[HN Gopher] I am a model and I know that artificial intelligence... ___________________________________________________________________ I am a model and I know that artificial intelligence will take my job Author : elorant Score : 112 points Date : 2020-07-23 09:43 UTC (13 hours ago) (HTM) web link (www.vogue.com) (TXT) w3m dump (www.vogue.com) | felipemnoa wrote: | I'm not sure I agree with this. Just like people still like to go | to live concerts I think that people will still like real live | models. And knowing that a real live model has a limited life | span will make them way more interesting while in their prime. | Besides, what makes a person quite interesting many times is not | necessarily only how they look but how they live their lives. | | I do agree that AI models may/can become huge. But there will | still be plenty of room for human ones. | | It almost feels that if AI models became prevalent the result | would be to make some human models even more interesting. | | This is just a gut feeling of course. | Normille wrote: | Don't worry. I'm sure there are plenty of other job opportunities | available for someone with a skills portfolio consisting of | looking vacuous while wearing expensive clothes. | dang wrote: | " _Be kind. Don 't be snarky._" | | " _Please don 't post shallow dismissals, especially of other | people's work. A good critical comment teaches us something._" | | https://news.ycombinator.com/newsguidelines.html | curiousllama wrote: | This is one of the few "AI will kill X" that I can see (if the | article's claims are true). This wouldn't just impact models - it | would automate the entire shooting process. | | Models are cheap, but the overhead of the process is expensive. | Hiring a photographer, lighting person, studio space, model, | clothes and backdrop; coordinating with relatively high-paid | internal stakeholders (execs, designers, etc.); and | developing/touching up photos after... Big processes add up. | There's a need. | | At the low and medium end, this could totally replace the shoot | process. Presumably, designers would have a basic version of the | software in their standard toolkit (you can see it in a catalog | before it's shot - talk about sales!), so the marginal cost would | be 0. There's no differentiator - no friction. | | If the software's output is comparable to a shoot for a | department store, the there's a real solution. | | Why would I ever bother with a physical shoot? | zippy5 wrote: | Isn't this basically Instagram? | supernova87a wrote: | Just earlier this week, I was talking with a colleague about all | the hidden jobs that no longer exist because of software. And | these are not jobs that dramatically went away all at once, like | a team of longshoremen being cut in the movies. | | Think of all the teams of bookkeepers (yes, actual people who | penciled numbers in books) who were obsoleted by Excel being able | to let a store owner do a calculation/scenario by himself that | would take accountants a week to do. | | Think of all the secretaries whose work disappeared (or were no | longer needed in proportion to the growing economy) as soon as | personal calendar software and meeting invites became common. | | Graphic designers / publication layout experts you would pay | because you didn't have desktop publishing software. | | There are more jobs lost silently to these kinds of developments | than any factory being shut down dramatically. (for the US at | least) | TLightful wrote: | Counterpoint: I'm aware of Excel giving birth to many, many | accountants! | HumblyTossed wrote: | Cashiers are on their way out. You can walk into any Walmart | and see two people in line for 10 minutes because of the 50 | available registers only 2 are open. Walmart wants to drive | people to use the self checkout. I hate it because invariably | something goes wrong and you have to compete for the sole | person manning that section. | dimitrios1 wrote: | Self-checkout only stores is exactly what hell looks like. I | hate self checkouts with a burning passion, if not for the | sake that I got duped as a consumer to work for the company, | while paying the same price on my goods, but for the fact | that they aren't faster, they certainly aren't friendlier, | and generally cause a certain level of frustration or anxiety | for the consumer. | | If you care about accessibility and not being ageist, they | are terrible for people with disabilities or the elderly. You | will almost see no old or disabled person using a self | checkout line. | | As a show of more anecdotal evidence, a recent large grocery | store chain in my large populated city of 2+ million people | experiment with going self-checkout only failed so bad (lost | so many customers and people were complaining), they hired | cashiers again to basically scan people's groceries for them | at the self-checkout line. Now they are stuck with the worst | of both worlds. | michaelmrose wrote: | I hate this thought process with the same burning passion | you hate self checkout, probably more in fact. | | You dutifully wander through the aisles gathering your | goods, You slide your card, operate the pin pad, carry your | own goods to your car. These are all goal directed | activities you completed for YOURSELF in order that you | could consume or use the products you have so acquired. | There is no fundamental difference between scanning your | own goods and sliding a card. | | You aren't paying for someone to scan eggs and put it in a | little bag you are paying for someone to manage every step | between where the hen laid the egg and making it | conveniently available on a shelf 1/2 a mile from where you | live. | | You aren't getting paid for doing it yourself like you | aren't getting paid for carrying your own goods to your car | instead you are benefiting from a price point enabled by | the degree of automation and self service that the store | engages in. Its ironic that people simultaneously flock to | stores that have even slightly lower prices while | complaining about lack of help. Simultaneously driving and | bemoaning the same trend. | | Your anecdote about bringing back the cashiers for the | worst of both worlds sounds like a buggy whip manufacturer | gleefully cackling at the unreliability of early cars. I | believe we both know how THAT turned out. Given that | Walmart was doing inventory on all its socks by walking | past the socks with a wireless reader 10 years ago I'm | pretty sure even your can of baked beans will have a chip | in the label before long and your self checkout experience | will be literally consist of solely being asked to pay for | the goods in your cart. At this point paying an entire body | to baby site each transaction would be wasteful and silly | as 99% of them will consist of you touching a button on | your phone or on store hardware to pay. | | You say that self checkout is "ageist" in an era where even | people turning 60 years old today probably saw a computer | by the time they were 30. In 10 years this will be true of | our 70 year olds. Are we just supposed to pretend that | people who didn't have a phone shoved in their hand at 5 | can't learn? That would seem in itself to be ageist. The | reality is that old machines sucked pretty badly and older | people don't like change and have taken their impression | from older machines. This isn't the same thing as being | incapable. For those that truly do have difficulties it | ought to be sufficient to have staff on hand to help. | | There is fundamentally no difference between waiting in | line 2 minutes patiently in line and standing at a self | checkout while the attendant helps others there for the | same duration but people don't seem to react the same at | all. In fact properly regarded what having 4 self checkouts | with one attendant instead of 1 cashier with one computer | is the probability of waiting far less. | | Would you rather wait behind 3 other people or would you | rather checkout out immediately and wait 30 seconds if you | need help with the machine? | scatters wrote: | Why would you think you're paying the same price? Is | grocery shopping not a competitive, low margin market? | smnrchrds wrote: | The Walmart near me closes opens self checkouts based on | demand. So when the store is crowded, all self checkouts are | open and there is a line. When the store is not crowded, half | the self checkouts are closed, so there still is a line. I | don't get why they would do this, but I absolutely hate it. | raducu wrote: | I hate self checkout because it means more work for me. | Scoundreller wrote: | I hate self-checkouts because they treat me like a criminal | because I have two hands capable of bagging and scanning at | the same time. | | Or trying to do multiple scans and then bagging them all in | one swoop. | | And god help me if I try to scale with 2 more hands. | michaelmrose wrote: | Many machines are no longer using the scale. For example | walmart and home depots both work like this while most | grocery stores still do. | kepler1 wrote: | You mean, it's not the 25% discount lane to you? | vangelis wrote: | Cashiers at least know how to bag. Most people using self | checkouts move at speed of a sloth on ketamine. | Aerroon wrote: | These kinds of jobs being replaced by software is an increase | in efficiency. Those people well by and large end up doing | something else that's useful for society. | | A digger (machine) replaced a lot of workers with shovels, but | in the long-term it has clearly been good for society. | AlexandrB wrote: | Has it? Those gains in productivity seem to be increasingly | captured by the executive and capitalist class[1]. "Society" | is 90% people who have not seen much benefit to their bottom | line. | | [1] https://www.epi.org/productivity-pay-gap/ | Aerroon wrote: | The graph would very heavily depend on definitions, | wouldn't it? Such a sharp change should easily be tracked | down to a specific event. The entire economy doesn't just | decide to to things differently in sync without an external | factor. So, what happened at that time? | zippy5 wrote: | To be fair, looks like the graph starts to flat-line in | 1972-1973. I think that lines up with Nixon leaving the | gold standard in 1971 and going to China in 1972. It's | possible that globalization may have ended labor scarcity | in the U.S. and thus labor has no leverage to capture | productivity gains. | Johnjonjoan wrote: | This is a point that is being missed. | | I think one way to solve it is creating institutions that | invest in the job cutting technology on behalf of workers. | This way workers pick up the productivity gain and not the | businesses that employ the technology. | | It would be a massive shake up and would seem very seizing | the means of production in a indirect way though. | seibelj wrote: | Alternatively, a lot more businesses were created because the | sum total of labor required to run a business went down, so | businesses that would have been unprofitable back when it took | a room of bookkeepers to manage a department store can now | exist. | | People think that economics is a zero-sum game, but the endless | drive for efficiency and productivity is what makes our world | possible and lifted billions out of abject poverty. It is the | opposite of zero-sum. | jjoonathan wrote: | The value that economics promises to create is wealth- | weighted. By this metric, destroying the ability of a million | people to eek by is a huge win if it makes a person worth ten | million times as much worth twenty million times as much. | | Thankfully, as you point out, it often does the exact | opposite and makes everyone richer! But not always, not | reliably, certainly not as a fundamental guarantee. "The | Wedge" plot illustrates this fickleness, where about 40 years | ago the American story switched from "a rising tide floats | all boats" to "rich get richer, poor get poorer." The economy | kept growing, but the overwhelming majority of people not | only did not manage to capture a share of the new growth, | they did not even manage to hold on to what they had. Yes, | those on top scooped up more money than those on the bottom | lost -- but how is that supposed to be comforting? | | It frustrates me when _certain elements_ preach the | prosperity gospel while framing it as a matter of fact rather | than self-serving faith. I personally have faith that we 'll | eventually figure out a compromise, but I don't believe that | denying blatant trends helps us get there. | perl4ever wrote: | >if it makes a person worth ten million times as much worth | twenty million times as much. | | But that never happens. Ten million multiplied by twenty | million is 200 trillion. You can't make 200 trillion | dollars by taking a dollar away from a million people. | Nobody has ever made 200 trillion dollars from _anything_ , | but if they did, it makes no sense to think there's some | way it could be done by impoverishing a million people who | have almost nothing. It sounds as illogical as the Matrix | use of humans as batteries. | yblu wrote: | True. Although with the increasing rate of changes, there | would be a point where people can't re-skill themselves | faster than their jobs are replaced by AI or software. | Imagine change to a completely different job every 5 years. | Hopefully societies are mostly well-off to give people food | while they are busy learning another craft that hasn't been | made obsolete. | jakearmitage wrote: | Absolutely. A friend of mine started selling her cookies | online without any help from anyone tech-savvy. She found out | about Wix, Canva, Stripe and a bunch of other tools and setup | her own business during COVID. She's not coming back to her | old job. | | Software empowers people. | mlrtime wrote: | Think about how many people run their business purely off | of venmo or paypal alone. | wil421 wrote: | My father-in-law provides a good counterpoint. He worked at a | bridge span builder when PCs were coming out. A supplier gave | them 5 Apple computers for buying something. His boss told him | to throw them away it's just some fad. | | That night he picked up a manual and learned a little BASIC and | put together a program to do some calculations for | manufacturing bridge spans. It would normally take 3 guys 2 | days double checking and redoing the precise calculations but | the Apple II took minutes. Now 3 guys were free to do other | things and a bottle neck was removed. The company could take on | more work and the boss was pleased. "Take those things out of | the trash!" | | What the boss really didn't understand was the software you | needed to buy to make the computer useful. | maxk42 wrote: | This is called "productivity". It's the reason the world | isn't full of unemployed horse-and-buggy drivers right now. | x86_64Ubuntu wrote: | In this case, the man-hours per bridge drop. But how many | man-hours were available in the field pre-computer? So now | we've got excess man-hours and we've got a choice. Either | move those man-hours to higher value tasks OR release the | bridgespanneteers from the job. | | And that's the conundrum we face with automation where we | remove bottlenecks, and we can't retask the capacity. | MisterBastahrd wrote: | Most people don't know that computer used to be a job title, | not a machine. | ryanmarsh wrote: | Maybe that will help with the model scouting -> human trafficking | pipeline. | epx wrote: | I am not so sure. Copying from a short horror story I wrote | myself, "The level of earthly technology (...) was already | advanced enough to create whole movies using digital actors | exclusively, with perfect bodies and unprecedented beauty. But, | for some reason, the masses still preferred flesh-and-bone | actors, in spite of the costs and their erratic performance. The | blurry, undefined line between the character and the human being | is attractive by itself." | trhway wrote: | >whole movies using digital actors exclusively, with perfect | bodies and unprecedented beauty. | | lets make one step further - how about digital actors' images | adjusted slightly for any given movie watcher. Can't be done | with real people. New tech isn't always "better" (like in | "better horse"), it opens/brings in new | possibilities/capabilities (like in "car"). | acangiano wrote: | Natural aging will impact you much faster than AI. | aSplash0fDerp wrote: | If you`re one of the parties on the leading edge of the | transition to "artificial beauty", the champagne will continue to | flow. | | Beyond the fad and hype sales cycles of fashion perhaps art will | flourish again with all of the excess natural beauty that is | still in demand. Its still timeless! | nabla9 wrote: | I wonder what happens to porn industry. | FiddlerClamp wrote: | Presaged eerily in 1981 by Michael Crichton's terrible movie | "Looker": | | https://youtu.be/2IZfSr891bE (warning, nudity) | | Two additional scenes stand out: | | 1. The protagonist watches a prototype perfume commercial with | eye-tracking glasses, and the computer ends up superimposing the | closing logo over the part he watched the most often (this being | 1981, I'm sure you can imagine...) | | 2. The implication that the computer can determine the 'perfect' | poses and actions for optimal viewer response ("Not enough body | twist according to the computer"), and the physical model having | to contort herself to fit the ideal (you can see a few seconds of | this at 0:39 in the trailer - https://youtu.be/yoT-r1slAZ4) | wwarner wrote: | I think the article is hyperbole. 120 years ago, photography | changed painting and today AI is going to change photography. It | might be, just as with modernist painting, that freely available | perfection creates a desire for distilled humanity that can't | (yet) be captured by AI. | | I think there is a fairly huge middle ground. I wish that REAL | models would digitally represent themselves as 3D meshes, so that | I could preview digital clothing on them. That would really sell | clothes man. | hammock wrote: | Modeling is an art form. In my opinion it's about as likely to be | taken over by AI as any other art form. | | We have seen AI (or CGI) being used increasingly in film, music | and writing, but the highest forms of these arts are not AI, | unless they are AI for AI's sake (i.e. as a novelty). | | A fintech firm might now be producing daily stock summaries from | AI. A Hollywood studio might make use of CGI in its movies. But | the highest art form still makes without AI and will continue so | for many decades to come. | jfernandez wrote: | Wow, so many questions and thoughts this article raises in me. | | The biggest takeaway for me was that this technology will likely | naturally evolve to seeing ourselves in the content and clothing | we want. Maybe it's a bit narcissistic to declare publicly, but I | have personally seen through my own work the march towards | personalization: what's more personal than seeing yourself | everywhere doing everything? | yelloweyes wrote: | Is there really a point to rampant, non-stop technological | advancements if the common people never really get to see the | benefits of it? It seems like life just keeps getting harder and | harder for the lower classes. | hinkley wrote: | Every year, 'Luddite' becomes less of a pejorative in my head, | and I catch myself thinking maybe the Amish aren't being _that_ | unreasonable (except how to I get antibiotics, vaccines and | bone grafts without also getting Twitter and online gambling?). | | Based on the sorts of 'unplugging' trends that get picked up | with some regularity, I'm not unique in this experience. | | There is so much that's _really cool_ in tech, but that feeling | of discovery and wonder is a dopamine high. The junk food of | happiness. It doesn 't sustain, so you either have to let it go | at some point, or get stuck in a loop of novelty seeking that | doesn't end until you're just too old and tired to keep doing | it. And like any addiction, the people who don't chose | abstinence feel existentially threatened by those who do, and | react as if being personally attacked. Meanwhile I'm sort of | stuck in the middle because I don't think either works as well | as moderation, which both sides hate because 'you people' won't | pick a side. Novelty should be novel. | | I keep waiting for the West to repeat the experiments of the | '60s, complete with zen monasteries (now with 85% less sexual | harassment!) and Hare Krishna robes everywhere. | | At the risk of quoting a pervert: Everything is awesome and | nobody is happy. | commandlinefan wrote: | Wow, I think totally the opposite: I'm as anti-communist as | they come, but even I recognize that if we as a civilization | keep going down the path we're going down, there's going to | come a day when there's no more useful work for humans to do. | When we get to that point (but not before, you silly | Antifas), we'll have to completely reimagine how people spend | their days. | Talanes wrote: | Why not before? We've already established a system where | most of the population is not engaging in productive work | anyway. | Aerroon wrote: | But they do get to see them, they usually just don't notice | them. Almost everyone in the developed world has a | supercomputer in their pocket that acts as a flashlight and a | video camera as well! Modern cars are far safer than old cars. | They're faster than horses too. A modern combine harvester does | the work of many people, which makes food much cheaper. | | There are untold small and big improvements like that that we | just take for granted. GDP per capita roughly doubles in 20 | years. That's the combination of all of these small and big | improvements added up on a societal scale. Before | industrialization it could take over 1000 years to see a | similar level of improvement in the life of an average person. | | My grandparents had no running water. They would wash in a | sauna with water from a pond or well. Famines were common at | that time. People still mostly used horses for transport. Roads | were not paved. Clothing was mostly self-made. Televisions | didn't even exist yet. Radios were for well-off families. | Compare that to today in a developed country. | | This rampant non-stop technological advancement is what's | making life better. It's just hard to notice if you don't think | about it. | renewiltord wrote: | PlaceIt.net does this for lots of things. Love it. | talove wrote: | IMO, maybe but unlikely any time soon. | | I've lived in NYC for the last decade+. Had many friends that had | legitimate careers as models. Some lasted a year with just a few | shoots and a self-funded trip to Paris fashion week before they | quit or went into debt over it. Some have been going at it for | more than a decade and you would recognize if you flipped through | a fashion magazine even semi-regularly. | | I also work in media, date someone in fashion and have knowledge | of what actually gets paid to models. | | While there are a rare few who find a real career out of it and | rise out of the traps of shitty agencies and contracts, usually | by branching out and establishing a self-brand, none of them that | I know made something they can comfortably retire on just with | what we would consider the job of a model. | | There are certainly exceptions to this but in general, if you're | a fashion brand, digital or print magazine offering any type of | exposure, hiring a model is inexpensive. Rarely if ever livable | wages. That goes for most of the people who work on sets or for | fashion shows. | | So with all of that preamble out of the way, what I am getting at | is... | | 1. Coordinating an AI model, that has to wear these clothes, and | that bracelet, and be on this location, or pictures with this | lighting sounds complex and expensive when hiring a set to | produce the real thing is a known quantity and cost virtually | minimum wages. 2. There are still people who deeply care about | the art of the whole thing and do most of their work for free to | be supported in anyway to keep doing it. I am looking on the not | so bright, bright side here but I'd like to think AI is little | more of a thread than stock photography. | flycaliguy wrote: | An AI model would provide picture perfect modifications right | up until it's printed. An expensive service in real life. | thrir777 wrote: | This. Modeling and photography are low skilled jobs, with | minimal pay and long hours. Over years system became ruthlessly | efficient to extract value from people. | | Good luck replacing that with expensive AI developers to | produce fake stuff. | ben_w wrote: | I have no knowledge of the skill involved in (real life) | modelling, but I do know the skill involved in professional | photography is a lot higher than I fully understand. | | For most of us, photography is just point the phone and tap | the screen, without really giving much thought to lighting | (colour/s, fill/spot combinations), scene composition, | lenses, and probably a lot of things I don't even have names | for given the stuff I've listed is stuff I only know about | from _3D_ modelling. | | And conversely, the end users of a future AI synth of a model | won't be paying _directly_ for expensive AI developers, any | more than the average visitor of thispersondoesnotexist.com | coldtea wrote: | > _I have no knowledge of the skill involved in (real life) | modelling, but I do know the skill involved in professional | photography is a lot higher than I fully understand._ | | Yes, but there's no shortage of people who know all the | involved stuff... | ben_w wrote: | So we agree it's a high-skill job not a low-skill job? | coldtea wrote: | Depends on the definition of high-skill. | | High-skill as in "you need to know lotsa stuff", yes. | | High-skills as in "the skills are rare, and require a | special degree or years or training", no. | | They're not that rare (there's an overabundance of both | skilled and non-skilled photographers), and they're not | that hard to pick up (to the point that 18 year olds can | know all there is to it with a little determination and | practice). | | Or let's just say that "high skill" is relative, and | being a pro photographer is hardly like being a pro coder | or a surgeon... | Talanes wrote: | High-skill usually implies that some sort of specialized | training or schooling is required. Working an espresso | bar is also a delicate skill, but no one calls baristas | high-skilled workers. | lallysingh wrote: | Simple. The model can be the last part of a production | pipeline in meatspace that gets replaced. There's a lot of | post production that happens after a model shoot. | | Render the clothes on the model before production to test | demand. Render the model in the outfit the customer has in | their cart right now. | vangelis wrote: | They have low barriers to entry. I wouldn't call professional | photography a low skill job. I can't really speculate on | modeling. | Jyaif wrote: | Virtual models gives you a lot of flexibility. For example, you | can change the skin color of the models depending on the | country of the IP address. You can even tailor the body types | of the models for every customer to maximise the sales. | jerf wrote: | I wonder if, after a torrid love affair with AI models, we'll | have to return to human models simply because nobody could | resist the urge to tweak the AI model parameters beyond what | is sensible and useful over time, as AI modeling users | compete to stand out that little bit more. Convenience of | flexibility could become a problem, in the long run. Not that | models haven't had their own problems with trying to conform | to whatever the industry's standards of beauty is this month, | but having to still be living human beings has at least kept | them on Planet Earth to some extent. | tux1968 wrote: | You know a lot more about this than me, but one potential | counterpoint though is Ikea already using ~75% computer | generated images in their catalogues. When the technology is | mature enough, it provides a huge amount of flexibility | compared to a photo shoot. | [deleted] | fock wrote: | which does probably not really relate to AI. all the chinese | amazon-sellers do it as well. | smoe wrote: | I don't know nothing about all this. How much of work that | involves models has an actual creative process behind it vs. | having someone pose in front of a white background with a | product for a catalog? | | The latter seems to be bound to be replaced by AI eventually. I | could see something similar happen like to orchestral music for | movies and games where since years only few players, especially | soloists, are recorded live and the rest is entierly made up by | virtual instruments good enough to trick most people into | thinking there is an full orchestra. | | Think we are going to have real models for the magazine covers | and expensive ads for a long time. But for e.g. online clothes | shopping, to be honest, I would prefer to be able to switch out | and modify the models to something closer to my body than what | they usually are. | WalterBright wrote: | I've still never heard a virtual trumpet that sounds like a | real trumpet. Not even close. Each trumpet player has his own | tone or "lip" that is unique. I can tell who is playing just | by a few notes. | smoe wrote: | Solo I don't think there are many virtual instruments that | get even close to the real ones. But grouped together, | mixed with real instruments, it gets a lot harder for the | untrained ear. Especially in a context like a movie where | the music is not the primary focus and often much less | nuanced. | TAForObvReasons wrote: | > hiring a set to produce the real thing is a known quantity | and cost virtually minimum wages. | | The interesting question is whether the cost of the technology | solution can be brought down below the cost of the human | solution. If it can, then it's not a question of "if" the | humans will be replaced but "when". I don't know enough about | the cost structure to give an answer. | 6gvONxR4sf7o wrote: | It depends on the kind of shoot. A picture for a catalog is | going to be much cheaper than a picture for an ad. The reason | isn't just the model's time, it's all the other work that goes | into it. A picture for an ad, all things considered, can be | surprisingly expensive. So the catalog images are easier to do | digitally and the ad images have a larger incentive to make | cheaper. If you can replace enough of the pipeline, you can | save significantly. The model is just a part of that, but | they'd still lose their job. Even the simple catalog work where | you might digitally change that solid red t-shirt to blue and | green and orange saves time and means fewer models are needed, | shrinking the job market. | WalterBright wrote: | You can already see that on Amazon when buying a shirt. Just | push a button and the color of the shirt on the model | changes. | fock wrote: | most of the shirts I see on Amazon actually don't have a | model (or are rendered already) | danso wrote: | It's hard to imagine AI/virtual models being able to satisfy | the high-end fashion industry's love for traditional pomp and | pageantry. But I'd have to guess that an unlimited, cheap | supply of perfect and customizable human models will | unavoidably have a massive impact on the many non-A-list models | who make a living doing photoshoots for unbranded campaigns, | especially models who are currently used to model clothing for | online sellers. | | While there will likely always be added commercial value for | (human) celebrity campaigns - e.g. Kanye and Gap, Jennifer | Lawrence and Dior - I'm not sure how Old Navy/Banana | Republic/Uniqlo/etc. would suffer much at all by having digital | models for their website and in-store photography. | notyourday wrote: | > It's hard to imagine AI/virtual models being able to | satisfy the high-end fashion industry's love for traditional | pomp and pageantry. | | That will be covered by the top 100 models of the time. Those | are the ones that have millions of IG followers. | | The next tiers down will absolutely be replaced. The model | interviewed about it has the exact same opinion because she | actually lives that industry. | TheOtherHobbes wrote: | There are different kinds of modelling. The old paper catalog | - now website - modelling has already been replaced. You can | see the results all over Amazon and various merch shops. | Clothes and other objects have colours and textures shopped | in effortlessly. | | Is that AI-able? Not yet. Making edited images look seamless | is still a moderately skilled job, and AI is still struggling | with basic object recognition, never mind the semantics of | object presentation. | | It might be possible one day, but not for a good few years. | | High end modelling is about celebrity, and that's not going | to be replaced any time soon. | | Likewise for high end fashion photography. You can't hand | something like Nick Knight's work over to an AI, because no | AI has the creativity or imagination needed to make images | that look like that, and _engage the viewer_ like that. | | It might be possible in principle to automate some of the | more obvious fashion cliches - intensely aesthetic people | with cheek bones in a variety of exotic locations - but it's | harder than it looks, and the quality of manual production | values will make it very hard for AI efforts to cross uncanny | valley without getting stuck in it. | | Attempts will also suffer from the CGI problem, where CGI | turned out to be more expensive than modelling for most | movies. And the results end up looking plastic and rather | soulless no matter how much detail they have. | bsder wrote: | > And the results end up looking plastic and rather | soulless no matter how much detail they have. | | The Mandalorian begs to differ. | | The problem was that the _actor_ couldn 't see the CGI in | real-time. | | Once they built full wall displays so the actors could | _see_ what they were acting to, everything improved quite | dramatically. | munificent wrote: | As I understand it, actor performance quality wasn't the | main driver of The Mandalorian's live CGI sets. It was | lighting and reflections. When your main character's head | is essentially a chrome ball, green screens really aren't | going to cut it. They needed believable reflections and | lighting and the live set gave them that. | jariel wrote: | 1/2 price of something small is still 1/2 price. | | If you can put your clothes on a virtual model in photoshop | -and be done right there - that will be it. | | I think this will start to happen in the next 5 years. | | First for the 1/2 of fashion that is low-end and it will look a | little off - but as colour and lighting and sets improve, it | will make its way into other brands. | jariel wrote: | I should add: fashion and most creative industries are | extremely cheap and cost conscious. Making that shirt for | $19.99 entails cutting every corner possible. Every little | bit of fabric etc. optimised to save money. | | Once they can start generated images 'for free' they will, | and it may not even be the unit expense, it may be the | operational expense. | | Chicago Tribune now sends reporters out with iPhones instead | of having staff photographers. | | Our food supply is full of filler and garbage ingredients. | | Fashion brands are constantly dying, where there is a way to | lower costs, it will happen. | skybrian wrote: | It seems like you're looking at the core of the job as it | exists now, but perhaps the threat will be on the periphery? | New technology tends to automate tasks, not jobs, but that can | change the jobs. | | Stock photography probably does have some effect, for some | websites where they might have hired a model. Suppose stock | photography gets better, more flexible? What could a more | ambitious stock photography company do to help clothing | retailers find a different way to sell clothes? | raverbashing wrote: | Interesting. In some way, in hindsight, I believe the internet | might also be responsible for the downfall of the profession. | Remember the "Top Models" of the 90s and that this is less | common today | | In some way, the demand for modelling has probably gone up, but | it's more long tailed. The internet also allowed for more | "democracy" in this area and less gatekeeping | | The different tastes and long-tailed nature probably | contributed to less emphasis on "top models"/attention being | focused on a sole person and/or mainstream beauty standards | kerkeslager wrote: | There are and always will be a lot of people willing to do art | for free or even at great personal cost. I've had friends who | modeled niche clothes (i.e. corsets) for the clothing producer, | in exchange for a discount on the clothes (not even free | clothes). I would go so far as to say that a lot of the most | interesting art out there happens at break-even or negative | valuations. | | That said, I don't think you're right to place big companies | that provide most of the media presence of fashion scenes in | that category. Big clothing companies care about selling | clothes, not about art, and they'll follow the cheapest, most | effective way to do that. A marketing scheme based around | supporting artists might happen, but if it happens it will be | because market research says it plays well with target | demographics, not because of some sense of charity. And it will | likely be a token gesture, not a core strategy. | | Look at what has already happened in fashion in the past: nods | to fat shaming have been laughably tiny "plus sized" models, | nods to race issues have been light-skinned black women with | primarily European features, nods to skin not being perfect | have been un-photo-shopped pictures of women who, from what I | can tell, have perfect skin to begin with. And the vast | majority of the time the gigantic Broadway/Lafayette billboard | is a slender white photoshopped woman. | | The cost of doing this stuff with AI is only going down. Why | would you pay a whole photo crew and model when you can send a | few low-rez photos of the clothes to a team in Bangalore and | get back a video of a "model" with exactly the body | specifications you request, doing exactly what you want, for | $200? | thephyber wrote: | While I agree with what you say, I think there's also subsets | of modeling which can be cheaper with a computer which doesn't | need wages, an agent, travel, or royalties. Also remember that | models are human talent and human talent tends to come with | costs which must be geographically local: makeup, photographer, | scene, etc. Humans can only work so many hours a day, they can | develop drug or eating habits, they can age. They can say | indecorous things which will cause an outrage mob to want to | boycott brands associated with them. All of these are costs or | liabilities. | | Granted, there may be a new generation of agents that | specialize in AI models and royalties may still exist (with | shrinking margins), but if nothing more, AI is likely to opt | downward pressure on wages/jobs/contracts some of the non- | minimum-wage models. Once it's bootstrapped, it will either | become more appealing (for the reasons I mentioned above) or | turn out to be complex and not worth the cost/risk. Only time | and experimentation will tell. | joe_the_user wrote: | _Also remember that models are human talent and human talent | tends to come with costs which must be geographically local: | makeup, photographer, scene, etc._ | | This sounds vaguely similar to initial discussions I remember | with self-diving cars. It begins with "I look forward to the | day we don't have fallible humans at the wheel" and end with | the realization the AIs are going to be more fallible and in | different, strange ways. | | I mean, hypothetically, suppose you had a system that could | constantly monitor world fashion trends, world clothing | markets, the routes of hip and average people and so-forth. | In the case you might create a system that produced a variety | of still and moving images that satisfied all the constraints | that today's fashion industry satisfies just with a few | written or spoken suggestions from executives. Then you'd | eliminated no just models but a large chunk of the industry. | | But let's look at what "AI" is now (and what it seems likely | to be for a while without any "revolutionary" changes). What | you have now is a way to extrapolate typical objects out of a | stream of similar objects. Just GPT-3 does a great job create | texts that sound vaguely right, you can create a vaguely | plausible looking set of still and moving images of one or | another "typical" model. Moreover, these extrapolations | require constant training by professional much more highly | paid than actual models now (as the GP notes). | | Further, without being in the fashion industry, I'm pretty | sure there's a lot more to a useful set of images than | "looking about right". I suspect you could generate a model- | image that would "work" with a kind of clothing (since both | clothing and image can be trained). But generating a model- | image that suits a given demographic, that expresses "what's | becoming hip right now" and so-forth would be extremely hard. | It may not be impossible but it would require lots of high | paid labor by AI engineers, defeating the entire purpose once | the novelty wears off. And all this is to say that these | "replace human activity" approaches wind-up with the problem | of doing an "90%" of the activity right and then foundering | on corner cases - like self-driving cars that are easy-yet- | impossible AI tasks. | kbenson wrote: | > Human talent ... can say indecorous things which will cause | an outrage mob to want to boycott brands associated with | them. | | I'm not envisioning a future in which some company creates a | full persona for their AI models, and we get a full Tay[1] | moment out of it, and then we've come full circle. | | 1: https://en.wikipedia.org/wiki/Tay_(bot) | Talanes wrote: | I don't think the boycott mob is a unique problem to the | human. Could just as easily end up with an anti-AI boycott | mob. Neither bet is fully safe on that front. | lazide wrote: | The difference is, the bot can be made to only say what you | want it to. That is a LOT harder to do with a human. | | If you're a big outfit looking to control risks, it might | be very tempting. | amelius wrote: | I think the problem is that models will become more and more | "super-human" and computers will help with that. You can | already see this in the amount of Photoshopping in ad | photography. And for example in imagery aimed at children (e.g. | the unrealistically big eyes of the Frozen characters). People | want eye-candy and it doesn't necessarily have to be realistic. | | At some point it will just be simpler and cheaper to replace | Photoshop and in fact the entire photography/imaging pipeline | by some AI. | qwe098cube wrote: | i can see that software will also eat the fashion industry how | ever not primarily with AI first but CGI+AI. I can imagine that | there will be a transition from hollywood like VFX artists from | film/gaming to fashion if the demand for CG models is there. | | Putting real life actors in AAA games has been a thing for years | at this point, but now the graphics are so advanced that it will | look completely photo real within the next couple console | generations. Those game companies put real life actors in their | movies because of the audience recognizes them. Same thing will | likely happen for fashion as well. If you buy famous | models'/celebrities' digital model you can reuse and license that | however you want. | kingkawn wrote: | These are impressive but lifeless, and nobody wants to feel | lifeless. It will not take hold other than as novelty. | CyberDildonics wrote: | Age will come for it sooner than 'AI' | adwi wrote: | My opinion as a tech-inclined person who works with many | fashion/beauty clients in a creative capacity: fashion, in | general, doesn't understand tech, and have been consistently 5-10 | years late adopting The New. | | The industry continues to be centered around still photographs-- | generally for the average campaign 90% of the budget/crew will go | to the photographs, and video will be thrown in as an | afterthought, even though it is an order of magnitude more | difficult to create--and nearly exclusively those stills will be | experienced on a computer that is told to show that same frame 60 | times every second forever. | | My clients are just barely starting to understand how video | works. To try to get them to wade into 3D--and not just as a | splashy one-off tool for attention, but for the actual day to day | creation of hundreds of e-comm images/season--I don't see this | happening for a long time. | Kinrany wrote: | Is video actually better for them? | | Ten hand-picked photographs will probably look better than the | whole video they were picked from. | MeetingsBrowser wrote: | I am nowhere near the fashion industry, but my kneejerk | reaction is that the industry might be slow to adopt technology | because they don't have that much to gain. | | If they are very familiar with still photographs and (I assume) | can somewhat predict how still photographs will be perceived by | the market, what is the incentive to switch to something new? | | As a consumer, my guess would be that a video or 3D display | would not create a huge spike in revenue. In fact, if done | poorly I could even see it having the opposite effect. | | So what is the incentive to invest time and money into | switching to something new and risky? | | ------- | | CGI models however seem to be a different story. The cost | saving aspect is clear cut and I as the consumer likely won't | even realize anything has changed. | adwi wrote: | Those are good points, but fashion exists in a logic-adjacent | (interesting, infuriating) intersection of Art and Commerce; | on a big set you can almost map where someone is on that | continuum by their order on the call sheet. | | On one hand, it makes total sense to ask if embracing 3D | stuff, or pushing (to my mind) a more appropriate use of the | digital mediums in which we create and experience most things | will lead to spike in revenue: | | If you do it poorly (read: solution looking for a problem) I | wouldn't expect that to make much of a leap in any real | metrics--and if companies are trying to pass off images on | the wrong side of the uncanny valley that'd be more likely to | hurt than help. | | But it's the Art that actually sells the "lifestyle" (read: | clothes), and if you can create a gobsmacking incredible | experience that makes people feel things you will absolutely | see that in metrics and earned media and attention... | | There are so many interesting technologies that are widely | accessible today that fashion companies aren't embracing | because 1) they don't know to look for them and 2) they don't | understand how they work. Small example: I absolutely blew a | (publicaly-traded) client's mind showing them a projection | mapping concept... 2 years ago, well after the tools made it | a 15 minute job they could have gotten the savvy intern to | execute. | Apocryphon wrote: | Ah, the realization of this Al Pacino classic: | | https://www.youtube.com/watch?v=HuAjeuKXX7c | ickwabe wrote: | I think many of these comnments are missing the broader | implications for the fashion modeling world in general. | | Right now there are a lot of folks that are not models tied into | this as well: photographers, lighting and set people, makeup, | dressers, travel arrangers, fixers, etcs. | | I can easily see a near future with the equivalent of Unreal | Engine for modling. All sets, lighting, makeup, AND people in | picture will be life-like. There will be easily configurable | random but realistic auto-posing, etc. | | The jobs will all become highly comodified down to low paying | jobs for long hours much like the video game industry is today. | | And _none_ of the afore mentioned jobs or attendent costs will be | required. | | As for consumers wanting to "know" the real models and their | lives and advantures? Ok well, I'll get off your lawn grandpa. If | current trends contue, none of that will matter. Folks already | form para-relationships with digital/fantasy people (re: go to | any cosplay convention). So the models not being "real" will pose | no barrier in the long run. | agumonkey wrote: | the era of artificial / roboticized everything is gonna be | "interesting".. we need to exist for others even if we have | nothing to do (as obligations, survival or else). | kipply wrote: | there is also rosebud.ai which creates images of clothing on | (deepfake) models for businesses. It's supposed to save time and | possibly money on photographers/models. Really excited for this | to become viable for small businesses <3 | eplanit wrote: | I was actually hoping that at the end, it would be revealed that | the article was written by a bot. | nitwit005 wrote: | It seems more like the job of "Model" is being replaced by | "Instagram Influencer". Companies can get attractive people on | Instagram (possibly a CG person) to show off the clothing for | them, and seemingly quite cheaply. | miguelmota wrote: | An example of a completely AI generated Instagram "influencer" | is Miquela (@lilmiquela) with 2.5M followers | | https://www.instagram.com/lilmiquela | bayouborne wrote: | "What if every time you shopped online you could see yourself in | the clothes?" | | What if every time you shopped online you could see a version of | yourself you'd indicated you want to be (via a thousand small web | interactions) in those clothes? | EGreg wrote: | Can someone tell me why models are so in demand? Can't people | remix existing photos and so on? There are tons of stock photos | now too. It's not like they need a new model for every time they | show a watch. | umeshunni wrote: | That's kind of how it works these days. Photographers take a | single photo of a model wearing a particular style of outfit | and other similar outfits are photoshopped in. So, instead to | taking a photo for each outfit and for each variant of the | outfit, they just take one. | flr03 wrote: | Well at least one of the reasons is that every 3 to 6 months | fashion brands release a new collection. They need fresh photos | to advertise that. | realtalk_sp wrote: | What's considered aesthetically pleasing continually evolves | over time. There are underlying trends in physical beauty that | resemble what we see in fashion, art, music, etc. Humans also | have a quite a lot of control over much of their appearance | with hair styling, makeup, and (increasingly) cosmetic surgery. | This, combined with the ageism inherent to modeling, adds up to | fairly sustained demand. | dfxm12 wrote: | Having a good model can set your photos apart from stock | photos, even if they are doctored a bit. This is especially | important if you don't have someone on hand with good photoshop | skills (which is probably also in demand). | | I guess this is all dependent on how "in demand" models are... | notyourday wrote: | > Can someone tell me why models are so in demand? Can't people | remix existing photos and so on? There are tons of stock photos | now too. It's not like they need a new model for every time | they show a watch. | | Usage rights. | | Time of models and photographers is cheap - for below | supermodel catwalk class it is less than $150/h including the | overhead. For catalog/commercial models $50/h including | overhead is a good pay. | | Buying out of usage rights is expensive. Worldwide buyout for a | dozen images for 1 years could easily be $50,000. So instead | they get those 12 images for that specific usage type (online) | for the time rate + $1 | alex_g wrote: | My first thought at seeing this title was that it was an | autobiography of a machine learning model. | pdubs1 wrote: | Pardon me for my indifference to an occupation & industry which | has no net positive impact on society. | | An occupation, which is incredibly shallow and requires no skill. | Sounds worthless and replaceable to me. | rosywoozlechan wrote: | Actual models are already unrealistically attractive and fit so | I'm a little bit worried about generated models are going to make | people feel about themselves. | supernova87a wrote: | The fact that GPT-3 can write a better essay than I can has | sent me into a full blown funk this last week. | | edit: *than I can, not "that I can", hah. | vinniejames wrote: | Influencers will take your job well before AI does. | trhway wrote: | >For one thing, digital models drastically reduce the | environmental footprint associated with photo shoots and bringing | clothes to market. It's not uncommon for a model to shoot more | than 50 outfits in a single day for an e-commerce shoot, and many | of those samples end up in the landfills. Using 3D models would | eliminate all of that. I spoke to Anastasia Edwards-Morel, a 3D | fashion design expert at the design company CLO, who explained | that by using 3D avatars and her company's design software, a | significant portion of the supply chain can now happen in a | computer. | | Model is just a top of the pyramid which is being eaten by | software. | | One can see though that that may also lead to small tech-advanced | (3d printing/etc.) object "materialization" shops popping up | close to consumer. While you're running your morning run and | having breakfast, the outfit chosen upon waking up (based on | looking at weather and your own "feel like") from a design | collection just posted couple days ago (and which you can preview | online as fitted right onto you instead of a model - it may look | good on a model and not on you and vice versa) is getting | "materialized" and delivered right to your door (and your | previous ones which you don't need/want anymore are collected for | recycling, refurbishing, donation, etc.). | MattGaiser wrote: | I can see models being eliminated just because operating with | them is politically dicey and fraught with ethical issues. | | So many stories of abuse and mistreatment and them eating tissue | paper or being sexualized at 14 keep periodically occurring that | eventually enough people will just say forget it and use digital | creations. | munificent wrote: | Conversely, I can see models _not_ being eliminated. Because | the people in power with money and choosing where to spend it | would rather spend it on pretty women they can creep on than | throwing it at a few nerds and a supercomputer. | dfilppi wrote: | You had a good run | oh_sigh wrote: | This is for the best. It seems especially damaging to the | formation of a fully actualized human to derive your living | merely on being born looking a certain way. Maybe I'm wrong, but | is there any particular skill to being a model? | Animats wrote: | It's already here. | | See Marvelous Designer[1] and CLO[2]. These are CAD programs for | designing clothes. They make both a 3D model for viewing and | patterns for cutting and sewing. When design moves to CAD, the | designer already has a 3D model before the clothing is made. So, | for catalog photos, there's no need for human models. | | Mostly. Those two companies need better hair shaders. | | [1] https://marvelousdesigner.com/ | | [2] https://www.clo3d.com | Imnimo wrote: | I think the biggest potential for AI in fashion will be to allow | a customer to do "virtual try-on" - see a clothing item rendered | on the customer's own body. Maybe eventually we'll reach a point | where it's way cheaper to synthesize a photograph of a model | wearing an item, but how expensive could those really be to make | using a human being and a camera? But if you can synthesize a | model wearing a shirt, it's not that big of a step to instead | synthesize ME wearing that shirt. I can't easily get pictures of | me wearing every shirt in the store the traditional way, so even | an expensive, slow or flawed AI system to accomplish that would | still have value. | elliekelly wrote: | I suspect I would buy significantly fewer clothes online if I | saw a picture of myself in them first. The model sells me on it | because somewhere deep in my brain I think maybe those clothes | will make _me_ look like the model. | | As a customer, I would definitely be better off with an AI | Selfie - I'd be happier with my purchases more often and maybe | even get some sort of hidden psychological benefit to not | looking at unrealistic model bodies. But I'm not sure retailers | would stand to benefit much. | FearNotDaniel wrote: | Nonsense. Maybe the generic low-end catalogue models will be | replaced by some kind of AI but it definitely won't happen in | high fashion. I've worked for some of these organisations and | it's ALL about the in-person social aspects of the industry. | Catwalk shows are an event with real people, not because it's the | most effective way to showcase the physical items but because it | creates a buzz that everyone wants to be a part of. The business | thrives on parties and bars and muses and the backstage chaos, | frantically pulling everything together at the last minute so | they can glide out there and look serene for a few brief seconds. | The designers and stylists and hair and makeup and accessories | people love working with the girls - even the difficult diva | types who turn up late and think they own the whole show - | because it brings fun and spontaneity and joy and relationship | building and uncertainty, the dangerous unpredictability, just on | the threshold of losing control, is a big part of the energy and | many people in the business have their entire 24/7 social life | wrapped up completely in their careers. These techno "models" are | a gimmick that will be used for as long as they grab headlines | but in the long run, fashion people love people (each other, not | necessarily their consumers) and - this may be hard for many IT | types to comprehend - the business will always thrive on those | people who are able to walk into a room and move around and pull | faces that grab attention in surprising and unexpected ways, | especially if those people are also _enjoyable_ to work with in a | way that some CGI never could be. | jeswin wrote: | > this may be hard for many IT types to comprehend | | Save the condescension, this wasn't written by an 'IT type' or | published on a tech journal. | | All industries that got disrupted by more modern technology | came up with arguments similar to the ones you brought up - | bookstores vs amazon, brick-and-mortar stores vs ecommerce, | face-to face meetings vs video calls, film vs digital, | newspapers vs internet. | | There will always be demand for high end fashion, but | eventually it'll get relegated to a niche. | MattGaiser wrote: | Yes. The "human factor" was supposed to have saved all those | industries. Nope. | skwb wrote: | The "human factor" is still why we don't have AI replacing | doctors! There's a lot AI can and should be doing for | improving worker efficiency in many industries, but | ignoring "human factors" leads to 737 Max sort of screw up | for deploying automation technologies. | FearNotDaniel wrote: | All those industries thought they could rely on their | _consumers_ , en masse, valuing the human factor over price | and convenience. In the same way, Vogue may disappear as a | print publication and with it the newsagents, printing | presses, distribution networks... But readers consuming | digital Vogue on a tablet still demand striking, original | content, and the people who _create_ that content will | continue to value the human factors I have outlined above. | munificent wrote: | I remember when people said brick and mortar music stores would | be fine because people cared so much about the human experience | of going into a physical space devoted to music and interacting | with a knowledgeable, passionate employee. | | Humans thrive on real in-person contact, but you wouldn't know | it if you looked at how we acted. | skwb wrote: | It depends on the type of store (high end vs low end)! It | seems every 3rd business in Venice Ca is some sort of | boutique clothing store. Pandemic withstanding, they have | focused on prioritizing real in-person contact to drive | revenue. At the lower end when clothing is commoditized, | there's a smaller difference if you're buying at Ross, | Walmart, or Amazon. | skwb wrote: | I think you're completely correct. Most successful automation | technologies tend to create two markets: the lower end mass | consumption market and a higher end artesian market. | | Power looms certainly drove out hand looms, displacing many | artesians that supplied most clothing in the 18/19th century. | Suddenly clothes were cheap because of a new technology! But | does that mean there's no market for specializing in the higher | end clothing that requires special attention and detail? No! | Instead, the market tends to bifurcate into the mass | consumption market and higher end artesian market (I certainly | know many people who do like the higher end artesian | products!). | | I think we need to worry less about if we have X or Y | technology that will disrupt a working class of people, and | instead focus on building up a more robust welfare state to | allow these people to have a meaningful place in society. | jkaving wrote: | As others have commented there are lots of costs and logistical | complications involved in a traditional photo shoot. You need to | have all the garments of the outfit, the model, the photographer | and all support staff in the same place at the same time. | | Replacing this with all digital models and clothes would be a big | cost reduction. | | However, it is still relatively hard to render photo-realistic | faces and there's still a long way until all clothes are | available as 3D models with realistic simulation of fabrics etc. | | But there are already solutions being used today that achieve | some of the benefits without using completely generated content. | | Looklet[1] provides a system where each garment is shot | individually on a mannequin. This is done by a couple of | operators in a custom studio, typically placed in a warehouse or | similar where samples are received. The images are then combined | with other garment images and previously shot images of models to | produce photo-realistic catalog images without the need for a | traditional photo shoot. The web page has sample images and a | list of retailers using this technology. | | Take a look at e.g. Saks Off 5th's[2] catalog and see if you can | spot the images that have been produced in this way. | | [1] https://www.looklet.com | | [2] https://www.saksoff5th.com/c/women/apparel | DoofusOfDeath wrote: | My first interpretation of the headline was: a self-aware deep- | learning model predicted another deep-learning model to replace | it. | esfandia wrote: | Yes, I thought maybe it was another article written by GPT-3. | the_other wrote: | 42. | tolbish wrote: | You're not entirely wrong. | jjk166 wrote: | Oh cool we live in a Douglass Adams book. Oh no we live in a | Douglass Adams book! | jacquesm wrote: | You have two s's too many. | | https://en.wikipedia.org/wiki/Douglas_Adams | Townley wrote: | I was skeptical, but while I was reading the article my wife | looked over my shoulder at the photo on top of the article. | Unprompted, she asked "Wow, she's absolutely gorgeous. Who is | she?" | | We might be further along towards CGI models than I thought | Talanes wrote: | The photo at the top of the article is the author, not the CGI | model. | [deleted] | ansible wrote: | That article, and the related one about Miquela Sousa [1] now | have me thinking in several directions. | | 1. How long before someone plugs in a GPT-3 backed chatbot to | handle the comments for these virtual models? Eventually, AI | powered voice synthesis, lip-sync and animation (helped by a | kinematics model) will handle basic animation, to allow real-time | chat with a "virtual model" who can walk and talk. This could be | my big ticket to Internet fame and fortune! | | 2. And then someone will want to marry one, a la William Gibson's | novel Idoru. It'll be a real fight when true AGIs are asking for | equal rights. But how about before then when someone wants to | extend rights to a fancy chatbot with an animation package that | we _know_ isn 't sentient? Will forming a corporation help or | hurt that effort? | | We do live in interesting times. | | [1] https://www.vogue.com/article/lilmiquela-miquela-sousa- | insta... | thewarrior wrote: | I recently started brainstorming with my brother about what | fields are actually likely to be disrupted by AI technologies | that exist today and the list was quite surprising and unlike | what I had seen in the media. The impact is likely to start in | the creative industries. Entrepreneurs feel free to steal : | | 1. Hollywood in the Cloud : The progress of computer vision | algorithms, game engines like Unreal and massive computation in | the cloud mean that in 25 years time you maybe able to produce a | Hollywood quality movie by writing code. Unreal engine will | render the backgrounds, Deep neural nets will generate the actors | voices and faces and code will be used to stitch everything | together. This may also include the production of background | scores by neural nets primed on music in similar scenes. The | number of people needed to produce a film will be cut by 10x and | we will see an explosion in film making. Tik Tok is an early | example of this. | | 2. Digital Models: This is connected to the above. You will also | see digital models being used on billboards and news readers will | be replaced by models like GPT-3 that convert data into | narratives and then they are read by digital newsreaders. They | may even make it interactive by reading out the most popular | tweets or having fake discussion between AI models with different | personalities. | | 3.Lawyers : GPT-3 has given me a lot of confidence in predicting | a major disruption to legal research. You can probably semi | automate case research and you don't need armies of junior | lawyers or para legals to fight cases. | | 4.Accountants: This relies on the continued improvement in | computer vision in the ability to read and interpret printed | invoices. More and more transactions will happen via APIs and be | shepherded by digital accountants too. | | 5.Programmers: I am less sure of how programmers will be replaced | but there are some obvious avenues. Natural language interfaces | could make most front end work obsolete. You don't really need an | Uber app if GPT-3 on steroids can understand exactly what you | want and then produce a widget on the fly that shows you the | appropriate information on demand. Most simple apps will be | folded into natural language assistants which means that front | end work will go down. What does exist will be designed with the | assistance of AI tools. The backend work could also increasingly | be subsumed into making a knowledge base that can learn and | respond to intelligent queries. | | 6.Therapists: Smarter NLP models could act as digital therapists. | People maybe more comfortable talking to a digital therapist and | not be judged by an actual person. They can be given digital | bodies and voices to make them more realistic. GPT-3 is way ahead | of ELIZA and even in the original ELIZA studies people became | quite attached to it. Technology is making people lonely and | people may turn to technology to fix it. | | 7.Fake twitch streamers / Cam models: Synthesis algorithms could | become so advanced that some people could become more attractive | versions of themselves and create fake model personas that make a | lot of money on websites like Twitch. | | Our economy and education system are probably unprepared for the | scale of disruptions we may see. | 627467 wrote: | This reminds me of another article on IKEA's catalogue: at least | 75% those photos are 3D renders[0] | | I can definitely see how a major fast-fashion brand can adopt | this practice. | | Won't kill Paris and NYC fashion week, but certainly will | decrease the number of models that are currently paid for more | trivial modelling jobs. | | [0] https://kotaku.com/most-pics-in-ikea-catalogues-arent- | photos... | 627467 wrote: | When I say Paris and NYC fashion week won't be kill I mean: the | more artistic and high aspirational side of fashion will always | be driven by humans (IMO) and humans will want to work with | other humans. Not a fashion designer but I suspect it is hard | for you to design clothes for a digital human to wear. I mean, | if you're a game designer maybe you're moved by that. But not | sure a fashion designer would. | YeGoblynQueenne wrote: | >> The company uses generative adversarial networks (GANs), which | is a type of machine learning, a subset of A.I. | | "Subfield" is more correct but it's interesting that a model (and | that's not a _language_ model) gets the relation between neural | nets, machine learning and AI right, when the majority of the so- | called tech press gets it consistenty wrong, e.g. using AI to | refer to deep learning in a kind of reverse-synecdoche. ___________________________________________________________________ (page generated 2020-07-23 23:01 UTC)