[HN Gopher] A founder's guide to understanding users ___________________________________________________________________ A founder's guide to understanding users Author : mgadams3 Score : 82 points Date : 2020-12-02 18:46 UTC (4 hours ago) (HTM) web link (mgadams.com) (TXT) w3m dump (mgadams.com) | kungfukenny wrote: | Solid post. Any advice for a founder on how to start engaging | with users after a few years of _not_ doing that? Luckily we've | had success despite our inability to get user feedback, but | obviously we need to do better. | kareemm wrote: | If you're SaaS I'd start with sending automated emails to ask | for feedback at key points in your customer journey. You might | find this article I wrote to be helpful[1]. It covers those key | points and also includes examples to make it easy! | | 1 - https://www.savio.io/customer-feedback/ask-for-user- | feedback... | mgadams3 wrote: | We did concierge onboarding and set up shared slack channels | with many of our early teams. This made it really easy and | expected to ask for more feedback and to have users give it | proactively. | | Community channels are key as you grow. Frankly this is an area | where we've underinvested as we've been heads down | building/shipping product and is going to be a huge area of | focus for us in 2021. The job of the founder is to really to | give people who love your product a venue to share their ideas, | questions with other users. Customer advisory boards work well | too. | coderdd wrote: | I like how the subtle repetition of using the word "gain" | programs the mind to associate to grain. | nathias wrote: | "Your ideas are not nearly as important as your process -- and | the best process starts with understanding what the customers you | wish to serve already do to solve their problems today and even | more importantly, understanding why." | | Ideas matter, if your ideas do not include a reflection of | current ways people are solving problems you have bad ideas and | would be better off thinking and researching before talking to | anyone. | mgadams3 wrote: | For sure, ideas matter A LOT. But we over-index on product | solution ideas by default. | | I think ideas that matter most for is for founders are the ones | around a strong conviction on the market opportunity and then | be flexible about the solution that is built to capture that | opportunity. | | The latter is where I think process is more important than the | product solution idea having seen my product solution ideas | fail hundreds of times without changing my market vision ideas. | gfodor wrote: | Advice like this is fantastic, but I hate when it's positioned as | the one-true-way to do product development. | | Consider some of the greatest inventions of all time: the | printing press, the telephone, the airplane, the Internet, and | the web. Considering the notion that they would have been | conceived of this way is absurd, so clearly there's more than one | way to make something people want. | | Mix in the fact that contrarians often disrupt things the most, | and when you see a _process_ like this that itself has become | considered the consensus approach, it seems like a high point of | potential leverage to just try a different method, especially if | that one has also been proven to work or is more in tune with | your own talents, experience, and intuition. | [deleted] | asimpletune wrote: | I don't see why those things couldn't have been invented by | this process? | | The article specifically states that you focus on your | potential customer's problems, not the solutions they want or | would use. Ie, you're not asking if they want a better horse, | but you are asking what sucks about the one they have today. | | From there better shoes, saddles, or even a car/plane can come | out of that discussion. | gfodor wrote: | I don't think the kinds of 'problems' people may have | articulated that these things solve would have been | revelatory enough to argue they fit into this process. At | best, the problems would have been so general like "I am | uneducated about the world" or "it takes a long time to | travel between places" that they are effectively immaterial | when it comes to the process that led to these innovations. | | For example, if someone told you today "I don't like that I | am going to die one day", would you be able to iterate your | way via customer development to stop death? Would the fact | that people don't want to die be incorporated in the | understanding of the process that led to any solution that | gets created? No. Some problems are either so obvious or so | non-obvious that the spark of insight that leads to solutions | is barely influenced by the articulation of the problem or | lack thereof by those who are suffering under it, often | completely oblivious of it. | mgadams3 wrote: | Thanks, I agree that the default path of "be like Steve Jobs" | is a trap that I've fallen into enough times to realize that | there are more ways to build where you don't have to have the | insights up front. | | The key in my opinion is to be able to identify market | opportunities and problems to solve, then be REALLY flexible | about how you go about solving them b/c your first product | solution ideas are very unlikely to work. | gfodor wrote: | I agree this is definitely a great way to solve problems, | it's one of hill climbing basically, where the tactics and | strategy really need to be carefully managed since it's very | easy to get the gradient or step size wrong. | | Another way to see it is it's a form of de-risking an already | risky endeavor. Anytime you reduce risk by adopting a | methodology or formula that has known benefits, you're | basically trading options (in the financial markets sense.) | In this case, you're (probably) reducing downside risk, while | increasing the odds of success, but at a cost of reducing the | overall maximum upside, since your odds of creating a once- | in-a-generation disruption goes down if you're using a hill | climbing methodology to create wealth. | jeffinpdx wrote: | Sure, we've all known founders who've created products that were | successful without talking to potential users, but it's very | rare. What we've all encountered more often: founders who | stubbornly don't talk to users as some sort of half-understood | adherence to the biography of Steve Jobs. And then their product | fails. If they had only tried a different way -- I don't know, | talk to the people who might pay them? -- they could have avoided | complete failure. It's not as glamorous as magically stumbling on | a good idea, perhaps, and requires extra work, but it's often a | more viable path for most of us. | mmcdermott wrote: | I think what gets overlooked about Jobs, even among his | admirers, is that he did start with an audience. Particularly | by the macOS X and iOS days, Jobs was fundamentally driving the | product design towards what he wanted with the implicit idea | being that if he liked it and used it, others would too. | | This has its own pitfalls, but he was fundamentally "talking to | users", he had just narrowed his focus group to a user of one. | He used his own products as far as we know as well. | | The thing is that most tech doesn't dogfood quite so easily. | Most founders can't replicate that as they are generally | selling outside of the consumer market that they can just adopt | themselves. | | So, maybe cast another way, every product must have a target | demographic and you need to interact with that demographic to | get feedback on what you're building. Jobs just happened to | have a shortcut that isn't generally applicable. | Hendrixer wrote: | Great read for any founder of a company from the early stages to | beyond. | mgadams3 wrote: | Thanks Scott. I remember back to our convos in the Grain office | from a year back that helped to inspire the structure of this | post. Was cool to see you invest in it at Tipe and reap the | rewards! | kareemm wrote: | Great read and bang-on (I'm running product on the fourth | software business I've started - the first three were sold). But | there's a missing piece to the puzzle though. The author talks | about using data so that you don't fall victim to bias, but he | doesn't talk about _how_ to do that. | | In my experience to ensure data-driven product decisions you need | both a _system_ and _process_ to: | | 1. Collect feedback | | 2. Organize it to be useful | | 3. Analyze and prioritize customer problems | | 4. Use your feedback to validate problems and solutions directly | with customers | | 5. Communicate status to your team | | 6. Close the loop with customers when you build their requests | | At the early stages you can do this with a spreadsheet or Trello | board. Eventually you'll graduate to a tool or in-house solution. | | Here's a piece that dives into the details about how to build | your own system to collect and organize feedback so you can | eliminate bias and drive product decisions based on data: | | https://www.savio.io/blog/product-leaders-guide-customer-fee... | mgadams3 wrote: | Author here. Great feedback and completely agree with your | comments. | | Taking a structure/organized approach to collecting, indexing, | and sharing the qualitative data isn't something I covered here | but absolutely essential to make sure that a research project | scales. My experience has been that the first mile is where | founders get the most lost. | vmception wrote: | The real question is how do you get data that customers are | spending more time in your product because they are annoyed as | hell | | Your A/B test just says "look, they spent more time, do it | again, they _love_ that antipattern!" | leobakerhytch wrote: | That's what qualitative data is for. At the very least, | talking to customers and reading their feedback. Preferably | followed by organizing that data somehow, and using it to | better understand the quantitative data you have. | | It's fair comment, though, that undifferentiated 'engagement' | is rarely a good metric. | kbenson wrote: | Also, hopefully the people in charge are thinking closely | about what time engaged _means_ , for that product. I | imagine breaking user actions down to intent, if possible, | would help quite a bit with that. | | For a product that is supposed to be simpler and save | people time compared to the alternative, increasing time | using the service might mean people like it and are getting | more done so using it more... or it might just mean that | it's getting harder to use. Then again, maybe they've | graduated from doing simple things with it to complex | things, and even though interactions take longer, they're | still saving more time and effort overall compared to the | alternative and are happy. | | I guess the bottom line is I think you have to slice and | dice the data a lot of ways and think about what it | actually means for your product to be using that data | effectively. ___________________________________________________________________ (page generated 2020-12-02 23:00 UTC)