[HN Gopher] ImPlot: Advanced 2D Plotting for Dear ImGui
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       ImPlot: Advanced 2D Plotting for Dear ImGui
        
       Author : matt_d
       Score  : 18 points
       Date   : 2020-05-09 20:58 UTC (2 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | TooKool4This wrote:
       | Interesting tool but couldn't discern the interface from the
       | README.
       | 
       | On a side note, does anyone have any recommendations for C++
       | plotting libraries that integrate nicely with Eigen
       | matrices/vectors? Even better if it is usable through lldb when
       | breakpoints are set. I'm trying to recreate my workflow in matlab
       | where you can set a breakpoint at some point in the code and
       | visualize through different plots the variables when writing an
       | algorithm. I find this makes matlab very nice for prototyping and
       | the lack of this workflow becomes a real pain point when we go to
       | convert our matlab implementation to a more performant C++
       | implementation.
        
       | gameswithgo wrote:
       | ImGui is a fantastic, and much beloved C++ library whose primary
       | use is to create debug/level editor UIs in games, but people use
       | it for many other purposes as well, some of them quite complex.
       | It can plug into various renderers prety easily, and bindings
       | exist for many popular languages, like Rust, and Rust. It was
       | inspired by this talk given in 2005 by casey muratori on
       | immediate mode guis:
       | 
       | https://www.youtube.com/watch?v=Z1qyvQsjK5Y
       | 
       | Neat to see additions like this that can plug into it.
       | 
       | The rust joke was on purpose.
        
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       (page generated 2020-05-09 23:00 UTC)