[HN Gopher] Sid Meier's Memoir
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       Sid Meier's Memoir
        
       Author : animationwill
       Score  : 163 points
       Date   : 2020-10-09 12:55 UTC (10 hours ago)
        
 (HTM) web link (sidmeiersmemoir.com)
 (TXT) w3m dump (sidmeiersmemoir.com)
        
       | s_dev wrote:
       | Alternative to Amazon:
       | 
       | https://wordery.com/sid-meiers-memoir-sid-meier-978132400587...
       | 
       | Bought it the other day. Still waiting for Stripe Press to not be
       | Amazon exclusive as well.
        
       | iguanayou wrote:
       | This is a great book! Just finished reading it.
        
       | jrumbut wrote:
       | I was really hoping this was somehow a new game.
        
         | v64 wrote:
         | Same, I saw the headline and thought this was gonna be Sid
         | Meier's version of the Sims
        
       | smoll wrote:
       | Based on the title of this thread, I was disappointed that the
       | title of his memoir did not end in an exclamation mark, but then
       | was happy to discover that it is indeed titled "Memoir!"
        
         | yreg wrote:
         | Only a few of the games had bang in the name, e.g. Sid Meier's
         | Civilization or Sid Meier's Railroad Tycoon are bangless.
         | 
         | Still, I find the cover of this book so delightful!
        
           | the_af wrote:
           | True. But we were all thinking Pirates! :P
        
           | r00fus wrote:
           | SMAC is also bang-free (and the best games IMHO).
        
             | jonny_eh wrote:
             | Sid Meier's Alpha Centauri
        
               | barumi wrote:
               | Flip the "i" in "Centauri" upside down and there's your
               | bang.
        
               | tunesmith wrote:
               | I don't know why I love this comment so much.
        
       | TimSchumann wrote:
       | This reminds me of a comment a friend made over dinner last week
       | about Civilization. Totally bought us each a copy, thanks for
       | sharing this.
        
       | volkl48 wrote:
       | He recently did an hour-long interview/panel about it and his
       | career for PAX Online, should anyone be interested in watching:
       | https://www.youtube.com/watch?v=blah1hNDmdA
        
       | nrjames wrote:
       | This is a good light read. Working in game dev, I found some of
       | his thoughts around prototyping, production, and design to be
       | insightful and gladly would have read more of those. I also would
       | gladly have read more about Sid Meier's CPU Bach, since that was
       | ahead of its time and seems interesting algorithmically. His
       | stories are a bit more interesting in the early years and the end
       | of the book drags a bit, as he goes from Civ IV to Civ V to Civ
       | IV.
        
         | ianai wrote:
         | Wonder if he logged his ideas and work significantly more for
         | those later pieces of work than the former.
        
       | kyuudou wrote:
       | I love the web 1.0 design. Gandhi might deploy nuclear weapons!
        
       | b20000 wrote:
       | does the book go into details about how the games were marketed
       | and sold, and bootstrapped to market, on almost no budget?
        
       | acdha wrote:
       | For someone who's bored with combat-focused games and misses the
       | open nature of games like Railroad Tycoon, who's following in
       | Meier's footsteps? I was thinking that if there was a rebooted
       | RT2 I'd buy it in a second but fell off the Civ train due to
       | wanting either less or more plausible combat, not to mention QA.
        
         | krajzeg wrote:
         | Actually working on a non-violent indie 4X right now, called
         | Slipways [1][2]. It's set in space, but I do owe lots of
         | inspiration to Railroad Tycoon and Transport Tycoon, and the
         | core of the game is about connecting places together so that
         | goods can flow from place to place.
         | 
         | It's a much more condensed experience than either of these -
         | 40-60 minutes per playthrough depending on playstyle.
         | 
         | [1]: https://twitter.com/krajzeg/status/1304447134209585152
         | 
         | [2]: https://slipways.net
        
           | afterburner wrote:
           | Why use ESDF instead of WASD
           | 
           | Fun game btw.
        
             | krajzeg wrote:
             | The web version is a PICO-8 game. PICO-8 is a very
             | constrained fantasy console (posted here on HN a few
             | times). ESDF are actually the "player 2" keys of the
             | "console", so they're easy to access from within, unlike
             | the actual keyboard - letting me save precious code tokens
             | (you only get 8192 for the whole game on the PICO-8) for
             | actual gameplay.
        
           | acdha wrote:
           | Oh, neat - I'll take a look tonight!
        
           | danbolt wrote:
           | I love the PICO-8 version as a way to spend time when waiting
           | for a compile to finish. Thanks for making it!
        
         | mhudson125 wrote:
         | You might want to give Europa Universalis IV, Crusader Kings
         | 2(free on steam), or Crusader Kings 3 a try. Definitely more of
         | a learning curve than Civilization, but can be really fun.
        
           | mdavidn wrote:
           | I would also add Stellaris to this list.
        
             | kyuudou wrote:
             | Yes and in fact, that might be an easier start to a Paradox
             | Interactive game. My first PI game was Stellaris which I
             | quickly racked up hundreds of hours in and despite several
             | major changes by the devs in mechanics it's still easy to
             | jump back in to. I feel like it's a worthy successor to
             | SMAC with its own uniqueness.
             | 
             | But EUIII, EUIV, CKII, HoI? Considerably steeper learning
             | curve, IMO! I've spent over a hundred hours just trying to
             | take over Ireland (the traditionally newb scenario) in
             | CKII.
             | 
             | I would not suggest jumping from a Civ to any Paradox title
             | except Stellaris. There's enough of Paradox's goofiness in
             | the space combat ("whaa... I slaughtered the enemy, how do
             | I not get their planets... war exhaustion, wtf is that...
             | oh that kind of makes sense") and lots of visual feedback
             | to keep you interested without making you cry too much.
        
         | dr-detroit wrote:
         | SS13 on the BYOND engine is the ultimate open game experience
         | in my opinion
        
         | MatekCopatek wrote:
         | Take a look at OpenTTD, Banished, Tropico 5, Cities Skylines
         | and Frostpunk. It's a diverse list, but they all fit your open
         | non-combat strategy criteria.
        
           | acdha wrote:
           | Thanks - I've definitely heard good things about Skylines
           | before but went on a hiatus for the last few years after my
           | son was born.
        
         | corobo wrote:
         | Transport Fever 2 scratched the itch for me when I last had the
         | urge for makin' trains
        
           | mdavidn wrote:
           | Transport Fever is a very satisfying train game. The early
           | game is all about making the business profitable. After that,
           | resources are basically unlimited. The end game plays like a
           | giant tabletop train simulator, with a focus on fitting to
           | terrain while minimizing gradients and tight turns.
           | 
           | Factorio also has a very satisfying train mini-game, with a
           | focus on complex signaling and dynamic pathing. Thankfully,
           | there are dials to tune down combat. I like to use the "rail
           | world" preset, which disables enemy expansion.
        
       | arcticbull wrote:
       | Grabbed one of the signed copies. I'm not sure when I'll get the
       | chance to read it, but Sid's games were some of the first
       | computer games I played, and definitely influenced me towards a
       | career in computers. Much respect and appreciation to Sid. Thanks
       | for the time well wasted :)
        
         | T-hawk wrote:
         | If it's truly a Sid Meier product, once you start, you'll keep
         | doing one-more-page until it's suddenly sunrise :)
        
       | chaostheory wrote:
       | I wish this was on Audible. It's a bit strange that the only
       | audio option is a $30 CD
        
       | frompdx wrote:
       | I recently finished Sid Meier's Memoir! I found it fascinating
       | and highly readable. If you like games you will like this book.
       | Meier's inspirations and insights into what makes a game fun make
       | this memoir well worth it to anyone who is interested in game
       | design.
        
       | frankcort wrote:
       | Book looks interesting but I'm curious... how do we know this is
       | Sid Meiers's site and isn't just a site with a bunch of affiliate
       | links on it?
        
         | 1123581321 wrote:
         | Sid links to it on Twitter.
        
       | rektide wrote:
       | the Amazon category is "microprocessor design"!
        
         | 1123581321 wrote:
         | At Barnes & Noble it was tucked away near the D&D books.
         | Impossible to find without floor staff help.
        
       | simonh wrote:
       | Ordered. Funnily enough I recently came across this GDC
       | presentation by Sid and Bruce Shelley on the development of the
       | original Civilization[0]. Highly recommended.
       | 
       | The influence of Empire as one of the inspirations of the game
       | was obvious to anyone familiar with it. If you're interested
       | there's an excellent updated implementation of Empire on the App
       | Store[1]. I'd love to be able to get a version of Civ 2 on
       | mobile. It's still by far my favourite iteration of Civ. Or
       | Pirates!
       | 
       | [0]https://www.youtube.com/watch?v=AJ-auWfJTts
       | 
       | [1]https://apps.apple.com/gb/app/mother-of-all-
       | battles/id425160...
        
         | gbraad wrote:
         | This for Android:
         | https://play.google.com/store/apps/details?id=com.windowsgam...
         | or Windows: http://www.windowsgames.co.uk/mother.html ?
        
         | Rebelgecko wrote:
         | As long as you're referring to the original version of Pirates,
         | it works great on phones in an emulator (I've used the NES
         | version)
        
         | tomashertus wrote:
         | It's amazing to see them sharing the stage and talking about
         | their first achievement with such dignity and depth.
         | 
         | It's even more mind-blowing when you realize that Shelley went
         | ahead and started Ensemble Studios[1] that created the Age of
         | Empires franchise which is still alive today[2]. And
         | Civilization is today still under development and even more
         | successful than ever before.
         | 
         | 1. https://en.wikipedia.org/wiki/Ensemble_Studios
         | 
         | 2. https://www.ageofempires.com/games/age-of-empires-iv/
         | 
         | Edit: Formatting and grammar
        
           | vanderZwan wrote:
           | I bought The Settlers 7 purely because I knew Bruce Shelley
           | worked on it. It was a nice game, interesting take on the
           | "casual economic sim" genre
        
         | n3k5 wrote:
         | People who liked these tips might also like:
         | 
         | Bruce Shelley was on Soren Johnson's podcast _Designer Notes_
         | (ep. 9, 2015). Sid Meier is in episodes 23--25 (2016).
        
           | acheron wrote:
           | And Brian Reynolds did two episodes as well. All recommended
           | if those names are interesting to you.
        
       | offtop5 wrote:
       | Thanks for sharing, just ordered my copy !
        
       | gbraad wrote:
       | No plain ePub option?
        
         | inetsee wrote:
         | Doesn't Barnes and Noble sell ePub versions? (They call them
         | "Nook Books".)
        
       | jugg1es wrote:
       | The site matches the style popular when Civ2 came out!
        
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       (page generated 2020-10-09 23:00 UTC)