[HN Gopher] An exploratory statistical analysis of Akira and Gho...
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       An exploratory statistical analysis of Akira and Ghost in the Shell
        
       Author : nibnalin
       Score  : 31 points
       Date   : 2020-06-15 21:37 UTC (1 hours ago)
        
 (HTM) web link (nibnalin.me)
 (TXT) w3m dump (nibnalin.me)
        
       | podge wrote:
       | Interesting! Particularly the discovery of the sparing use of
       | green in Akira. I haven't seen either of those films in quite a
       | few years and it really brought back to me how staggeringly
       | beautiful they are.
       | 
       | When I was in Sydney in 2018 I was fortunate enough to stumble
       | upon the 'Anime Architecture' exhibition[1] at the Japan
       | Foundation, which included various pencil drawings and hand-drawn
       | cells from Ghost in the Shell. It's a traveling exhibition so if
       | it ends up near you and you're a Ghost in the Shell fan I highly
       | recommend checking it out.
       | 
       | [1] https://anime-architecture.org
        
       | haddr wrote:
       | Somehow reminds me of the "Typeset in the future" serie of movie
       | analyses from the perspective of typography used.
       | 
       | Highly enjoyable (if you like typography and sci-fi movies):
       | https://typesetinthefuture.com/2016/06/19/bladerunner/
        
         | riffraff wrote:
         | Typeset in the future is a treasure. I cannot see eurostile
         | anymore without thinking of it.
        
       | seism wrote:
       | Wonderful exploration of film data. It would be great to learn
       | from the same process applied to film material in the public
       | domain. Extra brownie points for using "Python, Julia & R" in the
       | same dataviz.
        
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       (page generated 2020-06-15 23:00 UTC)