[HN Gopher] Anime-to-Real Clothing: Cosplay Costume Generation
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       Anime-to-Real Clothing: Cosplay Costume Generation
        
       Author : polm23
       Score  : 53 points
       Date   : 2020-08-27 04:34 UTC (18 hours ago)
        
 (HTM) web link (arxiv.org)
 (TXT) w3m dump (arxiv.org)
        
       | krzat wrote:
       | A bit offtopic, but my fear with these AI systems is that they
       | will create "Discovery channel" effect in other areas - replace
       | fewer good quality items, with a flood of passable AI generated
       | alternatives, making good quality stuff harder to get. Hope I'm
       | wrong.
        
         | whymauri wrote:
         | This is already happening with targeted clothing on Facebook.
         | The jump from simply scraping FB data and filling in the gaps
         | to AI generating the clothing entirely on its own will probably
         | happen soon.
         | 
         | https://www.reddit.com/r/TargetedShirts/top/?sort=top&t=mont...
        
         | ThePadawan wrote:
         | From what I've seen this is mostly already the state of the
         | cosplay industry, except the AI part:
         | 
         | * Some big Chinese manufacturers start drafting the easiest way
         | to get a passable-enough version of an outfit to sell on
         | aliexpress for <$50 in time for Halloween /convention season.
         | 
         | * Fans come up with sewing patterns and jewelry sources on
         | their own (a manual process).
        
       | totetsu wrote:
       | For some reason I expected this to be from anime image to costume
       | sewing pattern.
        
         | Hextinium wrote:
         | Same, possibly by taking 3d models and flattening them or
         | something. Paper is interesting none the less.
        
         | Animats wrote:
         | Right. What it really does is take an image of a character in
         | an arbitrary, but mostly standing, position, and returns an
         | image in a standard resting stand position. This is neat, but
         | costume generation is several steps past that.
         | 
         | Now, if you could take a collection of pictures of a character
         | from anime and get a 3D model you could feed a fashion CAD
         | system, that would be impressive.
         | 
         | There is CAD for fashion, and it's very good.[1] The CAD
         | systems understand cloth physics quite well now. A machine
         | learning system which takes a set of pictures of a character in
         | different poses and tries to make clothing which matches would
         | be a useful achievement. It's a big job, but probably do-able.
         | The problem is reasonably convex. If you have a character in a
         | dress, and you start with a generic dress in the CAD system,
         | you can keep tweaking parameters and textures until it matches.
         | The ML system doesn't have to invent a 3D dress, just keep
         | tweaking a basic form.
         | 
         | [1] https://clo3d.com/
        
           | aidenn0 wrote:
           | This probably takes us 1 step closer, right? Normalization
           | often a first step to recognition.
        
       | vinodc wrote:
       | I had to google "cosplay market size" to confirm, but the paper's
       | assertion that it's a billion-dollar industry does appear to be
       | correct (!)
       | 
       | Two of the paper's authors work at the technology arm of
       | Zozotown, one of Japan's largest fashion e-commerce sites, which
       | points to how this could have practical benefits.
        
         | Kagerjay wrote:
         | Does that include Halloween as well?
        
       | trynumber9 wrote:
       | Code: https://github.com/tan5o/anime2clothing
        
         | dgellow wrote:
         | A Jupyter notebook is available here:
         | https://github.com/tan5o/anime2clothing/blob/master/Anime2Cl...
        
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       (page generated 2020-08-27 23:00 UTC)