[HN Gopher] Complete BBC Micro Games Archive
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       Complete BBC Micro Games Archive
        
       Author : tosh
       Score  : 95 points
       Date   : 2020-10-09 17:10 UTC (5 hours ago)
        
 (HTM) web link (bbcmicro.co.uk)
 (TXT) w3m dump (bbcmicro.co.uk)
        
       | hyko wrote:
       | You can't have a complete BBC Micro Games Archive without
       | Granny's Garden!
        
         | pidg wrote:
         | No BBC tie-in games like Geordie Racer or Through the Dragon's
         | Eye either!
        
         | LeoPanthera wrote:
         | It's not included because, astonishingly, it's still for sale.
         | http://www.4mation.co.uk/retro/retrogranny.html
        
           | hyko wrote:
           | Wow, amazing! The same approach Nintendo has taken with Super
           | Mario 3D All-Stars.
        
       | aardvark179 wrote:
       | It lacks some of the crazy things people have done with co
       | processor ports. There's a port of Doom to the ARM 2nd processor.
        
       | chakalakasp wrote:
       | Heh. This got me down memory lane and I started looking things
       | up. Can you believe you can still play Tradewars 2002?
       | https://www.tradewars.com/default.html
        
       | zem wrote:
       | sweet, it has "the valley"[1], the first roguelike i ever played.
       | someone remade it for dos, but it didn't have quite the nostalgic
       | feel of the original (the monochrome graphics actually help with
       | the atmosphere).
       | 
       | [1] http://bbcmicro.co.uk//game.php?id=2250
        
       | forinti wrote:
       | Most games aren't interesting anymore. I can't play Revs again
       | after Trackmania. But some of them I still enjoy: Repton, Thrust,
       | Chuckie Egg.
        
         | codeulike wrote:
         | Thrust is a masterpiece
        
           | implements wrote:
           | It looks like a _Scramble_ clone.
        
             | codeulike wrote:
             | It's a physics game really, about velocity, mass and
             | angular momentum
        
               | mavhc wrote:
               | With pixel perfect collision detection.
               | 
               | And once you finish all 6 levels you get to play them
               | again, with inverted gravity. And once you get used to
               | that it reverses back but the walls are invisible. And
               | then both inverted and invisible
        
             | erik wrote:
             | Scramble is a side scrolling shooter. Thrust has a
             | different sort of game play, with a lot more in common with
             | Gravitar.
        
       | kingrolo wrote:
       | Ah this looks great. My Dad would buy and sell second hand BBCs
       | and my whole family were well into all of the Repton 3 games. I
       | remember loving discovering the level editor too and proudly
       | making my own themed set of levels which I think scratched a
       | similar itch to programming for 7 year old version of me.
       | 
       | I always thought Repton was the greatest game ever. Am keen to
       | see how it holds up now.
       | 
       | I also remember Imogen being very clever, Citadel I found a bit
       | creepy, and everyone loved Chuckie Egg except me for some reason.
        
         | boltefnovor wrote:
         | Repton was one of the best games for the Commodore 64 but a
         | completely different game.
         | 
         | https://m.youtube.com/watch?v=M3c1F6-7qL8
        
           | egypturnash wrote:
           | Today I learnt that BBC kids had a weird knock-off of Boulder
           | Dash called Repton instead of a weird knock-off of Defender
           | called Repton. :)
           | 
           | (Wikipedia claims that Beeb Repton was built entirely on the
           | description of Boulder Dash found in a review, rather than
           | actually playing Boulder Dash.)
        
       | cogburnd02 wrote:
       | I was going to ask if it had Nohzdyve, but remembered that it was
       | only for ZX Spectrum.
        
       | colatkinson wrote:
       | Another awesome resource for BBC Micro/Electron software:
       | https://www.stairwaytohell.com/bbc/index.html
       | 
       | That one is especially cool IMO because it provides archives of
       | the old cassettes in UEF format, which aims to preserve some of
       | the audio properties as well (i.e. phase switches, dead spots,
       | etc.).
       | 
       | Not super practical, but it does let you experience the screaming
       | speed of 1200 baud while the computer makes loud noises at you!
       | 
       | Someone even wrapped it with a JS decoder, so you can assault
       | your eardrums in your browser:
       | https://www.8bitkick.cc/playuef.html
        
       | qz2 wrote:
       | This is a rabbit hole I've been avoiding for years. My childhood
       | and teenage years were spent glued to a BBC. I'd got bored of the
       | games within a couple of years though and proceeded to learn 6502
       | assembly and stick things in the user port instead.
        
         | teh_klev wrote:
         | Got my BBC B in 1983 for passing my 'O grades' with reasonably
         | decent scores.
         | 
         | Whilst I loved the gaming it was the programming that I enjoyed
         | the most and honing my 6502 assembly chops I'd been getting to
         | to speed with on the school Apple ][; to the extent I wrote a
         | sideways ROM (to provide modem control capability for running a
         | BBS app I wrote) with some bodgery around the user port as well
         | to capture the RS-232 signals the RS-423 port
         | couldn't...carrier detect, ring indicate (all before the days
         | of AT Hayes commands and responses).
         | 
         | I think this is the first time I've seen Demolator available on
         | an emulator, I spent hours playing that, and of course Elite.
         | 
         | Ooh, the waves of nostalgia are almost overpowering :)
        
       | jeffkeen wrote:
       | Castle Quest is the game my family measured all games against for
       | couple of decades following its release. There is no way that
       | game will live up to my expectations if I attempt to play it
       | again now.
        
         | sshagent wrote:
         | i should have read your last sentence before i shattered some
         | childhood memory of the graphics of Citadel.
        
           | mrspeaker wrote:
           | I think nostalgia hits me harder than you: I yawn at the
           | latest PlayStation demos with a gazillion polygons - but
           | after image-searching "BBC Citadel", I'm all "take my
           | money!".
           | 
           | I gotta play that this evening. I'm sure the game play will
           | be awful, but I love the graphics ;)
        
             | sshagent wrote:
             | I don't care for graphics really, dwarf fortress is the
             | best game ever, IMO. this was more how my memory from 35
             | years or so compares to reality.
        
         | iainmerrick wrote:
         | Agreed on Castle Quest, on both counts.
         | 
         | Did you ever play Imogen? I think that one honestly holds up,
         | graphics included. And of course Elite and Exile.
        
           | zem wrote:
           | i'd never heard of imogen, which surprised me given that it
           | made the top 20. i'll give it a play through.
        
       | yitchelle wrote:
       | Shameless promotion to my twitter handle for retro tech adverts.
       | I've been posting those amazing old tech adverts out of magazines
       | 90s, 80s and older.
       | 
       | https://twitter.com/OldTechAdverts
        
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       (page generated 2020-10-09 23:00 UTC)