[HN Gopher] Anime-to-Real Clothing: Cosplay Costume Generation ___________________________________________________________________ Anime-to-Real Clothing: Cosplay Costume Generation Author : polm23 Score : 53 points Date : 2020-08-27 04:34 UTC (18 hours ago) (HTM) web link (arxiv.org) (TXT) w3m dump (arxiv.org) | krzat wrote: | A bit offtopic, but my fear with these AI systems is that they | will create "Discovery channel" effect in other areas - replace | fewer good quality items, with a flood of passable AI generated | alternatives, making good quality stuff harder to get. Hope I'm | wrong. | whymauri wrote: | This is already happening with targeted clothing on Facebook. | The jump from simply scraping FB data and filling in the gaps | to AI generating the clothing entirely on its own will probably | happen soon. | | https://www.reddit.com/r/TargetedShirts/top/?sort=top&t=mont... | ThePadawan wrote: | From what I've seen this is mostly already the state of the | cosplay industry, except the AI part: | | * Some big Chinese manufacturers start drafting the easiest way | to get a passable-enough version of an outfit to sell on | aliexpress for <$50 in time for Halloween /convention season. | | * Fans come up with sewing patterns and jewelry sources on | their own (a manual process). | totetsu wrote: | For some reason I expected this to be from anime image to costume | sewing pattern. | Hextinium wrote: | Same, possibly by taking 3d models and flattening them or | something. Paper is interesting none the less. | Animats wrote: | Right. What it really does is take an image of a character in | an arbitrary, but mostly standing, position, and returns an | image in a standard resting stand position. This is neat, but | costume generation is several steps past that. | | Now, if you could take a collection of pictures of a character | from anime and get a 3D model you could feed a fashion CAD | system, that would be impressive. | | There is CAD for fashion, and it's very good.[1] The CAD | systems understand cloth physics quite well now. A machine | learning system which takes a set of pictures of a character in | different poses and tries to make clothing which matches would | be a useful achievement. It's a big job, but probably do-able. | The problem is reasonably convex. If you have a character in a | dress, and you start with a generic dress in the CAD system, | you can keep tweaking parameters and textures until it matches. | The ML system doesn't have to invent a 3D dress, just keep | tweaking a basic form. | | [1] https://clo3d.com/ | aidenn0 wrote: | This probably takes us 1 step closer, right? Normalization | often a first step to recognition. | vinodc wrote: | I had to google "cosplay market size" to confirm, but the paper's | assertion that it's a billion-dollar industry does appear to be | correct (!) | | Two of the paper's authors work at the technology arm of | Zozotown, one of Japan's largest fashion e-commerce sites, which | points to how this could have practical benefits. | Kagerjay wrote: | Does that include Halloween as well? | trynumber9 wrote: | Code: https://github.com/tan5o/anime2clothing | dgellow wrote: | A Jupyter notebook is available here: | https://github.com/tan5o/anime2clothing/blob/master/Anime2Cl... ___________________________________________________________________ (page generated 2020-08-27 23:00 UTC)