[HN Gopher] A 20-year-old CRT monitor can be better than a 4K LC... ___________________________________________________________________ A 20-year-old CRT monitor can be better than a 4K LCD (2019) Author : MrJagil Score : 157 points Date : 2020-10-11 13:19 UTC (9 hours ago) (HTM) web link (www.vice.com) (TXT) w3m dump (www.vice.com) | nottorp wrote: | I have a different problem with LCDs. I still think they're too | bright. With a CRT you could set everything to white on black and | you had almost no light coming out of the screen. Also brightness | meant brightness and you could turn it way down for when working | in dim light or darkness. | | Of course i'm talking about text work here. | | Maybe when OLED monitors become affordable we'll go back to | monitors that aren't basically a lamp shining into your eyes all | day. At least the oled on my phone looks like it doesn't put out | light where it shouldn't. | | For gaming, i'm not latency sensitive, but then i don't play | twitch shooters any more. I'm more the kind that buys mid-low | range video cards and turns on the fps limiter where it's | available. | jdietrich wrote: | VA panels have by far the blackest blacks of any LCD | technology. Viewing angles and uniformity aren't as good as | IPS, but they're the best option if you care about contrast. | | https://www.rtings.com/monitor/tests/picture-quality/contras... | amelius wrote: | I think we need monitors with more dynamic range. | nottorp wrote: | No thanks, because they add more light at the top not | complete darkness at the bottom. The lantern shining in your | eyes just gets brighter. | | Incidentally this is how LCDs became so bright. So they can | claim better contrast. | t-writescode wrote: | An OLED HDR1000 10-bit display can go from 0 to 1000 peak nit | brightness with 10 bits per channel of color differences. Is | that not good enough for you? It's better than we've had for | a long time with our 5 or 8 bit monitors that peak at like | 250 nit. | bserge wrote: | Yeah I have no idea why the lowest levels on monitors are so | bright. Are there models that can go really low without the PWM | flicker effect kicking in (that's another problem I have with | monitors, I can notice the damn cheap PWM backlight)? | | Laptop (and phone) displays don't seem to have this problem, | the brightness goes really low... | ianai wrote: | After lowering brightness to 0 the brightness can be lowered | by lowering the contrast ratio. It's obviously not perfect | but does work. | hombre_fatal wrote: | I've always wished the Macbook's lowest brightness setting | was subdivided two or more times. It's still too bright when | I feel like reading in my dark room perhaps on the way to | sleep. I have to use an app called Shady to cover the screen | in a dimming overlay. | cmurphycode wrote: | Have you tried using option-shift-[f1] to subdivide? or the | brightness slider in the settings. | Infernal wrote: | Interestingly, on my early 2015 13" MacBook Pro, the very | lowest brightness setting seems to have no change in | brightness on those last three subdivisions. Once I get | down to one full "block" of brightness, option-shift-F1 | moves the slider down in quarter-block increments but the | screen gets no (perceptibly) dimmer until it shuts off | entirely. All the other brightness settings have | perceptible changes in brightness at every subdivision | level. | [deleted] | 4ad wrote: | Oh my god, thank you! | | How does one find these "hidden" features? | onli wrote: | Yes, there are a bunch of monitors now that do not use PWM | for brightness control. And since PWM became known as a | problem PWM rate is tested in professional benchmarks. So you | definitely can get monitors that do not have that flicker, | where the minimal brightness will also not be too high. | jdietrich wrote: | The vast majority of modern high-quality monitors have | flicker-free backlights without PWM dimming. | | https://www.rtings.com/monitor/tests/motion/image-flicker | formerly_proven wrote: | Most better monitors and everything targeted at office use | does not use PWM for backlight brightness control. | | LCDs have poor blacks because they're a filter put in front | of a lamp, so to render black, they have to try and block as | much light as possible, but our visual perception is | logarithmic and adaptive, making them look quite bad. The | workaround is to add bias light behind the monitor; it quite | literally provides a bias for the eye to keep it inside a | certain adaption range, which reduces the perceived poorness | of dark tones. (It also is more ergonomic.). | srtjstjsj wrote: | It's mildly annoying but easily fixed with a touch of ambient | lighting or a software tool looks f.lux. | | Brightness isn't nearly as bad for eye strain has contrast | between the screen and ambient light. | Arubis wrote: | Better even than f.lux was Nocturne | (https://github.com/strider72/blacktree-nocturne), though it | hasn't worked in years. (Maybe a decade? I can't even find | screenshots.) | | Nocturne would let you invert your entire screen, then shift | it to monochrome (ideally red). Obviously useless for gaming | or color work, but I've not run across anything since that's | so great for late night text work across the whole OS. | Moru wrote: | I have switched all programs to darkmode where possible. If | not possible I don't use it. | | f.lux can do invert and redshift though: shift+alt+end | [deleted] | kasabali wrote: | I've never seen Nocturne but on Windows 10 inverted | colors+night shift works well (IIRC has an option for | grayscale, too). On Linux you can achieve the same effect | with xca+redshift (not sure about grayscale). | ashtonkem wrote: | I'd recommend adding bias lighting to your monitor. It won't | make the monitor less bright, but it'll light up the wall | behind your monitor so there's less of a contrast between the | wall and your monitor, which reduces eye strain. | nottorp wrote: | I tried that but looked like too much effort. Instead, I | never turn off the room lights any more when using monitors. | Seems good enough since oled is coming. | freeqaz wrote: | I use a normal desk lamp and point it at the wall behind my | monitors. Super easy, cheap, and effective. | | https://smile.amazon.com/dp/B083DG5CK1/ | gattr wrote: | Same! | | I do it for both the monitor and the TV, with two cheap | "Ingared" lamps from IKEA; can recommend. | eikenberry wrote: | Same. I like this lamp for it. | | https://smile.amazon.com/gp/product/B00XC5KNB6/ | imhoguy wrote: | I am still waiting for a decent size e-ink screen (22"+) | without backlight which should be enough for low-FPS stuff like | backend coding, slack, terminal and text content web pages. | Existing solutions are still too small - Dasung and Onyx Boox | are 13.3" with HDMI. | gmadsen wrote: | i have never heard of an e-ink screen with fast enough | refresh to be viable for coding | officialjunk wrote: | what is your minimum refresh rate needed for coding? | smusamashah wrote: | Scrolling would be painful on e-ink | bee_rider wrote: | This is why vim has multi-character movements. | | The problem here doesn't seem that different from coding | over a slow network, something that's been possible for | quite a while. | nottorp wrote: | Also programmers tend to type pretty fast after getting | some experience. It's disconcerting enough when code | completion slows down the editor, not sure i could stand | a screen that can only refresh every full line. | tzs wrote: | How about a display that had a large e-ink screen plus a | small LCD of maybe 2-4 lines at the bottom? | | Go old school for editing. Use something like TECO or ed or | Rob Pike, David Tilbrook, Hugh Redelmeier and Tom Duff's | Unix version of QED [1]. | | The small LCD is for seeing the command you are currently | typing and a little command history. | | With those editors you entered editing commands but did not | see the results until you asked for them. You'd tell the | editor to show you the current line plus say 10 lines | before and after. Then you'd give it commands to edit the | current line, such as telling it to change the text "float" | to "double", or telling it to insert a new line before the | current line, and so on. When you had done enough changes | that you needed to refresh your notion of the current state | of the file, you'd ask it to show you again. | | Even the older generation, slower e-ink screens would be | fast enough for that kind of work. | | Maybe instead of putting the small LCD display at the | bottom of the e-ink screen, make it a separate unit that | can attach to the e-ink screen or attach to the top of your | keyboard or stand alone somewhere if you prefer. | | [1] https://github.com/phonologus/QED | imhoguy wrote: | I think both of these are usable | https://www.youtube.com/watch?v=NozoRkE0DTo they use | various optimizations to avoid full panel refresh. Here is | coding example with Dasung although it is hard to judge | scrolling quality | https://www.youtube.com/watch?v=OO0Qzuw18q8 | rburhum wrote: | I have OLED screens all over my house - I can never tell if the | monitors are on or off unless the screensaver kicks in. 0 | regrets spending that money. | nottorp wrote: | By "monitors" you mean TVs? Or did you buy some of the $3-4k | monitors that seem to be available? | | At a quick google there's nothing under 3k and they're either | 21" (too small) or 55" (fine for console gaming but not for | programming if you ask me). | balfirevic wrote: | According to this youtube video [0], LG's OLED TVs work | well as a monitors, at least the 48 inch one. Can't vouch | for the quality of that channel though, and it is a | sponsored video. | | Regarding size for programming, I use a 40 inch monitor and | wouldn't mind additional width. | | [0] - https://www.youtube.com/watch?v=Xzp3fF6AL88 | nottorp wrote: | Funny, most programmers complain they don't have enough | _height_. Me included. | | Say, are there any 16:10 oleds? :) | | Edit: Hmm, one 40" 4k instead of 2x24" 1920x1200. Maybe. | | Not that LG has any 40" oleds, the smallest i see | (locally) is 55". | balfirevic wrote: | I would usually agree with them - but I finally feel like | I have just about enough height with my 40 incher. Not | that having more would be harmful, but I'm worried that | the webcam on top would start to look weird if it was | higher. | | Here is the 48 inch oled from LG: | https://www.lg.com/us/tvs/lg-oled48cxpub-oled-4k-tv | nmstoker wrote: | This is part of the reason why, when LCD screens were being | introduced as "the new thing" most large shops would not display | them side by side with CRTs - so you didn't notice how aspects | were much worse, like responsiveness and sharpness. | rvr_ wrote: | I miss 4:3 | elric wrote: | I remember reading something by John Carmack back in the early | Oculus days, where he was basically saying he wished he could use | small CRTs in VR headsets for many of the same reasons the | article highlights. | [deleted] | pritovido wrote: | I had one of those that a programmer that worked for me sold me. | | It did cost him something like $6000-9000 new. | | The image was incredible, but it had lots of drawbacks: | | 1. It was huge and heavyweight. Most people that say "people | obsession with flatness" has never expirienced having an screen | that is as deep as long and tall. Attaching it to the wall was a | nightmare. | | 2. It had problems with magnets. I put a big magnet like 1 meter | away and it affected the screen. | | 3. It emitted X-Rays directly to your eyes. Not good. | | In the end replacing it with LCDs was a great decision. Much | better for the programming or CAD that I do. | | OLED is great, as the article says, if you can buy-recover the | cost somewhat. | nickjj wrote: | CRTs were really good. They really were. | | I remember back in the day the HardOCP forum[0] had massive | threads about people buying the FW900 in the mid-2000s. It | definitely achieved legendary status. Sadly I never had a chance | to use one. | | I remember having a 21" NEC that let me play Quake 2 / 3 at 120hz | at 640x480 in the mid-late 1990s and I think I paid like $120 for | it back then from one of those refurbished monitor sites. It also | did 1600x1200 at 60hz for non-gaming. | | I still don't know how those refurbished sites stayed in business | because they offered free shipping, but a decently sized CRT back | then used to weigh like 60 pounds (30 kg). | | Back then I remember waiting so many years to get an LCD because | the input latency, refresh rates and color accuracy were | horrendous for so long despite being 3x the price. | | [0]: https://hardforum.com/threads/24-widescreen-crt- | fw900-from-e... | indymike wrote: | For a long time the big advantage of LCD was just size and | energy use. You lost a lot of the clarity with the conversion | from analog VGA or SVGA signal in devices that predated DVI and | HDMI connectors. It would be really hard to trade in my 28" 4k | display for any CRT I've ever had. | nickjj wrote: | > It would be really hard to trade in my 28" 4k display for | any CRT I've ever had. | | Agreed. I use an LCD today (25" 2560x1440) and I'm happy with | it. | | But I did wait until about 2007 or 2008 to get my first LCD | which was a 1600x1200 Dell FP2007 (which still works the last | time I plugged it in a year ago as a very temporary 2nd | monitor while I waited for a replacement). | garaetjjte wrote: | > You lost a lot of the clarity with the conversion from | analog VGA or SVGA signal in devices that predated DVI and | HDMI | | VGA connection on non-crap hardware and cables should have | identical image to digital connections. | Sebb767 wrote: | For work, LCD is absolutely superior. | | Gaming - especially shooters -, however, are a totally | different use-case: Refresh rate is absolutely necessary for | quick reaction times, while something like readability is not | as big of a factor (Games tend to use big and easy-to-read | fonts). Of course, you still need some color quality to spot | enemies, but it's very different from reading text for | several hours. | paulcole wrote: | > Refresh rate is absolutely necessary for quick reaction | times | | This reminds me of weekend warrior bicyclists dropping $5k | on components to save a few ounces of weight and go a tiny | bit faster. | | Most people are average enough at video games (or whatever | their hobby of choice is) that they're still going to be | average whether they have a CRT or an LCD (or whatever | pricy pice of gear they "need"). | | Sure it's fun to spend money on your hobby but to say it's | "absolutely essential" is a little silly. | ddingus wrote: | When one craves that trance or flow state possible in | gaming, average or not, the low latency may be essential. | | Relative to elite players, it won't matter. | | In terms of the experience? It really can be. | | We all get old. Enjoying what potential we have on the | way through can be worth a little money. | | "Need" and "want" can be blurred here and it is OK. | nickjj wrote: | > This reminds me of weekend warrior bicyclists dropping | $5k on components to save a few ounces of weight and go a | tiny bit faster. | | I think anyone who is a step up from a casual gamer would | recognize the difference between 60hz and 120hz if they | were somewhat familiar with a game. Especially games that | required tracking your opponent with a mouse, such as | aiming a hit scan weapon like a lightning gun where your | goal is to keep a continuous beam on them while both of | you move unpredictably. | | It was especially apparent in Quake 3 back in the day. If | you didn't run at 125 fps with a 120hz refresh rate you | were at a disadvantage at competitive levels. Not even | world class competitive, but enough to be good enough to | play in tournaments with thousands of dollars in prizes. | | If you ever want to see hardcore technical analysis of | hardware from a gamer's POV, try reading forum threads | from the early 2000s when ball mice started to transition | to laser and optical mice. Or using after market Teflon | pads on your mouse feet to get more consistent friction. | | Fortunately most of these things were only a few bucks. | Most competitive gamers in Quake would also use config | settings that reduced the graphics quality[0] of the game | to maximize visibility and get consistent frame rates. | | [0]: https://www.esreality.com/files/inlineimages/2011/82 | 175-conf... | formerly_proven wrote: | 60 vs 120 Hz is obvious enough that you don't even need a | shooter to notice the big difference. The mouse cursor is | enough, scrolling is enough, dragging windows around is | enough, scrolling in an RTS is very obvious etc. | pvg wrote: | 60 fps games look and play obviously better than 30 fps | games, to anyone. For something like a first person | shooter, 90 fps feels obviously better than 60, I think | to most people. In VR, meaningful latencies get even | lower. I don't think we're really at the pro-athlete-gear | types of improvement with most display technology yet. | PaulDavisThe1st wrote: | > This reminds me of weekend warrior bicyclists dropping | $5k on components to save a few ounces of weight and go a | tiny bit faster. | | Was in a high end bike store in Philadelphia in around | 2007 or so (pre-crash). There's a guy in front of me at | the repair desk who is holding a carbon fiber bottle | cage. The tech is looking at it, because it's cracked. He | tells the guy that he probably overtightened the bolt | holding it on ("very easy to do on the carbon cages") and | suggests that he just puts a metal (even titanium!) | washer between the bolt and cage, and everything will be | OK. | | Guy says "yeah, but the extra weight of the washer that | would mean that it was pointless to buy the lightest | possible cage" | | I interrupt and ask the Guy if he ever adds slightly too | much powder to his energy drink when going out for a | ride. | | /badaboom | paulcole wrote: | If the guy in question was an optometrist with a beer | gut, it would match the ridiculousness of the | conversations I've heard in Portland's high end bike | shops. | Sebb767 wrote: | > Sure it's fun to spend money on your hobby but to say | it's "absolutely essential" is a little silly. | | Well, when optimizing for FPS performance, it is :) | | I agree that it's rather unnecessary in general, though. | You can game on an old TV with 60hz interlaced and 30ms | response time just fine. But then you're probably very | much not in the market for dropping four-digit sums on a | display. | hakfoo wrote: | In 2005, I went and bought a $400 19" LCD. | | In 2006, I pawned it off on the family and bought a $65 21" | Sun-branded Trinitron CRT. Used it for a couple years then sold | it to a co-worker for $25. | | It wasn't til 24" 1920x1200 LCDs became available that I felt | like there was a wild improvement over a CRT. Yeah, the FW900 | would be the same story, but you never saw those for sale | locally. | dreamofkoholint wrote: | I have one of the variants(HP A7217A) sitting away gathering dust | at a relative's place. Its weight/size just made it too difficult | to move with over the years. | | I hadn't realized they're still desired now. I'll have to dust it | off and see if there's a buyer out there. | vidanay wrote: | There was a really good article shared a few weeks ago about | video memory on old systems that didn't use a frame buffer, | instead the video data was streamed to only a couple of bytes and | calculated in real time. This had the effect of nearly zero lag | because sprite location could be calculated right up until the | moment the first row was drawn to the screen. | | I wish I could remember exactly what that article was. | deergomoo wrote: | This was quite a popular technique to achieve fancy video | effects on low powered hardware. | | A good example is the various parallax and scrolling effects in | the intro cinematic to Link's Awakening on the Game Boy/Color, | achieved by changing various hardware scroll registers in the | horizontal blanking interval (time between one line being | finished and the other starting). The main limitation is that | you can only do horizontal effects, not vertical. | | I'm wondering if the article you're thinking of was the Wired | piece on the Atari 2600? That famously ran all of its game | logic in the H- and V-blank intervals. | vidanay wrote: | I seem to recall the article being about Apple II hardware, | but it might have been Atari 2600. They are of similar | generations. | | edit: Yep, you are right - the article is titled "Racing the | Beam" | | https://www.wired.com/2009/03/racing-the-beam/ | Someone wrote: | If so, "sprite location could be calculated right up until | the moment the first row was drawn to the screen" is a tad | optimistic. | | In theory, you could, but on the Atari 2600, during screen | drawing, the CPU cycle budget for each line was 76 cycles | (see https://cdn.hackaday.io/files/1646277043401568/Atari_2 | 600_Pr...). Rounding up, that's 40 instructions, and if the | current line is different from the previous one, you'd have | to update memory from that same budget. | | Because of that, reading of user input and updating of | player/object positions typically/always was done during | the vertical blank interval. | caymanjim wrote: | I was part of the Commodore 64 demo scene back in the 80s, | and this technique was heavily used. You only had so many | sprites available, limited color palette, could only use | one font (with a small set of glyphs), etc. | | By setting up "raster interrupts", which would execute code | when the CRT reached a specific raster line on the 320x200 | display, you could do all sorts of trickery. The raster | interrupt would trigger after it rendered the first | horizontal line, and then you could change the pointer to | the sprite/font/palette/etc. for the duration of the next | display line. A common effect that everyone would learn | first was to simply change the background color, so that | every display line was a different color, producing a | rainbow background. | | In a sense, the [video] demo scene was almost entirely | about this effect. How much could you do in the tiny number | of CPU cycles available to you between the raster interrupt | triggered at the end of one horizontal scan line, and the | start of the next line, as the beam wrapped around? You | could just barely execute about a dozen CPU instructions. | Usually you'd flip a couple pointers that the video | hardware would look at when it started rendering again, and | then you'd pad in a couple no-op instructions so that the | change occurred "off screen". This really happened in the | margins of the CRT that were covered by a bezel, which | meant that on some displays the transition really was | invisible to the eye, but on others, there would be | flickering at the edges as the background color changed. I | used to test my demos on multiple displays to try to | minimize the effect, having to shave off an instruction or | two in order to make things look better. | taneq wrote: | Gaming LCDs these days boast response times in the low single | digit millisecond range. Even at 144Hz that's less than a frame. | | If there's framebuffer-to-photons lag, I'd point my finger at DVI | decoding before the physical movement of liquid crystals. | | Also, for all the focus on "physical changes" there's no mention | of phosphor fade rate, which is a physical property of the CRT | screen with a built-in trade off between latency and flicker. | | Please let's not have CRTs become the new Monster Cables. | R0b0t1 wrote: | The gray to gray response time is heavily gamed. There's some | tech reporter investigation on it that shows how most monitors | that game the GTG response time have slower overall response | than monitors with a ~7ms time. | wtallis wrote: | TFT Central's reviews are a great source for detailed | measurements of response times: https://www.tftcentral.co.uk/ | reviews/asus_rog_swift_360hz_pg... | bla3 wrote: | It's weird to me to see all this affection for CRTs here. I had a | "flicker free" 120 Hz CRT and I could still easily see it flicker | and got headaches when using it for more than a few hours. | MrJagil wrote: | CRTs are still being made: https://dotronix.com/our-work/dnr- | series/ | | Via | https://reddit.com/r/crtgaming/comments/j930qr/brand_new_crt... | bserge wrote: | My eyes used to _hurt_ a lot on CRTs. A few hours every day in | front of one and I could not go outside without sunglasses, | anything would make my eyes hurt. | | Everything was fine if I went a week without using a computer. | | With LCDs, that's not a problem anymore, and I like it. | elric wrote: | Many LEDs have an annoying flicker as well, which can be very | annoying and distracting for me. Especially around christmas | time, when everyone and their grandmother puts out thousands of | cheap LEDs. Even when they're not trying to blink, they're | still flickering. I suspect I'm sensitive to this kind of stuff | because I suffer from migraines, but still, I can't imagine I'm | the only one. | vidanay wrote: | Christmas LEDs are technological abominations. They literally | hurt to look at. | bserge wrote: | I don't understand what it is about _some_ LEDs that make | your eyes hurt when you look at them. | | Best way I can describe it is that my eyes can't focus on | them and are constantly trying to. | therealidiot wrote: | I can't focus properly on bright blue things. There's a | football stadium not far from where I live and its name | alternates between red and blue in big text. | | I know what it says but I cannot read it at night when it | is blue. | formerly_proven wrote: | > I can't focus properly on bright blue things. | | No one can, for a bunch of reasons. The eye is mostly | corrected for red-green wavelengths; the eye is a lot | less sensitive to blue light; there are far fewer | receptors for blue light, which reduces spatial | resolution. | | Monochromatic blue displays are an extreme UI antipattern | and should not be used for anything. If combined with | high luminosity, they become essentially unreadable | unless close up. E.g. ultra-blue seven segment LED | displays. VFDs can suffer from this, but this is also the | reason why many of them use green-blue phosphors, and not | blue phosphor (which would be possible). | ddingus wrote: | And they don't really twinkle like the heat driven, blinker | style incandescent lights do. I loved to watch the pattern | on the ceiling as a kid. It would change in subtle ways. | Never the same, but sometimes really close. | | I got a set and I am scared of them. Fire hazard. But I do | run them once in a while for young ones at Xmas time. Just | so they can check it out. | golem14 wrote: | I have had the same feeling about early cfl lamps. | Turning those on seemed to make the rooms darker and more | dingy instantly | ddingus wrote: | Yes! We tried to like those and had the same impression. | | Amount of light seemed good, but quality was in the | dumps. | elvis70 wrote: | It was impossible for me to spend 8 hours a day in front of a | screen until the end of the 90s. I still have a 1999 CRT | monitor and I don't have that problem. This feeling of pain in | my eyes is something I wouldn't want to experience anymore. | There are times when I miss my dot matrix printer. | dmead wrote: | Same. | | A crt with refresh rates below like 60 and I could see the | frames. It was torture. 120hz or more didn't seem to be an | issue and its certainly not a problem since ive had lcds. | | That being said it might be fun to go back for while. | vidanay wrote: | I think this had a lot to do with low quality fluorescent light | ballasts in offices. I agree that it seemed to happen a lot | more with CRT, but I have experienced it with LCD too. | tonyarkles wrote: | In 2008 or so, I ended up going to a neurologist because I | was getting these brutal headaches that couldn't be resolved | by my GP. They couldn't find anything either. And then I quit | my job and no longer spent my days starting at a CRT under | shitty fluorescent lights, and all the problems went away. | Magic! | Moru wrote: | Some people call it allergy to electricity but most of them | just have problem with flickering lights. It's incredibly | straining even if we don't notice the flicker. | bserge wrote: | On LCD monitors, I could notice that on very low brightness | settings, which was likely due to PWM flicker. I guess I'm | sensitive to it. | thedanbob wrote: | I guess most people can't see the flicker on a CRT set at 60Hz, | but I can. It's especially bad in a room with fluorescent | lights. First thing I'd do upon sitting down at a new computer | with a CRT monitor was to bump up the refresh rate to 75Hz so I | didn't get a headache. | | Taking standardized tests in the early 2000s on locked down | computers in fluorescent-lit test centers was torture. | deergomoo wrote: | I'm fine with 60 but I'm in a PAL region so all of my 90s | consoles run at 50Hz. That is seriously uncomfortable to look | at now and I have no idea how we all put up with it. | nitrogen wrote: | Presumably the phosphors in the PAL CRTs glowed for longer? | izacus wrote: | 60Hz wasn't really a default for long though? Most CRTs in | Windows 9x era would do 75Hz or 85Hz if you didn't push them | above their native resolutions. | ardit33 wrote: | I found the flickering at 60HZ unbearable, but at 75HZ it was | barely noticeable. My sweet spot wast at 80-85HZ. I tried | until 90HZ, but you had to sacrifice resolution and past | 90HZ, I didn't notice much difference. | | I think for today's LCD/OLEDs 90-120hz should be the sweet | spot, especially for gaming and motion. More than that is a | waste of computing. (there are monitors that offer 144-200Hz | refresh rates, but that is mostly a waste). | nichch wrote: | I've had a 240hz monitor for a while now and I wouldn't say | 144hz is a waste. | | I do agree 100-120hz is the sweet spot, good balance of | refresh rate and graphical quality. | | I would not suggest a 240hz monitor if you are not playing | competitive shooters a majority of the time. | ardit33 wrote: | I agree. By 'a waste', I didn't mean that it is not | better, but I meant that it is a diminishing returns | curve, and you will end up sacrificing a lot to achieve | it (resolution and graphical quality, as computing is not | free) and it doesn't feel that much better. Going from | 60HZ to 120, or even 90HZ is very noticeable by everyone, | even in normal 2D content. Past 120 it is like, eh, just | a bit better. | | Between 120HZ 4k, and 240HZ HD, I'd take the 120HZ 4k | Between 120HZ 4k, and 90HZ 4k but with fully Ray Casting, | I'd take the 90HZ (unless it is a competitive FPS) | | etc... | bserge wrote: | But the fundamental difference is that LCDs are static. | Like, if you have a static image on screen, it does not | refresh. A CRT is _always_ refreshing at x Hz. | | On LED backlit displays, it's the cheap PWM brightness | controllers that can be noticeable. They're supposed to | pulse hundreds of times a second to maintain the brightness | setting, but as you go lower, it can be noticeable and | tiring on the eyes. | | On LCDs, refresh rates matter only in constantly changing | pictures, like movies and games. | | On a CRT, you're exposed to the constant refresh flicker | even if you're editing a file or reading an article. | | All in all, I'm happy with LCDs. Even in games, they're | enough for me, I'm not _that_ competitive. | beagle3 wrote: | An LCD with 20hz won't give you a headache - an LCD pizel | is always on (but only changes on refresh). | | A crt pixel is on for only a very short time, while picture | results from eye's persistence of vision (which is also why | in movies CRT screens flicker) | bserge wrote: | Yeah, I used the highest refresh rate I could force, usually | 75-80 Hz. Some monitors could handle 90, and it made a | difference, but it was still worse than LCD PWM flicker. | baq wrote: | most people absolutely can see the 60hz, the effect is simply | subtle. if you look at a CRT from an angle it's more visible, | or you can wave your hand in front of you and observe the | strobe effect. | | i definitely do not miss 60hz CRTs, they made me miserable. | Moru wrote: | I was so happy when I figured out how to switch to 60 Hz. | Living in a PAL region I was stuck at 50 Hz. Later on PC I | cranked up the Hz as high as it would go while still | display something. | | And yes, the flicker is easy to spot if you just sit in | front of the screen and look just above it, prefferably in | a dark room. Or wave your hand in front of it. With LED | lightbulbs you can also use your phone camera, move it | _realy_ close to the lamp and if you see banding, it 's not | good. | dghughes wrote: | I remember when I switched from a CRT to an LCD monitor. The | difference was so dramatic I remember my head aching. For me it | wasn't the brightness it was the curve vs flat. Going from | looking at a curved screen for years to a flat one was a | massive change. | LocalH wrote: | Out of curiosity, did you ever have similar issues with flat | CRTs? | yardie wrote: | I used to have one of these (GDM-FW900) at an old job, a long | time ago. They were great monitors for the time, top of the line. | They weighed almost 300lbs, IIRC. And like all CRTs they can put | out some heat. | | LCDs at the time still left much to be desired so VFX houses | weren't rushing to replace them with inferior, at the time, | technology. | | I remember running mine at a higher refresh rate. 75Hz and 100Hz | was easily reachable. 120Hz and you started to drop resolution | and the coils would sing. I miss the wide range of resolutions | you could run. LCDs still haven't been able to replicate that | without making everything a blurry, boxy mess. | | I was able to take the broken smaller GDM-F500 (21") home. It was | dim and after a bit of research I found out replacing a capacitor | and a few resistors would bring it back. But it was terrifying | working directly on the HV board. Once it was working I had so | much screen. Almost getting electrocuted was practically it. | dreamofkoholint wrote: | Yes! I think the ability to watch lower-res video (even 480p) | on them and still have a decent picture is what I miss the | most. | | It would be quite comical if the 300lb figure were correct, | having lugged one around before. They hovered around 92lbs, | though. | ChuckMcM wrote: | Heh, everything is better on Tubes whether it is guitar amps or | gaming monitors? :-) | | I can pretty much assure you that with a 240Hz refresh rate 4K | LCD monitor it will look better than your CRT :-) But it is | perfectly valid to say "What is the best experience I can get for | $X?" and find that CRT solutions out perform LCD solutions at | various price points. | | That said, I suspect it is less about the "superiority" of the | CRT than it is about the corners cut by the LCD manufacturer in | terms of display fidelity. A _lot_ of the early "high res" | displays got there by sacrificing video image quality. | | That those monitors aren't great for gaming is not surprising, it | is also not surprising if that was the only monitor you've ever | gamed on, when you saw gaming on a better image experience you | would be impressed. | | If you consider the amount of RAM and processing power you have | to have _inside_ the monitor at 4K resolution you start to | understand why there is a thing like nVidia 's G-Sync technology. | That is a lot of bits to throw around. Similarly, a monitor that | processes the 4k video stream down to 1080p, and has 10 or even | 12 bit dynamic range on the pixels with full motion emulation | might give you a better looking display than a 4K display. | | So many ways to optimize for particular markets. | skybrian wrote: | It seems like 4k is pretty darned wasteful part of the hedonic | treadmill. At a more reasonable resolution, this processing | power could be used for higher-end graphics algorithms, better | AI, longer battery life, and so on. | jiggawatts wrote: | I've had 4K monitors on both my work laptop, my PC, and my TV | for as long as that was possible. Nearly 7 years. | | This has cost me thousands and thousands of dollars. | | My logic is that when I use a computer, it's the monitor that | I'm looking at. I don't sit next to the case staring at RGB | LEDs. I can't "experience" a processor in any aspect except | speed, and that's been perfectly acceptable for a decade. | | But I'll stare at the screen for 8 hours a day for work, and | an additional few hours at home. | | Spending money on improving the image quality of something I | _look at_ for 10+ hours a day is absolutely worthwhile! | | This is also the advice I give people: Buy a bigger, better | monitor than you planned, and make sacrifices elsewhere. A | larger 4K monitor is a _very visible_ upgrade in the literal | sense versus, say, a few hundred more megahertz on the | processor. | skybrian wrote: | A larger monitor I can understand, but on a laptop, how can | 4k resolution be visible if it's... too small to see? | redler wrote: | I feel this way not only about monitors, but chairs and | shoes, and for the same reasons. | mleonhard wrote: | And keyboard, mouse, headphones, bed, pillow, and | underclothes. | fock wrote: | yeees. Just look at the crappy Netflix 4k, which is less | bandwith than a 1080p Bluray (like 30% less iirc). Now, | obviously, it's a better codec, but h265/VP-9 (or whatever | they use) won't give you a > 400% increased efficiency over | h264. So, people are buying new Fire-TVs/TVs/GPUs all so that | they can enjoy a 4k artifact show. | | Meanwhile I've fallen under the hedonic treadmill and bought | a TV. Sitting 3m from this 49inch screen, I play Netflix in | 540p (on Linux) - and it totally looks fine. Well... | | But, truth be told: I'm typing this on a 32inch 4K monitor. | For work it's gorgeous (yet some people still buy FHD...). | wazoox wrote: | Even worse, you can't see in 4K. :) | https://www.youtube.com/watch?v=VxNBiAV4UnM | asdfasgasdgasdg wrote: | Compared to what? A cheaper monitor? On a relative basis, | spending $400 on a 4k monitor vs $250 on a similar 1440p | monitor is wasteful. But if you compare to any other category | of goods, it's a drop in the bucket. Most people don't even | consider efficiency when adding thousands of dollars of | options to a new car purchase. You can buy a lot of 4k | monitors for the amount families spend on larger than needed | houses throughout the suburbs of the United States. | paulmd wrote: | Things are getting obscene at the high end of the treadmill | though. Current high-end monitors like 38GN850G and X27 are | already plumbing the $2000 price point and the X32 is | expected to tip the scale at $3600 MSRP. "Compared to" just | going out and buying a TV and using it as a monitor - you | could buy a 55" OLED for your PC and a 65" for living room | at that price. Or two 55" oleds, replace it in 3 years when | it starts having burn-in from years of marathon Starcraft | sessions or whatever. | | There really isn't a lot to justify a 32" IPS 4K144 over a | 48" OLED 4K120 other than burn-in. | asdfasgasdgasdg wrote: | Enthusiast, early adopter products have always been | expensive. This doesn't seem that exceptional to me. It's | not like tons and tons of people are buying that high end | monitor. I'm also not sure what 4k 120hz tv you're | referring to. Do they exist? Hdmi 2.1 isn't even done yet | is it? How do you get a 4k 120hz signal into such a | device? And how am I meant to fit it in my 3ft deep desk? | | Fwiw I have a 4k 144 monitor that I got for $800-900. I | believe I first heard about it on this site actually. 4k | is important to me for text and 120hz is important to me | for gaming. It's nice to have both, and gsync | compatibility, all in one device. Well worth a small | splurge. | ChuckMcM wrote: | I don't disagree at all with this. | | In an adjacent field, graphics, we used to debate spending | cycles on simulating thing like lens flare, as if in a first | person shooter you are wearing goggles with tubular optics? | Sure it showed off mad math skilz but what was the point? | | I do appreciate the lack of eyestrain for detail work on a | high resolution CRT though. | imstate wrote: | The CRT monitors do have a faster response time and higher | refresh rate (I've seen up to 640x480@480hz <1ms). | | But you would be sacrificing fidelity for this "competitive | advantage". | ChuckMcM wrote: | You might find this note[1] interesting to read. I would love | to see a commercial off the shelf cathode ray tube (CRT) that | could do 480 Hz, so please share with us a link if you can | find it in your notes. | | A CRT monitor, with a refresh rate of 480 Hz, allows just 2 | mS (2.083333 mS to be precise) for excitation of the | phosphor. As you know, (here is a similar explainer [2]) the | phosphor is excited by the arrival of electrons which | contribute their kinetic energy when they impact the phosphor | to the electron energy of the particular phosphor. When the | energy decays back to base level, it emits a photon at a | frequency that is characteristic of the band gap between the | excited and rest state of the electrons in the outer orbit of | the crystal. | | The more electrons you can get excited in the phosphor | crystal, the brighter the display. But the more electrons in | the beam gives the beam more inertia and so rapidly moving it | from one side of the screen to the other requires higher | voltage potential. | | I haven't seen any high refresh rate CRTs but back in college | we had a device which was a "flying spot" scanner which had a | very fast phosphor but it was enclosed in a black box and | basically relied on photographic film for persistence (it was | made by a company called "Dicomed"). The shorter the | persistence of the phosphor gave it a very high dynamic range | of brightness which allowed us to transfer digital photos | with a high dynamic range to film without losing fidelity. | | I haven't really followed the evolution of cathode ray tubes | post the Sony Trinitron era, I would really love to play with | the tube you mention, or at a minimum get the engineers | specification for it. I'm assuming it was full color? (the | Dicomed's screen was a sort of yellowish white and it had | three filters that it would place over the screen to scan out | a color image). | | [1] | https://www.nasa.gov/centers/dryden/pdf/87778main_H-609.pdf | | [2] https://www.phosphor-technology.com/how-do-phosphors- | work/ | buildbot wrote: | Somewhat tangential, but Dicomed also made pretty special | large format digital backs at one point [1] that really | have yet to be eclipsed in terms of chip size (definitely | in quality). Interesting they also produced what sounds | like a really high quality digital to film solution too. | | [1] http://www.epi- | centre.com/reports/9604cs.html?LMCL=xIZMrP | badsectoracula wrote: | > I can pretty much assure you that with a 240Hz refresh rate | 4K LCD monitor it will look better than your CRT :-) | | Since you bring up the refresh rate, then i'd assume that you | include motion in the "look better" - in which case, i can | easily respond with "no, it absolutely does not". | | I have a CRT next to me which can do 120Hz at 640x480 (which is | a low resolution but the CRT is also very small and i use it on | a mid-2000s PC for playing some older games, so it doesn't | bother me). It is a Samtron which is basically poor man's | Trinitron, so not even among the best out there (i also have a | Trinitron but that was also not among the best out there... it | was one of the cheaper models). | | Despite that, motion on this thing at 120Hz can only be | described as liquid butter smooth. Just moving the mouse around | makes you want to... well, keep moving the mouse around because | it feels so good. FPS games feel amazing. | | It is so good that i decided to buy a high refresh rate monitor | for my main PC. I avoided that for a long time for two reasons: | a) good monitors use high resolutions like 2560x1440 often at | huge sizes like 27" and i do not really like high resolutions | nor huge monitor (huge in terms of viewable area) and b) all | flat panels have persistence issues so chances are they | wouldn't be that good. | | But you know, having that CRT next to me and using it from time | to time _really_ made me want to have a similar experience on | my main PC. So i decided to find something that would be close | enough and bought a (rather expensive) 165Hz monitor. I mean, | ok, how _bad_ can it be? | | I rarely get disappointed with new purchases i make and i can't | say i was _completely_ disappointed, but i can easily say that | if i hadn 't experienced using a decent CRT for years (like | many that seem to praise modern display tech do - assuming they | ever experienced a CRT at all, things aren't getting younger) | i'd probably be much more enthusiastic. | | The thing is however, i had experienced a CRT and my brand new | expensive monitor is far from being as good as the CRT i bought | for barely 15 euros. | | It is day and night. Not just something that you need to go | back and forth to compare - i realized how worse the new | monitor was the moment i tried to move some windows around and | launched a game i also had played on the older PC and that even | though i hadn't used the older PC since a while. All it takes | is using both once to realize how better the CRT is. | | And it isn't like the new monitor doesn't feel smoother than | the 60Hz, but it just isn't as good at the old CRT i have next | to me. At best it brings back _some_ of the responsiveness i | lost when Windows forced a vsync 'd compositor on me. But i | never used vsync in games so that sort of responsiveness in | games wasn't something i lost and i disable vsync for almost | two decades now, so any tearing not only doesn't bother me - it | barely registers. | | Also, aside of motion, CRTs (at least the decent ones) have | much better contrast than any tech outside OLED (which isn't | available in PC monitor form, at least not at a non-ridiculous | size, non-ridiculous resolution and non-ridiculous price). | | Sadly it isn't just a matter of older or cheaper monitors. It | is just that modern monitor tech simply sucks at most things | outside being flat and having high resolutions. It is fine for | office work, etc, which is how i guess they became popular, but | for gaming they just aren't as good as the better CRTs (sure | there were many crappy CRTs out there - and i am certain that | anyone who complains that they dislike CRTs because they | flickered used a crappy one - but people who say that they | prefer CRTs do not refer to the crappy ones as i'm certain that | people who say things are better nowadays do not refer to | crappy TNs with washed out colors either). | | > So many ways to optimize for particular markets. | | I'd like an optimization for a high end CRT please :-/. The | article mentions $500, i'd actually pay $1500 for a brand new | (not old stock, i mean truly new) good CRT like those mentioned | in the article. | saurik wrote: | I don't know what brand of LCD you might have, but do you | have an opinion on the refresh rate settings? My Samsung 4k | LCD has a feature I only a few days ago realized I had jacked | up to "Fastest" as soon as I got it (from its default of | "Standard"). It apparently does something wonky with the | backlight? (And without it I think the published refresh rate | is nowhere near accurate, as that's like the maximum if you | are willing to accept the ramifications of this strobing?) | badsectoracula wrote: | It is an Agon though i do not remember the exact model | name[0]. What you refer to is some trick a few high end | monitors have to alleviate image persistence. I think some | also do black frame insertion (ie. they insert a black | image inbetween updates) which also tries to reduce pixel | persistence. | | Both of them try to mimic how CRTs work (though i think | black frame insertion is closer) but as a side effect they | affect the image brightness (usually causing everything to | become dimmer) and can introduce perceptible flickering. | And yes, some monitors are indeed marketed as the | theoretical refresh rate you'd achieve with these effects | in action - you'd need to find dedicated monitor review | sites (e.g. i've heard some good comments about rtings.com, | though ignore the scores and look for the metrics... their | scores take into consideration stuff you often wont care | about) and of course look for comments on places like | Reddit's /r/monitors subreddit for people who already | bought a monitor. | | [0] https://twitter.com/System32Comics/status/1313194747209 | 49862... | zeroonetwothree wrote: | My experience is the opposite, a high refresh rate LCD is far | more pleasant than my old CRT ever was. | badsectoracula wrote: | What do you mean with "far more pleasant"? If it is about | eye strain, your old CRT was probably either bad or you had | it at a very low refresh rate. But a bad modern flat panel | will have a lot of its own issues too (e.g. a _very_ cheap | Fujitsu monitor i bought some time ago had colors so washed | up and awful, it was straining just to look at a static | image on it). | | If it is something else... i'm not sure what that would be. | Can you elaborate? | andrewzah wrote: | CRTs are still heavily used in the smash bros. melee gaming | community as the nintendo gamecube natively outputs to 480i. | | Using a modern 720p+ display involves upscaling, which causes | latency. This latency is wildly inconsistent across tvs, which | makes competitive play untenable. | | There are monitors with extremely low response time (~1ms), BenQ | was the go-to for a while. It used to be that the cost was | prohibitive, but now finding CRTs is more prohibitive... | especially finding a good trinitron. | ddingus wrote: | I love CRT displays myself. The standard 50/60hz is a bit rough, | unless one is working on a high persistence phosphor. Older | monochrome, amber, green screens often have that phosphor. | | I like how simple they are to drive too. Managing a high | resolution analog stream takes far fewer resources. | | For personal electronics, retro fun, I recommend one. | | Glowing phosphor in a glass tube just rocks! | | There were variations too. I got to work on one of these in the | 80's: | | https://m.youtube.com/watch?v=T-F7ZySfgZ0 | | In a dim room, these are beautiful. Up to 4k resolution in the | 70's, no display buffer. Surprisingly techy looking and feeling. | | I will miss CRTs when they are no longer available. They should | be made in 16:9 for a while longer. People would use them. | | All that said, current flat panels continue to improve. They are | fine for the majority of things most of us do. | ddingus wrote: | Just a late edit: | | My favorite thing to watch on CRT displays is well produced SD | programs. They look really good. | | At the peak of SD, I had tuned a great Sony to near what a PVM | can do. Watching DVD movies on that via RGB OR component in a | dark room was a good experience. Huge dynamic range. The | occasional trail from a bright entity in the program. Real | black. | | In many ways, many of us did not experience what was lost in | the tech change. This revival makes sense in some ways. | | Look at vinyl. It is a similar thing. The overall experience is | really good. Gratifying. | | Fact is, where there are limits, there is art. A great vinyl | production is something I appreciate a lot. A similar one done | digitally actually sounds better, but the art is not there. | | The CRT is art. We had limits and the CRT bubbles up out of | that just nailing it. | hexbinencoded wrote: | I remember my Sony Trinitron and Iiyama monitors fondly. RIP. | qayxc wrote: | Had both, don't remember them fondly at all because I moved a | lot. These 35kg monsters were the perfect combination of | unwieldy and delicate at the same time... | WalterBright wrote: | > Taylor said in an interview that he's willing to pay up to | $500. | | I wonder what the shipping cost of those heavy monsters are. | | Me, I've used CRTs for 25 years. I have zero nostalgia for them. | I don't want to ever use one again. There's nothing about them I | prefer. | Matthias247 wrote: | Reminds me of a story in when I was in university in around | 2005. In our usenet group some people found a sale of used | fw900s (definitely for less than 500EUR each). They then | organized a group buy, which had around 20 interested people. | | Then they wondered how they would actually get all of those | transferred across half the country. I think in the end they | rented a truck or trailer to pick them up. It was definitely a | bigger feat than getting a LCD shipped from your favorite | online store. | sosborn wrote: | I feel the same way about CRTs. Things are so much better now | (to me anyway). I also feel the same way about loud keyboards. | The current fetish for "clackety clack" keyboards cracks me up. | jimnotgym wrote: | Better at some things than some LCDs maybe, like taking up desk | space, heating the room, that sort of thing. | chaganated wrote: | don't forget the lead and the ionizing radiation! | dbuder wrote: | I've picked a lot of junk off the streets but never managed to | get a nice Grundig. | jeffbee wrote: | Ah man, memories, and not from 20 years ago, either. I bought a | top-of-the-line 21" Trinitron in 1999 and after 4.99 years of the | 5-year warranty something stopped working inside it so I shipped | it back to Sony and they couldn't or didn't want to fix it and | they didn't have any more to replace it so they shipped me a new | 24" GDM-FW900 for free, which gave me years of trouble-free | service. Eventually I had to get rid of it because video cards | with respectable analog outputs became scarce. Younger computer | users never had to deal with this but in the late stages of CRT | technology the quality of the analog end of the video card (the | RAMDAC) was a major differentiation between brands. Having a | quality RAMDAC and a quality cable of minimal length made a | visible difference in the resulting picture. | speeder wrote: | I still use CRT, and I own a Radeon R9 380X. | | I am worried with the fact that this card is the final one with | a RAMDAC, any newer one doesn't have, but any monitor better | than mine is ludicrously expensive. | | I dunno what to do now. | vidanay wrote: | Trinitron were great monitors. Except you could never un-see | the embedded wires once you noticed them. | jeffbee wrote: | `xsetroot mod 2 2` and I rarely thought about them. | stakkur wrote: | Also, a 20-year-old CRT monitor (21") consumes almost four times | the electricity of an LCD, and can cost about 5x more to run-even | with energy saving mode. | jeffbee wrote: | Gamers aren't really known to go out of their ways to save 100 | or 200W. | peatmoss wrote: | I wonder if there'll eventually be enough demand for new CRTs, | and if manufacturing technology has improved enough to make a CRT | that is less of an ecological menace. If cost were only partly a | constraint, how good could we build a CRT today? | | I am still mesmerized by new display technologies / display | technologies that I haven't seen in a long time. Like the vector | CRTs that exist in old Asteroids cabinets. The phosphors are | really bright--brighter than you can imagine an LCD being. | | I also remember the first time I saw e-ink and being shocked to | see something so inert looking shift to a new image. | | This article really captured my imagination. I've not seen a | modern GPU driving high frame rates on a CRT, but now I'm very | curious to do so. I'd imagine the experience would defy my | intuitions the same as it appears to have done for the authors | here. | badsectoracula wrote: | > I've not seen a modern GPU driving high frame rates on a CRT, | but now I'm very curious to do so. | | You can probably find some decent CRTs on Facebook marketplace | for very cheap (e.g. the other day i found a bunch of them less | than 10 euros each) - they wont be as good as those mentioned | in the article (unless you get really lucky) but anything that | can do 120Hz or above should be enough to let you see that. | | A bigger problem would be connecting them to the modern GPU. | Nvidia removed the DAC from their GPUs after GTX 9xx series and | even that wasn't that great (AMD also removed it some time | before). So you'll need to find some way to convert the digital | signal to analog VGA signal and a good DAC for that. I think | there is some thread in the HardOCP forums about that but | personally i haven't tried to go down that rabbit hole (yet | :-P). | ptx wrote: | They took up a huge amount of desk space though, which was | quite inconvenient. But perhaps they could be made flatter? | jeffbee wrote: | At least back then we got to have desks that were bigger than | a cabinet door, if only because they had to accommodate the | CRT. | everdrive wrote: | The obsession with device thinness and smallness is a cancer. | Engineering gets put into the wrong efforts, and cost, | efficiency, and repair-ability are all damaged. | | Modern lcd screens seem to be the worst of this. The screen | itself is quite thin, but then the base, and the cables | coming out the back mean it's still effectively 3-7 inches | "thick." The thinness accomplishes nothing, and has made the | device worse. | vikramkr wrote: | Sure, but I think you're looking at CRTs with rose tinted | glasses if you think the thickness, size, and weight of | those monitors was not a problem. I physically couldn't fit | a couple of extra monitors on my desk, and a vertical | monitor for code, etc, on my desk if they were as thick as | the CRT I used to use ages ago. And having recently | upgraded from a plasma TV to an LED - good lord even the | plasma TV was stupid heavy. Sometimes you want to be able | to move around physical objects you know? Cleaning, | rearranging, etc? There's a difference going from a 10 mm | phone to a 9 mm phone vs going from a 30 inch CRT to a 65 | inch LED | andrewzah wrote: | I used to have around 10 CRTs at a given moment in my | collection, 5 of which were usually in my trunk, ready to | go at a given moment. | | The weight made transporting them absolutely horrendous. I | find it ridiculous to think that it's not worth spending | time, money, and research on smaller form factors if | possible. | | I will take the compactness and weight of a modern LCD over | a CRT any day. | | The only reason I had those CRTs was the smash bros gaming | community needed them, as the nintendo gamecube natively | outputs to 480p. Which makes modern displays untenable due | to their upscalers, which take different amounts of time to | upscale. (480p) CRTs are consistent. | bee_rider wrote: | The thinness makes it take a little less space if you lose | the base and switch to an armature (which is generally | nicer anyway). | throwanem wrote: | Not without significant consequences. The closer the electron | gun is to the phosphor, the lower the incidence angle of the | electron beam becomes - think of aiming a laser at a card | perpendicular to the beam, and gradually rotating the card | toward the parallel. The same thing happens to an electron | beam hitting an acutely angled screen as to a laser dot | hitting an acutely angled card. So you lose power density as | the beam spreads out, which both dims the target phosphor | dots (as they receive less energy) and causes adjacent dots | to light dimly (as they receive energy "smeared" off the | target point). To passively counteract this effect, you need | to increase the curvature of the screen, which causes | pincushion distortion in the resulting image. To actively | counter it, you need to vary beam intensity with scan | position, but that still doesn't resolve the loss of focus | away from center. That can only be fixed by using a narrower | beam, so that the incidence angle matters less. Whether | that's feasible I don't really know - this is about where my | understanding of the relevant physics and electronics plays | out, unfortunately. But if it can be done at all, I would | intuitively expect the required control and drive electronics | to be very expensive to produce, and maybe also needing | regular tuning in a way that ordinary CRTs largely avoid. | throwaway2048 wrote: | https://en.wikipedia.org/wiki/Surface-conduction_electron-em... | | These have almost all the advantages of a CRT, but without a | lot of the downsides like bulkiness and materials usage. | skavi wrote: | Reading through the history section pisses me off. That seems | like some really impressive tech; I wonder where it'd be | today if it had succeeded. | danjc wrote: | Haven't seen any other mention of this in comments but the sound | of CRT's used to drive me mad, particularly CRT TV's. If I walked | in to a house where the TV was on, I could often hear it from the | entrance! | User23 wrote: | I bought the Sony Trinitron from the story back in 2000 at Fry's. | When the salesman tried to upsell me on a service contract I | accidentally laughed in his face. It happened before I could stop | myself and Sony had an absolutely incredible record for quality | at the time. I used that monitor heavily for over a decade, but | finally replaced it because the phosphors were starting to go and | the picture was getting dingy. Still it was a great piece of | hardware. | Shivetya wrote: | Interestingly enough the LG CX 48 inch TV has been pretty much | targeted at gamers and has received some really good reviews. | This was targeted at Nvidia setups. Granted at this size they | don't work well on desktops | | One Review https://youtu.be/IR6RnZI2uoY | kristopolous wrote: | Unless you play video games, the space, power and heat aren't | worth it. I didn't have much desk space and higher resolutions | became really cheap to come by. | | So maybe 8 years ago I got rid of my 2 fw900s and now use | rotatable 4ks that I put side by side in portrait mode, | essentially getting a ~4kx4k square (18:16). It's $750 or | whatever 2 go for now well spent. Most modern laptops can even | drive two monitors as long you get the adapters right. It's a | really good work set up. Highly recommended. | | I'd honestly say it's the most significant thing that's affected | how I interact with computers (and I've done foot pedals, | gestural systems, custom made input devices I've designed myself, | repurposed midi device for UX, my own window manager, etc ... 2 | 4k monitors in portrait is the top of the list, really) | MrJagil wrote: | I stumbled upon this article while trying to figure out if i | could hook up my ipad to a crt. If any one has any wise words for | me on my journey, I'm all ears. | opencl wrote: | Apple sells both USB-C to VGA and Lightning to VGA adapters, | just buy one of those depending on which iPad you have. | 02020202 wrote: | that was a surprisingly good read | 02020202 wrote: | lol, thanks for the downvotes. so i guess it was not that good | of a read after all :D | ellis0n wrote: | Yeah, CRT was amazing. In my childhood I experimented with my | 320x200 black and white CRT monitor and 4-color CGA, and went | over the 720px resolution by manipulating the registers of the | video adapter. | LockAndLol wrote: | What's the energy consumption like for LCDs, OLEDs and CRTs? It | wouldn't surprise me if using a CRT meant higher consumption. | Shooting around electrons I'm a vacuum can't be cheap. | BearOso wrote: | > On a CRT monitor, the screen is coated in millions of phosphor | dots, with one red, green, and blue dot for every individual | pixel. | | Not true. The number of dot triads is usually greater than the | number of pixels. The distance between them is specified as the | "dot pitch," which serves as a physical resolution cap. In | aperture grilles they're continuous RGB vertical lines, with the | dot pitch being the horizontal distance between them. | | Framebuffer pixels don't align exactly with the dots, and that's | one reason why CRTs are so blurry. The other reason is that the | DAC analog output doesn't transition discretely between pixels. | As the refresh rate and resolution get higher, the DAC has to | spend less time on each pixel, so the output becomes blurred | horizontally. | agumonkey wrote: | I loved the warmth of this blur. When I sold my old mitsubishi | diamondtron, I tested it before shipping it. And watching an | old divx made me feel all confused. It looked nicer .. warmer | .. something. | thdrdt wrote: | The only thing I miss are the resolutions. 15 years ago I had a | Sony Trinitron running at *XGA. Today most monitors are still HD. | And even most 4k monitors are in fact sharper HD displays. | Terretta wrote: | TL;DR: For gaming, because 'input lag'. | | _[In a CRT] the electron-to-photon exchange happens instantly. | While CRTs do have some sources of lag --namely, the time spent | buffering each video frame and scanning each line of the frame | from top to bottom on the screen --those delays are on the order | of microseconds. When you move your mouse or press a button on | the keyboard, the response time is imperceptible..._ | | _By contrast, an LCD requires physical movement on the part of | every pixel. On an LCD, the back of the display emits a constant | stream of white light, which passes through a polarizer and onto | an array of liquid crystals. Applying voltage to each crystal | causes them to twist, altering the amount of light that comes | through the screen 's front polarizer._ | | _Compared to electron-photon conversion, the physical movement | of liquid crystals inside an LCD display takes a lot more time, | introducing input lag. It also creates blurriness when there 's a | lot of motion happening across the screen._ | | Also TL;DR: CRTs to look for. | | _Sony FW900 16:10 CRT [also sold as] HP A7217A, SGI GDM-FW9011, | and Sun GDM-FW9010 ... 16:9 CRT monitors including the Intergraph | InterView 28HD96 and 24HD96... [and] you 'll need a graphics card | with an analog output, such as Nvidia's 900 series and AMD's 300 | series cards, or a digital-to-analog converter._ | gruez wrote: | > a digital-to-analog converter. | | How much latency would that typically add? | labawi wrote: | If you're using DVI-D -> VGA or HDMI -> VGA, probably a | couple of pixels worth on a simple converter, as it would be | expensive and unnecessary to cache a whole frame. | | DP has incompatible timings so I would expect a frame or so | on a cheap (though significantly more expensive) converter. | Grazester wrote: | For eternal analogy to digital converts/upscalers, with | good ones you can have zero lag since they would be no | frame buffer. I have an OSSC that I use to upscale my the | VGA signal from my Dreamcast to HDMI output and there is | zero lag. | Matthias247 wrote: | The description is actually not very good. | | Input lag doesn't purely exist because of liquid movement and | pixels changing colors. If it would, then an input lag of | 50-100ms (which where common with older generation LCDs) - | would also mean the screens response time (the time to change | color) would be that high. Which would mean your picture would | be a blurry mess. | | The majority of input lag came from additional signal | processing algorithms which were built into LCDs, which | buffered the full picture for 1-2 frames. E.g. to apply | overdrive algorithms, color correction, scaling, etc. Those are | all running before the signal gets towards the crystals. | | I think a lot of that was actually just bad design in the | earlier generation of LCDs. And it was really bad, I had a | screen with 100ms input lag and neither working nor gaming on | it was really fun. | | But it seems like manufacturers now understand the problem | better and try to minimize the delay through signal processing. | tasty_freeze wrote: | Color convergence on large CRT monitors is problematic. Back in | the early 90s I spent $1200 out of my own pocket to buy a 20" | CRT. At the time I was designing 3D rasterization algorithms and | circuits and would spend hundreds of hours tweaking constants | (how much difference loss does a 5b interpolation fraction | introduce vs 6b, etc) and A/B testing to get the most cost | effective & high quality results. | | I bought and returned two and just lived with the defects of the | 3rd one when I realized it was impossible to get good convergence | across the display. I would confine my A/B tests to a specific | area of the screen where convergence was best. | | BTW, I forget the exact details, but color convergence at the | factory was set with the monitor facing some particular | direction, lets say north. If you set up the monitor facing east, | the convergence would be off a little bit. | | When quality LCDs became available, convergence was a non-issue, | but they used dithering to attempt to increase the color | gradations, so it didn't really help my kind of work anyway. | nitrogen wrote: | In my youth I bought one of those types of high end monitor | second hand. Had 5 BNC inputs and required a resolution | tweaking utility to change the sync polarity. | | I spent hours tweaking convergence on the 9 million trim pots | to get it just right. Best color gamut of any display I ever | owned. Sadly the display physically broke something internal | when I lost the included plastic screwdriver and tried using a | metal one. The internal heads of the trim pots were apparently | connected to the circuit. | | The display was fixed to 1024x768x75Hz exactly (though you | could squeeze in a bit more with modeline tweaking), but the | colors were great. | liquidise wrote: | As a former epileptic, the strobing that comes with CRTs is | something i'm happy to be rid of. It wasn't something I could | _see_ so much as _perceive_ , but it's a feeling my body still | remembers. | | That said modern monitor tech still has big problems. Quantum dot | has a chance of shifting the field in the next 10 years but right | now any monitor effectively excels at only 2-3 of: color gamut, | color accuracy, pixel density, refresh rate, response time. HDR | is a whole different topic that the industry hasn't figured out. | bleepblorp wrote: | The problem with monitors is much more with the display | industry's preference for finding new ways to scam customers | instead of commercializing display technology improvements. | | The history of LCD monitors and TVs is a history of the | industry increasing prices while finding new corners to cut by | removing functionality that reviewers and users didn't know | they needed to test for. | | When users first realized that IPS was vastly superior to TN | for most purposes, the industry responded by making low-quality | 6-bit IPS panels, which the industry happily described as 'IPS' | without disclosing that the panels can't display color | gradients--and often flickered badly due to FRC. Early 6-bit | panels were worse than TN in everyday use. | | 6-bit IPS is now essentially unavoidable in smaller, non-4K, | screens. | | Another fun scam the display industry concocted was releasing | one production run of good quality 8-bit IPS monitors, to get | positive professional reviews and user word of mouth, then | making subsequent production runs _under the same model number_ | with 6-bit fraud-IPS, PVA, or even TN panels. | | The low-frequency PWM backlighting scam (which probably saves | all of ten cents per display) is now known well enough that | reviewers will test for it, but the industry has developed | other ways of preventing users from purchasing good-quality | hardware at a fair price. | | Dynamic contrast is a particularly insidious problem. This | piece of joy from the display industry changes the backlight | intensity and RGB pixel values depending on screen contents. As | a result, the color tint of the display changes depending on | screen contents. These constant color shifts make dynamic | contrast monitors unusable for even non-professional | design/photo/video work and prevents color calibration | entirely. This technology is even applied, with no user option | to disable it, to monitors sold as sRGB pre-calibrated and | marketed towards mid-range color work. Officially, dynamic | contrast is intended to save energy, but the actual intent is | likely to force people who want stable colors to buy | professional displays at ten times the price. | | A new scam that's emerged since the start of the pandemic is | color gamut restriction; it's now very difficult to get | displays--especially laptop displays--that support more than | 50% of the sRGB gamut. Displaying actual red is now something | the industry has decided to exclusively paywall into | professional panels targeted at the design market. | | The problem with displays isn't technology; it's an industry | that's built on the premise of ripping off consumers. | simcop2387 wrote: | I'm curious if you've ever had the chance to see an oled | monitor in person and if it reacts similarly to a CRT for you. | They have a global refresh/flash instead of one that's | rasterizing so it might not have the same effect and they don't | have the same phosphor fade of a CRT either. I'm also curious | about the LCD monitors that strobe the backlight to reduce | apparent motion blur (basically they shut the backlight off | during the time that each pixel is fading between colors in | each frame). | liquidise wrote: | I own a 77" LG oled that I positively love and have not | noticed any strobing. I'm also no longer epileptic, so maybe | that also plays a role? | tomc1985 wrote: | Ugh. Keyboard hipsters are bad enough. Now we're going to have | CRT hipsters! | | It's like, name some piece of newly vintage tech, find its fans, | start a movement, sell folks their shit nostalgia, lather, rinse, | repeat | visarga wrote: | Being able to choose your desired mechanical response of the | keyboard switches is useful for serious work. | tomc1985 wrote: | For some, I guess. For others it is pointless materialism and | social posturing that this hobby-slash-profession could | really do without. | taf2 wrote: | My lower back disagrees. Not having to lug super heavy CRT | monitors is one of the best things about the light weight LCD. | tuxracer wrote: | Please don't let CRTs come back in style. After a while they tend | to develop this headache inducing high pitched tone almost akin | to tinnitus that is emitted constantly while they're powered on. | It seems to be so high pitched most people cannot hear it at all | but if you're one of the lucky few who can it can actually be | really disruptive. Unfortunately it's also often loud enough to | hear through doors, walls, etc... Please be mindful of this | before setting up a CRT if you go down this path. For example a | house might be better for this setup vs an apartment or condo. | titanomachy wrote: | When I was a kid I would always hunt down and turn off CRTs | left on anywhere in the house since the sound annoyed me so | much. Either my hearing has gotten worse or all the CRTs are | gone now... probably both. | ImaCake wrote: | I read somewhere that you lose high pitch hearing first, | which is why the young could hear the CRTs when the elderly | could not. I tried to google for this (actually DDG) but all | I got was SEO spam. | hvis wrote: | Something like this? | | https://medlineplus.gov/genetics/condition/age-related- | heari... | | https://playback.fm/hearing-test | | and | | "gradual loss of sensitivity to higher frequencies with age | is considered normal" | (https://en.wikipedia.org/wiki/Hearing_range) | jyoshi wrote: | For the longest while I used this to tell my friends in high | school I had a mini-superpower. Because I knew when there was a | television on in the house, and somehow none of them heard it. | | There is an old telly in my apartment, I turned it on to test | it last week and heard the tone again, must have been like 18+ | years since I last turned one of those on. | | It never gave me headaches but I definitely heard (and still | hear it) all the time. | knuthsat wrote: | Yep. I experienced this too. My left ear hears 22kHz to this | day and I could hear even even plasma TVs. | oblio wrote: | Besides that (I have the same problem), there's the obvious | "electron GUN pointed at your face/eyes" problem. | sigstoat wrote: | maybe if you spoke a different language you wouldn't be | bothered? | | electrons can't travel very far in glass, or atmosphere, | which is why the tube has a vacuum inside of it. | quesera wrote: | That was the flyback transformer. I could hear them too, but it | never really bothered me much. | | It was useful ability if you were responsible for closing up a | computer lab at night. | pmiller2 wrote: | You can often get a CRT to stop whining, at least for a little | bit, by either turning it off for a few seconds, then back on; | or degaussing it. At least that's my memory of the situation. I | haven't owned a CRT monitor in 20 years, and I don't miss that | 90-lb monster one bit. That may be because I carried it up | stairs a few too many times. :-) ___________________________________________________________________ (page generated 2020-10-11 23:00 UTC)