[HN Gopher] A founder's guide to understanding users
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       A founder's guide to understanding users
        
       Author : mgadams3
       Score  : 82 points
       Date   : 2020-12-02 18:46 UTC (4 hours ago)
        
 (HTM) web link (mgadams.com)
 (TXT) w3m dump (mgadams.com)
        
       | kungfukenny wrote:
       | Solid post. Any advice for a founder on how to start engaging
       | with users after a few years of _not_ doing that? Luckily we've
       | had success despite our inability to get user feedback, but
       | obviously we need to do better.
        
         | kareemm wrote:
         | If you're SaaS I'd start with sending automated emails to ask
         | for feedback at key points in your customer journey. You might
         | find this article I wrote to be helpful[1]. It covers those key
         | points and also includes examples to make it easy!
         | 
         | 1 - https://www.savio.io/customer-feedback/ask-for-user-
         | feedback...
        
         | mgadams3 wrote:
         | We did concierge onboarding and set up shared slack channels
         | with many of our early teams. This made it really easy and
         | expected to ask for more feedback and to have users give it
         | proactively.
         | 
         | Community channels are key as you grow. Frankly this is an area
         | where we've underinvested as we've been heads down
         | building/shipping product and is going to be a huge area of
         | focus for us in 2021. The job of the founder is to really to
         | give people who love your product a venue to share their ideas,
         | questions with other users. Customer advisory boards work well
         | too.
        
       | coderdd wrote:
       | I like how the subtle repetition of using the word "gain"
       | programs the mind to associate to grain.
        
       | nathias wrote:
       | "Your ideas are not nearly as important as your process -- and
       | the best process starts with understanding what the customers you
       | wish to serve already do to solve their problems today and even
       | more importantly, understanding why."
       | 
       | Ideas matter, if your ideas do not include a reflection of
       | current ways people are solving problems you have bad ideas and
       | would be better off thinking and researching before talking to
       | anyone.
        
         | mgadams3 wrote:
         | For sure, ideas matter A LOT. But we over-index on product
         | solution ideas by default.
         | 
         | I think ideas that matter most for is for founders are the ones
         | around a strong conviction on the market opportunity and then
         | be flexible about the solution that is built to capture that
         | opportunity.
         | 
         | The latter is where I think process is more important than the
         | product solution idea having seen my product solution ideas
         | fail hundreds of times without changing my market vision ideas.
        
       | gfodor wrote:
       | Advice like this is fantastic, but I hate when it's positioned as
       | the one-true-way to do product development.
       | 
       | Consider some of the greatest inventions of all time: the
       | printing press, the telephone, the airplane, the Internet, and
       | the web. Considering the notion that they would have been
       | conceived of this way is absurd, so clearly there's more than one
       | way to make something people want.
       | 
       | Mix in the fact that contrarians often disrupt things the most,
       | and when you see a _process_ like this that itself has become
       | considered the consensus approach, it seems like a high point of
       | potential leverage to just try a different method, especially if
       | that one has also been proven to work or is more in tune with
       | your own talents, experience, and intuition.
        
         | [deleted]
        
         | asimpletune wrote:
         | I don't see why those things couldn't have been invented by
         | this process?
         | 
         | The article specifically states that you focus on your
         | potential customer's problems, not the solutions they want or
         | would use. Ie, you're not asking if they want a better horse,
         | but you are asking what sucks about the one they have today.
         | 
         | From there better shoes, saddles, or even a car/plane can come
         | out of that discussion.
        
           | gfodor wrote:
           | I don't think the kinds of 'problems' people may have
           | articulated that these things solve would have been
           | revelatory enough to argue they fit into this process. At
           | best, the problems would have been so general like "I am
           | uneducated about the world" or "it takes a long time to
           | travel between places" that they are effectively immaterial
           | when it comes to the process that led to these innovations.
           | 
           | For example, if someone told you today "I don't like that I
           | am going to die one day", would you be able to iterate your
           | way via customer development to stop death? Would the fact
           | that people don't want to die be incorporated in the
           | understanding of the process that led to any solution that
           | gets created? No. Some problems are either so obvious or so
           | non-obvious that the spark of insight that leads to solutions
           | is barely influenced by the articulation of the problem or
           | lack thereof by those who are suffering under it, often
           | completely oblivious of it.
        
         | mgadams3 wrote:
         | Thanks, I agree that the default path of "be like Steve Jobs"
         | is a trap that I've fallen into enough times to realize that
         | there are more ways to build where you don't have to have the
         | insights up front.
         | 
         | The key in my opinion is to be able to identify market
         | opportunities and problems to solve, then be REALLY flexible
         | about how you go about solving them b/c your first product
         | solution ideas are very unlikely to work.
        
           | gfodor wrote:
           | I agree this is definitely a great way to solve problems,
           | it's one of hill climbing basically, where the tactics and
           | strategy really need to be carefully managed since it's very
           | easy to get the gradient or step size wrong.
           | 
           | Another way to see it is it's a form of de-risking an already
           | risky endeavor. Anytime you reduce risk by adopting a
           | methodology or formula that has known benefits, you're
           | basically trading options (in the financial markets sense.)
           | In this case, you're (probably) reducing downside risk, while
           | increasing the odds of success, but at a cost of reducing the
           | overall maximum upside, since your odds of creating a once-
           | in-a-generation disruption goes down if you're using a hill
           | climbing methodology to create wealth.
        
       | jeffinpdx wrote:
       | Sure, we've all known founders who've created products that were
       | successful without talking to potential users, but it's very
       | rare. What we've all encountered more often: founders who
       | stubbornly don't talk to users as some sort of half-understood
       | adherence to the biography of Steve Jobs. And then their product
       | fails. If they had only tried a different way -- I don't know,
       | talk to the people who might pay them? -- they could have avoided
       | complete failure. It's not as glamorous as magically stumbling on
       | a good idea, perhaps, and requires extra work, but it's often a
       | more viable path for most of us.
        
         | mmcdermott wrote:
         | I think what gets overlooked about Jobs, even among his
         | admirers, is that he did start with an audience. Particularly
         | by the macOS X and iOS days, Jobs was fundamentally driving the
         | product design towards what he wanted with the implicit idea
         | being that if he liked it and used it, others would too.
         | 
         | This has its own pitfalls, but he was fundamentally "talking to
         | users", he had just narrowed his focus group to a user of one.
         | He used his own products as far as we know as well.
         | 
         | The thing is that most tech doesn't dogfood quite so easily.
         | Most founders can't replicate that as they are generally
         | selling outside of the consumer market that they can just adopt
         | themselves.
         | 
         | So, maybe cast another way, every product must have a target
         | demographic and you need to interact with that demographic to
         | get feedback on what you're building. Jobs just happened to
         | have a shortcut that isn't generally applicable.
        
       | Hendrixer wrote:
       | Great read for any founder of a company from the early stages to
       | beyond.
        
         | mgadams3 wrote:
         | Thanks Scott. I remember back to our convos in the Grain office
         | from a year back that helped to inspire the structure of this
         | post. Was cool to see you invest in it at Tipe and reap the
         | rewards!
        
       | kareemm wrote:
       | Great read and bang-on (I'm running product on the fourth
       | software business I've started - the first three were sold). But
       | there's a missing piece to the puzzle though. The author talks
       | about using data so that you don't fall victim to bias, but he
       | doesn't talk about _how_ to do that.
       | 
       | In my experience to ensure data-driven product decisions you need
       | both a _system_ and _process_ to:
       | 
       | 1. Collect feedback
       | 
       | 2. Organize it to be useful
       | 
       | 3. Analyze and prioritize customer problems
       | 
       | 4. Use your feedback to validate problems and solutions directly
       | with customers
       | 
       | 5. Communicate status to your team
       | 
       | 6. Close the loop with customers when you build their requests
       | 
       | At the early stages you can do this with a spreadsheet or Trello
       | board. Eventually you'll graduate to a tool or in-house solution.
       | 
       | Here's a piece that dives into the details about how to build
       | your own system to collect and organize feedback so you can
       | eliminate bias and drive product decisions based on data:
       | 
       | https://www.savio.io/blog/product-leaders-guide-customer-fee...
        
         | mgadams3 wrote:
         | Author here. Great feedback and completely agree with your
         | comments.
         | 
         | Taking a structure/organized approach to collecting, indexing,
         | and sharing the qualitative data isn't something I covered here
         | but absolutely essential to make sure that a research project
         | scales. My experience has been that the first mile is where
         | founders get the most lost.
        
         | vmception wrote:
         | The real question is how do you get data that customers are
         | spending more time in your product because they are annoyed as
         | hell
         | 
         | Your A/B test just says "look, they spent more time, do it
         | again, they _love_ that antipattern!"
        
           | leobakerhytch wrote:
           | That's what qualitative data is for. At the very least,
           | talking to customers and reading their feedback. Preferably
           | followed by organizing that data somehow, and using it to
           | better understand the quantitative data you have.
           | 
           | It's fair comment, though, that undifferentiated 'engagement'
           | is rarely a good metric.
        
             | kbenson wrote:
             | Also, hopefully the people in charge are thinking closely
             | about what time engaged _means_ , for that product. I
             | imagine breaking user actions down to intent, if possible,
             | would help quite a bit with that.
             | 
             | For a product that is supposed to be simpler and save
             | people time compared to the alternative, increasing time
             | using the service might mean people like it and are getting
             | more done so using it more... or it might just mean that
             | it's getting harder to use. Then again, maybe they've
             | graduated from doing simple things with it to complex
             | things, and even though interactions take longer, they're
             | still saving more time and effort overall compared to the
             | alternative and are happy.
             | 
             | I guess the bottom line is I think you have to slice and
             | dice the data a lot of ways and think about what it
             | actually means for your product to be using that data
             | effectively.
        
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       (page generated 2020-12-02 23:00 UTC)