[HN Gopher] Time to Upgrade Your Monitor ___________________________________________________________________ Time to Upgrade Your Monitor Author : neonbones Score : 587 points Date : 2020-06-17 14:40 UTC (8 hours ago) (HTM) web link (tonsky.me) (TXT) w3m dump (tonsky.me) | dusted wrote: | I'm still in love with the default sized bitmap font used by | xterm, I'd never want to look at any other font if I had a choice | (which I do for terminal programs) | dmoy wrote: | You can pry my cheap A- panel Korean no-name brand 8+ year old | monitor with one working button (thankfully the power button!) | and a bunch of stuck pixels from my cold, dead, miserly hands. | genpfault wrote: | So where are y'all finding 4k, high refresh-rate 16:10 panels? | brento wrote: | I need new eyes after viewing this website. I think yellow burned | out my retinas! | alkonaut wrote: | 4K at 200% scaling feels wrong for a big monitor like a 27". The | desktop looks like a 1080 desktop. And if the monitor is to be | used as a gaming monitor too then 4K is again wrong because even | with the best graphics cards, 4K@120 is out of reach. | | The perfect 27" monitor for me would be one that has 5K@120 | because at 200% scale you'd get a desktop that looks "1440-size" | and when gaming you can run half resolution at 1440@120 with a | decent graphics card. | | These don't exist though, at least not as IPS I think, so I'll | stick with my 1440@144 for a while longer. | metafunctor wrote: | The LG UltraFine is a 27-inch 5K (5120 x 2880) IPS display. The | maximum refresh rate is 60 Hz, so not the best for gaming; but | it's designed for a Mac anyway. I've had a couple for over | three years now and it's the best display for a Mac I know of, | outside of Pro Display XDR, I suppose. | alkonaut wrote: | Yeah an alternative is always to just keep the screen I have | now (1440@144) for gaming, and simply get a second screen for | work with High DPI. Seems silly to get a 5K@120Hz mega | expensive screen to play games at half resolution. I'll buy a | bigger desk instead. | csomar wrote: | I couldn't care more for resolution. I use three 1080p 27" Dell | monitors and the only upgrade I did was moving to IPS which | slightly relieved my eye-strain. Now if you can find me a monitor | which will reduce eye-strain, I'll just dump money on that. For | someone who uses the screen for 10-12 hours on a normal day, | headaches induced by the eyes are my biggest worry. | epx wrote: | I opted for spending money in a 34" 21:9 display which is just | 1080p in vertical axis, and it was not cheap. | draw_down wrote: | I recently bought a Mac Mini and a display not made by Apple. | This is the first time I've used a display not made by Apple in a | long time, and boy is it not good. And I didn't cheap out, I | thought I was getting a decent one, I read reviews and bought the | one that was supposed to be good. Plainly, it looks like fucking | shit. | | Of course Apple is not the only one capable of making decent | displays, but the baseline is surprisingly awful. People just use | these things all day, it's amazing. For me, it isn't a big deal | because this is not my main computer, I don't use it for hours at | a time. | | There's a line out there nowadays that hardware is amazing and | software quality is in the gutter. I think they're still more | closely matched than that, unfortunately. | edanuff wrote: | Echoing some of the comments here, part of this depends on | whether you're using MacOS or not and what else you're using the | monitors for. I use 4K monitors for both Mac and Windows and I | stick close to the Apple recommended HiDPI approach which means | your 4K display isn't larger than 24" and your 5K display isn't | larger than 27". YMMV but most people who have a bad 4K | experience are trying to do 4K at 27" or greater. Due to | DisplayPort 1.2 bandwidth limitations, the 5K 27" monitor market | never got - great range of options. You either have the | Thunderbolt-based monitors that are mostly for use in the Mac | ecosystem (and only some Mac models) or a few expensive dual- | cable DisplayPort 1.2 options or DisplayPort 1.4 options with an | assortment of compatibility issues. | [deleted] | notatoad wrote: | this all seems like a lot of hassle to go through for some | slightly smoother font edges. i like high res and high refresh | rates and all that other good stuff, but i'd rather have slightly | uglier fonts and not have to do an arcane dance every time i plug | in a screen - i'm pretty sure that erases any negligible | productivity benefits you might get from a better display. | kickingvegas wrote: | Oh wow, I guess I'll add to this thread which is so tied to the | fact that we don't have resolution independent graphics. | | I wrote an essay about resolution independent graphics back in | 2012 here https://github.com/kickingvegas/12pt-should-be-the- | same-ever... | | HN commentary on this happened on two occasions: - | https://news.ycombinator.com/item?id=15639616 - | https://news.ycombinator.com/item?id=4236429 | fortran77 wrote: | His "research" was a Twitter poll? | | But I basically agree. I use a pair of 4K monitors and it works | well. I run the UI at 150%. | foolmeonce wrote: | I'll upgrade when color E-Ink is ready, has a good spectrum and | has 20" for a (near?) reasonable price.. I'm not sure who needs a | high DPI Lite Brite, but it's certainly not relevant at my age. | GaryNumanVevo wrote: | I would LOVE to code outside on a Color E-Ink display. It's | fairly impractical to work outside with modern screens. | asdff wrote: | 4k monitors are still so much more expensive and have noticeable | costs on laptop performance at least. When I got a macbook air | with USB-C, I was initially planning on getting two 4k monitors. | However, that would mean spending ~$500 to get a 27" monitor, | $120 for a thunderbolt adapter than can drive both displays at | their proper refresh rate, and >$200 if I wanted an adapter that | can also charge the laptop. | | All told, that's the total price of the laptop just in periphery. | I ended up going with a $30 usb-c adapter and some ~$100 dell | 1080p screens, and I'm happy as a clam. | JayGuerette wrote: | 37% of programmers are using Retina displays? Since the OSX | market share is ~8.5%, your numbers are way off. | jefftk wrote: | The other direction is to use a high resolution 1x monitor, | without anti-aliasing. Crisp, legible text, even at very small | sizes: https://www.jefftk.com/xterm-vs-gnome-terminal-4x.png | | I'm currently using a 27" external monitor at 2560x1440 ("QHD") | and this is wide enough for five terminals side-by side at 83 | columns each. (Monaco 10pt, anti-aliasing off, iterm2) | ChrisMarshallNY wrote: | That's a great, comprehensive article! | | But I'm old, and most of the effort is wasted on me. | | What I need, is real estate. | | I have that. I use an ultrawide (5120 X 1440) monitor, broken | into two screens (3440 X 1440, 1680 X 1440). | | Works great. | satvikpendem wrote: | I want to get a 240hz ultrawide personally, both for games and | instead of having 3 separate monitors (I hate the bezels between | them). Samsung is making a good one, 49 inches, HDR 1000, 240hz, | and adaptive sync [0] | | https://www.anandtech.com/show/15396/sausng-odyssey-2020-mon... | x3sphere wrote: | I wouldn't get a 4K display since most of them are still only | 60Hz. Yeah, you don't need a higher refresh rate to program but | it makes daily desktop use SO much more pleasant for me. | | There are some high refresh rate 4K 27"s but those are pretty | expensive. | TacoToni wrote: | Im personally waiting for a good 4k HDR > 60Hz monitor that is | USB-C. Would be perfect for gaming and office use plugging in | my Mac & PC. | dentalperson wrote: | The other side to this is that it may also be time to upgrade | your eyes (with glasses, by getting your eyes checked). It's more | likely this is true if you don't think it's time to upgrade your | HD monitor. | | Somehow I went for years without realizing that I just needed | glasses. I could read everything before, but after getting the | glasses everything was suddenly unnaturally crisp. | mastercheif wrote: | It's frustrating that consumer Hi-DPI display development has | completely stalled in the last five years. | | As mentioned in the article, macOS works best using true 2x | integer scaling. Using 2x scaling, a 4k monitor will result in an | equivalent workspace to a 1080p display--unusable for | productivity and development. A superior option is iMac/LG 5k | display results which nets an equivalent workspace of 1440p. | | The only options for greater-than-4k displays on the market | currently are the 27" LG 5K ($1200, 2014) and the Dell 8k ($3500, | 2017). I'm convinced this is due to the manufacturers focusing | their attention on the high-margin gaming market which has no | need for resolutions higher than 4k. | | I'm holding onto my 30" 2560x1600 Apple Cinema Display until I | can get something that offers me the equivalent amount of screen | real estate at 2x retina scaling. | pkamb wrote: | 30" Cinema Display has _better_ than 5k iMac resolution, but at | 1x. 160 extra vertical pixels. | | Still the best monitor around. $3000 MSRP now available used | for $200-300. | clarry wrote: | Why is everyone so attached to scaling? What is this shit | software that 1) everyone relies on and 2) whose UI and font | size can't be adjusted like any normal software (or web page) | since the 90s? Is this yet another brainfart from Apple? | asdff wrote: | I think people just don't realize that you can change text | size independent of scaling, even in finder. | robertoandred wrote: | Probably something to do with the fact that macOS has handled | high-dpi perfectly since 2012 and Windows is still | struggling. | WorldMaker wrote: | Windows has great High DPI support. It's Windows | applications that often haven't seen upgrades since before | even 2012. Windows' commitment to backward compatibility is | the struggle. Windows hasn't had the option to just change | processor architectures every dozen years on a seeming whim | and subsequently force all software to be rewritten or die. | robertoandred wrote: | Mac apps didn't have to be upgraded to work with high | dpi. | WorldMaker wrote: | macOS X was released in 2001 with the "Cocoa" application | UI library. While "Carbon" helped older Mac OS | applications run for a limited time on OS X, no | applications today use any graphics stack older than | Cocoa's 2001 release, as the drop of all support for PPC- | targeted apps insured that in macOS' switch to x86. | (Cocoa had High DPI support baked in from NextStep, even | if it took ~11 years to be "needed".) | | Win32 was first beta tested by developers in 1992, and | has had to remain stable and backwards compatibile to | those first early 90s versions. There are still 32-bit | apps written in 1992 that are expected to run unmodified | on Windows 10 today. The last processor-architecture | related API drop that Windows has been allowed by public | perception and corporate strategy was Win16 support was | dropped on 64-bit processors. (Hence why Windows on ARM | has struggled and the current iteration of Windows on ARM | now involves a 32-bit x86 emulator as a core feature.) | | Mac apps did have to be upgraded, it's just that Apple | has been much better at requiring upgrades. There's | barely no comparison here. There is no way that you can | possibly find today a version of macOS that still | supports Mac Classic applications unmodified from the 90s | (for instance 94's Glider Pro v1) with High DPI support, | yet Windows absolutely must run applications from Windows | 95. Sure, Windows sometimes still stumbles in High DPI | support for pixel-perfect applications written three | decades ago in the 90s, but it at least _tries_ , macOS | shrugged and gave up. | _ph_ wrote: | Scaling just works greatly as Apple implements it. | Especially, if your screen has a 200ppi or larger. Trying to | change the font sizes across all applications is a sysiphus | task and eventually you end up with one, which doesn't behave | greatly. Especially, if one of the applications is Linux | running in a VM. I have a Dell 24" 4k - and for 4k at 2x, the | screen should be about 22". But with macOS I can set it to a | virtual resulution of 2300, which works great. | | On my 15" MB Pro, I usually use the 1680 resolution, but if | needed, I can quickly change it to 1920. | dont__panic wrote: | On the other side of things, running dual 4k displays for | anything remotely intensive (a browser, IDE, instant messaging, | mail client, and terminal in my case) can bring some machines | to a crawl or run the fans at high speeds indefinitely. I think | graphics technology has to catch up to hiDPI before I'd go past | 4k. | | And let's not even get into the fact that 4k 60hz is a struggle | and a half -- you need HDMI 2.0 or displayport to make it work | at all, and many modern laptops lack either port, forcing you | to use USB-C/thunderbolt with adapters that have poor spec | support and even worse documentation. | | Even if someone offered me dual 5k displays to replace my dual | 4k ones, I would turn them down right now. Before we move on to | 5k displays, we need to get 4k60 down. And while I'm on my | soapbox... where the hell is 4k90 or 4k120? I only bought my 4k | monitors last month, with virtually unlimited budget, but they | just don't exist. I imagine they've fallen victim to the same | issue: the cables to support it just barely exist, and | certainly can't be doubled up for dual monitor setups without a | mess of wires plugged directly into a laptop or desktop. | daniel-thompson wrote: | Same here. I'm using my Dell 3008WFP (also 30" @ 2560x1600) | until something genuinely bigger & better comes out. I bought | it over a decade ago and it still works great for programming. | _ph_ wrote: | I still use mine at work, and am extremely happy with it. The | font rendering on my iMac 5k is better of course, but for | work, the additional screen estate (especially vertically) is | hard to beat. I am of course contemplating the 38" Dell with | 3840x1600 :). | kd5bjo wrote: | > an equivalent workspace to a 1080p display--unusable for | productivity and development. | | I have to disagree here. I use (and have used) a 1080p display | for years and don't feel the need for anything larger. That | might be an artifact of my early years on 80x25 character | displays, though. | Koshkin wrote: | > _80x25 character displays_ | | I am sure Doom and other great pieces of software were | written on one of those. | AlanYx wrote: | Not to take away from your point, but Doom was actually | written on a NeXTstation and cross-compiled for PCs, so at | a minimum they were using 1120x832 resolution (2 bit | greyscale). | codydh wrote: | I'm also hanging on to my 30" Apple Cinema (and adapters to | work with a new USB-C MBP). The LG 5K seems like a decent | replacement though, I'm not totally clear why it seems so | unpopular. | nicksergeant wrote: | I've been using two LG 5k monitors for years and they are | excellent. They got a bad reputation when they were released | for build quality issues, but I haven't had a single issue. | aplummer wrote: | I use a Pro Display XDR for programming / design work, I think | you forgot this one. It seems like it would fit your needs | (with the obviously premium price) as it's 32". | | It's overkill for most, but still the best display I've ever | used and I love it. I actually tried an Asus 4K 120hz for much | less but the fan noise was a deal breaker even if the screen | didn't break on arrival (it did). | | Disclosure: Apple employee | mastercheif wrote: | I'm impatiently waiting for a slightly less overkill 6K 32" | option, it's obviously the best size + resolution for Mac. | | My hope is that someone will take the panel and pair it with | a ~700nit backlight (vs 1k sustained 1.5k peak for XDR) and | price it around $2k. Also interested to see what Apple has in | store for the iMac, if the refresh comes with a new and | improved display I may just go in that direction. | _ph_ wrote: | I think the Pro Display should be disqualified for the price | :). Like with the new Mac Pro Apple made the dream | Display/Machine for professional video artists with high- | paying customer. As a price, they completely neglegted their | power user base which requires something different than an | iMac. I can only hope that either Apple or Dell makes a more | basic version of that screen based on the same panel. And of | course, on a high end screen I would expect more than one | input. You might want to connect your laptop to your screen | too... Alternatively, I am hoping for an iMac with a larger | screen. | PStamatiou wrote: | +1, love my XDR for coding and designing: | https://paulstamatiou.com/stuff-i-use/ | bredren wrote: | Thanks for this. You don't comment on the 60 vs 120 hz that | is highlighted in OP opinion piece. Any thoughts on XDRs | apparent lack of support for 120? | PStamatiou wrote: | Color accuracy is far more important to me than 120hz | capable. The faster displays today tend to be subpar at | color accuracy, illumination uniformity, etc. | silviogutierrez wrote: | Great post! Noticed you have the Logitech webcam. I think | it'd be helpful if you: | | - Added a picture of the back of your 6k with the webcam. | I'm sure it changes the look, however short the cable is. | | - Address the lack of speakers. I see you mention using a | bluetooth speaker or your home audio setup. What's it like | using the MacBook Pro speakers? | | - Added a picture of your setup + speaker if that's what | you use regularly. | | I love your minimalist look and have a similar one, but | have been holding on to my LG 5k because of the | speaker/webcam. | slezyr wrote: | Apple-only monitor? That's ridiculous. You can change its | settings only from apple device. | fumar wrote: | As someone who also stares a monitor for work have you | noticed any difference in eye strain or comfort? I have two | 4K monitors but considering going to 5K+. I liken it to shoes | or a mattress. If we spend all day with X object it, then | quality should be a priority. | aplummer wrote: | No difference to eye strain or comfort vs the LG 5k I used | before, although a major improvement vs my old 1440p | monitor. Width makes a good improvement in Xcode and the | color is very accurate to the iPhone screen which helps. I | prefer one big monitor now I have this. | | I agree with your analogy, literally my livelihood feeds | through this screen, and I find a good monitor lasts a long | time. | dragosmocrii wrote: | This post is from the author of Fira Code, a font with ligatures | that is incredibly pleasant to use. Highly recommend to give it a | try if you haven't already! | | Shameless plug: I mentioned this as my favorite font for code | editors in my blog post https://dragoshmocrii.com/my-favorite- | tools-resources-for-da... | cannam wrote: | Fira Code is a big job (with so many ligatures) and working on | it obviously takes great care, but let's not pretend that the | same author is responsible for the font as a whole - unless you | know something about Fira Mono that I don't? | rocky1138 wrote: | Thanks for the heads-up. Personally, I'm not a huge ligature | fan in my code as my eyes tend to go directly to them instead | of the code I want to read. It's great that Fira Code comes | with a non-ligature version. | dragosmocrii wrote: | You're welcome! I can see how that could be a distraction for | some. Personally, I enjoy the aesthetics. And as a bonus, I | always get people intrigued when I show someone the code with | this font that they never saw before. Nonetheless, in my | opinion it's still an awesome monospace font even without the | ligatures. | mister_hn wrote: | Using a 4K monitor with Gnome Shell and scaling 2x. I find it | very pleasant for my eyes | nsxwolf wrote: | I'm not willing to give up my 3840x1600 ultrawide. That real | estate is now non-negotiable to me. So to improve the dpi I'll | need 7680x3200, and at 120hz I don't think that's happening any | time soon. | JohnBooty wrote: | Same here. For coding work, I almost don't even see how it's | worth discussing -- sheer real estate is going to win for me, | every single time. | | I say "almost" because I've been doing this for nearly 25 years | and I've learned that other coders have shockingly diverse | preferences and styles. But still. Give me IPS, give me | bucketloads of real estate. Everything else is secondary. | deepspace wrote: | Agree, I use a 3840x2160 43" 16:9, which gives a 'low' density | of around 100ppi, but I have absolutely no trouble reading the | smallest text. There is no way that giving up the real estate | would be worth an arbitrary increase in density. | ptomato wrote: | Yeah, I'm at 5120x1440 on a 49" ultrawide, and I'm not really | interested in ever going back to a multi-monitor setup to get | the same amount of real estate. | drcross wrote: | Same. I'm at 7680x2160 pixels but over two 24 inch screens at | 60hz. Once you get used to it you won't go back. | Dylan16807 wrote: | It might be sooner than you think. 8K screens are easily | available, 8K 120Hz screens have had working development | versions for a while, and slightly cutting the height to 3200 | means that you can fit the data into a single displayport 1.4 | connection, using graphics cards that are already out. | the_cat_kittles wrote: | i got two of these for ~550. i really dont know what more you | could want if you arent editing videos or photos or whatever: | https://www.ebay.com/itm/Acer-KG1-28-Gaming-Monitor-4K-3840x... | ddevault wrote: | I have three 1080p displays and one 4K display. Text looks nicer | on my 4K display, but it's just that: pretty. You don't _need_ | one. | young_unixer wrote: | The monitor I want: | | - 1440p | | - IPS panel | | - size between 23 and 27 inches, ideally 24 or 25 | | - flatscreen, 16:9, normal monitor, no "gamer" or other weird | stuff. | | - reasonably priced | | I don't live in a rich country so there's not much variety. I got | tired of searching for it. All monitors with more than 1080p I've | found are either "gamer" (which cost 5x as much because of the | gamer tax and other features useless to me, like 144hz, gsync and | "3ms response times") type of monitors, curved screens, ultra | wide screens, etc. | avalexandrov wrote: | I think this is the monitor you're looking for: | https://www.dell.com/en-us/shop/ultrasharp-25-usb-c-monitor-... | hasperdi wrote: | What about this one / similar: | https://www.amazon.co.uk/Samsung-LS24H850QFUXEN-WQHD-24-Inch... | | I'm using this and quite happy with it | xyst wrote: | Personally, my takeaways from this article are to disable font | smoothing. I disabled it on my MBP and I like how the default | fonts are rendered now. They appear less bright and more crisper. | I haven't changed these settings on my MBP since I got it, so | it's likely enabled by default. The rationale behind it makes | sense in low resolution cases, but to have it enabled by default | on rMBP doesn't make sense to me. | | However the recommendation to reduce the resolution scaling | option is a no for me. The text is wayyyy too big for me and I | lose out on the screen real estate. | asdff wrote: | I will say I just looked at my macbook air, haven't touched | that setting myself and it is disabled by default in new | catalina macs at least. | elondaits wrote: | That part of the article does not apply to my 13'' 2015 MBP... | I checked and it already uses 2x resolution by default. Perhaps | it applies to larger screens or newer models. | thih9 wrote: | Offtopic, I really like how the twitter post has been embedded as | a screenshot and not using twitter's scripts. | | Even if that means that I can't click any link in a tweet; I | probably wouldn't have noticed otherwise. | | I prefer the UX (and especially: fast load times) of an image to | the one of a script. Also, an image means fewer requests and | fewer potential privacy issues. | lazyjones wrote: | My 5 years old iMac 5K 27" monitor is just fine, thank you. But | lately I'm beginning to notice the effect of the brightness of | modern displays in my eyes... | asenna wrote: | I enjoyed the article, good suggestions. | | Slightly off topic but I have the 16" Macbook Pro with maxed out | graphics, and as soon as I connect my monitor, the fans start | getting ready for lift-off (~5.6k RPM). It's a Samsung 4k 32" (DP | 1.4 to usb-c). | | I know this is a common issue but anyone else able to resolve | this yet? It drives me crazy that this powerful machine starts | sounding like jet just from connecting 1 monitor (Apple says it | can support four 4k monitors). | | The CPU and GPU don't look to be under any stress as such. | nickreese wrote: | Try plugging it into the right side... seriously. Makes all of | the difference on mine. | | Also try a USB-C to display port if you can. | gdubs wrote: | Good article. | | Have to say though, taste is subjective, but good lord those | monitors are about as elegantly designed as a Rockstar Energy | drink. | santoshalper wrote: | Yeah, for some reason these are all coming from "gaming" | monitor makers. I think the last one is trying to conjure up a | "pro" vibe with the hood, but yes - these are definitely tacky. | | Acer, Asus, et al. tend to just remarket OEM technology with | relatively little value-add. I suspect these are all built on | the same panel, but I could be wrong. | pmiller2 wrote: | Oh! Is that what those funny looking "hoods" are about? I | thought for a second they might be functional, but I guess | they're just decorative? "Gaming" equipment (monitors, | chairs, mice, keyboards, _etc._ ) rarely seems worth it to | me, simply because they spend too much effort and cost on | things that are non-functional, but make the thing look | attractive to the target audience. I am not a part of that | audience, so I find the esthetic rather garish most of the | time. | | The one exception for me is that I do like a couple of gaming | mice. It's not so much for the hotkey functionality, but | because they have a really high resolution, which makes | mousing easier and more precise to me. Other than that, my | setup is all really basic, office-style equipment, and I love | it. | amarshall wrote: | Hoods are for reducing reflections on the screen. They are | functional, and are not (at least originally) a "gaming" | feature. Somewhat common on high-end color-accurate | displays. How useful they are depends on the lighting. | | The monitors linked are actually quite good, the gaming | styling they have is rather unfortunate. | DavidVoid wrote: | > Oh! Is that what those funny looking "hoods" are about? I | thought for a second they might be functional, but I guess | they're just decorative? | | The main use of those monitor hoods is to remove glare | caused by ambient lighting. They're common (and often | included) accessories for displays intended to be used for | photo editing, color grading, and similar types of work. I | was kind of surprised to see one on a "gaming" monitor | though. | zargon wrote: | I have been using my current home PLP setup for 10 years. Dell | U3011 (2560x1600) in middle and Dell 2007FP (1200x1600) on the | sides. Off and on I have looked for high dpi replacements, but | never found anything suitable. | | At the beginning of the year, my U3011 started blanking out on | me. As it became more frequent, I started shopping again. But | wow, the monitor situation right now is sad. There are no high | dpi monitors with enough vertical space. And since they're all at | least as short as 16:9, they're unusable in portrait as well. | | I ended up repairing the U3011. It's going to have to last me a | while. There's just no upgrade path. | zackees wrote: | Best screen experience is a 6-foot TV at 4k @ 60hz. | | This allowed me to move the screen back 6 feet. The result was an | improvement of my eyesight (I'm near sighted) within 6 months. | HiddenCanary wrote: | The author mentions to go for a 120hz monitor. Is a 144hz one | also sufficient? | gowld wrote: | This person recommends 3 monitors, NONE of which appear to offer | adjustments that are critical for ergonomic health. I don't find | this perspective trustworthy. | | I'm not going to sacrifice my spine for slightly fancier | characters. | hinkley wrote: | I recently bought a Thunderbolt 3 monitor as what I have vowed is | my 'Last Thunderbolt 3 purchase (except replacing broken | things)'. | | I'm holding out for Thunderbolt 4, when I can (hopefully) treat | my wiring topology like USB instead of daisy chained all to hell | and back. Because of this, I looked at good qualities in a | _secondary_ monitor that were survivable on a primary. For | instance sound quality and real estate are less important, | raising the priority of PPI, color gamut, and VESA mount. | s9w wrote: | My take on having used quite a variety of displays: 1440p with a | high (120, 144 etc) refresh rate is the way to go. | | With 4K you can lose a lot of performance especially since they | are often paired with integrated graphics. Also what's the point | of a higher pixel density when it's higher than you can resolve? | Meaning if you have to zoom that's a sign that you get nothing | more from increasing resolution. Also despite claims to the | contrary, a lot of software is still not well suited for 4k | resolutions. | | High refresh rates are completely underrated as it's at the same | time a meme but also a widespread false belief that human eyes | have some kind of limit that is being satiated by your 60hz | displays. Scrolling code on 144hz is _smooth_. | | Bonus point that isn't mentioned in the article: HDR is a meme, | don't buy into that crap. | | Also: CRTs are criminally underrated and still unfairly judged. | We lost something from that era. Colors, black levels, subjective | image quality and input lag have still not recovered from the | peak of display technology in the year 2000 or so. | cthalupa wrote: | >Bonus point that isn't mentioned in the article: HDR is a | meme, don't buy into that crap. | | I'd wager more people are going to notice the difference | between HDR and SDR than they would 4k vs 1080p. It is by far | the biggest picture quality upgrade I've seen since going from | SD to HD. | | The problem is HDR sucks on LCDs, so it's largely useless on | PC. FALD isn't enough to limit the halos, even with a ton of | zones. I own the PG27UQ mentioned in this article and I hate | it. | | I'll probably just buy an LG CX 48" for my next monitor. | s9w wrote: | I mean sure HDR is impressive, but for me it's always like 3D | movies.. nice for 5 minutes and then you see the flaws. | Dimming zones are a really crappy way to get around the | fundamental display tech limitation like you said. But OLED | has insane problems with burn-in. They officially don't exist | but there are endless reports of this happening. Although I | can't speak with high confidence about that. In general the | major problem with non-OLED displays are the black levels. | Going for HDR was a silly PR move. | jrockway wrote: | As an early adopter to monitor technology, I have to say that I | consistently regret it. | | I got one of the first 4k mainstream monitors. I paid $3000 for | it. This was back in the day when DisplayPort didn't really "do" | 4k, so it was done by pretending it was two monitors internally. | This broke EVERYTHING. For years, I struggled with Linux trying | to treat two monitors as one big one (and putting new windows | right on the border). Welp, they fixed that. But trying to treat | two monitors as though it's one was completely impossible. I | eventually got it to work by enabling a bunch of random features | in the nVidia driver, that when enabled together triggered a bug | that broke Xrandr, so everything thought I just had one monitor. | (I could not, of course, add a second monitor.) Miraculously, | they never fixed that bug. It worked for half a decade at least. | (At some point in there I switched to Windows, which of course | supported it perfectly because the driver was specifically hacked | to detect that model number and do extra stuff.) | | Several years later, I wanted to get a monitor that supported | more colors than sRGB. Big mistake! While inexpensive, I learned | that NOTHING supports color spaces correctly. The Adobe apps do, | but that's about it. Online image sharing services go out of | their way to MODIFY the color space that you tag an image with, | so there is no hope of anything ever showing the right colors | unless you manually clip them to sRGB. Things like the Win32 API, | CSS, etc. have no way to say what color space a color is encoded | in, so there is no way to make the operating system display the | right color. ("background-color: #abcdef" just means "set the | color on the user's display to #abcdef", which is a completely | meaningless thing to do unless your working colorspace is sRGB, | and the user's monitor works in sRGB. It worked for years, but | was never correct.) The worst thing is, nobody appears to care. | ("It just makes colors more vibrant!" they'll tell you) Big | mistake. Do not buy unless you never want to see a color as the | author intended ever again. (I solved my photography colorspace | problem by switching to black and white film. Take that, colors! | You can't display them incorrectly if there aren't any!) | | The next thing I jumped on is high refresh rate. I waited until | 144Hz IPS panels were affordable, and got one. It sure is better | than 60Hz, which looks like a slideshow, but there are of course | problems. The first is... it is pretty optimistic to think that | an IPS panel will actually update at 144Hz. They do not. The | result is blur. I run mine at 120Hz with ULMB (which basically | strobes the backlight at the display update rate). That looks | really good. There are some artifacts caused by the IPS display, | and 120Hz is noticeably slow, but moving things sure are clear. | You can pan a google map and read the labels as it moves. Try | that right now on your 60Hz display, you can't do it! | | But because of IPS, at 144Hz without ULMB, you get a smooth mush. | At 120Hz with ULMB, you can read moving content (like player | names attached to people in an FPS, it is trippy the first time | you use it). Having said that, it's bad for anything that doesn't | render at 120Hz. Web browsers, games, CAD... great! Videos... | AWFUL, just awful. On a 30/24Hz video, frames get strobed 4 or 5 | times, and this causes your brain to think "hey, a slide show". | (You can record the display with a high speed camera, and it will | look completely different from what you see in real life. Darn | brain, always messing things up.) Things like pans skip and jerk, | as your brain tries to interpret the video stream as a series of | <image 1> <black screen> <image 1> <black screen> <image 2> | <black screen> ... instead of a smooth blend of <image 1> <image | 2> ... You can post-process the video to "invent" frames in the | middle, so your monitor displays new image data each time it | strobes the backlight. I do this with mpv and it looks great. But | if you watch video in a browser, you are out of luck. | | My TL;DR here is that buying any sort of fancy monitor is just | going to make you very unhappy. You will learn everything in the | world there is to know about color space math, pixel transition | times, using high speed cameras to debug issues (what a time | sink), how your brain processes moving images, etc. It won't make | you any happier. It won't make you better at programming. | | If you play competitive games, get a TN 1080p 240Hz monitor, | simply because that's what everyone else uses. Don't use it for | anything except the game, because every second that you use it it | will make you unhappy. But it's absolutely a joy to play a game | on it. (Why 1080p and not 1440p? Guess who bought a 1440p 165Hz | monitor. Not anyone that has ever contributed code to the game or | played the game at a professional level. But I did! Guess who | gets to live with the bugs.) | | If you are a programmer, just buy whatever. Every single monitor | ever designed will make you unhappy. | | If you are a programmer who works with color, get yourself a good | therapist. You will be meeting with them on a daily basis, and | even then, you'll still be scarred for life. It's all about | damage control at this point. | pokemongoaway wrote: | Don't let them convince you that you're expecting too much or | whatever. They're just liars and we need more people who can | see truth like you. | snailerz wrote: | Interesting reading, but... I can't understand why he states that | a 4k monitor at 1.5x is worst than a 1440p monitor at 1x... | | Pixel density will be better, for example, in game textures and | movies? | | I am really interested in buying a new monitor from quite a | while, but I really don't get that part, can somebody help me | with that? | | Thanks in advance HN folks! | kirstenbirgit wrote: | The "120hz dance" reminds me of my "drag my 2 external monitors | around in System Preferences every time I dock my MacBook, | otherwise they switch places"-dance. | | It's amazing that all these display bugs still exist when Apple | has presumably invested so much into their $6000 Pro Display. | | Dear Apple: Why not spend a little time making the software work, | too? | alyandon wrote: | I'd possibly consider upgrading from my 2x Dell 2408WFP setup if | modern IPS panels weren't such absolute garbage with respect to | backlight bleed compared to the IPS panels made 15 years ago. | | Even my old laptops with IPS panels look better than newer ones. | I was in the market for a laptop last year and returned 3 | different laptops with IPS panel displays from 3 different | manufacturers because every single one of them had backlight | bleed that was so bad that it was plainly visible even in a well | lit room. The last company pushed back trying to claim that that | level of backlight bleed was considered "normal" but eventually | refunded my purchase once I threatened to do a chargeback through | my credit card company. | | Do there actually exist any companies anymore that produce decent | monitors with minimal backlight bleed? | AtlasBarfed wrote: | 8K TVs are coming!!! I've been an enthusiastic user of 4K TVs as | monitors for 40" TVs. They're only $200-$250 for a decent one! So | much real estate. | | 4k at 40" is basically what the DPI of a 30" 2560x1600 was. | | But a 80" monitor for 8k is ridiculous. So with 8K we can finally | just pick the real estate you want and the DPI will be great. | | It amuses me that the press always say "what will you watch on | 8K!" ... this is just like 4K. The "content" on 4K isn't | broadcast, streaming, or disc based. It's all generated content | by game consoles and computer applications, and upscaling. | ericls wrote: | I've seen people making great code and great product on a | 1280*800 monitor. | | And sometimes working with limitations is the fun itself. | Const-me wrote: | Agree about resolution. | | I was an early adopter. Didn't happen voluntarily though, my | client wanted me to develop embedded Linux software that drives a | 4K HDMI output, so I was kinda forced to upgrade. Never looked | back. When that monitor broke just after it's 3 years warranty | expired, I've bought very similar one with the same specs from | another brand, 27" 4k IPS. | | However, I think 120Hz is overkill for programmers. The | price/performance proportion is not great either, my current BenQ | PD2700U is offered for just over $500 in the US, while the | monitors recommended by OP are above 2 grands. | brundolf wrote: | Interesting info, but overly opinionated. I tried turning off | font smoothing just now but the lack of boldness made everything | appear dimmer, and I had to strain my eyes a bit when reading my | code. Also I use my MacBook without a separate screen, with no | scaling, so I really have to disagree with this: | | > This will make everything on the screen slightly bigger, | leaving you (slightly!) less screen estate. This is expected. My | opinion is, a notebook is a constrained environment by | definition. Extra 15% won't magically turn it into a huge | comfortable desktop | | For me a notebook is not a constrained environment, and screen | scaling very much makes the difference between "a huge | comfortable desktop" and not. | sdflhasjd wrote: | More than 5 years ago, I bought two 24" 4k monitors from Dell | (UP2414Q), with a PPI of ~180 (and sitting over a foot away), | they give me a retina experience with my desktop. They were an | early product from Dell, so despite great picture quality, they | are buggy and have large bezels. | | This week, one of them failed. While looking for a replacement, I | was expecting the range of 24" "retina" displays to have improved | somewhat. Surprisingly, it seems the opposite has happened. Dell | no longer make an Ultrasharp range 24" monitor with 4k, | everything is now 27". | | Although they do make a 'P' series equivalent, it's an old model | released around the same time as my original ones, with similar | bugs and early hardware (no 4k 60hz HDMI) | | 27" is sadly too large for me to fit two side-by-side on my desk | (and even if they would fit, 27" is too large for my liking). | | Now I'm left struggling to find a replacement, I may have to live | with downgrading to something like 120 PPI with a 2k (1440p) 25" | display. | | It's sad that retina really hasn't caught on much in the desktop | monitor space, we should really have 3k as a standard resolution | for smaller desktop monitors. | zaphoyd wrote: | FYI: The Dell P2415Q does have 4K60hz over HDMI as long as you | get one manufactured recently. They did a silent spec bump in | 2017 or 2018 or so. I use a number of these and while they are | still slightly buggy, I've found them much better in that | department than the UP2414Q. | Aaronstotle wrote: | For me, I find 1440p + high refresh rate as the true sweet spot, | the "affordable" monitor listed in this post is $900. | | That's not a bad deal for a 4k high refresh rate monitor, but if | you play any games you would need at least a 2080 or 2080ti which | is another 700-1200, 1440p high refresh monitors go for around | $300-400. | duncanawoods wrote: | I struggle to hit 60Hz at 4k with 2080TI even with graphics | settings knocked down a few notches. Maybe next generation. | kenhwang wrote: | 1440p144hz seems to be the sweet spot that real world single | graphics cards can max out on. | jamescobalt wrote: | Talks about 4k at 120hz without mentioning that this _usually_ | sacrifices chroma, making text unreadable. Fine for games, but | not for coding. No mention of Display Stream Compression. No | mention of the importance of panel type (IPS vs VA vs TN). No | mention of the various HDR standards (and especially how HDR400 | isn 't really HDR). Suggests getting a 5k, 6k, or 8k monitor | while also insisting you get a 120hz display (it's going to be | one or the other for the next couple of years). Suggests monitors | whose adaptive sync feature only works on Nvidia GPUs. | | The author seems to know a lot about font rendering but he | doesn't seem to know that much about monitors despite having VERY | strong opinions about them. | | I suggest people wait till the new year before a big monitor | purchase. EVE Spectrum is slated for Q4 of this year. If it | delivers on its promises, it'll be the best value for what you | get. And if it doesn't, you can fall back on the ROG XG27UQ or | its contemporaries - assuming your GPU can support DSC, 4K, and | 120hz. | mmm_grayons wrote: | Great theory. I'd definitely love to have 4k 120hz displays, but | until I'm not broke, I'll stick with my old low-res monitors I | picked up for $20 apiece. They suck, but not everyone has the | money for $500 panels, let alone the insanely-priced four-figure | ones the author recommends. I'll probably just suffer through | another decade of garbage text until they get cheap. | beckingz wrote: | electronic waste recycling facility? More like christmas in my | opinion. | mmm_grayons wrote: | Yep. I've got my own little fleet of machines, mostly laptops | with busted displays, that I run as servers for my own | personal edification. Dirt cheap and useful. I've even got a | pentium box that still works fine. | fossuser wrote: | "Now, it might be tempting to use, for example, 1.5x scaling. | That would give you an equivalent of 2560x1440 logical pixels, | which, you might think, is much better. This is not how you | should use it! The idea of a 4k monitor is NOT to get more pixels | but to get the pixel-perfect, high-density UI rendering. | Otherwise, a normal 1440p display would work better. A simple | rule to remember: pixel alignment outweighs everything else. | 1440p display is better at displaying 1440p content than 2160p | display is at it." | | I like this idea in theory, but I disagree with it in practice. | | I use two vertical 4k displays (specifically: Dell U2720Q) and I | use them at the native resolution. | | This is because I want IntelliJ to take up an entire vertical | display where I can see a lot of code without having to scroll. I | can also divide the other display into two halves (horizontal | line, one window on top and one on bottom - I use a third party | app from the macOS app store called magnet for this). | | I can appreciate the smooth fonts, but the screen real estate is | more valuable. | | I guess all of this is to say that the best option for me would | be an 8k display at 2x scaling. A 4k display at 1080p though | isn't worth the trade-off (I'll take lower quality text for the | additional space). | | They do say right after that that using the 4k display at native | is also fine, so maybe it's not an issue? | runawaybottle wrote: | Any suggestions that are not over 500 dollars? | josho wrote: | I have an LG ultrafine 5k, and a cheap BenQ 4k. The difference | is night and day. I hate the BenQ* and will dump it as soon a I | can. | | My suggestion is to hold off until you can save up and buy one | of the suggested displays when it's in your budget. | | * The BenQ has a matte finish which effectively blurs | everything, e.g. it's like it reduces the resolution by 10-20%. | The colors are not accurate to my macbook display, despite | trying to color calibrate. The brightness is dimmer as well, or | looses contrast if I make it bright. Built-in speakers sound | awful and volume cannot be controlled by software. I could go | on. | runawaybottle wrote: | 1200 feels like a lot to spend on a monitor. | josho wrote: | Agreed. I should have also mentioned that I bought my LG as | a refurbished unit which made the purchase easier to | stomach. | errantspark wrote: | Or you can just use pixel fonts (which imo look better than | subpixel-aa fonts on 4k anyway) and donate the difference in | monitor costs to [optimal virtue signalling charity]. Gaming on a | 4k monitor sucks also, I don't know what kind of supercomputers | people are running but my meager 1080Ti can't peg any of the | relevant games to 144Hz at 4k. | mdorazio wrote: | > 144Hz | | That's your problem right there. Most people, myself included, | are perfectly fine at 60Hz since we don't do competitive FPS | gaming. At that refresh rate, my 2070 is perfectly happy to | render games in 4k and I really don't notice any significant | difference compared to 120Hz. If > 60Hz is really important to | you, it's going to be another generation of video cards before | single-card gaming can handle it well (probably the 3000 series | cards will be capable). | Slartie wrote: | Regarding the "120Hz dance", which sure is ridiculous, the author | could probably give the nice little tool "SwitchResX" a try. I | adore that piece of software because it allowed me to force my | MacBook to properly supply my Dell U2711, which is a 2560x1440 | display, with an actual 2560x1440x60Hz signal over HDMI (which | was important to me because I needed the DP port for something | else). | | That older monitor has some kind of firmware bug or maybe it's a | wrong profile in MacOS or whatever, which makes it advertise a | maximum of 2560x1440x30Hz or 1920x1080x60Hz to the Mac when | connected via HDMI (DP works fine out-of-the-box), effectively | preventing me from choosing native resolution at maximum refresh | rate. I haven't been able to make MacOS override this limitation | in any way using the common OS-native tricks, but SwitchResX can | somehow force any custom resolution and refresh rate to be used, | and the monitor is apparently able to deal with it just fine, so | I've been running this setup for years now with no complaints | whatsoever. | | Also no manual work was ever needed after display | disconnect/reconnect or MacOS reboot. I had problems once after a | MacOS update, which required a SwitchResX update for it to be | working again, but other than that I'm in love with this nifty | low-level tool. | mthoms wrote: | I had a similar problem with an older MacBook that would only | (officially) power my 4k display at 30Hz. SwitchResX was the | magic solution to bring it up to 60Hz. | localhost wrote: | I'm currently using a Sony 43" 4K TV [1] as my monitor. It | supports uncompressed 4:4:4 chroma subsampling [2] which makes | for a huge impact on visual quality. It's also quite inexpensive. | I find that the height of the monitor is about as big as I can | tolerate. I certainly wouldn't mind higher resolution, but that | doesn't exist at this size. | | LG now has a 48" OLED TV [3] that supports a 120Hz refresh rate. | I'm looking forward to trying that out. Either that or the new | Samsung Odyssey G9 ultrawide [4] which is about the same price. | It's also 240Hz but with VA pixels (which apparently aren't | _that_ bad). The G9 will be better on the vertical axis (not too | tall) given its size. The extreme curvature is also interesting - | not sure about that yet. | | [1] https://www.amazon.com/Sony-KD43X720E-43-Inch-Ultra- | Smart/dp... | | [2] https://www.rtings.com/tv/learn/chroma-subsampling | | [3] https://www.lg.com/us/tvs/lg-oled48cxpub-oled-4k-tv | | [4] https://www.samsung.com/us/computing/monitors/gaming/49-- | ody... | rob74 wrote: | As far as I'm concerned, if I am going to buy a 4K monitor, I | would probably go for a >40 inch one to be able to fit a lot of | text on it rather than say a 32-inch Hi-DPI monitor. With | subpixel rendering, fonts look good enough for me even on Lo-DPI | displays. I'm just afraid that with Hi-DPI becoming more and more | common, subpixel rendering will eventually disappear... | XCSme wrote: | Doesn't a 4k monitor fit the same amount of information whether | it's 24" or 40", if scaling stays the same? | rob74 wrote: | Yeah, but if you are going to use the same scaling for the UI | at 24" as you would at 40", your eyes might start bleeding :) | | ...my Android smartphone also has the same resolution | (actually even slightly higher) as the monitor I'm using to | type this, but I wouldn't dream to use the same scaling for | both. | kazinator wrote: | I'm currently working from home on a 14-year-old ViewSonic | VA902b. | | 19", 1280x1024, 75 Hz. | | It was a freebie from a folded startup. | | This exactly matches monitors I used in the more distant past, | like NCD X/Window terminals: 19", 1280x1024. | | This form factor basically determines what is the ideal pixel | size for most work. | | Basically, 1280 is about the right number of pixels for the angle | of vision subtended by the display when viewed at the intended | distance. | kazinator wrote: | At work (I remember the place well!) I have a pair of | 1920x1024's. What size? Not sure. I rotated them 90 degrees, so | there are two vertical panes of 1024x1920, side by side, making | a 2048x1920 area. | | Approximately square is the most productive size. When we're | working with text, be it code or prose, the height of it is | unlimited, but the width isn't. So it ends up in multiple | columns. | | Books are mostly oblong (taller than they are wide), but that's | only if we think of them in their closed state. An typical open | book is typically a bit wider than it is tall (but not greatly | so), and you have two columns of text (the two pages). | | That open book geometry is an awful lot like my rotated monitor | setup, isn't it. | | Until I rotated the monitors into this configuration, I was | consistently just using one and ignoring the other. Moreover, | ironically, using virtual desktops! I keep virtual desktops as | large as 4x4. I would rather pane among virtual desktops with | hot keys than turn my head between two excessively wide | monitors placed side by side. | | People made remarks about my disuse of the second monitor, | which prompted me to come up with a good way of using it. | lexicality wrote: | Alternatively, just make your text bigger? | | I use 120% zoom on a 1080p monitor and it looks great. | | Paying $900 so you can squint at tiny text a bit better seems | silly to me... | cosmotic wrote: | It looks great to you but a lot of people think it looks blocky | or blurry or both, and are willing to pay more to have what | they prefer. | m0zg wrote: | If you're using a recent Ubuntu with a 4K display, the best way I | have found to make things readable without making them huge is by | enabling "Large text" under Universal Access. This sort of mimics | the old Unity scaling, except you have to set your Chrome to 150% | and your console font size separately now. Works for me on both | Lenovo Carbon X1 and 32" Z32 desktop monitor. | chromaton wrote: | These monitors and most of the ones mentioned in the thread are | tiny. Whatever happened to the dream of the full-wall display? I | really like my 43" 4K LG monitor, but apparently this type of | monitor is rarely produced these days. A quick Newegg search | shows exactly 1 monitor with similar specs and it's more than | twice the cost of what I paid for mine two years ago. | buserror wrote: | I use 2 _32 " 4K monitors side by side; Before that I had 2_30" | 1920x1200 (not 1080p!) side by side too; to me it's | sufficiently "a wall" that I put them about 80cm from me, each | angled a bit inward. | | Quite frankly anything bigger and you get a kink in your neck | by having to move your head so much! | XCSme wrote: | Having a large monitor (> 30") makes it harder to read your | content all at once, and you constantly have light/information | in your peripheral vision (which is not good for the eyes). | Asuming that you keep them as the same distance as "normal" | monitors (1m - 1.5m) | sbierwagen wrote: | >But even today you can peek into the future, if you have extra | $4,000 to spare. This is Dell UP3218K, world's first and only 8k | monitor: | | Note that the UP3218K isn't the brightest monitor in the world. | I've read some reviews that claim you need a darkened room to see | the full color gamut. | tonsky wrote: | I don't really understand the concerns about brightness. On my | current display I work at 20% brightness, otherwise my eyes | start to hurt. | fireattack wrote: | I only use hi-dpi monitor with non 100% scaling on my laptop, and | to this day I still can't get over how bad raster images look | like when they're not showing in 1:1 pixel to pixel (on web | pages, mainly). It's just a blurry mess, integer scaling or not. | | I'm aware this article is mainly about text rendering, just want | to point out something I hate with hi-dpi + non 100% scaling. | | Also, on Windows with 125%, I don't find text as blurry as the | author showed on Mac. They look pretty crispy to me. I guess that | "scaling twice" thing is a Mac only issue (at least for text)? | cannam wrote: | I came to the comments expecting lots of (irrelevant, I know) | complaints about the painfully bright yellow background of the | article - but nobody has mentioned it yet. Is it serving | different colours to different people, or am I unusually | sensitive to this colour? I found the page unreadable without | switching to reader mode. | Krasnol wrote: | I have the same issue. | | It was painful to look at. | morpheuskafka wrote: | Wow, I just turned off the font smoothing setting on my 4K | monitor and the test is dramatically easier to read. Really | surprised that Apple doesn't provide a better definition of this | feature/turn it off on HiDPI displays. | boromi wrote: | What's the point of 120Hz if your just programming? | XCSme wrote: | I have a 1440p 144hz monitor and a 4k 60hz monitor. I prefer | the higher dpi one. I personally don't feel that extra- | smoothnes during web browsing or web development when on the | 144hz one, it maybe feels a bit better, but I don't mind 60hz. | vardump wrote: | Can read the content clearly while smoothly 120 Hz scrolling or | moving windows around. | majewsky wrote: | How often do you read text while moving the window containing | it around? Does that justify the 2000$ expense for a 4K 120Hz | monitor? | | Personally, I find this 120 Hz endeavour pretty pointless | when most applications have input lag that's way worse than a | single 60 Hz frame. | boromi wrote: | Guess I never thought about that. Is the difference | noticable. I always thought High refresh rate was for gaming. | kazinator wrote: | High refresh rate has to do with reaction times in | competitive multi-player gaming. | | You absolutely don't need 120 Hz in any single player video | game produced between 1978 and 2020. | | Games at 15 FPS (even less) used to be perfectly playable | and fun. At 30 FPS things are smooth well past giving a | damn. | kazinator wrote: | You can do that just fine at 60 Hz, if there is no tearing | (all screen updates appear during vertical sync). | | You can read scrolling movie credits just fine at 24 FPS. | mrguyorama wrote: | >You can read scrolling movie credits just fine at 24 FPS | Honestly I actually struggle with that. But working and | gaming at 60hz is still perfectly fine with me. I even | purposely run my Valve Index VR headset at 90hz instead of | 120hz because I don't need the extra frames | wondringaloud wrote: | Who is reading content while scrolling? That's like buying a | $10,000 stabilization unit to be able to read a book while | jogging. | erdewit wrote: | I had to use 4k@30 Hz for the past week (waiting on a USB-C to | DisplayPort cable to replace HDMI) and actually gotten used to | it. Turning off animations and smooth scrolling helps. | duncanawoods wrote: | I notice that the main topic for > 100Hz monitor owners is how | smooth it is to drag windows about. When they show off the | monitor, they grab a window and wiggle it really fast. Given | no-one has yet come up with a more meaningful demo I'm starting | to think it's the only benefit! | | There is probably a term for this type of performance chasing. | It's like car owners bragging about their top speeds despite | only ever driving on roads with speed limits. | kenhwang wrote: | Only benefit I've noticed is it's easier to read text and | smooth-scroll at the same time. Otherwise it just makes mouse | movements and rapid console vomiting look nice. It's really | unnecessary for programming in my opinion, use the budget for | more pixels. | duncanawoods wrote: | How much do you hate going back to 60Hz? | | The hedonic treadmill is getting brutal. Going up to a | 4k/34" monitor was nice but it quickly became normal. The | main effect was how bad it made 1440p/27" monitors! | kenhwang wrote: | I have a 60hz right next to my 144hz and it doesn't | bother me at all. It's just text, 99.99% of the time it | doesn't move. | | But dropping down to 1080p or a smaller monitor is | instantly noticeable and very very unpleasant. Everything | just looks so fuzzy and hard to read. | asdff wrote: | In the car world, it's called bench racing. In photography, | it's called pixel peeping. | gsich wrote: | Luxury. Once you have gone so high you can't go back. I have a | 144 Hz monitor now. Even when not playing games, scrolling, | moving the mouse, moving windows. It's smooth and I never want | to go lower again. Using the computer is fun again. | boromi wrote: | I guess I'm trying to decide what would be better for me | | 4k @ 60 Hz 1440p @ 144HZ | ulisesrmzroche wrote: | Wow $2000 USD for a monitor? I thought I was pushing it yesterday | when I got a new 27' monitor for $200. | | I don't think as programmers we need anything more than a 27' | inch 1080p. What am I missing? I don't think it's worth the | expense. | | On another note, that mustard yellow as the background color is | an eyesore. | dewey wrote: | > Wow $2000 USD for a monitor? | | My monitors usually last me for a long time, right now I'm | using a Dell P2715Q 4K that I got 5 years ago and I'm staring | at it every day for multiple hours. | | It wasn't that expensive but a good monitor is definitely worth | the money and is not something you should cheap out on if | possible. | huy-nguyen wrote: | $200 is quite cheap for a 27" monitor. A good non-gaming 1440p | 27" costs about $300-400 not on sale. | mcny wrote: | > $200 is quite cheap for a 27" monitor. A good non-gaming | 1440p 27" costs about $300-400 not on sale. | | I think grandparent post meant 1920x1080. Depending on your | needs (no adaptive refresh rate, no color accuracy, only one | HDMI input and one VGA input, no rotating stand, no vesa | mount), you can get a 27" monitor for about USD 100. For most | programmers, two 27" 1080p monitors ought to be sufficient. | | I'm just amazed I never realized that a 27" 1080p monitor is | barely over 80 pixels per inch. I'd imagine that doubles to a | respectable 100+ ppi with 1440p monitors but I suspect it | isn't worth paying more than twice the price in my context. | gnulinux wrote: | I have a single 1080p 13'' monitor (my old MacBook Pro) and | that's sufficient for me. I seriously don't understand what | people do with that extra space. This is enough to see 3 | horizontally split files open on Emacs. And you can double | it (6) if you also have vertical split, but then page | becomes too small. | | 1080 27'' sure sounds nice, but why do you think we need | two 27'' monitors? | buserror wrote: | I think that it's a long article to just say that a 1) good 2) | big screen, or two, or 3 is a good idea. The bigerrer, the | beterrer. | | I wrote a lot of code on Mac classic format (512x342) using | Monaco 9 -- it was great; next step was 640x480, and 800x600, and | then (for a rather long time) 1024x768. | | It was still perfectly fine, as (at the time) Apple screens were | some of the best, nice crisp, clear with good contrast. I didn't | feel particularly handicapped because of the screen real estate, | you just adapt to what you have. | | Now my main machine is Linux with 2*32" 4K screen side-by-side, | and about 60cm from me. I use Liberation Mono 17pt as a terminal | font, and 9pt is just microscopic on the screen. | | And guess what? I still wish I had a bit more screen space | sometime! :-) | | One thing I always tell more junior developers who ask me about | what the most valuable piece of information about programming in | my whole career is: Get a good SCREEN, get a good KEYBOARD, and | get a good CHAIR, the rest are just details. | | Oh, also, make sure the screen(s) are perpendicular to any | window, and watch that posture! | | </walks off waving is cane in the air> :-) | WrtCdEvrydy wrote: | Is it wrong that I'm at 720p 120hz still? | rkagerer wrote: | TLDR: Buy a high-end gaming monitor, and plug into GPU with | modern connectivity... to make your fonts look better. | quicklime wrote: | The author says that you don't need to choose between 4K and | 120Hz, because there are "reasonably priced" monitors on the | market that have both. But their recommended monitor ($900) seems | a lot more expensive than a 4K 60Hz monitor (which is around | $300-$400 when I search on Amazon). | | The author also says (they think) that you need the discrete | graphics card in a MacBook to take advantage of a 120 Hz display, | and that the integrated Intel Iris graphics won't do. | | I was actually shopping around for a new MacBook earlier today, | and noticed that the 13" MacBook Pros only come with integrated | GPUs, and you have to get the 16" MBP if you want discrete | graphics. So if you like the portability that a 13" laptop has, | this might not be a good tradeoff (not to mention that the 16" | one costs $400 to $800 more than the top-spec 13" one). | | I totally agree with the stuff they say about rendering fonts on | 4k screens, but I don't think I'd be willing to take the hit in | portability, or shell out an extra $700+, to get 120 Hz. | madeofpalk wrote: | For what it's worth, the latest 13" MacBook Pro (with | integrated intel graphics) can power the 6016x3384 Pro Display | XHR at 60Hz. | | I am unsure what refresh rates it can achieve with a lower | resolution. | | But really as someone who made the jump from 60Hz to 120Hz, I | wouldn't bother unless you're gaming. I accidentally was | running my monitor locked to 60Hz and when I fixed it, I barely | noticed the difference - it was only really when playing FPS | that I noticed. | quicklime wrote: | Yeah you're right, it can do 6K at 60Hz, and according to | Apple it can also do: | | > Up to two external 4K displays with 4096-by-2304 resolution | at 60Hz in millions of colours | | So I guess if it can power 2 monitors at 60Hz, it should be | able to do 1 monitor at 120hz, right? | RHSeeger wrote: | > A good monitor is essential for that. Not nice to have. A MUST. | And in "good" I mean, as good as you can get. | | The whole discussion starts from a what I would say is an | incorrect assertion, and then goes on to describe lots of ways | that letters can be made better. If, in fact, you don't need | better, then a lot of the points go away. | | 1. There is a point of diminishing returns, past which you are | spending a lot more money for very little benefit. | | 2. There exists a point beyond which "better letters" are | unlikely to contribute much to daily work. | | Both of those points are, to some extent, the same point. But | either way, the idea that you MUST get as good of a monitor as | you can" is, in my opinion, untrue and not worth basing an entire | document on. | | I'd rather see a discussion of which features of a monitor | contribute the most (per $) to how well they function for daily | work. For gaming, I want high refresh rate and high contrast. For | TV, the contrast (real black) goes up in importance. For daily | work, neither of those is a huge contributor to how well I can | work. | new_realist wrote: | I have an 8K monitor, but unfortunately it's unusable with AMD | graphics cards (amdgpu) under Linux. The NVIDIA proprietary | drivers have worked like a champ. | holtalanm wrote: | well, time to throw my brand-new BenQ 24" 1080p monitor in the | garbage, I guess. | | but really....1080p is just fine for looking at text on a screen. | Maybe the reason the text is blurry for you is that _you need | glasses_. | whalesalad wrote: | I adore my HP Z27. It's 4K, usb-C, charges my 15" MBP and serves | as a thunderbolt hub for other peripherals. The chrome or bezel | around the screen is extremely minimal, and the only light that | isn't the backlight is a tiny little LED indicator dot that is | very subtle and Apple-esque. From time to time I use it with an | old PC and even RPi's. Real intuitive mode switching and menus. | Highly recommended along with a heavy duty monitor arm to keep it | from shaking. | | As much as I miss my 2012 MacBook Air and consider it the | greatest computer I've ever owned... I definitely couldn't go | back to a non retina experience. | ralmidani wrote: | I actually "downgraded" from a 43" 4K to a 30" (2560 x 1600). | Trying to focus strained my eyes, and the brightness from the big | monitor meant I had to position it as far back as I could on my | desk, which made it even harder to focus and caused even more eye | strain. I also realized a 16:10 ratio is more friendly for | coding. | | Frankly, 4K/5K monitors seem like a gimmick for most people. | Especially puzzling is why you would pack so many pixels into | smaller (~27") monitors and require more power and graphics | muscle for imperceptibly "better" images. | arturb wrote: | As a web developer, I have Eizo ev2785 with 125% scaling and it | worked fine so far. | | From code maintenance perspective, I noticed that if you feel | that there isn't enough space on your screen, it might be the | right time to refactor and split it to the smaller chunks: | extract another view partial, class etc. | foobarian wrote: | All my life I had an obsession with more pixels. As kids we | always envied the classmates with the highest resolution graphics | cards and monitors. The pinnacle of my life at one point was the | unnamed best CRT ever made which got up to 1280x1024, but then | LCDs happened. | | My new pinnacle is a beautiful 32" IPS panel on a Benq 4k | monitor. I don't care for the refresh rate jump from 60 to 120 as | much as 30 to 60. But I absolutely insist on large panel area, | and lots of pixels to fill it with, so I don't understand how the | blog author can live with 27". This is basically programmer | nirvana and I don't know what could make it better, maybe some | kind of VR setup with similar PPI but I doubt it. | sneak wrote: | That's a pretty low ppi setup you describe. All of the retina | iMacs are 27" 5k, so >200 ppi. A 27" 4k is 160ppi, and a bigger | 4k is lower yet. | foobarian wrote: | Indeed. It could be my eyesight, but given a 4k monitor at | 27" or 32", I prefer 32" because I can see the (equivalent) | information better. | tjr225 wrote: | I will never give up my 24" 16:10 Dell Ultrasharp even if it is | low def. | Koshkin wrote: | My favorite 19" 4x3 LG monitor is what is keeping me from | getting cross-eyed. | foepys wrote: | I have one, too. It's pretty sad that 16:10 has fallen out of | style and that there is no 27" 2560x1600 display available. | | Dell has the Ultrasharp UP3017 with 2560x1600 at 30", maybe | that's something you can try if you want more pixels. It's just | pretty expensive and has a big bezel since it was released in | 2017. | santoshalper wrote: | I did have a dream once of a "4k Pro" that was 4000x2500. | Never gonna happen. | cpascal wrote: | I bemoan the fact that there are so few 16:10's on the market | and nothing high resolution. 16:10 is such a great aspect-ratio | and the extra vertical screen real-estate is very useful when | programming. | | It is interesting to see some laptops move off of 16:9 to 16:10 | or 3:2. This gives me hope that we'll see new/better 16:10 | panels. | Wistar wrote: | I have two of them and I sure like the 16:10 aspect. I recently | bought a refurb Dell UP3017 30" at 2560 x 1600/60 and I love | the thing. | santoshalper wrote: | The image quality upgrade from HD to 4K is pretty massive. I | still have a few 1200 and 1080 displays around and they look | like shit compared to my main display. You can't fight time and | the market forever. | markkanof wrote: | Do you find any problem with text being too small? I am | typing this right now on a on a 30" 2560x1600 display which | is right at 100dpi which I find is very readable. In the past | I had tried 27" displays at 2560x1440 which has a dpi of 108 | which made things just small enough to be hard to read. | Obviously I could scale stuff in the OS, but that typically | left me with some UI elements looking fuzzy/distorted. My | ideal I think would be a 29" 5k monitor, so that probably is | never going to happen. | zarmin wrote: | >Lowercase letters only have 7 (seven!) vertical pixels to work | with. That's NOT MUCH. I have more fingers than that. | | Quite an argument. | Koshkin wrote: | Indeed. (Especially given the fact that _two_ characters have | 14 pixels in them.) | zarmin wrote: | IIRC, I have fewer fingers than that. | raegis wrote: | Yes, but you have _more_ fingers and toes than that! | wondringaloud wrote: | It was at this point I realized the entire premise of the | article was a very long-winded way of saying "I like using high | DPI monitors when I code". And then tossing in a bunch of | technical details to make it sound like a "fact". | bostik wrote: | More like "I like looking at really smoothly rendered TTF | fonts". | | I've tried to use TTF fonts in terminal. None of them work | well enough, or renders better than the classic 6x13. | city41 wrote: | I have the Samsung CHG90, which is 3840x1080. It's literally a 4k | TV cut in half horizontally. It enables me to very comfortably | display three windows side by side. More than anything I have | ever bought, this monitor has improved my productivity. They now | have a newer version that is 5120x1440. | | The trade off is this monitor is very low res, about 100ppi. I | don't know anything about how the various OSes render text. But I | have found that by far, Ubuntu renders the text the best. Text in | both OSX and Windows looks absolutely dreadful on this monitor, | but Ubuntu is really quite pleasant. Which is not at all what I | was expecting. | dhosek wrote: | I used to long for the days of 200dpi monitors when I was younger | and we lived with 72dpi or less on-screen. Now, my vision has | deteriorated to the point where I honestly can't see the | difference despite being a type nerd. I'm increasingly using the | zoom feature in MacOS to read smaller UI elements. I suspect my | days of driving my MacBook display at "more space" (2048x1280) | instead of "default" (1792x1120) are numbered. | [deleted] | alliao wrote: | interesting, this must be why animal crossing looks so damn good | on my 4k OLED.... | asadkn wrote: | I have the same opinion as the author here. When I buy a 4k | monitor, it's generally for the higher PPI. There's just less eye | strain for me reading less pixelated fonts. | | Personal sweet spot me in terms of pleasant readability is: 4k | 24" @ 200% scale (so same screen estate as 1080p) or 5k 27" @ | 200% scale (same screen estate as 1440p). | nahtnam wrote: | I just recently went from 2 4k monitors to 3 2k 144hz monitors. | I'd argue as long as the panel quality is decent, 144hz is a much | better quality of life improvement than 2k to 4k is | tyho wrote: | I have the ultrafine 5k. 27 glorious inches @ 218ppi. Not only | does this provide a colossal amount of real estate for crisp text | (I run with no scaling, which requires good eyesight), but | combined with a macbook pro, provides a near perfect computing | solution. One cable provides video, audio, usb hub, webcam and | power. Two monitors might be better, but I find leaving the | laptop screen open on a stand works well. One quarter of the | ultrafine provides 2560x1440 resolution, so side by side, or | corner layouts work very well. | | https://www.lg.com/us/monitors/lg-27MD5KA-B-5k-uhd-led-monit... | read_if_gay_ wrote: | > I run with no scaling, which requires good eyesight | | I have been on the fence about upgrading to a large hi-res | screen specifically with the aim of maximizing screen real | estate, which effectively means little scaling. However I | couldn't find much info about running hi-res monitors with | little or no scaling. Could you share your experience and/or | post a screenshot, just to get an idea of how big UIs end up | being? | tyho wrote: | Judging by the resolution of my screenshot, it appears as | though there is still some scaling going on. I can | effectively reduce the scaling by zooming out in VSCode, but | I'm limited by my eyes, not by the resolution of the monitor. | In other words, the text becomes illegible far before it | becomes pixel limited. | | https://i.imgur.com/PXyOr7R.png | read_if_gay_ wrote: | Thanks, that is massive but surprisingly readable even at | 27"/1440p. Nice cowsay btw. | chias wrote: | Only tangentially related, but encoding text into the subpixels | themselves is still one of my favorite github repos I've stumbled | across in a good long while :) | | https://github.com/graphitemaster/breaking_the_physical_limi... | ashton314 wrote: | Nice article. But for a post griping about illegibility of bad | character rendering, _why_ did they decide to make the background | this egg-yolk yellow? I 'd prefer a white background to that | mess. Is there some reason why they chose yellow? | kstenerud wrote: | He puts up some nice technical arguments, and I'm sure a 4k | monitor is right for him, but really it comes down to what you're | actually comfortable with. I stopped worrying about resolution | the moment I got my first 19" (CRT) monitor. Resolution was high | enough to fit as much text as I needed, and really that's all | that ever mattered. I've used retina displays but I've never felt | they make enough of a difference to matter. I've worked on 32" | displays, and while they're nice, I've never felt like I'm | missing real estate when I move back to a 1080p display. | | Font smoothing has never bothered me, but what DOES bother me is | this trend towards lower contrast, and "flat UIs" that lack any | differentiation between sections in the UI. Win95, while ugly by | today's standards, was easy to read and follow. And the black-on- | white text is something I miss dearly. | nighthawk454 wrote: | > Why is it 119.88 Herz, not 120 Herz? No idea. It seems to work | the same. | | I'm guessing it's 119.88Hz because that's an even 5x multiple of | the conventional "24Hz" of TV - which is really 23.976Hz. | komali2 wrote: | > Well, the split does not exist anymore. Since not that long ago | (yes, I'm too lazy to check) you can have both! You can have a 4k | monitor that runs on 120 Hz. In fact, that discovery was the main | motivation for this article. | | With... good color gamut? Without ghosting? If so I want to buy | that monitor today. | speeder wrote: | I still use a CRT, because features I want are still ludicrous | expensive in newer tech (although they are getting cheaper over | time). | | 1. Arbitrary resolutions, great to run old software and games, | even better to run new games at lower resolution to increase | performance. | | 2. Arbitrary refresh rates. | | 3. Zero (literally) response time. | | 4. Awesome color range (many modern screens still are 12bit, | meanwhile silicon graphics had a CRT screen in 1995 that was | 48bit) | | 5. No need to fiddle with contrast and brightness all the time | when I switch between a mostly light or mostly dark content, for | example I gave up on my last attempt to use flat panel because I | couldn't play Witcher 3 and SuperHot one after the other, | whenever I adjusted settings to make one game playable the other | became just splotches (for example the optimal settings for | Witcher 3 made SuperHot become a almost flat white screen, | completely impossible to play). | | 6. For me, reading raster fonts on CRT gives much less eyestrain | and is more beautiful than many fonts that need subpixel | antialias on flat panels. | | 7. Those things are crazy resilient, I still have some working | screens from 80286 era (granted, the colors are getting weird now | with aging phosphors), while some of my new flatpanels failed | within 2 years with no repair possible. | myself248 wrote: | You raise some very interesting points. I've appreciated the | physical lightness and ease of positioning of LCDs, plus the | absence of flyback whine. And they can go to higher resolutions | than the scan circuitry in a CRT can physically manage. | | But all those other things, yes the color resolution, the | smoother fonts, the response time. I might have to swing by the | recycler and pick up a nice "new" Viewsonic. :) | ksec wrote: | Nice, I think I still have a Sony Trinitron somewhere. | | I wonder if there are any market for a modern take of CRT. | GuB-42 wrote: | I kept a CRT for quite a while but when I switched, I realized | I didn't miss it. | | 1- True, if there is a thing I'd miss, that's it. At low | resolutions, CRT sometimes get really nice refresh rates too | (I've seen up to 18O Hz). | | 2- Modern gaming monitors have freesync/g-sync that not only | give you arbitrary refresh rates, but they are also adaptive. | | 3- Also true, but not as significant as one might think. The | monitor itself is zero latency, but what's behind it isn't. We | are not "racing the beam" like in an Atari 2600 anymore, the | image is not displayed before the rendering of a full frame is | complete. The fastest monitors are at around 144Hz, that's 7ms. | So for a 1ms gaming monitor to a 0ms CRT, you actually go down | from 8ms to 7ms, to which you need to add the whole pipeline to | get "from motion to photon". In VR, where latency is critical, | the total is about 20ms today. More typical PC games are at | about 50ms. | | 4- CRTs are usually analog. They don't use "bits" and it is all | your video card job. Also 48bits is per pixel, 12bits is per | channel. Apples to oranges comparison. CRTs do have a nice | contrast ratio though, good for color range. Something worth | noting is that cheap LCDs are usually just 6bit with dithering. | True 8bit is actually good and I'm not sure that you can | actually make a difference passed 12bits. | | 5- Never noticed that, maybe some driver problem. An | interesting thing is that CRTs have a natural gamma curve that | matches the sRGB standard (because sRGB was designed for CRTs). | LCDs work differently and correction is required to match this | standard, and if done wrong, you may have that kind of problem. | | 6- I hate text on CRTs. And unless you have an excellent | monitor (and cable!), you have tradeoffs to make between | sharpness, resolution, and refresh rate. And refresh rate is | not just for games, below 60Hz, you have very annoying | flickering. I wouldn't go below 75 Hz. And at max resolution, | it can start getting blurry: the electron beam is moving very | fast and the analog circuitry may have trouble with sharp | transitions, resulting in "ringing" artifacts and overall | blurriness. One old games, that blurriness becomes a feature | though, giving you some sort of free antialiasing. | | 7- Some CRTs are crazy resilient, others not so much. Same | thing for LCDs. And as you said, phosphors wear out, that's | actually the reason why I let go of my last CRT (after about 10 | years). My current LCD is 8 years old and still working great, | if fact, better than my CRT at the same age (because it doesn't | have worn phosphors). | tenebrisalietum wrote: | 3. 60hz CRT refresh rate is 16.67 millseconds of delay. | Interestingly, I connected a VT220 to my 56' 4k Samsung TV via | a BNC-to-RCA cable, and by comparing the cursor blinking on | both screens there's a very noticeable and visible delay, like | a 1/4 second. | | 4. CRTs are analog. It's as many bits as your output hardware | can make up. | | 5. CRT is still supreme for contrast (at least over LCD) | despite all the tricks and such for LCDs. | | 7. That VT220 I mentioned above is from 1986. It's monochrome, | but works great. | robocat wrote: | > CRTs are analog. It's as many bits as your output hardware | can make up | | Actually the horizontal resolution of a CRT is limited by: | the dot pitch of the colour phosphors, the bandwidth of the | amplifiers, and the electron beam spread. | | The vertical resolution is limited by a combination of: | electron beam scan rate, delay for horizontal | flyback/retrace, delay for vertical flyback, desired refresh | rate, and electron beam spread. | | There are more details for the resolution limitations, but I | think I covered the main ones. | pokemongoaway wrote: | Totally! I really think there's an opportunity for a CRT | company to start. All of the modern flat panel displays have | not measured up in many ways. Which CRTs do you use? The Sony | FW900 is basically where the technology left off - and that's | where we should pick it up. I used that and I also loved the | Iiyama Vision Master Pro 514 too. Unfortunately, I moved across | the world several times and was not able to bring them. I'd | like the next wave of CRTs to have better tools to fix & refine | the geometry - hate it when the outer lines get bent over time. | | I don't think it is just you, but that most people are sheep | and really don't have any taste or sense of their own. | GordonS wrote: | Do they even still make CRTs, or are you using a really old | one? | speeder wrote: | Sadly, the CRT manufacturers back then when it was still | obviously superior to LCD and Plasma, decided to kill it | early, SONY was still selling CRTs faster than flat panels | when they shut down their factories. | | Many people today think that noone make CRT because noone buy | it, but is the opposite, you couldn't buy CRTs anymore | because manufacturers intentionally killed them. | | There was even research ongoing at the time to make a slim | flat panel CRT, but they cancelled that too. | | CRT due to being analog, doesn't support DRM, thus this | contributed a lot to its rapid death. (among other reasons). | | People still use CRT in some arcade machines, medical | industry (for example to diagnose certain visual disorders, | and a plasticity research I know, require zero update lag, | thus only possible with CRT), industrial applications where | flat panels are too fragile and whatnot, but all of these are | basically buying existing CRTs, driving up the price. | | There was some people trying to restart production, but... | the companies that have the patents refuse to sell them, the | companies that know how to make them also refuse to sell the | machinery and whatnot, and the few independent attempts | failed often due to regulations. | | Also in USA someone invented a machine to recycle CRTs, and | ended being shut down due to regulations too, so in USA | because of regulation instead of safely melting glass and | lead, the law basically says to dump it all in landfills. | jtl999 wrote: | > medical industry (for example to diagnose certain visual | disorders, | | I think I can guess what's this is about but do tell | BearOso wrote: | > 1. Arbitrary resolutions | | Consult the dot pitch of your monitor for the actual | resolution. Everything is "scaled" to that resolution. Of | course, the algorithm is physics, which is much better than | cubic interpolation, so it does look slightly better, but a | modern hidpi lcd will provide a higher dot pitch and thus a | sharper, more accurate picture. | speeder wrote: | That is exactly my point, CRT don't scale things, monochrome | CRT can even draw pure vector graphics, having "infinite" | resolution. | noisem4ker wrote: | Color CRTs do have something akin to a native resolution | too, defined by the phosphor arrangement, so they do | "scale" things. It just happens that the scaling is | naturally blurry and artifacts aren't noticeable. | mnw21cam wrote: | When do you ever see a monochrome CRT these days? | | I had one _mumble_ years ago as my second screen. It was | really nice. | strictnein wrote: | What CRT(s) are you using? | speeder wrote: | My personal workstation has a Samsung Syncmaster that I don't | have model number available now. The maximum resolution is | around what people call 2k, but 60hz, that I don't like. My | current resolution is 1600x1200 75hz. | gruez wrote: | >many modern screens still are 12bit | | Unless you're using a really cheap screen, most LCDs are 8 bits | per color. The cheap ones use 6 bits + 2 bits FRC. 12 bits | (presumably 4 bits per color) seems insanely low because it | would mean only 16 possible shades per primary color. | | >meanwhile silicon graphics had a CRT screen in 1995 that was | 48bit | | Source for this? 10 bit color support in graphics cards only | became available around 2015. I find it hard to believe that | there was 48 bits (presumably 16 bit per color) back in 1995, | where 256 color monitors were common. Moreover, is there even a | point of using 16 bits per color? We've only switched to 10 bit | because of HDR. | | >7. Those things are crazy resilient, I still have some working | screens from 80286 era (granted, the colors are getting weird | now with aging phosphors), while some of my new flatpanels | failed within 2 years with no repair possible. | | This sounds like standard bathtub curve/survivor bias to me. | speeder wrote: | I am talking about SGI workstations, indeed the 1995 ones | didn't support (without modification) 48bit, instead it was | "only" 12bit per channel, 3 channels, thus 36bit. | | Here is a photo of John Carmack using such workstation: | https://external- | preview.redd.it/EnhEls7GJgm9UxR8FE9Dc3FfH4X... | | In 1997 then they launched the "Octane" Workstation line, | that could output 4 channels of 12bit, thus reaching 48bit. | | https://hardware.majix.org/computers/sgi.octane/ | | One of the purposes of these machines, was make HDR images | (among other things). | | Sadly for THAT, I don't have time to track sources now, I am | busy with something else. | | As for a monitor that could support this stuff, one is SONY | GDM90W11 that could do 1900x1200 | Dylan16807 wrote: | > 10 bit color support in graphics cards only became | available around 2015. | | That's off by a decade. | | > 256 color monitors | | Is that a thing that exists? | | > We've only switched to 10 bit because of HDR. | | You can get clear banding on an 8 bit output, and 10 bit | displays are used at the high end. 10-bit HDR isn't immune to | banding, since most of the increased coding space goes into | expanding the range. There's a good reason for 12 bit HDR to | exist. | gruez wrote: | >That's off by a decade. | | mainstream support, at least. 10 bit HDR support for AMD | cards was introduced with Fiji (2015), and Nvidia was | introduced with Maxwell (2014) | tomaskafka wrote: | 2002. I remember this. Matrox was one of major GPU | players at the time. | https://en.wikipedia.org/wiki/Matrox_Parhelia | testfoobar wrote: | Anyone else gets eye strain from retina macbooks? Everything | looks _too_ sharp. The sharp contrast between the tiny pixels is | visually perfect, but seemingly the perfection is what is causing | me eye strain. Or perhaps it is some other effect. | | Its just that when I use my retina macbook for hours, my eyes | hurt. In particular, it is a relief to go back to a older non- | retina macbook that I use for some minor projects. The non-retina | macbook seems less visually taxing on my eyes. | | I would appreciate any ideas. | megous wrote: | For coding I just use bitmap fonts, and I don't have any blurring | issues this blog describes. I can do that even on old IBM T41's | screen, and text still looks just fine. | sly010 wrote: | I concur with everything said, but it is still a bit unclear to | me who is this article targeting. What is the takeaway? "Anyone | who can afford a $1500 monitor should have one, so poor font | designers don't have to break their back manually hinting fonts | anymore"? Isn't that a bit like solving poverty by moving to a | better neighborhood? | the_af wrote: | The technical details are all right (or seem right to me, | anyway), but this is too opinionated for my liking. No, you do | not _need_ a 4K monitor for software development. Some people | might like them, some won 't. [edit/clarification: someone | rightfully pointed out that nobody will actively _dislike_ a 4K | monitor. I was unclear here: I meant "some people won't need | them" more than "dislike them"] | | This sounds like when Jeff Atwood started that fad that if you | didn't have three external monitors (yes, _three_ ) then your | setup was suboptimal and you should be ashamed of yourself. | | No. Just no. The best developers I've known wrote code with tiny | laptops with poor 1366x768 displays. They didn't think it was an | impediment. Now I'm typing this on one of these displays, and | it's terrible and I hate it (I usually use an external 1080p | monitor), but it's also no big deal. | | A 1080p monitor is enough for me. I don't need a 4K monitor. I | like how it renders the font. We can argue all day about clear | font rendering techniques and whatnot, but if it looks good | enough for me and many others, why bother? | a1369209993 wrote: | > nobody will actively _dislike_ a 4K monitor | | In addition to what thomaslord said [ | https://news.ycombinator.com/item?id=23554382 ], 4K monitors | tend to be widescreen. 1280x1024 user here; you'll take my | aspect ratio when you pry it from my cold, dead hands. | bitexploder wrote: | What if I gave you more vertical pixels? Would that be okay? | 1280x1440 maybe? Just a few more. | ggregoire wrote: | > No. Just no. The best developers I've known wrote code with | tiny laptops [...] it's no big deal. | | I coded on a MacBook Air 11" on daily basis during 1 year. I | thought it was no big deal too until I started developing | myopia. | partyboat1586 wrote: | The author is biased because of ligatures. These special glyphs | are a little more dense than normal text, e.g the triple line | equals and need a higher res display to look good. I personally | dislike ligatures, I have no problem chunking two characters | together in my head. | a1369209993 wrote: | > e.g the triple line equals and need a higher res display to | look good. | | Do you mean '[?]' (U+2261 identical to)? Because no, it very | much doesn't; in fact I'm not sure I've ever seen a font | where it looked bad short of vertical misalignment with | surrounding text. | partyboat1586 wrote: | It looked bad in the article. | logicprog wrote: | My laptop has a 4K screen, but I switch to an external 27" QHD | (2560x1440) display when I'm at my desk and boy ... I used to | like that external monitor. Now all I can see, all I notice, is | how much worse and more pixelated text looks on it than when | I'm reading on the laptop's screen. It practically looks | blurry! | | So yeah, nobody _needs_ a 4K display. But I would think most | people don 't know what they're missing. (: | compscistd wrote: | I feel like HN as a whole want blogs to come back, and part of | that is well written exposition (the technical details) | followed by near-outlandish opinions that tend to generate | discussion. It's more fun, it leads to more conversation (here | we are!), and clarifies our own values. | | I think three monitors is distracting, but that whole community | discussion gave me the opportunity to compare how I use a | multi-monitor setup compared to others. | | I generally dislike how fonts are rendered at floating-point | scaling or lower resolutions, but I too just learned to live | with it over years of ignoring it. Unfortunately, now I can't | unsee it! | kilo_bravo_3 wrote: | >I feel like HN as a whole want blogs to come back | | Blogs never left-- they may have withered to near-nothingness | after the same exact people who claim to want them abandoned | them, but they're still here. | | I may be wrong but I believe the people who claim to want | blogs abandoned them for sites like Hacker News. | chrisco255 wrote: | HN is a link aggregator that gives a lot of blogs more | exposure than they would otherwise get. I would say | something like Twitter (micro-blogging and social | networking) has contributed to decline of blogs. | WorldMaker wrote: | If you are going to blame anyone, it's easiest to blame | Google's failed EEE attempt on the blogging world with | sunset of Reader and attempt to push everyone to Google+. | There were so many blogs and meta-blogs I saw directly | lost in that fumbled transition. In trying to build their | own Facebook, Google did irreparable harm to the blogging | world in the process. | hyperdimension wrote: | I'm certainly no fan of Google, to say the very least. | That said, they've kept Blogger relatively unchanged, | which is nice. | | At least count your blessings that making blogging | platforms must not impress promotion committees nearly as | much as writing new chat apps. | WorldMaker wrote: | "Relatively unchanged" is such an interesting POV. It's | been in such a stasis that I pretty much assume it is as | dead as LiveJournal. Maybe not in literally the same way | that LiveJournal got shuffled around in a shell game to | some strange Russian owners, but in a very metaphorical | sense. | | At one point Blogger in the early oughts was ahead of the | pack in leading mainstream acceptance and usage of blogs. | At one point my feed list was over half Blogger sites, | but today I can think of only a few Blogger-hosted blogs | left at all in my feed list, none of them have been | updated recently, and those that have updated recently | were claimed by spammers and (sadly) dropped from my | list. | | I can't imagine there's much more than a skeleton crew at | Blogger keeping the lights on, and I would be | unsurprised, if in pushing the metaphor to the | LiveJournal thing, to learn that they were being kept in | the Bay Area equivalent of Siberia by some half-mad state | actors that need Blogger's zombie to keep its current | undead behavior in some strange psy ops nightmare. | fouric wrote: | > I think three monitors is distracting | | Could you elaborate on this? Specifically, do you feel that | having three/multiple monitors is _necessarily_ distracting | (no matter what you do with them) or just _encourages_ | distraction? | | My experience is the latter, and that if I am disciplined and | only put windows from one task at a time on all three, then I | have no more temptation to be distracted than I usually have | at my internet-enabled glowbox, but maybe I'm an outlier. | shoes_for_thee wrote: | My experience is that my attention span sucks enough that | there's not a functional difference between encouraging | distraction and being necessarily distracting. | | I do basically all my work on my laptop without an external | display. I use two displays for some specific tasks where I | need to look at two things at once. | Scarblac wrote: | So it needs more discipline to use them, and I need to | apply discipline for so many things already. I'm much | better off with just the one screen. | majormajor wrote: | I'd take a 2560x1440 monitor (or 2 or 3!) over 1080p displays | that the author seems to prefer, even if those 1080p display | are actually 4k pixel-wise... | | Being able to see more things >>>>>>> sharper text, once you're | past 100dpi or so at least. | cocoa19 wrote: | Funny you said that about Jeff. I read his article just | recently and also happened to use three monitors in my office | for a while. | | I started developing neck pain, so I had to go back to one. | | At least buying a 4k/120hz monitor is not painful to your body, | only your wallet. | valuearb wrote: | We used to write great code on the original Mac's 512 by 384 | screen, doesn't mean we were very productive at it. | | A 5K monitor allows you to view an enormous set of workspaces | and code, and sharply. It will cost you less than $300 a year, | which for any decent developer is less than 1/2 of 1% of your | annual revenues (and its tax deductible for contractors!). | | There is no way the increase on productivity doesn't far | outweigh that cost. | GoblinSlayer wrote: | I write code on 1366x768 and 1080p and see no difference. 1080p | is slightly bigger, but that's all. | the_af wrote: | Aside from the added screen real estate, I find my external | 1080p LG monitor simply looks better than my Dell Latitude's. | The laptop display just looks... cheaper. It's hard to | explain, it just looks worse. | gfodor wrote: | I built the majority of the software for my first startup on a | tiny under-powered netbook, since I couldn't afford a more | expensive laptop. Today I have a very wide monitor for work. | Agree that the display size doesn't seem to matter that much, | but you do have to learn how to take advantage of features like | multiple desktops, etc. | lukashrb wrote: | >The best developers I've known wrote code with tiny laptops | with poor 1366x768 displays. | | I'm sorry to say this but that is not a real argument. | acdha wrote: | Acclimation is a huge factor: if you're used to writing on a | small laptop that will seem normal but few people won't see a | benefit moving to a larger display even if they don't expect | it. That's one of the few durable research findings over the | decades. | | Multiple monitors are slightly different: the physical gap | means it's not a seamless switch and not every task benefits. | arvinsim wrote: | > Multiple monitors are slightly different: the physical gap | means it's not a seamless switch and not every task benefits. | | Probably why ultrawides are gaining popularity. | TheOperator wrote: | One advantage to ultrawides that I think goes understated | is their ability to display large amounts of tabular data | easily. | acdha wrote: | Yes -- I notice this a lot while doing anything where I | have an app and debugger / log windows open simultaneously. | The extra width is an enormous win. | smichel17 wrote: | I agree, and not. I like having many windows side-by-side | (code, docs, thing I'm developing), but I _also_ like | having more vertical space. I keep one of my monitors | vertical for coding, although that 's a little too tall so | there's some lost space at the top and bottom (9:12 would | be better for me). | | Really I want a single plus-shaped monitor that can act in | several display modes: | | - mimic 3 monitors. Left and right are 4:3 (ideal for | single application), center is 9:12 and larger. Shape: -|- | | - Single vertical monitor. Same as above but with left and | right "virtual monitors" turned off for reduced eye strain. | Shape: | | | - Single ultrawide horizontal monitor (connect the left and | right parts with the strip in the middle, turn off unused | pixels at the top and bottom). Shape: --- | thomaslord wrote: | Hello! Person who actively dislikes 4k here. In my experience: | | 1. No matter what operating system you're on, you'll eventually | run into an application that doesn't render in high dpi mode. | Depending on the OS that can mean it renders tiny, or that the | whole things is super ugly and pixelated (WAY worse than on a | native 1080p display) | | 2. If the 4k screen is on your laptop, good luck ever having a | decent experience plugging in a 1080p monitor. Also good luck | having anyone's random spare monitor be 4k. | | 3. Configuring my preferred linux environment to work with 4k | is either impossible or just super time consuming. I use i3 and | it adds way more productivity to my workflow than "My fonts are | almost imperceptively sharper" ever could | | My setup is 2x24" 1920x1200 monitors - so I get slightly more | vertical pixels than true 1080p, but in the form of screen real | estate rather than improved density. I also have 20/20 vision | as of the last time I was tested. | | My argument in favor of 1080p is that I find text to just be... | completely readable. At various sizes, in various fonts, | whatever syntax highlighting colors you want to use. Can you | see the pixels in the font on my 24" 1080p monitor if you put | your face 3" from the screen? Absolutely. Do I notice them day | to day? Absolutely not. | | I genuinely think 4k provides no real benefit to me as a | developer unless the screen is 27" or higher, because increased | pixel density just isn't required. If more pixels meant | slightly higher density but also came with more usable screen | real estate, that'd be what made the difference for me. | monadic2 wrote: | I agree with all your points, however I've found the mac is | extremely variable DPI friendly. I think the games with | custom UIs (Europa Universalis IV comes to mind) are the only | things that haven't adapted and it's hardly a problem if you | set the scaling to "large text" or whatever, just a little | pixelated like you would see on a 1080p screen. | boltzmann_brain wrote: | To each their own but it's mindblowing to me that one cannot | see a massive different in text quality of 4k or higher | monitors compared to ancient sub 4k resolutions. | Bayart wrote: | >My setup is 2x24" 1920x1200 monitors - so I get slightly | more vertical pixels than true 1080p, but in the form of | screen real estate rather than improved density. | | I'm working on an old 24"16/10 display (the venerable ProLite | B2403WS) and an OK 32" 4K display with a VA panel. Both are | properly calibrated. | | There is __no amount __of tinkering that can make fonts on | the 24 " look good. It looks like dog shit in comparison to | the 4K screen. It might not be obvious when all you got in | front of your eyes is the 24" display, but it's blatant side | to side. | | On top of it, the real life vertical real estate of the 4K | display is also quite larger. | | I've never been a big 16/9 fan, but frankly at the size | monitors come in today and the market prices, I don't a | reason not to pick a few of these for developing. | coffeemaniac wrote: | I miss i3 so much. But I've succumbed to laziness and have | been using my various macbooks. Agree that it's a huge | productivity gain, moreso than any font improvements. | tly_alex wrote: | Same here. | the_af wrote: | Thanks for sharing your experience! | | > _My argument in favor of 1080p is that I find text to just | be... completely readable._ | | Yes, me too. To me it's more than just readable, I find the | text crisp and comfortable. I don't need anything else. | salex89 wrote: | Completely agree! Went from a mediocre 2x1440p to high | quality 2 x 4K, then back to a pair of equal quality 2x1440p. | | I would also add, when it comes to 4K and, for example, | MacBooks, things fall apart quickly in my opinion. Cables, | adapters/dongles/docking stations just must match up for | everything to work in proper 60fps, and it gets worse if you | have two external displays. | | As for my home set up, also stayed at 25" 1440p. Nice balance | for work, hobby and occasional gaming without braking the | bank for a top-tier GPU. | porker wrote: | By equal quality 2x1440p monitors are we talking Eizo | quality or Dell UltraSharp quality? | mthoms wrote: | > Person who actively dislikes 4k here | | I don't think the reasons you illustrated support that | conclusion. You don't _actively dislike_ the extra pixel | density of a 4K display. You seem to only dislike the | compatibility issues relevant to your use case. | | >No matter what operating system you're on, you'll eventually | run into an application that doesn't render in high dpi mode. | | FWIW, I can't recall the last time I has a problem with apps | not rendering correctly in hidpi mode on MacOS. Unless you've | got a very specific legacy app that you rely on for regular | use it's a non-issue. | | >Configuring my preferred linux environment to work with 4k | is either impossible or just super time consuming | | Ah, I think I found the real issue ;-) If your linux desktop | rendered 4K beautifully, seamlessly, and without any scaling | issues right out of the box, I could all but guarantee that | your opinion would be different. | z3t4 wrote: | Im on Gnome and use fractal scaling . 2x and everything got | too big. But 1.6 looks OK. Its actually not on the app layer, | its the screen that is scaled up. Although some low level | programs can have issues with mouse pointer position if they | dont take into account the scaling. | jcelerier wrote: | i3 user on a 4K screen here, has worked fine since 2014 for | me (with the exception of the random super old TCL/Tk app) ? | https://i.imgur.com/b8jVooO.png | slantyyz wrote: | So I'm a little nuts in that I run 2 x 27" 4K monitors side | by side with no scaling. 27" is about the smallest I can | tolerate 1:1 pixel sizes. | | Since aging has forced me into wearing reading glasses, I | wear single vision computer glasses that are optimized for | the distance range of my monitors' closest and furthest | points. | | Because I dont have scaling enabled, I don't get any of the | HiDpi issues that I've gotten on my laptops with Windows. | | I have found that I am still wanting for even more screen | real estate, and for a time I had a pair of ultrawide 23" | monitors underneath my main monitors, but it created more | problems than it solved and I recently went back to only two | monitors. | TylerE wrote: | 4K on a desktop is just sorta silly. Now.... 1440p is a very | useful bump over 1080. | turtlebits wrote: | Being used to MacBooks with retina screens, 4K on at 30" is | perfect to me as "retina". Anything larger needs to be 5k | or 6k. 1440p is passable on <24". | mulmen wrote: | My day job involves untangling SQL that was written under | fire. I consume more spaghetti than a pre-covid Olive | Garden. Every vertical pixel is precious for grokking what | some sub query is doing in the context of the full | statement. | sgt wrote: | You still need to scale the resolution to make it easily | readable on most common monitor sizes like 27". The end | result is really good and sharp. | hadlock wrote: | 27" x 1440p has been my go-to for a while now. Works well | without scaling between win/mac/linux, does not dominate | the desk completely, high quality monitors are readily | available in this resolution etc etc. | nine_k wrote: | FWIW, switching between resolutions in my favorite desktop | environment, Xfce, is two steps: # This | affects every GTK app. xfconf-query -c xsettings -p | /Xft/DPI -s 144 | | The second step is going to about:config in Firefox, and | setting layout.css.devPixelsPerPx to a higher value than 1.0. | I really need to write an extension to do that in one click. | | What is _really_ tricky, though, it 's having two monitors | with different DPI. Win 10 does an acceptable job with it; no | Linux tools I'm aware of can handle it reasonably well. Some | xrandr incantations can offer partial solutions. | jandrese wrote: | Even Win10 struggles when you move windows between | different DPI domains. Apps will slide in HUGE or tiny | until you get past the midway point. And when the system | goes to sleep everything can go to hell. You can come back | to small message windows being blown up to huge sizes or | windows crushed down to a tiny square. You can forget about | laying out your icons perfectly on your desktop too, | they'll get rearranged all the time. Even more fun when you | remote into a high DPI display with a low DPI display. It | actually works pretty well, but stuff will get shrunk or | blown up randomly when you to back to the high DPI display. | StillBored wrote: | Logically having your OS maintain a consistent UI size | makes sense until you try it without. | | I'm running a couple medium high density monitors | alongside one of the highest density ones available. I | don't scale the HIDPI monitor at all, which means when I | drag windows to it they are tiny. Instead it works in two | ways, as a status screen for activity monitors/etc and as | a text/document editing screen. AKA putting adobe | acrobat, firefox or sublime/emacs/etc on the high DPI | screen and then zooming in gives all the font | smoothing/etc advantages of high DPI without needing OS | support. | | So the TLDR is, turn off dpi scaling, and leave the hidpi | screen as a dedicated text editor/etc with the font sizes | bumped to a comfortable size. Bonus here is that the | additional effort of clicking the menu/etc will encourage | learning keyboard shortcuts. | semi-extrinsic wrote: | FWIW, my main monitor is a 43" 4k display, and it works | perfectly fine on AwesomeWM - but I' don't use any scaling, | the 4k is purely for more screen real estate - literally like | having 4 perfectly aligned borderless 24" monitors. I can fit | 10 full A4 pages of text simultaneously. | jciochon wrote: | 43" seems rather large--how far away do you sit? If it were | as close as a more "normal" sized monitor (~2-3 feet), | wouldn't you be craning your neck all day trying to see | different parts of the screen? | bitexploder wrote: | Nah. I have a 49" curved 1440p monitor. Things you look | at less often go to the sides. You can fit 4 reasonable | sized windows side by side. Code editor holds over 100 | columns at a comfortable font size for me 40 year old | eyes. It's the best monitor setup I have ever had. You | can spend less and get the exact same real estate with | two 27" 1440p monitors. Either way, it is a fine amount | of real estate and not at all cumbersome for all day use | in my case. | cpursley wrote: | Which model is your 49"? | tomxor wrote: | Haven't you effectively escaped the super hi-dpi issues of | parent? I think he is referring to use of smaller screens | at 4k. | | Interesting idea thought just effectively having a massive | monitor. | gorgoiler wrote: | Which display in particular are you recommending, and what | is the latency like? | semi-extrinsic wrote: | I've only seriously tested the Dell P4317Q that I have in | the office. Others have had good success with small 4k | TVs. Can't say I've noticed anything about the latency, | but I've never gamed or watched movies on it, so IDK | okasaki wrote: | I use Samsung 4k TV's (55in and 43in) at work and home | and the experience is absolutely fantastic. In game mode | the latency is reported to be 11ms and there's no | difference visible to me compared to 60hz computer | monitors. | mulmen wrote: | I recently upgraded to a 43" 4k monitor and use it the way | you describe. I'm not sure I am happy with it. The real | estate is nice but it might be too much. UI elements end up | very far away. I rarely _need_ all that space. | | I either need a bigger (deeper) desk to sit back farther or | just a smaller monitor physically with the same resolution. | saltcured wrote: | I am somewhere in between. I don't go for hi-DPI but am | using 28" 4K on the desktop and 14" 1080p on my laptops. So | identical dot pitch and scaling settings. I just have more | display area for more windows, exactly as you say like a | 2x2 seamless array of screens. | | I actually evolved my office setup from dual 24" 1920x1200 | and went to dual 28" 4K. But with the COVID lockdown, I | only have one of the same spec monitor at home for several | months, and realize that I barely miss the second monitor. | I was probably only using 1.25 monitors in practice as the | real estate is vast. | | People who complain that a monitor is too large should stop | opening a single window full-screen and discover what it is | like to have a windowing system... | slantyyz wrote: | I have found DisplayFusion and now PowerToys' FancyZones | to be indispensable on Windows desktops with a ton of | real estate. | sevensor wrote: | I had a similar setup at a previous job -- one of the early | 39" TVs. It could only drive 4k at 30Hz, but for staring at | text, nothing could beat it. It takes a good tiling window | manager to get the most out of this setup. By the same | token, a good tiling WM also makes a tiny little netbook | screen feel much bigger. So I guess what I'm really saying | is, use a tiling WM! | jdhzzz wrote: | I'm in the same boat. More real estate is the big win. I | made a pandemic purchase of a TCL 43" 4k TV to use as a | monitor primarily for programming. I sit a bit further from | it: 30" rather than 24ish when working on the laptop. I | drive it with a 2019 inexpensive Acer laptop running Ubuntu | 20.04 and xfce. Every so often an update kills xWindows, | but I can start it in safe mode and get things working. | | I do find my head is on a swivel comparatively, but while | noticeable without being a negative. Overall I like it. A | lot. The only thing that is painful is sharing the desktop | over Webex/skype. That does bog the system down and | requires manual resizing of font size to inflate it so that | viewers on lower resolution systems can cope with it. | bitexploder wrote: | I have a 49" curved monitor. It is effectively two 27" 1440p | monitors stapled together (5120x1440). It is the best monitor | I have ever had. 1440p has a very decent [higher than | typical] pixel density but is not "retina". Fonts look pretty | smooth, but you can still see pixels if you try really hard. | Overall, I do think high density screens look amazing, but | the software has not quite caught up to them. The benefits | are on the softer side, and if I could just have magical | mega-high-DPI displays with no side effects, sure why not? As | it stands, 49" curved monitor is pretty fine. It fits four | windows side by side at reasonable resolutions. | | Primary apps go in the middle, such as code editor, etc.. | Tertiary windows, such as documentation go on the outer | edges. Still quite usable, but a little out of the way for | extended reading. | abnercoimbre wrote: | Hey, do you mind sharing more info. on how to get the | monitor? I'm looking to invest in a curved one since it's | an experience I've never had. And are there retina models | out there, or is it not worth it, in your view? | rvolosatovs wrote: | > 1. No matter what operating system you're on, you'll | eventually run into an application that doesn't render in | high dpi mode. Depending on the OS that can mean it renders | tiny, or that the whole things is super ugly and pixelated | (WAY worse than on a native 1080p display) | | Never happened to me in 4 years, see below. That said, I | barely use any graphical programs besides kitty, firefox, | thunderbird and spotify. | | > 3. Configuring my preferred linux environment to work with | 4k is either impossible or just super time consuming. I use | i3 and it adds way more productivity to my workflow than "My | fonts are almost imperceptively sharper" ever could | | This is just not true. I have used the same 32" 4k monitor | for 4 years running NixOS with bspwm (a tiling window | manager, which does even less than i3) on 3 different laptops | - thinkpad x230 (at 30 Hz), x260 and x395 and it all worked | completely fine. | | I used a script like this to setup monitors, I would run it | every time I would change my monitor setup (e.g. on the go): | https://github.com/rvolosatovs/infrastructure/blob/0e17a1421. | .. | | It depends on a very simple tool I wrote, because I was sick | with `xrandr`: https://github.com/rvolosatovs/gorandr , but | `xrandr` could easily be used as alternative. | | Recently I switched to Sway on Wayland and it could not be | smoother - everything just works with no scripting, including | hot-plug. | | > I genuinely think 4k provides no real benefit to me as a | developer unless the screen is 27" or higher, because | increased pixel density just isn't required. If more pixels | meant slightly higher density but also came with more usable | screen real estate, that'd be what made the difference for | me. | | Indeed, screen size is way more important than resolution. In | fact, even 4k at 27" seemed too small for me when I had to | use that in the office - I would either have to deal with | super small font sizes and straining my eyes or sacrificing | screen space by zooming in. | turtlebits wrote: | OS X handles hidpi perfectly. Never had an app that didn't | display as it should. | | I do agree with you that 4K under 27" isn't necessary. | jseliger wrote: | _3. Configuring my preferred linux environment to work with | 4k is either impossible or just super time consuming_ | | This seems like a long-standing problem with Linux, rather | than a reason to dislike high-res screens. | fiddlerwoaroof wrote: | So far, I've never had an issue with KDE Plasma and 4K@60Hz | on linux, once I realized that you can't just use any old | HDMI cable: you need DisplayPort or HDMI2 | enobrev wrote: | Why not both? If I'm on linux, with no interest in changing | and perfectly happy with my display, and 4k doesn't work | easily on my system, why would I be interested in a 4k | screen? | dlannoye wrote: | For #3, the creator of the i3 window manager is using the 8k | monitor mentioned in the article I am pretty sure this is | possible. | https://michael.stapelberg.ch/posts/2017-12-11-dell-up3218k/ | AshamedCaptain wrote: | One can definitely still see the pixels in a 4K 24'' monitor. | That is not the point. | | But I do agree with points 1 and 2 (they tend to work better | on windows, though). | | On the other hand, what about 3? I would find it ridiculous | that it'll take you more than 5 seconds to enlarge DPI (no | multi-monitor) even on the weirdest of X11 WMs. X11 is | designed for this.... | ogre_codes wrote: | > 1. No matter what operating system you're on, you'll | eventually run into an application that doesn't render in | high dpi mode | | You lost me right here on line 1. | | If there are apps on MacOS that can't handle high dpi mode, I | haven't run into them as a developer (or doing photo editing, | video editing, plus whatever other hobbies I do). Also, I | don't have any trouble with plugging my highDPI MacBook into | a crappy 1080p display at work. | | > 3. Configuring my preferred linux environment to work with | 4k is either impossible or just super time consuming. | | Things like this are exactly why I left Linux for MacOS. _I | absolutely get why you might want to stick with Linux_ , but | this is a Linux + HighDPI issue (maybe a Windows + highDPI | issue also), not a general case. | | > I genuinely think 4k provides no real benefit to me as a | developer unless the screen is 27" or higher, because | increased pixel density just isn't required. | | You could say the same for any arbitrary DPI; 96dpi isn't | "Required", we got by fine with 72dpi. It's all about | ergonomics as far as I'm concerned. | tomxor wrote: | Another linux+i3 user here, I've not tried 4k yet but you | confirmed my suspicions. | | I did a lot of research before buying an xps-13 and went with | the 1080p version due to basically all the reasons you just | stated + poor battery life and video performance. | | I have hope for the future though... what would really make | transitioning easier is a way to automatically upscale | incompatible programs, even if it means nearest neighbor | scaling at least it will make them usable on super hi-dpi | monitors. | auggierose wrote: | If you are on macOS, all is good. Never had a problem with | any of my 4 monitors (3x4K, 1x5K). I set the scaling to a | size I like, and the text is super crisp. I don't see how any | programmer can NOT like that. | mulmen wrote: | How do you manage multiple monitors with MacOS? I was doing | this until recently and every single login involved | rearranging my windows because MacOS moves them all to | whatever display woke up first. | | In my experience MacOS multi-monitor support is effectively | non-existent. | | Recently I picked up a 49" ultra-ultra wide monitor | (basically 2x27" panels). It is one monitor but MacOS can't | drive it. They just don't detect that resolution. I | switched to a 43" 4k monitor (technically more pixels) and | MacOS drives it fine. | | My experience with MacOS is not "it just works" unless you | are doing something Apple already predicted. That's fine | for me, I just wish they still sold a reasonable monitor | themselves so I could be assured it would work properly. | eludwig wrote: | It helped me to check "Displays have separate spaces" in | the Mission Control panel. MacOS seems to remember what | went where with this checked. | mulmen wrote: | That might work but it breaks my workflow in another way. | Physically the display is a single panel. I organize | workspaces by task so changing to a new one needs to | change "both" panels because I'm actually using them as | one. | bonestamp2 wrote: | > every single login involved rearranging my windows | because MacOS moves them all to whatever display woke up | first | | Maybe we can get to the bottom of this. What is your use | case? | | I ask because as long as I plug them into the same ports | it remembers how I arranged them previously (2018 macbook | pro 15"). I haven't had to arrange them in over a year... | even remembered when updating to latest operating system. | Occasionally, I even plug in my LCD TV as a third | external monitor and it remembers where that one should | go in the arrangement too. | mulmen wrote: | MacOS cannot drive one 5120x1440 display using Intel | display hardware. It will happily drive two displays at | 2560x1440. The monitor had multiple inputs so by putting | it in PBP mode I was able to drive one input as USB-C and | another as HDMI through a dock converter. This means the | wakeup was not in sync. MacOS would see one monitor, | arrange everything on that then realize there was a | second one and fail to move anything back in this "new" | arrangement. | | The fact that it was all one physical monitor may have | further confused the OS as a sibling comment mentions. | | The solution was to sell the monitor to a Windows-using | architect friend and buy a different panel with a | resolution MacOS supports. She has a macbook too but it's | the fancy one with discrete graphics which _can_ drive | 5120x1440. | | The value proposition of MacOS to me is that I plug | things in and they work. Any fiddling beyond that | destroys the benefits of using this platform. I'm willing | to iterate on hardware until I find something that works. | madeofpalk wrote: | > MacOS cannot drive one 5120x1440 display using Intel | display hardware. | | For other readers, this is not technically correct. The | 2020 13" MacBook Pro can drive the Pro Display XDR with | its integrated Intel graphics. | mulmen wrote: | I do not have a 2020 MacBook so I cannot test but the Pro | Display XDR is not 5120x1440, it is 6016x3384. The | problem with my current MacBooks ('14 15" RMBP and '17 | 13" MBP, both with Intel Iris graphics) is that while | they can drive 4k displays they cannot drive the | 5120x1440 resolution _specifically_. | | This limitation is specific to the MacOS drivers. Windows | in Bootcamp is able to drive 5120x1440 on these devices. | bonestamp2 wrote: | Ah ok, ya maybe it's related to it being the same | monitor. | | I have two different monitors that wake up at very | different speeds and it's no problem here. My 15" 2013 | and 2015 macbook pros had no problem with this either, | and I've had 4 different monitors in the mix through | those years too. I've transitioned to a CalDigit | Thunderbolt 3 dock now and still no problem with it | remembering. | | So there's definitely something unique about that | monitor. That is sad news for me too -- I'm hoping they | make a 2x4K ultra wide monitor like that someday. | Hopefully they've solved this problem by then. | auggierose wrote: | That used to happen occasionally to me as well in earlier | macOS versions. Didn't have to do any rearranging since | Mojave, I think, definitely not on Catalina. | kitsunesoba wrote: | >How do you manage multiple monitors with MacOS? I was | doing this until recently and every single login involved | rearranging my windows because MacOS moves them all to | whatever display woke up first. | | At least for apps that are dedicated to one screen + | virtual desktop, right click its icon in the dock and | assign it to that display and workspace. | | Note that the effectiveness of window restoration also | depends on the make/model of your monitors - many | manufacturers incorrectly share EDID's across all units | of the same model and sometimes across multiple models, | making it much more difficult for operating systems to | uniquely identify them. | [deleted] | tick_tock_tick wrote: | Text honestly looks like shit an any non 4k external | monitor for macOS it's kind of crazy how bad it is compared | to windows. | monocasa wrote: | It's just a different stylistic choice. A lot of font | nerds prefer the OSX choices because they try to stay | true to the original font spacing without regard to the | pixel grid. | noisem4ker wrote: | Missing sub-pixel antialiasing is plain technical | deficiency, not a stylistic choice. I agree arguments can | be had about hinting and aligning the glyphs to the pixel | grid, but not much beyond that. | monocasa wrote: | It's still there, you just have to go turn it on. | | But yes, I didn't know that they ripped out subpixel | rendering in late 2018 by default. | namdnay wrote: | I'd say all is bad with MacOS and external monitors... It | can't manage text scaling like Windows, so you either have | to downscale resolution and get everything blurry or keep | the ridiculously high native resolution and have everything | tiny :( | monadic2 wrote: | Is it not visible for you in the displays settings? You | DO need all the monitors to have the same DPI or you'd | have a window rendered half in one dpi and half in | another when dragging across a display boundary. | zzo38computer wrote: | > No matter what operating system you're on, you'll | eventually run into an application that doesn't render in | high dpi mode. | | It might depend on the program, too. Some might only work in | pixels. Fortunately, it is usually not a problem if you are | trying to run a program designed for Gameboy; the emulator | should be able to scale it automatically, subject to the user | setting. I don't know if any X server has a setting to | magnify mouse cursor shapes, but it seems like it should be | possible to implement in the X server. Also, it seems like | SDL 1.x has no environment variable to magnify the image. My | own program Free Hero Mesh (which I have not worked on in a | while, because I am working on other stuff) allows icons to | be of any size up to 255x255 pixels (the puzzle set can | contain icons of any square size up to 255x255, and may have | multiple sizes; it will try to find the best size based on | the user setting, using integer scaling to grow them if | necessary), but currently is limited to a single built-in 8x8 | font for text. If someone ports it to a library that does | allow zooming, then that might help, too. However, it is not | really designed for high DPI displays, and it might not be | changed unless someone with a high DPI display wants to use | it and modifies the program to support a user option for | scaling text too (and possibly also scaling icons to a bigger | size than 255x255) (then I might merge their changes, | possibly). | | Still, I don't need 4K. The size I have is fine, but | unfortunately too many things use big text; some web pages | zoom text by viewport size, which I hate, and a bigger | monitor would then just make it worse. | bitwize wrote: | What X server? You should be using Wayland. X does not | intrinsically support automatic scaling. Wayland does. | zzo38computer wrote: | The protocol is irrelevant. It isn't an extension to the | protocol, and would not be seen by clients. It is an | implementation detail. | bitwize wrote: | Technically, that's true, but "Wayland is inherently | better at security/DPI scaling/other" is one of those | cultural myths that eventually come true because of the | people who believe in it. It _would_ be possible to add | these improvements to the X server, but no one wants to | maintain or improve the X server anymore. All the | developer effort is behind Wayland. So to get those | benefits, you have to use Wayland. | Wowfunhappy wrote: | > some web pages zoom text by viewport size, which I hate, | and a bigger monitor would then just make it worse. | | Not that it excuses bad UX, but you might consider keeping | your browser window at something below full width. I find | this more comfortable anyway. | | Total aside: I've noticed Windows and Linux users tend to | keep their windows fully maximized, whereas Mac users | don't. Doesn't apply to everyone of course, but enough to | be noticed. This was true even before Apple changed the | behavior of the green Zoom button, and I've always wondered | why. | bityard wrote: | > I've noticed Windows and Linux users tend to keep their | windows fully maximized | | Interesting, I've noticed the exact opposite. Mac devs, | especially younger ones, tend to have full-screen IDEs | and browsers and constantly flick back and forth between | apps. My theory was always that Windows and Linux users | had gotten comfortable with the desktop metaphor while a | large percentage of newer Mac users grew up using iPads | which were all full-screen, all the time. | Wowfunhappy wrote: | Quick note I perhaps should have clarified, I wasn't | thinking about the Mac's "full screen mode". This was | something I noticed about other students in my high | school a decade ago (why it's coming to mind now, I have | no idea), before full screen mode existed on Mac. | | It used to be that if you clicked the green button on | Mac, most apps (not all apps, for weird aqua-UI reasons, | but certainly web browsers) would grow to fill the screen | without outright hiding the menu bar and dock, just like | the maximize button on Windows. | stormbrew wrote: | My experience pre-full screen on macs was that the green | button would do just about any random thing _except_ make | the window fill the screen. It would certainly change, | usually it would fill vertically (but not always) but | almost never horizontally. | | To this day I still rarely press that button because of | years of it doing nothing but unpredictable nonsense. | Nullabillity wrote: | I guess macOS' window management is bad enough that | treating it as a pile of paper is the only way to manage. | hombre_fatal wrote: | I don't see how alt-tabbing through maximized windows on | macOS is different from Windows and Linux like the OP is | suggesting. Though I do keep my browser at half-width on | my ultrawide monitor because it's somewhat of an | exotic/untested aspect ratio for websites. | | Also any power user that cares will use a tool like Divvy | on macOS for arranging windows with hotkeys. | t-writescode wrote: | For one, if you have multiple max-size windows of a | single application in Mac OS X, alt-tab doesn't go | between those windows. command-tab does. | | Alt-tab goes between applications | devy wrote: | > The technical details are all right (or seem right to me, | anyway), but this is too opinionated for my liking. | | The author, Nikita, did exactly mention that point, mid page of | the article under the heading of "Get a monitor". | Let me express an opinion. This is my blog, after all. | | So yeah, opinionated piece, no big deal. And I happens to agree | with him. | phkahler wrote: | I use a 55" curved 4k TV as my monitor. It's not pixel density | that's important for reading text, but contrast. The best thing | for coding is a high contrast bitmapped font with no smoothing. | | My monitor is still available at Walmart for $500. It's like an | actual desktop when you can spread out all your stuff. | johncalvinyoung wrote: | My personal requirement though is 4:4:4 color. Too many TVs | will only accept 4:2:2 or 4:2:0 chroma, and colored text on | black will look horrid. | seanmcdirmid wrote: | We could still be programming at 640x480 like we did back in | the early 90s. Thankfully, technology marched on and we went to | 1024x768 and then even better resolutions. One would think that | technology would march forward until we had ink on paper- | resolution displays, because why not? But of course, we could | still make do with 640x480 like we did way back when. | | The bigger issue is that, like we've been doing for the last 40 | years, a cutting edge 2X display should eventually become the | new 1X display, while the former 1X's become obsolete. This | makes building software a bit easier, even with resolution | independence, it is difficult supporting more than 2 | generations of display technologies (e.g. right now we have 100 | PPI, 150 PPI, 220 PPI, even 300 PPI). | chrismorgan wrote: | Have you _used_ a 4K display, for at least a few days? If you | have, I still disagree with you, but if not, I'm going to | completely ignore your opinion, because I find the difference | in how pleasant it is to use a good screen just _so_ vast. | Sure, you can do things on a lousy monitor, but it's terrible | and you'll hate it. :) | | (My first laptop was a second-hand HP 6710b at 1680x1050 for | 15'', and that set me to never accepting 1366x768. So my next | laptop was 15'' 1920x1080, and now I use a 13'' (though I'd | rather have had 15'') 3000x2000 Surface Book, and it's _great_. | Not everyone will be able to justify the expense of 4K or | similar (though I do think that anyone that's getting their | living by it should _very_ strongly consider it worthwhile), | but I honestly believe that it would be better if laptop makers | all agreed to manufacture no more 15'' laptops with 1366x768 | displays, and take 1920x1080 as a minimum acceptable quality. | As it is, some people understandably want a cheap laptop and | although the 1920x1080 panel is not much dearer than the | 1366x768 panel, you commonly just _can't buy_ properly cheap | laptops with 1920x1080 panels.) | GoblinSlayer wrote: | 4K display isn't bigger though. It only has better | resolution, the size of all graphic elements in centimeters | stays the same. | chrismorgan wrote: | That's the whole point in question: that higher resolution | for a given size is an extremely good thing. | distances wrote: | That's true, undeniably. But I think the better tradeoff | still is to go up in size: IMO the optimal monitor size | is 38". Big enough, but not too much head turning. Would | I get a sharper 38" if possible? Sure. But I wouldn't | compromise on size to gain higher DPI. | stephc_int13 wrote: | Not really. There is an end point. Also, resolution is | not free, this is a tradeoff, when you push more pixels | on screen it means more work for the GPU (or CPU in some | cases) and more loading time and space to load all those | high-dpi resources... | | At this point I clearly prefer lower latency and higher | framerate over more pixels. | chrismorgan wrote: | Sure, to a point. But the step-up in question here (1080p | to 4K, at sizes like 15-27'') has _clearly_ visible | benefits. | | And sure, resolution isn't free, but at these levels that | was an argument for the hardware of eight years ago, not | the hardware of today. All modern hardware can cope with | at least one 4K display with perfect equanimity. | Excluding games (which you can continue to run at the | lower resolutions if necessary), almost no software will | be measurably affected in latency or frame rate by being | bumped from 1080p to 4K. Graphics memory requirements | will be increased to as much as 4x, but that's typically | not a problem. | stephc_int13 wrote: | When my monitors die (they are already 12 years old) I'll | switch to 120Hz or more, but I am still not convinced by | the high-dpi monitors I've tried. | | Also, I don't like using non-integer resolution scaling, | the results are always a bit blurry/unpleasant, even on | high-dpi monitors. | stephc_int13 wrote: | I used a 4K display at work for about 18 months. I still | won't trade my 1680x1050 monitors for anything else until | they die. | | I don't mind the pixels, as long as the font rendering system | is good. | | Of course I understand the need for a Retina display if | you're working on macOS... | PragmaticPulp wrote: | > Have you used a 4K display? | | I'll go one step further: I used the LG 27" 5K Display for | two whole years before returning to a 34" Ultrawide with a | more typical DPI. | | Obviously I preferred the pixel density and image quality of | the high-DPI screen, but I find myself more productive on the | 34" Ultrawide with a regular DPI. (FWIW, LG now has a newer | pseudo-5K Ultrawide that strikes a balance between the two). | | I look forward to the day that monitors of all sizes are | available with high DPI, but I don't consider it a must-have | upgrade just yet. | | Also Note that Apple made font rendering worse starting in OS | X 10.14 by disabling subpixel AA. Using a regular DPI monitor | on Windows or Linux is a better experience than using the | same monitor on OS X right now. If you're only comparing | monitors based on OSX, you're not getting the full story. | jasonlotito wrote: | Just want to second the use of an ultrawide (3440x1440). | It's such a better experience all around. I can't go back | to a non-ultrawide monitor. | ashtonbaker wrote: | I also have 3440x1440 on my Dell monitor at home, and I | love it. | | My work monitor is a really nice 27" 4k LG monitor, which | a coworker picked out. He's a real monitor specs nerd and | made a lot of assertions like the OP. The scaling issues | are endless and really bother me, and I don't notice the | higher PPI at all. I much prefer the ultrawide Dell - it | gives me a feeling that I don't even need to maximize my | windows and I can still have lots of space. | LegitShady wrote: | I upgraded from dual 34" ultrawides to one 49" super | ultrawide and won't look back. 5140x1440 on a single | monitor at 120hz. | kazinator wrote: | That's just two monitors in one that you cannot rotate | into a two-pane, effectively 2880x2570 configuration. | Nice that there no division, of course. | LegitShady wrote: | It takes up zero desk space (one monitor arm that lets me | adjust it anytime I want), and I don't need to rotate it. | I've never found that a useful thing to do. | | On the other hand, when you're done work its amazing for | flight simulator or other games that support the aspect | ratio properly. | pmiller2 wrote: | > ... too opinionated for my liking. | | Put yourself in the mindset of a typography geek. Then, by | default, you will care about almost all of these things. I'm | not saying you _should_ care about all of these things all or | most of the time, but that 's the correct mindset to put you in | sync with the author's conclusions (mostly -- I don't really | think 120Hz is that big a deal). | GoblinSlayer wrote: | Font are optimized for resolution they were designed for. | Courier New is optimized for 800x600, and you can't have it | on anything beyond 1024x768. | DavidVoid wrote: | > I don't really think 120Hz is that big a deal | | IMO 120 Hz monitors are overrated for pretty much everything | _except_ for FPS games (and similar fast-paced interactive | titles). | | I have a 144 Hz display and I would not want to go back to a | 60 Hz display for gaming. At some point, my monitor changed | to a 60 Hz refresh rate without telling me after some driver | update. The first time I played Overwatch after that happened | I could immediately tell that something was _wrong_ , since | the game just didn't feel as responsive and smooth as it | usually does. | coppolaemilio wrote: | Another OW player in HN? :) I feel the same about the 144hz | monitor I have, only really worth it for playing OW, the | rest of the time is nice but I feel like I'm not getting | enough out of it. Maybe next monitor I get will be 4k, but | not sure for now. | distances wrote: | After starting with 144 Hz monitor the difference to 60 Hz | already with desktop mouse movements is so clear that it's | immediately obvious if the refresh rate changed. | dsabanin wrote: | I love my 3 monitor setup. In 20 years of coding, I finally | reached peak productivity in my workspace. No switching between | windows, ease of throwing a window aside for monitoring, laying | out information and tools side to side. It's incredible once | you readjust your habits and learn to use that new space. I | compare it to having a large, wide desk when you're working on | something. Who wouldn't want that? | | I was one of the people who worked on 15" retina MBP | everywhere, even in the office where I had 30" on my desk, to | not have to readjust and keep optimal habits for the screen | size. Now I simply refuse to work on a laptop at all, it feels | like being trapped into a tiny box and I get literally | claustrophobic :) | holoduke wrote: | I appreciate your favour. I am probably an exception, but i | like to code on just a single 15 inch MacBook. I switch | screens by pressing key combinations. I believe faster, but | also more convenient than moving your head around constantly. | for me everything must be accessible by various key combos. | once I have that working I hardly need to use the trackpad | mouse anymore. the truth is that most people in my team's | work with dual or triple screens. | sixstringtheory wrote: | Agree with other commenter who said you know what's best for | you. Good job on iterating toward an optimal setup! | | But I will tell you why multi monitor setups aren't the best | for me. It doesn't feel like having a nice big desk to work | at; rather, it's like having a separate desk for each | monitor, and I have to move from one to the other to use it. | With more than one centered monitor, I have to move my head | to look between them, or my entire body, so that I can face | straight towards whichever monitor I'm currently looking at. | I've tried going back to multi monitor setups many times and | every time I get tired of it faster due to straining my neck, | eyes, elbows and shoulders with all that turning-to. | | For me, it's one very nice monitor, with my laptop plugged in | in clamshell mode (although now I leave my rMBP cracked so I | can use TouchID). | | I've also been using a window manager (Moom) with hotkeys to | be able to set up three vertical windows on my screen. That | seems to be the sweet spot for me: I can have multiple | different code editors, or editor+terminal+web, or throw in | email/slack/whatever into the mix. (I can also split a | vertical column to two windows to achieve a 2 row x 3 column | layout, and lots of other layouts, 1x1 vert/hor, 2x2, | centered small/large...) I feel like I've arrived where | you're at, my perfect setup! | | I also still enjoy the 13" rMBP screen, although I can't get | to 3 columns, and lately the keyboard hurts my wrists after | extended usage. I use a Kinesis Freestyle 2 with the | monitor+rMBP which has been absolutely fantastic for typing | ergonomics. | [deleted] | cecilpl2 wrote: | I got a 6 monitor stand for my home office, filled it with | 22-24" screens, and never looked back. It is phenomenal. | specialist wrote: | I desperately want to use the new iPad Magic Keyboard with my | iMac. | | I _LOVE_ the trackpad & keyboard combo on my MacBookPro. For | a while, I was using Teleport to use my laptop as the input | device for my iMac. | | I do occasionally use the Magic Mouse for drawing (direct | manipulation) tasks. | the_af wrote: | I understand this and I don't want to argue against anyone's | preferences. _You_ know what 's best for _you_. | | I'm just pushing back against these out of touch fads. _Most_ | developers worldwide don 't have a three-monitor setup. There | is no proven correlation between quality software and 4K | displays or mechanical keyboards (to name other fads). More | importantly, the best devs I've known -- people I admire -- | used tiny laptops with tiny displays, and shrugged when | offered even a single external monitor; it just wasn't a big | deal for them. | AdrianB1 wrote: | 20 years ago when GeForce 2 MX appeared I switched to 2 | monitors; in the next 6 months the software department | (that was the name) switched to 2 monitors by contagion; I | was in the infrastructure department, they just saw the | benefits. Since then, I never worked with less than 2 | monitors. I can use productively 3 if I have it, otherwise | (and most of the time) I use 2. | | I am not a good developer, it is not my job, but I started | coding on a Commodore 64 in text mode, then I did Cobol and | FoxPro for DOS on 80x25 screen with no problem. But when | larger monitors appeared, I used it, when the possibility | to use more than one monitor appeared, I used it. It is a | case of technology helping you, not making you better but | helping - I am more productive using 2 monitors than | limiting to just one. Because of this, I use the laptop | (1366x768 screen) only as a portable email tool, everything | else is on a pair of 24" monitors, in the office or at | home. Sometimes I pull a monitor from another desk (in the | office) or other computer (at home) when I do specific work | that benefits of 3 monitors, but it is not a matter of | preference, just specific use cases where 3 is better than | 2. | akersten wrote: | Yeah, I wouldn't say having a mechanical keyboard makes | your code any higher quality - that'd be pretty silly. | | I think in general the thought is, if you care enough about | your craft that you seek out refined tools, that care will | be reflected in higher-quality development. Whether that's | true or not, I don't know, but I'm inclined to believe | there's a correlation. | | I mean, it would be weird to visit a professional | carpenter's house and see Harbor Freight tools, right? | opencl wrote: | I've seen plenty of professionals using Harbor Freight | tools, usually not carpenters but the tile saws and | wrenches seem popular for professional use. | | The correlation seems more likely to me that if you can | afford the fancy tools then you've already had some level | of success. Though there are those new mechanics who bury | themselves in a mountain of debt buying a whole chest | full of Snap-On stuff... | theshrike79 wrote: | Well the old Harbor Freight stuff was REALLY good, then | they sold out and it turned to crap. | katmannthree wrote: | In the last few years they've addressed that. Their | Chicago Electric tools should generally be avoided but | the Vulcan line of welders and Bauer/Hercules hand tools | are all perfectly serviceable for light/occasional use. | | The issue with heavy use is not that they don't work but | that they're heavier, less ergonomic, and less | robust/repairable than the name brands; if you can afford | the name brands and will be using the tool until it | breaks, fixing it, and then using it more then you'll | want to go with the name brands. | itnAAnti wrote: | Unlike carpentry, the quality of our tools (keyboard and | monitor, specifically) don't affect the quality of our | output. | | I think in many cases, people hide the fact that they're | not competent with high-cost professional tools, because | laymen use it as a proxy for talent that they cannot | evaluate. | | I think that's also why many exceptional programmers just | use a 5-year old laptop -- they don't need to compensate. | | A day-trader having 12 monitors mounted on the wall | doesn't make him profitable. | the_af wrote: | Thanks for the reply. I think there is little to no | correlation, but like the opposite opinion, I've no proof | other than the anecdotal: the best hackers I've known | didn't care about these things. | | Other bizarre opinions I've read from Atwood and his | followers: that you should be an excellent typist (this | is also related to owning a mechanical keyboard). No. | Just no. Typing speed is not the bottleneck when writing | software. The bottleneck is _my brain_. I 've never seen | a project fail because people typed too slowly. | WorldMaker wrote: | I think the Python ethos applies directly to typing | speed: "code is more often read than written". | | I agree, if speed of your typing is your bottleneck in | getting code written, perhaps you should be coding | smarter not harder. | | I think there is some wisdom that you should try to be a | "good" typist, in that better typing skills reduce the | risk of injury (RSI), but that's self-care/ergonomics, | and while still very important, there are plenty of good | software developers that hunt-and-pecked their way to an | early retirement (and/or multiple carpal tunnel | surgeries). | megameter wrote: | I do think there's a "CrossFit" mentality among the | typer-coders who swear by mechanicals and end up with | wrist braces - a kind of "more is more" approach that | drives them to write lots of code, put in lots of hours, | memorize innumerable details, and min-max their output in | Taylorist fashion. It's optimizing for reps, versus | mobility, stability, flexibility. | | I have let my WPM drop a fair bit over time. I'm still | relatively young yet, but I see no reason to go fast when | I realize that most of the typing amounts to disposable | bullshit. It's better to spend time thinking and | developing thought patterns, and then just type a little | bit to jog your mind and clarify. I allow myself to write | some cheap code, but the point of that is to sketch, and | the sketch should be light and quick, for the same reason | that artists will say to favor long, confident strokes | instead of chicken-scratch markings. | skocznymroczny wrote: | I've had a phase of getting mechanical keyboards, but I | always found myself typing slower on them. The added | travel time, even on the "low profile" mech keyboards was | making me type slower. I am back to scissor switch and I | couldn't be happier. Although I prefer the low profile | keyboards in general. One of my favourite keyboards is | the butterfly Macbook keyboard, but I know it has mixed | opinions. | bitwize wrote: | Mechanical keyboards don't make you a better coder. | | But the only thing that will is writing lots of code -- | over years and decades. And about 12 years ago, I started | running into this anti-feature of human physiology known as | "aging". And whereas in my think-I'm-so-l33t 20s I could | bang out code on crappy desktop and laptop keyboards, by my | 30s they were turning my hands into gnarled claws. | | The remedy for this, for me, was a keyboard with Cherry MX | switches. The crisp feedback let me know when a stroke was | registered, so I unconsciously pressed each key less hard | and was able to type faster with less pain. | cmroanirgo wrote: | May favourite dev environment was a 7" Android 4 running | Debian. I got plenty done with an external keyboard. | | I bang away at my mba 13" 2013 these days and the only real | gripe i have is the lack of delete & backspace keys combo: | I've never gotten comfortable without it. | | That said, the only reason i could possibly use more screen | real estate is web debugging. But to me that's more of an | indictment of the environment I'm "coding" in. | | The only time ever _needed_ two monitors was back writing | 3d games on a 3dfx (before nvidia head hunted their | engineers) and needed to debug something while running full | screen. | | While i understand this argumentation, to me, monitors, | their size & their number have always been pretty | much...meh. instead it's the quality of the monitor itself | (refresh rates, contrast, brightness) | wtetzner wrote: | > Who wouldn't want that? | | I don't want that. There was a time when I used multiple | monitors, but I've found that just working on a laptop works | better for me. It's less distracting, and I find switching | between windows to be both faster and less disorienting than | turning my head to look at another monitor. | | I can definitely understand other people preferring multiple | monitors, but not everyone has the same preferences. | gnicholas wrote: | > _I compare it to having a large, wide desk when you're | working on something. Who wouldn't want that?_ | | I have used between 1-3 monitors over the last decade, and | there sure are advantages to having 3 for certain tasks. | However, I noticed that having multiple monitors resulted in | me having a dedicated screen for email (usually the smallest, | my laptop screen). This decreased my productivity. | | Perhaps not everyone has this weak spot, but for me using | multiple monitors has a downside from an attention/focus | perspective. | smichel17 wrote: | I have two monitors right now and wish I had a third. One | for code, one for documentation, and one for running | whatever I'm working on (website, android emulator, etc). | Currently I have the code monitor vertical and swap between | workspaces on the horizontal monitor for the running thing | and documentation. | markrages wrote: | Coronavirus has robbed me of one of my favorite | productivity hacks, which is coding on old Thinkpad with | 4:3 ratio display, at a coffeeshop or library with Internet | turned off. No distractions, no multitasking, just pure | focus on a problem. | | I miss it. | platz wrote: | Which old thinkpad? | phaus wrote: | With a 4:3 ratio, probably a T60 or a T61. | markrages wrote: | Right on. T61, with one of the best thinkpad keyboards | ever. | jcastro wrote: | When I need to concentrate I just turn off my two side ones | and focus on the middle one. | nicoburns wrote: | I've solved this problem by having my email client | (actually it's Slack in my case, but the same principle) | and terminal share a screen. This works pretty well because | I rarely want to use my terminal and chat at the same time. | bluescrn wrote: | IMHO, two monitors is an amazing upgrade. One screen for | code, another for reference material or for the app being | debugged. Better than one huge screen in many cases, as | it's two 16:10 spaces that you can maximize things to. | | But with a 3rd monitor, you're well into diminishing | returns, it may even end up being a distraction if it | becomes a Slack/Mail/web screen. | vzidex wrote: | > I noticed that having multiple monitors resulted in me | having a dedicated screen for email (usually the smallest, | my laptop screen) | | I'm currently using two external monitors, with my laptop | docked and closed. I find the "dedicated screen for | <distraction>" was a problem for me when I had my laptop | screen open, because it's a different | size/resolution/position than my actual monitors. On the | other hand, I never have that problem with my dedicated | monitors - in my mind they're a part of the same | "workspace" because they're the same size, resolution, and | positioned together - so I could see myself going to 3 | desktop monitors one day. | g-b-r wrote: | In my experience 1366x768 is tight, but 1440x900 is already | quite good | jwr wrote: | Having used CRT monitors, 1920x1080 displays, 4K displays and | 5K displays, as well as various Retina Macbooks over many | years, mostly for coding, here's my opinion: | | The only good solution today is the iMac 5K. Yes, 5K makes all | the difference -- it lets me comfortably fit three columns of | code instead of two in my full-screen Emacs, and that's a huge | improvement. | | 4K monitors are usable, but annoying, the scaling is just never | right and fonts are blurry. | | Built-in retina screens on macbooks are great, but they are | small. And also, only two columns of code, not three. | | One thing I noticed is that as I a) become older, b) work on | progressively more complex software, I do need to hold more | information on my screen(s). Those three columns of code? I | often wish for four: ClojureScript code on the frontend, API | event processing, domain code, database code. Being older does | matter, too, because short-term memory becomes worse and it's | better to have things on screen at the same time rather than | switch contexts. I'm having hopes for 6K and 8K monitors, once | they cost less than an arm and a leg. | | So no, I don't think you can develop using "tiny laptops with | poor 1366x768 displays". At least not all kinds of software, | and not everyone can. | the_af wrote: | > _So no, I don 't think you can develop using "tiny laptops | with poor 1366x768 displays". At least not all kinds of | software, and not everyone can._ | | This opinion seems bizarre to me. You start by offering | personal (and valid) anecdote, then end up saying "I don't | think you can develop [...]". But this flies in the face of | evidence. _Most_ people _by far_ do not use your preferred | monitor setup (iMac 5K) and in my country a vast number of | developers use 1366x768 to develop all sorts of high quality | software. | | It's one thing to say "as I grow older, I find I prefer | $SETUP". No-one can argue with that, it's your opinion (and | it might very well become mine as I grow... um, older than I | already am!). It's an entirely different thing to claim, as | you do here and I think TFA does in similar terms, "you | cannot prefer lower tech setups", "you cannot develop | software this way", "it's very difficult to develop software | without $SETUP". The latter is _demonstrably_ false! I 've | _seen_ it done, again and again, by people who were masters | at their craft. | boomboomsubban wrote: | I don't think they were doubting that somebody does develop | in those random setups, they were disagreeing with the | people that say it doesn't matter and you can code | anywhere. In your quote, a royal you. | the_af wrote: | But they are not random setups. They are extremely common | setups in my part of the world. People -- who are pretty | good at what they do -- can and do develop using these | tiny screens. In this regard, "it doesn't matter". Or | taking less literally, they wouldn't complain if they got | a better monitor, but it's not the primary concern for | them. So taking a cue from TFA's title: "no, it's not | time to upgrade your monitor". | Dylan16807 wrote: | > Some people might like them, [some] won't. | | By 'like them' are you talking about the full set of tradeoffs, | or the raw visuals? Because I'd be very surprised if someone | actually _disliked_ how an all-else-equal 4K screen looks, | compared to 1080. | the_af wrote: | Yes, the full set of tradeoffs. My comment is unclear. If | someone gave me a 4K monitor for free I'd use it, but not | having one is not an impediment for me (or most devs I know). | SubuSS wrote: | At least for me - I had a cheap 4k monitor. Managing the size | of fonts / windows on it vs the connected laptop was a pita. | Not to mention the display /graphics card overloading and | glitching once in a while trying to power everything. | | So I am still stuck with my regular HD monitor + laptop | monitor - which is pretty good. | Spooky23 wrote: | Atwood is a bit of a prima-donna and part of being a blogger is | a to make big statements. | | One of my roles for a long time was speccing/procuring computer | equipment (later overseeing the same) for a huge diverse | organization. I took feedback, complaints from users and | vendors, etc. People are passionate about this stuff... I was | physically threatened once, and had people bake cookies and | cakes multiple times as a thank you for different things. | | The only monitor complaints I recall getting in quantity were: | brightness, I need 2, and i need a tilt/swivel mount. Never | heard about resolution, etc. Print and graphic artists would | ask for color calibrated displays. Nobody ever asked for 3, and | when we started phasing in 1920x1080 displays, we literally had | zero upgrade requests from the older panels. | | Developers wanted 2 displays and SSDs. | z3t4 wrote: | You dont need a good display until you have used one. Its | like glasses, you think you got perfect vision and then you | get glasses its night and day in comparison. You dont know a | good display until you have seen one. The thing with high res | monitors is that you should upscale or everything will look | tiny. | slantyyz wrote: | I think it's a complicated topic. | | IMO, there are two key criteria for monitors. Real estate | and pixel density, and in some cases, you can't get both | affordably. | | I have had 15" laptops with 4K displays for some time now. | I love the pixel density. But I can't do certain types of | tasks on them because I end up getting real estate anxiety. | I feel so constricted on a laptop screen, even when I add a | second monitor. | | My desktop has 2 x 27" 4K monitors running without scaling. | So I have plenty of real estate, but the text could look | nicer. Having said that, I don't miss sharp text in the | same way that I miss real estate when using my laptops, at | least from a productivity perspective. | | I don't think a 5K screen is an answer for me, because my | first urge would be to try to use it without scaling for | more real estate. | | On the other hand, a pair of 27" 8K screens (does such a | beast even exist, and is it affordable?) would be ideal, | because 1:1 scaling on such a beast is impossible at that | monitor size, but 200% scaling would basically give me the | same workspace real estate that I have now but with super | sharp text. | Spooky23 wrote: | I agree and I'm also a monitor prima-donna! That said, most | people have not been tainted. :) | [deleted] | geerlingguy wrote: | If you use an OS that handles high DPI very well, and where 98% | of all apps handle it just as well (including resolution | scaling), it is an absolute joy to my eyes to be able to use 4K | at the same effective resolution (so basically 1080p, but | double the resolution, double the sharpness). | | Every time I use a 'non-retina' type of display (like an old | laptop I use for testing or my 19" 1080p monitor), it feels | like I'm looking through some dirty glass because of the | blotchy effect. | | I tried 4K on one linux environment (and documented the | experience[1]), and according to numerous responses, my | situation was not unique: if you try 4K on any Linux | environment, and don't enjoy everything being tiny, then it's | not a fun time trying to get everything to behave like you can | with Apple's built in resolution scaling options. | | [1] https://www.jeffgeerling.com/blog/2020/i-replaced-my- | macbook... | jandrewrogers wrote: | After trying virtually every display setup imaginable over the | years, I've settled on a single, large, high-resolution display | as the optimal setup. While I have written a lot of code on | small, low-resolution displays, there are definitely | disadvantages to that. | | I don't understand the value of multiple displays for code | work. Just about everything that I could do with multiple | displays can be more ergonomically achieved with multiple | logical desktops. I can swap a desktop with a keystroke rather | than pivoting, and that workflow translates well from laptops | to large workstations. | tasuki wrote: | Yes, I find multiple monitors very engaging and also way too | distracting. | OOPMan wrote: | I too use a single 1080p monitor. I find that, for me, the | benefits of multiple monitors aren't really there. | | I tried it for a while but I find virtual desktops cover my | multi-tasking needs just fine. | | When I had multiple displays the context switching involved in | moving my head and focusing on the other displays wasn't great. | | I guess if I was a designer it would make more sense but for | coding what I have now works fine. | GordonS wrote: | I certainly agree that some like them, while others don't. | | And some grow to like them - I used to scoff... before I tried | it for myself. | | I think as well, it depends on your eyesight, and also your | workflows and apps. I use Rider (and previously Visual Studio), | and these have a lot of panes/windows - it's _really_ nice to | be able to have the code front and centre, with debug output, | logs and a command prompt in another screen, for example. | Another example would be to have zoom /webex in one screen, | while I'm taking markdown notes in another. | | A good while back, I moved to a dual monitor setup at home (1x | 3k in landscape, 1x 1200p in portrait), and a triple monitor | setup at the office (1x 1080p in landscape, 2x 1200p in | portrait). I also use a Dell screen manager, so I can easily | setup regions that windows can snap to - for example, the | portrait displays are usually split in 2 horizontally. | | The triple monitor setup is admittedly gratuitous, but I'm | never going back from a dual setup - it's just so convenient to | have everything I need always there, instead of constantly | flipping back and forth through the many windows I invariably | have open. It feels like I'm context switching much less. | the_af wrote: | Oh, I do use an external 1080p monitor because I can't stand | my work laptop's 1366x768 display, which usually gets | relegated to email. | EForEndeavour wrote: | May I ask what specific laptop you're using? It's been a | while since I've happened on that resolution myself. | the_af wrote: | No problem. Bear in mind I'm from Latin America, so we're | usually several years behind the US (i.e. older tech, | sold at excessive prices). | | My work laptop is a Dell Latitude 7480. It's display | resolution is a 1366x768. I normally use it with an | external monitor, because the screen is not only small | but also low quality. This... _fine_... piece of hardware | was bought my current employer I think 2 years ago. | | In all workplaces I've seen, either you get a macbook | (with their high quality display) or an entry level | laptop from Dell/HP/Lenovo (or some no-name brand) with a | low quality 1366x768 display, which is what passes for | entry level where I live. In many companies, macbooks are | usually given to people who can explain why they need | them, or to reward good performance. However, newer | startups seem to default to macbooks. | megameter wrote: | I've worked on a range of setups from dual screens, 120hz to | little CRTs and laptop displays, and even a bit of graphing | calculator and smartphone coding. My conclusion is that the | difference depends mostly on the workflow, and what the | workflow changes is mostly how much information you're | scanning. | | If you're scanning tons of text, all the time, across multiple | windows, you need a lot of real estate, and in times of yore | you would turn to printouts and spread them over your desk. A | lot of modern dev goes in this direction because you're | constantly looking up docs and the syntax is shaped towards | "vertical with occasional wide lines and nesting" - an | inefficient use of the screen area. Or you have multiple | terminals running and want to see a lot of output from each. Or | you have a mix of a graphical app, text views and docs. A | second monitor absolutely does boost productivity for all these | scenarios since it gives you more spatial spread and reduces | access to a small headturn or a glance. | | If you're writing dense code, with few external dependencies, | you can have a single screen up and see pretty much everything | you need to see. Embedded dev, short scripts and algorithms are | more along these lines. Coding with only TTS(e.g. total | blindness) reduces the amount you can scan to the rate of | speech, and I believe that consideration should be favored in | the interest of an inclusive coding environment. But I'm | digressing a bit. | | For a more objective ranking of concerns: pixel density ranks | lower than refresh rates, brightness and color reproduction in | my book. If the screen is lowish res with a decent pixel font | that presents cleanly at a scale comfortable to the eye, and | there's no "jank" in the interaction, it's lower stress overall | than having smooth characters rendered in a choppy way with TN | panel inverted colors, CRT flicker, or inappropriate scaling. | | Book quality typography is mostly interesting for generating a | complete aesthetic, while when doing computing tasks you are | mostly concerned about the symbolic clarity, which for English | text is reasonably achieved at the 9x14 monospace of CP437, and | comfortably so if you double that. There's a reason why | developers have voted en-masse to avoid proportional fonts, and | it's not because we are nostalgic for typewriters. | | And yet for some reason we have ended up with tools that | blithely ignore the use-case and apply a generic text rendering | method that supports all kinds of styling, which of course | makes it slow. | bryanrasmussen wrote: | I have a hard time using three monitors effectively, so that in | the end they are distracting for me. Probably you need some | particular personality tics to make proper use of them. | filoleg wrote: | My personal way of organizing 3 monitors: | | 1. Main screen. For the code editor, intense web browsing, | etc. | | 2. Secondary screen. For debugging visuals (since I work on | web stuff, it usually hosts a Chromium window; for a mobile | dev, I imagine it would be an emulator/simulator), | documentation referencing (with the code editor open on the | main screen), etc. | | 3. Third screen. For all comms-related things: MS | Teams/Outlook/Discord/etc. | | I didn't mention terminal, because I prefer a quake-style | sliding terminal. For a lot of devs, I imagine that having a | terminal on their secondary screen permanently would work | great as well. | | P.S. Not that long ago, I realized that the physical | positioning of monitors matters a lot (to me, at least) as | well. I used to have 2 of them in landscape orientation side- | by-side and one in portrait orientation to the side. It was | fine, but didn't feel cohesive, and I definitely felt some | unease. Finally got a tall mounting pole, and now I have the | landscape oriented monitors one on top of each other instead | of side-by-side (with the rest of the setup being the same). | That was a noticeable improvement to me, as it felt like | things finally clicked perfectly in my head. | tomtheelder wrote: | I used to use this exact setup, but specifically eliminated | monitor #3 as I felt it was counterproductive to have an | "always on" comms monitor. These days my main monitor has | one workspace, while my secondary has the normal secondary | stuff in one workspace, and comms in another. | | I found it to be less distracting and the two screens are | more physically manageable, and easier to replicate if i | change setting (cheaper too!). The only thing I will change | is whether I'm in landscape/landscape or | landscape/portrait. I can never make up my mind about what | I prefer. | warent wrote: | This is my exact layout too! Though the screen with the | code editor is ultra wide, so with window tiling I have the | editor and the terminal side by side | the_af wrote: | To clarify, my beef is with Atwood's opinion (and similar | opinions) that you _must_ use a three monitor setup, | otherwise you 're doing something wrong. Of course I | understand for many devs this setup works, in which case | more power to them! | | I just dislike being told unless I follow these fads I'm a | subpar developer. I don't own a mechanical keyboard or a | three monitor setup. I don't own a 4K monitor (I suppose I | eventually will, when they become the norm). When Apple | came up with retina displays, I didn't feel I had magically | become unable to write code because my display at the time | was 1440x900. | bryanrasmussen wrote: | as a general rule I like to have a computer that is sort | the average crap that you think a person might have | around who does not care that much about computers so | then if the stuff I make works on that I know it's going | to work on the upscale stuff as well. | | Also then when one of my disastrous kids destroys it I | don't feel bad. | | on edit: fixed typo | slantyyz wrote: | > my beef is with Atwood's opinion (and similar opinions) | that you must use a three monitor setup | | It's weird to me to specify the number of monitors given | how they come in a vast range of shapes and sizes. | | For example, my dream setup used to be a single 55" | curved 8K monitor. That's the rough equivalent of a 2x2 | grid of 27" 4K monitors (I currently have two 27" 4K side | by side in landscape @ 1:1 scaling). | | The only problem with my so-called dream set up though is | I don't think my computer glasses, which are sharp only | for surfaces between a range of 21" to 27" would allow me | to see everything sharp from corner to corner on that | monitor, which sucks. | lexicality wrote: | Personally I use web browser on the left (eg docs), editor in | the middle and output of whatever I'm doing on the right. | | Email hides behind the web browser and slack behind the | output. | banifo wrote: | My mastery as a software engineere doesn't stop at my tools. | | I look at my screen most of the time. I'm not buying cheap | screens anymore. It is just not worth it. | the_af wrote: | This is a perfectly fine point of view. | | I just refuse to be told that I _must_ use a { three-monitor | setup, mechanical keyboard, 4K monitor, macbook, $LATEST_FAD | } or otherwise I 'm using a subpar development environment. | | I still remember when Full HD monitors were all the rage. | Nobody considered them cheap tools back then, and somehow | code got written and developers were happy. There will come a | time when someone on the internet will tell you that a 4K | monitor is a cheap tool and that nobody can properly code | using one. | the_other_b wrote: | Agreed. Was supplied two 4ks for my last job and just ended up | using so zoomed in it wasn't even like I was using 4k monitors | anymore. | | My ideal setup is two 1440p monitors, but even then I tend to | zoom in quite a bit. | | I also had a coworker who was fine with their laptop screen. | People you are finicky with these kinds of things seem to have | their focus elsewhere over the actual work done. | noja wrote: | Ultrawide beats 4k for me. | JohnBooty wrote: | I found this article utterly baffling. The author clearly knows | their stuff, having created Fira Code, but my experiences | couldn't be more different. I spend most of my | days in a text browser, text editor and text terminal, | looking at barely moving letters. So I | optimize my setup to showing really, really good | letters. | | I certainly appreciate how _nice_ text looks on a high DPI | display. | | But for coding purposes!? I don't find high DPI text more | legible... unless we're talking _really_ tiny font sizes, smaller | than just about anybody would ever use for coding. | | And there's a big "screen real estate" penalty with high DPI | displays and 2X scaling. As the author notes, this leaves you | with something like 1440x900 or 1920x1080 of logical real estate. | Neither of which is _remotely_ suitable for development work IMO. | But at least you can enjoy that gorgeous screen and | pixel-crisp fonts. Otherwise, why would you buy a retina | screen at all? | | It's not like you really have the option on Macs and many other | higher-end laptops these days. And I am buying a computer to do | some work, not admire the beautiful curves of a nice crisp font. | | So anyway, for me, I chose the Dell 3818. 38", 3840 x 1600 of | glorious, low-resolution text. A coder's paradise. | | For purposes of software development, I won't really be | interested until 8K displays become affordable and feasible. As | the author notes, they integer scale perfectly to 2560x1440. Now | that would rock. | JohnBooty wrote: | What's with the downvotes? HN is turning into Slashdot or | Reddit, and that's not a good thing. | | I clearly stated my point. Maybe you disagree. However, the | downvote button is not a "disagree" button. It's for posts that | actively detract from the discussion. | | We need some kind of meta-moderation to ensure frivolous | downvoters lose their downvote privileges. | ascar wrote: | I personally agree that the downvote button should be | reserved for low quality comments rather than disagreement | and that the diverse and high-quality comments are what makes | this site and community awesome. Unfortunately neither the | FAQ nor the Guidelines state anything about how to use the | vote buttons. So how should HN users know when to use them? | Is there even consent anymore (or ever has been?) that | downvotes should not be used for disagreement? How did I form | the opinion that downvotes should be reserved for low quality | rather than disagreement? Somehow along the lines of | contributing enough to this site to reach enough karma to | downvote. | | Maybe the guidelines should add a section on how to vote. On | the other hand, how can this really be enforced? | | It's a sad thing. I also stopped posting opinions that might | trigger disagreement from a large majority. | | However, the guidlines clearly state: | | > Please don't post comments saying that HN is turning into | Reddit. It's a semi-noob illusion, as old as the hills. [1] | | [1] https://news.ycombinator.com/newsguidelines.html | nkurz wrote: | > So how should HN users know when to use them? | | It's not authoritative, and I don't know dang's feelings on | the matter, but it's probably worth noting that long ago | the founder of the site clearly stated that it was | acceptable to use downvoting to express disagreement: | | pg: _I think it 's ok to use the up and down arrows to | express agreement. Obviously the uparrows aren't only for | applauding politeness, so it seems reasonable that the | downarrows aren't only for booing rudeness._ | | https://news.ycombinator.com/item?id=117171 | nkurz wrote: | For completeness, here's the primary moderator 'dang' | very explicitly confirming that downvoting for | disagreement is still allowed at least as of 2 years ago: | | dang: _Downvoting for disagreement has always been ok on | HN._ | | https://news.ycombinator.com/item?id=17666145 | robertoandred wrote: | Blurry, pixellated text is not a coder's paradise. | JohnBooty wrote: | I'm in my 40s and my eyes aren't great. But I have _zero_ | issues with legibility on the non-high-DPI Dell 38 ". | | Depending on font choice (typically I use Input Mono | Compressed) I can fit _six or seven_ 80x100 text windows | side-by-side on the Dell with excellent legibility. | | That is up to 800 total lines of code and/or terminal output | on my screen at once. | | That really is my idea of coder's paradise. You, of course, | are entitled to your own idea. No two coders like the same | thing. Ever. | _ph_ wrote: | That Dell would be the screen I would buy right now for coding. | I am currently using a 5k iMac at home and a 30" Dell | (2560x1600) at work. I really loved the resolution of the iMac, | but for my work, I need screen estate. The font rendering on | the 30" at 1x scaling is good enough, and having a lot of | screen estate is essential for me. Having 50% more horizontal | space would of course be great :). | | The new 32" Apple display would be great of course, but the | price is just off. For coding, I don't care how much reference | quality the color setup is. My only hope is, that Dell soon | offers an affordable display based on that panel. | JohnBooty wrote: | I definitely have zero regrets about the Dell. Some of the | best money I've ever spent. Depending on font choice | (typically I use Input Mono Compressed) I can fit six or | seven 80x100 text windows side-by-side on the Dell with | excellent legibility. | | I can't imagine anybody justifying the cost of that 32" Apple | display for coding either. I can't even imagine many high-end | creative professionals justifying that. | | I mean, on one hand... if a person figures they'll get 5+ | years out of that Apple monitor and they work 5 days per | week... that's less than $4/workday for a $5,000 monitor. | From that perspective it's somewhat reasonable. But most | people would probably get more benefit from picking a $1000 | monitor and spending that $4000 elsewhere. | _ph_ wrote: | The funny thing is, I would even think about the 32" Apple | display, if Apple made a computer to go with it. But the | new Mac Pro at the entry price is 2x of its predecessor and | really not a great computer at the entry level specs. It is | amazing fully loaded, but I would rather get a Tesla :p. | Not sure how well the 32" Apple is supported by Linux :). | ithkuil wrote: | Which model is "that dell"? | _ph_ wrote: | The Dell 3818 the parent poster named. | santoshalper wrote: | Legibility is a funny thing. When you're paying attention, your | standards for legibility will be very low. I was totally happy | to read text on a 1024x768 17" MAG monitor for years. When | you're paying attention to something else, like designing the | code you are about to type, I think crispness and clarity of | text absolutely matters. Microsoft Research did a lot of work | on this when they released ClearType. They seemed to believe | strongly that clearer text measurably improved speed to | recognize characters. | ascar wrote: | Well, it's really about personal preference and while I know a | couple of collegues with your preference, I feel it's the | minority. | | I take two 16:9 screens over one 3840x1600 screen anytime. No | need to setup some additional inner-mintor split-window | management. Split-monitor management and workspaces works very | well and I can even turn the 2nd monitor off, when I don't need | it and want full focus mode (i.e. reading). Also I prefer my | main monitor exactly in the middle in front of me and an actual | 2nd monitor to the right. If I have the luxury of a 3rd | monitor, it's to the left (usually the laptop that powers the 2 | big screens). Setting one half of an ultra-wide in the middle | just feels wrong. And splitting in 3 is too small for me and | again the inner-monitor window management issue. | | While I also strongly believed my old 1920x1080 24" (~92ppi) | screens were good, I had the opportunity to use qhd 27" | (~110ppi) screens for 3 months abroad and I was baffled when | going home how incredibly bad text looked on my old 24" | monitors. | JohnBooty wrote: | This is, of course, an issue of personal preference and I do | not work for a monitor manufacturer so I'm not trying to talk | anybody into buying anything hahaha. Also I | prefer my main monitor exactly in the middle in | front of me and an actual 2nd monitor | | I don't understand how dual 16:9 screens help with this! But | I agree with you that I hate having a "split" in the middle. | I need my main monitor centered. | | My monitor arrangement is: | | - Dell 38" ultrawide (centered in front of me). Work happens | here, obviously. MacOS virtual desktops, while not the most | feature-heavy, cover my needs well enough here. Of course I | respect that some people lean into virtual | desktops/workspaces harder and need more. | | - Compact ("portable") 15" 1080p monitor, centered in front | of me _under_ the ultrawide. This is essentially dedicated to | Slack and my notetaking app. This leaves the Dell at a decent | ergonomic height at my eye level. | | - Laptop off to the side, for nonessential stuff - typically | music app, sometimes Twitter or news feeds | slg wrote: | The benefit of a 3840x1600 screen over two monitors with | lower resolution is that 3840/2 = 1920 and 3840/3 = 1280. | Those are horizontal resolutions for 1080p and 720p | respectively. The fact that these are standard resolutions | means basically every app works as designed regardless of | whether you have 2 or 3 windows side by side. This isn't true | for ultrawides with resolutions like 3440x1440 that don't | divide cleanly into other standard resolutions. | | The default software that comes with the Dell mentioned above | handles everything. If I want to simulate two 1080p monitors, | I just do the standards Windows drag to the side of the | screen. If I want to simulate three 720p monitors I can press | shift while dragging and that tells the Dell software to take | over. It is more versatile than having individual monitors. | ascar wrote: | > The default software that comes with the Dell mentioned | above handles everything. | | Does it really handle everything? Does it handle all (or | even just a single one?) of the use cases I mentioned in my | comment and that I care about. Can I turn of part of the | screen, if I actually only need smaller space? Can I | position a 1920 default width space right in the middle in | front of me without it looking weird (i.e. symmetry of | screen hardware borders)? Are workspaces working correctly | (in unix, windows, macos, all of them?). Just splitting | monitors isn't everything, I heavily use workspaces to | switch between context. | | If all of this works (except the obvious middle problem | that's phyiscally impossible to solve) I might actually | consider it. | slg wrote: | >Does it really handle everything? | | It does for my use case, but obvious your mileage may | vary. | | >Can I turn of part of the screen, if I actually only | need smaller space? | | Sort of. The monitor can split into dual source mode that | has two 1920 sources side by side. You could potentially | turn that on and set one side to an empty source. You can | also always use a black desktop if you need the rest of | the monitor to be dark to allow you to focus on whatever | window you have open. | | >Can I position a 1920 default width space right in the | middle in front of me without it looking weird (i.e. | symmetry of screen hardware borders)? | | How do you accomplish this with two monitors currently? | You would have to choose between symmetry or having one | monitor front and center. The Dell software allows you to | customize the drag and drop regions. I use three columns | that are the full height of the screen. You could set it | up to have a 1920 section in the middle with two 960 | columns on each side. You could also setup your physical | workspace so one side of the monitor is centered in your | vision instead of the center of the monitor. Also I have | mine mounted on a monitor arm that allows me to | reposition it as needed. | | > Are workspaces working correctly (in unix, windows, | macos, all of them?) | | It works in Windows and that is the only native GUI I | use. Everything obviously works fine when in the terminal | and I rarely increase the resolution of a VM past 1920. I | would frankly be shocked if there wasn't similar software | available for Linux and OSX that allowed you to setup | customized zones like Dell's software if you need to run | one of those natively. | WorldMaker wrote: | That Dell tool sounds a lot like Microsoft's PowerTool | FancyZones. Have you tried FancyZones? It can optionally | take over the Win+Left/Right shortcuts from Aero snap (the | drag to side/quadrants tool built into Windows). | | I've been drooling over the Samsung curved ultra-wides | since like January as a possibility for my gaming desktop. | In March one of my gaming desktop's monitors blew so I've | been done to just one monitor and started to use FancyZones | and regular usage of FancyZones has got me much more | convinced I'd be happy with the ultra-wide, now I'm just | hesitant for merely financial reasons. | slg wrote: | I haven't used FancyZones. I will check that out, thanks | for the tip. | | The financial aspect of this is definitely the toughest | part to justify. A single monitor with this resolution is | always going to be more expensive than multiple smaller | monitors. The cost was justified in my experience, but | that will vary depending on your use cases and budget. | WorldMaker wrote: | Yes the financial aspect isn't easy to get past right | now, and the curved ones especially right now are a | premium cost just because the option is still so new, but | the curved ones do about what I tried to do in manually | angling my previous dual monitor setup with added | advantages in gaming (because I could actually use the | center point and periphery in game rather than the center | being bevels and in the way if I tried to span games | across both monitors). Plus, all the usual financial | concerns from the current state of the world and | everything that has been going on. | MegaDeKay wrote: | I have a Dell 38" 3840 x 1600 Ultrawide and it is bliss. I | don't think of it as two screens, I think of it as three. I | can comfortably have three applications displayed side by | side with no seam down the middle. For me, it isn't about the | crispest font I can get. It is good resolution and tons of | real estate. | mthoms wrote: | For those using JetBrains IDE's and MacOS: | | Try experimenting with the font rendering settings in the prefs. | There's a "middle" option of "greyscale-only" text aliasing in | addition to the regular off or on settings. | | Depending on your monitor, font choice, and personal preferences | you might see an improvement by playing around with these. | | Anecdotally, when I had an older MBP with a weak integrated GPU, | lowering the anti-aliasing setting to greyscale (or off) seeming | to increase the responsiveness and framerate on my 4K display in | JetBrains IDE's. It was particularly noticeable when scrolling. | gautamcgoel wrote: | I use a 2k Dell monitor which I picked up for around $400 a few | years ago. To me, this strikes a nice middle ground between high | resolution and affordability/comparability. | rubatuga wrote: | Good to know details: | | In 2018, as the article says, macOS stopped using subpixel | antialiasing across all Macs. On low DPI screens however, the | loss of subpixel antialiasing made fonts look blurrier, and look | smaller and less dark. This occurs on high DPI screens as well, | albeit to a lower degree. To bring low DPI screens up to the same | level of "darkness", the behaviour of "Use font smoothing when | available" was changed to simply makes fonts bolder. This is a | plus for people who have difficulty reading the screen. | | Furthermore, the author seems to have an obsession around "pixel- | crisp" fonts, during the section about the correct resolution for | your display. What macOS does is render at 2x resolution, then | scale down the image to the monitor's native resolution. Looking | back, this was an amazing choice made by Apple, and has allowed | for an amazingly bug-free high DPI experience. Even today, Linux | and Windows have serious issues with high DPI. 99% of macOS users | don't notice that their desktop is not running at native | resolution, nor would they care. | | If the author just focused on monitors, this article would be a | lot better. | | Also, 120Hz might be nice for a desktop, but if you are plugging | in a laptop, you will notice your power consumption double. For | battery life, choose a 60Hz monitor. | defgeneric wrote: | If I could just get an affordable 4:3 flatscreen monitor with any | pixel density I would be happy. | slavoingilizov wrote: | This is a great article. Even if you disagree with the conclusion | and recommendation, it shows what you need to look out for when | buying a monitor. | | I had to go through a similar exercise recently. The DisplayPort | / USB-C / Thunderbolt story is just insane. I was looking for a | monitor to use with both MacOS and Windows. HDMI can't do 4k @ | 60Hz, DisplayPort cables never tell you which version they | support. | | I ended up with LG UHD 4K 27UL650, which I'm very happy with, but | switching between Mac and Windows is still difficult, because | this monitor only has 1 DisplayPort input. I've settled to using | HDMI for Mac and 30Hz instead of switching cables all the time. | | Improvement in experience is very subjective but I agree with the | author on everything except maybe the 120Hz. | city41 wrote: | Have you considered a KVM switch? I really like mine. It allows | up to four computers leaving me with two extras that sometimes | come in handy (plugging in someone else's laptop or sometimes I | connect my Raspberry Pi on). | mcny wrote: | I bought a 1080p 27" HP 27yh for under USD 100 last Black Friday. | | I thought my monitor would be squarely middle of the pack but | turns out it is barely above 80 ppi | | Display size: 23.53" x 13.24" = 311.5in2 (59.77cm x 33.62cm = | 2009.68cm2) at 81.59 PPI, 0.3113mm dot pitch, 6657 PPI2 | the_af wrote: | The most important thing here: does your new monitor look good | for you? Do you like how it renders graphics/text/whatever-you- | use-it-for? If so, please disregard articles like TFA. They are | trying to convince you of something you, by definition, don't | need. | mcny wrote: | Yes, the monitor looks fine. It is connected to an old Dell | Optiplex 390 with an i3-2100 and 8 GB of memory. I don't | watch movies or play video games on it or anything. It is | basically a glorified terminal for me to citrix/remote | desktop to work. | | I've found my off-brand (Aukey) "blue" mechanical keyboard | has been a greate improvement in my quality of life though | (even though it is not very ergonomic). | | It is funny how when I started using Visual Studio around | 2008 I didn't have a 1920x1080 monitor and I wanted to see | all the panels and it was so painful. | | Right now, my biggest pain point is my horrible Internet (Wi- | Fi) connection. It is especially painful because I move my | mouse or type something and nothing appears on the display | and I don't know whether the remote computer is slow or my | network connection is crapping out again. | | Almost feels like I am whining about a non-issue because even | fifteen years ago, I was on a dial-up "soft" modem and it | would have been unthinkable to get pretty much live full | 1080p remote desktop. | AdrianB1 wrote: | I want to thank the author for the article, it comes at the | perfect time for me. Earlier today I just had a main power line | incident that resulted in burning almost half of all my electric | equipment in the house, so I need to buy immediately at least one | monitor and I was in doubt about spending too much on it (I need | to buy other stuff too) and I am a cheap bastard, but I am moving | a bit up versus what I was planning to get. | | I saw some discussions about multiple monitors; I am a heavy user | of multiple monitors, 2 most of the time and 3 when really | needed; I don't have space on my desks (home & office) for 3 | monitors all the time, so it depends on the needs and not on | coolness. What I plan to do now is to get an asymmetrical | configuration at home with one regular (1080p) monitor for some | work and gaming (the CPU is an i3 7100, so I don't do much | gaming) and a larger and better one for work only cases where a | lot of information needs to be on the screen at the same time. As | the article did not mention multiple monitors and buying 2-3 | monitors that are 120 Hz/4k resolution is extremely expensive for | a home setup, I think it is worth mentioning this kind of | compromise of mixing size to have one of each. Not having OCD the | different size is not such a big deal, while the extra | functionality/productivity helps. | bjoli wrote: | I inherited an old iMac with a 21" 4k monitor. There is simply no | going back. I just ordered another one to have 2 of them. | Everything looks better and even though almost no displays in a | good price range have the same cd/m2 ("nits"), I am still looking | forward to my new 2x4k life! | tjoff wrote: | Strongly disagree. Any subpixel rendering on low-resolution | displays must be disabled. Otherwise you get color noise and | blurry text. Pixelated fonts are not bad. | | It is fine on HIDPI displays though because it isn't as prominent | there and the effect actually works. | | Instead of high resolution pick a display with a decent aspect | ratio. 16:9 is a joke. 16:10 is superior but not exactly a game | changer. 3:2 is very rare, especially for desktop displays, and | 4:3 is pretty much dead. We do not talk about 5:4. | screye wrote: | I would strongly advocate for a 1440p 34" 21:9 ultra widescreen | monitor. | | The 21:9 aspect ratio is perfect for having the standard IDE + | chrome tab arrangement. It doesn't have the issues brought in by | having multiple monitors and 1440p is a good middle-ground | resolution. | itnAAnti wrote: | I had a 34" 4K monitor in 2019, and it was a mess in Windows 10. | I sold it and picked up an ultra-wide, 38" 3840x1600 (~109 PPI) | and I couldn't be happier. I agree that a "good" monitor is a | necessity, but I disagree with OP that "good" = 4K 120 Hz. | | With any legacy application, and even many modern ones, UIs were | either fuzzy, or tiny, or a mix of the two, even with all of the | Windows per-program custom high-DPI settings tweaked. The UX was | not consistent enough to be enjoyable, so I ditched it. | amarshall wrote: | For what it's worth, the "fuzzy" version is usually about what | you'd be getting on a display if it wasn't HiDPI. Also don't | forget to exclude the rarer, but still happens scenario where | the UI is scaled twice for some reason, so everything is huge. | stephc_int13 wrote: | I am using the same three Dell Monitors since 2008, they are | still working perfectly (1680x1050) and in my opinion the text | rendering with ClearText subpixel AA is excellent on both Sublime | Text and VSCode. | | Of course, on macOS that's an other story, they didn't always had | ugly fonts, but that's been the case since a very long time now | and that prevented me to switch more than once (I still have use | macOS in a VM to build for iOS) | [deleted] | asdff wrote: | I'm not sure which version exactly, but somewhere along the | line apple just ruined the experience for everyone without a | retina laptop. | tarsinge wrote: | Wow just followed the steps for my retina Macbook and I love it, | my thanks to the author. | s_y_n_t_a_x wrote: | After going to 1440p, I cannot use 1080p monitors for programming | as the text is too blurry. | | Honestly I don't see the need of 2160p on a monitor, it usually | just causes display issues and it's a performance drain. | | For gaming/everyday use, 2k w/ a high refresh rate is the sweet | spot imo. | joshstrange wrote: | Eventually I want to go to 4k but price was a non-starter for | me. I wanted 3 monitors and I was able to grab 3x2k (1440p) | screens on black Friday last year for around $200/ea. I have | them arranged in a "Tie-fighter" orientation (1 horizontal in | the middle and 2 vertical on the sides) with an older 1080p | screen above the center monitor (it's just for security | cams/monitoring). | | I split the 2 vertical monitors into 3rds (top, middle, bottom) | and I have keyboard shortcuts to move/resize windows as well as | snap every window to it's designated space. I have been | extremely happy with this setup so far. | Dylan16807 wrote: | 4K is affordable if you're fine with a basic screen. I got a | 32 inch 4K monitor (ET322QK) for $290 on a previous black | Friday. | liuliu wrote: | I use a 32" monitor at 4K with 1x scaling. It is a productivity | booster for me. More horizontal space is just much nicer to | host debug sessions and jump between code sections. At the same | time (of debugging), I can tile web browser to the other side | and either do some lookups, or run a Jupyter notebook. | mgr86 wrote: | It has been years since I gamed regularly but my brother and I | were probably some of the best at a particular FPS. It has to | be about 15+ years ago. When we played in the physical presence | of others we noticed that we were some of the only ones to turn | the display settings way down while keeping resolution the | maximum. Probably 800x600 or 1280x1024 in those days. The game | ran smoother, and the less complex textures made movement | standout. | dragontamer wrote: | People are playing CS:Global Offensive because its a | smoother, less complex texture compared to other modern games | (ie: Overwatch). | | I'd dare say that the "serious" FPS players stick to | Counterstrike, and other easier-to-render games with 200+ | FPS. (even if the monitor doesn't support it, the higher FPS | results in smoother gameplay and fewer hiccups). | | There's of course a huge casual crowd playing Overwatch, PUBG | and Fortnite. But CS tournaments remain a thing to this day. | Aaronstotle wrote: | Was it quake by any chance? | mgr86 wrote: | No, but in 2002/3 we would play Quake during our CCNA | classes every now and again instead of class work. The | hardware was old so it was the original quake. | | I played a lot of MOHAA[0]. | | [0] -https://en.wikipedia.org/wiki/Medal_of_Honor:_Allied_A | ssault | rcarmo wrote: | Quake(world) and Quake III Arena matches were often frantic | twitchfests between blurry, nearly flat textured models :) | sasaf5 wrote: | Developer text editors won't benefit from 120Hz monitors. Their | scrolling is not smooth pixel-by-pixel, but line-by-line. Also | most developers will navigate code with search, and won't need | scrolling anyways. I would rather put my cash on a display that | renders still images better, and is comfortable on the eyes. | pvorb wrote: | Those colorful upscaled images of ClearType text are not that | helpful. I wrote a tool several years ago to illustrate the | effect of subpixel font rendering: | https://github.com/pvorb/subpixel-illustrator | fwipsy wrote: | Disappointed that he didn't mention pixel-perfect programming | fonts (e.g. proggy) which offer high-density text on low- | resolution monitors while not looking nearly as bad as his | Consolas example. These fonts make a huge difference imo. | jeromenerf wrote: | I also recommend them for the same reason. I use terminus. It | looks great whatever the size. | | When writing prose, I prefer serif fonts such as go mono, at a | bigger size. | q3k wrote: | Yeah, I've started using terminus... probably 10 years ago | now, and I still haven't found a programming font that I | liked more. Tried using some retina macbooks with hyped-font- | of-the-month, they just didn't work for me. | rocky1138 wrote: | The author is apparently the same author as Fira Code, a | ligature-supporting monospaced font. | https://github.com/tonsky/FiraCode | M5x7wI3CmbEem10 wrote: | e-ink monitors, anyone? saves your eyes in the long-run | seniorsassycat wrote: | Bitmap fonts will look perfect on low res displays. I've been | using a 1366x768 laptop with terminus font for six years. | santoshalper wrote: | Well, I don't know what DPI you are using (perhaps the display | is tiny?) but it sounds low. Of course, we all used low DPI | displays for years and were happy with them because we did not | know better. Now that I've become accustomed to higher DPI, low | DPI screens look like crap. | | It's the exact reason I am actively avoiding using 120 or 144hz | screens. I don't want to get used to it and then need to ditch | my current display. For several years I bounced back and forth | between gaming on a PC and PS4. The whiplash between 60 and | 30hz was absolutely brutal - but I never noticed it back when | all my displays were 30hz. | | So in the end, I am not sure what advice, if any, I am trying | to give you. I love my huge, high-DPI screen, but if you are | happy with what you've got, you might seriously consider | sticking with it for a while. | fsckboy wrote: | to reinforce your point, while I can appreciate more pixels, | per display or per inch, I appreciate more being able to pick | up a 1366x768 laptop and be productive and not feeling like I | need to whine, complain, or write supercilious blog posts. | hrayr wrote: | Well timed article for me. I'm looking to buy an external monitor | to go along with my older (mid 2015) 15" MBP. | | I was searching hacker news and elsewhere for opinions last | night. I got confused, frustrated and gave up. Today is no | exception. The only thing I know is, I want a large hi-res | monitor that is at least comparable to my laptop. | tonsky wrote: | 4k 60Hz should work no problems. Last Macbook that didn't | supported it was 2012 retina. | pmiller2 wrote: | This is all very interesting. I've recently, and very seriously | considered getting a medium sized UHDTV (say, 40-50") to use as a | display. The purpose of this would mostly be to render very high | resolution photos while keeping more of the image visible at full | resolution than is possible on a smaller screen. | | Anybody actually gone and done this? | gcbw3 wrote: | > Text can't be made look good on low-resolution displays. | | BS. Maybe true on user-hostile OSX/windows. But If LCD | manufacturers provided the correct information on the DID data, | it would be very trivial. | | On linux and with a little trial and error (you only have to do | it once per monitor ever) you can fine tune the subpixel hinting. | I use a photographer loupe (magnifying glass) to look at the a | white region on my ancient LCDs to see the subpixel | configuration, set it on my X config and have perfect aliased | text just fine. ...well, except on some gtk2 applications :) But | if you work more than a few minutes on those you have other | problems. | yc-kraln wrote: | Checking in with 2xWQHD @ 144hz. Definitely invest in a good set | of monitors... | bob1029 wrote: | For me, 2560x1440@144 on a 27" panel is by far the Goldilocks of | writing code. 1080p feels like it's not tall enough with fat | editors like Visual Studio, and anything bigger in size or DPI is | starting to get too difficult to keep in focus. | | I do also have a separate workstation with a 4K 43" monitor that | I use exclusively as a standing setup. The monitor is fairly far | back, but still requires me to move my head slightly to view the | extents. This is the workstation I typically use for daily stand- | ups so that I can have a ton of relevant information up all at | once. I will also do some large-scale codebase reorganization | efforts on this setup as I can have 3-4 solution explorers side- | by-side and still have 90% of my monitor remaining for code | editor windows, debuggers, explorer windows, browsers, etc. That | said, this setup is tiresome if you are trying to laser focus on | a single area of the codebase for an extended duration. | | I will typically alternate between these setups throughout the | day as appropriate. | | Also, I do appreciate the color accuracy of the 4k 43" monitor | (IPS/8-bit). I don't do a lot of artistic work, but when I am | trying to see if a certain shade of grey makes sense for a | element relative to its contents, having an accurate monitor | really helps pick a good color code. With TN you get much more | 'coarse' results and its hard to find a good middle point. | zedpoeticbits wrote: | I am considering a 43" 4K monitor. Which one do you have, if | you don't mind? | tbirdz wrote: | Another option for low DPI users is to use bitmap fonts instead | of vector ones. I find blurriness of truetype fonts on low res | displays to give greater visual fatigue than the jagged edges of | misc-fixed or terminus. | mrob wrote: | Agreed. Anti-aliasing is only needed if you're trying to | imitate printed text, which does not improve programming or | writing productivity. | Waterluvian wrote: | I've found my journey through tooling evolution to be fascinating | (to me at least). | | When I was new and coding was slow, my worries were about so many | other things (like how the language even worked) than even what | text editor I used, let alone the monitor. | | As I became experienced, a lot of newbie problems went away and | the next topmost problems emerged, leading to be obsessing over | text editor, shortcuts, and even a multi-monitor setup with a | vertical monitor. | | Then went through a minimalism phase where I was annoyed by how | much time I was spending maintaining my tools rather than using | them, so gone went almost all of that. Just one giant monitor and | VSCode for better or worse (mainly because it does all six | languages I use well enough). | | I'm now at a phase of thinking, "who are all these people who do | so much coding in a day that these things matter?" because | reading and writing code is maybe.... 35% of my job now? What I | need to optimize for is reading/writing human text. And that's | where I currently am: figuring out how to optimize writing | documentation/design/architecture docs, given how awful making | and maintaining a sequence or block diagram is currently. | | My conclusion so far is that I expect my needs to continue to | mutate. I do not believe they are "converging" and do not believe | there is any sort of golden setup I will one day discover. | asdff wrote: | Some of my colleagues love a vertical monitor for writing and | reading documents. | Waterluvian wrote: | I loved it too on a mac. When I switched companies and went | to an Ubuntu-based laptop, trying to keep the whole monitor | scenario working consistently was frustrating, so I dropped | it. | imhoguy wrote: | Try `arandr`, you can design and save your perfect layout | as bash script to promptly run at any time. | agentdrtran wrote: | I use one and have it setup at a 2/3 split, it's wonderful | M5x7wI3CmbEem10 wrote: | how do you build your projects using VSCode if you don't mind | me asking? | imhoguy wrote: | And there is another phase - healthy: flicker free monitor, | ergonomic keyboard, stand-up desk so on. When are these 27" | e-ink monitors? | | And yet another phase - no-screen. Everyday I look forward to | avoid screen-time as much as possible - more face to face time, | more water-cooler chats, figuring out the solution with pen and | paper or coding in head during outdoor walk. | randallsquared wrote: | I fully agree that higher DPI is better. | | I disagree that all available resolution should go to increasing | sharpness and detail of text, which, after all, can only improve | so much. There's only one metric that really matters for text, | and that's reading speed. Any beauty or detail which doesn't | serve to differentiate characters (thereby increasing reading | speed) is essentially pointless. | | A better reason to get a better monitor is to fit more text on | it. While coding or learning, there might be one or more editors, | terminals, browsers, chats, etc. Can all this be behind tabs or | in virtual desktops? Of course. But the value of having it all | available at a flick of the eyes is so much higher! Even if you | turn off all the animations, flipping virtual desktops or tabs | requires a much more severe context switch than casting a glance | to the right, left, or (slightly) up or down. I'm currently using | a 5k2k monitor at its native resolution, and it's pretty awesome. | | I have been hoping for two decades that VR would solve this, | allowing me to have a truly vast workspace that moved and zoomed | just via eye movement, but not only is that day still far away in | eye-tracking terms, VR goggles have so far all been much worse | for text than high DPI screens, in my experience. I appreciate | that there are VR workspaces in development, though, like | Immersed, for the day when the hardware is good enough. | bfung wrote: | Longest ad I've read in a long time! Well done and done right! =) | egypturnash wrote: | Huh, 4k screens have come down. I could replace this eight-year- | old 24" 93dpi Dell screen with a 27" 183dpi HP screen for $540 | (plus shipping). I think that's around what I paid for this one | when it was new. | | (why that HP screen? First thing on Wirecutter's 'best monitors' | list, which I think was how I chose the one I'm looking at right | now.) | | I guess it'd be nice to turn off Illustrator's glitchy anti- | aliased previews for good. But this monitor still works perfectly | fine. Call me when I can get a color e-paper display with a 60hz | or better refresh rate, I'm increasingly tired of staring into a | giant light all the time. | akersten wrote: | It's interesting to see an argument against ClearType/font | smoothing, but not anti-aliasing in general. They both change the | font from what the designer intended, so why is font smoothing so | much worse? | | I actually disable anti-aliasing in games on my 4K display - not | just for performance, but because anti-aliasing genuinely isn't | needed at that density. I think the author could go all the way | here too, since after all, AA is just another crutch for low- | density displays. | neilobremski wrote: | And I suppose writers must have a Moleskine notebook and use | clear penmanship? Hmm ... | fuball63 wrote: | I still use an old boxy crt as my second monitor. It's at a low | resolution, even for it, but it's primarily for slack and video | meetings. I code and webbrowse using OSX full screen swipe | mechanism on the main laptop screen. | | I often reflect on how blurry and oddly colored the crt is in | comparison, and that how back in the day I never noticed or | cared. | | It works fine for slack, and I prefer bigger text for chat | anyway. Because it is still working, I don't see a reason to put | it in a landfill or be "recycled". | platz wrote: | I was thinking about a 4k, but i'm not sure I will know how to | get everything to run at 2x scale, on both windows and linux. | | Is this hard to do? Caveats? | ComputerGuru wrote: | It's the default under both Windows 10 and Gnome 3 for hi-dpi | displays. In fact, it's near impossible to get fractional dpi | working across the board on Gnome 3. | platz wrote: | I use i3 but I'm sure there are Nvidia settings to control | the x display somehow | skizm wrote: | Personally I can't go back to a 60hz monitor at this point. So | really can't go to 4K until there is a reasonably priced 144hz | monitor with low input lag and response times. I'm okay | sacrificing color for speed (TN panels are okay with me). | nickjj wrote: | 27" 4k is going to be pretty tough to read text at 1:1 scaling | even with 20/20 vision. | | IMO you're better off grabbing something like a 25" 2560x1440 | monitor. You can comfortably read text at a few feet away, even | small text with not the best contrast. | | If you start scaling to 150% or 200% with your 4k display you'll | end up with the same screen real estate as a 2560x1440 or even a | 1080p monitor depending on how much you scale up and you'll end | up paying a lot more. For example a really good 2560x1440 monitor | will run you about $300-350 (IPS display, low input lag, good | color accuracy, etc.). The first 2 monitors in OP's post are | $1,500 to $1,730. | | I did a huge write up on this at | https://nickjanetakis.com/blog/how-to-pick-a-good-monitor-fo... | if anyone is curious. I evaluated a bunch of monitors and | ultimately picked a 25" 2560x1440 since it's the sweet spot for | PPI at normal viewing distances while having normal vision. | | For programming, having a 2560x1440 1:1 scaled display is going | to be a huge win. You can easily fit 4x 80 column windows side by | side in most code editors. After using that set up for years, | there's no way I would ever want to work on a display that's less | than an effective 2560x1440 resolution again. | adtac wrote: | This is going to sound like I want to eat the cake and still have | it, but I wish there was some sort of balance between real | estate, sharpness, and affordability. A 24in 4K monitor without | scaling makes text too small, but at 200%, it's no different from | a 1080p monitor real estate-wise (even though text is much | crisper). My current monitor, a 1440p 24in screen at 100%, serves | all of my real estate needs, but leaves something to be desired | in terms of sharpness, so a 5K screen at 200% and similar | physical size would be perfect; alas, there aren't any general- | purpose 5K monitors at an affordable price. 8K screens at 300% | would offer similar, albeit slightly lower, real estate at even | better text sharpness, but there's just one such monitor from | Dell and it's ridiculously expensive. | | I hope 5K monitors become as cheap as 4K monitors over the next | few years. | Dylan16807 wrote: | > 8K screens at 300% would offer similar, albeit slightly | lower, real estate at even better text sharpness | | 5K @ 200% = 5120 / 2 = 2560 | | 8K @ 300% = 7680 / 3 = 2560 | adtac wrote: | Oops, you're right, I knew I should've just used Python | instead of trying to do that in my head :) | asdff wrote: | You can make text bigger without scaling in pretty much every | application there is with text. | plorkyeran wrote: | 5k 27" imacs have been out for a few years now, but the screen | is a pretty significant chunk of the cost. | adtac wrote: | Which is why I said "general-purpose 5K". I want to use the | hypothetical perfect monitors with a i3-like window manager | on Linux. | mv4 wrote: | I work with documents a lot, and my current preference is two | ultra-wide monitors, allowing me to have 4 windows side-by-side. | CarVac wrote: | I prefer real-estate to sharp fonts, so I run my 4K screens (24" | and 27") with no scaling at all. | tomchuk wrote: | Couldn't agree more. My primary monitor is a 43" 4k LG at | unscaled, native resolution. I can fit five 94 column wide | terminals tiled across, each showing 140 lines of text. | | Is the text super crisp? Nope. Would I give up all this space | for smoother text? Not a chance. Would I replace it with a 43" | 8k monitor? In a heartbeat. | KAdot wrote: | I find text very hard to read on a 27" 4K monitor with no | scaling. Not sure if it has something to do with me getting | older and wearing glasses. | pier25 wrote: | You must have super sharp vision | 0-_-0 wrote: | Or nose against the monitor | asdff wrote: | Most software lets you increase text size. This lets you | maximize functional resolution by letting ui elements remain | small and text to remain legible. I don't need my window | header to be twice as thick. | yummypaint wrote: | I do the same, but with a 36" screen to match the pixel pitch | of standard size 1080p monitors. I can't imagine giving up 75% | of my work area in exchange for prettier fonts. | dspillett wrote: | Similar. My last screen upgrade is a 32" unit at 2560x1440. It | has more-or-less the same pitch as my previous 23.5" 1920x1080 | devices. With no scaling everything is the same size but I can | have more visible. Sometimes I use the larger one effectively | as two portrait screens instead of one landscape. One of the | older monitors rotates, I have that set portrait too. | orestis wrote: | Do all that, of course. But when you're writing applications for | other people, go buy a shitty middle of the pack laptop, | resolution 1280x768, with the windows start bar and menu bars | eating like 150pixels of that, and try to use your software | there. | tln wrote: | Good call. | | I use this https://github.com/mattkersley/Responsive-Design- | Testing too, modified with 1366 x 768 as one of the three "key | sizes" to design for. | chrismorgan wrote: | Concerning the smoothing, I presume this is macOS's glyph | dilation. pcwalton reverse engineered it in order to replicate it | in Pathfinder (so that it can render text exactly like Core Text | does), concluding that the glyph dilation is "min(vec2(0.3px), | vec2(0.015125, 0.0121) * S) where S is the font size in px" | (https://twitter.com/pcwalton/status/918991457532354560). Fun | times. | | Trouble is, people then get _used_ to macOS's font rendering, so | that (a) they don't want to turn it off, because it's different | from what they're used to, and (b) start designing for it. I'm | convinced this is a large part of the reason why people deploy so | many websites with body text at weight 300 rather than 400, | because macOS makes that tolerable because it makes it bolder. | Meanwhile people using other operating systems that obey what the | font said are left with unpleasantly thin text. | microcolonel wrote: | I've blocked font-weight: 300 in my browser because of this | permanent macOS bug. It's funny because people now abuse a | thoughtfully-designed CSS property to disable this dilation on | webpages, to the point that that CSS property is used | exclusively to account for macOS's incorrect font rendering and | is inert on other platforms. | tonsky wrote: | this is interesting, thank you! And font-weight: 300 has been | an old personal nemesis. That explained at least part of it! Do | you know if font dilation is on by default? | yreg wrote: | Hello there, perhaps it's a joke, but dark mode makes the | article unreadable. | torb-xyz wrote: | I tried turning off smoothing and frankly the text was | uncomfortably thin to read. I guess maybe their font should | just be bolder by default so you don't need the glyph dilation | to compensate. | tonsky wrote: | You get used to it after few days | chrismorgan wrote: | I didn't actually know you _could_ turn it off before today! | I've never had a Mac, I'm used to FreeType and Windows font | rendering. | | I have a vague feeling that Macs also have somewhat different | gamma treatment from other platforms, which would be likely | to contribute to thickness perception. | mianos wrote: | I am old old old, and I agree. This is probably something Mac | users would notice once they are used to 'retina' resolution. At | work we have two monitors on stalks and laptops. Work provides | laptops to plug into these. The big (23"?) monitors are big, | that's all. They hold less text than the laptop screen and it's | much worse to read. I just use the laptop as it's easier on the | eyes. At home I always had multiple monitors but once I got a 4K | monitor, at most I have the laptop open for more screen, often | CNBFed. All this is probably more based on what you are used to. | If you have big screens and nothing of 'retina' resolution you | are not going to care until you do. | gauchojs wrote: | Conclusion after reading tens of comments here: no way to know if | I'm young enough for 27" 4k (which is finally affordable in my | country) or if I should go with 2560x1440 at 24", which feels | outdated in 2020... | | And that isn't a great step over my working 22" 10-year old 22" | FHD Dell. | | How long until we have affordable 'Macbook like' crispness as 22" | or 27"? | | (Also Linux still sucks with fractional scaling.) | nothal wrote: | The article itself is interesting but I couldn't stop snickering | after the author cited a Twitter poll as their research. | dijit wrote: | I have been looking to upgrade my aging U2412m's for some time. | | But 16:10 is dead; so why bother? it might only be a little | horizontal space but it's a huge difference to not have it. | | Thankfully recent laptops are returning to 16:10 (Macbook's and | Dell XPS's) But monitors still do not seem to exist. | robertoandred wrote: | MacBooks never left 16:10, thank god... | dijit wrote: | I seem to recall my macbook (2011) being 16:9, but it turns | out 1280x800 is actually 16:10! | | It seems you're right for the retinas and upwards too, that's | heartening[0] | | [0] https://www.theverge.com/circuitbreaker/2018/4/19/1702728 | 6/l... | coreai wrote: | After using a rMBP for 6 years, I realized that using a lower | resolution and lower quality display makes absolutely no sense at | all if both graphical power and budget is available (first 13' | rMBP had some serious issue driving the display). Better quality | image is better quality image. I think Apple's biggest selling | point over any vendor right now, despite numerous issues with its | hardware and software in the recent past, is absolutely top class | input and output. It is such a simple concept. A great keyboard | (seems to be fixed now) and absolutely incredible trackpad | experience along with a display that basically is a huge step up | from your past experience means that most users will prefer that | setup even if they just use it for basic coding or web browsing. | After looking at the first retina displays I realized that Apple | didn't just change the displays but it changed how fonts behaved | completely because the crisp and clear legibility was key to | attract customers early on. I'd say even in 2020 most computers | are struggling with good displays which can completely ruin the | experience for someone using the product even if every other | aspect of it was great. | delecti wrote: | I honestly find MBP trackpads to be too big, which is | admittedly a preference thing, but their keyboards are | absolutely horrible, and I have difficulty understanding how | anyone could think they were "great". There's not enough | distinguishing keys from each other, so I can't ground myself | to the home row. I can't think of many keyboards I've used | throughout my life that I enjoy _less_ than the MBP. And that | 's not even mentioning the quality issues (duplicated or broken | keys), or the lack of Fn keys. | stu2b50 wrote: | Are you talking about the butterfly (2016-2019) keyboards or | the new magic keyboard OP (2020) was talking about? | bredren wrote: | I've been focused on Apple display products for the past few | months as I'm looking to make an upgrade from the Dell P2715Q | 4k 27" I use primarily for development. | | There is a three page thread on using the Apple 32" XDR for | software dev on MacRumors. [1] | | I believe there is a major product gap at Apple right now in | the mid-market display. Specifically a replacement for the LED | 27" Cinema Display which was announced 10 years ago next month. | [2] | | I am speculating that Apple could announce a new 27" 5k in part | because of the rumored announcement of a new Mac Pro but also | because the build quality of the LG 5k Ultrafine is just not | great and there are obvious synergies with XDR production and | Mac Pro. | | I think this should be announced at WWDC is because developers | specifically are being left out of good display products and | Apple should be looking out for what they stare at all day. | | While there are no supply chain rumors of such a display, I | wargamed what this product might be and its pricing anyway.[3] | | In short, I speculate Apple will release a 27 inch IPS display, | 5120 x 2880 @ 60Hz with standard glass at $1999, Nano-texture | Glass at $2799. | | I had not paid a lot of attention to the refresh rate, but it | does seem like kind of a miss that the XDR does nor offer this. | | --- | | [1] https://forums.macrumors.com/threads/xdr-for-software- | dev.22... | | [2] https://www.apple.com/newsroom/2010/07/27Apple-Unveils- | New-2... | | [3] https://forums.macrumors.com/threads/wishful-thinking- | wwdc-d... | fossuser wrote: | I _really_ wanted the new Apple display, but I just couldn 't | bring myself to pay $14k for a pair of them. | | I ended up going with Dell U2720Qs, and after some tedious | initial work to get them running natively at 60hz, they're | fine. | | I would have bought the Apple displays in a second though if | they had been priced up to maybe even 3k each. | ksec wrote: | I kind of thinking such Display's "Design" could overlap with | the new iMac. One reason Apple used to having a "Chin" in the | iMac was to distinguish it as a Computer and not a Monitor / | Cinema Display. Judging from the leaks, New iMac would not | have a Chin at all, and since there is no similar sized | Cinema Display in the Line up this doesn't really matter. | | I just wish they bring back Target Mode, or something similar | to iPad's SideCar. | bredren wrote: | I'm in agreement. Apple might have: | | - Proved and debugged on the XDR release at the pro price | point. | | - Kept working on how it can be cheaper and fit into plans | for whatever the ARM-based machine's initial graphics | capability will be. | | - Designed it to use a similar manufacturing line to the | iMac then offer it at a lower price point to support the | current mac pro, mac mini and a possible dev kit for the | arm mac. | | Or I suppose just keep making everyone buy the LG 5k | ultrafine that is four years old. :P | caymanjim wrote: | I have a Dell P2715Q and I'm happy with it. I haven't tried | anything with a higher resolution or DPI, but I can't see any | individual pixels on the Dell, so for the moment, it's good | enough for me. | | I can't go back to sub-4k though. Looking at a 24" 1920x1080 | monitor tweaks my brain. Pixels ahoy. It's jarring. I'm not | the kind of person who cares about superficial things or | style or brand at all, but I just can't get comfortable with | sub-4k anymore. | | Be very wary of Apple monitors. If you can, try one out in | the environment you intend to use it in, before you commit. | Apple displays are _highly_ reflective. The glare is obscene. | The display quality is great, but I can 't deal with the eye | strain. It's like there's a mirror glaze on top. They used to | offer a matte option, but I don't believe they do anymore. | It's painful. | rootusrootus wrote: | > 27 inch IPS display, 5120 x 2880 @ 60Hz with standard glass | at $1999 | | That's $200 more than it costs with the computer built in. | Would rather see it more aggressively priced, or at least | bring back target mode. | ianhowson wrote: | I've got a Planar IX2790 and it's great. Article is spot-on | re. scaling -- it's much nicer to look at all day (native | 2x scaling) vs. 4k at 1.5x scaling. | bredren wrote: | Thanks for this idea. The design looks surprisingly like | the old cinema display. Actually, apparently they use the | same glass from the cinema display but no camera. [1] | | It looks like the main concerns on this are around stuck | pixels. Have you gone through calibration / QA on yours? | [2] | | Otherwise, seems like a compelling alternative to the | Ultrafine. | | [1] https://www.reddit.com/r/Monitors/comments/8zomas/i_j | ust_rec... | | [2] https://www.reddit.com/r/Monitors/comments/e5n9y5/pla | nar_ix2... | ianhowson wrote: | I believe the theory that it's 5k iMac panels that Apple | rejected. I have a few stuck pixels but I never notice | because they're so small. I have a blue stuck-on in the | lower-right quadrant and I can't even find it now. | | I haven't bothered calibrating it. | bredren wrote: | This is an important point. I have a pal with an aging 5k | imac that he wishes he could use only as a monitor with a | new mac mini. | | It seems display tech in imac is severely discounted in | order to sell the whole thing. And it does seem to break | the pricing if you don't see them as different products | offering value for different configurations. | | Bringing back target mode, or allowing the iMac to act as | an external monitor would greatly increase the value of | that product. | | I can't explain how this pricing makes sense exactly, | except that I can only assume Apple will want or need to | price this stuff high to help differentiate the build | quality in comparison to the collaboration on LG's | ultrafine. | freeqaz wrote: | I bet somebody could make a business refurbishing those | old 5K iMacs into usable monitors. Either yank the panel | into a new case w/ a custom board to drive the display, | or hack an input into the existing system (maybe with a | minimal booting OS). | | Either way, that'd be a cool product to see and seems | like a decent side hustle to get some $. :) | udp wrote: | I recently bought a 2015 27" 5K (5120x2880) iMac core i5 | for cheap, put in an SSD, and upped the RAM to 24 GB. It | handles everything I can throw at it as a developer | (albeit not a game developer, just "full stack" | web/java/node/k8s) and the screen is just incredible. | | The SSD upgrade is not for the faint hearted, however. I | used the iFixit kit with the provided "tools", and | lifting off 27" of extremely expensive and heavy glass | that sounded like it might crack at any moment was not | exactly fun. Having said that - I would do it again in a | heartbeat to get another computer/display like this for | the price I paid. | | With regards to scaling: I have had zero problems with | either my rMBP (since 2013) or this iMac, when in macOS | running at high resolution. Zero. As soon as I boot | Windows or Linux, however, it's basically unusable unless | I turn the resolution down. | coob wrote: | I've just switched to a an LG "5K2K" ultrawide [1]. 5120 x | 2160 and fairly reasonably priced. | | [1] https://www.lg.com/us/monitors/lg-34WK95U-W-ultrawide- | monito... | bredren wrote: | Thanks for this idea. The product page says it is 218 PPI, | but I don't see how that is possible given it is 34" wide. | Pixensity says teh actual PPI is 163.44. Can you confirm | the PPI on this monitor? | | https://pixensity.com/list/lg-34wk95u-w-39631/ | coob wrote: | It's 163. I think the 218 you got from a Cmd-F and picked | up the SEO blurb for the 5k ultra fine in the footer). | | I cannot tell the difference between the LG and my | MacBook's retina screen at my normal viewing range, but | this may just be my eyes. | | I also use a non integer scaling factor on both screens | as I find it has the right combo of resolution and real | estate for me, and I don't notice artefacts. | diffeomorphism wrote: | For the trackpad I agree, but definitely not for the keyboard. | And apple was late(!) to hires screens and to hidpi and now has | lower res and density than the competition (e.g. 16:10 better | 4k on dell xps or 3:2 screens with MS and others). | | Also, apple had TN screens forever when the similarly priced | competition had higher res IPS screens. | EForEndeavour wrote: | Isn't 4k on a laptop a significant power drain? And isn't the | point of "stopping" at Retina resolution that the human eye | can't tell the difference between Retina and higher | resolutions like 4K at typical laptop screen size and viewing | distance? | robertoandred wrote: | Who else had hi-res screens in 2012? | TacticalTable wrote: | Nobody in the laptop scene. They were the only ones with an | OS that could correctly handle scaling at the time. | wtetzner wrote: | I had a 1080p Alienware laptop in 2004. Then for some | reason, laptops all went even lower resolution for a long | time, and I couldn't find a good one until Apple came out | with their Retina displays. Not sure what happened. | Manufacturers just became cheap? | ksec wrote: | >Also, apple had TN screens forever when the similarly priced | competition had higher res IPS screens. | | As far as I am aware Apple only used TN screen for their | MacBook Air. They were also the first to push Retina / Hi PPI | Display on Consumer PC. | diffeomorphism wrote: | Before "retina" apple used TN and lower res displays on | their mbp (compare WUXGA dreamcolor for hp or flexview on | thinkpads). | | They were not the first. That would be Sony Vaio for hidpi | and ultrabooks and ibm and hp for hires ips. Apple were the | first widely successful ones. | mthoms wrote: | >And apple was late(!) to hires screens and to hidpi | | Are you sure about that? It doesn't seem to mesh with my | recollection. | diffeomorphism wrote: | Yes. | mthoms wrote: | Actually, no. | | >At 220 pixels per inch it's easily the highest density | consumer notebook panel shipping today. | | https://www.anandtech.com/show/6023/the-nextgen-macbook- | pro-... | | >"Of course, the real highlight is that new Retina | Display. Its resolution is 2,880x1,800 pixels, providing | a level of detail never seen on a laptop before. The | highest standard Windows laptop screen resolution is | 1,920x1,080 pixels, the same as an HDTV." | | https://www.cnet.com/reviews/apple-macbook-pro-with- | retina-d... | | >The signature feature of the new MacBook Pro is the new | 15.4-inch (39.11 cm diagonal) Retina display. [...] So | far, no notebook screen has topped resolutions of 1900 x | 1200 pixels (WUXGA) or 2048x1536 (QXGA in old Thinkpad | models). | | https://www.notebookcheck.net/Review-Apple-MacBook- | Pro-15-Re... | | If you manage to dig up some obscure laptop that had a | higher resolution at the time I wouldn't be completely | surprised. However, to suggest that Apple was "late(!)" | with high DPI screens is provably false and frankly, | ridiculous. | robertoandred wrote: | Who else had high dpi screens in 2012? | wtetzner wrote: | I've found the keyboard on my Surface Book to be _much_ better | than the keyboard on any of the MBPs I 've used and owned. | | The trackpad was just as good, too. But of course, the OS was | worse, mostly in terms of performance. Windows 10 just always | feels slow for some reason. | adamch wrote: | Wow. He was right. I just changed my 15 inch Macbook Pro scaling | away from default and WOW the text is clear. I also just turned | my second monitor onto 144hz and WOW the animations are fast. My | work from home setup just got significantly better. | eqtn wrote: | i have a 4k 27" paired with a thinkpad. On ubuntu with gnome | there is a huge performance dip on x11 with fractional scaling | turned on. So i use this at 1x with font scaling of 1.25x. | tln wrote: | Damnit! This article fucked up my setup. | | I just went in and fiddled with Display settings and my 4k TV | doesn't show 1:1 scaling anymore. | | I mean, it's Catalina issue, but still. Tonsky: May your | Helvetica always be silently replaced with Arial | h2odragon wrote: | That's a lot of words to say that vector fonts suck for less than | 24 px sizes. use bitmaps; there's lots of them to mitigate that | problem. It was not that long ago that 640x480 was a screen and | it sucked but things got done. | | My last (almost) 2k CRT last just long enough that i could afford | a 4k LCD when it died. I'm pleased with a pair of these but once | MOAR PIXELS become affordable i'll buy them. | laurentdc wrote: | I don't know. Text is important to me, but high refresh rate is | much more. | | Even scrolling text or dragging windows around at >120 Hz is a | game changer. Going back to the MBP display gives me instant | headache until I re-adapt. It's hard to describe, it's like all | of a sudden everything has a very distracting input lag. | | Now I just need to wait for a 4k 144Hz IPS that can be driven via | MBP (or just get what's on the market and run eGPU) | JohnBooty wrote: | At the end of the article, the author mentions the Acer Nitro | XV273K, which Macs can drive at 4K@120hz (though you have to | jump through a hoop in the Displays prefs on each boot) | tonsky wrote: | 4k can be driven by Mac at 120Hz, but the mac has to be new | enough (2018+ is my guess, based on thunderbolt 3 upgrade in | 2018) and have a discrete graphics card. | mumbisChungo wrote: | Interesting article, but I'll stick with my dual 144 hz 27" 1080p | monitors for less than the cost of a single 4k 144 hz that I | wouldn't be able to use for gaming without investing another $10k | in my tower. | jedberg wrote: | I have two monitors. A 27" Apple Cinema display from 2012 that I | got used in 2015, and an LG Ultra HD (4K) that I picked up last | year new. | | Yes, the LG is newer, 4K, has a higher DPI, etc. But I often find | myself putting my most important windows on the Apple Display. | The color is just so much more beautiful and vibrant, the clarity | and contrast are superior, it's just so much better. | | Sure, I can't fit as much code on it as the LG, but boy is it | pretty. Apple definitely puts quality in their monitors. It's a | shame they left the consumer market in 2016. | pkulak wrote: | The problem is that a little more can be waaay worse. You need to | to double your pixels to avoid turning everything into a blurry | mess, which means 200+ PPI. But there are literally no monitors | like that not made by Apple. A 4K monitor at 32 inches is 138. No | thank you. Gross. There actually are some 4K 22-inch monitors, | but I don't want a 22-inch monitor. | | I'm just going to stick with my 1440p 27" monitor until someone | can sell me something better. | johncalvinyoung wrote: | I hate the idea of scaling and blur, but I find I really like | 6K-equivalent on my 27" 4K monitor at my desk (driven by a MBP | below the monitor). And no, I don't have budget for a Pro Display | XDR, as beautiful as it is. If I could get an IPS 6K panel for | 15-2500, I'd save my pennies. | zrm wrote: | Does anybody make a reasonable 16:10 aspect ratio 4K monitor yet? | Because I'd buy it, but I can also stick with 2K forever if | nobody wants to shut up and take my money. | pmarin wrote: | I prefer the low cost solution of using pixel fonts. | andai wrote: | Surprised there's no mention of bitmap fonts. Solves all the | problems for free :) | biosed wrote: | Using 55" LG OLED @4k as my main display, nothing compares. | CoolGuySteve wrote: | Yeah this is the right answer. I use a 40" 4k display, it has | the same dpi as a 27" 1440p display. | | The extra real estate is a way bigger productivity enhancer | than smoother fonts. Like there's not even any comparison. | post_break wrote: | Oled for a monitor is tough because burn in a very real for | high contrast static images. They have done a good job but I | watch a lot of high end oled tv reviews and it doesn't take too | long for menu bars and the like to start ghosting. | _JamesA_ wrote: | Have you experienced any of the reported OLED burn-in issues? | | I would love to upgrade to an OLED but my screens are on at | least 16 hours a day with semi-static content. That's a hefty | price to take a chance on burn-in. | biosed wrote: | Its the C9 and I have all the anti burnin features turned on, | I have no issues, you can see the tv moving the whole screen | a few pixels every so often. | pier25 wrote: | At what distance? Do you have a picture of your setup? | biosed wrote: | about 45 to 60 cm | Shivetya wrote: | The new CX generation from LG comes with a 48" model which may | fit people better and supports variable rate refresh which is | good for gaming as some cards and consoles can support it. | | Living with a C9 65" as my main television, not computer | monitor, while I acknowledge the picture quality is | incomparable from my point of view I am in the camp of that for | a general work computer screen it would be best to wait for | micro LED technology to spread. OLED still suffers the risk of | burn in but this is mostly from fixed elements where the screen | is level on for days if not years. Still not worth the | degradation that will come as most elements are fixed and | always on display with Mac OS. | | So for the most part a well lit IPS display will serve users | just fine these days and reserve OLED for the living room. | zzo38computer wrote: | Really the problem is they are using vector fonts; I use bitmap | fonts in my xterm, and it is not as bad as the vector fonts used | in Firefox. The text is not blurry if you are using bitmap fonts. | How can I force Firefox and other programs to prefer bitmap | fonts? (What I have tried, just results in no text being | displayed at all.) | | (High DPI is probably useful if you are doing a lot of print | previewing, though.) | GoblinSlayer wrote: | Uncheck the checkbox "allow sites to use their own fonts", then | Firefox will use configured fonts. | zzo38computer wrote: | I did that. But I still can't seem to configure it to use | bitmap fonts. I got it to use bitmap fonts for the tab | titles, the location bar, and the status bar, but it won't | use bitmap fonts for anything else. | AnthonBerg wrote: | OCD. | ryanmjacobs wrote: | Yeah... I've got a small anecdote. I find that I write better | code on lower resolution screens. Right now, I'm on a 1440x900 | display at 75 dpi. And it's annoying, for sure. But it keeps my | code concise and well-organized. It forces you develop your code | around a mental model, instead of a visual model. | | I find that at 4K, my code starts spreading out -- horizontally | and vertically. That's fine when you're writing it, but when you | come back to it months later, it's so hard to comprehend that | much information all at once IMO. It's weird. And I might not be | explaining it properly. | | If you were to write your code on an 800x600 display, you would | make sure that every function did not go over 800 vertical | pixels. It would probably give you a headache if you did. | | I can look at code and almost immediately tell that it was | written on a 4K display. Oftentimes, everything is spread out and | chained obtusely. | | Completely different game for web dev though -- having the | browser side by side with your code helps. | | ... | | Also, 4:3 is awesome for code. All I need is two, side-by-side | panes of 80-column text :) | | 16:9 has me glancing left to right too much. | SSLy wrote: | You can change the font size everywhere. | boltzmann_brain wrote: | > 2020 > using 1080p monitor c'mon now | starpilot wrote: | Missing from article are any specific productivity or health | benefits that come from an upgrade to 4K. For a sane guide, check | out the /r/monitors google doc link in | https://www.reddit.com/r/Monitors/comments/h8vb4s/rmonitors_... | 0-_-0 wrote: | I have the same monitor as the author (Acer Nitro XV273K) and | it's simply amazing with VSCode. It makes working from home a | very pleasant experience, I'm not looking forward to going back | to the office and a 1080p monitor... Not to mention how good | games look at 4K 120 fps. | Aunche wrote: | I agree with other commenters that monitors are subjective, but I | find it surprising that FAANG companies are so stingy when it | comes to monitors. We get top of the line desktops and laptops, | but rather mediocre monitors. | Androider wrote: | 3840 x 1600 is the perfect resolution for programming in my | opinion, and is now starting to become more widely available in | 38" wide form factor (equivalent to a "normal" 32" but wider). At | this size, you can finally comfortably have 2-3 normal-size | windows side by side: your editor/IDE, your browser/app, and one | third for documentation, without having to go multi-monitor. The | 1600p vertical resolution is fantastic for coding. If you're | interested in this size, LG 38WN95C is a great one just starting | to become available that hits all the marks: Thunderbolt, 144HZ | refresh rate (including G-Sync and Adaptive Sync), IPS panel | (must) and looks "normal" without any gamer aesthetics or RGB | lighting. | | Unfortunately it's going to be a very long time before we get | high-dpi equivalents. 4K, which is frequently 1080p equivalent in | terms of workspace, is just not doable after you've been using | 1600p. ___________________________________________________________________ (page generated 2020-06-17 23:00 UTC)