[HN Gopher] Halide Mark II ___________________________________________________________________ Halide Mark II Author : jmorgan Score : 105 points Date : 2020-10-22 16:45 UTC (6 hours ago) (HTM) web link (halide.cam) (TXT) w3m dump (halide.cam) | post_break wrote: | I wish trials didn't require me signing up for a subscription. I | have a bad habit of doing a trial and then life happens and | suddenly I'm charged for something I forgot to cancel and can't | get a refund. I might give this a go for a trial but I'm always | so hesitant. | hinkley wrote: | That dark pattern is so old it has whiskers. | | Subscriptions of this sort are done that way on purpose, | because lots of people forget to cancel. And if you have to | call a human to do the cancellation, well, that's the beauty of | doing an ad campaign. Most of the people who need to cancel | will try to do it at the last minute and find out that the | phone lines are tied up with other people who signed up on the | same couple of days they did. | chipotle_coyote wrote: | The App Store definitely has its capital-I Issues, but the | way it handles subscriptions really isn't one of them -- you | can cancel online with no hassle, and you're sent an email | reminder before you're charged or your subscription renews. | (This is at least true with annual subscriptions; I don't | know about monthly offhand.) And you can always check what | you're subscribed to, when things will renew, and for how | much. | ericlewis wrote: | I bought Halide quite literally last night and this sucks. The | app I just paid $20 for now wants me to pay $29, again. Or pay | monthly till I die. | | Requesting a refund. | sandofsky wrote: | Sorry. You should have gotten the upgrade for free. There was a | bug checking the receipt for who qualifies for the free | upgrade, due to differences between the App Store's sandbox and | production receipts. | | We rushed out a fix as quickly as possible, and this should now | be fixed. If you contact support, we'll make things right. | jvzr wrote: | You bought it while its price was temporarily inflated before | the launch of Mk II. This was a move to push users to wait. You | should probably ask for a refund then get it again | pzumk wrote: | Existing users are getting MKII for free for one year | bmarquez wrote: | It's yearly, not monthly. | | But I'm also confused about the pricing model. What is the | benefit of buying the $9.99 subscription if the $29.99 purchase | covers everything (or does it?), and you keep the app for more | than 3 years? | deadmutex wrote: | Any chance of this landing for Pixel phones anytime soon? Many | people that really care about photo quality on their phones also | buy Pixels :). | saagarjha wrote: | I'm surprised Apple is OK with those "Get it on the App Store" | images. | wlesieutre wrote: | Great app, but an FYI for previous purchasers - you're supposed | to be able to hit "Restore purchase" and get access to the new | version without doing the new in-app purchase. It's currently | bugged and will lock you out of the app, so hold off on updating. | moritz64 wrote: | They fixed it. Just downloaded the bugfixed version and it | restored my purchase. | wlesieutre wrote: | Confirmed, got the update and can get in to the camera now. | | It sounds like we get one year free? | | EDIT: I have "Early supporter membership" | | _> All current features available forever. Free updates | until Oct 22, 2021._ | qubex wrote: | 24 minutes later from EU I downloaded the update and I'm | locked out from Restore with a "Purchase Not Found" error. | moritz64 wrote: | I downloaded from Germany, hopefully you get the update | soon as well | sandofsky wrote: | Sorry about the v1 upgrade experience. Sadly, it's hard to | predict how long it takes the App Store CDN to propagate. A | few years ago we had a launch that took 11 hours(!) before | people started seeing it. Luckily we did not hit that snag | this time, so hopefully you'll see it in the next few | hours. | [deleted] | pvg wrote: | The free upgrade worked for me, but trying to sort out | how to actually go back and pay (app + new stuff looked | good, no reason not to pay for it) and I have to say, | figuring out how to do that (and how to get back to the | settings in general) was more than $10 worth of | frustration. | | By my calculations, you now owe me $2.71828 and I was | trying to give _you_ money! | wlesieutre wrote: | That's the same error we were having, hopefully the update | rolls out soon over there | r-r-r wrote: | Oh I thought this was a new release of https://halide-lang.org/ | but it's a photography app for iphone. | | Funny enough, this language is actually useful for optimized | image processing pipelines, especially when targeting such | "uniform" devices. | perardi wrote: | I think Halide is a great name for this app's target audience: | photo nerds. | | _(I know of which I speak. I carry around a Fuji X100F when I | walk the dog.)_ | | This app ain't no Snapchat clone so you can give yourself cat | eyes and freakishly smooth skin. It trying to suck as much data | and control as possible out of the iPhone's camera system. And | for the people who are into that, they get the name. | dpzmick wrote: | I too was confused by this. Bad naming! | skavi wrote: | Why? Halides are used to make film. Both products are | somewhat related to that. | sorenjan wrote: | That was my first thought as well. Google uses it for their | camera app [0], so it's definitely related. | | [0] https://www.blog.google/products/pixel/pixel-visual-core- | ima... | danellis wrote: | So, what, we're just advertising products on HN now? | xenihn wrote: | To be fair, Halide is pretty great. I found it through HN. I'm | surprised Apple didn't buy them yet, since they don't seem to | be at risk of being Sherlocked. | whalesalad wrote: | It happens all the time. What's the problem? The community | decides with little up and down arrows if they like it. | jeffbee wrote: | I love Halide on my iPhone. Having a great UI for your camera | makes such a big difference. My big camera still takes better | images, though. I wish it were possible to use a great interface | like Halide but acquire the image from another device. There | should be a protocol or something. | mortenjorck wrote: | Good on the Lux team for making it optional, but this is yet | another app that wouldn't have needed to introduce a subscription | model if Apple would just relent on its unbending services push | and add a mechanism for paid upgrades to the App Store. | machello13 wrote: | How so? The only way in which the App Store doesn't support | paid upgrades is that you can't offer a discount for existing | users, and the new version needs to be a separate app. But | Halide 2 isn't any cheaper for existing customers anyway | (there's just a launch discount). | m_eiman wrote: | Upgrades should already be possible, using bundles and the | Complete My Bundle functionality. It's not terribly user- | friendly perhaps, but should (in theory) work. | | A bit more expanded at | http://www.eiman.tv/blog/posts/upgradepricing/index.html - | haven't looked at this since 2016 though so perhaps something | has changed since then. | sandofsky wrote: | Halide dev here. We _might_ write more about our upgrade | strategy in the future, but we did explore app bundles. There | were a number of concerns. For example, many blog posts out | there point to the old version of our app in the App Store, | and App Store Search is non-deterministic, so it's way less | confusing to replace the existing SKU than have folks buy the | wrong version. | codezero wrote: | I wonder if Apple is pushing this because subscription models | potentially provide more long term value? Apple apps tend to | need regular updates to stay valid/relevant over long periods | of time and early on Apple had a lot of "abandoned" apps in the | app store - subscriptions 1) keep the app developer | funded/engaged 2) keep the user hooked / showing explicit value | or bailing. | | Fwiw, I agree, I am getting tired of the pervasiveness of | subscription models, but I assume they are making good sense | business wise. | ChrisMarshallNY wrote: | Whew! I had a bit of a "PTSD" flash, there. I worked with the | Halide language (https://halide-lang.org). It was... | _interesting_. | | It sounds like an excellent app, and I wish you the best! | bmarquez wrote: | Instant RAW is a fascinating feature. If you normally shoot RAW, | they'll be a bit "flat" since no post-processing is done, but | Halide will post-process them to make them similar to jpg output | (while retaining the editing flexibility that RAW gives). | | What I can't figure out...are the Instant RAW settings baked into | the file as it is captured? Basically, if I open up a Halide RAW | in Lightroom or DXO, will they be able to see the edits? | jvzr wrote: | DNG are capable of embedding processing settings. I believe | Halide is using DNG. I'm sure Ben will have more to say | sandofsky wrote: | Yup. We save DNGs, but aside from attaching your geo tag (if | you have it enabled), we don't touch the DNG at all. | | DNGs support XMP, which is an XML based way of describing | edits. However, we're doing post processing that can't really | be described in XMP. | | We're launching Instant RAW as an MVP to see how people use | it, so to that end we've only focused on "I want amazing | details from RAW but I have no idea how to use Lightroom. | Just let me share it on Instagram." For now. | mattalbie wrote: | Even someone like me, a VFX professional who does a lot of | RAW processing, dealing with RAW is sometimes such a chore. | There are plenty of times where I want to use Halide and I | want to shoot RAW but I also want to easily share a photo | (without going through the laborious processing thing). So | I'm really looking forward to that. | | I'm curious in what way you believe your processing | pipeline for "getting to jpg" (RAW -> Instant Raw | Processing -> JPEG) is superior to Apple's (capture -> | Apple's Processing -> JPEG). Does it just come down to | different aesthetic preferences and one-frame-per-image? Or | is there something else to it? | | Also, love the XDR Analysis. So cool. | ebg13 wrote: | Are there meaningful benefits from using Halide for people who | don't want to shoot RAW or manipulate their photos in Lightroom? | Articles like e.g. https://fstoppers.com/apps/why-you-shouldnt- | waste-money-came... say I shouldn't bother. | NikolaNovak wrote: | Browsing the spec sheet, IF it floats your boat, this feels a | useful option: | | "Halide's Depth mode lets you capture Portrait mode shots of | pets and people -- even if Apple's Camera app can't. " | | That feels it makes it more similar to my Samsung where I can | choose what to "Live focus" on and create fake depth (although | I feel Apple's people-only system allows them to recognize and | transition borders better) | paxswill wrote: | That article waves away the manual focus, but for me it's been | very useful to manually focus when shooting through some near | obstruction (ex: a fence, or low hanging leaves). There are | also still situations where HDR falls a bit short and manual | exposure results in a better picture (I have an Xs, so it might | be better now). | sandofsky wrote: | Halide developer here. Since we're in the middle of a launch, I | don't have time to dig super detailed into that article you | posted, but from a quick skim it doesn't appear to be | particularly well-researched. | | All the goodness of the first party camera's deep fusion, etc, | is exposed to third-party developers. So if you're using a | third party app (that knows what they're doing) then at _worst_ | you get the same results as the first party camera. | | Here are some things off the top of my head that you don't get | with the first party camera, excluding RAW: | | Manual focus, Control over ISO vs duration, Manual white | balance, Explicit control over which lens is being used (the | first party camera switches without telling you), tell what | parts are clipping or hitting your noise floor (histogram, | waveform, and zebras), focus loupe and focus peaking that tell | you exactly what is in focus (rather than tapping and hoping | for the best) a reviewer lets you view the component images | that make up the image asset in your library (e.g. depth data | on portrait photos)... | | With MKII, we're now investing in education to help beginning | photographers become better. | | That said, writing this out are just the checkboxes on a | spreadsheet of features. It's harder to quantify the value of | design. While we think the first party camera is great, it's | also tasked with doing many, many things, from videos to | panoramas. | | Halide is designed to only shoot photos. Not even video, just | photos. We're aiming to be the absolute best tool to do that | one thing. | PStamatiou wrote: | Well said Ben! | wlesieutre wrote: | I love Halide but I do wish it could shoot quick videos so | I'd stop accidentally opening it and then saying "wait, wrong | camera app." As-is I keep Halide on my home screen for | pictures, and get to Camera through control center for video. | But it's pretty frequent that I forget and tap on Halide | thinking I'm going to record a quick video. | | I'm not even talking about professional quality video, just | "I want to record 5 seconds of my cat being cute." But I | guess the reservations are partly that if you added basic | video capability, people would expect it to be amazing in the | same sorts of ways that it is for stills? | ulfw wrote: | None that would warrant paying a subscription for in my mind. | Especially considering I've bought Halide 1, which was a one- | time purchase. | wlesieutre wrote: | Halide's UI for things like setting exposure is faster for | people who want to learn how to use it, versus Apple's stock | camera being made for mass markets. And you can set more | things, like shutter speed, instead of having it all be | automatic. | | You also get features like a live histogram and focus peaking | that can help when shooting even if you aren't going to edit it | afterward. | | Can't try the new version yet because of an update bug, but I | like the old version a lot. | hopfenspergerj wrote: | The only real advantage to shooting raw on your phone, is that | all the hdr processing tends to flatten out the global contrast | between dark and light regions. If you shoot raw, you can get a | more natural photo with less processing. Even shooting raw with | this app, I just use the auto exposure and auto focus. | bydo wrote: | It gives full manual control, live histograms, and a nice one- | handed interface. I'm not sure what you get for free, and | obviously whether the upgrade is worth it is up to you, but I | bought the full unlock when it first came out and haven't | regretted it. | cynix wrote: | As a v1 user, I'm confused about the payment options. From | reading the blog post, it seems a new user could choose to either | pay once for lifetime access, or pay yearly. However, since I've | been given the upgrade and 1 year of membership for free, I don't | see the lifetime option. Presumably the discounted lifetime price | will no longer be available by the time my 1 year runs out. How | can I lock in the discounted price now? | chris_st wrote: | Wow, a free update... much appreciated. I figured that with a new | number, it'd be an upgrade. And a loupe! Thanks so much! That was | my number one request (that I never made). | Borlands wrote: | Quite surprised when opened the app, download with in-app | purchases to find out a paywall - it's unusable without buying | | sorry to ask, but inflating downloads number this way? Can't find | a good reason... | | The app looks great btw | AnonHP wrote: | That was confusing. When I saw the app and that it offers in-app | purchases, I thought something minimal would be possible without | a purchase. But after downloading and launching it, I see the | prompt to buy the subscription or the one time purchase, and | nothing more. The app description on the store doesn't make this | -- that a purchase must be made to use it -- clear either. | | Edit: An observation I've had is that third party camera apps on | iOS have a niche audience because they cannot be the default app. | If you swipe left on the Lock Screen or tap on the camera icon on | the Lock Screen, only Apple's stock camera will open. I hope | Apple adds more app types to have defaults set to third party | apps. I know Apple cares about camera launch time and how quickly | photos can be taken. There could be a minimum performance | threshold set for that. It's high time! | sandofsky wrote: | Halide author here. Previously, you would pay-once at the time | of download, so this isn't much different than what we had | before. | | That said, we wish the App Store offered a better solution than | what we had to settle with; we'd _much_ rather people know up- | front the business model than download the app, be surprised, | and possibly leave a negative review. | | As far as replacing the first party camera, it's by far our top | user request. Some users have come up with interesting hacks | via shortcuts or the back-tap gesture, but we'd much rather the | user be able to customize it similar to how iOS now lets you | set a different default browser. Hopefully someday! | ThinkBeat wrote: | I hate apps that you download and the first thing you have to | do is to pay. | | It is a dark pattern as far as I am concerned. Peple have | invest a little more In an when they dowloaded it to their | phones so it might possibly get a better conversion rate. | | What is even more annoying in this pattern is that you have | to fill out all sorts of data and configuration and once yo | are done with all that and the app owner has collected all | that nice data, you are prompted to pay and no other action | is possible. | | Further it hides the true cost of the app, unless you go to | the app page on the app store scroll al the way down the page | and click on the little arrow to see what the in app prices | are. | | I strongly prefer pricing up front. It is easy to understand, | honest, and clear. | andrewmunsell wrote: | So, genuine question-- why did Apple allow Mk II into the App | Store if the first screen is a "you must make a purchase", | which is exactly what they rejected Hey for? Is there a trial | of some sort to satisfy the requirement that your app has to | "work" on download (edit: or are Apple IAP paywalls ok and I | am just misunderstanding the App Store rules, which is very | easy to do...)? | [deleted] | frakkingcylons wrote: | Apple's issue with Hey was that you couldn't pay for it via | IAP. | red_trumpet wrote: | This article | (https://www.theverge.com/2020/6/16/21293419/hey-apple- | reject...) suggests that Hey was rejected because it didn't | use Apple's in-app purchases? | andrewmunsell wrote: | Which could make sense, but Phil Schiller actually | directly said | | > "You download the app and it doesn't work, that's not | what we want on the store," | | https://techcrunch.com/2020/06/18/interview-apples- | schiller-... | | Now, he does follow with (quoting the TechCrunch | article): | | > This, he says, is why Apple requires in-app purchases | to offer the same purchasing functionality as they would | have elsewhere. | | So, even though _I_ , as a user, may consider the app to | "not work" if it just asks me for a purchase immediately, | Apple appears to consider an IAP prompt to be ok. | | Anyways, I am an Halide v1 user so I have access to Mk II | and love the app, but I'm just curious about how Apple | makes these decisions. | cpmsmith wrote: | He was certainly being disingenuous about that. Whether | or not an app requires a payment to do anything is | entirely orthogonal to its method of accepting the | payment. Hey was rejected because they didn't use in-app | purchases, no question about it. | K0balt wrote: | IAP increases their valuation because it is categorized | as recurrent revenue? Is this some kind of accounting | hack? Or is it just that they get a bigger percentage of | IAP? | | Scummy at any rate, Apple. | xcrjm wrote: | The problem with Hey is that they were directing you to | their website, circumventing apple's payment mechanisms. If | you're using their stuff and giving them their cut you're | gucci. | [deleted] | ValentineC wrote: | Random Halide user here. (I haven't upgraded the app because | I'd rather any bugs be ironed out first.) | | I think there should be more details on what customers get | with either Pay-Once (which all existing purchasers get), | and/or the Membership. | | If I were a new user, I would think that Pay-Once means that | I'm set for life(time of the product) (seeing as how it's | equivalent to slightly under 3 years of membership payments), | but the comments here sound like there's a basic feature set | that new users would have to pay ~$30 for at first, and newer | features would be restricted to people who commit additional | regular annual payments. | | It's _very_ confusing. | jrrrr wrote: | What's the backstory here? (why did you have to settle on | free-with-immediate-IAP?) | deergomoo wrote: | I'm guessing because they want to offer both a pay upfront | option _and_ a subscription option. There's no way to do | this on iOS. | iamunr wrote: | Such a sad part of iOS. | | I have several high quality photo apps I prefer, and almost | always end up using the default one because its easier to | access. | skavi wrote: | To be fair, Android also doesn't make third party camera apps | accessible while locked. | freeone3000 wrote: | I can bind double-tap on the side key to any app, and my | lock screen launcher can have any complication it likes. | So, yes? | jotux wrote: | Just installed a 3rd party app on my pixel 3, made it the | default and tried this. Worked just fine and popped up the | 3rd party app. | ayoisaiah wrote: | That's not true. You can change the lockscreen shortcuts on | Samsung phones for example | comeonseriously wrote: | But why bring up Android at all? Halide doesn't work on | Android and this entire discussion is about iOS. ___________________________________________________________________ (page generated 2020-10-22 23:00 UTC)