[HN Gopher] ImPlot: Advanced 2D Plotting for Dear ImGui ___________________________________________________________________ ImPlot: Advanced 2D Plotting for Dear ImGui Author : matt_d Score : 18 points Date : 2020-05-09 20:58 UTC (2 hours ago) (HTM) web link (github.com) (TXT) w3m dump (github.com) | TooKool4This wrote: | Interesting tool but couldn't discern the interface from the | README. | | On a side note, does anyone have any recommendations for C++ | plotting libraries that integrate nicely with Eigen | matrices/vectors? Even better if it is usable through lldb when | breakpoints are set. I'm trying to recreate my workflow in matlab | where you can set a breakpoint at some point in the code and | visualize through different plots the variables when writing an | algorithm. I find this makes matlab very nice for prototyping and | the lack of this workflow becomes a real pain point when we go to | convert our matlab implementation to a more performant C++ | implementation. | gameswithgo wrote: | ImGui is a fantastic, and much beloved C++ library whose primary | use is to create debug/level editor UIs in games, but people use | it for many other purposes as well, some of them quite complex. | It can plug into various renderers prety easily, and bindings | exist for many popular languages, like Rust, and Rust. It was | inspired by this talk given in 2005 by casey muratori on | immediate mode guis: | | https://www.youtube.com/watch?v=Z1qyvQsjK5Y | | Neat to see additions like this that can plug into it. | | The rust joke was on purpose. ___________________________________________________________________ (page generated 2020-05-09 23:00 UTC)