[HN Gopher] The Secret Origin of the Action RPG
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       The Secret Origin of the Action RPG
        
       Author : polm23
       Score  : 69 points
       Date   : 2020-07-29 04:25 UTC (18 hours ago)
        
 (HTM) web link (medium.com)
 (TXT) w3m dump (medium.com)
        
       | zeroonetwothree wrote:
       | Zelda is definitely not an ARPG
        
         | anon73044 wrote:
         | Yeah, more on the Action/Adventure side than RPG. Though the
         | modern ones do have a lot more RPG elements than the old school
         | NES games.
        
           | bodhiandpysics1 wrote:
           | A good way of thinking about this is that the Zelda games are
           | genetically rpgs, in the sense that Miyamoto was doing his
           | spin on the style of game that Nihon Falcom had introduced.
           | Obviously, the absense of numerical character abilities in
           | LoZ makes it feel somewhat different than quintessential
           | Japanese ARPGs like YS or Seiken Denetsu (Legend of Mana).
        
         | mouyes wrote:
         | Zelda II can be considered an action RPG, but the rest of the
         | series is a bit light on RPG elements.
        
         | kbenson wrote:
         | Why don't you think it qualifies? You have an inventory, you
         | have money and buy items, you advance your character (not
         | through experience points, but through finding secrets and
         | beating major enemies).
         | 
         | What specifically do you think it's missing?
        
           | henryfjordan wrote:
           | You don't really make choices in most Zelda game. All the
           | character advancement is coupled to story progression (you
           | get an item in the 1st dungeon that lets you access the 2nd
           | dungeon and so on). I think that reduces the "role playing"
           | that goes on and makes Zelda more of an Action/Adventure
           | series.
        
             | merb wrote:
             | not true for botw
        
           | whateveracct wrote:
           | I think some people think RPGs need to have numbers on the
           | screen?
        
             | bodhiandpysics1 wrote:
             | Those numbers are important! In classic rpgs, both western
             | and Japanese, skillful play consists in strategically
             | manipulating those numbers to defeat challenges. It's a
             | very different feeling than in an action game where
             | skillful play is about manipulating the virtual physics of
             | your avatar.
        
         | krapp wrote:
         | Zelda was pretty much the standard for "Action RPG" until the
         | Souls games overshadowed it.
        
       | skuthus wrote:
       | Anyone interested in an Action/rougelike from yesteryear should
       | check out Cave Noire for the original Gameboy. Surprisingly
       | comprehensive rougelike for the time.
        
       | subsubzero wrote:
       | So many great action role playing games,
       | 
       | for NES all I played was Zelda, I felt like snes really turned
       | out alot of great titles, Lagoon, Wanders from Ys III, Secret of
       | Mana, possibly Equinox(maybe more puzzle than rpg) but all great.
        
       | jandrese wrote:
       | Caverns of Freitag was beaten by 2 years by Adventure on the
       | Atari 2600.
       | 
       | It seems to me the definition of Action RPG is somewhat arbitrary
       | and where you draw the line determines who is first. The only
       | hard requirements being that it is not turn based and is role
       | playing in some respect.
        
         | pvg wrote:
         | Leveling/character progression of some sort would probably be
         | in most ARPG definitions and that's in CoF and not in
         | Adventure.
        
       | dragontamer wrote:
       | The Tower of Druaga was an arcade game, release in June 1984,
       | that has many action-RPG elements. No "stat points", but lots of
       | items, akin to Zelda.
       | 
       | With this "Dragon Slayer" game from September 1984 being pushed
       | in this article... I'd argue that Tower of Druaga has the
       | realtime elements (being an arcade game), as well as being
       | released a few months earlier.
       | 
       | I don't know if Tower of Druaga is the earliest "action RPG"
       | game, but... it has to be one of the earlier ones. Just a few
       | months predating Dragon Slayer.
       | 
       | ---------
       | 
       | Tower of Druaga as the nasty arcade game that was unbeatable if
       | you forgot to pickup items from earlier floors. Once you advance
       | to the next level, you can never return to an earlier level. If
       | you have an "unbeatable" scenario, then I guess try harder next
       | time, thank you for your $0.25.
       | 
       | --------
       | 
       | EDIT: With that being said, this "The Caverns of Freitag" game is
       | 1982, predating both Dragon Slayer and Tower of Druaga. So
       | Caverns of Freitag sounds like the earliest known Action RPG.
       | 
       | The article doesn't go into Freitag until a bit later. I guess I
       | read the lead and assumed it'd be about Dragon Slayer.
        
       | brootstrap wrote:
       | Hmm i thought dark souls was the best and only ARPG.
        
       | wcarss wrote:
       | Diablo was far from the first ARPG, but given how influential it
       | has been for the genre, I was floored to learn that it was
       | actually designed and implemented as a turn-based game, and only
       | turned into an Action RPG by request of folks at the main
       | Blizzard office.
       | 
       | The founder of Blizzard North (David Brevik) thought it was a
       | dumb idea, and only agreed to do it because it seemed like a
       | large enough work item to justify requesting an additional budget
       | milestone from Blizzard, which his office was hurting for sorely.
       | 
       | Brevik then got it working over the course of roughly an
       | afternoon, by just running the turn system automatically and
       | responding to clicks a little differently. It was only after
       | seeing the action-oriented click-walk-attack-click flow actually
       | work for the first time that he realized: they'd struck gold.
       | 
       | He told this story (and lots of others!) in a pretty excellent
       | post mortem at GDC[1] a few years ago.
       | 
       | 1 - https://www.youtube.com/watch?v=VscdPA6sUkc
        
         | iphone_elegance wrote:
         | It's a shame that when ever I hear of Blizzard all I can think
         | about is their anti-democracy shenanigans
         | 
         | they did have some pretty cool days in the past though
        
         | tych0 wrote:
         | Thanks for the link!
         | 
         | I spent thousands of hours playing Diablo 2 through middle
         | school-graduate school, developing bots, etc.; it's where I
         | really got interested in computers and reverse engineering. My
         | dad locked the disk in our family's safe at one point to
         | prevent me from playing, and I've had hundreds of cd-keys
         | banned from Battle.net. I'm sure many people out there are the
         | same, but it's hard to overstate how much that one game
         | influenced my life. Awesome to see that it was made by such a
         | great guy.
        
         | RobRivera wrote:
         | This post portem is gold. I recall seeing it before and
         | realizing how sometimes gold really is just a few brushes of
         | dust and dirt away, but you need to be diligent in testing out
         | new ideas for the sake of seeing a product in different
         | versions. Its an exciting process
        
         | jlawson wrote:
         | It must have been the original "time only moves when you do".
        
         | setgree wrote:
         | The part of the video discussing real-time vs turn-based begins
         | around 22:50
        
         | [deleted]
        
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       (page generated 2020-07-29 23:00 UTC)