[HN Gopher] Idea Generation ___________________________________________________________________ Idea Generation Author : awaxman11 Score : 119 points Date : 2020-05-28 19:15 UTC (3 hours ago) (HTM) web link (blog.samaltman.com) (TXT) w3m dump (blog.samaltman.com) | rl3 wrote: | Ideas become better when refined. Sometimes over the course of | _years_. You can assemble a larger composite idea under the | umbrella of a single vision, comprised of many smaller ideas. | | There's of course a balance to be struck depending on the idea's | scope and urgency. Both may change with refinement. | | Idea generation is both a learned skill and intrinsic to a | person's circumstance and psychology. Ample unstructured time, | low amounts of stress, and an affinity for day dreaming tend to | help. Over time you grow to actually enjoy deep thinking as | recreation. | | I've noticed whenever I'm focused in on a particular idea, it | kind of forms a lens that shapes my world view. Anything I then | encounter I view as a puzzle piece, which my mind attempts to | reconcile into the larger puzzle that is the foremost idea on my | mind at the time. It's a very similar dynamic to PG's musings on | the subject.[0] | | [0] http://www.paulgraham.com/top.html | jandrewrogers wrote: | I don't know how it works for other people but I don't search for | really great ideas, really great ideas find me. And once they | latch on they don't let go. | | Most things I would classify as "really great ideas" are emergent | patterns in industries I know very well. Also, most of these are | not abstract product ideas _per se_ , you can usually see a | direct and plausible path to generating large quantities of | revenue and profit. | imedadel wrote: | How do you manage your ideas? I'm using a combination of Google | Sheets, Notion, and a notebook. I rate each idea in Sheets using | colors and I keep Notion and a notebook for research so that I | don't think about an idea twice. | cdiamand wrote: | I have a massive email chain I keep replying to anytime I have | an idea. | x32n23nr wrote: | I find this odd. Have you worked on any of those ideas? | searchableguy wrote: | I do the same. I bookmark complaints from people and feature | requests. Those that I want to research more gets pushed to | notion or email with a specific tag. | imedadel wrote: | Oh yes. And it feels good to go back and mark an idea as | done! | | Whenever I have a thought, I write it down. If I got that | thought again, I might do a quick Google search and then give | a rating to the idea. If I kept constantly thinking about it, | I start researching it. | | The research part might take maybe an hour a week. The other | steps don't really take much time. | | I find this to help with procrastination or losing focus. | captn3m0 wrote: | I keep most public: https://github.com/captn3m0/ideas. A few | are in my WorkFlowy, but only because I haven't written them | down properly. And then I have a section in my notebook for | ideas. Stuff graduates from there to my GitHub (or gets built) | | I've always believed in swombat's quote on HN[1]: | | >There's no such thing as an original idea. Every idea worth | having has been had thousands of times already. | | No point in keeping ideas private. Keeping them public lets | other people build things I would like to see, even if I may | not have the resources (time/energy/motivation/expertise) to | actually do it. It's a win for me either way. | | [1]: https://news.ycombinator.com/item?id=250793 | cryptoz wrote: | I use Sheets and Docs extensively for idea tracking and project | kickoff. Docs for a scrachpad of ideas, lists, links. When I | start working on something, it gets its own Sheet with a | backlog, estimates, progress columns. Once it is published it | will likely use GitHub issues or Trello or something a bit more | robust. I use Slides to make mini pitch decks and keep all the | related files in the same folder on Drive. Next to the main | list in Docs. | | I am also working on an idea management platform, because I | like Sheets but it is also a limiting experience. I'm making | automated question-answer with TTS and speech recognition, and | hoping to make automatic pitch deck starter kits from question- | answer sessions in app. Maybe it'll be a product some day. | baxtr wrote: | Good old trello with new, discarded etc lists | jameslk wrote: | Having failed the startup game my fair share of times, I've found | a more reliable way to come up with good ideas is to let others | who need something give you ideas. Work in a specific industry | long enough that you learn about the trade and type of problems | and solutions needed. | | I currently focus on providing services to ecommerce companies, | and I get to hear all the time about their pain points and things | they wish they had. It's given me a lot of ideas for products to | work on and the bonus to that is I already have established | relationships with my market, making it much easier to iterate, | build case studies, and sell. | | A lot of the demographic on HN is engineers. That is an industry. | You can start with asking your engineer friends and colleagues | what painful engineering problems they face, why nothing they use | is good enough, and what they wish they had to fix it. If you | find enough people saying the same thing, then you've found a | potential market. And luckily engineers are early adopter too. | mdorazio wrote: | > Work in a specific industry long enough that you learn about | the trade and type of problems and solutions needed. | | The problem with this is that the recent grads with effectively | no practical experience to speak of can't start startups with | VC funding and dreams of grandeur this way. But I agree that | this is the best path to start a company that's actually likely | to succeed based on actual long-term profitability and | legitimate problem solving. | Swizec wrote: | This is how you start a real company with actual potential | that investors will love. | | But it doesn't feed into the Silicon Valley career mill. So | it doesn't get talked about. | | SV's assumption is that you want to "get signed" and start | your path. Acquihire by acquihire you build a career. Some | outliers get rich and motivate the others. | | The whole thing is a self-sustaining finance market. Failed | founders provide the workforce, outliers provide the funds. | And the mill keeps turning. | | (the real winners are GPs and LPs, the VCs are just as much | hamster wheel runners as the rest of us, just later in the | career) | sc90 wrote: | Skin in the game. | TrackerFF wrote: | From my somewhat limited experience, working as a consultant | (management, etc.) is great for identifying problems, and | subsequently coming up with ideas (solutions). | | Reason is that you work very closely with companies, often many | different in the same sector, and get to see all the various | aspects, quirks, and flaws at nearly every level of operation. | Just the act of getting exposed to all this, can work as a great | catalyst for ideas and brainstorming - much better (imo) than | just sitting around and trying to think up something, where one | can easily fall for the "solution looking for a problem" trap. | | Now, unfortunately, most people can't just walk into those jobs - | and you're not there to brainstorm solutions for every flaw you | see. But if you ever get the chance to be in such a position, do | try it out. | | A lot of profitable entrepreneurship revolves around "boring" | business problems. | [deleted] | austincheney wrote: | I have always found that entire scenario very odd. How are you a | start up founder if you don't know what you want to start up? | | I always look at that like a soldier jacked up on adrenaline | wearing an arsenal of ammunition ready to destroy the enemy | having forgotten to ask who the enemy is or where they are. Lost. | Maybe if they just start spraying ammo at everybody the enemy | will suddenly make themselves known and something will stick. | | This entire scenario is completely at odds with Indie Hackers who | continually stress to refine a good idea until you have both | revenue and product/market fit before quitting your day job. This | advise is well suited to people who have the reality of personal | finances and time constraints, so I guess there are some people | who have unlimited funding and time to burn in search of | something they should already have. | renewiltord wrote: | I am sceptical too but it's not an unusual idea to think that | perhaps you can just put smart people together and they'll work | something out. | | God knows that much of that attitude is often lauded on HN for | other things. | kgin wrote: | That's a funny cultural thing about silicon valley. You're not | incidentally an entrepreneur only if you've started something, | you're an entrepreneur simply because you're the type of person | who entrepreneues. | aklemm wrote: | It's a form of entitlement. Similar to calling oneself a | "keynote speaker" absent any mention of one's area of | expertise. To consider one's self a founder without an idea is | to ignore the importance of vision. Might be ok for a | franchise, but these are always the same people talking about | disrupting this and that. | elliekelly wrote: | And ignores the importance of execution altogether. It's hard | to do $thing before you even know what it is. | dunkelheit wrote: | The problem with this way of thinking is that existing markets | are probably efficient enough - meaning all easy ways to make a | lot of money have already been exhausted. This means that any | idea that you generate by encountering a problem and thinking | of a solution is probably either too hard to implement or will | generate relatively puny revenue stream (nothing to sneeze at, | but probably not of much interest to VCs and founders chasing | big bucks). | | What's the alternative? To wait for tectonic shifts in overall | environment and circumstances, look for vacant ecological | niches and pounce when you see one. To the outside view this | will look exactly like a founder who doesn't know what to start | up. | | Here is an example I like: John Carmack. The conventional view | is that he is a brilliant game programmer (which is undoubtedly | true). But the alternative point of view is that his shtick was | to capitalize on the period of incredible advances in consumer | hardware. Each of his games fully showcased what the best | hardware of that time was capable of (order of magnitude more | than the previous generation) which made them instant hits. Not | coincidentally, he quit making games around the time this | period of advancement stopped. | | Here is a post by @defmacro making a similar point: | http://www.defmacro.org/2015/02/25/startup-ideas.html | austincheney wrote: | John Carmack's success is due to id Software incubated at | Softdisk. The reality of that success, at least in the | beginning, was an already established stream of revenue, a | ready assembled team, and proper leadership. The brilliance | and innovation of Carmack came later. They had day jobs, | revenue, and product/market fit already established before | spinning out of Softdisk to launch id. That isn't enough to | account for the super stellar success they would later enjoy, | but it fully explains launching a successful business. There | isn't any magic or secret sauce there. | | > The problem with this way of thinking is that existing | markets are probably efficient enough | | Oh, that's certainly not true. The challenge there is the | expertise to see the current dysfunction versus the risk of | solving for it. Solving for the dysfunction often comes at | competition for the limited resources required for current | practice of art and rejection from just about everybody. | Knowing this there is a choice to be made: | | 1. Sustain the current practice with current income and no | change in risk | | 2. Proceed with the solution knowing that failure is probable | and that a startup begins with a financial valley of death | (burns cash without the revenue to make up for it) while | knowing the greatness of the idea is financially irrelevant. | | I say the greatness of the idea is financially irrelevant, | because disruption requires some degree of originality and | originality scares the shit out of people. That means the | idea will burn money churning in frequent rejection until it | achieves some manner of market assistance. | benjaminsuch wrote: | Agree. I think it's a very bad sign if someone asks for ideas. | You don't ask for ideas, you encounter problems and based on | those problems you make ideas on how to solve them. | | That's also the reason why one should make a prototype very | fast and validate by a potential user/customer that you solve | the problem the right way. | peterwoerner wrote: | I knew I wanted to build my own company before I had a good | idea for one. When I was in grad school I went out and executed | a themed bottle opener which at best guess could make a few | thousand dollars simply for practice and experience. | | Regardless of whether you are a founder or not, figuring out | the important problems to solve is important to ones career. | fredsters_s wrote: | > YC once tried an experiment of funding seemingly good founders | with no ideas. I think every company in this no-idea track failed | | ...coinbase was a 'no idea' startup | eigen-vector wrote: | This goes hand in hand with writing. (Good) Writing involves | thinking deeply about an idea or a topic. Many good writers | appreciate critical feedback, this involves getting your ideas | validated or invalidated. | | It is quite easy to be in an environment of smart people thanks | to the internet. By thinking deeply about a problem or ten, | trying to write a clear essay on it helps with this. | dzonga wrote: | ideas beget ideas. yeah, waves tectonic shifts are real. and | hyper-iteration begets ideas. & filters good ideas from bad ones. | godot wrote: | > (By the way, it's useful to get good at differentiating between | real trends and fake trends. A key differentiator is if the new | platform is used a lot by a small number of people, or used a | little by a lot of people.) | | As a one-time founder, I feel embarrassed to have to ask this; | but in the spirit of no-stupid-question and also that there's | gotta be someone else wondering the same -- which one is the real | trend and which one is the fake trend? | | By way of interpreting sentences in a normal way, I would assume | "used a lot by a small number of people" is the real trend and | "used a little by a lot of people" is the fake trend (going by | order of mentions in both sentences). | | However, I struggle with this a bit. Dapps were used a lot by a | small number of people as of a few years ago (think the | cryptokitties trend), but it didn't exactly pan out as a real | trend IMO. In other cases, yes, when early adopters love a | product and use it a lot, that tends to become a real trend. On | the other hand, Facebook apps in 2008 (when they were smaller | apps like Superwall and such, before games took over) were | somewhat "used a little by a lot of people" at the beginning. I | think it wasn't until games took over where the "used a lot" (by | a large number of people in that case) really took off. | zem wrote: | at least for your specific example, I would argue that | "facebook apps" never took off. facebook _games_ did, but they | are a qualitatively different class of application that just | happened to use the same platform that the facebook apps did. | multiplayer online games were always popular, and facebook | happened to implement them well enough to catch on within the | platform. | maxov wrote: | Nah, I think you're asking a good question! I think your | interpretation is correct - a good sign for a platform is if it | has a small base of passionate users who love the product. | | For some more context, the How to Start a Startup course is | pretty good -- here is the lecture I think is most relevant: | http://startupclass.samaltman.com/courses/lec06/ | | Any statement like this isn't going to apply in all cases, and | you bring up some good examples. But it's a good general | principle. | npalli wrote: | new platform "used by a lot of small number of people" is | usually the real trend. As new platforms are quirky and buggy | only people who use it a lot can power though all the issues | and guide you to a product that works for a large market. They | also have enough emotional connection that they can evangelize | your product to the wider market. | | The "used a little by a lot" people don't have the attachment | or deep need to work through issues and they give up after some | time. They also can't be bothered to evangelize for you. | | Of course, sometimes there is no market beyond the small group. | Even then, it is easier to make a business (revenue > cost) in | the small "used a lot" market than the other case where people | won't pay. | bko wrote: | > It's better to have 100 users love you than 1 million kinda | like you. The true seed of scale is love, and you can't buy it, | hack it, or game it. A product that is deeply loved is one that | can scale | | Interview with Reid Hoffman, founder of LinkedIn, Altman goes | more into his reasoning [0] | | https://mastersofscale.com/sam-altman-why-customer-love-is-a... | minimaxir wrote: | Legit surprised Sam didn't recommend using an AI to generate | ideas. :P | lordnacho wrote: | > YC once tried an experiment of funding seemingly good founders | with no ideas. I think every company in this no-idea track | failed. | | How many people did they try this with? Most startups fail, so it | will be interesting to see whether they funded enough of these. I | think there's a rule of thumb about the upper limit on a | probability that isn't observed, but I can't remember what it is. | | As for generating ideas, the founders I've come across have | tended to know some industry well enough to understand some of | the problems. Often this is very specific industry stuff, | including understanding which experts are needed and what | customers to focus on. | | Of course there's plenty of people who have grown up in some | industry, but I think the other ingredient you need is enough | general knowledge about business to be able to put some pieces | together: how to get funding, what a corporate structure is, how | to do certain mundane things like pay taxes. The intersection can | be smaller than you think, because a lot of corporate types are | comfortable where they are, plus they feel (rightly or not) that | the job is providing a fair bit of the business infrastructure | they need to use their expertise. | otoburb wrote: | I thought that entrepreneurs-in-residence at VC firms are the | equivalent of this idea of funding exceptionally capable | potential-founders (many who seemed to have been past founders) | with no ideas to execute in the current period. | axegon_ wrote: | I touched this subject in another discussion a few days ago | briefly. Here is what I've learned over the years: | | People keep repeating that you should work on ideas that solve | problems that you have yourself. Now given some time on your own, | it's natural to start looking at your problems and seeing how to | solve them for yourself and potentially others and make a profit | along the way. If you want a sinister spin on this, nothing sells | better than fear or hope. | | But this is HN and as far as tech people go, our instinct is to | solve problems that are given to us. And often when we have | problems on our own, we come up with a solution and don't really | think about it twice. I was recently talking with someone about a | project they had at their work and how their company paid | something like 3 million euros to another company to build a | "platform" for them. And given that their company isn't that | large or doesn't have that many users (say 40k/month tops), that | raised my eyebrow a bit. So I asked them to show me what that | "platform" was. Long story-short, a website with a username and | password registration, email verification, paypal subscription, | which allows you to download a list of PDF's. | | To a developer the whole concept sounds like a joke - anyone with | a few months of experience can mash that up in two weeks. "Oh but | we have so many users and traffic, it's not that simple." | | Bruh... 40k users/month, 100 pdf's, ~2mb each is something a | raspberry pi can serve without any issues. | | The truth is, most tech people are very much detached from | reality(granted that the mass of people is the reality and not | the other way around). We try to fix problems which we really | don't have ourselves and we over-engineer the crap out of them. | And commonly this is the result of the so called "idea | generation". It's easy to create a startup that solves a niche | problem. But we often fail to acknowledge how tiny these niches | really are. It's easier to sell something that costs 10000 euros | to 10 people and make 100k as opposed to selling something for 5 | euros to 20000 people. | | The truth is, most people create 5 euro products which have a | potential audience of 10 people, hence the reason why they make | 50 euros as opposed to 100k. You can scroll through PH for days | and keep repeating "omg, who needs this?!?!?" | | I know I have. And truthfully I doubt many people have hit the 50 | euro mark, not to mention the 100k. | | But people make that mistake all the time. We are surrounded by | people who will hook up an led to an arduino which will blink | when someone mentions them on slack while they are watching a | movie, while ordinary people are looking at a website which has | payments and they think that's quantum physics. Tech people and | ordinary people live in parallel universes at this point. The | ideas we come up with are solutions to problems no one has. | That's the reason why SaaS is proving to be a lot more successful | strategy than B2C. | | My take on this is that every time you come up with an idea, | don't bother sharing it with your tech friends first. In most | cases you will get a 50-50 positive-negative response. Find | people who are completely detached from your world and have no | idea what the difference between a USB and RJ45 is. | | 1. Can you explain your idea in 4 sentences or less? | | 2. Do they understand it? | | 3. Do they have that problem? | | 3a(if Y on 3). Do they have a working solution, even if it takes | 3 times the effort? | | If the answers to those are: | | 1. No | | 2. No | | 3. No | | 3a. Yes | | Then don't bother. You will almost certainly fail. | aazaa wrote: | > A good question to ask yourself early in the process of | thinking about an idea is "could this be huge if it worked?" | There are many good ideas in the world, but few of them have the | inherent advantages that can make a startup massively successful. | Most businesses don't generate a valuable accumulating advantage | as they scale. Think early about why an idea might have that | property. It's obvious for Facebook or Airbnb, but it often | exists in more subtle ways. | | This reminds me of David Heinemeier Hansson's talk at Startup | School waaayyy back. | | https://www.youtube.com/watch?v=0CDXJ6bMkMY | | The gist: funders tell founders all the time to catch a wave. Go | big or don't bother. The reason is that the funder must have a | big payoff and small outcomes don't cut it. | | But there's plenty of room for a small, well-run company with no | aspirations of getting bigger. I believe the analogy was: best | Italian Restaurant in the city. | | The other advantage of thinking smaller than "huge" is that | success is so much more likely because the competition tends to | be less intense. | | Maybe the author and I have a different idea of "huge," but the | examples suggest otherwise. | | If you're looking for a community that embraces the small startup | idea and has developed a lot of material for exploring it, check | out Microconf: | | https://microconf.com | alexashka wrote: | _Stay away from people who are world-weary and belittle your | ambitions. Unfortunately, this is most of the world. But they | hold on to the past, and you want to live in the future._ | | Here's an idea - if _most_ people are world-weary (not true in my | experience), maybe you should go and find out _why_ and then try | to figure out what you can do to make it less so (get therapy in | your case Sam Altman). | | What's your track record Sam Altman, besides burning through | other people's money and thinking most people are _world-weary_ | and need to be distanced from? | | Here's from his wiki: | | _In 2005, at age 19,[9] Altman co-founded and became CEO of | Loopt,[10] a location-based social networking mobile application. | After raising more than $30M in venture capital, Loopt was shut | down in 2012 after failing to get traction._ | | So his track record is creating yet-another social-network, how | original, burning through someone else's money and failing. | | Please tell us more Sam, you've clearly proven yourself to be an | original thinker and capable operator of burning through other | people's cash. | juped wrote: | Sam Altman is clearly great at the one skill that matters | (becoming a "made man"). I haven't been impressed by anything | else from him. | | If you want a YC person worth listening to, I recommend | starting with Michael Seibel instead. | wenc wrote: | Quote | | -- | | _It's important to be in the right kind of environment, and | around the right kind of people. You want to be around people | who have a good feel for the future, will entertain improbable | plans, are optimistic, are smart in a creative way, and have a | very high idea flux. These sorts of people tend to think | without the constraints most people have, not have a lot of | filters, and not care too much what other people think. | | The best ideas are fragile; most people don't even start | talking about them at all because they sound silly. Perhaps | most of all, you want to be around people who don't make you | feel stupid for mentioning a bad idea, and who certainly never | feel stupid for doing so themselves._ | | -- | | I worry that many take away the wrong lesson, i.e. every idea | has potential, no idea is stupid. Many companies are trying to | inculcate this into their cultures thinking they can replicate | SV's success by being more open. I think most will quickly find | this to be an untenable way to live, because it's only half the | picture. | | I think the real take-away is more nuanced. Open unconstrained | environments tend to produce the very best ideas (not just good | ideas), and it's important not to kill new ideas too early. | That said, all those ideas eventually need to be tested against | the crucible of reality. Generate lots of ideas, but be ready | to ruthlessly edit and kill those that don't work in reality. | As pg said, innovation is two-step process -- and those 2 steps | (generate, then edit) are discrete, not to be mixed. High | infant mortality during ideation means good ideas get killed. | But loose filtering at all means you're throwing good money | after bad. | | My improv teacher tells me that to produce great work, we have | to work out of abundance (lots of ideas), and also work out of | failure (fail a lot). Abundance in itself is not enough, nor is | failure on its own. | tlb wrote: | Social networks were not in the "how original" category in | 2005. Facebook was started in 2004 and was still restricted to | college students when Loopt launched. Loopt was quite different | (mainly about location rather than friend graph.) It was an | idea worth trying. | rb808 wrote: | The problem I see is 9/10 startups have stupid ideas but manage | to pocket millions before the company crashes and burns. How do | you get ideas like that will let you live well, but not | necessarily be a good business? Doing sensible businesses just | isn't viable in SV these days. | | > Stay away from people who are world-weary and belittle your | ambitions. | | OK maybe that just is me. | parhamn wrote: | I think we need to have more founder-typing instead of | prescribing everyone act like they can be good at everything. | | It's much more important to find balance on your founding team | than expecting to learn idea generation suddenly. | | We need better tools for these different types to find each | other. Creatives, executors, evangelists, etc can be different | people. ___________________________________________________________________ (page generated 2020-05-28 23:00 UTC)