[HN Gopher] Show HN: I made a relaxing Mahjong browser game
       ___________________________________________________________________
        
       Show HN: I made a relaxing Mahjong browser game
        
       Author : jessym
       Score  : 122 points
       Date   : 2020-11-29 16:38 UTC (6 hours ago)
        
 (HTM) web link (www.jongmah.com)
 (TXT) w3m dump (www.jongmah.com)
        
       | Quekid5 wrote:
       | Very nice -- well done. Must break away now lest I be trapped for
       | the next two days. :)
        
       | cheschire wrote:
       | It was relaxing until there were no more moves. Then I jumped a
       | little in my seat at the noise.
        
         | jessym wrote:
         | That's a good point - I guess that sound effect doesn't go so
         | well with the rest of the atmosphere.
        
       | jhart99 wrote:
       | Nostalgia overload. I love it. My only suggestion, I seem to
       | trigger the drag when clicking for some reason. It happened to me
       | quite often, maybe there should be a minimum distance before
       | going into drag mode?
        
         | jessym wrote:
         | Now that you mention it, I guess there's really no reason for
         | the tile images to be draggable so I better disable that! Also,
         | thanks :)
        
           | rigmarole wrote:
           | That's great, I was using a Wacom tablet, and assumed that
           | was the issue. This will help a lot, thank you.
        
       | ekvintroj wrote:
       | This is really nice!
        
       | josepmdc wrote:
       | May I ask for the music? Do you happen to have a playlist? I
       | really like it. And great game it looks really neat and it's
       | relaxing.
        
         | jessym wrote:
         | If you refresh the page, you'll now find the playlist at the
         | bottom - glad that you like it!
        
           | josepmdc wrote:
           | Great! Thank you
        
       | Yhippa wrote:
       | I was thinking about this game the other day! Thanks for making
       | this. I used to play this all the time when I was a kid:
       | https://www.youtube.com/watch?v=mk7QMxOgYTI.
        
       | hermitcrab wrote:
       | Nice work. BTW It wasn't clear to me (until I clicked 'hint')
       | that you can match different flower tiles.
        
       | sshb wrote:
       | Similar vibe: https://apps.apple.com/us/app/shenzhen-
       | solitaire/id120603777...
        
         | whywhywhywhy wrote:
         | Worth mentioning where this is from, SHENZHEN I/O [1], very fun
         | and cosy programming puzzle game. Really beautiful UI and sound
         | design.
         | 
         | [1] https://store.steampowered.com/app/504210/SHENZHEN_IO/
        
       | whywhywhywhy wrote:
       | Very nice, just a small suggestion you could add sounds just when
       | you click your mouse and when you select/deselect a tile.
        
         | jessym wrote:
         | Good idea!
        
       | pandemic_region wrote:
       | Nice, well done! Is it always the case that the plant tiles match
       | even though it's not exactly the same plant ?
        
         | Xevi wrote:
         | I was stuck for a long time until I gave in and clicked the
         | hint button, only to find out that different plants could be
         | combined. I think all of them can, since I paired up several
         | during the game.
        
         | jessym wrote:
         | Yes that's correct - there are 4 unique flower tiles which can
         | all be matched with one another
        
       | tartoran wrote:
       | This is nice, I played a few games and the game played well
       | except for a few bugs, namely some tiles remain blank after
       | they're uncovered - in Safari on IOs
        
       | yoyoyoyoyoyo wrote:
       | awesome. nice job. helped reduce anxiety
        
       | Exuma wrote:
       | What song is that?
        
         | jessym wrote:
         | The first song in the playlist is called "Out and About" by
         | David Renda: https://www.fesliyanstudios.com/royalty-free-
         | music/download/...
        
       | 29athrowaway wrote:
       | This game, usually known to us as mahjong, is the solitaire
       | version of mahjong.
       | 
       | But the game known as mahjong is a 4 player game where these
       | tiles are like cards. It's similar to poker in a way, and really
       | fun to play. Usually very fast paced too.
       | 
       | There are mahjong tables that automatically shuffle and sort the
       | tiles, creating "hands" for all 4 players (I am not too familiar
       | with mahjong terminology).
        
         | supernova87a wrote:
         | Agree, it's actually a little confusing to call this mahjong.
         | It really has very little to do with the actual game that is
         | called that name. This is just "match the tiles" with some
         | complicated tiles.
        
       | eslav wrote:
       | Very nice implementation. Enjoyable play
       | 
       | Flower and tree tripped me up (not identical as other tiles)
       | 
       | Would be nice if less delay after second tap (on matching tile)
        
       | pixelpoet wrote:
       | This was really enjoyable, thank you.
        
       | prakhar897 wrote:
       | Hey, Nice Game! One suggestion - Can you add an indicator so that
       | people will know to scroll down for rules and stuff. I figured
       | this out really late and by then, I had already googled all the
       | rules.
        
         | wolfgke wrote:
         | > Can you add an indicator so that people will know to scroll
         | down for rules and stuff.
         | 
         | It's called a "scrollbar" and shown in the browser.
        
           | capableweb wrote:
           | You're right, there is something called a "scrollbar", but
           | many people don't see it because they are using macOS which
           | for some reason hides the scrollbars by default.
           | 
           | Also phones/touchpads don't see scrollbars I think.
        
         | jessym wrote:
         | Interesting... I'll try to add some kind of indicator to show
         | there's some more content below the fold
        
           | gibolt wrote:
           | A button/option named Rules and Type that scrolls to the
           | right place might be nice.
           | 
           | Also didn't notice the flower until it was nearly complete.
        
         | josepmdc wrote:
         | Yes, the same happened to me. Maybe an extra button where the
         | music and hint buttons are that says how to play or something
         | like that.
        
       | pvinis wrote:
       | I love it.
        
       | varjag wrote:
       | Really nicely done.
        
       | bfung wrote:
       | Good job technically overall. Some player feedback:
       | 
       | It seems to be using more than a standard mahjong set? I saw 3
       | pairs of eight dots in a game.
       | 
       | Other confusing part are the one bamboo tiles where they're all
       | different art -- took awhile to figure out they 'matched'
       | 
       | Fun times!
        
       | matsemann wrote:
       | Nice! Some feedback, maybe not specifically for your
       | implementation, I think these are the reasons I've never gotten
       | that into Mahjong even though I really like these kind of games.
       | 
       | - Some of the bricks are too similar for me. Red symbol with a
       | smaller black symbol above. As those symbols are meaningless to
       | me, I'm unable to pattern match quickly. (It's probably the
       | standard look, but having variations would be nice)
       | 
       | - I have trouble with the depth perception, it's not extreme
       | enough for me to intuitively know if a brick is available or not.
       | If anything, fading those blocked just a tad would be very
       | helpful to see it at a glance.
       | 
       | What I find enjoyable when playing puzzle games is to "turn off
       | my brain" and just do it on intuition/pattern
       | matching/experience. I feel I'm unable to do this here, it takes
       | a lot of cognitive effort to search for the bricks, instead of
       | actually solving the logic of the game. Which to me often makes
       | Mahjong more of a hassle than other type of games.
       | 
       | - Whats the flower pot for?
        
         | jessym wrote:
         | Thanks a lot for the great feedback!
         | 
         | - I'm considering creating a Western variation of the tile set
         | where the black characters (Chinese for 1 - 9) are replaced by
         | 1, 2, ... 9, which might help a bit with the pattern matching
         | (you might get used to the Chinese characters after a while,
         | though!)
         | 
         | - 100% agree, the depth perception could be better
         | 
         | - the flower pot is a progress marker
        
         | notagoodidea wrote:
         | Concerning the brick with the red symbol and the black symbols.
         | The black symbols are the characters for 1 to 9. The red
         | character means "ten thousands".
         | 
         | The flower pot seems to mark your progress. The flower grows by
         | stage when you have been connected a certain number of bricks.
         | 
         | I agree that the depth perception is not optimal.
        
       | Anon1096 wrote:
       | Note: this is Mahjong Solitaire. I went in expecting either
       | riichi or Chinese mahjong based on the title.
        
         | jessym wrote:
         | Yes you're right, I wish I knew how to edit the post title to
         | include the word "Solitaire" to avoid confusion.
        
           | kencausey wrote:
           | You had I believe 2 hours to do it during which there was an
           | 'edit' link.
        
         | Nbox9 wrote:
         | I'm not sure I'd describe the multiplayer mahjong games as
         | "relaxing". Riichi specifically gets into really intense
         | situations.
        
         | Peteris wrote:
         | Ditto.
        
       | chris_st wrote:
       | Nice! That was a fun game back in the day.
       | 
       | Interesting way of dealing with a narrower browser window, where
       | the tiles "stack" instead of squeezing the images. Works pretty
       | well, but it was nice to see them "click" into place once I
       | widened my window.
        
       ___________________________________________________________________
       (page generated 2020-11-29 23:00 UTC)