[HN Gopher] Six Months of Tiny Projects ___________________________________________________________________ Six Months of Tiny Projects Author : tinyprojects Score : 731 points Date : 2020-11-18 11:48 UTC (11 hours ago) (HTM) web link (tinyprojects.dev) (TXT) w3m dump (tinyprojects.dev) | kaetemi wrote: | This is a good exercise in estimating workload. | | While the article says one week is insufficient to make something | meaningful, I've found personally that you can write useful | software even in a single day, as long as your feature scope is | finely targeted. Actual real life needs of real people are also | more interesting to write software for. | lallysingh wrote: | This is great! You should put out a book. | | Also a meta-site on 'minimal way to do X' on all the random tech | you've had to setup and assemble would be useful. | | I guess that's 2 more tiny projects. Hmm, I guess they'd be tiny | meta projects. | cgreinhold wrote: | That's really cool and inspiring. I began the year with a similar | idea of creating small projects weekly, although my goals were | less ambitious. In the beginning of it I already felt in the | "insane schedule" hole and realized that it wouldn't work, so I | changed plans to at least creating a blog post each week. With | that, I could create a better habit and manage to (almost) handle | it. | | This approach didn't block me from creating small programs/game | clones in this period, which I'm keeping in my blog[0] as well, | but seeing projects like yours motivates to push harder for | bigger projects. | | I wish you luck on keeping your pace as well! | | [0] https://cgreinhold.dev/ | dspillett wrote: | _> I 'm anxious for the month I can't find any new social | platforms._ | | I doubt that'll be an issue for some time, there are so many | startups out there either trying to be the next big one or | specifically to address the needs of a niche set of users. | | Once the project hits a certain level of public awareness new | social projects will be contacting the author to ask to be | included, there will be no "looking for them" involved (though | perhaps some due diligence checking to make sure the platform | isn't in some way a project they'd rather not be associated | with). | skinkestek wrote: | Snormal is really cool even at this stage! | visionofmaster wrote: | I really liked this post. 6 months of great experience series. | | Keep going man! | | I also added it to the https://mastermind.vision I hope you don't | mind. | chancecbrown wrote: | I find this inspiring and think I might do this myself. I have a | huge list that makes me anxious to work on, but doing so publicly | might force me to do some of them. | Taylor_OD wrote: | Really cool. Most people wouldnt post if they were 6 for 26 but | honestly this is so insightful. I was planning on doing something | similar with having 4 weeks to finish 4 upcoming projects. I knew | they would probably take longer than the time allotted. This is | helpful feedback. | lganzzzo wrote: | Nice! Just build it! | | It's a blessing to see that there are people who can just build | things instead of whining around like: ohh it's not a business... | ohh it won't make any money... ohh it's not so simple to build a | product... mkay | bobbydreamer wrote: | snormal is really good | uhtred wrote: | Don't worry young padawan, your enthusiasm will dwindle in time. | gallerdude wrote: | You don't need to be so negative. | [deleted] | mettamage wrote: | Not sure if I read it (or if I was just thinking it), but if I | were him I'd also use Earlyname as a sort of PH type of service. | Social (media) websites want to be promoted and get users. Having | an influx of early users via Earlyname would help with that. So | on the longer term, I'd focus on framing the message to new | companies as well. It also means he wouldn't need to search all | the time for new social (media) sites. | aadilmaan wrote: | This is such a great way to keep the sword sharpened. I am really | excited to see and quite inspiring that the author even embarked | on this mission. | jhunter1016 wrote: | Build to learn. I love it. One thing I think many engineers and | founders discover is they like creating more than they like | running a business. A lot of places will look down on that | mentality, but you don't have to be a CEO. You can just be a | person who likes to tinker and makes some money on the side. | flixic wrote: | That is going to be my 2021. Definitely not a launch per week, | but aiming to launch a new project every 2 months. I suspect some | will even generate something like $1.60! | ticmasta wrote: | >> 1-2 months is a more reasonable tiny project timeframe. It | gives you enough time to build something with substance, and test | the idea thoroughly. | | This is a similar timeframe that Basecamp uses for internal | initiatives. I've been pushing for us to switch from 2-week | sprints to something closer to 6-week features. If you're | building on existing product or a brand new one 1-2 weeks is just | not enough time for meaningful progress. | batt4good wrote: | Wow, OneItemStore is awesome. Any chance there's a way to peak at | the source? I'm just starting to dip my toes in front-end | anything and simple projects like OneItemStore still seem quite | daunting. | sharker8 wrote: | Which facebook one did you buy? I saw an ingenious one a few | years ago called checkfacebook.com | picodguyo wrote: | Don't pay attention to the negative nellies. Even these tiny | "worthless" projects end up having value because they build a | tool chest of skills and code snippets that make each subsequent | project quicker and more sophisticated. Eventually you'll | Frankenstein pieces of a dozen of these together into something | big. | penguin_booze wrote: | Much of the stuff on which I tinker are useless/masochistic. | But: "what I cannot create, I do not understand"! | hnrodey wrote: | 100% and aligns with my personal experiences as well. I've | built countless things that never went anywhere or | materialized. | | Yet even today I continue to refer back to these old projects | because I need to use again something I've built before. | kyawzazaw wrote: | As a reader of that site and a student in tech, my friends and | I have already received value from it. | gallerdude wrote: | I don't understand why the other comments are being so negative, | this is _awesome_. There 's a Jony Ive quote along the lines of | "when you build something, you get the actual thing, but even | more valuable is how you've grown and changed from building that | thing. | | Best of luck on your future projects, great on you to make | awesome stuff and grow as a person! | dang wrote: | > I don't understand why the other comments are being so | negative, this is _awesome_. | | This is the contrarian dynamic at work: | https://hn.algolia.com/?query=%22contrarian%20dynamic%22%20o... | | The first posts in a thread are usually negative because | negative reactions are the easiest to feel and fastest to | write. Also, most internet comments are objections to | something, and when the thread is blank, the only thing there | to object to is the article. | | After that, other comments show up to object to the objections. | These tend to get upvoted, and that explains the paradox of why | so often the top comment says something like "I don't | understand why everyone here is so negative". | | The main thing to understand is that this has nothing to do | with the topic! It's a generic effect of the forum mechanism | and group psychology. | justiceforsaas wrote: | In one comment you said that the contrarian dynamic works on | HN threads and to internet comments in general. | | I just went and opened 10 random Reddit threads on the front | page to read the top comments, and found only 2 where this | was true, and 8 where this was totally false, most notably | [1]. | | The main reason for negative comments here on HN (IMO) is a | self-fulfilling prophecy. People have learned that usually | the #1 comment is a negative one, so you have a bunch of | people "competing" to be #1 by trying to nitpick whatever is | wrong with the original article (even if there is none) in | hope to win the popularity contest. | | This is why I've seen some friends recently leave HN (their | exact words: "couldn't hand the toxicity"). I hope that you, | as a Head of Growth, can actively work to break this cycle. | | [1] https://www.reddit.com/r/TrueOffMyChest/comments/jw8xbe/i | f_w... | dsabanin wrote: | I think those negative commenters tend to miss what in my | opinion is the most critical ingredient of what being a true | "hacker" is - doing some things just because you want to, | because you're having fun and because you want to see where it | may lead. It breeds creativity and original ideas. | | A silly idea in the beginning may turn out to not be so silly | in the end. | mgreenleaf wrote: | I've been doing a similar thing where I build lots of | different SAAS type projects, lots of them will go nowhere, | but what I have learned about design, abstraction, and trade- | offs is enormous. Definitely worth the time to do something | like this. One of my first priorities in hiring someone is to | see if they have side projects where they learn things | unconstrained by the normal grind of daily professional life. | chongli wrote: | Well it's inevitable that the culture of a community is going | to drift as it grows. We even have a name for the effect in | the hacker community: Eternal September. | | I also think the negativity may be reflective of the mood of | society overall. This has been a very tough year for so many | people. When people are having a tough time I think they can | latch on to one of their pet peeves and use it to blow off | some steam. We just need to be careful as a community that we | don't allow the discussion to devolve into a toxic flame war. | Our tireless moderator dang has been tremendous at that thus | far. | Impossible wrote: | It's good that he built some side projects and seems like he | learned a lot. And the process and write ups are entertaining, | but I understand some of the negativity. He comes off as peak | tech bro, instead of talking about how he's making the projects | for fun or for learning everything is about monetizing or | getting views on (admittedly!) poor quality hackathon projects. | Dialing down some of the tech bro and the focus on making | "products" and I believe the negativity would go away. It | doesn't help that his idea process seems to be "what can I make | that is like something else, but significantly worse" :). I | think it's a great achievement in rapid development, however | franl wrote: | What is your definition of "tech bro"? The post comes off to | me as someone who is humble, introspective, interested in | technology, interested in testing out new ideas, and | interested in getting better. Not sure what's "tech bro" | about any of that, but maybe that means I'm a tech bro, bro! | /joke | Impossible wrote: | You're right, it appears that tech bro is insulting to the | HN audience. Too late to delete or edit my comment, but | maybe future readers can ignore the offensive parts of the | post. I still stand by the focus on product and selling for | projects that were largely about learning could lead to | negative comments. I attempted to get some balance in my | original comment but it seems like using tech bro negated | any of that | franl wrote: | No offense taken here! I asked from a place of trying to | learn what you meant. Part of why I like HN is because I | can find posts that go deep in the technical aspects of | things, posts that delve more into the product/business | side of things, and lots of stuff in between. I think I | understand the spirit of your original reply better now! | cpow85 wrote: | I agree, This was a fun read. I also think this is a really | excellent way to gain some experience, do something fun, and | potentially hit on a big idea. | | I can definitely see the excitement of creating something small | but semi-viral on the internet | antupis wrote: | Yeah I bet generally that doing 12 different thing and in | year and then pivot best one fields better outcome than | grinding one thing. | chuckSu wrote: | No matter what someone does HN will always be filled with a | bunch of negative comments because this place is filled with a | bunch of haters... Dare I say bitter ass haters | victor106 wrote: | > Today, people have created over 1400 stores, selling everything | from t-shirts, to human beings. | | Selling human beings!!! really? | A_No_Name_Mouse wrote: | If you're interested, my mother in law is for sale. Very cheap | but she comes with a no return policy. | xwdv wrote: | If anyone is thinking of replicating this challenge, I would | recommend focusing on building tiny projects within a specific | domain or set of customers, to boost creativity. | mring33621 wrote: | I wish I could give this more than 1 upvote. | | Pure initiative and positivity. | | I love it! | keyle wrote: | I remember the origin of this idea. Glad to see him plodding | along. I wish I had the stamina. Although I've done 3 things in 6 | months that are finished and shipped, I really dislike the | "putting myself out there" part. I just quietly move onto the | next idea. | pettycashstash2 wrote: | I applaud this. Its progressive learning improving and | continually stacking learned patterns. Congrats. | yakshaving_jgt wrote: | I love this, and I believe this is what so many more programmers | ought to be doing. There's nothing like actually owning a product | end-to-end to teach you about which engineering principles | actually matter and when. | NKosmatos wrote: | I'm jealous of what Ben is doing. That's the correct mentality | when you're a young, full stack developer, full of energy, with | nice ideas and with plenty of time to "play" and showcase your | skills. Wondering if he's open to new tiny project ideas ;-) P.S. | He is available for hire over at https://benstokes.dev | Fumtumi wrote: | I would be just to afraid for certain ideas like the shop thing. | | One credit card fraud going through my system and i might in a | big dept if i did this under a company format which doesn't | protect me from personal liability. | | While i like the idea very much of getting exercise in this way, | i'm wondering what the main motivation is? | | I would like to earn money through my own company but only with | my product i like and find 'worthy'. Trying out small concepts | over and over again, might not bring any fruit in finding the | thing you are passionate about and then the question arrives if | it wouldn't be much more beneficial to optimize your own career | instead. | delusional wrote: | I find that passion is much more about investment than inherent | joy. When I invest in a project, I become passionate. | Fumtumi wrote: | I do think its possible to become passinate about things over | time. | | If you ask me if i want to work on x or y, i will tell you | quite easy what i would prefer which i would relate to | passion? | | Wikipedia would agree on both ways of seeing passion: | "Passion (Greek paskho "to suffer, to be acted on"[1] and | Late Latin (chiefly Christian[2]) passio "passion; suffering" | (from Latin pati "to suffer"; participle: passus)) is a | feeling of intense enthusiasm towards or compelling desire | for someone or something. " | | But i think what makes it more interesting or more | motivationg for me is that one thing might have something | special in comparison to other things i wanna do. | | Like if i work on a product which helps the world vs. a | product which is 'just a normal product' i might see more | reason to work on the first product. | | I probably need to ask you what makes you invest in a | project. | justinlloyd wrote: | All of these projects (even the failures and the flameouts) are | 100% fantastic. Some I look at and think "That looks like shit!" | Some I look at and think "I don't see the point." Some I look at | and think "Wish I'd thought of that." But every single one of | them, the shit ones, the pointless ones, the really neat ones, | they all have value. Massive learning opportunities, the fact you | published something, the fact you experimented. I cannot commend | you enough for what you have achieved. | | I get involved in "weekend projects" (sometimes they go a little | longer than a weekend), and I find that without the pressure to | deliver something useful it lets me explore whimsical ideas and | learning opportunities I don't get in my day job. | greatNespresso wrote: | Really inspiring, I feel like your projects grew in complexity | over time, which is all the more consistent with the tiny | philosophy. | krm01 wrote: | Job well done. If anything, more people should build their tiny | projects in public and document their journey like you did. | Dribbble used to be this place for designers, where a community | came together to show work in progress and get feedback from one | an other. (then it turned into a marketing platform). There isn't | really something like that for tiny software projects. If there | was, I would be checking in on a daily basis. | Jaruzel wrote: | Well your first tiny project could be a HN-alike for people to | showcase their tiny projects. :) | oli-g wrote: | > There isn't really something like that for tiny software | projects | | IndieHackers seems close enough to me | gilli wrote: | Yeah I was going to suggest IndieHackers, plenty of tiny | projects going on there. | kyawzazaw wrote: | My school has something called devgarden[0] although it is more | of a curation of student built project repo than a detailed | site like tinyprojects. | | [0] https://devgarden.macalester.edu | mirzmaster wrote: | This is fantastic! Do you know if there's an open source | project/framework powering this site? Seems really valuable | for powering inner-source and private developer communities. | justiceforsaas wrote: | The gist of the article is: The OP created a tiny project, | launched it on Product Hunt/Hacker News, and moved to creating | another project. I'm glad he acknowledges the problem with this: | | "A Product Hunt launch can easily get you a spike in traffic, but | afterwards I really don't know what I'm doing". | | Here are some tips to help with this: | | 1) Explore more "steady" acquisition channels. Yes, PH/HN are | "spike-y" channels and they're often not enough to have a | business generating sustainable income. Read "Traction" by | Gabriel Weinberg (I'm also doing some research on this topic | [1]). | | 2) Maybe flip the script and do the opposite? Choose 1 or 2 | promising projects, and do "six months of exploring user | acquisition". Test SEO, FB/Google Ads, partnerships, affiliates, | appstores and so on. | | Good luck! | | [1] https://firstpayingusers.com | dang wrote: | Please stop spamming HN with your link. We just asked you about | this yesterday: | | https://news.ycombinator.com/item?id=25128211 | asadlionpk wrote: | It's amazing you are able to discover this kind of not-so- | submarine-spamming. | justiceforsaas wrote: | Oh, sorry, I haven't seen it. Saw it now. Is there a way to | get in touch? | mritchie712 wrote: | +1 for Traction. I reached out to Gabriel on Twitter about | creating an app companion to the book to guide you thru the | process. He was supportive and it's on my side project list for | December or early next year. | batt4good wrote: | Does anyone have advice for taking a simple project like this and | hiring a designer to make it look a bit more polished? | reggieband wrote: | There is an old story about pottery students. A school split a | pottery class into two groups. They instructed the first group to | focus on making a few exceptional pieces. They judged the second | group based on the number of pieces they created measured by | weight. The result was that the best pieces came from the second | group; those that focused on quantity. | | There is value in the experience gained when focusing on quantity | instead of quality. Early in ones career it seems wise to spend | some time on increasing quantity. | bluedevil2k wrote: | > I believe there's a big advantage to this "micro-bet" approach | of launching many tiny businesses | | These aren't businesses. These are websites. Most people on HN | can build a website. It takes some coding and some tech | knowledge. Not everyone can build a business. That involves | marketing, advertising, customer acquisition, cash flow | management, legal, on and on. | | While what the author did was neat and fun for him, let's not | pretend this is the path to a successful web business. I'd bet | there's few "micro-bets" that are generating any meaningful | amount of money. | ryangittins wrote: | This is a prime example of the "No true Scotsman" fallacy. | | https://en.wikipedia.org/wiki/No_true_Scotsman | optional_value wrote: | Reminds me of the book "The E-Myth: Why Most Small Businesses | Don't Work". | | Just because you are a good engineer, does not mean you are a | good entrepreneur. Most engineers think it's just about | building a good product. This is not true. | shrimpx wrote: | It actually is entirely about building a good product if by | good product you mean something people want. | hyperpallium2 wrote: | If no one links to your good product, it's not in the | webgraph. | pfortuny wrote: | If your product makes money that is irrelevant. | [deleted] | optional_value wrote: | You are proving my point | mjklin wrote: | First "actually" reply I've read today, congratulations. | 8:08 AM is a bit early though. | cambalache wrote: | Your is the first sarcastic, no-content answer I have | read today. 7:30 AM local time. | jesuscyborg wrote: | Building a good product will get you a pat on the back. | What you need is a good product + leverage. | http://paulgraham.com/wealth.html | state_less wrote: | Please keep in mind that we may not all share the same idea of | what a business is, what a meaningful amount of money is and | what success looks like. | | When you repeatedly make sales and profit, you're past the | hurdle of not losing money on the operation. It's a nice | milestone on the entrepreneurship journey and worthy of a bit | of celebration. | scrozart wrote: | Exactly. By definition, in the US, this is a sole | proprietorship and has no hard requirement s for legal | filings/business plan/etc. | mhb wrote: | What definition? You can call anything a sole | proprietorship. It doesn't ever have to make money. | OldHand2018 wrote: | > we may not all share the same idea of what a business is | | The IRS has an opinion [1], and its a really good list! Make | a copy of it and put a recurring appointment in your calendar | to revisit it, think about it, and write down your comments. | | [1] https://www.irs.gov/faqs/small-business-self-employed- | other-... | jedimastert wrote: | > That involves marketing, advertising, customer acquisition, | cash flow management | | The most projects mentions involved at least a few of hese | things, and the last one, Earlyname[0], had them all and has | been more profitable than many many "businesses" in SV right | now... | | [0]: https://tinyprojects.dev/projects/earlyname | ChefboyOG wrote: | Out of curiosity, who do you worry is "pretending this is the | path to a successful web business?" Because the author | certainly isn't doing so. | | If you scroll down just a few paragraphs from the sentence | fragment you quoted, the author says: | | > "My main goal for the next six months of Tiny Projects is to | learn how to get better at making money on the internet from my | projects. | | A Product Hunt launch can easily get you a spike in traffic, | but afterwards I really don't know what I'm doing. There's this | whole other level afterwards called "sales & marketing" that I | want to master." | | The author is extremely explicit throughout the piece that | these are not built to become large businesses--hence the | constant use modifiers like "tiny" and "micro." He also makes | it clear that he treats this as a training routine for getting | better at idea generation, shipping products, etc. | bluedevil2k wrote: | In my opinion he'd be better off focusing on 1, maybe 2, | projects and seeing those through to "completion" (whether | that's positive MRR or closing). Which 1 or 2 products? Well | he should have done his market research ahead of time and | known from his list which ones were most viable. Better yet, | he should have found customers ready to hand over their CC | information. | OJFord wrote: | This is addressed in the 'negatives of tiny projects' and | 'conclusions' sections of TFA. | spzb wrote: | While there is a danger of spreading yourself too thin (as the | author notes, one project a week was far too intensive) there's | mileage in the idea of "throw a load of ideas at the wall and | see what sticks". It helps you validate an idea quickly and, if | nothing else, builds a portfolio you can show to potential | employers or clients. | | Rob Walling has some good stuff on building micro-SaaS | businesses https://robwalling.com/ | justiceforsaas wrote: | > I'd bet there's few "micro-bets" that are generating any | meaningful amount of money. | | That's the whole point of micro-bets. You acknowledge the fact | that a small % of them will generate any meaningful $, so you | deliberately minimize your losses by making the bets small. | petercooper wrote: | _I'd bet there's few "micro-bets" that are generating any | meaningful amount of money._ | | The narrative would change and it wouldn't be getting called a | "micro-bet" anymore if it did though, no? ;-) We used to just | call these "side projects" which I prefer as a term for any | sort of cheap experiment you throw at the wall to see if it | sticks. I've had several, had two acquired for non-negligible | amounts, and another has been my full time business for 10 | years now. | Taylor_OD wrote: | > let's not pretend this is the path to a successful web | business. | | I disagree. There is no point in setting up legal and marketing | and advertising if the business is not functional. This is a | perfectly suitable path to a successful web business. Obviously | he would need to expand on those areas you mentioned if he | wanted to make one of these his career but this is the first | step on that path. | qw wrote: | The full quote is: | | > I believe there's a big advantage to this "micro-bet" | approach of launching many tiny businesses, and then sticking | with the ones that become successful. | | The full quote changes the context. From what I understand, he | sees it as a way to validate business ideas with small amount | of effort. | bluedevil2k wrote: | Small amount of effort? He put 6 months into this. That's not | small. We see sooooo many articles on HN saying "know your | customer before you write a line of code" or "find people who | are ready to write a check". Like a dozen of these articles a | month from coders who are writing a post-mortem or telling us | lessons learned. It's like we all forgot those important | lessons when we read this article. | graderjs wrote: | https://news.ycombinator.com/item?id=9224 | superasn wrote: | But sometimes this is what it takes to find something that | sticks or find some meaningful spin-off that generates hundreds | and thousands in revenue. | | This is the best approach starting out to see what the audience | responds to, but the next critical step is to stick with what | works for at least 5 full years doing all the things you've | mentioned plus SEO (which is a big big). | elorant wrote: | My main business started as a side-project. Not as tiny as the | ones in the article, but it wasn't meant to be my main source | of income. And yes, it took years of marketing to reach a | mature state, but the essence is that experimenting is what | usually brings the real money. | bluedevil2k wrote: | You kind of make my point. You turned your website into a | business by spending the time to convert it. Experimenting is | fine and it's fun to build websites and web apps, I do it | too. But if I'm not willing to spend the time to listen to | clients, figure out what they want and what they'll pay for, | then to me it's just a hobby. | simonebrunozzi wrote: | You are too negative. "tiny businesses" implies that the author | himself does not believe these to be fully fledged businesses, | for probably the same reasons you are listing. | | I applaud this initiative, instead. It's commendable that | someone decided to build not just one, but several things; for | fun, and perhaps some profit. | | Then, if one of those ideas turns out to be very promising, the | rest of the "business" can be quite trivial to setup, at least | initially. | agwa wrote: | This is one of the most disappointing comments I've read on HN. | The patronizing negativity is bad enough, but it's not even | accurate. Read the article about Earlyname. The author | absolutely understands marketing, advertising, and customer | acquisition. Oh, he also owns a real-life ice cream business | with two locations and (as of 2018) three non-founder employees | (https://rippleandroll.com/), so I assume he knows about cash | flow and legal matters too. | bluedevil2k wrote: | I never said he didn't know these skills, I said if he's not | willing to put the time to marketing and advertise each of | these websites, then they're not businesses. There's nothing | wrong with having a hobby of building web apps, I do it too. | But a business is more than tech. | agwa wrote: | Read the Earlyname post. He is putting in the time to do | those things. | wayneftw wrote: | > These aren't businesses. These are websites. [...] Not | everyone can build a business. That involves marketing, | advertising, customer acquisition, cash flow management, legal, | on and on. | | Incorrect. The word business is defined simply as "the practice | of making one's living by engaging in commerce." or "a person's | regular occupation, profession, or trade." | | A kid with a lemonade stand has a business. My dad ran a | plumbing business that did zero marketing or advertising and | had no regular lawyer. According to your definition neither of | these are businesses. | | Gee, you know come to think of it - Knowing who your customers | are is marketing, talking/blogging about your business (however | small it is) is advertising, accepting cash and knowing what's | in your bank account is cash flow management and avoiding | breaking any laws is legal. So, whichever way you look at it - | you're wrong. | pfortuny wrote: | It is easy to mistake "business" with "being incorporated". | This is terrible because it assumes economic action requires | a kind of social legal structure, which is totally false. | Viz. jails, war times, very small business... | bemmu wrote: | I took this same approach and from about ~50 things, 5 made | enough money to make it time well spent overall. | | They were tiny like the projects listed here, so it's possible | it could work out for the author, and I'm still sticking to the | same approach now. | | Launch something quick with little self-criticism, then double | down on anything that seems to have traction. | fiftyacorn wrote: | So 10% worked - is that not about normal for business? | marcosdumay wrote: | It's normal for boom or burst startups. It's way bellow | normal for small business. | | But well, it's a perfectly fine ratio here. | fiftyacorn wrote: | Even on a small business/startup average youd maybe see | 50 businesses start, and 5 succeed | zanellato19 wrote: | This is what MVP actually is. | tartoran wrote: | MVP as in minimally viable product? | mettamage wrote: | Yep, that's how I'm reading it at least. | zanellato19 wrote: | Yep | peter_retief wrote: | I am not so sure it didn't work. What if you had a massive | success every 100 tries? That would be worth it, almost the | same as VC funding. | aazaa wrote: | From the author's description of the One Item Store: | | > Don't get me wrong, I'm happy with the final product, I think | its actually really cool. But building it.. it was just a bit | boring. There were lots of bugs, and I started to get a bit burnt | out thinking about the endless list of things required for a good | online store builder. | | https://tinyprojects.dev/projects/one_item_store | | This is a fascinating observation. In a couple of weeks he's both | built something from scratch and figured out that the work of | doing it wasn't enjoyable. It takes some people years to get to | that point. | | To figure out what you want to do, you often have to sift through | a lot of fool's gold - junk that looks appealing as an idea but | isn't appealing as a part of your life. The tiny projects idea | offers a way to accelerate that process. | | But the key here is to _finish_. To have an end point in mind and | then reach it. 20% completion may get you 80% of the | functionality. But by god, getting that last 20% could be the | hardest, grinding work you will ever do. It 's going to be very | difficult to finish unless it's aligned in some fundamental way | with your life. | gtrhtrhtrhtr wrote: | My guess is that he had to deal with payment APIs (like Stripe) | and it's really not fun to integrate with external APIs that | take a lot of doc reading and understanding of a different | field. | x87678r wrote: | I get that with every project though, the first 90% takes 10% | of the time and is the most enjoyable. | marvinkennis wrote: | This makes a lot of sense, and I've recently experienced the | same thing. You start out with a blank canvas, everything's | easy, you can code what you want and you move fast. As your | product evolves, so does its complexity. Suddenly you're no | longer just 'quickly going add this', because the constraints | of what you already built hold you back. This is especially | true for supposedly small projects without a lot of planning. | bluedevil2k wrote: | There are a dozen articles a month on HN from founders or | coders with websites that all say "know your customer before | you write a line of code" or "find customers ready to write a | check" before you start. "Sift through fool's gold" - that's | what that advice is helping you avoid, time wasted coding a | website that has no business validation. Adding features no one | wants. | | If the author pushed One Item Store and said "I'm going to | market it cause it's cool now, I'll add features when people | ask for them" then he might enjoy it more and be surprised to | find people who will use it and pay for it as is. | kubanczyk wrote: | Talk about misunderstanding. | | GP said nothing about customers. They said to align your work | with your life. I'd re-phrase what you said as: align your | work with the lives of your customers. That might be fool's | gold for somebody, nevermind how many HN posts assume | otherwise. | Garlef wrote: | In chase the creator is reading: | | Regarding OneItemShop: | | I think you should provide an optional way to specify a proper | imprint (legal requirement in germany) instead of only a contact | email. | jcun4128 wrote: | imo I don't agree with the "buy domain name right away" since it | may cause you to lose motivation/drive. Having the thought "build | it first then when it's done buy a domain" is my thought. As I | often buy domains and end up not using them/not finishing the | project... still I can see the issue of securing a nice domain | name. | | I think that would be great to make some project that has returns | even a seemingly low sum of $200/mo. That's like a fifth of what | I need to live a month, not bad. | | Facebook ads for market interest check is an interesting thought | albeit maybe expenisve. | | edit: the other thing stories like these(pertaining to EarlyName) | seem to gloss over is the legal aspect. It is easy to throw up a | payment form but who is it paid to and say you're sued for | whatever reason... does the few hundred a month justify an LLC | sort of thing. That's the part that sucks/part of a business I | guess. Some options like fastpring I think. Maybe general | ToS/Privacy is enough | | It is funny it's like a "solve that problem when you actually | have it" sort of scenario. But I do wonder about creating some | general LLC that can be an umbrella to random micro saas | projects. | pjettter wrote: | A domain name can help you keep focus. Then when you need to | pivot, you can just buy another one, ad nauseum. | snazz wrote: | It has for me in the past. I have at least _something_ at | every domain name in my portfolio for that reason. | corobo wrote: | I think that bit was a joke, haha. "Pro tip" for not so pro | tips is an elder meme | jcun4128 wrote: | Oh dang yeah I took it literal. | pastorhudson wrote: | I find it best to deploy something as soon as I buy the domain. | I try to setup the CI/CD pipeline from day 1 with the framework | of my choice and an ugly landing page. That first deploy is a | fairly easy early win. And then I'm motivated to keep | iterating. | ninaevangeli wrote: | Please mentor me you're a genius | QuelqueChose wrote: | With all my love to Mr. Levels[1], I'm personally glad the author | decided to approach this as their little "Tiny projects" rather | than "Follow me as I build six startups in six months". I feel it | nicely sets expectations to what I can get out of checking out | each project and thinking "well, it's just a tiny project after | all, why can't I have made something like this ever month too?". | The 12 startups idea was also inspiring to me but I disliked how | the term so frequently leads people to (IMO) somewhat pointless | analysis of "Is this even a real startup?" around each individual | project. | | [1]https://levels.io/12-startups-12-months/ ___________________________________________________________________ (page generated 2020-11-18 23:00 UTC)