[HN Gopher] Facebook account now required to login to Oculus dev... ___________________________________________________________________ Facebook account now required to login to Oculus devices Author : superted Score : 827 points Date : 2020-08-18 17:12 UTC (5 hours ago) (HTM) web link (www.oculus.com) (TXT) w3m dump (www.oculus.com) | soulofmischief wrote: | So how do I get my money back, since my Oculus Rift is now | completely useless to me unless I allow myself to be spied on? | | I purchased these devices with the promise that I would not need | a Facebook account, and I do not have one.. | tgsovlerkhgsel wrote: | You can't, because you can continue to use your device without | a Facebook account for two years... which just so happens to be | the statutory warranty period in the EU. | soulofmischief wrote: | How convenient... At least I made it a point to only purchase | VR games from Steam. | AnIdiotOnTheNet wrote: | I'm in the same position as you, and from what I can tell | we should be fine, though we may have to put up with some | nagging from the damned Oculus store. | | > [Re: 20203] If you choose not to merge your accounts at | that time, you can continue using your device, but full | functionality will require a Facebook account. | | Which I read as "you won't be able to use the store anymore | or receive driver/software updates for Oculus". I'm ok with | that. By 2025 I'll either not be doing any VR or will want | a new rig anyway. | droopyEyelids wrote: | Anyone remember the site https://ourincrediblejourney.tumblr.com/ | - it records all the startup acquisition letters. | | There should be a sister site that records all the post- | acquisition promises that get nuked | redbeed wrote: | Good that i bought a index. | atarian wrote: | Palmer Luckey, the original creator had this to say over on | /r/oculus: I am already getting heat from users | and media outlets who say this policy change proves I was lying | when I consistently said this wouldn't happen, or at least that | it was a guarantee I wasn't in a position to make. I want to make | clear that those promises were approved by Facebook in that | moment and on an ongoing basis, and I really believed it would | continue to be the case for a variety of reasons. In hindsight, | the downvotes from people with more real-world experience than me | were definitely justified. A few examples below so | people won't make up their own version of what I actually said: | - I guarantee that you won't need to log into your Facebook | account every time you wanna use the Oculus Rift. - You | will not need a Facebook account to use or develop for the Rift | - Nope. That would be lame. - I promise. | | Source: | https://www.reddit.com/r/oculus/comments/ic4ye1/new_oculus_u... | jacobwilliamroy wrote: | Don't people realize they're complaining at a billionare and | have basically no leverage at all? This backlash should have | come BEFORE Palmer got PAID, not YEARS LATER. I don't think | Palmer even goes on reddit anymore. | ponker wrote: | These promises are made from acquirers to acquirees so that | they can save face, and tell everyone that they received these | promises so that they have a rebuttal to accusations of being a | "sell-out." | | They aren't done with a wink and a nudge, but everyone knows | that they're bullshit, it lets the entrepreneur maintain his | public image while letting the carnivore devour its meal in due | course. | [deleted] | ogre_codes wrote: | Facebook has historically be truly crappy in this regards. The | Instagram founders had a similar story, but rather than publish | a half-apology, they left the company (walking away from quite | a bit of money in the process. | | It's gotta be hard to be a founder in a situation like this. | jacquesm wrote: | As a CEO of a company that is being sold _you can not make any | binding statements about the future of the company you will no | longer own_. This is really management 101 and Palmer Luckey | does not strike me as an absolute beginner here, he knew how to | get funded, how to execute and had a ton of people telling him | this would happen. Of course he and FB had a pretty strong | incentive to ensure that there wouldn 't be an immediate break- | off risk to the acquisition, and of course there was plenty of | evidence from other acquisitions that this is how the world | works. | | I'd like to believe him, but it is pretty hard to do so given | the historic record of acquisitions to date. | | For me the heuristic is simple: I won't believe a word a CEO | that is selling his company says about what will happen post | deal. They are no longer in control and should know better. | mbesto wrote: | > Palmer Luckey does not strike me as an absolute beginner | here | | Which is why smart founders can still get away with making | these statements during the acquisitions so they can continue | to grow their company post close (which means their post | close bonus also stays in tact) and then leave after their | golden handcuffs are done (usually 2-5 years). | | > For me the heuristic is simple: I won't believe a word a | CEO that is selling his company says about what will happen | post deal. They are no longer in control and should know | better. | | For me, its on the other side of the coin. If I'm a founder | and someone gives me billions of dollars for both acquiring | my company and an additional bonus to pump the company I'm | 100% incentivized to do everything possible to ensure | that...even making forward statements that I don't genuinely | believe are going to happen. | | For everyone else - don't trust anyting an acquirer says - | follow what they do. | goodluckchuck wrote: | > As a CEO of a company that is being sold you can not make | any binding statements about the future of the company you | will no longer own. | | That's objectively not true. There are countless stories of | companies unwittingly buying liabilities and lawsuits that | they didn't know about or fully appreciate. | macspoofing wrote: | >As a CEO of a company that is being sold you can not make | any binding statements about the future of the company you | will no longer own. | | Agreed, but that's no different that ANY corporate statement | on anything. Things change. A policy or statement may be true | this year, but may not be true next year. | | GitHub made many nice statements post-Microsoft acquisition, | and you know what, Microsoft execs may even believe all of | them today. In 5 years though - who knows. | | >Of course he and FB had a pretty strong incentive to ensure | that there wouldn't be an immediate break-off risk to the | acquisition, and of course there was plenty of evidence from | other acquisitions that this is how the world works. | | That could be part of it. It could also be the case that FB | just didn't make any decisions pertaining to this aspect of | Oculus at that point in time. It could also be the case that | FB had many different factions within its org that pushed for | different things - one faction wanted to use FB login, | another did not and the former faction won after a while. | | This is less nefarious than people are making it out to be. | alehul wrote: | While your points are reasonable and I'd normally agree with | them, Palmer as a person seems to be the opposite of this. | | Look at his exit from FB and his funding of Trump groups in | 2016. | | His life, in its successes and failures, has often been the | result of what appears to be optimistic naivety. | | He believed BigCo FB would keep their word to him on FB login | not being required. He believed FB wouldn't essentially fire | him for his political opinions as well. | draw_down wrote: | Could they not have written a clause into the acquisition | that stipulated this? I agree with you, I just don't know if | this is _completely_ impossible. If a founder was truly | serious about something like this (and if they had the | leverage etc) they could probably make it happen. | rboyd wrote: | I think Brendan Iribe did most of the management and | fundraising. I like Palmer, but my impression was he hacked | together a series of prototypes in the garage and ended up | with a device that showed enough promise to bring in Iribe | and Carmack. | | (I think he really did believe at the time that Facebook | wouldn't Facebook it up.) | LegitShady wrote: | The whole company was built off semi legally stolen valve | tech due to valve naivete when the employees who advocated | sharing the tech with oculus for free all got hired by | oculus/Facebook. | | Bad egg from the start from how they acquired tech and | employees, to their exclusive policy on launch and their | artificial compatibility issues with other headsets today, | getting worse when selling out to Facebook is no surprise. | jacquesm wrote: | Then he shouldn't have been CEO. Sorry, but that title | comes with a bunch of responsibilities, both to your | shareholders, your team _and_ your customers /users. | satyrnein wrote: | He wasn't, at the time of the sale. | jacquesm wrote: | Fair enough, even so, as founder non-CEO you have even | less standing to make such claims, and at that level you | don't get to claim innocence. Incidentally, he then | started a defense contractor, also not something where | 'naive' is a pre on your resume. I don't know what the | share division was at the time, but I am going to assume | here that Iribe served at the pleasure of Luckey. | | In the end it is nitpicking; the effect is much the same. | satyrnein wrote: | Actually, it appears Luckey was never CEO; I guess I | remembered that wrong. I'm sure you're right that Luckey | was likely the biggest shareholder by a fair bit. | | In any case, Luckey was a 20-year old kid who got some | lenses to point in the right direction to give a decent | FOV. He had a good Kickstarter, hired a CEO, and two | years later he sold to Facebook for billions. Should he | have made those promises? Probably not. Should any of us | have taken his predictions seriously about what Facebook | would do in 6 years, which is 50% longer than Luckey's | adult life at that point? Also probably not. | daenz wrote: | >In hindsight, the downvotes from people with more real-world | experience than me were definitely justified. | | I don't want to assume bad intent, but I find it hard to | believe that someone could be so naive about the project and | the organization controlling it. | mgraczyk wrote: | He was pretty young and didn't have professional experience | at large companies. I think naivety is a reasonable | explanation. | entropicdrifter wrote: | He was also homeschooled, so it's kind of a triple whammy | as far as naivety goes | macspoofing wrote: | >I don't want to assume bad intent, but I find it hard to | believe that someone could be so naive about the project and | the organization controlling it. | | Let's not assume bad intent and recognize the reality that | things change. That any corporate statement or policy is not | true in perpetuity. It's very possible that at the time FB | really did believe it. It has been 6 years since the | acquisition after all. | fossuser wrote: | I think he was 17 (or close to that) when starting the | original kickstarter. | | Carmack also wanted to sell because he had built businesses | before and wanted to focus on the technology without having | to deal with survival. | | It wouldn't surprise me if Luckey believed that would be the | outcome. I think Zuck's strategy as CEO was also less clear | then. Today it would be obvious, back then though, I'm not so | sure. | chme wrote: | > I think Zuck's strategy as CEO was also less clear then. | Today it would be obvious, back then though, I'm not so | sure. | | I think Facebooks business strategy how to make money was | pretty clear at that time as well. Just remember the | [Facebook | Home](https://en.wikipedia.org/wiki/Facebook_Home) Android | launcher that allowed the company unprecedented access to | the data on the device. https://gigaom.com/2013/04/04/why- | facebook-home-bothers-me-i... | xorcist wrote: | Are we talking about the same company? | | The one whose business idea it is to lock up all the | world's information? | | The one that, together with Quora and Instagram, shove a | login screen in your face when you haplessly click the | wrong link? When all you really wanted some some local | business opening hours or contact information? | | The one that already owns your contact information, and | aren't afraid to tell you so, because they tricked any one | of your friends into letting their app suck their contact | book dry? | philosopher1234 wrote: | I think performing mental gymnastics to avoid bad intent is | silly. Many people have actual bad intentions. "The divide | between good and evil cuts through the heart of every man" | liability wrote: | People often become conveniently naive when offered a lot of | money. | squeaky-clean wrote: | I don't believe him at all. If it is true, then that's | surprisingly dumb of him. I'd respect him more if he just | admitted he sold out for a life-changing amount of money. | Heck, I probably would have done it too. | ocdtrekkie wrote: | Without assuming bad intent, I think it's safe to say people | will tend to think in line with what makes them comfortable | with the massive amount of money they are about to get. | exolymph wrote: | Why do you find it hard to believe that someone could be so | naive? | Barrin92 wrote: | probably because a giant tech behemoth buying up a small | company and giving it the good old Borg treatment is a tale | as old as time. | | Let's be real, the reason he was wilfully naive is because | they send him a big fat check, just like they did to the | Whatsapp founders, in the same year I think. | | I just wish they would at least be honest and say it | instead of this whole "I thought our dreams would come | true" talk. | cool_dude85 wrote: | He hasn't managed to give all his money away to a wallet | inspector yet. That's about the level of naivete needed to | believe in a promise FB of all people tells you to get you | to sell your company to them. | daenz wrote: | A combination of his past successes with Oculus, Facebook's | track record, and his extraordinarily high confidence that | the thing lots of people were afraid would happen, wouldn't | happen | entropicdrifter wrote: | His success was largely as an engineer hacking together | prototypes and as a hype man, pulling in the interest of | bigger names like John Carmack. | Karunamon wrote: | Not to mention his demonstrated history of putting his | foot in his mouth. This is _hardly_ the first time he was | later proven wrong on something he originally promised. | | https://www.reddit.com/r/oculus/comments/4gfpjk/palmer_lu | cke... | [deleted] | Ensorceled wrote: | It was 6 years ago in 2014. Facebook has done a lot of stuff | since then to reveal it's true colors. | coldpie wrote: | Plus, Luckey was 22 in 2014. That's plenty young to be | naive (though that does nothing to excuse his behavior | since then). | Ensorceled wrote: | Facebook was also still taking a hands off with | acquisitions like Instagram the time. | DonHopkins wrote: | Bad intent was certainly behind his funding the shitposting | of dirty Pro-Trump memes. | [deleted] | MattGaiser wrote: | To close the deal, I suspect that many assurances were | offered by Facebook. Why do we assume that he lied instead of | someone at Facebook? | someHnUser wrote: | If I'm reading most of these comments correctly it's that | it doesn't matter if he was lied to, he should have known | that this is how the world works. | | "should have known" is what most of these comments are | talking about. As a thought experiment assume he was lied | to, most of these comments are talking about the ignorance | and whether it was sincere. Was he this naive or is it easy | to be this naive (i.e. self imposed ignorance) when there's | a deal to be made. | Aerroon wrote: | Maybe he assumed that his new position would allow him to | veto or persuade the rest of Facebook to not make such a | move? I could certainly see somebody being naive enough on | that front. | bambax wrote: | He was lying then. He's lying now. | aeturnum wrote: | What are we looking for from CEOs? I feel like, if a CEO had | made such flatly incorrect promises about something with direct | financial implications (sales, costs, the industry in general) | they would be seen as failing at their job. Luckey seems | comfortable simply pointing out that he didn't make the mistake | people have accused him of. It's enough to say he made another | (perhaps lesser) mistake. There's nothing in the statement that | reckons with his previous understanding of FB or Occulus and | what else he might have gotten wrong. It feels disappointing to | me. | AlexandrB wrote: | Exhibit _n + 1_ on why when you 're acquired you're not in a | position to promise anything to anyone despite any assurances | from the acquirer. Or, from the consumer's side, why those | promises should carry no weight. | ccktlmazeltov wrote: | is it such a big deal to create a fb account though? Can't | you just use a fake name if you don't care about having a fb | account? | hansvm wrote: | Last I tried (1-3yrs ago? don't quite remember), no. They | needed a phone number, so I added a VOIP phone number and | was informed that I needed a phone number tied to a real | phone. I went out and bought a cheap phone so I could make | the bloody account, and while I could make and receive | calls just fine Facebook still treated it as if it weren't | a "real" phone. | KuiN wrote: | Given how pervasive Facebook tracking is, I'd bet on your | pseudonymous account being linked to your shadow profile | very quickly. There is no anonymity when Facebook is | involved. | | I'd also strongly object to moving the needle even the | tiniest amount on Facebook's metrics. They wouldn't force | users to do this unless it benefitted them; that's plenty | enough reason for a lot of people. | TT3351 wrote: | fwiw, facebook has gotten upset with me when i've tried | this exact thing, usually demanding a phone number or | email, and refusing contact info i've already provided for | other sock accounts. sometimes they'll lock my socks for | not acting "human" (never posting anything, no profile | picture, etc). just gives me an excuse to care less about | facebook in all honesty | ForHackernews wrote: | In short, no. Facebook has gotten very good at catching and | deleting "fake" accounts. Back in the day, I worked on an | application that used Facebook's Graph API and I needed to | create some bogus accounts for testing, but they were | consistently blocked within days. | | Using some combination of behaviour analysis, flagging new | and/or cookie-less browsers, and (I suspect) human review | FB have gone to great lengths to try and assure their | customers that all humans have one and only one account | under their true legal name and biographical details. | slim wrote: | unless you flex your cryptoanarchist power and enshrine | strong encryption into your architecture. what WhatsApp did. | make it costly for the new owner to change their minds. | wizzwizz4 wrote: | They still managed, though. Facebook has the technical | ability to just walk around all of your encryption. | slim wrote: | not past conversations thanks to forward secrecy | wizzwizz4 wrote: | Except they control the app that shows you those | conversations. Unless you deleted them, they have the | technical ability to see them. | duxup wrote: | We see this time and again but ... you SOLD, you're not the | captain anymore. | | If the new captain doesn't make the promise, you can't give | it much weight, and if it is Facebook, probably no weight | even if they did :( | vsareto wrote: | Facebook made that promise by approving it on an ongoing | basis. They just changed their mind. | jacquesm wrote: | Facebook deals in contracts, not promises and even if it | was contractually agreed upon, what would you do about | it? Sue? At a guess you'd count the money one more time, | shrug and maybe send a short apologetic note about how | terrible you feel about it. And then count the money | again. | vsareto wrote: | I'm absolving Palmer of making a promise he couldn't keep | because of Facebook. Palmer is correct here and shouldn't | be getting the blowback that he is. | | Obviously Facebook can do what they want within the | terms. | throwaway_98554 wrote: | Unless he put the promise in the sell contract, in which | case he can sue Facebook and stop them from doing this | nasty move, he should be getting all the blowback he's | getting and more. | jacquesm wrote: | Even if it is in the contract the court would not | necessarily side with you unless you can show that you | were somehow wronged because of this. "They made me look | bad" may not be sufficient. | vijayr02 wrote: | IANAL but I don't think that's the test. If a person | commits to not doing something as part of a valid | contract that's all that matters. | | The point you make may be relevant for deciding damages, | but even here there is a concept of Liquidated Damages | [0] which is essentially the damages amount set at day 1 | so the question of ascertaining the extent of wrong does | not arise. | | [0] https://en.wikipedia.org/wiki/Liquidated_damages | jacquesm wrote: | If he got it just verbally then I can't see him having a | case, they can claim they didn't say it and that will be | hard to prove, it might still work but that's very thin | ice. | | If he got it written into the contract then it is clear | that he does not intend to pursue it. | | If it was written into the contract _and_ he pursues it | then he will need to show that _he_ has suffered because | the contract was not executed and I fail to see how he | could make that case and do so with enough teeth that it | would matter to FB enough to reverse course. | NeutronStar wrote: | Palmer made the promise knowing full well he would pull a | "See, not in my hands, I can't do anything". It's all | just a PR move. | flavmartins wrote: | Is he the one to blame? No. | | Does he deserve the blowback? Probably not. | | Was it an extremely naive promise to make given | historical experience and the company that acquired you? | Absolutely. | [deleted] | jacquesm wrote: | He _knew_ it was a promise _he_ could not keep because he | was giving up control. You simply can not make promises | like that it is beyond stupid to make promises about how | a company will be run in the future when you are no | longer at the helm. | | He should have known he couldn't promise that. He could | not have known Facebook would do what they did but he | should have been at least smart enough to know the limits | of his own influence. | asddubs wrote: | it really seems a little willfully naive. if it's not in | a contract, obviously any promise facebook makes is going | to be on an "isn't inconvenient to do" basis | beezischillin wrote: | He was 22 years old when Facebook bought Oculus. I assume | he expected to stay a part of it and maybe things were | different if he did. It's his fault, of course, but I | think he was just naive. | Mindwipe wrote: | > I assume he expected to stay a part of it and maybe | things were different if he did. It's his fault, of | course, but I think he was just naive. | | You can be naive, but naive doesn't mean you go online | and argue that people who know better are wrong, which is | what he did. | NikolaNovak wrote: | I don't know Palmer and until 5 minutes didn't know his | name. I don't dislike him, I'm sure he's a nice guy and | great person, and I think the product and achievement is | impressive. But: | | I respect him for eating humble pie now. | | I absolutely do not respect yet alone _absolve_ him of | not doing so _originally_. _Why_ would one? There 's | nothing NEW that came to the table: Facebook can do what | they want now, and crucially that was the case at the | time of those promises. | | Founders _literally_ sign away their right to make these | promises. Whether they 're made out of ego, faith, hope, | naivette, inocence, or just riding that payday high and | feeling king of the world - acquired founders need to | stop making them and we need to stop believing them; and | holding accountable / not absolving is a step in that | direction. They're not evil people, they don't need to be | doxxed or torched... but it's a certain level of wrong to | make promises you absolutely positively cannot deliver | upon, and good will does not make such ignorance OK :-/ | | Sorry if that came harsh; I feel bad for Palmer... but | hey, should we not feel worse for those who believed him | and acted upon that belief?? | taneq wrote: | I completely agree with your assessment, except... Palmer | was a _kid_ and they just made him a multimillionaire. | There's no way he was in a headspace to rationally | evaluate anything, let alone evaluate the long term | weaseliness of a large corporation. | usrusr wrote: | You are missing an important they in the list of why | these empty promises are made: keeping up the value of | the property. There's an implicit, and often also an | explicit (e.g. in the form of the founder becoming an | employee) agreement that the seller won't talk down the | value of what they just sold. Claiming that all will be | well, despite Facebook, was very much in the interest of | Facebook. Including the fact that the promise was made by | someone who'd most likely be gone before the promise | stopped being true. | sitkack wrote: | Harshing on Palmer might feel like the right thing for | folks, but they should be harshing on Facebook right now. | Palmer has little to no agency and by focusing on the | scapegoat, we ignore the avenues for change that are | available right now. | | Ultimately, energy spent on Palmer distracts from getting | Facebook to modify its behavior. | NeutronStar wrote: | Why did he make a promise knowing full well it would not | be kept? But but but FB... No. Both are in the wrong. | Palmer AND FB. | lisper wrote: | > Founders literally sign away their right to make these | promises. | | Well, they don't _have_ to. He could have insisted on | writing this condition into the acquisition contract. But | he obviously didn 't. The most charitable reading of this | is that he was just naive and didn't know that this was | an option or that it would be necessary in order to | enforce such a promise, but that seems unlikely. | Acquiring this knowledge is no harder than posing the | question to his M&A attorney. Hence... | | > I absolutely do not t respect yet alone absolve him of | not doing so originally. Why would one? | | I think you made the right call here. | sharkweek wrote: | My moral compass would get real wobbly if I had (insert | some unfathomable number here) in my bank account | following an acquisition. | | Probably not a great thing to confess to but I doubt I'd | find myself caring what my acquirer was doing with their | new real estate. | jacquesm wrote: | As would most people, so I wouldn't lose sleep over it. | The big mistake is to try to pull the wool over the | users' eyes knowing full well he would lose control over | that and so was in absolutely no position to promise | anything. | SirYandi wrote: | If you take GP at face value he didn't intentionally pull | the wool over people's eyes. He was just rather naive. | jacquesm wrote: | GP has since started a defense contractor. I highly doubt | this is a naive person. | staunch wrote: | That's a non sequitur and your viewpoint is vindictive, | uncharitable, and unreasonable. | | Palmer Luckey was in his very early 20s and had never | been involved in an acquisition before. He acknowledged | his mistake and his explanation makes complete sense. | Even much more experienced people are prone to making | this kind of mistake in the honeymoon period of an | acquisition. | AaronFriel wrote: | Promissory estoppel is a real thing and companies can be | legally liable for promises that another party relies | upon. | Ajedi32 wrote: | If that promise wasn't in the actual contract then it | wasn't "Facebook" who made it, it was someone at | Facebook. Individual employees aren't typically in a | position to be making those types of promises anymore | than the company being acquired is. | IncRnd wrote: | I've upvoted you, since you are correct. I was absolutely | amazed that you had been downvoted. | jacquesm wrote: | So, let's assume it was in the actual contract. What is | he going to do about it? Sue? Annul the deal? | | No? Than it doesn't matter. The whole idea that because | something is written into a contract that that | automatically means that that his how things will be in | the indefinite future is an illusion, and I've seen | plenty of people burned that way. A contract only matters | if (1) you are prepared to sue over it and (2) you will | know what kind of remedy you want if you win the suit. | | In this case the state of (1) is 'no' and the state of | (2) doesn't matter because of (1). | goodluckchuck wrote: | Why the focus on what _he_ would do? The promises were | made to Oculus 's current and potential customers. That's | who would sue and it's fairly clear that they would want | money... e.g. to go buy a HTC Vive. | Ajedi32 wrote: | "In this case" there is no provision in the contract | which says Facebook needs to keep Oculus accounts | separate, so there's nothing to sue over. If that | provision _were_ in the contract, then yes I 'd expect a | lawsuit. Or at least some form of arbitration or | settlement. Ideally the contract itself would specify | what happens if that condition is violated. | csomar wrote: | I don't think that is legally feasible but I don't have | enough experience in this. He sold the company, aka | shares. The contract should determine how the sale happen | but afterward, it's afterward. | | A contract needs to be legal, and legal means what the | law allows in the context. Does the law allow putting | such provisions? I've been burnt by this in a rental | agreement. Think about it this way: if we have a contract | between both of us, where you agree that I'm going to | kill you, I'm still going to jail. Having a contract | doesn't make killing legal. This also applies to the rest | of contracts. The provisions need to respect the law. | | But the guy didn't have a contract, sold a patent-heavy | company for $3bn (probably an army of lawyers involved) | that netted him around $700mn. I'd just call this saving | face. | jacquesm wrote: | At best an attempt at saving face. | ehsankia wrote: | Was it just a verbal agreement or written in the contract | though. | nolok wrote: | The one time facebook did that in a written way was with | whatsapp and it made them lose in europe (germany | specifically I think) where they had to cancel their plan | to share data between the two entities. | jacquesm wrote: | Immaterial. | dqpb wrote: | One could theoretically put it in a contract, but I doubt | anyone would risk the sale over this kind of detail. | MattGaiser wrote: | I suspect they do a lot to make you think you are the | captain though to help get you to sell. | mobilemidget wrote: | And I bet some nice fat clause in the contract that | prevents him from creating a new (and even better) VR | headset? | Insanity wrote: | Probably for some time | bob33212 wrote: | They usually follow through for some amount of time. This | is because it takes time to figure out how they are going | to absorb you. If they changed everything on day 1 it | would be a cluster fuck. A simple example would be if | Orcl bought a company that was 100% on SAP for | financials. If all your SAP people walk out the door the | first week how are you going to file the next quarter | financials. So they claim that nothing is going to change | and that the SAP people have nothing to worry about. | esotericimpl wrote: | Yes | vmception wrote: | The same thing applies to the gullible idealists that believe | in B-Corporations | the_other wrote: | Can you unpack that a bit? | triceratops wrote: | If you stop smoking you'll feel better but it's not going | to do anything to reduce smoking in the world overall. | The only thing that can reduce smoking is the law: taxes, | restrictions on where smoking is permitted, and so on. | | You should still stop smoking (for your own good) but | that alone won't change the world. | sam1r wrote: | That makes sense but the same argument could apply to | voting.... | wolco wrote: | It does reduce smoking by one smoker. | triceratops wrote: | A statistically insignificant reduction to the world | population of smokers. Without laws to prevent tobacco | marketing to minors, the cigarette industry could add | 100x as many customers in a day. | ISL wrote: | Not for that smoker. They'll (statistically) live longer. | triceratops wrote: | You're restating a point I already made: | https://news.ycombinator.com/item?id=24203338 | | _You should still stop smoking (for your own good)_ | wolco wrote: | Anything you do is statistically insignificant when | compared to the world's population. | | But if one person in an average household quits that is a | 25% reduction. | | In the end that person and those around benefit. | triceratops wrote: | You're restating a point I already made: | https://news.ycombinator.com/item?id=24203338 | | _You should still stop smoking (for your own good)_ | dylan604 wrote: | so does someone dying from lung cancer caused by a | lifetime of smoking. tears in the rain | DominikD wrote: | I assumed that the B in b-corp stands for bullshit, but I | checked. And the explanation is bullshit (label given to | some companies which claim to care about stuff that | matters), so unfortunately I was right and so was | vmception: you can't believe in stuff because it's | certified. | tinodotim wrote: | +1 - what's wrong with b-corps and what's better? | jjj1232 wrote: | Winner's Take All by Anand Giridharadas has a few | chapters dedicated to B-corps. The issue isn't that the | b-corps themselves are bad, but that relying on a few | good companies to fix the problems in the world isn't | going to work, because the bad actors will always more | than make up for it. | | Taking climate change as an example: 100 b-corps going | carbon-neutral aren't going to offset the damage Exxon | causes to the environment. | | You can say we just need to wait until consumers change | their behavior and let the market sort it out, but isn't | that exactly what we've been trying and failing to do? At | this rate it's all but certain that climate change won't | be solved via market solutions. | | What's better is forcing the bad actors to stop doing | bad. Fighting to pass a carbon tax regulation or a green | new deal is what we need, and bandaids like b-corps are | often a distraction that tricks people into thinking we | can consume our way out of the problem. | saxonww wrote: | B Corporations do not have a legal status like a Benefit | Corporation (or C or S corp), it's just a certification | you buy. | vmception wrote: | which changes nothing either way if they were a Benefit | Corporation. | vmception wrote: | Basically people use B-Corps and similar concepts to make | other people that are uncomfortable and skeptical of | general capitalism feel comfortable by pretending there | are safeguards built into the corporate structure | preventing whatever they are uncomfortable with. | | Charters can easily change, anything can be | reincorporated at whim anywhere. | | Also its typically just Shariah-Compliant investing | rebranded for an Islamaphobic audience. S&P has a shariah | index right across the border in Toronto Stock Exchanfe | since forever while similar enterprisers push B-Corps and | Public Benefit Corporations domestically as if they've | "figured out" the code to sustainable for profit ventures | through charter. Shariah in this context is very | compatible with what these kind of investors and | consumers are looking for, but they don't know it as they | probably conflate it with human rights abuses. | | People are just gullible, hope I unpacked that enough. | usrusr wrote: | I see exactly one merit in B-corporations: the status | makes it _legal_ for management to to decide in favor of | conscience over greed. It doesn 't force them to decide | conscience over greed, they can be just as profit- | oriented as a regular corporation, but they can. At least | management won't be sued by shareholders for rejecting a | an unethical but legal profit opportunity. It's not the | big difference some may expect, but it can be an | important difference nonetheless (just like it can be no | difference at all) | [deleted] | Nextgrid wrote: | I'm pretty sure there is at least one MLM aka pyramid | scheme that is bragging about being a B-Corp which they | use to try and ensnare new victims. That's all you need | to know to understand that the "B" in B-Corp stands for | bullshit and steer well clear of any that explicitly brag | about that status (if your business truly acts in a | manner that makes the world better you wouldn't need to | buy a bullshit certification to prove it). | dragonwriter wrote: | > Exhibit n + 1 on why when you're acquired you're not in a | position to promise anything to anyone despite any assurances | from the acquirer. | | You are in a position to promise something where you have | contractually retained control, or at least contractually | secured an enforceable promise from the purchaser. | | Otherwise, you are in the same position as Joe on the street. | sneak wrote: | I mean, this is really a condemnation of any data privacy | practices whatsoever claimed by any company, as they may at | any point in the future sell the entire company and databases | with it. | | The only privacy claims one _may_ wish to take seriously are | those that occur simultaneously with promises _never_ to sell | the company. | | I used to use a location tracking app called Moves, which was | a neat 24/7 location tracking lifelogging tool. Facebook, the | very last people I would like to have that data, bought them, | and presumably integrated it into my shadow profile. | | Special thanks go to to the founders of Moves: Zsolt Szasz, | Jukka Partanen, Juho Pennanen, Aapo Kyrola, and Aleksi | Aaltonen. Hope you got paid selling private data that belongs | to the users that entrusted it to you. | zimpenfish wrote: | > I used to use a location tracking app called Moves | | Same. Nothing since has managed the same usefulness | (although I suspect this is because iOS has somewhat | neutered tracking apps - e.g. both OwnTracks and Gyroscope | have significant issues tracking my phone.) | novok wrote: | Have you tried arc? | entropicdrifter wrote: | The only truly private data practice is not keeping any. | | The only winning move is not to play | jacquesm wrote: | > I mean, this is really a condemnation of any data privacy | practices whatsoever claimed by any company, as they may at | any point in the future sell the entire company and | databases with it. | | Yes! That's why you should be very very careful who you | give your data because you are exactly one acquisition away | from the same effect as a breach. _Fortunately_ the GDPR | affords some protection here, if the data was collected for | one purpose it can not suddenly be used for another. | | As for never selling the company: there is one other | option: you could give users the option to destroy their | data just prior to the transfer. Of course no acquirer | would be interested but that is another way of dealing with | it. | hapless wrote: | Good luck enforcing GDPR against any of the malign actors | you should most wish to enforce GDPR against | jacquesm wrote: | Facebook and everything associated with it is doing | everything they can to be and remain GDPR compliant. | | Facebook has already been fined under the GDPR so it | looks like that enforcement is working. | wizzwizz4 wrote: | ... What? No, they aren't. | https://ruben.verborgh.org/facebook/ Clearly less than | "everything they can". | jacquesm wrote: | Did he complain to the local DPA? | | If not that's an excellent example and it may lead to FB | being held to account. | | DPA's typically do not go on fishing expeditions, you | have to alert them. | Nextgrid wrote: | Facebook is not GDPR compliant at all. The only reason | they appear to be is that there is no enforcement of this | regulation so nobody is actually looking at what they're | doing. | jacquesm wrote: | There is plenty of enforcement of this regulation: | | https://www.enforcementtracker.com/ | | Facebook has already been fined, and if they cross the | line again they will be fined again, and quite possibly | much higher. | | If you know for a fact that Facebook is in some way or | other currently not GDPR compliant then I would invite | you to contact your local DPA. | MereInterest wrote: | Wait, wait, wait a minute. In the same comment, you are | claiming that Facebook is GDPR compliant, and that | Facebook was fined for violating the GDPR. It sure seems | like there is a major contradiction between those two. | jacquesm wrote: | Errm. No. In the same comment I am claiming that Facebook | has already received a warning fine and that thus they | stand to lose a lot if they are found to be in violation. | I am not saying they are GDPR compliant because I can not | know that with 100% certainty, but I'm sure they are | doing what they can to not cross that line knowingly. | | Facebook, Google, Apple & Microsoft are arguably the | companies that stand the most to lose from GDPR | enforcement, you can bet that they are well aware of | this. | dec0dedab0de wrote: | _I mean, this is really a condemnation of any data privacy | practices whatsoever claimed by any company, as they may at | any point in the future sell the entire company and | databases with it._ | | unless they have clear penalties for themselves in their | EULA, and no clause that says they can change anything they | want at any time. So yeah I guess you're right. | ragnese wrote: | And, in my opinion, that is exactly the position you SHOULD | take. Stop giving up your data to any company. Even if your | favorite company is nice now, they'll get hacked, they'll | get sold, the CEO will get replaced, etc. There is no | cloud, just someone else's computer. | [deleted] | ISL wrote: | One can demand such promises from the acquirer in the form of | a contract that states, in effect, this: | | a) If acquirer does X, the seller, Y, has the option to | repurchase the company for $1. b) Any future acquirer must | agree to the same contract. If it does not, Y must be | extended the option to repurchase the company for $1 before | the sale. | | I don't think anything less could constitute a true promise | that the acquirer would avoid X. | monadic2 wrote: | Contracts are only binding up to a certain amount of | capital. You can only make the violator bleed so much.... i | don't see contracts as threats to any of these large | corporations. | IncRnd wrote: | That's trivial to get around. X can dump liabilities into | the company, and Y would never reacquire it. | colechristensen wrote: | And that is trivial to get around, instead of a $1 | clawback for the company, a $1 clawback for all acquired | IP, trademarks, etc including any related developed under | the same or derivative marks and companies. | staplung wrote: | I don't know enough about Palmer Luckey to make any kind of | statement about him or his decisions but as Upton Sinclair | said: | | It is difficult to get a man to understand something when his | [possible billions] depends upon his not understanding it. | DonHopkins wrote: | Palmer Luckey was just kicked out of a Facebook game developer | group, because so many people found his presence objectionable | and threatening, due to his divisive political support for | Trump, and his secretly funding the shitposting of abusive | dirty false memes. | | https://www.thedailybeast.com/palmer-luckey-the-facebook-nea... | | >Palmer Luckey: The Facebook Near-Billionaire Secretly Funding | Trump's Meme Machine | | >Palmer Luckey--founder of Oculus--is funding a Trump group | that circulates dirty memes about Hillary Clinton. | | https://www.theverge.com/2017/4/19/15366500/palmer-luckey-tr... | | >Palmer Luckey reportedly hid $100,000 donations to Trump | behind Chrono Trigger references | | >Oculus founder Palmer Luckey donated $100,000 to fund Donald | Trump's inaugural celebrations through shell companies named | after elements from classic video game Chrono Trigger, The | Washington Post and Mother Jones report. News of the donation | broke today, almost a month after Luckey announced he was | leaving Facebook, but the money was handed over on January 4th | -- when he was presumably still under contract with the social | media company. | flanbiscuit wrote: | also interesting from that reddit thread were these comments: | | > I'm mostly surprised that they haven't done this with | Whatsapp or Instagram thus far, but they are doing it for | Oculus accounts. | | > > As of a few days ago, they're starting the process of | moving Instagram DMs to Messenger, requiring a FB account. So, | they are. | | > > > The people I know in product at Facebook are certain it | is an inevitability for their entire portfolio. That's second- | party hearsay, so take it as you will, but it's my operating | understanding that is their long term (multi-year) goal. | | https://www.reddit.com/r/oculus/comments/ic4ye1/new_oculus_u... | TaupeRanger wrote: | He absolutely knew that this was a very real possibility and | made the statements anyways to save face at the time. He was | probably hoping no one would care when it eventually happened. | cpeterso wrote: | Hopefully Palmer Luckey has more foresight into how technology | can be used in unintended ways now that he is building | autonomous defense and surveillance system at Anduril | Industries. | jacquesm wrote: | My preliminary and not very careful analysis reveals that he | doesn't give a fuck about anybody except for #1. | kmonsen wrote: | He specifically left facebook so he could "shitpost for | Donal Trump: | https://www.theverge.com/2016/9/23/13025422/palmer-luckey- | oc... | subsubzero wrote: | These same type of statements were made by the whatsapp | founders regarding ads on whatsapp(they said they will never | happen etc.)[1] | | All that went out the window once the company was bought for | 19B, sure both founders left a few years later, but their | statements were false after the sale. | pfortuny wrote: | Yep: you cannot promise anything beyond your control. | fiatjaf wrote: | That kind of promise from Facebook should be enforceable on | court. | | If it is not it's only because the current government judicial | system is so full of spam-cases and it is so inefficient that | it doesn't have room for these things. | Mindwipe wrote: | Honestly, it might well be actionable for purchasers of | existing hardware. They can legitimately point towards a | public statement made by a company agent authorised by his | employer and that they bought the device on that basis. | | The problem is that if Facebook had to pay out $20 million to | make this go away they'd consider that to be entirely a cost | worth paying. | TedShiller wrote: | Just make a fake FB account exclusively for this purpose. If | you're forced to use a FB account at least don't link it to | your actual profile. I have a separate fake FB account for | every service that requires FB. | woeirua wrote: | Until they make you download the FB app to use it, and then | they get access to everything you do on your phone and follow | you around the internet. So sacrifice your privacy, or | sacrifice the Oculus. I know which one I'm going to choose. | OkGoDoIt wrote: | This is great advice until Facebook blocks your secondary | accounts, which might end up costing you access to any | data/saves/content tied to your oculus or whatever linked | services. Just look at how much destruction Google causes | people and businesses by closing down all of their accounts | for even accidental associations with flagged accounts. | [deleted] | stinky613 wrote: | I tried doing that just moments ago and it wouldn't let me | proceed without providing a phone number. | CamperBob2 wrote: | Fine, they can have the number of the burner phone that | spends its time in my desk drawer with a dead battery, and | is used for nothing but jumping through privacy-invading | hoops. | legulere wrote: | Better send it back and ask for a refund. They intentionally | broke something they advertised with. | cdubzzz wrote: | What phone number do you use for each account you create? | TedShiller wrote: | You can use the Burner iOS app for a temporary number | cdubzzz wrote: | Interesting. Just downloaded the app and the first thing | it asks for is my number (which makes sense, I suppose). | Without digging too deep -- is there cost associated | here? | AaronFriel wrote: | To the extent that Facebook made those promises to someone | authorized to disseminate them, I wonder if they've opened | themselves up to refund claims well beyond original purchase | dates. | | If anyone purchased the device relying upon Palmer Luckey's | promises, that could be promissory estoppel. | | (Not a lawyer, etc etc.) | dylan604 wrote: | Did you click "Agree" to the new ToS? We told you of the | changes and you agreed. Go fly a kite! --Facebook | nightcracker wrote: | I would argue that he was and still is lying. He had the power | to make good on his promise in the form of contractual terms | during the sale, but didn't. | nrp wrote: | Most of the folks on this thread are commenting from the | perspective of 2020, but Facebook had pretty significantly | different reputation in 2014, especially around M&A. They had | recently brought in both Instagram and WhatsApp without | meddling in either their product stacks or their leadership | teams. It's easy to claim now that this was all naive, but at | the time it was plausible that these organizations and brands | would remain fairly independent and autonomous within the | Facebook umbrella. | ehnto wrote: | I have to disagree, many assumed there would be some kind of | hamfisted integration even in 2014. The only surprising thing | is how long they held off. | | I had huge concerns regarding FB's purchase of Oculus at the | time and I wasn't the only one. It was the single reason I | did not buy an Oculus. It wasn't that I thought they would be | brazen either, I just assumed they would be hoovering data up | behind the scenes, and trading data between Oculus and FB. | | If this announcement had occurred in 2014, it would not have | been surprising, I think the concerns were clear from the | outset to most of the community. The only people who were | starry eyed were those who just wanted Oculus funded well and | were happy to take the word of the founder. | IncRnd wrote: | Facebook's reputations in 2014 or 2020 don't matter. This is | what happens and how the world works. | [deleted] | kevingadd wrote: | afaik they also betrayed similar promises made to the | WhatsApp founders, to their dismay. | | https://www.theverge.com/2018/4/30/17304792/whatsapp-jan- | kou... | stjohnswarts wrote: | The people here are very on point and no doubt said the same | thing in 2014 if they were privacy minded at the time. Most | are under no delusion that "we will not do _______ , either | now, or in the future" as empty promises. They were right | then and they're right now. Facebook has obviously been in | the business of selling its users out from the very beginning | and no one who lives in this reality would have accepted such | a promise from them as anything other than a nicety. | jacquesm wrote: | It doesn't really matter though, does it? No matter what the | history of Facebook he wasn't in a position to make those | promises, period. | | You can only make promises about what you control. | gambler wrote: | No. | | This development was _trivially predictable_ right when | Facebook acquired Oculus. Which is why I bought Vive instead. | | You don't need to be a genius to see stuff like this ahead of | time. All you have to do is refuse to be gaslit and be honest | about the high-level drivers of corporate decision-making. | mrguyorama wrote: | I also spent an extra $100 to buy a Vive instead of a Rift. | I didn't predict this exact action but I didn't trust | Facebook to keep their fingers off of it | jimmaswell wrote: | $100 doesn't sound worth not having to use a facebook | account to me. you can just make a bogus one with no info | on it. | kmonsen wrote: | Can you? Don't you need a credit card attached? | | Still possible but most people will not that far to hide | information from facebook. | rvnx wrote: | Same problem with Fitbit and Nest and Google :( | tolbish wrote: | Thank you for putting this revision of history into words. | | The problem with refusing to be gaslit is that our social | structures condition us into being agreeable. That's not to | say we should seek to be contrarian, but we should be more | vocal about how money shapes behaviors. | shazow wrote: | Here's a blog post I wrote in response to the acquisition | when it happened in 2014: https://medium.com/@shazow/re- | facebook-acquires-oculus-f8589... | | I was far from the only one who was saying this at the time. | I don't believe Facebook had a significantly different | reputation in 2014. | | I also have a follow-up draft from 2016 that talks about how | the things predicted in the blog post have already begun. | rmrfstar wrote: | > Facebook had pretty significantly different reputation in | 2014 | | That's not really true. Hipster antitrust wasn't a thing yet, | so people weren't talking about it at your neighborhood | Starbucks. But serious people were talking about it. Look at | the conflicts of interest disclosures for prominent antitrust | scholars... they were busy during that period. | | Also, the infamous "Zuckerberg destroy mode" email is from | 2012. | seba_dos1 wrote: | The fact that it was actually discussed back then, people | were asking about it and that Luckey was assuring them that | it won't happen (even despite of the fact that he wasn't | going to be in charge anymore) clearly shows that Facebook's | reputation wasn't as "significantly different" back then than | how you paint it. | kps wrote: | > _Facebook had pretty significantly different reputation in | 2014_ | | Dumb fucks. | ABoldGambit wrote: | You'll be downvoted because HN etiquette not because people | necessarily disagree with your sentiment | squeaky-clean wrote: | Dumb Fucks is Mark Zuckerberg quote about his users that | leaked in 2010. | | Zuck: Yeah so if you ever need info about anyone at | Harvard | | Zuck: Just ask | | Zuck: I have over 4,000 emails, pictures, addresses, SNS | | [Redacted Friend's Name]: What? How'd you manage that | one? | | Zuck: People just submitted it. | | Zuck: I don't know why. | | Zuck: They "trust me" | | Zuck: Dumb fucks | | Really, comment got flagged? | | https://en.wikiquote.org/wiki/Mark_Zuckerberg | [deleted] | est31 wrote: | I think GP is downvoted because of a misunderstanding. I | think GP wanted to highlight the "dumb fucks" quote of | Zuckerberg, where he refers to people uploading data to | his platform with that term. That quote became public in | 2010, almost half a decade before 2014. | https://en.wikiquote.org/wiki/Mark_Zuckerberg#Quotes | jameshart wrote: | That sentiment is of course not, originally, attributable | to _kps_ though. | | Regarding people who ascribe benign intent to Facebook, | it was first expressed by one M Zuckerberg. In 2004. And | first reported by Business Insider in 2010. | Karunamon wrote: | In 2004, yes. 16 years ago. I'd hate to be judged for | immature statements I made nearly two decades ago. | liability wrote: | Whether or not it's fair to judge people for things they | said 16 years ago when none of their subsequent actions | or statements give any reason to believe they're a | different person today isn't germane to the point, which | is that Facebook/Zuckerberg's poor reputation are _not_ | new. | Karunamon wrote: | I guess I tire of that (second hand, mind) quote being | brought up as if it's relevant to anything today. | liability wrote: | That's my point though; it may be irrelevant in many | cases, but it _is_ relevant to the matter of how long | Zuckerbeg has had a poor reputation. Such a question | obviously calls for the examination of old stories and | quotes. | edgarvaldes wrote: | Mmm... nah. | | From the 2014 HN thread[0] | | >Please login using your Facebook account to continue. | | [0]https://news.ycombinator.com/item?id=7469242 | kmonsen wrote: | Palmer is a first class jerk and other things I would maybe get | banned for saying, but this is as good and honest an apology as | I think he can give. Things change, and it has been many years | since he said this. | aHorseNamedSeve wrote: | A lot of people forget just how young Palmer Lucky is. | | I absolutely believe his post here. He was young and naive and | believed the lies from the Facebook executives. Completely | understandable and I hope this doesn't make people think he's a | liar. | monadic2 wrote: | Are the devices any good? | cosmojg wrote: | Fortunately, OpenHMD exists: http://www.openhmd.net/ | Baeocystin wrote: | Pretty much exactly what I was afraid of when they were first | acquired, and what they initially promised they wouldn't do. | Looks like the success of the Quest has emboldened the | reinholders. That as of this posting, 100% of the comments are a | variation of 'WTF', it's pretty telling they felt they could get | away with it regardless. | twox2 wrote: | I just changed my mind about getting an Oculus. | [deleted] | zelphirkalt wrote: | How to immediately lose a segment of your customers? Hmmm ah yes, | require FB for login! Way to go! | rapnie wrote: | Guess the extra PII + the ad space are more valuable to them | than a slight decrease in hardware sales. | rcarmo wrote: | OK. I had planned to get an Oculus Quest for Christmas (since it | is reasonably accessible, flexible and probably the best all- | around headset out there right now), and how my gut feeling is... | No. Just no. I don't want to have Facebook on anything. | | I might consider creating a brand new, singleton account to use | it, but to be honest my gut reaction is that if they do not have | a non-Facebook login, I will just _not_ use it. | dreen wrote: | I already had to tie it to a Facebook account in order to record | video on Quest, unfortunately. | | Quest is a great device, but I don't think my next VR headset | will be an Oculus. | yial wrote: | Well, as someone who has been social media free since 2015 this | really just encourages my feeling that I must not need one. (Even | though I want some VR setup ) | grillvogel wrote: | you are literally posting on social media right now | hardsoftnfloppy wrote: | Lol fuck this shit I'm out | john4534243 wrote: | I have invested heavily learning react and react native and i | don't have(or want) facebook account. I will remind this incident | in the future before investing time in any thing related to | facebook. | stjohnswarts wrote: | Isn't react open source though? Why would you care about the | source of it if it serves your purpose? Facebook doesn't make | any money off react or as far as I know use it for political | leverage. Can you point out why you'd quit using a technology | because the person/company behind it is "bad" ? The Nazis | improved rocket technology tremendously during WW2 and we | didn't toss that knowledge because the Nazis invented it. | dTal wrote: | The analogy would work better if the Nazis were still around | and handing out rockets for free, to make it easier for them | to hire engineers who know about rockets, so that they can | launch better rockets at people. | john4534243 wrote: | Its not just about the react being opensource. Its the | philosophy that drives the ecosystem. Facebook can come up | with a react component for VR on the browser which work's | really well only with facebook account. | slenk wrote: | Welp...I now have an Oculus Rift S for sale. | dilly_bar wrote: | Zero chance I'd buy an Oculus now. | [deleted] | bane wrote: | I'm reminded of this blog post from 2014. The predictions made | here so far have basically all held true 6 years later. | | http://assayviaessay.blogspot.com/2014/03/virtual-spaces-rea... | | This action feels really connected to the coming Horizon virtual | world thing -- which coincidentally is also predicted in the blog | post linked above. | | https://techcrunch.com/2019/09/25/facebook-horizon/ | eugeniub wrote: | Well this is horrifying. I bought a Quest for a relative. He | loves it, but he doesn't have a Facebook account, and has no | interest in signing up. I have a Facebook account, but I don't | use it, and I certainly don't want to connect my Oculus account. | I guess we'll both have to sell our Quests. That means we'll lose | all of our game purchases. | | I came to Oculus with eyes wide open knowing it was a Facebook | company, but this news still sucks. | ozten wrote: | It may not take effect until 2023. | RealStickman_ wrote: | That's exactly why I went for the Rift S instead and bought all | my games through Steam. So I can sell that piece of plastic and | get something not feom Oculus. | ccktlmazeltov wrote: | How hard is it to create a facebook account? | tobrien6 wrote: | Just make a burner Facebook account. You can do so with a | burner email. Annoying, but not horrifying. | soulofmischief wrote: | No. I'm not going to give them what they want. There needs to | be a lawsuit. | [deleted] | [deleted] | Alupis wrote: | Sometimes Facebook requires a photo ID to be submitted before | "approving" a new account. Seems to happen when they suspect | the person isn't real (fake name, or whatever). | klyrs wrote: | FWIW it's quite simple to make fake IDs that pass FB | verification. Not that I support making FB accounts, even | fraudulent ones. I'd like to see a class action privacy | suit, because in conjunction with their real names policy, | FB is forcing identity disclosure simply to use hardware. | shazow wrote: | I just tried and failed: | https://twitter.com/shazow/status/1295835462360338436 | | I used a realistic sounding name, I tried several email | addresses that were rejected as blocked, eventually I | landed on an email that worked and my account got | immediately disabled. | | I'm sure I could eventually succeed, but I don't believe | that it's fair to brush this off as something that | anybody could do easily. | klyrs wrote: | Your tweet indicates that you were stopped by the | "government ID required" hoop. I've been there. I'm no | graphics design wizard, but I foiled this by (1) taking a | photograph of my actual government ID, (2) copying | letters around to spell the name I'm known by, (3) | applying some noise and blur filters (4) downsampling, | and (5) redacting all PII except name & face. | | I imagine that you could use a plausible but fake name | and a plausible but fake "random person" image, but I'm | not interested in actually interacting with that website | enough to try. | | You might try a clean OS & browser install, to avoid | trackers, and maybe if you've been banned a bunch | already, use a VPN (or stop using a VPN) or use Starbucks | wifi or something. | emerongi wrote: | My grandpa accidentally used a phone number to register | when he was trying to log in. His original account got | promptly locked and for months they would periodically lock | it. He had to provide ID proof every time. | | I don't use Facebook, but I totally recognize how valuable | it is for my grandpa. Sadly, Facebook does not allow any | mistakes to be made on its site, which is what older people | tend to do when faced with new tech. | encom wrote: | Not possible. I tried doing that once, and Facebook demanded | I give them my phone number, which I obviously denied. | verbatim wrote: | You can make a burner email account that doesn't track you | around the web, and other places. | | Is it possible to do that with a Facebook account? | ilogik wrote: | if you're not logged into it in the browser, it can't | follow you around | Alupis wrote: | Not entirely true. If you've logged in at all, and didn't | purge your cookies and local storage, they might still be | tracking you everywhere you visit. | stjohnswarts wrote: | third party cookies allowed means they can follow you | around logged in or out. They can also follow you around | by your fingerprint (IP+various browser info bits that | uniquely identify you) | vmception wrote: | When you make a facebook account disconnected from a social | graph (new email, or unused phone number) facebook shuts down | the account. | | Their position is clear. They're fucking creeps masquerading | _any_ user experience they create as anti-spam. | spike021 wrote: | Is this confirmed? I made a second account at one point | with a new email and have had zero issues with both. | Although I rarely log into the first one, maybe once a | month or so. | aspaceman wrote: | It's still connected to the graph if you have another | account accessed from the same IP. They know there's a | connection from that account to yours. | | Don't create a burner account. Facebook's TOS is to lock | burners and require an ID to unlock, so you'd be locking | all your games out of access. | R0b0t1 wrote: | You can sue them. I think this is what it will take. I've | got an orphaned GOG account that they are not responding | to me about, and I am definitely entitled to access those | games. | aspaceman wrote: | True. It's all within your rights. I'm just trying to say | they really don't like burners and won't make it easy to | go that route. (If I had to guess) | Arnavion wrote: | They're going to lose their games if they don't make any | account anyway. So if they feel strongly about not making | a proper account, they might as well try with a burner | one and see how long it lasts? | spike021 wrote: | Again, I've had and technically logged into both accounts | concurrently for at least the past 3-5 years. So unless | this only applies to new accounts, I have yet to have | either one locked out. | | That's why I was wondering if it's officially confirmed | somewhere. | vmception wrote: | This isn't a 3-5 year old phenomenon. | | I don't think there are many people that are cognizant in | how to break their social graph. | | I've seen a few other hackernews comments corroborating | it over the past year. But it isn't a common case so | Facebook gets away with it. | [deleted] | 0xdeadb00f wrote: | Facebook has banned multiple burner account of mine, so I | suppose it is confirmed. | e12e wrote: | Just rewatching "Person of Interest" and came across | "Finch" casually remarking that he invented social | networking in order to increase the quality of data gleaned | from his totalitarian surveillance machine... (specifically | to fill in the social graph data...). | WrtCdEvrydy wrote: | It makes sense... we've sold our data for the ability to | tell 'Alexa set a timer' | eternalban wrote: | The society at large was akin to natives of an | undeveloped land being preyed upon by an advanced | civilization. They were offered glass beads and trinkets, | "a mirror to amuse yourself with, your highness!". And | society at large behaved precisely as the historic | natives. | actuator wrote: | I think for some service which for some reason had just FB | signup I made a burner FB account and locked in all the | privacy settings, I was thrown out of the account in under | an hour. It kept asking for phone number which I didn't | want to give. | mensetmanusman wrote: | Create a social graph of creeps only | elorant wrote: | In which case you buy a verified fake account and move on. | KaiserPro wrote: | They don't. You can have stand alone accounts. All you need | to do is follow a few things like a beer company, car | comapny or some other faceless corp. | | Job done. raise the noise floor. | vmception wrote: | Yeah, if you forget to do that within a day you are | locked out forever. | jameslk wrote: | I've had a burner FB account for years and have never had | an issue. What's your source for this? | cptskippy wrote: | I tried, in vain, to create a FB account using my work | email address sometime after 2010 and FB demanded | verification by SMS. | | I ended up using my personal email address because that's | how they want it. | ibdf wrote: | I made a burner account to be able to login into certain | sites that requires fb login. After 2 months without a | phone number they disabled it, and since my email was also | a burner they removed it. I had then to create an actual | email account, and give them my phone number (I don't have | a burner number) to be able to activate the account again. | Besides my phone number, nothing else is real in there, | even my profile image is from one of those "this person | does not exist" sites. | juergbi wrote: | So they're effectively saying you can't use Oculus gear if | you don't have any friends (on social media). | em-bee wrote: | not good enough. maybe if you only play solo games, but once | you play with others facebook will get enough data to get an | idea, if not identify who you really are. you may get tagged | by your friends or family, connected to a location, etc, many | ways to leak personal information. the only way to stay safe | is to not log in to facebook | bencollier49 wrote: | If you're in a country with half-decent consumer protections, | you ought to be able to return the device, as it no longer | functions as sold. | gentleman11 wrote: | Which country is that? | ObsoleteNerd wrote: | Australia for one. I returned my Ring camera when they | removed the customisable motion detection zones and it no | longer worked as advertised (to this day, many months | later) on their own website. | 52-6F-62 wrote: | I've had a Rift for several years now. I haven't had a Facebook | account in far longer. | | I've also spent a bit of money on Rift games. This is angering. | data4lyfe wrote: | I'm interested in buying it from you if this is actually the | case. | rolph wrote: | so here i am wondering if facebook would be challenged by a | constant flood of anonymous [off graph] accounts constantly | flooding in. how many 3card monte accounts per second would be | required to keep the account verifier demon flooded | Akronymus wrote: | > ... but he doesn't have a Facebook account,... | | Not that he knows. https://theconversation.com/shadow-profiles- | facebook-knows-a... | wlesieutre wrote: | If you make a Facebook account and never touch the Facebook | aspect of it, is there any material difference between that and | an Oculus account? | acdha wrote: | Can you do so without accepting their terms of service? They | use every data source they can to build profiles for people | so accepting the ToS is going to approve use of your | information for as much as they can get away with. | codezero wrote: | I'm sure this just changes which pipe usage data goes down, | but this means Facebook directly gets to use your VR | usage/purchases to market to you, and they will follow you | around the web, because they know. I think that's the main | reason folks generally dislike FB connect in the first place, | but I don't want to speak for everyone :) | kelnos wrote: | How is that different from an Oculus account, though? FB | could keep the accounts separate but still funnel data in | from Oculus to FB (as I'm sure they'd already been doing). | If you create a throwaway FB account just for your Oculus | device, the only material difference is which DB the entry | is in. | bluntfang wrote: | when you sign up to facebook i bet their ToS is much | different than Oculus' | codezero wrote: | That's my point around changing the pipes. I think it's | still meaningfully different though, because there are | probably some first party benefits of going directly | through FB, but that's speculation. | abraae wrote: | > this means Facebook directly gets to use your VR | usage/purchases to market to you, and they will follow you | around the web | | Only if you use or log into your bogus FB account. | codezero wrote: | Having your IP address is identifiable enough (combined | with all the other joys of big data) to Facebook and its | marketing wing, so don't feel too confident, but if you | don't care, then that's kind of the point. | ryanSrich wrote: | Wondering if creating burning accounts for everything | would prevent any tracking. Basically | | - create burner gmail | | - create burner oculus name/account | | - create burner Facebook account | | - always use a VPN | | It seems like you could completely remain anonymous and | provide Facebook with data they could never correlate to | a real person. | rightbyte wrote: | What do VPN help if you have Facebook firmware on your | computer? You also need to never play with friends with | the Rift online, or let them borrow your Wifi, etc. If | you have Facebook apps or hardware you leak | fingerprinting bits. The Rift has bluetooth for the | controllers right? Better put it in a Farradays cage | because your neighbors will rat on you to Zuckerberg. | | There is no having a tiny bit of Facebook. If you give | them a finger ... | xlii wrote: | Did you try to make a burner Facebook account? I tried | doing this since my client needed something to be | verified through FB and I don't have an account. | | After initial login I was asked to verify myself by | either providing ID (sic!) or a phone number. | | Well, seems that after 2023 I'll just trash my Quest. | ryanSrich wrote: | Whoa really? I deleted my Facebook in 2014, so I had no | idea they actually did ID verification. If this is the | case I guess you could spin up a burner number on Twilio, | but this seems like a lot of work to go through. I have a | Quest and will likely try these steps, but no way will I | ever give Facebook my real identity. | christoph wrote: | Yep, I've had exactly the same thing happen to me. You | might be able to delay it slightly if you use an email | address they have in their records from other users (i.e. | an email address some of your friends have stored for you | in their contacts they've shared with Facebook). Set up a | new gmail / Hotmail account they have no trace of | existing before, the red flags go up and it will almost | certainly get you to verify with some form of government | ID, real phone number or possibly both. | | I've supported Oculus since DK1 through every single | iteration of hardware. This change by Facebook has just | killed the brand entirely for me. I simply won't sign up | / back into Facebook (killed my account around 2011 as I | found it overwhelmingly toxic and have never looked back) | to use a piece of hardware I already purchased. | ccktlmazeltov wrote: | I mean at this point... seeing ads on VR instead of | toothpaste might be a win | wlesieutre wrote: | If you're logged into the account on your computer, sure. | Just make sure you either make all purchase on-device, or | log into Oculus in a private window. | callmeal wrote: | You'll need a separate ip address for each device then | correct? | wlesieutre wrote: | Not sure, does facebook just assume that everyone | connecting from behind a NAT is the same person? | | That seems like it could go poorly, like if one person in | a household had been buying a secret birthday present or | an engagement ring or researching divorce lawyers and | then the targeted ads were associated to everyone in the | house. | deminature wrote: | The definitely assume it's the same person. I get | advertising clearly targeted at other people on my | internet connection (eg. ads for property in a certain | suburb, when I don't even actively look at property while | another family member does). | mlindner wrote: | Facebook tracks you even when you're logged out btw. | [deleted] | e12e wrote: | I'm not sure if you mean "an oculus account owned by Facebook | anyway" - but in general terms I'd be somewhat surprised if a | "real" game/software/service company (eg: Nintendo, gog.com) | kept quasi-/il-legal shadow profiles that they actively tried | to pair with your account. | Fjolsvith wrote: | What if you are not allowed to make a FB account due to their | TOS? Not everyone can be on FB. | Funes- wrote: | Forcing users to violate their personal moral principles, | upon which the decision of never using anything related to | Facebook rests, is a big enough difference for many--myself | included. | | EDIT: I didn't know that Facebook bought Oculus some time | ago, back in 2014--for some reason I thought it happened far | more recently. I would make the case above for someone who | had bought an Oculus device before Facebook's acquisition and | now would be forced to use its platform, then. I don't have | anything to do with Facebook, personally. I don't even use | WhatsApp, so there's that for my moral integrity. | wlesieutre wrote: | Then you already have a problem with using an Oculus device | regardless of what sort of account you can sign in with, | they've owned Oculus since 2014 | Funes- wrote: | That's right, I didn't know. Well, rephrase that to a | less radical standpoint, then: "upon which the decision | of not wanting to use Facebook rests". | | In any case, I personally have never owned an Oculus or | anything related to Facebook. | mankyd wrote: | At the point that you've given money to facebook when you | bought their product, haven't you already done that? | Funes- wrote: | >haven't you already done that? | | Fortunately, I haven't. | saxonww wrote: | A better question: why does a VR headset require an account | at all? Should my monitor require an account? Should my | keyboard? | | It's a peripheral, not a platform. | atonalfreerider wrote: | As a VR developer I'm really sad to hear this news. I've always | been against the walled garden approach. I feel like it's only | a matter of time before they block SideQuest. | | However - supposedly your oculus account will be valid until | the end of 2022 [0]. At that point you could change to a newer | hardware platform from another manufacturer. | | [0] https://www.roadtovr.com/oculus-facebook-account-required- | ne... | RealStickman_ wrote: | He'll still lose access to all games he owns on the Oculus | store. | jedberg wrote: | You don't have any contact info in your profile, but if you're | serious, I already have a Facebook account that I use daily so | I don't care much. | | I'll buy one of them from you for $300 or the pair for $500. | That seems like the going price? Contact is in my profile, let | me know. | vernie wrote: | A tad hyperbolic, don't you think? | jhomedall wrote: | I'm in a similar boat. I purchase a Quest a while back (unaware | of the Facebook affiliation), and really enjoy it. I can't see | myself using it again after this, however. | yalogin wrote: | Ha this is inevitable. Facebook would not leave the device alone | obviously. Oculus opens ups brand new data set and user base to | sell ads. Not just that facebook has done something that google | couldn't do, they created another successful product beyond their | cash cow. | jugg1es wrote: | The comments on the original article seem to indicate that only | facebook thought this was a good change haha. | benbristow wrote: | I'm amazed so many people care. Not having a Facebook account for | me is social suicide. Helps that Messenger is a very good | messaging app and Facebook the main site is a good timewaster. | Make a throwaway one if you really despise Facebook so much. | C19is20 wrote: | No. | ozten wrote: | This looks like a great opportunity for pine64 to make a wireless | 6DOF headset (Quest clone) | | They already ship a mobile phone. | https://www.pine64.org/pinephone/ | neonhat wrote: | LOL good luck with that. | mabbo wrote: | I just bought a new gaming PC powerful to be usable with an | Oculus. I have some cash handy from a stock sale as well. I was | _really_ considering one. | | That's never going to happen now. | jiofih wrote: | Good thing the Reverb G2 is right around the corner! | whywhywhywhy wrote: | Genuinely think VR would be dead by now and considered a flash in | the pan fad if it wasn't for the software and hardware Oculus has | done. Valve and HTC just really didn't invest the time and money | seriously in the platform and think HL:Alyx only shipped because | Oculus dragged the format forward and showed the potential. | | Just don't get why they're doing this at this point, I'd | understand if they had iPhone level sales but although the Quest | is selling great it's not there yet and it seems a misstep to | push everyone into FB from it so soon lots of people will be | turned off by the idea. Forcing the tens of thousand Oculus | holdouts and saving a handful of engineering salaries surely can | 't be worth the bad press and harm to the growing platform | | Hope the 4 people who bought Quests after playing mine don't | whinge to me about this. | CobrastanJorji wrote: | When the actor seems irrational, you should step back and ask | "who is the actor and what are their motivations?" | | This doesn't feel like an act of Facebook as a whole. They | should be thinking long term, big picture. Zuckerberg seems to | have an image of Neuromancer's Matrix in his head, and we ain't | there yet. He'd definitely take this step but I wouldn't think | he'd do it until he more solidly owns VR. | | What I see here is a senior manager type, maybe a VP or a bit | below it, who needs numbers that go dramatically up and to the | right in the short term and is thinking about their own | personal success. They'd be the ones to say "how do we turn | this acquisition into Facebook-measurable success metrics so we | can prove that we're worth all this spending? Ah, yes, mandate | Facebook logins, great idea, do it." | ccvannorman wrote: | Any news on jailbreaking Oculus devices so that I don't have to | play this silly game with hardware I own? | oxymoran wrote: | Death to Facebook | Shorel wrote: | When will Carmack jump ships and go to join Valve? | sharken wrote: | It seems he will not if this article from 2018 is to be | believed. But he is also a Gamer and a reasonable guy, so he | might have a change heart. | | Link: https://uploadvr.com/john-carmack-i-intend-to-stay-at- | facebo... | criddell wrote: | I thought he was working on AI now? | sharken wrote: | Indeed: https://techcrunch.com/2019/11/13/john-carmack- | steps-down-at... | | https://www.facebook.com/permalink.php?story_fbid=254763258 | 5... | soulofmischief wrote: | https://www.engadget.com/2019-11-13-john-carmack-agi.html | | he's just a consultant now but you can bet he's been | disillusioned by all of this. | asldkjaslkdj wrote: | I was starting to look into VR and I guess this crosses Oculus | off the list. I don't intend to ever have a Facebook account. | evo_9 wrote: | This was the reason I bought an HTC Vive instead of a Rift; I | never trusted that this would hold. I recently considered buying | a Quest. I won't ever consider that again. | | Don't support Facebook ever, they don't deserve it. | | Incidentally here is a comment I made recently about the bullshit | they pulled on my wife and I relating to creating a business | listing: https://news.ycombinator.com/item?id=23959088 | ehsankia wrote: | The SteamVR ecosystem is just so much nicer. I trust them far | more than any of the alternatives. OpenVR for example has lead | to many fantastic tools. | evo_9 wrote: | I didn't know much about Steam before I bought the VIVE and | yes, it's actually a very nice platform. One thing that isn't | apparent - you can return any game for a full refund within a | certain (fair) amount of time owned and/ or you don't exceed | some (also fair) time-of-play amount. | | It makes me more likely to try a game on a whim knowing and | if it's not for me I can refund it without hassle. Great way | to handle it, I currently own close to 100 VR titles and have | refunded at least 20+ that just weren't for me. | ASlave2Gravity wrote: | I've only completed a few projects with Steam/Open VR and the | Vive, and found it a little harder to deal with. It's mostly | wrapping input APIs, and different friends / invite systems. | | But Vive don't have anything on the quest to the best of my | knowledge. We ship a lot of stuff on Quests and dev on them | is really quite nice (with Unity). | | The worst part was having to make a workspace Facebook | account or whatever that thing was called, right as the Quest | was just coming out. All the docs were hosted behind a login. | Nightmare. | | I don't know if Oculus could have done it without Facebook | money though. It seems to me the world at large wasn't giving | VR enough attention. We're finally seeing proper B2B adoption | now and shit like this with Facebook accounts is going to | make things a lot harder. It's kinda tricky sometimes getting | hardware into banks or the NHS or any place that has funky or | strict hardware procurement. This is just another barrier for | all that. | | I've not read the dev emails that have come from Oculus yet. | But Oculus are meant to be rolling out their new 'Business' | backend for remote deployments soon. Hopefully this isn't B2B | side too. | Cynosaur wrote: | What makes me angry is that people won't learn anything from | this. The next time something like this happens, people will | defend it to the end and call people who warn about it "paranoid" | or "cynical". | | Corporations are not your friends. Unless it is set in legal | writing you can't take their promises at heart value. Even if | they set it in legal writing it might mean nothing since they | always find a way to worm around it. Their ultimate goal is to | fuck you over. Their pricing and profit margin are "take as much | as possible without them complaining". Games will get more | expensive and it has nothing to do with development costs, it has | everything to do "because they can so why wouldn't they". | | Corporations are not idiots and they know how to do something | subversively and over a long period of time so people don't | notice the changes. Look at how microtransactions in games became | almost a norm nowadays and future generations won't even see | anything wrong with it. Look at how using FOMO and other | psychological tricks are actually a "good retention method" now | instead of being unethical, people don't even complain against it | any more, they complain if it is badly implemented and they don't | get enough of it. Companies selling your data are getting less | and less backlash over it with people using arguments as "oh well | they know everything already, I don't care". | | I really hate all of this. | saos wrote: | Talking of login. I've just tried to login to EBay app using | Google authentication. I have 2 step verification turned on. It | now specifically requires gmail app to access the verification | code. It no longer supports Apple mail app. Is this a sick joke? | | The only way around it was to send the verification code via tex. | I'm so concerned now that Google will only send verification | codes to Android device in the future. | mlindner wrote: | I recently switched from using Chrome to Firefox. Next on my | list is probably to try to wean myself off of using Google | search. Getting my email off gmail is going to be harder and | not sure what the best way to do that is. | dhagz wrote: | There's lots of alternatives out there, but the good ones | aren't free - ProtonMail is one, FastMail is another. There's | others as well, but those are the one's I'd recommend. | There's also Hey, but I'm still not sold on that one. | kube-system wrote: | Get a second email -- potentially at your own domain so you | are never again locked to any particular service -- and use | it in conjunction with gmail. Sign up any new accounts to | your new email, and slowly migrate others as you see fit. | After a year or two, your gmail will only receive spam, and | anything important will be in your new account. | mlindner wrote: | The "own domain" is the hard part here. I've never owned | one and figuring that all out takes time. Even more so | getting all the email server configuration figured out. | kube-system wrote: | It's super easy. Pick a registrar, find a name that | exists, and pay the ~$15/yr. | | If you pick a mail service that lets you bring your own | domain, they almost all have step-by-step guides to | configure it. It's a half-dozen settings to copy/paste. | | Using your own domain certainly isn't a requirement, but | it lets you easily get out of this situation without any | trouble if your next provider decides to do something you | don't like. | electrondood wrote: | Making a lot of expensive bricks just like that. | UMetaGOMS wrote: | I very nearly bought an Oculus Quest recently due to some glowing | reviews, despite my strong anti-FB feelings. So very glad I | hesitated. | detaro wrote: | Not going to repeat the general criticism covered in other | comments, but how is that going to work with professional users? | Using employees private Facebook accounts in a work setting is | somewhere between a really bad idea and impossible. | apazzolini wrote: | I'm tired of saying fuck Facebook on HN threads, but man, fuck | Facebook. | | If I ever move my racing sim rig to VR, it's definitely not going | to be an Oculus. | ccktlmazeltov wrote: | I'm tired of reading these type of comments. Do you enjoy VR? | Just create a facebook account, that's not a big deal. There's | nothing evil there, people are just grasping for straws. | apazzolini wrote: | I deleted my FB account over 5 years ago. A few years after | that, I tried creating a new one to sell something on | Marketplace, and they closed my account, saying I needed to | provide a driver's license due to fraud. I'm not giving FB my | driver's license to sell something online, and I'm certainly | not going to do it to play a video game in VR. | halfFact wrote: | This really is no surprise. So many threads on the front page | shocked at the evils of Facebook and Apple. | | All were predicted given their past record. | | Don't buy from bad companies and this isn't an issue. | Ace17 wrote: | ... except when the non-bad company you bought your DK-1 from | gets bought by a bad company. | ahartmetz wrote: | Non-bad companies could set up "will not get bought by | Facebook" poison pills. Say they will release all IP to the | public domain when acquired by Facebook. Enforceable | contract with a third party. | goodluckchuck wrote: | That's exactly what happened here. The question is | whether Oculus's customers will enforce the promises of | never requiring a Facebook login. | Bhilai wrote: | I think there is a lot of benefit from unifying various | identities and identity stacks. You can put all the investment in | improving one identity platform instead of trying to maintain a | user identity for every acquisition you make. | djsumdog wrote: | I have an Oculus Go and pretty much only use it for Skybox and | nothing else. I hope I can just disable all updates and keep | using it without connecting it to a FB account. I haven't even | bought anything on the store. | | I guess it might be time to look at FOSS alternatives for these | devices, just to keep basic functionality. I wonder if the | bootloaders are locked. | [deleted] | electrondood wrote: | Cool, so your existing Oculus device is guaranteed to be an | expensive brick 2 years from now if you value privacy in any way. | commandertso wrote: | I -just- decoupled Facebook from my Oculus account in preparation | for deleting Facebook. I guess in two years I make a throw-away | account, or better yet, move to Valve's current offering. | | I'm super done with this company. | olex wrote: | Same plan here. The Quest I got earlier this year is my first | and will be my last Oculus device. Hopefully someone else makes | a comparable headset soon (comparable = full wireless PCVR | capability, like what the Quest + Virtual Desktop offers), | ideally at a comparable price point as well... how hard can it | be, the Quest is 1.5 years old by now, there's gotta be | something at least similar in the works somewhere. | sharken wrote: | Good move, Valve are gamers at heart while Facebook is out to | get your data and make as much money possible from it. | AlexandrB wrote: | Valve is also private. Theoretically they have more leeway to | make short-term unprofitable decisions without having to | answer to public shareholders. | AnIdiotOnTheNet wrote: | Theoretically, but their history suggests they won't. This | is the company that made gaming on Linux viable, has a | platform open to all VR hardware, and lets people sell keys | on alternative stores without even taking a cut even though | they are clearly in a very dominant market position. | | They have their faults, but acting like a modern big tech | company isn't one of them. | mikenew wrote: | I'm able to play Half Life: Alyx natively on Linux with my | Valve Index, as well as other games running through Proton. Not | only does Valve support Linux natively; they've been funding | development on GFX drivers and things like DXVK. Unfortunately | OpenHMD (which would let you use the headset completely | decoupled from Steam) doesn't support the Index yet, but it has | been worked on and it looks like it just needs someone to | finish up that work. Not that you necessarily care about Linux | support, but it gives you an idea of how they feel about their | products and their community. | | The headset itself is expensive but it's the best consumer | headset in existence right now. I can play for hours (depending | on the game) without feeling like I need to stop. There's no | single thing that's dramatically better than other headsets, | but just about everything about it is at least somewhat better. | Comfort, tracking, visuals, adjustability, and so on. | | Anyway, Valve is just night-and-day different from Facebook. In | fact _they 're_ the ones maintaining support for the Rift on | Steam, not the other way around. Valve wants VR to be an open | platform, and Facebook wants it to be a part of Facebook, | entirely owned and controlled by them. | tasssko wrote: | Valves VR looks awesome! | tiagobraw wrote: | yeap, there goes my changes of having an Oculus (never had a | facebook account and won't)... Guess one less option then... | 0xBeefFed wrote: | I guess now is the time to look into how to root the console and | install a custom ROM in a similar fashion to de-Googling your | android phone. There is already enough support in the community | for side-loading APKs and the like. Does anyone know of any ways | to achieve this? | ohyes wrote: | Quelle surprise, a big tech company making a big tech company | move to drive users into their embattled flagship. | | I take this as a negative indicator of how things are going for | Facebook. I don't see any synergy with oculus other than that | both products have users. Maybe that is enough from a business | standpoint, but I feel forcing login to Facebook is going to kill | oculus adoption, it isn't like 6 years ago, there are viable | alternatives if you want a VR rig. It just looks and feels | desperate to me. | mensetmanusman wrote: | ' Please log in to your national ID account before turning on | your vehicle. ' | [deleted] | mensetmanusman wrote: | This is in jest, but we all know this is what the future holds. | Isn't it interesting how inevitable this all is/seems? | Yhippa wrote: | More like "please drink a verification can". | KingOfCoders wrote: | Have a Rift S, left FB several years ago, now forced to go back | in the future. I hate you FB. Will not buy Oculus again. | kostadin wrote: | Great, I can now attempt to sell my Vive Pro because this will | surely drive up demand for it. | surfsvammel wrote: | I don't have a Facebook account. My birthday wishlist just got | one item shorter :( | coldwaraaron wrote: | Alright, then I'll be selling this Rift S and getting an Index | after all. Fuck Facebook. | carabiner wrote: | @dang, fix typo in headline? Faceboo _o_ k. | dang wrote: | Whoa, how'd we miss that? Fixed noow. | Carmack77 wrote: | Andrew Reisse is rolling in his grave right now. This is | disgusting and not what he wanted and disrespectful to everything | he worked toward. I am ashamed of Oculus. | danShumway wrote: | A very brief history of Facebook's involvement with Oculus and | how this has shaped up, just from quickly searching HN previous | posts: | | - (2014) Facebook acquires Oculus: | https://news.ycombinator.com/item?id=7469115, | https://news.ycombinator.com/item?id=7469237 | | - (2016) Oculus's privacy policy sparks concern: | https://news.ycombinator.com/item?id=11410809 | | Oculus responds to privacy concerns about user tracking | (https://uploadvr.com/facebook-oculus-privacy/) saying | | > Facebook owns Oculus and helps run some Oculus services, such | as elements of our infrastructure, but we're not sharing | information with Facebook at this time. We don't have advertising | yet and Facebook is not using Oculus data for advertising - | though these are things we may consider in the future. | | - (2019) If logged into Facebook, Oculus data may be used for | ads: https://news.ycombinator.com/item?id=21770752 | | From their official statement: | | > If you choose not to log into Facebook on Oculus, we won't | share data with Facebook to allow third parties to target | advertisements to you based on your use of the Oculus Platform. | | - (2020): Facebook accounts are now required. | | None of this is particularly surprising, lots of people (even in | the press) were calling out how this was going to evolve. But | it's still interesting to look back 6 years and see what the | initial reactions were and what people were most concerned about. | | The takeaways: | | - data silos are always temporary | | - companies think on a larger timeline than just 2 years in | advance | | - this kind of thing nearly always gets executed as a slow boil. | Facebook didn't buy Oculus and immediately require an account and | start advertising to users. But I don't believe for one second | that Mark wasn't thinking it at the time. | ccktlmazeltov wrote: | That's one side of the story, the Quest wouldn't exist without | Facebook | geoelectric wrote: | Sure, it'd be called something different and would be made by | someone else. It's not like FB started Oculus from scratch. | Worst case it would've just taken a little longer while some | other player with the capital got around to being interested. | | The use case drove the tech, not the company, and so far the | tech is being used for exactly what it was used for before FB | bought it (just better as computers, motion sensors, and | cameras got better). There was nothing transformative there. | | I don't think FB deserves any credit other than being in the | right place at the right time. Now they're in the wrong place | at the wrong time. | | Props for wireless 6DOF before anyone else, and I love my | Quest, but now that the trail is blazed and they aren't being | maintaining their (yes, their--Palmer worked for them too) | promises to the community, they can sit down. | madeofpalk wrote: | > The use case drove the tech | | Eh. The _money_ drove the tech - Facebook can afford to | dump money into Oculus despite there being very little use | cases or consumer appetite for it. | danShumway wrote: | Both can be true. | | It can be true that Facebook heavily invested into the Quest | and it can be true that their user-hostile moves over the | past 6 years were all utterly predictable, even though | company heads ran around telling their critics that they were | being unreasonable and paranoid. | | This is true for many tech products and industries. | | Apple and Google have both invested huge amounts of money and | resources into building voice assistants into general | consumer services. They deserve credit for that. They also | deserve criticism for stifling the markets around voice | assistants, building walled gardens that hamper innovation in | the space, and for general privacy violations along the way. | And it is, once again, completely predictable what the end | goals are for companies like Google in regards to voice | assistants and augmented reality -- regardless of what their | company spokespeople might be saying today. | | It can be true that Chrome unambiguously moved the web | forward as a platform, and that without Google's involvement | the modern web would not have the potential that it has | today. And it can simultaneously be true that Google's long- | term corporate vision for the web is toxic, and that there | are serious concerns to be had about Chrome continuing to | maintain a dominant browser position. | | The point is, I don't think acknowledging Facebook's | investment in the Oculus means that it's good to ignore the | obvious downsides of their involvement. I think it's good to | look at what people were worried would happen, and to see | that it _did happen._ That doesn 't mean you need to | disregard Facebook's investment, and it doesn't mean that | Oculus shouldn't exist -- it's just giving you a broader | perspective that sometimes these positive investments also | come with serious tradeoffs that aren't always acknowledged | up-front. | umvi wrote: | But did Facebook add any value (i.e. engineering money/hours) | to improve the device? What you've listed are all negatives, | but there have to be at least a few positives to come out of | it. | jayd16 wrote: | I think Facebook worked as a king maker, giving Oculus enough | financial backing to be a trusted (ironic) platform. Were | they the only option? No idea. | danShumway wrote: | I suppose. | | But at the same time, for any new users who value their own | privacy the device is now pretty useless, and for any | existing users who value their privacy but also want to be | up-to-date and get new features, they're also probably going | to be locked out in future updates. | | So you kind of have to excuse them for focusing on the | negatives, because they don't get to enjoy the positives. | It's kind of a moot point for them what Facebook brought to | the table. | | This is always the concern with these kinds of purchases, and | I think this was a big part of the concern back in 2014. I | was never worried that Facebook wouldn't invest in Oculus, as | a consumer I was worried that it would ruin the Oculus | ecosystem and shove dystopian adware onto the devices. | gibolt wrote: | The vast majority of those users likely also have a | Facebook, Instagram, and/or Whatsapp account. | | Without Facebook's funding, none of the recent advancements | are likely to exist in the first place. Valve hasn't done | it, HTC hasn't done it, Sony hasn't done it. Because it is | hard, expensive, and a money losing endeavor (for the | forseeable future). | | To be clear, I am strongly against the requirement, but am | glad the product exists. | danShumway wrote: | I'm not saying there aren't positives, I'm saying that | it's understandable why users who now need to choose | between a peripheral and their privacy are having a hard | time focusing on those positives. | | I'm also not too cynical about the market, because | thankfully there are multiple companies in this space who | are making progress. So Facebook will trash Oculus and | things will stink for a while. | | Eventually somebody else will come along and offer the | same functionality without feeling the need to create a | user-hostile platform out of a peripheral. Eventually the | Linux support will improve. Eventually some community | group will take over WebVR and we'll get a general | platform instead of a bunch of separate stores designed | to increase user lock-in. Eventually the games will be | disassociated from the peripherals. Eventually, we'll get | what we want and the space will improve. And Facebook's | early efforts to improve the raw tech will be a part of | that story. | | But in the meantime, for the people who were predicting | what Facebook was going to do from the moment Oculus was | acquired -- I think it's reasonable to step back and let | them say, "we told you so." | shazow wrote: | > But did Facebook add any value (i.e. engineering | money/hours) to improve the device? What you've listed are | all negatives, but there have to be at least a few positives | to come out of it. | | Can't help but think of this comic: | https://www.newyorker.com/cartoon/a16995 | csours wrote: | I think it's closer to 'What did the Romans do for us? | Besides the roads, clean water, ...' | | https://www.youtube.com/watch?v=7Xad5Rl0N2E | GuB-42 wrote: | I don't have the financials, but I expect that after spending | $2 billion for the acquisition, they didn't live them alone. | | One notable thing is that Oculus hired Michael Abrash just | following the announcement of the acquisition. With John | Carmack, who was already there, they are among the most (if | not _the_ most) prominent developers in the field. Even | though Carmack stepped down as a CTO, both are still there. I | have stopped following VR news but Oculus had pretty nice | prototypes a few years ago which combined eye tracking, | foveated rendering and varifocal lenses, all addressing | fundamental problems with the current generation of headsets. | | Also, even though I am not sure about Facebook involvement, | they financed some of the best VR games at the time. Lone | Echo is one of them. Ready At Dawn, the developer is now part | of Oculus Studio, a branch of Oculus focused on making VR | content. Note that having good VR content is extremely | important, even more so than the devices themselves. I mean, | you are not going to spend hundreds of dollars just to slash | cubes, or maybe you do, can't blame you ;) | rbecker wrote: | Those positives turn to negatives if you care about privacy - | they help Oculus muscle privacy-respecting alternatives out | of the market. | nerdponx wrote: | _there have to be at least a few positives to come out of | it._ | | Why does this have to be true at all? Let bad things be bad, | and deal with them. Don't try to rationalize away problems. | [deleted] | ggreer wrote: | Without Facebook's capital and Zuckerberg's commitment to VR, | I doubt the Quest would exist. That project was announced in | 2016 and was likely in development for a couple of years | before that. Still it took until mid-2019 to be released to | the public. IIRC, Carmack said that development on the Go was | started after the Quest, yet the Go went to market a year | sooner. I can only imagine what kind of hell it was to get a | 2016 phone SoC to do VR with 6DOF inside-out tracking. | sudosysgen wrote: | Actually, not really. Inside out tracking runs on one core | of my ancient AMD FX 6350 well enough. It was very doable. | ricardobeat wrote: | Did they really need Facebook's capital? The market was | absolutely flooded with VC money, Magic Leap raised almost | $3B since then. | ccktlmazeltov wrote: | and did nothing, Oculus didn't just need money, but a | competent team behind it. | jayd16 wrote: | This isn't correct. There were/are a lot of inside out VR | headsets. Oculus just happens to have a brand, a solid | marketing presence, a solid product, the appearance of | longevity etc. | | Facebook might have helped but from a purely technical | perspective, Facebook wasn't the only path. | [deleted] | jayd16 wrote: | Lenovo did it before the Go released (or about the same). | It was kind of gimped because they went with the Daydream | controller instead of full controllers but the headset | itself was roomscale VR. It was also bigger and not as | comfortable but worked on a previous gen SOC to the Quest. | Check out the Lenovo Mirage Solo. | ggreer wrote: | Since it only had two front-facing cameras, the Mirage | Solo would have required extra hardware to track any | controllers. Also I don't think there was ever an app for | it that let you walk two steps away from the origin. The | only truly room scale thing I saw was a demo written by | some developers. They had to put the headset in dev mode | and disable a bunch of safety mechanisms. I wonder if | this limitation was imposed to minimize drift. | jayd16 wrote: | I developed on it and the limitation was mostly self | imposed for safety/perf reasons. Its much easier to draw | a consistent roomscale boundary on the Quest with the | 6DOF controller. Without that its a real UX problem. Even | the Quest is constantly asking to redraw the boundary. It | was one of two SOC generations (as well as VR SDK gens) | earlier and it was quite hard to build out a full room | without a lot of perspective tricks. | | There was an experimental add on for 6DOF controllers | https://developers.google.com/vr/experimental/6dof- | controlle... | | It really wasn't a fundamental technical leap to go from | the Mirage to a Quest. The Quest feels like a (well | thought out) iteration instead of a revolution compared | to the Mirage Solo. | legulere wrote: | Of course you first need to fatten an animal before you | slaughter it. | unionpivo wrote: | Sure there are, for Facebook shareholders. | [deleted] | pratio wrote: | Sometimes I wish Facebook should at-least try to prove us wrong. | These are trying times with everyone being paranoid about how | their data is mishandled, shared, used and for good reason. What | is so difficult in giving users the option to connect their | Facebook accounts if they wish because lets be honest so users | might just want to but making it mandatory is only going to hurt | the gaming community. | ravroid wrote: | Saw that coming. As a user of the original Oculus Rift headset, I | will definitely be upgrading to a non-Oculus headset within the | next 2 years (before Facebook accounts become mandatory). | romille wrote: | Software is soft | phone8675309 wrote: | I guess I know what company to not buy any VR hardware from. | antonf wrote: | Just ordered my Oculus Quest from Costco a week ago, and it's | scheduled for delivery today. And I have no problem using | Facebook account. Yeah, my data will be used for ads, so what? | How is that such a big deal for some people to sell the device | they otherwise enjoy? | zmmmmm wrote: | This is very saddening. | | The fact that Facebook had not made this move actually had a | significant impact on me in assessing their overall "evil" factor | for other services. Now that they have, I'm left owning a Quest | and looking for another platform to move to over the next few | years. I hope the competition steps up because the Quest has | really nailed everything important about VR. | donohoe wrote: | TLDR; | | Facebook to Oculus Users: Go f* yourself. | martindale wrote: | Why do I need to log in to my display device? | croes wrote: | That kills the possibility of selling your account. | mensetmanusman wrote: | Because there are multiple VR headsets, the only charitable | argument for doing this is to market: | | 'the occulus is for jumping in a facebook world to visit your | family' | | I can buy that, if they refund current owners who don't want | that... | mark_l_watson wrote: | I have a different opinion than most comments here. I love the | Oculus Quest. I don't suggest that anyone waste their time in FB, | but needing a FB account to buy VR experiences for the Quest us | all right with me. | | Off topic, but my favorites are the Star Wars Vader Immortal | Trilogy, Racket Ball, and Ping Pong. | azifalix wrote: | No Facebook, and therefore no oculus needed.. | Keverw wrote: | What happens if you were banned from Facebook (for example | political censorship or other possible reasons I can't think of | off the top of my head)? Is your Oculus device bricked and | useless? I'm a fan of Oculus, but this is a bit of a turn off. | But I guess if Apple makes their own VR headset, they probably | require an Apple account but Apple isn't really a social network | so feel less of a risk, same for Microsoft's Mixed Reality | headsets too I'd imagine. | | Then your purchases and stuff are lost too, I guess as WebXR | matures though maybe there will be some great apps you can just | pay directly for on the web, but I feel like if rumors of Apple | making a headset they'll just skip WebXR and force the app | store... I know other headsets including the Oculus supports | WebXR but sorta feels like it's a conflict of interest to their | own stores to me so wonder how much more advanced it'll get. | cma wrote: | Apple is now using the notarization system on desktop to ban | apps from companies that broke iOS App Store rules, so you | could for instance get your drone strike death toll app that | was making a political statement taken down and lose your | desktop notarization (which was supposed to be about security | only) on a totally unrelated app in retaliation. | Keverw wrote: | Yeah seen that Apple is doing that for Epic's Fortnight. | Won't be able to sign for Mac, but people could still install | it if they turn off gatekeeper which I doubt many people | would mess with, been a while since I've done that myself | since I use dev tools. I think now on Catalina and newer Mac | versions even more steps. Used to be a checkbox, but I think | you have to use the terminal now? | | Never really worked with Unreal but wonder if this will | affect other games using their engine, not sure if there's | like signed dylibs and stuff. | | All this security stuff is cool but in a way more control. | It's like you paid all this money for something but in a way | you don't really own it. Like some graphic card company sells | graphic cards including server graphic cards, but their | driver's EULA doesn't allow you to use your desktop cards for | server use. I guess the hardware being used 24/7 wasn't | designed for that, but sounds like they should deny your | warranty then instead of turning it into a copyright issue. | Some game streaming company ran into this problem. | FriendlyNormie wrote: | It's astonishing how many of you isolated fucking nerds on | this site don't know how to spell Fortnite because you | never interact with normal people. It's a good reminder | that no one should listen to your worthless opinions. | 1f60c wrote: | If you Option-click an app, it gives you the option to run | the app even if it's not signed. No disabling of Gatekeeper | required. | Keverw wrote: | Oh yeah right click open too. I've done that before but | thought maybe I've disabled Gatekeeper in the past on my | machine. | soulofmischief wrote: | This creates a chilling effect which puts my first ammendment | rights at risk as an American, and it should be (and probably | is if anyone actually bothered to correctly interpret the law | anymore) illegal. | stjohnswarts wrote: | This has zero to do with the 1st amendment. That is between | you and the government. You have not such 1st amendment | rights when dealing with a private company. All you can do | with facebook is either do as they tell you, or drop them. | There's not much middle ground. | coldpie wrote: | Facebook is a private corporation. The first amendment has no | bearing on how Facebook decides to operate their business. | paulnechifor wrote: | It's not that simple, and I hate it when it's inconsistent. | | For example, even in the US, courts have established that | Twitter is a public forum with respect to what politicians | (such as Trump) say. But do other people get such | protections? | | In my country, Romania, the supreme court declared that | Facebook is a public space, so if you say something like | "the police can blow me" you'll get a letter from the | police telling you so show up at the station so that they | can fine you (swearing is illegal in Romania). | | But Facebook can take down something I _can_ say in public, | meaning I 'm not allowed free speech. It's not fair that I | suffer all the consequences of a "public space", but none | of the rights. | soulofmischief wrote: | We're talking about an open social platform which half the | world's population uses, so it's effectively a public space | and the fact that a simple political opinion could be | enough to cancel my account means that when hundreds of | dollars are on the line, my voice may be effectively | silenced. | | It's a huge problem and even if you don't realize it now, | it is going to be a huge political issue in the future. | javagram wrote: | That doesn't make it a first amendment problem. There's | only one legal case where private property was ruled to | be subject to the 1st amendment - a company town where | even the roads and sidewalks were owned by the company. | | In contrast, if you don't want to use or get banned from | facebook, you can still communicate via SMS/MMS, google | chat, email, GnuSocial/ActivityPub, twitter, and dozens | of other options. | | Actually, banning companies from moderating is probably a | first amendment problem in the opposite direction - | you're forcing them to associate with you. | AnIdiotOnTheNet wrote: | And it has a simple solution, albeit an unsavory one to | many of America's more free-market minded persons: If | they are effectively a public space, then nationalize | them and make it official. | stjohnswarts wrote: | That will never happen. The politician that sets it up | will be voted out in the next election and everything | he's done will be undone. Even as progressive as I am I | will never vote for anyone who wants to nationalize a | private company. That's what the CCP does, not America. | AnIdiotOnTheNet wrote: | If America is unwilling to stomach nationalizing a | private company, but will stomach privatizing a | previously public domain, where do you think that's going | to land us? | coldpie wrote: | I agree with everything you said, but the fact remains | that the US constitution defines what the US government | can do, and Facebook is not a part of the US government. | The first amendment does not have anything to do with the | policies Facebook may choose to create and enforce on | their private platform. | OkGoDoIt wrote: | I've been wanting to buy an Oculus Quest since lockdown started, | but I've been having trouble finding one in stock for a | reasonable price. I guess I'm glad I didn't succeed in purchasing | one, and now I won't be buying one at all. | xwdv wrote: | People will bitch and complain, but at the end of the day, | there's no better device for untethered VR that you can take and | setup anywhere. | Aerroon wrote: | That just means there is no device for untethered VR. I think | this is more likely to just limit VR adoption more than | anything else. | mynameisvlad wrote: | The general public doesn't give two shits about privacy and | the amount of data that Facebook collects. They'll gladly go | along with this to continue playing their games. | | What this _really_ means is that there is no untethered VR | device _for privacy-minded folks_ which make up a tiny | portion of the overall VR users. | shadowgovt wrote: | I don't think it'll have a meaningful adoption-limiting | effect, and honestly, this is the most interesting dynamic of | technology right now. | | Voice recognition is an extremely solved problem. A lot of | the hard part of the AI---the stuff that appeared impossible | in the '80s---works consistently on Google, Alexa, and Siri. | It just needs to know enough about you to make intelligent | guesses at your intent. | | ... which means it needs access to all that big data the big | company collected on you and users like you. | | There are technologies that are owned by big companies that | will leverage them for ecosystem lock-in. Want a neat | personal assistant? Sure; just use your Google account. Want | some untethered VR? No problem; just login via Facebook. And | that's generally how things will be; you don't _have_ to use | it, but you 'll be off the cutting edge if you don't. | | Because ecosystems are where the money is, and cutting-edge | tech costs money. That's the iron law of capitalism and | technological progress. | | (I'm still waiting for my Linux phone. Thought it might be | shipped to me in 2020, but with COVID slowing down | production, 2021 looks more likely. But at least I'll feel | some moral superiority once I have the thing in my hands that | other people already have if they just give up and buy into a | big-data vendor's ecosystem. ;) ) | liability wrote: | > untethered | | Tethered to Zuckerberg. | ocdtrekkie wrote: | Honestly, the number of times an acquiring company has promised | "we'll never do this" and then "done this" is so staggering, I | think any acquisition promises should be codified with the FTC | during the acquisition process as consent decrees or the like, | and it should require regulatory permission to roll back. And | then anything claimed not listed as such should just be assumed | to be a lie. | ahartmetz wrote: | Yeah, like the last time Facebook "did that"! Merging data from | WhatsApp and Facebook in that case. | https://ec.europa.eu/commission/presscorner/detail/en/IP_17_... | outworlder wrote: | > We will take steps to allow you to keep using content you have | purchased, though we expect some games and apps may no longer | work. | | Complain as much as you want about Steam, at least they are a | games store and store only. | | I don't know why anyone would buy games from the Oculus store. | pugworthy wrote: | Some shade from HP's Joanna Popper on r/HPReverb... | | "The HP Reverb G2 does not require a Facebook account today or in | 2023." | | https://www.reddit.com/r/HPReverb/comments/ic93cn/for_anyone... | ipsin wrote: | I'm curious -- I have a Facebook account, but I have the app | platform disabled. | | It seems that the app platform may be used for managing logins on | third party sites. Are they likely to require it for Oculus | devices? | nbrempel wrote: | I've been really interested in purchasing a VR platform but | Oculus' Facebook integration has always been a dealbreaker for | me. | | What are the alternatives for a self-contained VR system? I don't | want to have to plug into a PC. | [deleted] | wpdev_63 wrote: | They probably want to cut down on people reselling their accounts | with the games in them. That's what I did when I sold my oculus | during the quarantine. Why shouldn't I be able to resell my games | just because they're digital now? | joshspankit wrote: | Facebook is dangerously close to collapsing the whole VR industry | with this. | freejak wrote: | Here comes the walled garden. I don't have an Oculus HMD but took | the risk of purchasing exclusives from their store and running it | via Revive. Looks like those days may be over soon. | Santosh83 wrote: | The larger point here is that there needs to be sensible limits | on how many markets or products a single company or group can | operate in (among many other regulations). Otherwise the endless | acquisitions by the global behemoths will continue right into | techno-fascism of one kind or another. | antihero wrote: | Amazing, so if you get banned from Facebook due to one of their | dumb rules or algorithms, I'm assuming you can sue them for the | value of the device they've just taken from you? | Kapura wrote: | Incredible. I deleted my facebook account earlier this year, and | I've been looking to get a VR headset. This sort of forces me | into the Vive camp, I suppose. | xg15 wrote: | This is something that still completely baffles me about the | "IoT"/"smart devices"/"connected devices"/"whatever you want to | call it" space. | | If someone advertised a device as capable of doing X without it | in fact being able to do X, they'd be liable for false | advertising. | | If someone sold you a device, then took it back or destroyed it, | they'd be liable for theft or destruction of property. | | Nevertheless, if someone sells you a connected device and then | _completely alters the rules by which the device operates_ at an | arbitrary point in time after the sell, that 's perfectly fine. | | Have we really given up basic consumer rights that easily? | ccktlmazeltov wrote: | You need internet to download games to your oculus quest, so it | makes sense to have an account to keep track of what games you | own no? I still don't understand what people have against this | change. You needed an oculus account prior to this, now it's a | facebook account, what's the big deal? | antihero wrote: | Facebook account bans are often for absurd reasons and there | is basically zero accountability. Post a pic that an | algorithm flagged as a nude? No Oculus for 30 days and | needing to send them a passport scan! | paulnechifor wrote: | > You need internet to download games to your oculus quest, | so it makes sense to have an account to keep track of what | games you own no? | | Not really. If they're downloaded, why would you need to look | up remotely what you have locally. | achr2 wrote: | Really? I have never and will never have a facebook account, | so this expensive device is now a paper weight.. | jjaredsimpson wrote: | Kinda absurd. You can setup a one time email, and one time | facebook if you really want to segregate. | | Sure you win on principle, but that's just the same as | losing. | TT3351 wrote: | Actually you can't, because Facebook will lock your | account for inauthentic behavior. Try making a fake | account, and see how long you can hold on to it without | being extorted for personal, identifiable information. | charles_f wrote: | Good point, that being said market pressure can sometimes | influence that. | | Sonos was a hair short of bricking their old devices a few | months ago, then backtracked after getting a lot of fire from | their customers. | | I'm wondering if this would be true for larger companies / | acquisitions though. Would they have done the same if purchased | by Google or Facebook? | javajosh wrote: | _> Have we really given up basic consumer rights that easily?_ | | Well, yes. I don't know if you've noticed, but short-term | convenience trumps all other concerns. The market can't really | deal with these issues, because they are too subtle and | expensive for individuals to work out for themselves. We really | do need collective action, by way of regulation, similar to how | we recognized as a society that workplace safety laws were not | something private businesses were _ever_ going to compete on, | and we just needed to force them to comply. And no doubt the | same howls of protest let loose then, too, about how "the | extra costs will put me out of business", etc. It was then, as | it is now, hogwash. | | And in fact I would argue this kind of regulation not only | important for consumers, but for national security. As more and | more individuals lives become dependent on centralized | information infrastructure, the more damage espionage (foreign | or domestic) can do, not to mention the effect of wide-scale | DoS attacks. Imagine a world where all smart devices are | bricked...so much of the old infrastructure is gone - phones, | phone books, maps, manuals. In some cases you might not even be | able to vacuum your house (Roomba owners), or make a POTS phone | call. | | So yeah, its bad on multiple fronts, and I fear that the | correcting event will be catastrophic (like, supply chain | catastrophic, leading to starvation). | nomorealoha wrote: | > Have we really given up basic consumer rights that easily? | | Is there anything I can do as a mere consumer to lobby for my | rights? | grillvogel wrote: | PKD predicted this 50 years ago | https://www.goodreads.com/quotes/7444685-the-door-refused-to... | latenightcoding wrote: | It baffles me too. My Samsung smart tv started showing me ads | in the control panel/home screen. I paid full price for it, why | am I seeing ads. I wish I could return it, but the snakes | waited until the return period was over. | WrtCdEvrydy wrote: | This is some bullshit. I would blackhole whatever fucking API | they are using... just limit the incoming, but allow outgoing | so their ad networks begin counting it as a non-shown ad. | glandium wrote: | My Panasonic smart TV used to have an app for Hulu. It | doesn't anymore. Same for a bunch of other apps. The app list | is full of holes now. | mlboss wrote: | Better to have a dumb TV with chromecast. | mdorazio wrote: | In the case of the smart tv it's actually because you didn't | really pay the full price of the tv. The manufacturer counts | on the revenue from those ads to boost the tv profit margin | to an acceptable level, otherwise they would have to charge | you more for the tv initially. | | If you don't believe me, look up the price of a "commercial | display" comparable to your tv. And before anyone asks, the | majority of customers would rather have a cheaper tv with ads | in the menus than a more expensive one without. | Maha-pudma wrote: | This happened to me to. It now is not connected to the | internet and never will be again. It's also the crappest TV | I've ever owned. My old dumb TV is better. | samename wrote: | You can set the DNS on the TV to NextDNS to block the ads | and tracking, so you can use the internet again. | maerF0x0 wrote: | > then completely alters the rules by which the device operates | at an arbitrary point in time after the sell | | You usually agree to a EULA that allows them to do that. If you | cannot agree to the EULA then you return the product. | | Now, I will give full credit that no one reads those, but | Legality doesn't care if you fail to do due diligence. | Dahoon wrote: | You have some basic rights and an EULA, TOS or a contract | cannot take those away (at least not in the EU). So no, that | wouldn't cover a situation where a device is crippled later | on. You'd have a right to get your money back. | JMTQp8lwXL wrote: | Consumer protection laws generally lag behind these problems, | so it might be premature to say we've given up. We have to know | the problem exists, and then we have to go through the (slow) | legislative process. | amelius wrote: | I think the problem is that the "masses" would still buy the | Oculus product as if nothing was wrong with it. From there, | it's pretty difficult to convince people (e.g. a regulator or a | judge) that your item is of no use to you anymore. | Aardwolf wrote: | My monitor, mouse and keyboard don't require any accounts (yet?), | why does a device with two monitors and motion sensors require | it? | ccktlmazeltov wrote: | to track what games you bought and downloaded so you can | download them again if your device breaks? | mortehu wrote: | Oculus Quest is actually a complete gaming console, which is | why you can use it for untethered play. You can buy and install | games on it. | zamalek wrote: | Because Facebook needs your data. | | And it's incredibly creepy. Movement just feels like an | extremely intimate piece of data. | dividido wrote: | Agreed. | | Luckily my favorite purchases are on steam and 2 years gives | me plenty of time to move on from my rift. I'm not going to | be forced to use facebook. | | Last thing I need is a remote exploit on my tracking cameras | and facebook telling them exactly who and where I am. | throwaway2048 wrote: | If those devices were invented in 2020 you can be certain they | would all be "platforms" with monthly subscriptions. They would | also have nonstop rabid defenders on social media. | willcipriano wrote: | >My monitor, mouse and keyboard don't require any accounts | (yet?) | | I take it you don't have any Razer devices. | georgeecollins wrote: | The Razer accounts are in no way mandatory. They just have an | app that auto-updates drivers (and probably does a lot of | data mining) but you don't need to use it to use the device. | It is a funny comment though, I laughed when I read it. | duskwuff wrote: | > (and probably does a lot of data mining) | | Not just data, either. A year ago or so, Razer was pushing | a _cryptocurrency_ miner along with their driver package: | | https://www.razer.com/eu-en/softminer | nottorp wrote: | No shit. I can't configure the lights on my former razer | mouse without logging in. | | Must be why I'm using a Steelseries now. | | Edit: Apparently they gave up on that idiotic requirement. | Sorry Razer, too late. Not touching your products ever | again. | | Edit 2: And since we're actually talking about Oculus, for | me it died when they sold to Facebook. You needed to be | pretty naive to think it won't come down to this in the | long run. | wlesieutre wrote: | I don't know about Razer recently, but I have a 13 button | Logitech mouse (G700s) and it would be essentially useless | without the Logitech software to configure it. I assume | Razer mice are the same, you could technically use them | without Synapse, but if you're doing that you may as well | have bought a Microsoft Intellimouse instead. | | And Synapse did require a login for several years. Looks | like it doesn't anymore, thankfully: | https://www.tomshardware.com/news/razer-synapse-3-removes- | lo... | | Personal mouse experience, I had two Razers that died right | outside warranty, while my Logitech is at >6 years. Those | were before their driver shenanigans, but the drivers | aren't even the main reason I wouldn't switch back. | daxelrod wrote: | I'm not sure if this is true for the G700s, but many | other Logitech mice store the configuration on the device | itself, which lets you configure it once and then get rid | of the software or use it on computers or OSes where | you've never installed the software. This is true for my | G502. | VRay wrote: | +1 to this | | I plugged my G700s into a Windows machine with the | Logitech bloatware suite installed, programmed it, and | I've been using it on a Mac for years since then without | any trouble | wlesieutre wrote: | It's true for a single configuration, but not if you want | to bind different keys per program with the "Automatic | Game Detection" mode. | | I mainly use one profile for games and set any keybinds I | need in each one, but I've used automatic game detection | for other software like repurposing the DPI adjustment | buttons for quick shortcuts to blender's popup radial | menus. | bt1a wrote: | I recommend anyone with Synapse use your firewall to | block all of their services from interacting with the | Internet. I noticed Synapse was consuming a lot of | CPU/network. I'm definitely never going to buy a Razer | mouse again, I'll probably get a Zowie. | ivalm wrote: | I have a razer deathadder chroma with a kvm switch on | mac/windows/linux systems. I do not have razer app | installed on any of the three systems and the mouse works | fine (including the forward/back side buttons and | pressable scroll (so 5 buttons total)). | wlesieutre wrote: | OSes do well up to that point, but 5 buttons is the limit | of what tends to work well without some sort of special | drivers | Lammy wrote: | And the Facebook account was in no way mandatory for Oculus | until today's announcement we're commenting on. What's your | point? | mschuster91 wrote: | > They just have an app that auto-updates drivers (and | probably does a lot of data mining) but you don't need to | use it to use the device | | Uh, yeah, updating _drivers_ for mice. Just WTF? I get that | it makes sense to have a capability of correcting bugs, but | that should not require an app. | TillE wrote: | My Razer mouse is basically broken (it's not that the | sensitivity is too high, it's just...completely off) until | you install _and log in_ with their app. Only after you log | in is the mouse movement fixed. | | I would never buy another Razer product, specifically | because of this. | tenryuu wrote: | I have Razer Synapse installed right now, I am not logged | into the service but I am still able to make | configurations. Don't know what issue you're having. I | would feel the same way if this was an issue though | stronglikedan wrote: | > I would feel the same way if this was an issue though | | It _was_ : https://www.tomshardware.com/news/razer- | synapse-3-removes-lo... | tenryuu wrote: | Oh wow, this was only a few months before I bought my | hardware. I've been using a Naga since the first model | and had it replaced in 2014. I guess I just got a bit | lucky on my timing. The old hardware was really bad at | trying to force Synapse on you too, used to even appear | during Window 10 upgrades. | | It would be great if they used the additional on board | macro profiles as an 'out of the box' way of adjusting | the mouse without software. You nerd the software to | change mouse button 4/5 to native actions, otherwise it's | just dpi control. | corobo wrote: | Are they still storing your mouse settings online? | | I got rid of my Razer mouse as my custom key settings | wouldn't kick in for about 5 minutes after each reboot | young_unixer wrote: | They absolutely are necessary if you want to disable or | configure lighting, change DPI, acceleration, etc. | | I will never buy a Razer product again. | [deleted] | abstractbarista wrote: | I've used a Razer mouse for ages solely on a Linux machine. | Never made an account. Only used Windows initially to set my | preferred LED lighting option via their crappy app. | [deleted] | DannyB2 wrote: | I never have nor never will have a Facebook or Twitter account. | Probably not other social media either. | | It's bad enough having a Google account and all that encompasses. | | It is astonishing that another company would require an account | on some other system. Now I don't have a problem with allowing | using your Google, Facebook, etc. account as a convenience to | authenticate your account on some other service. | delecti wrote: | HN is social media. | DannyB2 wrote: | I suppose you could say that about any online forum. | | There is a qualitative difference between HN and Facebook or | Twitter. One of these doesn't try to pry its tentacles into | every aspect of your life while trying to capture every | possible scrap of information about you known and unknown. | 2fast4you wrote: | As soon as I needed a Facebook account to use the social | features, I bailed. Thankfully I was fortunate enough to buy a | Valve Index. SteamVR is a much nicer platform anyways | AlexandrB wrote: | > Giving people a single way to log into Oculus -- using their | Facebook account and password -- will make it easier to find, | connect, and play with friends in VR. | | Ugh. I guess Facebook is making a play to become the Steam/XBox | Live of VR. Why can't we just have gaming peripherals anymore | without some kind of platform tie-in? | LegitShady wrote: | Oculus was always trying to do this. When they first launched | they did the same purchased exclusives stuff epic has done. | Their software isn't compatible with other platforms except | through unsupported hacks and they have no plans of changing | that. | | This was the whole oculus spirit since the beginning. | ehsankia wrote: | I understand allowing the option to login with your Facebook | account, but how is forcing it make anything easier? | bitwize wrote: | Doing anything other than logging in with your Facebook | account has been crippled; therefore, logging in with your | Facebook account is easier. | | It's just like "Download our app" to get a service the | company can easily provide through a Web page, but refuse to. | It's not there to benefit you. It's there to benefit the | company. | InitialLastName wrote: | Hardware is difficult and expensive to make, and consumers are | very price-sensitive. | | In a world where everyone has a service subscription or a data | hose to subsidize their hardware (see: most phones, game | consoles, kitchen appliances, "smart assistants"), it's very | difficult to be competitive just making hardware. | | Given that the Oculus Quest is effectively a flagship phone | with a strap attached to it at ~1/10 the sales volume of a | flagship phone (rough figures: [0] [1]), it would be very | difficult to even pay engineering expenses without a secondary | income stream enabled by a) real-identity advertisement | targeting/data sucking and b) ecosystem lock-in. | | [0] https://www.notebookcheck.net/Galaxy-S20-series-sales- | number... [1] https://arinsider.co/2020/05/25/data-dive-has- | oculus-sold-80... | ShamelessC wrote: | More like the walled garden Apple App Store approach. Except | this time it's a company with a bad track record of tracking | you. | | Steam is already the Steam of VR, btw. They have the flagship | title (Alyx) and Oculus exclusives aren't necessarily | compelling enough to make it a deal breaker. | phone8675309 wrote: | Because the companies make a large amount of money on the | platform. Look at Apple/Google/MS/Sony/Nintendo charging for | access to the platform - either explicitly for online play, by | taking a cut of sales on the platform, or in the case of the | console makers - both. | | As someone who prefers to play games alone, it's frustrating. | The first five minutes after installing Steam is a constantly | stream of "stfu and stop shoving game release/update/sale | announcements in my face", "gtfo with the popup messages that a | friend is playing a game", "wtf? why are you auto-logging me | into the messenger", "no, I don't consent to you building a | hardware inventory of my machine and using it for internal | stats", and "jfc, please just leave me alone and let me play | some games". | | It's almost enough to make me buy a shack in Montana and | support the post office. | arkanciscan wrote: | I get all my games from Codex and Fitgirl. No multiplayer, | but you don't want that anyway. | phone8675309 wrote: | Don't sell CODEX/PLAZA short - there are Steamworks and | CreamAPI multiplayer fixes shipped sometimes, and sometimes | Fitgirl will add them in with the repack. | | (Anybody reading this - there are publicly available NFO | files and posts from Fitgirl that indicate what is included | in a release/repack. I would never advocate violating | copyright, and I certainly do not do so in a personal | capacity.) | LukaCEnzo wrote: | If people are curious they can find more info on | cs.rin.ru steam forums. Great resource. | _trampeltier wrote: | For me it's the reason, why I never started gaming again. I | just wanna buy a game and play. I don't wanna have any | spyware on my PC. | polytely wrote: | itch.io is a great place to get drm free (indie) games. | crtasm wrote: | Subscribe to Humble Choice for a month and download all the | drm-free games from their "Trove"! | MayeulC wrote: | Some time ago I worked on a tool [1] to do just that, | unsure if it would still work. I also got lost between | feature development and fixes in my git branches at the | time, and never had time to finish this. Looks like | upstream [2] became active again and merged some of my | improvements, unsure if it works with the trove. I was | also just made aware of this new project, dedicated to | that issue [3]. I'd advise someone to start looking at | the last one. | | I don't usually do this, but I don't think it is against | the TOS, so here is my HB referral link [4] Here's also a | 20% discount on the humble store for 30 days for _one | lucky person_ who isn 't a subscriber [5] | | [1] https://github.com/MayeulC/hb-downloader/tree/next- | next | | [2] https://github.com/talonius/hb-downloader | | [3] https://gitlab.com/silver_rust/trove_downloader/ | | [4] https://www.humblebundle.com/subscription?refc=Y9dywp | | [5] https://www.humblebundle.com/subscription/activate- | discount?... | mlindner wrote: | At least on Mac, Steam doesn't stick around when you close | it. I never understood the PC love for when you close apps | have them simply stay resident around in the lower right | taskbar. Opening is an active choice. | bogwog wrote: | Having to wait for Steam to open and log you in every | time you want to launch a game sucks, plus keeping it | open in the background lets you keep games up-to-date, | lets you use the chatroom features, and some other stuff. | | The good thing about Steam, which makes it good software | in my opinion, is that you can easily customize it and | turn features off, and nothing really gets forced down | your throat. It's almost like Valve feels they actually | have to make an effort to keep you as a customer. Compare | that to anything from the tech giants. | mlindner wrote: | > The good thing about Steam, which makes it good | software in my opinion, is that you can easily customize | it and turn features off, and nothing really gets forced | down your throat. It's almost like Valve feels they | actually have to make an effort to keep you as a | customer. Compare that to anything from the tech giants. | | If there's a way to turn off most of the recent UI | updates I'd love to know how. | phone8675309 wrote: | GOG is good if the game you want to play is on there - if | you don't install GOG Galaxy. | | You can download an executable installer from their website | that is DRM free, can be installed offline, and you can | keep a copy of forever. | fartcannon wrote: | GOG's weird position on Linux users quacks like a duck in | my opinion. | | The quotes have a real Tim Sweeney vibe to them. | aryik wrote: | This is why I love the Switch compared to all the other | modern consoles. When I try to use a PS4 or an Xbox it | feels like I'm fighting to be able to play - 10's of GB's | of updates that take hours to "copy" after download, slow | system updates, games that need to install for an hour | after you put in the disc, etc. etc. | | The Switch is the first console I've used in years where it | seems like the maker of the console actually _wants_ me to | play games. | cruano wrote: | Except when you go into the eshop and have to scroll down | pages of shovelware to find anything decent | reaperducer wrote: | It's also an argument for retro games. | | Plug in a cartridge and go from power on to playing the | game in a matter of seconds, with no privacy invasion. | squeaky-clean wrote: | Windows Mixed Reality headsets are the best in this regard. | Still locked to Windows but at least that's not a social | platform. I really wish there was a version of it with better | quality controller tracking, it's fairly good, but not on par | with Oculus or Valve controller tracking. | bitwize wrote: | Because this is how the industry works now. Investors want to | see the consistent revenue of XaaS platforms, so XaaS platforms | are what you get -- and if you want hardware, it will be | platform-tied. | moron4hire wrote: | The platform play was the only reason they bought Oculus. | MayeulC wrote: | They just want to squeeze as much data as they can out of you. | The ultimate goal is to stand as a proxy between you and the | real world. I'm not saying this is what they are trying to | build with AR and VR, but that's not too far fetched either. | | Just imagine eye tracking tech in VR headsets. What a trove of | data for advertisers! Did the user see may ad? For how long? | Etc. | | I hadn't imagined that before writing this, but they could do | the exact same thing in the real world with AR. Did you spend | some time looking at that car? You are interested in cars. | Spending some time in the garden? Watching birds? Running? Etc. | What's better than an always-on, always-ouside device which you | use as a proxy to see things, and request information? MITM TLS | (which Google technically does with Chrome) becomes useless if | you just have access to the eyes. | 1f60c wrote: | > MITM TLS (which Google technically does with Chrome) | | Do you have a source? | jandrese wrote: | The most annoying part to me is that the only reason Facebook | should have had any interest in Oculus (apart from the money of | course) is to create a VR/AR social network. Yet here we are 6 | years later and no Metaverse. | k__ wrote: | _" If you are an existing user and choose not to merge your | accounts, you can continue using your Oculus account for two | years."_ | | Phew | bussierem wrote: | As someone noted above -- that 2 years is the statutory | warranty period for the EU. | | They are setting that time limit so existing users can't call | to return Oculus saying "I don't agree to these terms" because | _they aren't terms yet_ for that user. But by the time they | finally require you to log in with the account, it will be | impossible to refund because you are outside the legal warranty | period for both US and EU. | | It's planned exactly to trap people who already bought so that | some percentage will "give in" and just log into Facebook so | that they don't suddenly have a VR device (and VR library) | that's not worth anything to them anymore. | | There are far more people who will do this than those that | won't, and that's a portion that COULD have returned it if | Facebook was allowing them to. | koalaman wrote: | Don't you need to be at least 13 years of age to register a | Facebook account? | soulofmischief wrote: | I believe Oculus' TOS also "requires" you to be 13 or older. | _Stares at VR Chat_ | ylee wrote: | I would appreciate suggestions on how to regain my Facebook | account, shut down without explanation a year ago. Despite its | age (15 years) I barely used it, let alone for anything | "controversial", but did regularly log into it. I have repeatedly | tried to verify my identity by submitting an image of my driver's | license, without any response. | | I don't want to create a fake Facebook account. I want my own | back. | mortenjorck wrote: | So if I don't have a Facebook account and I buy an Oculus Quest | after October, does this mean I may have to submit a copy of my | driver's license just to set up a piece of consumer electronics? | stjohnswarts wrote: | If they suspect you aren't who you are then yeah. Otherwise | generally a phone number and email are enough. That's the price | for Facebook, but it's good to be informed about what you're | sacrificing. | tssva wrote: | You might not be able to use it even then. I deleted, not | suspended, my Facebook account years ago and recently tried to | create a new one because there was a Facebook group I needed | access to. Created the account and a few minutes later it was | suspended with no mention as to why and I was required to | submit a photo of my driver's license to appeal the suspension. | I did so and ended up waiting weeks before discovering that the | account was now permanently suspended with no ability to | appeal. No reason given. I literally did nothing between | creating the account and it being suspended so I couldn't have | violated any policies. | fullshark wrote: | You need to submit a copy of your driver's license for a FB | account these days?? | rement wrote: | If that is the case it would be harder to get a FB account | than to vote in some states... | InitialLastName wrote: | It's almost like having access to a company's services is | less essential than having a hand in your society's | decision-making mechanism. | soulofmischief wrote: | What happens when we privatize voting, too? | InitialLastName wrote: | A further sacrifice of the needs of the people in favor | of the whims of our corporate overlords? You don't even | really need to vote; Facebook already knows you want to | vote for Mark. | rement wrote: | It's almost as though Facebook understands how important | it is to verify you are who you say you are. A simple | verification to certify that those in their system are | authentic. | malcolmgreaves wrote: | What do you mean? Are you aware of a long history, and | continued attempts today, of voter disenfranchisement in | the US? | rement wrote: | I am but I am also aware that a functioning democracy | requires that the people trust the polls. And one piece | of that is verifying that those who vote are who they say | they are (and are citizens of the country they are voting | in). | avolcano wrote: | Facebook has a policy where they can arbitrarily ban you for | failing to "prove your identity" if they believe your account | does not use "the name you go by in real life." One of the | ways they ask you to prove your identity is to send in a | license. | | Unsurprisingly, this ends up hurting all sorts of people who | do not use their legal names online: people who have just | chosen other names, people who want to avoid being targeted | or stalked, trans people, etc. They've updated this policy to | allow for some of these situations | (https://www.cbc.ca/news/technology/facebook-real- | names-1.336...) but folks still get banned for failing to | comply. | Freak_NL wrote: | As soon as someone manages to get your account flagged as | possibly using a fake name I think. | entropea wrote: | >If you're an existing user and choose not to merge your | accounts, you can continue using your Oculus account for two | years. | | At least this gives me enough time to sell my Oculus and buy from | another company. | WrtCdEvrydy wrote: | Yeah, they just lowered the resale value of your hardware... | HTC Vive it is then. | mrguyorama wrote: | Better throw my "old" vive on Ebay. Some people are going to | need some headsets! | ljm wrote: | Yeah 2 years is enough for me to enjoy the Quest and then move | on. | | I deleted FB for a reason and it will stay that way. | | A shame that their shitty growth hacking position will | contribute more e-waste to the environment unless the headset | can be fully jailbroken. | grumple wrote: | Exactly. I deleted my Facebook account years ago. I have an | oculus account. Really disappointing though, it means I either | have to link that to my girlfriend's account or sell the oculus | within two years. | | Realistically I'll probably sell the quest, stick to buying | steam games from now on, and buy a headset from a different | company as soon as they get a wireless headset. | shigawire wrote: | Is there anything to stop you from making a fake Facebook | with a throwaway email and use that? | | Or do they verify accounts in some way now? | shadowgovt wrote: | They can verify them via their social network. | | An account with no connections is HELLA suspicious. | soulofmischief wrote: | Isn't it cool how you can dust off your old Nintendo | Entertainment Systems and give your kids a blast from the past? | Share your childhood with them? | | Well, that's a things from the past with hardware it seems. | Effective obsolescence through corporate policy. | kmfrk wrote: | What a trip this has been from the Kickstarter to its acquisition | to this situation. | wnevets wrote: | So glad I never bought an oculus. Is anyone really suprised? | shoulderfake wrote: | I was considering buying a VR headset,Oculus just dropped their | name out of the hat | 52-6F-62 wrote: | I've owned the first Rift kit for a couple of years. I'll | either stop using it by the time 2023 rolls around or be | looking for new offerings. | | One of the things that pleased me about it is that it hasn't | already been rendered obsolete. Well I guess FB has set a date | on _that_ now for no good reason on the user end. | | I'm curious to see what might be coming around hardware-wise in | that time. | downshun wrote: | Well. Another lost customer here. | peanut_worm wrote: | How much longer until we need to login to use create-react-app | shadowgovt wrote: | That would be difficult to enforce, since React is open-source. | It'd take ten seconds for someone to fork it. | DonHopkins wrote: | They should shape the Oculus Quest like an Alien Facehugger. | | https://www.getdigital.eu/Alien-Facehugger-Plush.html | brian_herman__ wrote: | This TBH | [deleted] | james_s_tayler wrote: | Need to log in to Facebook to use VR. | | It just doesn't even make sense. | | FB is too entrenched in our lives. And for what? | riskyfive wrote: | I guess there are still other brands who sell headsets :/ | atoav wrote: | I recently gave a seminar about how to use Oculus devices in | combination with Unity at university. Oculus produces great | devices, but man is the software a convoluted nightmare. | | A (very patient) student of mine tried to install the oculsu | software on a current thinkpad for 4 days in a row. It always | failed for various reasons. She used a current Windows 10 and her | computer definitly has the specs. She even reinstalled windows. | In the end there was an electron error, which we sent to the | support - we never got a reply. | | If you can avoid Oculus, do so at all cost. | apta wrote: | What are viable alternatives? | britmob wrote: | The entire SteamVR ecosystem or WMR. | q3k wrote: | SteamVR/OpenVR. It's fantastic. | GloriousKoji wrote: | Valve, HTC and HP. | mlindner wrote: | Vive would be the immediate thought. There's also the pretty | expensive Valve Index which is pretty much the best VR system | you can buy right now. | silentsea90 wrote: | I don't get what people over here expected when Facebook acquired | Oculus, and also don't get why it is so hard to create a | throwaway facebook account. No condescension. Just not sure what | I am missing in the extreme positions here | tantalor wrote: | I made an FB account just for Oculus apps that need it. It has no | personal information about me except email address. | johannes1234321 wrote: | ... and the personal data on how much time you spend in which | game, whether those are day times or night, whether it's | regualr or irregular etc. from which different information on | your situation an be derived. | | If it's connected to your desktop, it can also use all the dark | patterns Facebook knows to tie it to your other activities ... | hammock wrote: | Isn't it against Facebook TOS to have more than one Facebook | account, or to open a Facebook account for someone/thing that | isn't a real person? | speedgoose wrote: | Worst case they delete his Facebook account and he can create | a new one. | hammock wrote: | Try to say that about Google | ericd wrote: | Are his game purchases tied to the deleted FB account? | Zenst wrote: | Put in a data information request and see what they do actually | know about you. | | May well be insightful. Friends who have your email and phone | number in a contact entry who also have FB and synced contacts | - etc etc etc. May well have more information than just an | email address and way to look at it is - would you bet a large | sum of money that is all they have? Always a good way of | putting perspective upon things I find. | nottorp wrote: | I have a bridge I'd like to sell you then. | sdflhasjd wrote: | I did this. Then one day, facebook locked me out of my account | unless I sent them a picture of my driving licence. | mazatta wrote: | I knew this was coming eventually, but I am definitely selling my | Rift after this announcement. | LeicaLatte wrote: | I assumed Facebook had already done this. Users are so naive for | assuming it would never happen. | georgeecollins wrote: | This is sad to me. I would like hardware to be hardware and | services to be services and I don't want a piece of hardware to | require a particular service, particularly when the hardware is | of general purpose. I can accept that an XBox wants an XBox live | account because an XBox is for one thing, playing games. An | Oculus device really ought to just be a display peripheral that | is used for communications, for content creation, and yes games. | I want something like that to be as open as possible. | dathinab wrote: | Hy if someone from Oculus reads this requiring a Facebook (or | Google) account for login means I will never buy your products. | | I also now many other people who think the same. | | Goodby, I'm happy I hadn't yet time to but an Oculus product. ___________________________________________________________________ (page generated 2020-08-18 23:00 UTC)