. Touch something here, touch something
           | there, learn from it and slowly build up the whole thing. I
           | think Scrum and Kanban may work if you have a somewhat mature
           | system where you add incremental features but if you do
           | something relatively new and big the backlog can not reflect
           | reality. Or it forces a workflow that doesn't make sense. I
           | have seen it multiple times where people refused to make
           | changes to something because their story was done already.
           | Never mind that the design turned out to be unsuitable.
        
             | mark-r wrote:
             | I saw this happen before Agile was even a thing. The
             | possibility of a bug in the spec was never a consideration.
             | You had to hope your assumptions going in were correct, or
             | your users were screwed.
        
         | virgil_disgr4ce wrote:
         | > but I have to iterate on features holistically and sometimes
         | speculatively.
         | 
         | YES. THANK YOU! I've been trying to tell people this for ages.
         | Maybe other people are somehow capable of perfectly predicting
         | every conceivable edge-case and consequence without even
         | starting to work on something, but I can't. I have to start
         | building something in order to see it clearly. And this ENRAGES
         | certain kinds of managers, I have found.
        
           | anon9001 wrote:
           | Managers just want you to deliver on a predictable schedule.
           | 
           | Here's how you can solve your problem: Make as many tickets
           | as you can think of, it doesn't really matter if they contain
           | the essence of the problem or not, it just matters that there
           | are many tickets associated with the task. Once you have your
           | tickets, estimate them with as much padding as possible. If
           | the manager complains that you're padding a ticket too much,
           | make two tickets and split the estimate.
           | 
           | Once you have a big pile of tickets and estimates, you've
           | bought yourself enough time to do the work. Go do the work,
           | then mark all the tickets as complete. You'll figure out the
           | edge cases as you go, as long as you've made enough tickets
           | and time to do the job at a reasonable pace.
           | 
           | If you have extra time left over, get started on the next
           | thing, improve your tooling, or try to help someone else with
           | their tasks. If you don't have extra time left over, make
           | more tickets next time.
        
             | james-mcelwain wrote:
             | This is also what I do, but it seems so antagonistic and
             | deceptive. I want my relationship with my PM to be
             | productive and collaborative.
        
             | gilbetron wrote:
             | Managers want a fiction to present to their superiors - the
             | most happy my managers are is when what you describe
             | happens. I like your approach :) I might have to be more
             | explicit in creating a fiction. The only issue is if/when
             | you actually run into things that significantly delay
             | things right towards the end.
        
             | alistairSH wrote:
             | Ack, please don't. As a manager, I'm pretty sure I'd see
             | this as the bullshit it is and call you on it. We're not
             | all morons.
        
               | anon9001 wrote:
               | Where exactly is the problem with my strategy? I'm also a
               | manager of a small team. My main goals are to make sure
               | everyone is not idle, not burned out, and not missing
               | deadlines.
               | 
               | My boss's goal is to try and get everyone to work every
               | waking hour so we can deliver faster. My job is primarily
               | to keep the peace between the executives and the workers.
               | When I fail the workers, it looks like unpaid overtime.
               | When I fail the executives, it looks like undelivered
               | features.
               | 
               | I think the actual purpose of agile, from a developer's
               | perspective, is to create more time to deliver quality
               | engineering work product. From an executive's
               | perspective, agile exists to squeeze developers into
               | completing tickets faster. As a manager, it's my job to
               | keep both parties as satisfied as possible. If engineers
               | have enough time to build and executives get enough
               | deliverables, then the company succeeds.
               | 
               | What's your strategy?
        
               | alistairSH wrote:
               | I read your comment as "create as many tickets as
               | necessary to throw off management's understanding of the
               | effort and complexity of the problem." Creating more
               | tasks than necessary sounds like a waste of everybody's
               | time.
               | 
               | As I noted in a parallel comment, on my team, developers
               | are never creating tasks on their own or in a vacuum.
               | It's done as a team effort during planning meetings.
               | 
               | Perhaps I should add that my boss (senior director) has
               | never asked me about my board, velocity, or anything like
               | that. Discussion is higher level - "is project X on
               | schedule?" or "are you going to miss anything on your
               | roadmap?" not "why is task X or story Y not done yet?" If
               | your director is asking that, he has too much time on his
               | hands.
        
               | watwut wrote:
               | Through, project managers lie about the being on roadmap.
               | The answer to higher management is always "we are on
               | time" to look good.
               | 
               | Asking specifics from higher ups is just smart.
        
               | alistairSH wrote:
               | Perhaps project managers who aren't good at their jobs.
               | 
               | I've reported to two different directors since moving
               | into management. Both were very clear that they'd rather
               | hear about problems early. And both have been nothing but
               | reasonable when I've reported problems. Of course, the
               | entire team needs to be reasonable for this to work, from
               | the product managers to project managers to individual
               | contributors.
               | 
               | And as a manager, nothing annoys me more than an employee
               | who tells me everything is fine then misses a
               | deliverable. Tell me you're having problems so we can
               | find a solution. Please. That's why I'm paid what I'm
               | paid.
        
             | [deleted]
        
           | [deleted]
        
         | gdilla wrote:
         | What I find helpful as a product manager, I discuss each
         | feature with engineers - and we collaboratively break it down
         | into a bare-bones "MVP" version, but consider nice to haves as
         | future stuff or TBD based on what we learn. That helps push
         | scope down and manage holistic iteration. Every feature should
         | have an MVP version of it. At least asking the question can
         | help break down that first user story.
        
           | texasbigdata wrote:
           | How did you learn this?
        
             | burner831234 wrote:
             | I learned it through the job. I think thats the quiet
             | secret. Engineering is best learned through a form of
             | apprenticeship but so is product.
        
               | loopz wrote:
               | Too bad corps optimize away apprenticeship, and then
               | wonder why their processes delivers less and less...
        
         | danielrhodes wrote:
         | You're right that there is a limit to the usefulness of
         | breaking down sub-tasks. It's up to a team how granular they
         | get.
         | 
         | Here is why it is important:
         | 
         | a) Risk management - if you break a feature down into sub-tasks
         | at any granularity, you are creating an agreement (or at least
         | a conversation) among your peers that this is how something
         | will be implemented, and digging in beforehand to uncover areas
         | which might impede shipping the feature sooner.
         | 
         | b) You're going to have to break down the feature at some
         | point. Being able to think through this ahead of time can be
         | challenging, but often times is the meat of the work you do.
         | You have to get into the hang of it -- think top-down or
         | bottom-up ways of approaching it.
         | 
         | But what if you don't have enough information or understanding
         | yet to do that? Agile is not great for these tasks where you
         | need to take some time learning or experimenting.
         | 
         | I would offer you a couple extra tools here:
         | 
         | - A "spike" ticket -- Agile is all about deliverables and
         | commitments, but sometimes that doesn't work. So create a spike
         | ticket, and define what it is you want to investigate. If you
         | deliver something, great! If not, no worries. The important
         | part is that in the future you've done work that enabled you to
         | learn how to estimate or break down that task in the future.
         | 
         | - A time-boxed ticket -- similar to the spike, but you just
         | make sure you don't spend more than an allotted time on a task.
        
         | Swizec wrote:
         | Software is like gardening
         | 
         | https://blog.codinghorror.com/tending-your-software-garden/
         | 
         | The reality is that your ability to break things down depends
         | on experience. I've built so many landing pages, for example,
         | that I can tell you an exact breakdown of tasks. Been a part of
         | so many SaaSes, I can tell you exactly what non-core features
         | you'll need, when, and how much work they are. I can also
         | predict where you'll hiccup.
         | 
         | But ask me to build something new that's never been done before
         | (at least by me) and the most I can do is shrug and guess.
         | Maybe give you a rough sketch of an outline of subtasks.
        
         | GrumpyYoungMan wrote:
         | > " _I simply cannot "decompose" a single feature into 500
         | different sub-task Jiras._"
         | 
         | Nobody can; that's the primary failure mode of waterfall.
         | Anybody who is telling you to decompose a feature into that
         | many subtasks might claim to be doing agile but they really are
         | trying to do waterfall.
        
           | [deleted]
        
           | mumblemumble wrote:
           | > that's the primary failure mode of waterfall
           | 
           | That's the primary failure mode of a straw man software
           | development methodology called waterfall that Scrum
           | practitioners like to use as a bogeyman to appeal to for
           | rhetorical purposes during the inevitable arguments about
           | niggly little details of how to implement Scrum during sprint
           | retrospectives.
           | 
           | I've never actually done real waterfall, but I did study it
           | way back when I was in college, and I have worked in
           | government contracts, which tend to handle the work in a way
           | that is similar to the waterfall I read about in school. One
           | thing I distinctly remember is that it was designed to be a
           | flexible and iterative methodology that would have been
           | difficult to cram into a ticketing system in the first place,
           | let alone cram into Jira while simultaneously carving the
           | work into tiny pieces, up front, all at once.
           | 
           | FWIW, the only place I've ever been asked to do something
           | like that is in ostensible Scrum shops. In fact, the only
           | time I've ever seen anything that looks like the Waterfall of
           | scrum lore is in shops that are trying to do Scrum. I am
           | beginning to suspect that the Waterfall of Scrum lore isn't
           | actually a thing that happens outside of Scrum at all. It's
           | actually what naturally tends to emerge when you try to apply
           | Scrum methodology in a situation where something along the
           | lines of the real, textbook waterfall model would have been
           | more appropriate.
           | 
           | As a concrete example, I currently work at a team that
           | ostensibly uses Scrum, but where QA is a separate department
           | with its own practices that the dev team does not control.
           | They do still want some ability to anticipate work that's
           | coming their way, though, so they're monitoring the scrum
           | board for that purpose. This is the moment where it gets
           | messy, because we're then asked to document things ahead of
           | time, and it's a minor crisis if we keep it flexible during
           | the sprint because any changes to the set of tickets becomes
           | an inevitable hassle as they complain that we've screwed up
           | work product that they generate based on those tickets. It's
           | absolutely something straight out of waterfall horror stories
           | from Scrum lore. But it's only happening because we're
           | doggedly insisting on something that's at least cosmetically
           | similar to scrum. If we weren't doing that, we'd be freer to
           | choose modes of interaction and business artifacts that are
           | better suited to the reality we occupy.
        
             | Jtsummers wrote:
             | A reason you often see Waterfall-in-Scrum is because people
             | who were using Waterfall wanted to get away from it, and
             | they made it as far as Scrum (the name). They usually keep
             | the same practices of massive design/spec documents that
             | are developed in advance. They try to plan out the next 20
             | sprints (hah, I saw a team that tried to plan out 60
             | sprints 4-week sprints, it was kind of hilarious if I
             | wasn't dying inside from the thought of it).
             | 
             | The biggest difference for Waterfall-in-Scrum versus
             | Waterfall is that they've sufficiently (hopefully)
             | decomposed tasks to have short target dates for delivering
             | something to a test team or facility. They don't use it to
             | get feedback from customers (the actual users, not the ones
             | writing the checks). They don't use it to replan when
             | things go wrong. They just use the whip and OT and get back
             | on track.
        
             | wpietri wrote:
             | Waterfall was the dominant model of software engineering up
             | until the late 1990s. It is how managers want software (and
             | projects generally) to work. I promise, it was real! Back
             | then, a quarterly release cycle was fast; 12-18 months was
             | more common. With the rise of the Internet, everybody knew
             | that couldn't work, but didn't know what to do, so there
             | was a lot of experimentation in the late 1990s: Scrum, FDD,
             | Crystal, Extreme Programming, and more I've forgotten or
             | that were never named.
             | 
             | Out of this chaos, eventually came order. It turns out what
             | mattered most in practice, just like before, was pleasing
             | managers and executives. Effectiveness was generally
             | secondary. So what we ended up dominating is Scrum, the
             | most waterfall of Agile processes. Most shops "doing Agile"
             | these days are still following a top-down, control-
             | oriented, ineffective and unrealistic process, just like
             | before. But now they use Agile labels for their mostly-
             | unchanged process, albeit with a faster release cadence.
        
               | james_s_tayler wrote:
               | Nailed it.
        
               | einpoklum wrote:
               | In much (most?) of software being worked on these days,
               | 
               | * A quarterly release cycle is indeed fast. * 12-18
               | months between releases (ignoring perhaps bugfix/point
               | releases) is quite common.
               | 
               | You write that "everybody knew that couldn't work" - for
               | some projects.
               | 
               | Definitely agree with your second paragraph - except that
               | Agile labels can be used even without a faster release
               | cadence :-)
        
         | ebiester wrote:
         | This is not a question of agile or not. This is software
         | estimation and design.
         | 
         | To be able to decompose a feature, you need to learn how to
         | build the software in your head before you go to paper.
         | Consider a large billing page, for example.
         | 
         | Step 1 is to look at the front end. What components do I need
         | to build? (React might use components, or a set of partials and
         | templates in rails, for example.) So, then, I know I need X
         | subtasks, where I will build the pieces I need to expose that
         | behavior to the client to start.
         | 
         | I then look down into the backend. That might be a simple task
         | on the backend, or given 20 minutes of looking, I might see
         | problems that I'll need to tackle. The problems are their own
         | subtasks. I may be able to group some of the front end to a
         | single back end ticket, or I might need a separate subtask for
         | each.
         | 
         | Now, I'm likely to miss something. However, that's why this is
         | an estimate rather than a concrete task list. It's to get
         | started so that we know, at minimum, what it's going to take.
         | 
         | It's not necessarily simple, but it is a skill that can be
         | developed.
        
           | wvenable wrote:
           | > To be able to decompose a feature, you need to learn how to
           | build the software in your head before you go to paper.
           | 
           | Even easier than building the software in your head is
           | actually building the software. I often don't know what the
           | shape of the problem is until I've built something. The users
           | often don't know what they want until they've seen something.
           | 
           | The failure of Agile as implemented is that it's still all
           | about extensive meetings and planning. Software is not like
           | building a bridge where you write out the blueprints and the
           | expensive part is then building the bridge. Software is the
           | blueprint.
           | 
           | To be truly _agile_ is to be able to get software features
           | and changes running and out to users as quickly as possible.
           | You can never get all the information -- if users could
           | provide the details absolutely necessary to build the
           | software on day one then they 'd be the programmers. Being
           | experienced helps you naturally scope problems but you'll
           | still be wrong from time time. Being able to iterate on users
           | feedback and dealing with your own failed assumptions is the
           | key.
        
         | goalieca wrote:
         | No, you're not dumb. Telling someone precisely how to work and
         | then tracking every bit of it is called micro-management.
        
         | jtdev wrote:
         | Creating a huge list of tasks is actually what I would call an
         | Agile anti-pattern. It's something that I unfortunately see all
         | the time. User stories are meant to be written from a business
         | or end-user perspective. It's a high level description of what
         | is to be done, for who, and why, not how. I personally don't
         | even like having tasks on the board, just give me a well
         | written story and I'm happy to complete it based on what's
         | written in the acceptance criteria.
        
         | rezendi wrote:
         | I wrote this, so I'm obviously biased, but:
         | https://techcrunch.com/2018/12/09/jira-is-an-antipattern/
        
         | danieldisu wrote:
         | Don't get me started when they try to push all clients into one
         | jira, each one of them with their own complexities, release
         | cycles etc. Or when they try to measure team effectiveness
         | using Jira un some way or another, every team is capable of
         | doing more Jiras in the same time by just splitting them more!
        
         | mindcrime wrote:
         | _I don 't know if something is wrong with me, but I simply
         | cannot "decompose" a single feature into 500 different sub-task
         | Jiras._
         | 
         | No, nothing is wrong with you. But let me note that the Agile
         | Manifesto doesn't say anything about Jira, or anything
         | prescriptive about how small to make your stories.
         | 
         | If your methodology asks you to do that, I'd argue that your
         | methodology is broken. But it's broken because it's shit, not
         | because it's "agile."
        
           | polotics wrote:
           | Well "individuals and interactions over process and tools" is
           | in the Manifesto, so I would say JIRA is implicitly covered.
           | I am being asked to do "proper structured agile" by writing
           | up many JIRA tasks in advance of learning what best to write,
           | and I find it funny. It's not the disease though, just a
           | symptom of having too many nonprogrammers around. Will
           | resolve itself.
        
             | mindcrime wrote:
             | _I am being asked to do "proper structured agile" by
             | writing up many JIRA tasks in advance of learning what best
             | to write, and I find it funny_
             | 
             | Yeah, it's hilarious how people are being told to do
             | something in the name of "Agile" that is almost completely
             | opposite of the spirit of the Agile Manifesto. _sigh_
        
         | anthonyrstevens wrote:
         | Nobody can. But anybody can ask "What is the _next_ task that
         | needs to be done? "
        
           | loopz wrote:
           | So building constructions blindfolded is the norm? Sounds
           | like recipe for entangled messes.
           | 
           | It has always been at systems thinking, design and
           | architecture, in that order. Doing it organically is a magic
           | feat rarely done well.
        
         | Buttons840 wrote:
         | Is it a case of too many cooks in the kitchen?
         | 
         | Company and developers are busy and successful, so they hire
         | more, which continues until they are no longer successful.
         | 
         | They remain busy, however, progress on the product is roughly
         | constant. All the additional work capacity is spent on meetings
         | and otherwise organizing the increased worker count.
         | 
         | I believe the above describes every situation in which I have
         | been asked to break down Jira tasks into unnaturally small
         | tasks.
        
         | grobins2 wrote:
         | You're not the only one. My team and most teams in my company
         | made the conscious decision to not use subtask.
        
         | alistairSH wrote:
         | _But maybe I 'm just dumb._
         | 
         | No, not at all.
         | 
         | Decomposing a new feature into digestible pieces is hard work
         | and a skill that is learned over time. It's also a skill to
         | know when something is small-enough, or has enough unknowns
         | that further decomposition is wasteful.
         | 
         | Good product owners and managers know this and are good at it
         | themselves. And the decomposition is typically at a story level
         | - "can we take story X, break it into 2 smaller stories, and
         | still deliver something of value?" The tasks are usually pretty
         | self-evident once you break down the stories a few times.
         | 
         | For a lot of my work, if the story is "As a user, I need to do
         | X" the tasks are simply broken into distinctly testable
         | pieces.* Is there a database change? That's a task. Is there an
         | API change? That's another task. Front-end change? Third task.
         | And if you get half-way through and need to start over, that's
         | life and it happens reasonably often. Yeah, there might be some
         | re-testing. Or, a new story for next sprint.
         | 
         | It's up to me, as the manager, to make sure the stakeholders
         | are informed and on-board. At the end of the day, as long as
         | the team is making progress, I'm happy. And if the team isn't
         | making progress, it's probably my fault (and almost never the
         | fault of an individual contributor).
         | 
         | * In my world, tasks don't exist in isolation. They're all
         | subordinate to a user story. Every task (piece of work) we do
         | is done in the furtherance of a well-defined need of the user.
         | And developers are never defining tasks on their own - it's
         | done as a team.
        
       | illuminated wrote:
       | The main issue my teams have been facing with Agile methodologies
       | is the number of the workflow interruptions built in. The only
       | team members happy with those interruptions were Scrum Masters
       | and PO's but that's because those were parts of their flows, so
       | they had to have them in order to have their job done.
       | 
       | The only long term solution for us was to have days dedicated to
       | Agile ceremonies and days where no team member can be interrupted
       | based on an agile ceremony need (there were few exceptions, like
       | critical bug discovery, etc.). In weekly sprints, we had at least
       | 3.5 days of uninterrupted time and in two-week sprints we had
       | 7-7.5.
       | 
       | That changed a lot the pace of those sprints as people had a lot
       | of time to do their job and everyone was happy.
        
         | projektfu wrote:
         | Scrum has always been the problem, IMO.
        
         | anthonyrstevens wrote:
         | By "ceremonies", are you referring to daily standups? And/or
         | something else?
        
           | illuminated wrote:
           | Everything but the daily standups... We had each day to begin
           | with it, and it was great as it provided a more broad
           | visibility into what is being done, if there are any issues,
           | etc. But every other agile related meeting was a ceremony we
           | have tried to manage as best as possible while not blocking
           | its benefits.
        
       | temac wrote:
       | > At the time, software development was suffering from a mistaken
       | belief: that building things fast and building things well were
       | fundamentally opposed. Mary knew this to be untrue from her work
       | in product development and manufacturing, where the 'lean'
       | practices that sprung up in Japanese car factories and
       | subsequently spread across the globe often ruled the day.
       | 
       | If that's part of the original reasoning, then it was very
       | random. R&D has not much to do with manufacturing. So I would
       | greatly prefer an actual example from "product development"
       | rather than car factories...
       | 
       | I mean what build our software is e.g. gcc. I don't know if gcc
       | is feeling lean, and actually I don't care much :)
        
       | xnx wrote:
       | One of the all-time most cursed diagrams I've seen:
       | https://www.scaledagileframework.com/ . I could not believe it
       | was not parody.
        
         | cs02rm0 wrote:
         | This has been following me around recently, I can't seem to get
         | away from it.
         | 
         | SAFe is everything that has ever been wrong with the software
         | industry rolled into one terrible thing that is anything but
         | agile.
         | 
         | I can't fully express here quite what I think of it!
        
         | karatestomp wrote:
         | Message aside, that is a _terribly_ organized diagram. It looks
         | like someone dumped all the things they wanted in it on the
         | screen, moved them around just enough that they weren 't
         | overlapping, then simply... stopped, having done no actual
         | organization.
        
           | MattGaiser wrote:
           | > having done no actual organization.
           | 
           | So it was done using agile diagram methods?
        
         | peteri wrote:
         | Anywhere that does SAFe is somewhere to avoid.
         | 
         | The other issue that agile conferences don't have developers
         | anymore.
        
       | empath75 wrote:
       | I was saying in a team meeting the other day that using jira
       | stories as any kind of performance metric is wrong-headed and
       | counterproductive and metrics should focus on the business value
       | provided by the team and people looked at me like I grew a second
       | head.
        
         | bob33212 wrote:
         | I had a situation where the CEO was bringing up complains from
         | the PM to me about how there were so many Jira issues in the
         | back log that I should have been hiring more people.
         | 
         | I said that it would take me 5 minutes to go into Jira and
         | close out all the existing issues if that is what they are
         | worried about?
        
           | karatestomp wrote:
           | I've written something similar on here recently, but to
           | repeat: I am, at this point, pretty sure that trying to
           | combine manager-facing and team-facing
           | planning/tracking/task/reporting tools into one thing is
           | fundamentally a bad idea.
        
           | [deleted]
        
         | adamsea wrote:
         | Two heads are better than one! ;)
        
       | commandlinefan wrote:
       | I don't want it to die, I want it to become what it was
       | originally supposed to be.
        
         | swagtricker wrote:
         | This.
        
         | kerkeslager wrote:
         | Agreed.
         | 
         | As far as I'm concerned, "agile" refers to the principles on
         | this page[1], and ONLY the principles on this page. Not Scrum,
         | not Lean, not Kanban, not Xtreme.
         | 
         | The problem is, it's hard to sell a set of principles. To
         | understand people and interactions takes months of working with
         | people: it's much easier to sell them a process or a tool and
         | leave. Customer collaboration requires building a relationship:
         | it's much easier to negotiate a contract for your client and
         | leave. Responding to change requires you to stick around and
         | see what changes happen: it's much easier to sell them a plan
         | and leave. And to arrive at working software you have to get a
         | lot of things right: it's much easier to sell a bunch of
         | documentation for software that doesn't exist, and then leave.
         | Money ruins everything: the reason agile had to explicitly
         | deprioritize the things on the right side of the list in the
         | first place is that all the incentives in a software company
         | push you toward the wrong priorities. The things on the right
         | side of the list are all quick, easy wins that look good on a
         | quarterly report.
         | 
         | There are companies who I've worked with who do agile (the
         | principles) well. There's nothing wrong with looking at
         | Scrum/Kanban/whatever as inspiration, as long as you realize
         | that they're just processes: individuals and interactions
         | matter more. There's nothing wrong with using
         | Pivotal/Jira/Trello/whatever, as long as you realize they're
         | just tools: individuals and interactions matter more.
         | 
         | [1] https://agilemanifesto.org/
        
       | achenatx wrote:
       | the essence of the article is that agile is mainly a project
       | management methodology. It is for decomposing tasks into chunks
       | that allow you to deliver something valuable in the given time
       | frame. One of the best parts is that if you run out of time or
       | money, you have something that is usable with what should be the
       | most important features.
       | 
       | What it doesnt give any guidance to is how to organize
       | information about how to build the right thing. If a system is
       | very large, without some methods to understand and communicate
       | what you are building, it just becomes ad hoc. Agile is not a
       | product management/requirements identification methodology.
        
       | robjan wrote:
       | The site has blocked Hong Kong (and possibly other) IP addresses
       | for some reason.
       | 
       | Here's an archive link https://archive.is/wip/OFF0F
        
       | flohofwoe wrote:
       | Call me jaded, but that's probably because the cow stopped giving
       | milk, and they need to come up with a new cult/religion/ideology
       | to continue selling books and conference tickets (and consulting
       | gigs of course).
        
         | baryphonic wrote:
         | I think Zed Shaw had the best (or at lest most entertaining)
         | take on being jaded about "agile." Though, fair warning, it is
         | even more vulgar than the URL indicates. http://programming-
         | motherfucker.com/
         | 
         | He subsequently gave a talk comparing agile (and open source
         | and consulting and startups and...) to fascist propaganda.
         | https://www.youtube.com/watch?v=c5Xh2Go-jkM
         | 
         | I'm not promoting it or saying I agree with it (I actually
         | disagree with quite a bit of it), but it is entertaining.
        
         | drewcoo wrote:
         | Or a new metaphor to sell milk?
        
       | joejerryronnie wrote:
       | When I'm hiring scrum masters, seeing "Agile Coach" and "Agile
       | Transformation" on a resume is actually a bit of a red flag for
       | me. I don't need someone who can teach my organization how to
       | theoretically run Scrum, I need someone who can engage with our
       | dev teams, understand the expectations they're being held
       | accountable for, the challenges in meeting those expectations,
       | and tailor a methodology (probably Scrum-based) which puts the
       | dev teams in the best position to succeed and be happy while
       | doing it.
       | 
       | This may be a bit different depending on the make-up and maturity
       | of the team. Sometimes, we need daily engagement with team
       | members and "structured" collaboration, other times we just need
       | to make sure everyone understands the sprint goals and then get
       | out of their way. The challenge has always been when upper
       | management wants to see a single dashboard which boils all teams
       | down into a set of pre-defined metrics - and then positively
       | reinforces teams (or their managers) for hitting metrics instead
       | of delivering solutions. Training your VP's can be exhausting.
        
       | koonsolo wrote:
       | There are only 2 things your agile team needs: a retrospective
       | and a manager that wants to improve the process.
       | 
       | Everything else can flow from there.
        
       | _jal wrote:
       | Having been through "agile conversion therapy" at two different
       | companies and then having seen what the companies actually did
       | several months later, I think most of the value of 'agile' has
       | been realized. To get much more out of it, you need some
       | combination of a more capable culture and better disciplined
       | people.
       | 
       | And I'm not talking about just engineering - I'm mainly talking
       | about customers and management.
       | 
       | Most of the gains come from tighter feedback loops between
       | engineers and other stakeholders than tend to happen without an
       | intentional effort. This works because it is simple - tell teams
       | to talk amongst themselves every day, get feedback from customers
       | more incrementally than you otherwise would, etc.
       | 
       | Most of the rest of the promised gains need better disciplined
       | customers and managers - ill-defined specs, dropping projects to
       | pick something else up, only to switch back a couple months
       | later, managers who don't pay enough attention to what's being
       | done until it is too late, etc.
       | 
       | Perhaps the problem is that it is a management fad aimed at
       | engineers. It needs a v2 aimed at nontechnical people, "become
       | competent at asking for what you need".
        
         | dropit_sphere wrote:
         | In practice, this can only happen in a few ways:
         | 
         | - development becomes a 1st-class "business" activity a la
         | accounting, sales---not that you necessarily _do_ it as aanger,
         | but you 're looked down on if you can't
         | 
         | - a culture of "ask about the internals" becomes prevalent,
         | where anyone who bought software without knowing how it worked
         | was looked on as an idiot
         | 
         | - developer coup
        
       | mjfisher wrote:
       | This seems like as good an excuse as any to share a link to
       | "Modern Agile" again:
       | 
       | http://modernagile.org/
       | 
       | I think it's probably a good reinterpretation of the original
       | manifesto that is a bit more fundamental and a bit more direct. I
       | like the concepts a lot.
        
       | helen___keller wrote:
       | I've come to best appreciate agile by calling "agile" whatever
       | practices work best for my team.
       | 
       | Sometimes we move things in and out of a sprint mid-sprint
       | because new information came up and it's high priority? It's not
       | ideal (and we'll discuss it in retro) but that's agile.
       | 
       | We've sat a fat 5-point ticket in our backlog for 3 sprints
       | straight because it needs a decent sum of meeting time and
       | dedicated attention from multiple engineers who keep facing
       | higher priority work and not quite having time for it? That's
       | fine, we're being agile.
       | 
       | Our backlog grooming meeting ended after 8 minutes because we had
       | nothing to discuss and we're all focused on delivering? Very
       | agile.
        
         | HeyLaughingBoy wrote:
         | Three sprints? LMAO. I've had tickets that sat "In Development"
         | for the better part of 6 months because higher priority stuff
         | kept coming up, but no one wanted to acknowledge that we had
         | more pressing work to do :-)
        
       | zabil wrote:
       | IMHO the Agile manifesto still holds good. It applies to
       | arguments in the article around processes (and tools) to
       | ironically fix itself.
        
       | brightball wrote:
       | Ultimately, people need agreed upon terms for communicating
       | planning and expectations.
       | 
       | That's it. The more people are involved, the more complicated the
       | process gets and all of these approaches evolve out of trying to
       | find an agreeable and effective way of doing it so that everyone
       | doesn't have to figure out a new solution every time.
       | 
       | As much of a buzzword hell as it is, I really believe that Scaled
       | Agile Framework (SAFe) is the closest thing to the right balance
       | of trade offs.
        
       | [deleted]
        
       | zhenchaoli wrote:
       | Distracting snake oil. That's what I think about when I hear
       | agile.
        
       | tremoloqui wrote:
       | The terms "agile" and "Agile" have two separate meanings.
       | 
       | Big 'A' - "Agile" is waterfall re-branded - an excuse for
       | corporate empire building and business as usual. It involves
       | lot's of meetings and not trusting those who build software to do
       | the right thing.
       | 
       | Small 'a' - "agile" is the implementation of the manifesto, which
       | basically comes down to smart people figuring out how to work
       | together towards a goal, often by taking small steps.
       | 
       | Until the terminology is sorted out the discussion can't help but
       | be confused.
        
         | [deleted]
        
         | ska wrote:
         | In my experience "agile" was a loose rebranding of ideas that
         | had been around for a long while (see all the other non-
         | waterfall approaches that predate it) and "Agile" (i.e. the
         | manifesto) was just one attempt at one of these sort of
         | methodologies.
         | 
         | Once it got popular, "Agile" was co-opted by all the usual
         | players (cf "extreme" before it, to a lesser degree).
         | 
         | The important idea is "agile" vs. waterfall, whether or not
         | that includes anything directly recognizable as "Agile". Or
         | call it something else, doesn't really matter.
         | 
         | Recent history shows you can certainly do things directly
         | recognizable as part of the Agile methodology while
         | demonstrably not being agile, so modulo the no true scotsman
         | fallacy it's a much less fruitful distinction to draw.
        
           | dennis_jeeves wrote:
           | >In my experience "agile" was a loose rebranding of ideas
           | that had been around for a long while (see all the other non-
           | waterfall approaches that predate it) and "Agile" (i.e. the
           | manifesto) was just one attempt at one of these sort of
           | methodologies.
           | 
           | You are correct. The Agile term was probably marketed to the
           | management types as a some breakthrough methodology to
           | _finally_ control the budget for software development. Then
           | it took a life of it's own as many things do.
        
           | tremoloqui wrote:
           | Most good ideas predate their branding.
        
             | ska wrote:
             | True, but they were already branded albeit not as
             | successfully. And this is very much one of those things
             | that is somewhat evergreen - it just gets a new branding
             | every decade or so.
             | 
             | I guess I'm saying "Agile" was/is one of several, and
             | that's ok (good even). It's worth not getting bogged down
             | on the "Agile" part and focusing on the more essential
             | things.
        
         | a_c_s wrote:
         | Agree 100%: agile practices can be great.
         | 
         | Hiring a consultant to teach 'Agile' is easy: the change of
         | practices from something completely top-down to something that
         | empowers the people at the bottom is the hard part and some
         | orgs aren't capable of changing. Too many orgs are built around
         | micromanagement, they don't know any other way.
        
           | tremoloqui wrote:
           | To these orgs it's a matter of trust and power.
        
         | Frost1x wrote:
         | Since businesses are the ones who employ software developers,
         | 'Agile' is the only Agile that matters because that's the
         | definition the people who pay money use.
         | 
         | We can talk all day about principle philosophical differences
         | and what is/isn't 'agile,' but there has been a consensus from
         | businesses in industry that 'agile' is 'Agile.'
         | 
         | Agile has become an excuse for terrible planning and offloading
         | more and more work with ever increasing responsibilities to
         | developers. At some point, enough professionals will reject
         | following these terrible frameworks through different
         | mechanisms. We're definitely not there yet, unfortunately.
        
           | tremoloqui wrote:
           | The solution imo is to remove those parts of the industry
           | that are driving the mistaken consensus.
           | 
           | Build software in small firms or consultancies who will treat
           | it as a craft.
           | 
           | Maybe more a hope than a solution.
        
       | davnicwil wrote:
       | The process is invented to help to do your job.
       | 
       | Problems begin when that gets forgotten, and following the
       | process _becomes_ your job -- not following the process is doing
       | your job wrong.
       | 
       | Always remember that your job is to build stuff, any way that
       | works.
        
         | AgloeDreams wrote:
         | Spot on. The problem with much of Agile today is that Jira, the
         | product is sold to management as effectively employee tracking
         | tools that enable them to know who is good and who is bad and
         | what was accomplished. It tends to turn engineers into ticket
         | crunchers (chopping their heads off of thinking about products
         | and isolating them from the customer) and causes planning to be
         | incredibly near sighted or excessively structured.
        
       | MattyRad wrote:
       | I think the spirit of the article is summarized by Putt's Law
       | https://en.wikipedia.org/wiki/Putt%27s_Law_and_the_Successfu...
        
       | RcouF1uZ4gsC wrote:
       | > At the time, software development was suffering from a mistaken
       | belief: that building things fast and building things well were
       | fundamentally opposed.
       | 
       | I thing "good, fast, cheap; pick 2" is still generally valid.
        
         | riazrizvi wrote:
         | Note to self: Remember whenever you think "Good,fast,cheap;
         | pick 2", it frames your choices as either "produce something
         | not-good" or "produce something and take your time or hire lots
         | of people". You are again regressing to your ivory-tower-
         | inventor tendency, you spend too long perfecting and the
         | perfecting gets worse and worse. Instead it's "fast+cheap,
         | fast+cheap, fast+cheap" to minimize the time between customer-
         | hypothesis and customer-trial. You do that until you achieve
         | "good enough". This is the surest and most economical way to
         | achieve "good". This is agile.
        
           | MattGaiser wrote:
           | > until you achieve "good enough".
           | 
           | Or until the ever-growing pile of garbage that agile produces
           | gets too tall and tips over. Then you throw away the codebase
           | and start again :).
        
             | analyst74 wrote:
             | This is the way.
        
         | namdnay wrote:
         | Sometimes I'm not sure you can have just good and fast, however
         | much money you throw at it. Some things just take time to work
         | through.
        
         | koonsolo wrote:
         | Developers are your biggest cost, so I never understood why
         | fast and cheap would be opposed to each other. And if you buy
         | off the shelve, most of the time it's both faster and cheaper
         | than building it yourself.
         | 
         | So I always felt that fast and cheap go hand in hand.
         | 
         | I think the triangle is:
         | 
         | - features
         | 
         | - quality
         | 
         | - cost (=both price & time)
         | 
         | Edit: I forgot to mention that you cannot just throw more
         | engineers at a problem to make it go faster. There is such a
         | thing as an optimal team size.
         | 
         | Another edit (sorry it's Friday evening here;)): The faster you
         | can get it done, the cheaper it will be.
        
           | EdSharkey wrote:
           | We have to peg quality with rigorous testing or else cost
           | (time spent) will be variable upwards to infinity (due to
           | accumulation of untenable technical debt).
           | 
           | Therefore, if cost must be pegged due to limited time/funds
           | and quality must be pegged due to existential risk then
           | quantity/richness of features must float and be flexible.
           | 
           | All good product owners will learn this truth eventually.
        
           | OrangeMango wrote:
           | > Developers are your biggest cost
           | 
           | This is unlikely to be true. Bad decisions are your biggest
           | cost.
           | 
           | An employee has a "return multiplier" - for every dollar you
           | spend on them, what is the return to the business? Sometimes
           | it is high. If so, the developer is very cheap. Sometimes is
           | it low, or negative. If so, the developer is expensive.
           | 
           | Why would it be high or low? Part of that is developer skill,
           | but mostly it is how well your organization runs itself and
           | makes decisions.
        
       | peterwwillis wrote:
       | The core of Agile, Scrum, DevOps, XP, TDD, etc, is just to get a
       | developer to truly understand what it is they're _doing_ and make
       | a meaningful connection to the real results of it. But before
       | they can ever begin to do that (which is a huge challenge in and
       | of itself), the organization needs to _get the hell out of their
       | way_ , but at the same time, _invest tons of money and effort to
       | help them do what they should be doing_.
       | 
       | If you just "step back" from trying to control the average bunch
       | of engineers, they will miserably fail, because they have never
       | gone to a school that taught them how to rapidly drive business
       | value through software. If you hire the right people, they
       | already learned all of that, and so they'll be successful.
       | 
       | That's how the Netflixes of the world survive. Their organization
       | and process would seem _totally insane_ to any  "average" tech
       | engineering organization. But it works for them because they
       | learned how to work together the correct way, the business got
       | the hell out of the way, and it also invested a ton in helping
       | them do what they need to do.
       | 
       | Agile does not give you any of that. Agile is just a promise of
       | what _should_ be happening, but it doesn 't tell you how to get
       | there at all. It's a pipe dream.
       | 
       | Agile is not the problem, though. It's businesses thinking the
       | engineers are simple tools to be used to produce widgets, and if
       | they just shove enough extra business roles and processes around
       | the engineers, that will end up creating value. But the solution
       | is actually to _remove_ all that extra crap, and get the
       | engineers to do everything in a way that the PMs and DMs and QEs
       | etc are no longer necessary.
        
         | betaby wrote:
         | Interesting perspective. Could you please explain what do you
         | mean by 'Netflixes'. What precisely they do and don't (in
         | contrast with less successful companies)?
        
       | mindcrime wrote:
       | _Agile 's early evangelists wouldn't mind watching Agile die_
       | 
       | It's easy to say that, but the obvious follow-on question is "and
       | replace it with what, exactly?" Maybe the answer is in TFA, but I
       | didn't read it yet. I hope they have _something_ to propose,
       | otherwise this discussion is pretty vacuous.
        
       | arminiusreturns wrote:
       | I recently listened to a lecture about the future of programming,
       | and there was a sentence that really stuck out to me. The speaker
       | said something along the lines of "If you go to an agile
       | conference, there aren't that many devs there and it's mostly
       | management.*
       | 
       | As an ops type usually only on the peripheral of sprints etc I
       | feel I don't fully grasp the nuances of the different methods
       | enough to really comment, but that just really got my attention
       | for some reason.
       | 
       | Found the video, linking at the timestamp that includes the
       | manifesto for agile (which I think has some obvious flaws)
       | 
       | https://youtu.be/ecIWPzGEbFc?t=3678
        
       | vpeters25 wrote:
       | Every time I see an "agile sucks" post, I take the time to read
       | it and every time (so far) I have found they blame the process
       | for some key part of agile they missed. Quote from the article:
       | 
       | "Way too much of Agile has been not about technology, but about
       | people and about managing things and about getting stuff done --
       | not necessarily getting the right stuff done."
       | 
       | This is the whole point of agile: progress on iterations, inspect
       | and adapt at the end of each iteration.
       | 
       | Your team might build the "wrong stuff" for an iteration, realize
       | it (inspect), then make a course correction (adapt). If you end
       | up delivering the "wrong stuff" is because you didn't follow this
       | very core principle of agile.
       | 
       | I find it hard to believe these so called "Agile Early
       | Evangelists" can make such a statement. Their background in lean
       | development should have made the familiar with empirical process
       | controls, from where lean and agile come from.
       | 
       | My guess the author quoted them selectively to fit the "agile
       | sucks" narrative of the article.
       | 
       | Edit: expanded last 2 paragraphs.
        
         | arduinomancer wrote:
         | Every time I see a comment on an "agile sucks" post I see
         | people saying "well that's not true agile".
         | 
         | Which sounds a bit like the "no true scotsman" fallacy.
         | 
         | If so many people have trouble implementing agile maybe it just
         | doesn't work?
        
         | ebiester wrote:
         | So, it gets complex.
         | 
         | I have been privileged to work in a company that really thought
         | about and worked to prioritize the four values on the left. I
         | would follow those agile coaches to any place they wanted. I
         | have been a staunch defender in real life and online, because
         | I've seen it work very well. I also have been on teams with
         | other processes and seen how much worse it can be.
         | 
         | I will take the values of agile and push for those, and I'll
         | take the lessons learned such as quick feedback loops,
         | continuous integration, relative estimation, automated tests
         | (which came from people like Kent Beck and Robert Martin
         | pushing them so hard alongside agile), and the good stuff.
         | 
         | However, after seeing how badly it can be weaponized against
         | developers, I'm certainly ready to throw out the bathwater, and
         | I think this is what they're talking about. I've seen far too
         | much cargo cult agile and far too much command and control with
         | a light layer of SCRUM.
         | 
         | We have agile "coaches" who have never learned to code! They
         | take a set of color-by-number technical practices but don't
         | understand how or why they matter! I had to correct someone's
         | slide that got the four values wrong, and their consulting
         | group apparently had been copying and pasting them incorrectly
         | from presentation to presentation!
         | 
         | The values and principles of agile are great. The current
         | implementation has some serious debt.
         | 
         | (And while we're at it, we could update it. Too many people
         | misunderstood the documentation part. Continuous attention to
         | technical excellence needs to be upgraded to a value.
         | Delivering frequently today means days instead of weeks.)
        
           | vpeters25 wrote:
           | > However, after seeing how badly it can be weaponized
           | against developers, I'm certainly ready to throw out the
           | bathwater, and I think this is what they're talking about.
           | 
           | Poor management is a separate issue from agile. Even so, I
           | would rather stay on a poorly managed agile shop than go back
           | to a waterfall shop.
           | 
           | As far as the "values on the left", I like to explain them as
           | a 55/45 split (and adjustable depending on your reality): we
           | still deal with processes and tools, we just take a second to
           | think whether a process is actually needed when we can just
           | talk to someone instead.
           | 
           | Example: on a small team, you might just ask "can someone
           | please approve my changes?" instead of having a whole jira
           | workflow with code reviews and approvals.
        
             | ebiester wrote:
             | Again, you're fighting a strawman.
             | 
             | The only alternative to Agile isn't Waterfall. The right
             | alternative is probably something entirely new.
        
               | loopz wrote:
               | The alternative is always Doing What Works. Alot of Agile
               | is superfluous Waste. With time it'll only grow more
               | added layers of inefficiencies. The true costs and risks
               | always get hidden away.
        
         | interactivecode wrote:
         | With these things the reality of agile is within corporate
         | constraints. The Big managers will want to steer the company
         | and dictate deadlines or goals. While the pure form of agile
         | might work the reality of agile causes a lot of friction.
         | 
         | Keep in mind though problems also show up with waterfall or
         | young small startups. Its just which flavor of friction/pain
         | project issue you are willing to deal with
        
       | d--b wrote:
       | One thing that's for sure is that Agile completely shifted the
       | culture of software engineering, and generally in a good way. I
       | am very thankful for that, and I think that this is where Agile
       | has done its job.
       | 
       | Then, the problem with frameworks like Agile is that smart people
       | will use them wisely, and less smart people will try to apply the
       | concepts without really grasping the ideas and not really gain
       | anything out of it.
       | 
       | But you can't really prevent people from reading the book, and do
       | stand-up scrum meetings and sprints and shit...
       | 
       | Unless someone comes up with something else (which most likely
       | will be equally twisted) Agile is here to stay. I just wouldn't
       | mind watching conversations about Agile die.
        
       | at_a_remove wrote:
       | I was exposed when it was still eXtreme Programming (back when
       | "extreme" was the most nineties adjective you could have) and
       | didn't much care for it then.
       | 
       | I keep hearing it touted as this kind of universal cure-all but I
       | just do not think it is applicable everywhere. On a personal
       | level, the more any given thing is touted to me as the solution
       | for any and all problems, the more suspicious I grow. The more
       | fervor, the more I draw away. The more cultish it seems (convert,
       | adhere, rituals, special names, and then finally the narcissism
       | of small differences in practice as exemplified by that old Emo
       | Williams routine), the less I want to participate.
       | 
       | The more I have seen it shoehorned into places where it seemed
       | ill-suited, the more this was revealed to me, yet the evangelism
       | continues. Nothing like watching the tape backup guy, suffering
       | from a flare of gout, hobble over to a room to perform his
       | "stand-up" routine to hammer that home. Of course, we "probably
       | weren't doing it right," but the more I have seen the slavish
       | adherence to the strictures of Agile the more it seemed like this
       | was an exercise in polishing a boss' resume so that he could say
       | he had done The Things when he went elsewhere.
       | 
       | Reader, he did.
       | 
       | Perhaps the Agile that can be critiqued is not the eternal Agile.
        
         | MattGaiser wrote:
         | The project where extreme programming came from.
         | 
         | https://en.wikipedia.org/wiki/Chrysler_Comprehensive_Compens...
         | 
         | Not a good start
        
       | ChicagoDave wrote:
       | The Agile paradigm has been corporatized and all of its
       | capabilities turned into heavy process and oversight bullshit.
       | But worst of all, management rarely sees the need to get
       | involved, especially from the financial management perspective.
       | It's very often a zombie project management apocalypse in the
       | making.
        
       | charles_f wrote:
       | Agile is not a methodology or a process, it is literally[1] a set
       | of values and principles which can be summarized by "stop being
       | stupid and trying to reproduce what they do in construction
       | engineering, and start discussing about the why and collaborate,
       | doing things that matter, and being flexible, since after all,
       | we're doing _soft_ware.
       | 
       | The set of methodologies and processes that ensued, as well as
       | the entire industry of coaches, consultants, evangelists and
       | "practitioners" was probably coming from a good place - trying to
       | propose an implementation for how to put in place those abstract
       | values and principles, or to help with that. The
       | commercialization, envy and corruption that followed is what the
       | problem is. "Agile" has become a synonym for "cargo-cult
       | brainless implementation of sprints and stand-ups to copy
       | something called scrum but effectively doing things in a very
       | much waterfall and old fashion that isn't even remotely close to
       | the original intent".
       | 
       | The problem is of semantics order. What does need to "die" is the
       | "agile" industry, with cargo-cultish coaches whose only value is
       | to repeat Scrum says X, XP says Y, Agile says Z, my other
       | customers do , without trying to convey the reason behind those
       | implements ; "agile" methodos like "safe" which have very little
       | agility backed in and whose "Enterprise Architects" proponents
       | usually don't get any of the intent.
       | 
       | But take a look at the manifesto[1] and tell me that you want it
       | to die, I feel like the arguments will be very complex. Re: the
       | that we should become "engineers" (semantics and cargo-cult
       | again), there's a very good reason why agile applies well to
       | software, but not to mechanical engineers. The economic equations
       | between those two practices are completely different[2][3], the
       | "engineering" phase of mechanical engineering is cheap compared
       | to the production costs and so iterations have effectively an
       | extremely high overhead cost, whereas the "engineering" phase of
       | software engineering represents most of the cost, and so
       | iteration and adaptability have a very low overhead.
       | 
       | But saying "agile needs to die" because of how the "agile
       | industry" corrupted it is similar to saying "email needs to die"
       | because what you see most is spam.
       | 
       | [1]: https://agilemanifesto.org/
       | 
       | [2]:
       | https://www.developerdotstar.com/printable/mag/articles/reev...
       | 
       | [3]: https://www.youtube.com/watch?v=RhdlBHHimeM
        
       | kchoudhu wrote:
       | They've all moved on to newer grifts, and don't need competition
       | from legacy grifts.
        
       | cesium wrote:
       | When something develops to an extreme, it becomes its opposite.
       | This is true for "agile". Agile has become synonymous with
       | "Jira", which is a direct contradiction of its original premise.
       | The original "Agile Manifesto" states: Individuals and
       | interactions over processes and tools, Working software over
       | comprehensive documentation, Customer collaboration over contract
       | negotiation, Responding to change over following a plan. Ask
       | somebody these days what agile means and they'll tell you "Jira"
       | or some other tool combined with heavy process. Another example
       | of people confusing the means for the end itself.
        
         | temac wrote:
         | And also ask people if they really want all of "Individuals and
         | interactions over processes and tools, Working software over
         | comprehensive documentation, Customer collaboration over
         | contract negotiation, Responding to change over following a
         | plan." That might not really make sense in some industries...
         | 
         | And if they really want to consider all of that in a
         | dichotomous way. Who really does not want "working software",
         | and why would I even have to "prefer" that? this is just too
         | much fundamental that we could as well say: we don't want to
         | work on garbage projects, and it is stupid to have an extremely
         | good documentation of a pile of crap. But why jettison
         | documentation if "working software" is not even considered
         | optional to begin with? I fucking want stellar documentation.
         | Because why not? I'm tired of reading source code all day to
         | try to understand what things were even supposed to do...
         | 
         | In some industries "agile" in its original definition can make
         | sense. In others, not at all. Yet, tons of people will pretend
         | they do "Agile" regardless of what it is, what they _think_ it
         | is, _and_ of what they do. This is sometimes some kind of
         | management virtue signaling; except it is not signaling
         | positive things anymore to those who work.
         | 
         | It really has no meaning anymore. To be honest I'm not even
         | sure it ever had, as implemented by most, out of the industry
         | it came from (with associated practices that were also highly
         | contextual)
         | 
         | People should just avoid focusing on fashionable shallow words,
         | and skip right to the ideas: if all of Agile and even all of
         | Scrum is what will make your project shine, just do it, but
         | writing essays about it is not really doing it, nor is
         | pretending it is a kind of universal panacea, nor constructing
         | consulting services around cult practices. If you must do the
         | complete opposite; do the complete opposite. And tell everybody
         | you are "agile" without an once of shame, if that can help
         | raising money or stupid shit like that -- I mean what is even
         | more agile than doing otherwise than "Agile" if it is a better
         | idea in your context; so you are not even lying :p
        
       ___________________________________________________________________
       (page generated 2020-04-24 23:00 UTC)