[HN Gopher] Launch HN: Gather.Town (YC S19) - Spatial video chat... ___________________________________________________________________ Launch HN: Gather.Town (YC S19) - Spatial video chat for remote teams Author : eambutu Score : 107 points Date : 2020-11-09 20:17 UTC (2 hours ago) (HTM) web link (gather.town) (TXT) w3m dump (gather.town) | lifeisstillgood wrote: | I love the idea - in fact I expect all the big providers to | follow you sometime - which is probably good and bad. | | But I love it. | busrf wrote: | Are all of your assets original? The avatars look very | suspiciously like the overland trainer sprites from Pokemon | Ruby/Sapphire. When I was a kid I made "custom" Pokemon trainer | sprites for fun and these look like something I would have made; | just take a sprite sheet from spriters resource and edit away... | eambutu wrote: | Hey HN! | | I'm Phillip, cofounder of Gather https://gather.town/?ref=hn. We | are a video-chat platform that creates virtual spaces for | offices, conferences, events, and social. You walk around on a 2D | map, and see / hear the people near you. | | We started more a year and a half ago, on telepresence for your | closest friends and family. We explored all sorts of technologies | like custom wristwatches, tablet apps, tele-operated robots, and | VR. We were in the middle of one of our VR experiments when COVID | hit, and we decided to switch focuses on the pressing needs of | people today. | | We had an idea for how people could gather better online, | generally. Some of you may have seen our HN post launching Online | Town half a year ago, and since then, we've hosted 1000+ paid | spaces across conferences, offices, weddings, parties, magic | conventions, universities, and much more! | | Many "real-life" interactions translate easily into Gather. For | large gatherings, people will split off into separate groups to | talk, and walk between the conversations by just moving their | avatar around. For remote teams, you can walk up to a coworker's | desk to ask them a quick question, or notice a group of people | congregating at the water cooler and go join them. | | (Our own team works out of a Gather office--most of our team has | actually never met each other in person) | | What's unique about us is how much you can customize your own | space. Our tools let you design any layout or style that you | want, so many of our users replicate their real life offices and | community spaces. We also have embedded objects you can put in | your space. For example, you can work at a whiteboard, watch | Youtube/Twitch videos together, or play games with other people | in your space. | | Right now, we're offering one month trials for office spaces, as | well as setting up custom office layouts for teams, for free! | | Come check it out and meet us in the space we made for HN: | https://gather.town/?ref=hn ! We'd love to hear your feedback. | nxmnxm99 wrote: | > (Our own team works out of a Gather office--most of our team | has actually never met each other in person) | | Yikes. As someone who's worked remotely for over a decade, I | can't imagine starting a company with people I've never had a | beer with. | alexlchen2019 wrote: | Hey y'all, member of the engineering team here: I actually | have become extremely close friends with a lot of our team | members here at Gather, even though we haven't met in person | -- something about dropping by my coworkers' desks really | makes it feel like we're together. But yeah, you really do | miss out on grabbing a beer, or, for instance, knowing how | tall your teammates are haha | grahamburger wrote: | Times are a' changing! I started a job in August and haven't | physically met any of my coworkers. With a culture of 'video | on during calls by default' it's actually not that bad, imo. | Much better than would have been possible 10 years ago. | oceliker wrote: | I really like the idea! Two small suggestions: | | - Have an option to start camera/mic turned off, and make it | clear that your camera feed will be visible to people you | approach. My own camera view and mic (and the option to turn | them off) are also kind of easy to miss on my 27" screen. | | - If I press and hold, say, S and then tap D, the avatar starts | moving right and doesn't stop moving right until I release S. | I'd expect it to continue moving downward when I release D. | CyberDildonics wrote: | What do you mean by 'virtual spaces for social'? | roguesherlock wrote: | This sounds really neat. Analoging the reality into a virtual | one with higher fidelity. I'm thinking about coming over from | the other end (like thinking from first principles). Like what | it means to be remote workplace? Why do we hangout at a | workplace ? Etc I'm sure you folks would have thought about it | a lot. I would love to see your conclusions. | moritonal wrote: | You've got to implement smooth-movement. I used it for a few | minutes and I'm nauseous. | | Just lerp from one-square to another over 120ms and ... scratch | that, if I had implemented as nice a product as yours, I would | just implement click-to-move. So your character smoothly moves | to where you clicked (with a touch of A* path-finding). | | Only gamer's understand WASD, everyone understand's clicking. | ticmasta wrote: | Am I the only one who immediately thought of this episode of | community (Digital Estate Planning)? | | https://www.youtube.com/watch?v= 1fgR7oeIXFA | nultxt wrote: | You are definitely not | a_t48 wrote: | We tried this out for a few social events. It worked pretty well, | but the choppy world movement makes me a little sick. :( Any | chance of a smooth camera/movement option? | alexlchen2019 wrote: | We're actively working on this -- I actually have a prototype | running on my dev server at the moment: | | https://alex.gather.town/app/nO9uzqf6ZhzsXJ68/Grand%20Centra... | | ^^no guarantees on the stability of this server btw, I use it | just to test random stuff so it might go down at any moment! | a_t48 wrote: | Thank you, that's so much better. | ztratar wrote: | I'm cautiously bearish on this type of idea -- the virtualized | "2D physical space." | | I think it could work in virtual reality with Facebooks' emotive | expressions, face tracking, etc. But if I'm in the middle of a | workday, moving a little 2d character around doesn't feel very | useful. But perhaps I'm wrong! | | If this type of idea does actually get strong PM fit, the market | size could be huge. So for VCs it seems like an interesting bet | to make, even if the odds of success are low. | dc3 wrote: | I tried this out a few months ago and enjoyed using it. I love | the idea of bringing the experience of in-person interactions to | an online platform. I hope we'll be seeing more of this in the | future. | tmabraham wrote: | I have used gather.town briefly while attending a symposium. | While some of the mechanics are complicated and take time getting | used to, it was definitely an interesting experience and unique | experience for attending posters in a symposium. However, I am | not so sure if it provides much extra benefit than a traditional | conference website with posters and social events hosted on Zoom | (ex: ICML2020 was nicely set up). | | Facebook is hosting a networking event for PyTorch Developer Day | through gather.town so I am interested to see how that goes. | Maybe I will see if gather.town is indeed significantly better | for a social event vs. attending posters. | marwan-nwh wrote: | I see that GopherCon is using your service this year. This should | be fun. Best wishes. | hwbehrens wrote: | I've used Gather for several conferences, and I've found it to be | surprisingly effective at recreating some of the benefits of in- | person gatherings. | | In particular, since there's no formalism around creating or | scheduling meetings, it makes it extremely easy to walk up to | people you know, chat for a few seconds, and then step away. Or | for impromptu meetings to break out, where two people are | chatting, and then another person joins, and soon there are 5-10 | people in a larger discussion. | | What it hasn't been able to resolve (at least for me) is the | awkwardness of starting conversations with strangers. This is | already awkward enough in person, where you kind of have to edge | your way in to an existing conversation and wait for a lull to | join in. Starting a cold 1-on-1 without reading body language is | just not possible for me. | | Remotely, there's no way to get over the step function of "in the | conversation" where your face just pops up. For me, that lack of | a gradient makes it very difficult to break the ice when meeting | new people. | | I think the physicality of Gather does help a bit, because (for | example) you might sit at a "let's talk" table to indicate you're | open to meeting new people, but that still basically translates | to "extroverts go here". I'm not sure how to solve it long term, | but I think tools like there are definitely a step in the right | direction. | terpimost wrote: | Great idea. We used that in our company for a while but. Bad ux | of sharing screen (some objects are on top of the screen) and | stability issues made is live in Zoom. | alixanderwang wrote: | This is awesome! Love the idea of builder mode being integrated | with regular game mode, like Minecraft. | | I'm not sure what you guys are using for the engine, but the | primary feedback I have is that it feels too sluggish. For a | second-home virtual space, it'd need to feel really good moving | around in it. | | Right now on my 2019 Macbook, in a one person blank room, I have | frame rate drops moving around where my character will skip | spaces. And in the HN room going to a different place (e.g. to | swimming pool), I was walking around in darkness for 5 seconds | about to exit thinking there was a bug before it finally | rendered. Would recommend you guys really nail constant FPS as a | priority. | raziel2p wrote: | For remote teams, I literally just want Slack but with named | voice channels visible to everyone in the sidebar for | discoverability. | jessmartin wrote: | It sounds like you want Discord. | breakfastduck wrote: | It is quite staggering how Discord don't have a business plan | yet. | | Makes me think there must be something up with their | security, I can't think of any other reason why they wouldn't | give private paid plans for businesses. | | There are a LOT of people who would jump over from slack. | screye wrote: | Aww man, I've been ideating around this exact idea for MSFT teams | for a while now. (not like I had any time or buy-in for it) | BRILLIANT. There is always a faint sense of jealousy and | vindication when I see an idea being executed so close to what a | person has been pushing for. | | Congrats ! I think you're onto something. | | I would readily pay for this if I could get my entire team to | adopt it. (which I'd say is nearly impossible) | | I might sound like making a deal with the devil, but if you could | integrate your service into MSFT teams, you might be able to get | a huge user-base quite fast. | jstrieb wrote: | Congratulations on the launch! Thoughts on competitors like | Gatherly? | | https://www.gatherly.io/ | makk wrote: | And High Fidelity: https://www.highfidelity.com/ | jamessb wrote: | And Movement: https://www.movement.fm/spaces | | And MakeSpace: https://makespace.fun/ | | And GroupRoom: https://grouproom.io/ | catchmeifyoucan wrote: | I've used online.town before, and it's awesome to see that it's | productized now with a lot of the features I wished. We used if | for company gatherings and played games like hide and seek, and | as a way to network with new people. The fact that things like | podiums can now project voices, games are included, really make | this so much more appealing. It's just a fun way to connect with | people. Including random people. And you don't need many | conversation starters, other than "cool platform right, want to | go checkout the ...". So excited for this! | lovetocode wrote: | Isn't this a knockoff of something posted earlier this year? | moron4hire wrote: | There are about half a dozen different, similar apps that all | came out around the same time (I have one as well). I've done a | lot of research on all of them and none of them are copies of | any of the others. They all have pretty unique implementations. | tgb wrote: | My boss got excited about this a few weeks back, but none of the | rest of the office wanted to really use it (and we had some | issues with video/audio feeds). I don't really get the idea: what | problem does this solve that Slack/Zoom/etc don't? The whiteboard | seems OK but no software can solve the problem that drawing with | a touchpad sucks. Am I going to have to schedule meeting rooms | again? Forget finding the right Zoom link, I now have to find the | right room too? Stand around the water cooler when I'm on a | break, except that then I won't be at my computer and so I can't | actually use that? It's easy to talk to coworkers, but Slack is | even easier. It's easy to start a meeting, but Zoom is no harder | - and easier for people outside your organization. "How's the | cafeteria?" is what one of my coworkers asked, jokingly, but I | think that captures my feeling of it. Sure it's got a cafeteria, | but that cafeteria doesn't solve any of the problems that a real | cafeteria solves. | | Then again, I'm also of the opinion that video calls provide | little value beyond phone calls, so maybe I'm just a grump. | breakfastduck wrote: | Look at the pricing model, this doesn't look like it's trying | to replace any of those things. | | It looks like you'd rent it out for an event or such. I can see | that it would be a bit of a fun - if we're all on video / phone | chats all day & we need to do a 'virtual offsite' it would be | good to change the environment a little. | | I can see this being useful for the occasional planning day | etc. | samthecoy wrote: | A big benefit, especially with more people, is that it's | relatively painless and socially natural to break out into | multiple small discussions (as might happen at say, a coffee | meeting irl). The awkwardness of 12-person video calls is | extremely painful in other software. | nend wrote: | If you read the founders comment, they mention a lot of other | use cases in addition to offices/work. | | I would probably really dislike using this with coworkers or | for "in the office." But I can imagine it being a good fit with | some of the other, more social use cases. | tgb wrote: | Yeah other uses seem more plausible. My boss wanted to use it | as a virtual office, where he sits at his desk and us at our | cubicles, that kind of thing. | godot wrote: | I love the idea! When I tried the official demo, the thing that I | immediately noticed is the jagged scrolling movement of the | screen when I move around. | | I understand the pixel art style (I love it btw) and that the map | is actually discrete pieces of tiles instead of fluid/pixels, but | it's really visually jarring as I move around. If I move by | pressing arrow keys once at a time that's fine, or if I even hold | down arrow in one direction that's still okay, but if I move by | quickly changing directions (e.g. moving diagonally) it almost | hurts my head to look at the screen while my avatar is walking. | paladin314159 wrote: | We've used Gather for a few company events and it's been super | helpful for recreating as much of an in-person interaction style | as possible. It outshines Zoom when you have more than 10 people | in the same meeting and in more casual settings. Especially for | office cultures that were heavily in-person like ours, it helps | bolster the sense of team and collaboration that isn't the same | over Slack/Zoom. | etxm wrote: | More like Gimmick.town, amirite? | wh-uws wrote: | Love this! The last thing you guys need is a mobile app so people | can jump in even on a phone. | AlphaWeaver wrote: | So great to see Gather on HN! I've been following Cyrus, Philip, | and Kumail for a while, and been really impressed by their work. | | I've tried Gather and a few of the other competitors out there - | out of all of them Gather nails the UX the most. It's pretty | simple, but it's also powerful. Most of the other competitors in | this space have thrown together a sloppy "business" platform, but | Gather just feels much more accessible, friendly, and easy to | use. ___________________________________________________________________ (page generated 2020-11-09 23:00 UTC)