[HN Gopher] Cydia, the original app store, sues Apple on antitru...
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       Cydia, the original app store, sues Apple on antitrust grounds
        
       Author : saurik
       Score  : 170 points
       Date   : 2020-12-10 17:00 UTC (6 hours ago)
        
 (HTM) web link (www.washingtonpost.com)
 (TXT) w3m dump (www.washingtonpost.com)
        
       | saurik wrote:
       | Here is a copy of the actual complaint (which, of course,
       | includes the legal theory and argument, for those who are mostly
       | interested in that angle) --
       | https://cache.saurik.com/lawsuit/complaint.pdf -- which maybe
       | people here will find more elucidating, particularly given that
       | the article is behind a paywall :(.
        
       | timhigins wrote:
       | https://web.archive.org/web/20201210220357if_/https://www.wa...
        
       | newbie578 wrote:
       | Ehh, no matter how much I dislike Apple and hate everything they
       | stand for, I must stand with them in this particular case (with
       | the information the article gave).
       | 
       | They are suing Apple, yet the only thing Apple did in regards to
       | them was make jailbreaking more difficult?
       | 
       | I don't see a real case here... If anyone has more insight,
       | please do share.
        
         | chungus_khan wrote:
         | All the Bell Telephone company did was prevent other
         | products/services from working with their system.
        
           | macjohnmcc wrote:
           | In a time that you could only get phone service from Bell.
           | Now you have many vendors that sell Android based phones that
           | you can choose if you want a wide open market.
        
             | echelon wrote:
             | The same market where Apple controls 50% under tight lock
             | and key?
             | 
             | And access to those consumers is controlled by a non-
             | government entity for everything they do? All commerce
             | impacting their entire life up and down the stack?
             | 
             | Apple is the biggest monopoly since Ma Bell and Standard
             | Oil.
             | 
             | They're _owning people_. Whole entities. You have to go
             | through Apple to do business with them.
        
               | slinkyblack wrote:
               | Apple only controls 50% of the market because consumers
               | keep buying their products. They are free to chose
               | android, there are even plenty of androids phones are
               | comparable in build quality and specs.
        
               | kolinko wrote:
               | I, for one, keep choosing iPhone exactly for this reason
               | - I want only apple to control the app review process.
               | 
               | Without this, you'd have every single major company
               | pishing their own installers with a ton of crapware on
               | top of them. To give an example - Epic on Windows
               | requires you to install their own store, with their own
               | update system and notifications, plus ads showing each
               | time you open up their game.
               | 
               | I don't want this on my phone - battery aside, I want the
               | device to be 100% secure, and such crapware has a poor
               | track record of security.
               | 
               | I'm really for strong antitrust laws - Google and
               | Facebook are monopolosts who abuse their position. But in
               | case of the phones, both users and devs have a choice -
               | they can use either Apple or Google. Unless both
               | companies are guilty of the same thing (and in this case
               | they are not), how this is an issue?
        
               | BlueTemplar wrote:
               | What 50% ?
        
         | restingrobot wrote:
         | The issue isn't that apple made jailbreaking harder, its that
         | apple shouldn't be the sole controller of what apps people can
         | install on their phone. For example, if you have a company with
         | millions of users and Apple decides you are a threat to their
         | business, (or whatever reason they make up), they can ban your
         | apps from the store, (e.g. Epic Games). This is monopolistic
         | behavior. If apple were to allow third party store options,
         | (without jailbreaking required), there wouldn't be an issue.
         | The root issue isn't jailbreaking, (that's still possible and
         | required to install non-store apps), but rather the requirement
         | that __ONLY __store apps can be installed in the first place.
        
           | russli1993 wrote:
           | What you are saying is that such business model, where a
           | company creates a computing device, sells the device, and
           | then continue to own the customer funnel for software
           | experiences on top of the device is illegal. If this sets a
           | precedent, and does become the new "interpretation" for anti-
           | monopoly laws, it would also make console business model or
           | Amazon Kindle business model illegal. I could also make the
           | same argument for any kind of "platform" like business.
           | Essentially, when an entity sales one category of products,
           | it cannot use this product's platform effect to control the
           | sale of another category of products. What about leveraging
           | bundling and network effect? For example, Apple Watch only
           | works with iPhone. A person bought Apple Watch a year ago
           | cannot buy a Android phone a year later and have the Apple
           | Watch work as advertised when he/she first bought it. This
           | would also be illegal under this precedent. I think this is a
           | positive thing. But it does invalidate a lot of business
           | model's tech companies are using right now and the higher
           | valuations software/platform companies currently getting. It
           | would also results in fundamental re-calculation of margins
           | and business model for a lot of companies. Might lead to
           | decreased valuations and revenue. This would negatively
           | impact the shareholders, employees and company, who are also
           | stakeholders in this discussion.
           | 
           | And you also cannot look at this law from an ideology
           | perspective, you need to look at the practical affects as
           | well. Going forward, companies will also spent energy to
           | design how their product will interoperate with other
           | products especially those from competitors. For example, if
           | iOS is going to have third party App Stores, it has to be
           | designed in the OS. It cannot be an afterthought. Comparing
           | iOS and Android, you realize when Google built Android it
           | actually has to spent the time and the energy to design the
           | system that enables Android's flexibility and "multiple App
           | Store and install any app package" system. Google has also to
           | spend energy to maintain and support the system every year
           | since Android's release. I know that there are instances
           | where Google want to make changes to Android to better
           | support their own use cases but is not able to because Google
           | has to support these flexibility points. If you look at a
           | from angle of "how much benefit do I get from a fixed amount
           | of effort", flexibility and interoperability becomes
           | significant features. I think a lot of people underestimate
           | just how much effort it is to design, engineer, test and
           | maintain interoperability. From a business perspective, they
           | need to think do I spend the time to engineer and maintain
           | systems to enable interoperability? Or to enable my business
           | use case and enable me to make more money? By changing the
           | law interpretation, the law is making the decision for the
           | business. It's forcing the business to say "hey you have to
           | spend time to build things that might end up benefiting your
           | competitors, and perhaps you don't have time to build this
           | feature that would benefit your bottom line instead ". Not
           | sure where your political spectrum lies, but this definitely
           | doesn't sit well with political conservatism that advocates
           | for less government control over private affairs.
           | 
           | Again, ideally this new interpretation will be good, but I
           | feel there will be a lot of resistance for this "reform" to
           | go forward.
           | 
           | btw, if Apple is going to allow other stores and ISVs to
           | offer users application packages to download and install
           | freely like it is on Windows, any company of significant size
           | is going to start bypass Apple's stores and asking users
           | download Exe's or their own app launchers. Want to play
           | Fortnite, download Epic store and Epic game launcher. Want to
           | use Facebook and play Oculus games? Download Facebook store.
           | Want to use Lightroom, download Adobe CC store. It will
           | change the Apple's user experience, which is part of brand
           | and product proposition. I know some people actually buy
           | Apple because of this user experience. So is it okay for
           | government to dictate such user experience is not allowed
           | anymore? The private entity wants to design this kind of user
           | experience, is it ideologically okay for the government to
           | say "you cannot design a product this way anymore"? Maybe
           | private entity should be able to design a product anyway they
           | see fit, and let the market decide. Look at before there is a
           | market for closed sourced developer tools and software. Now,
           | there is no market for you if you don't open source your
           | developer tools. People rather write apps for open source dbs
           | and frameworks than some companies proprietary stuff. This is
           | an example of market demanding openness and interoperability
           | and making the producers change their behavior.
        
             | WWLink wrote:
             | > If this sets a precedent, and does become the new
             | "interpretation" for anti-monopoly laws, it would also make
             | console business model or Amazon Kindle business model
             | illegal.
             | 
             | It sounds like you think such a thing would be scandalous,
             | but that's how it used to be. There was a time when game
             | studios would just give Nintendo and Atari the middle
             | finger and produce a cartridge that worked with their
             | consoles anyway. Back in those days, the computers and
             | consoles weren't restricted to only running software signed
             | and approved by the manufacturer.
        
               | ascagnel_ wrote:
               | > It sounds like you think such a thing would be
               | scandalous, but that's how it used to be. There was a
               | time when game studios would just give Nintendo and Atari
               | the middle finger and produce a cartridge that worked
               | with their consoles anyway. Back in those days, the
               | computers and consoles weren't restricted to only running
               | software signed and approved by the manufacturer.
               | 
               | You're partially right.
               | 
               | In the case of Atari, there was no technical enforcement
               | mechanism. Third parties figured out how to make their
               | own cartridges, but lack of control on the market led to
               | a glut of new games in 1982. That glut triggered rapid
               | price reductions (as retailers were often stuck with
               | unsold inventory that couldn't be returned to the
               | publisher), which eventually cratered the entire
               | business, shrinking it by about 97%.[0]
               | 
               | For Nintendo, they did have a technical protection
               | mechanism present in the NES (the 10NES chip). They were
               | allowed to enforce market restrictions based on the
               | presence of the chip.[1]
               | 
               | [0]:
               | https://en.wikipedia.org/wiki/Video_game_crash_of_1983
               | [1]: https://en.wikipedia.org/wiki/Atari_Games_Corp._v._N
               | intendo_....
        
             | restingrobot wrote:
             | I apologize I don't have time for an in-depth response, but
             | a quick note is that you have some fallacies in your
             | arguments:
             | 
             | >it would also make console business model or Amazon Kindle
             | business model illegal.
             | 
             | My interpretation would not make console business illegal,
             | but rather it would make limiting the product so that you
             | are the only means of distribution illegal. I can currently
             | side-load books onto my kindle without any sort of
             | jailbreaking or modification. On my android phone I can
             | download an .apk file and install it with no issues. The
             | Google Play Store still makes fine profit, and the App
             | Store would as well, even with competition. This most
             | certainly would fall under the definition of a monopoly.
             | 
             | >For example, Apple Watch only works with iPhone. A person
             | bought Apple Watch a year ago cannot buy a Android phone a
             | year later and have the Apple Watch work as advertised when
             | he/she first bought it.
             | 
             | You are comparing Apples to oranges. This is a lot
             | different as a watch is hardware, not software. Plus we are
             | talking about 1 apple software app vs another apple
             | software app.
             | 
             | >For example, if iOS is going to have third party App
             | Stores, it has to be designed in the OS.
             | 
             | No it doesn't really. It's not apple's responsibility to
             | make it easy for third parties. If their apps do not work,
             | it isn't apples responsibility to account for them.
             | Furthermore, the OS can already handle "third party apps",
             | it just has to be Jailbroken, or side-loaded via an MDM
             | account. Any third party apps still have to use the
             | internal SDK's of Apple in order to function.
             | 
             | > you realize when Google built Android it actually has to
             | spent the time and the energy to design the system that
             | enables Android's flexibility and "multiple App Store and
             | install any app package" system.
             | 
             | Google did not build Android it was purchased by them in
             | 2005. The system of installing any app is the same as
             | installing google apps. The same with apple. There is no
             | extra work that you're claiming, as they have to do this in
             | order for the respective stores to work as well. This, and
             | the comment above, are a different point that I was not
             | making. This would be the case if Apple only allowed Apple
             | software on their device, in which case I would not say
             | this is a monopoly as there wouldn't be any competition for
             | them on the iPhone. However, they do but they do not do
             | this, so your point is moot.
             | 
             | >they need to think do I spend the time to engineer and
             | maintain systems to enable interoperability?
             | 
             | This isn't a question of interoperability. These are all
             | iOS apps. The question is simply the distribution source. I
             | can make an app on my mac and load it directly onto my
             | phone, but the only option I currently have for
             | distribution is the App Store that Apple controls.
             | 
             | Right now they charge 15% of all my purchases. Would you
             | change your opinion if they charged 50%? I guarantee that
             | would put some people out of business. What if apple
             | decided to charge me 15% but you 50%, which would be
             | perfectly within their legal right? Would you agree then
             | that the appstore is not a monopoly?
             | 
             | >btw, if Apple is going to allow other stores and ISVs to
             | offer users application packages to download and install
             | freely like it is on Windows, any company of significant
             | size is going to start bypass Apple's stores and asking
             | users download Exe's or their own app launchers.
             | 
             | Yes and why shouldn't they be able to do so? That's the
             | whole point of the lawsuit, Apple is enforcing this to cut
             | their competition, they are effectively proping up their
             | own monopoly. They currently own the base product, the
             | means of distribution, the means of access, and the means
             | of repair, (although right to repair rulings are becoming
             | far more common).
        
           | dkonofalski wrote:
           | That would be a completely legitimate argument except that
           | people buy their devices _with the understanding that APple
           | is the sole controller of what they can install_. It 's not
           | monopolistic behavior because Apple doesn't have a monopoly.
           | Apple makes the devices, they are 100% legally allowed to
           | only allow apps from their own App Store and that precedent
           | has already been set. The only unique thing in this lawsuit
           | is that Cydia is claiming to be a competitor to the App Store
           | and I firmly believe that it'll be tossed because Cydia's
           | entire existence is predicated on a process that, at the time
           | it was operating, is illegal and violates the DMCA. I don't
           | necessarily think Cydia is bad and people should be able to
           | jailbreak their devices if they want but that can't be used
           | as the basis for a lawsuit that alleges monopolistic behavior
           | or even anti-trust.
        
             | biaachmonkie wrote:
             | Do "people" really have that understanding? I'd posit that
             | that vast majority of Apple's userbase has given zero
             | consideration to the issue at all.
             | 
             | I suggest that if presented the choice of
             | 
             | When you buy a phone would you rather ... A. that the maker
             | of the phone has total and final control over what apps are
             | available for you to install via it's own store. B. that
             | the maker of the phone has a store pre-installed for you to
             | install apps from, but you have the the choice to install
             | apps from other 3rd party stores or directly yourself
             | 
             | I'm pretty sure if put in that type of context most people
             | would choose B. But they are never given that choice. The
             | choice they get is over the maker of the device, Apple and
             | option A or an Android based device that has some variation
             | of B.
        
             | restingrobot wrote:
             | That's not true though, Apple does make the devices, but
             | the user owns them, and therefore has the legal right to
             | install whatever they wish. Apple does not have control
             | over this, as evidenced by the legality ruling of
             | jailbreaking.
             | 
             | >Apple makes the devices, they are 100% legally allowed to
             | only allow apps from their own App Store and that precedent
             | has already been set.
             | 
             | This is false. As proven time and time again, the Device
             | Owner has full legal control after purchase.
             | 
             | It is monopolistic behavior due to the scope of the control
             | from Apple. The devices are the owner's property, and it is
             | monopolistic for them to implement
             | software/policies/hardware blocks, that prevent users from
             | using the devices as they see fit.
             | 
             | Take a simplistic example, Keurig. Keurig tried to prevent
             | users from using any other coffee pod besides theirs. There
             | is precedent to these monopoly lawsuits.
             | 
             | https://time.com/2913062/k-cups-war/
             | 
             | https://topclassactions.com/lawsuit-settlements/consumer-
             | pro....
        
               | dkonofalski wrote:
               | >has the legal right to install whatever they wish
               | 
               | Absolutely. But people buy the devices knowing that
               | that's not an option. It's not like Apple locked down
               | these devices and changed them after people bought them.
               | You can absolutely jailbreak your device and put whatever
               | you want on it and I fully support that. That doesn't
               | make Apple's behavior monopolistic or an anti-trust
               | violation.
               | 
               | Your Keurig example isn't relatable or similar at all
               | since Keurig both _did_ have a monopoly on single-use
               | coffee pods and that was the single purpose of the
               | device. An optional App Store is not the same thing at
               | all.
        
               | restingrobot wrote:
               | >But people buy the devices knowing that that's not an
               | option.
               | 
               | A manufacturer cannot dictate the consumer's options
               | regarding the owned devices, even though they have it in
               | their terms and conditions. Apple is currently being
               | gobsmacked by right to repair claims under this very
               | principle.
        
             | chungus_khan wrote:
             | Jailbreaking absolutely does not violate the DMCA, nor is
             | it illegal. Circumvention that isn't related to copyright
             | infringement is not covered under the DMCA, and
             | jailbreaking mobile devices has been ruled explicitly
             | exempt on those grounds:
             | 
             | https://www.govinfo.gov/content/pkg/FR-2018-10-26/pdf/2018-
             | 2...
             | 
             | Stop spreading fud.
        
               | dkonofalski wrote:
               | I'm not spreading FUD. That decision was made in 2018. At
               | the time of Cydia's release, in 2008, it was a violation
               | of the DMCA. You can't apply a ruling that happened 10
               | years later to argue that.
        
               | kmeisthax wrote:
               | The Copyright Office didn't construct an exemption out of
               | whole cloth - they cannot do that, and they'd be
               | overruled by Congress if they did. It's a recognition of
               | the underlying fact that the DMCA does not cover TPMs
               | that do not control access to a copyrighted work. The
               | actual text of the law says that.
        
               | restingrobot wrote:
               | Before the decision, jailbreaking was not considered a
               | violation of the DMCA. Apple sued and lost trying to make
               | it one. So your premise that Cydia was somehow in
               | violation of DMCA at the time is completely false.
        
               | chungus_khan wrote:
               | It was not made in 2018, that's just the latest renewal
               | of the ruling (which was originally made in 2010).
               | Apple's attempts to make it illegal were denied at the
               | time too, because even without the ruling it fairly
               | obviously falls under exemption.
               | 
               | The ruling also just makes it explicit, the DMCA already
               | doesn't cover things like jailbreaking because they don't
               | relate to copyright, and do relate to the user enabling
               | interoperability of their device with legally obtained
               | software (17 U.S. Code SS 1201 (f)). These rulings are
               | not proclamations in contrast with the law, they are
               | bound by it and must be valid interpretations of it.
               | Apple's attempts to classify it otherwise were a clear
               | attempt to abuse copyright law and were rejected as
               | illegitimate.
               | 
               | You clearly do not know what you are talking about.
        
       | mhh__ wrote:
       | It seems to me a fairly reasonable piece of legislation to
       | require devices that are quasi-PCs (i.e. the iPhone today is to
       | many what the laptop was 10 years ago) to be able to run software
       | of the users choosing. The manufacturer isn't obligated to do
       | anything beyond providing a stable ground for others to build
       | from.
       | 
       | Beyond the user freedom angle, this could also help reduce
       | e-waste as there will be a niche but functional ecosystem of
       | tools to keep the phone or games console (!) running past it's
       | lifecycle
        
         | Terretta wrote:
         | This premise assumes a building full of vacuum tubes and the
         | punch cards are two different things.
         | 
         | One immutable set of toggles, and then an infinite variety of
         | suggested settings for those.
         | 
         | It's not clear to me that's as true any more, when, randomly
         | for instance, HEVC is in chips, or iPhones include an ASIC
         | that's actually an FPGA.
         | 
         | This seems to require a new principle, that a device maker may
         | decide how far up the stack their logic goes, regardless of the
         | form in which that logic is represented.
         | 
         | As a check and balance on this, perhaps device makers do not
         | get to retroactively (for a given device) take back intentional
         | open parts of that waterline, as we've seen console makers do
         | with what were deliberate and marketed capabilities, sometimes
         | long after release.
        
           | mhh__ wrote:
           | > It's not clear to me that's as true any more, when,
           | randomly for instance, HEVC is in chips, or iPhones include
           | an ASIC that's actually an FPGA.
           | 
           | Ignoring that it would be pretty wild if I could actually
           | throw Verilog (Yuck) at my phone, I would draw the line at
           | roughly the OS kernel or at least it's rough outline. The OEM
           | wouldn't be allowed to include any time bombs under that
           | layer, but ultimately the focus is on "day to day" work
           | rather than complete control of the hardware.
        
       | lupinglade wrote:
       | Installer.app was the first "App Store", before Cydia even
       | existed, I wrote it. I spoke to Steve before they launched their
       | App Store -- we were happy to see them open up the platform and
       | provide an official SDK, which was our goal with Installer.app.
       | 
       | I think Apple should either charge considerably less than they do
       | for distribution via their App Stores (that is, even less than
       | 15%) or allow competition. Even more importantly, they need to
       | allow installation of apps via links without requiring an App
       | Store altogether.
       | 
       | They also need to provide wider access to low level APIs (with
       | user confirmation), instead of dumbing it down for developers
       | while keeping all the powerful APIs to themselves.
        
         | BlueTemplar wrote:
         | Smartphones are more PCs than PCs now - Apple and others OS
         | makers shouldn't be even _allowed_ to run  "app stores"!
        
         | madeofpalk wrote:
         | > I think Apple should either charge considerably less than
         | they do for distribution via their App Stores
         | 
         | The biggest problem for many people is not the %, but the rules
         | and limitations of the platform that comes from Apple being the
         | intermediary between devs and users.
         | 
         | For example, game streaming services should exist on the app
         | store. It is preposterous that apple rejects these apps. They
         | are actively harming thier own platform, making it less
         | featureful by doing this.
         | 
         | Being this intermediary is both a pro and a con for both devs
         | and users, but they disallow anyone else to innovate on the
         | platform. If Apple is so confident that their IAP is what users
         | prefer, then they should give users (and developers) the choice
         | and let the market speak!
        
         | thanksforthe42 wrote:
         | The primary fear is getting kicked off because Apple said so.
         | 
         | The fees might suck, but the concern is spending a year on an
         | app only to be denied or lose it once you gain popularity.
        
           | [deleted]
        
           | [deleted]
        
         | mcintyre1994 wrote:
         | > Even more importantly, they need to allow installation of
         | apps via links without requiring an App Store altogether.
         | 
         | I really don't know about this, or rather I understand why
         | Apple might argue that it's protecting users in addition to its
         | services revenue. As far as I can tell from my mum's Android
         | phone, Facebook has a lucrative business of advertising
         | absolute garbage borderline-malware apps through their Android
         | apps to people who don't know any better. It might be that
         | Apple don't expose the APIs you need to make an iOS device a
         | terrible experience for a user who installs your app at all.
         | But if there are any holes in that walled garden once you drop
         | the app store and review, a lot of iPhones will be a lot worse
         | because Facebook will push horrible stuff at their less savvy
         | users.
        
           | kmeisthax wrote:
           | So, here's the thing: Apple already has this, and has had it
           | for a decade. When large companies want to have an internal
           | app, they go to Apple and buy an enterprise signing
           | certificate, and then you can just download and run the app.
           | 
           | Well, _almost_ - there 's two hitches.
           | 
           | 1. You have to manually trust the developer before the app
           | will launch, which involves a huge dance of finding the
           | developer trust settings (which are well hidden) and then
           | selecting the developer of the enterprise-signed app 2. Apple
           | will revoke your account if they catch your apps distributing
           | outside of your organization
           | 
           | Technically speaking, there's zero changes Apple has to make
           | in order to allow competition in app distribution. It's all
           | policy. Apple _could_ implement notarization requirements
           | like they did with macOS, and they should, but that doesn 't
           | affect the underlying fact that people worried about third-
           | party app distribution are already too late to the party.
           | Here's the thing: plenty of developers abuse the system
           | anyway. But it's extremely obvious and signposted to the user
           | that they're installing a third-party app Apple hasn't
           | reviewed. You aren't going to just click a link on a Facebook
           | ad and suddenly have malware on your phone.
        
         | newbie789 wrote:
         | I used Installer.app many many years ago on both my friend's
         | iPhone and my first iPod touch! It was one of the first things
         | I used when fiddling around with mobile platforms as a
         | teenager.
         | 
         | Thank you so much for your awesome work!
        
         | purplecats wrote:
         | That's awesome that you made that!
         | 
         | I am not well versed in this area but why does apple "need" to
         | do that? that would hurt them. more like everyone else needs
         | apple to do that because they're profiting off of our backs. so
         | the last thing apple needs is to hurt themselves.
         | 
         | just curious why you phrased it like that.
        
           | ubercow13 wrote:
           | Need can also express an obligation, not just something that
           | is required _by_ someone but also _of_ someone.
        
         | fmntf wrote:
         | Installer.app was awesome. I remember the first App Store
         | release, it was sooooo similar :) Do you have any anecdote or
         | story to share about Installer.app or more in general the iOS
         | 1.0 era?
        
         | kbenson wrote:
         | > I think Apple should either charge considerably less than
         | they do for distribution via their App Stores (that is, even
         | less than 15%) or allow competition.
         | 
         | There's no "or" there. They need competition. The fact they
         | were able to quickly halve their fee due to public sentiment
         | and some lawmakers sniffing around means that competition was
         | not working to even that out to costs plus _some_ profit
         | already. I would posit the reason is because there is no real
         | competition because Apple 's behavior and control of their
         | platform (from hardware to customer transactions) is
         | _extremely_ anti-competitive. Monopoly or not, anti-competitive
         | behavior that harms consumers is the problem, and the fact they
         | could drop fees so easily and quickly and by an arbitrary
         | amount (half) points towards harm to developers and by
         | extension consumers due to inflated fees because of lack of
         | competition.
        
           | mrtranscendence wrote:
           | It's not really significant that Apple was able to halve
           | their fees, because the segment of developers for which the
           | halving applies is responsible for a minimal amount of actual
           | profit.
        
           | clay_the_ripper wrote:
           | I see no evidence that this harms consumers at all. Quite the
           | opposite.
           | 
           | I like the walled garden and have no interest in it going
           | away. I like that my mom can install apps and not worry about
           | them spying on her.
           | 
           | I like that developers aren't allowed to use their own
           | payment processors. I don't want to input my credit card into
           | your black box payment system that might or might not charge
           | me correctly.
           | 
           | I see that it does harm developers, but that's a different
           | conversation entirely.
           | 
           | If you want to install whatever apps you want, buy an android
           | phone! And have fun while their bloat ware and preinstalled
           | crap spams you with notifications and scams you.
        
             | RIMR wrote:
             | Look, you make a ton of valid points. If you like the
             | walled garden, enjoy it.
             | 
             | Thing is, Apple and Google both offer the exact same
             | benefits. They approve what gets published, they listen to
             | complaints, they control some aspects of how you are
             | allowed to code for their platforms. They lock you into
             | their payment processor and they take a cut.
             | 
             | The difference is that if I want out of that comfy,
             | protected walled garden, I have to do different things to
             | get out.
             | 
             | On Android, I go to my security settings, enable third
             | party sources, and then download alternative app store APKs
             | from sites like Amazon and F-Droid. The garden isn't a
             | jail.
             | 
             | On iOS, I either have to sideload software via my lighting
             | cable in developer mode, or "jailbreak" (the garden is a
             | jail) the operating system using third party hacks allowing
             | me to install from new sources.
             | 
             | And sure, rooting Android or iOS is typically a hacky
             | chore, but at least the Android rooting tool is published
             | by Google.
        
             | madeofpalk wrote:
             | > I see no evidence that this harms consumers at all. Quite
             | the opposite.
             | 
             | Game streaming services do not exist on iOS. This is a
             | harm.
             | 
             | You cannot sign up for Netlifx on iOS. This is a harm.
        
               | threeseed wrote:
               | Game streaming services do exist on iOS via the web
               | browser.
               | 
               | You can signup for Netflix on iOS via the web browser.
        
               | Orphis wrote:
               | Yet, you cannot have a link to Netflix or Spotify from
               | their app to their own website as you could subscribe on
               | it.
               | 
               | And the browser is limited to whatever Apple allows. If
               | it doesn't support some web API that has a native
               | equivalent, you're out of luck. There are many of those.
        
             | kaba0 wrote:
             | Why would letting another app store be installable on an
             | iphone make your mom not able to just use App Store the
             | same way she does it now? It's simply not an either or
             | question. It could be hidden the same way as developer
             | options are in Android so your mon - with all due respect -
             | will never accidentally enable side-loading, while I can
             | actually use my phone for whatever I want.
        
               | marshray wrote:
               | > It could be hidden the same way as developer options
               | 
               | If checking a box buried three screens deep in Settings
               | is all it takes to play Fortnite with your friends again,
               | that box is going to get checked. And once it does, all
               | the privacy and security of iOS devices goes out the
               | window.
        
               | daveidol wrote:
               | There are other possible approaches that could be taken -
               | e.g. a full bootloader wipe required, per-app permissions
               | that must be allowed, federated third party app stores,
               | parental controls, etc.
               | 
               | Although at the end of the day people will still
               | sometimes self-XSS themselves with the browser developer
               | console or get phished etc.
               | 
               | Human error/ignorance is always a possible issue, and I
               | don't think we should restrict everyone else for it. Cars
               | and knives are still allowed in the world.
        
               | tingol wrote:
               | The same could be said about 3rd party car mechanics that
               | have MUCH HIGHER stakes (your life behind the wheel), yet
               | it is illegal for car manufacturers to ban someone else
               | from fixing your car. But Apple zealots act like a ending
               | a monopoly on app installation will ruin everything.
               | 
               | If the warning box says THIS IS A BIG SECURITY RISK and
               | you click anyway it's your own choice, but a choice given
               | in every single product and market created by man. A
               | stupid phone is not where you draw the line and give it
               | up.
        
             | Kbelicius wrote:
             | > I see no evidence that this harms consumers at all. Quite
             | the opposite.
             | 
             | When there is no competition the prices are higher. That is
             | one way the consumers are harmed.
             | 
             | > I like the walled garden and have no interest in it going
             | away. I like that my mom can install apps and not worry
             | about them spying on her.
             | 
             | And you can have your walled garden and your mom can still
             | install apps without worrying if they are spaying on them.
             | Just use apples app store, simple as that. This is a non
             | issue.
             | 
             | > I like that developers aren't allowed to use their own
             | payment processors. I don't want to input my credit card
             | into your black box payment system that might or might not
             | charge me correctly.
             | 
             | You still have the option of using the apples app store.
             | Again, a non issue for you.
        
               | buzzerbetrayed wrote:
               | > You still have the option of using the apples app
               | store. Again, a non issue for you.
               | 
               | Except apps GP uses will leave the official App Store in
               | favor of the jenky "type in your credit card to each
               | individual app" app store. So it actually is in GP's
               | favor for there not to be an option.
               | 
               | Not saying that is justification, but let's not just
               | pretend it's all roses.
        
             | zouhair wrote:
             | > I like that my mom can install apps and not worry about
             | them spying on her.
             | 
             | You really think Apple not doing that?
        
               | buzzerbetrayed wrote:
               | Yes, I really think Apple is not (at least nowhere near
               | the same degree as their competition). That's not how
               | they make money.
        
               | isthatsoup wrote:
               | wait until you hear about Apple Ads then.
        
             | an0n1m0u2 wrote:
             | You can have a walled garden and at the same time have an
             | exit to that garden. Apple should have their appstore with
             | all their security measures for payment but they shouldn't
             | prevent a third party from making an app and offering it
             | through side loading.
             | 
             | Most of people might still want to use the appstore because
             | it has the reputation of being safe. I don't see how the
             | garden and freedom are mutually exclusive. You just tell
             | your mom to stay in the garden and this is what most non
             | technical people usually do on android.
        
             | andrewzah wrote:
             | "I like that my mom can install apps and not worry about
             | them spying on her."
             | 
             | Until very recently (ios 13/14) apps did exactly this.
             | There are arguments for the walled garden in terms of
             | ensuring applications are built, signed, and distributed
             | safely but developers (e.g. Facebook, etc) absolutely
             | abused the system APIs to spy on users and collect data
             | they had no right to.
             | 
             | Even with the newer protections, apps randomly want to
             | access my contacts or local network or location. The
             | average user (like my mom and dad) are most likely just
             | gonna click through those.
             | 
             | I'm not arguing for ios/android here but we should be
             | factual. I will say I like the walled garden for other
             | reasons, such as a consistent payment gateway, etc.
        
             | kbenson wrote:
             | You state those preferences as if there's no possible way
             | they could be provided while allowing competition.
             | 
             | You have been presented a single option, and find that you
             | like some aspects of the outcome. What's being hidden from
             | you are other options where the same or similar outcomes
             | can happen which might have even more benefits you would
             | like.
             | 
             | Right now you seem to have what you consider a benevolent
             | dictator. What happens when the dictates are not as
             | benevolent?
             | 
             | You desires matter less to Apple than they do to
             | organizations that actually have to worry about users users
             | leaving more. That's because there's so much you give up if
             | you leave. How long until this is abused? Also, what of
             | those that are _already_ abused because of Apple 's power?
             | Where Apple makes arbitrary decisions dictated not by the
             | rules they've put forth but by internal business decisions
             | and the desire to prop up their own offerings?
             | 
             | What about a world where Apple was a clearinghouse for what
             | was allowed on the phone, but followed a very clear set of
             | rules that dictated what was allowed and not, and took a
             | well defined fee to review apps, and allowed App stored to
             | be registered and submit apps for review and apply their
             | own additional rules on top? Wouldn't you get most the
             | benefits you like out of that? Wouldn't that provide both
             | competition and provide a similar level of security?
        
               | threeseed wrote:
               | > What happens when the dictates are not as benevolent?
               | 
               | I buy another phone.
               | 
               | Because there is plenty of competition in the smartphone
               | market and companies willing to take my money.
               | 
               | But I stay with Apple because right now their walled
               | garden is exactly what I am looking for.
        
               | [deleted]
        
               | gambiting wrote:
               | What I like to compare it to, is cars. If you want to
               | only ever take your Volkswagen to a Volkswagen dealer,
               | buy Volkswagen parts and only carry out service done by
               | Volkswagen engineers - you can absolutely do that and no
               | one will or should ever stop you. But the second
               | Volkswagen says you can't use a 3rd party part in your
               | car that you bought - everyone should be up in their arms
               | about it. There's a line here - and it should end at
               | customers choice, always.
               | 
               | The simplest way to do this would be like on android
               | devices when you want to unlock a bootloader - a one way,
               | single step process, where the phone wipes itself and
               | reboots and is then "unlocked". If you did that on
               | iPhones it would be enough of discouragement to stop all
               | the mums and grandmas from accidentally installing dodgy
               | software off the internet, but it still leaves the final
               | choice to you, the user. You want a bodyguard, not a
               | nanny - there's a difference.
        
               | earhart wrote:
               | Except the apps are the 3rd-party parts.
               | 
               | In your example: Volkswagen imposes quality controls on
               | those parts, making sure they're not going to blow up or
               | subvert the car.
               | 
               | As soon as other shops can install 3rd-party parts, you
               | have a race to the bottom for shops, no one's enforcing
               | quality controls, and you wind up with cars that, for
               | example, get better performance by violating emissions
               | standards except when they're actively being tested.
               | 
               | (So, maybe we should be using some manufacturer other
               | than Volkswagen. :-)
        
             | filleokus wrote:
             | I totally agree. We as techies /developers see problems
             | from our perspective (too high of a cut, arbitrarily
             | limiting what apps can be distributed, no third-party
             | payment processing etc). And those are legit concerns.
             | 
             | But in a typical "customer harm" perspective I think it's
             | very hard to make a case.
             | 
             | Apps aren't really that more expensive on iOS nor is the
             | catalog smaller.
             | 
             | However much we want a freer iOS experience, competing App
             | Stores will just make iOS like modern gaming with a crappy
             | custom App Store for each vendor. It would be more
             | reasonable to have easier side loading for enthusiast or
             | stuff Apple doesn't want in its store.
        
               | daveidol wrote:
               | So if you really want that level of centralization then
               | at the very least can't we agree that Apple should reduce
               | it's fee (30% of ALL revenue for some basic binary
               | hosting and payment processing?) and be far less
               | restrictive in it's decisions of what is allowed and what
               | isn't (god forbid we have xcloud on iOS! the horror!)?
        
               | tingol wrote:
               | It is very easy to make a case actually, the equivalent
               | would be no music besides iTunes store (no spotify). Same
               | thing for games (no epic store, no steam, no GOG etc).
               | Just because Apple provides a good experience doesn't
               | give them the right to disallow competition. Don't fall
               | into Stockholm syndrome.
        
             | carlisle_ wrote:
             | >I see that it does harm developers, but that's a different
             | conversation entirely.
             | 
             | This is generally the conversation that's happening here.
             | People talking about competition aren't talking about it as
             | it relates to the quality of the product, they're talking
             | about it from an economic perspective.
        
             | julienb_sea wrote:
             | I hear you but there is actual customer harm. There are
             | obviously silly UX things that happen in Apple world.
             | 
             | Example: you cannot buy Kindle books in the Kindle app as
             | they would be subject to 30% fees. You have to go to the
             | web browser to buy the books. Apple inserting itself into
             | this sort of marketplace transaction is highly
             | questionable.
             | 
             | The google play store offers the same level of protections
             | around their internal payment platform and you can
             | confidently download apps from verified developers.
        
             | daveidol wrote:
             | Apps in iOS are sandboxed anyway so spyware/virus concerns
             | are less of an issue just due to the platform itself.
             | 
             | But I agree with the other posters: literally making it
             | impossible for me to willingly do something with my own
             | device is not a feature.
             | 
             | There are other ways to help prevent payment issues or
             | privacy concerns - one of which is just sticking to the App
             | Store (if it really is that valuable then won't the market
             | decide?) - the other of which is requiring hoops to jump
             | through like Google does with third-party applications on
             | Android. Hell - look at Gatekeeper on macOS.
        
               | com2kid wrote:
               | > Apps in iOS are sandboxed anyway so spyware/virus
               | concerns are less of an issue just due to the platform
               | itself.
               | 
               | On iOS, certain API restrictions are enforced by the app
               | review process.
               | 
               | Not to mention some behavioral restrictions are purely
               | enforced by the threat of being banned from the app
               | store.
               | 
               | For example, apps _could_ [1] spam you 10x a day with 3rd
               | party advertising push notifications, but that is banned
               | by app store policy, _not_ by any technical limitation of
               | the platform.
               | 
               | [1] For awhile this was a serious problem on Android
               | until Google clamped down on it, again, using store
               | policy not technical restrictions.
        
               | daveidol wrote:
               | Fair point, but I have to believe Apple could come up
               | with technical solutions to these issues. Or not - in
               | which case we end up with a world not that unlike macOS.
               | Which isn't that bad in my opinion. I'd still rather have
               | that option than being told I can't do what I want with
               | my own hardware.
        
               | com2kid wrote:
               | MacOS was never a large enough target for malware and
               | adware.
               | 
               | Think pre-SP2 Windows XP. Think the JRE updater
               | installing the Ask Jeeves toolbar. (Or Chrome, that was
               | slimy....)
               | 
               | Drive by app installs initiated from Safari on iOS would
               | be Bonzai Buddy all over again.
               | 
               | Right now if a handful of misbehaving apps makes it past
               | the app store review process, it is _in the news_.
               | 
               | What happens if that review store process is no longer
               | there? How many alternative keyboards will be going
               | around stealing credentials? How many apps spamming ads
               | 24/7?
        
             | reader_mode wrote:
             | >I see no evidence that this harms consumers at all. Quite
             | the opposite.
             | 
             | Your entire argument is refuted if Apple isn't allowed to
             | abuse it's market position and you're allowed to have
             | "Apple Pay +30% price" "Stripe Payment" "Payment X" - you
             | would quickly see the real value of App Store and Apple
             | Payment processing convenience - that 30% would probably
             | come down to 10% where it provides the convenience value.
             | 
             | If consumers weren't harmed consumer choice would have no
             | effect.
             | 
             | This "users are idiots and they need Apple to tell them
             | what's best for them" is like Stockholm syndrome with Apple
             | fans, it's especially entertaining to hear it so often on a
             | "hacker" newsgroup. Good thing papa Apple decided you can't
             | have that dangerous Fortnite scam tricking you in to using
             | a different payment system, you're better off not wasting
             | time on games anyway - really if you look at it that way
             | they are saving you from bad choices two times - win/win
             | for Apple users I'd say.
        
               | TheOtherHobbes wrote:
               | It's not Stockholm syndrome, it's familiarity with how
               | things worked on other platform.
               | 
               | Windows/IE literally wasted hundreds of millions of
               | person hours by being leaky, insecure, virus-prone crap.
               | You could - if you chose to - make quite a nice income
               | out of sending out phishing emails on our open email
               | system. Likewise for randomsware, only more so. And so
               | on.
               | 
               | iOS may have other flaws, but worrying that your iPhone
               | is going to be locked by a Bitcoin hacker isn't one of
               | them.
               | 
               | And realistically, users _are_ idiots - at least
               | technically. We 've all heard of PC users who click on
               | every random thing and end up with twenty-odd toolbars
               | and almost every possible virus. The only reason phones
               | aren't the same is because security is locked down.
               | 
               | These are consumer devices. They are not hacker devices.
               | If you want an open hacker device, go build one and see
               | if you can persuade people to buy it.
               | 
               | You won't - of course - because in userland locked down
               | security is a feature, not a bug. And users care more
               | about _not_ having to pay a ransom to unlock their own
               | phones than they do about running with root privileges.
               | Not having to think about this is _valuable._
               | 
               | Having said all that, there's definitely room to
               | negotiate the costs of all of this, and also to open up
               | selected services that can be proven to be secure. But
               | those costs, the access to useful non-risky APIs for
               | devs, and access for third party service providers, are
               | all _different issues_ to the core validity of the model
               | itself.
        
               | reader_mode wrote:
               | >Windows/IE literally wasted hundreds of millions of
               | person hours by being leaky, insecure, virus-prone crap.
               | You could - if you chose to - make quite a nice income
               | out of sending out phishing emails on our open email
               | system. Likewise for randomsware, only more so. And so
               | on.
               | 
               | And so your argument is that Microsoft should have
               | forbidden anyone from using a different browser engine
               | (like Apple does) to make things safer ? What if someone
               | installed Chrome or Firefox - that could have leaks and
               | then you would think less of the platform - right ?
        
       | swiley wrote:
       | It's not about the money, it's about not being able to leave an
       | IMAP connection open on IDLE or change the push server for your
       | IRC app or run guile/gcc/vim/git locally at a _usable_ speed.
        
         | lupinglade wrote:
         | Yes - that's the real problem, too many restrictions on what
         | apps can and can't do. This is not something Apple should be
         | able to do - this is itself anti-competitive, as of course
         | Apple are able to do all of those things while competing with
         | other developers.
        
           | handmodel wrote:
           | I'd like to see someone with more legal knowhow chip in but
           | I'm fairly sure the fact that the app store does restrict
           | apps to be the most compelling legal case for its existence?
           | 
           | If it literally blocked nothing then Apple can't say that the
           | app store is part of the ecosystem that makes it unique. If
           | it has a high bar for restrictions, it can successfully argue
           | to avoid spamware and other bad quality apps Apple is going
           | the work for the user to make the phone experience
           | worthwhile.
        
       | Despegar wrote:
       | There's basically nothing new here. This is a similar aftermarket
       | case to _Kodak_ [1]. Like the Epic case, this too will fail.
       | 
       | A key element of _Kodak_ was a bait and switch. If Apple had
       | monopolized the aftermarket for iOS app distribution _after_
       | customers were locked in, you may have a case against Apple (if
       | you satisfy the other elements, like switching costs). But that
       | was never true. From day one, the App Store was the only way to
       | legally obtain iOS apps.
       | 
       | [1]
       | https://en.wikipedia.org/wiki/Eastman_Kodak_Co._v._Image_Tec....
        
         | chungus_khan wrote:
         | I doubt they'll manage to win, but the fact that Cydia predates
         | the official App Store looks pretty core to the complaint.
        
         | chokeartist wrote:
         | You forgot the period on the end of the URL :)
         | 
         | Corrected:
         | 
         | https://en.wikipedia.org/wiki/Eastman_Kodak_Co._v._Image_Tec...
         | .
        
         | echelon wrote:
         | Apple monopolizes access to 50% of American computer users and
         | forces software shops big and small to pay their tax.
         | 
         | Users can't install what they want on their computers and they
         | can't upgrade them.
         | 
         | The DOJ should force Apple to open the iPhone or face break up.
         | Just because a breakup of this nature hasn't happened yet
         | doesn't mean it shouldn't happen.
         | 
         | And another thing. There's no reason a company this big should
         | also be a music and film studio.
        
           | FriendlyNormie wrote:
           | It's a good thing that whiny melodramatic faggots like you
           | will never have any actual power.
        
           | Retric wrote:
           | First it's 50% of cellphones not computers, but secondly as
           | an iPhone customer I have never paid Apple for any app, but I
           | have still paid for apps so that's clearly false.
           | 
           | Apple forces companies to give them a cut of in App
           | purchases, but Kindle and Netflix show you can sell to iPhone
           | customers without that.
        
             | echelon wrote:
             | > First it's cellphone not computer
             | 
             | Then I'll kindly ask you stop using it for GPS navigation,
             | email, browsing the web, banking, Facebook, Twitter,
             | Instagram, dating, calculating, and ordering food. :)
             | 
             | And if you write any code at all that you run on it, just
             | get outta here. :P
             | 
             | > I have never paid for any app
             | 
             | All your money goes to Apple and you leave everyone else
             | out high and dry? I'm not judging you, but you have to see
             | how that's not good for non-Apple employees.
        
               | Retric wrote:
               | Amazon and Netflix are getting my money without that
               | Apple tax. It's already a completely viable option for
               | both specific purchases and ongoing subscriptions.
        
               | echelon wrote:
               | Just the world we want...
        
             | sova wrote:
             | Is it not a computer first, cellphone second?
        
               | Retric wrote:
               | All iPhones are computers, not all computers are
               | cellphones.
        
           | ecf wrote:
           | Part of the appeal of the iOS App Store is that end users are
           | partially shielded from developers who believe it's their
           | inalienable right to make apps to try to profit off of them.
        
             | echelon wrote:
             | App developers want to gain distribution.
             | 
             | > inalienable right to make apps to try to profit off of
             | them.
             | 
             | What do you mean here? Do you have a problem with
             | capitalism? The purpose of work is to earn a living.
             | Outside of hobbyists and open source developers, nobody
             | does this for free. It's work.
             | 
             | Should app developers be poor and unable to earn a living
             | off apps? I'm pretty sure that's not what you mean, but
             | that's how this comes across.
             | 
             | I think what you mean is that you're happy Apple controls
             | distribution. My argument is that this isn't fair - they've
             | built a computer, captured 50% of the US market, and
             | control every economic funnel around these consumers, the
             | likes of which we've never seen before in human history.
             | 
             | They have a mega monopoly. They're distorting the entire
             | market. There are consumers, and then there are _Apple
             | consumers_. Try to do business with the latter group
             | without going through Apple, jumping through hoops, and
             | getting taxed. And you come out without a direct
             | relationship with your customer.
             | 
             | iMonopoly
        
               | ecf wrote:
               | > My argument is that this isn't fair - they've built a
               | computer, captured 50% of the US market, and control
               | every economic funnel around these consumers...
               | 
               | > What do you mean here? Do you have a problem with
               | capitalism?
               | 
               | It seems the more egregious example of being against
               | capitalism is wanting to legislate an already successful
               | business one to make it easier for your success.
        
               | kolinko wrote:
               | First time ever I'm hearing a pro-capitalist person who
               | is also pro-antitrust laws.
               | 
               | If you were a true capitalist, you'd grant people to
               | choose if they want a walled garden or an ,,open"
               | platform (although the alternative is not really open -
               | just a bunch of big players forcing you to install their
               | installers).
        
               | echelon wrote:
               | Capitalism works with regulation.
        
           | kolinko wrote:
           | ,,Monopolizes access to 50% of users" - by definition, a
           | monopoly is when you have access to the vast majoroty of the
           | users :)
        
             | echelon wrote:
             | The entire economy around them!
             | 
             | - buying apps
             | 
             | - buying stuff online
             | 
             | - buying stuff in real life
             | 
             | - renting movies
             | 
             | - watching netflix
             | 
             | - subscribing to a dating service
             | 
             | - subscribing to anything
             | 
             | - playing games
             | 
             | - logging into your product
             | 
             | - ...
             | 
             | That's a _super_ monopoly the likes of which this world
             | hasn 't seen before.
             | 
             | It begs the question - should Apple be forced to open iOS,
             | or should they be split up outright into two or three
             | different companies?
        
             | BlueTemplar wrote:
             | That is not what monopoly legally means.
        
       | baby wrote:
       | Apple: I can install whatever I want on my laptop, why can't I do
       | the same on my phone?
        
         | hnick wrote:
         | What do you mean, _your_ phone?
        
         | chaostheory wrote:
         | Why? Security and ensuring "It just works". Choice, freedom,
         | and customization are enemies to both. We can see this in
         | action with the last MacOS update. I'm not saying that I'm with
         | either side, but these are the pros and cons.
         | 
         | What I'm not seeing is, does iOS have even enough market share
         | dominance to require regulation? From what I remember they only
         | have around 15% of the market.
        
           | redwall_hp wrote:
           | In the US, approximately 50% of smartphones in use are
           | running iOS. It's lower globally, but the US market is the
           | only one that matters when it comes to antitrust in the US.
        
           | madeofpalk wrote:
           | "It just works" was a jingoism from before the iPhone
           | existed.
           | 
           | Do Macs not "work"?
        
             | meekrohprocess wrote:
             | They work fine, as long as you never update them within 3
             | weeks of a new OS release.
             | 
             | And if Apple's authentication servers are up.
             | 
             | Using them at work is a blessing and a curse.
        
           | Kbelicius wrote:
           | iOS has >50% of the market in USA
        
             | slivanes wrote:
             | Yep, and also 100% of the App market on iOS.
        
           | anoncake wrote:
           | The market in question is iOS app stores (or iOS apps), not
           | smartphone operating systems.
        
         | silviot wrote:
         | Oh, don't worry! They're probably working on it: soon you won't
         | be able to install whatever you want on your laptop.
         | 
         | Just making some unsubstantiated irony, but I wouldn't be
         | surprised if it happened.
        
           | kbenson wrote:
           | How far apart is an iPad Pro with a keyboard from the new
           | MacBook Pro with the M1 chip? It seems pretty obvious they
           | are converging to me. If they do converge, do you think Apple
           | will start allowing MacOS on iPads, or will require MacBooks
           | to run iOS and provide some virtualized OS emulation layer?
           | 
           | I know what I'd put my money on, given lack of legal reasons
           | in the future to force it another way.
        
             | m463 wrote:
             | It's like apple got set on a course...
             | 
             | And they're on it...
             | 
             | following it...
             | 
             | and optimizing everything along the way...
             | 
             | they're going to converge off the edge of a cliff and into
             | the abyss.
        
             | TheOperator wrote:
             | MacOS on iPads won't happen anytime soon. Not so long as
             | Apple can sell you two devices instead of one.
        
       | someluccc wrote:
       | I think as lawsuits keep coming, a possible alternative for Apple
       | is to tie the app store to the free update cycle of iOS,
       | essentially making iOS a SaaS product. Consumers and developers
       | will be free to choose if the cost of iOS evens out with whatever
       | fees they may save.
        
         | FriendlyNormie wrote:
         | Keep dreaming, dumbfuck. These losers can spam frivolous
         | lawsuits all they want. Nothing will change and nothing should
         | change.
        
         | restingrobot wrote:
         | This concept doesn't really work as the OS updates are required
         | to interface with features of the new phones and support
         | features of older phones. This would essentially force users to
         | buy new devices every cycle, or cough up money for the updated
         | OS. Also what about important security updates and bug fixes?
         | Would Apple just allow these vulnerabilities to exist if people
         | didn't pay? Either way this would be a terrible business
         | decision on their part.
        
           | someluccc wrote:
           | But isn't this how OSs have been historically sold? You
           | bought Windows XP and were entitled to a set number of years
           | of support in terms of security parches, etc.
           | 
           | Similarly if you don't like the terms of the App Store you
           | could have the option to purchase an open iOS v.1X and
           | install whichever store you please. The only difference would
           | be that you would need to pay again for subsequent versions
           | of the OS, just like ppl would pay to update windows from XP
           | to Vista to 7, etc.
        
             | restingrobot wrote:
             | No, historically OS's haven't been linked to hardware like
             | iOS is. Imagine if every time you got a new webcam, you had
             | to buy a new version of Windows. XP was supported for 12
             | years, iOS 12 was officially discontinued after 1 year.
             | You're talking about orders of magnitude difference in
             | time.
        
       | BasicObject wrote:
       | No mention of Synaptic anywhere?
       | https://en.wikipedia.org/wiki/Synaptic_%28software%29 Predates
       | anything here by 5 years. Similar functionality. Yes, nothing is
       | technically for sale in Synaptic, but it's a graphical interface
       | to install thousands of software downloads. What am I missing
       | here?
        
         | anamexis wrote:
         | The fact that they aren't party to this lawsuit?
        
       | rhacker wrote:
       | I hate apps.
       | 
       | I installed this app for Best Buy because I thought it was needed
       | for curbside pickup. Turns out bestbuy.com on my phone has all
       | the same features.
       | 
       | I also have Netflix, Amazon Video and Hulu - but not because I
       | want those apps, but because you can't play their video content
       | in the mobile browser.
       | 
       | But most of the time all apps do is annoy the crap out of me with
       | pointless notifications. And I'm thankful that the latest Android
       | let's me disable notifications for these apps - the entire
       | experience is extremely pro-company, not pro-user. I think apps
       | should die and if you want games get a switch.
        
         | echelon wrote:
         | Apps are the worst. Not everything should be an app.
         | 
         | There's no reason web couldn't continue to be a powerful app
         | platform with full device API access. Rust+WASM+device APIs and
         | you could have Google Maps and Netflix be "native" web apps.
         | 
         | Apps were just an excuse for Jobs to own the iPhone platform.
         | It's why they killed Flash - they didn't want a cross-platform
         | way to develop apps and marginalize their plans.
        
           | giantrobot wrote:
           | Sorry to spoil your Apple hate hard-on but your assertions
           | about Flash cross-platform development are patently absurd.
           | 
           | There's easily half a dozen cross-platform frameworks for
           | developing mobile apps. Most emit native code and others
           | target WebKit views.
           | 
           | As for Flash, Jobs didn't want it on the iPhone because the
           | Flash was a shit show. When the iPhone was released Flash
           | Player 9 (with ActionScript 3 and the AVM2) had been out for
           | a year. A vast majority of Flash content was using the older
           | and much shittier AVM1. That content was also 100% developed
           | for WIMP interfaces so there were zero affordances for
           | multitouch or even just having hit boxes sized for fingers
           | instead of cursors.
           | 
           | Even if Steve Jobs _loved_ Flash and ached to have it on the
           | iPhone most content available would have been designed for a
           | minimum of SVGA screen resolution, a cursor, and a desktop
           | processor and RAM and would have not been running in a JIT
           | runtime with zero understanding of app restore states or any
           | iPhone features.
           | 
           | Flash Lite was not a good option either as it did not support
           | web content or run as a plug-in. It also did not have good
           | touch support since most phones it was targeted for didn't
           | have a touchscreen. It was number pad and hardware keys
           | almost exclusively.
           | 
           | So there was very little overlap between the goals of the
           | iPhone and any aspect of Flash. Flash on Android basically
           | proved Steve Jobs right as to the performance of Flash on a
           | smartphone. The UX ended up terrible for most content, it
           | absolutely killed the battery, and its security problems were
           | myriad.
           | 
           | Flash's problem was it sucked anywhere but the desktop. Even
           | then it sucked on laptops as it was a major power drain
           | and/or fan spinner. HTML5 obviated Flash for most of its use
           | cases. Even Adobe eventually realized that and last their
           | Flash authoring tools target HTML5.
        
             | kmeisthax wrote:
             | The funny thing is, all the arguments against Flash on
             | iPhone also apply to HTML on iPhone. Flash and the Web have
             | a concurrent development history. Hell, AS3 almost became
             | JavaScript 2.0 - Adobe even gave Mozilla the AVM2 runtime
             | to replace SpiderMonkey. Conversely, pretty much no website
             | was designed for smartphones before the iPhone. Everything
             | was sized for large screens and had hover content.
             | 
             | The difference is that Apple put a lot of time and effort
             | into making old content work. They wrote dynamic JIT
             | compilers for JavaScript, sliced up webpages into GPU
             | layers, downscaled old content to fit on tiny screens,
             | changed the behavior of hovers so that you could use them
             | with a finger, and added detects for undersized tap targets
             | and form fields. Adobe's approach was to shove all that
             | compatibility work onto the developer. Why make a JIT for
             | AVM1 when you could just make a new version of ECMAScript
             | and make everyone rewrite their movies in AS3? Why embrace
             | GPU rendering and composition when you can just hand people
             | a thin wrapper around OpenGL and tell them to use Starling
             | Framework? Why bother fixing broken hovers when you can
             | just throw more events to the developer to handle?
             | 
             | Like, imagine if Steve Jobs went up on stage and told
             | people that the iPhone would run webapps, but only if
             | people wrote everything in Angular and WebGL. That's kind
             | of what Flash Player was trying to do. Apple knew that you
             | had to get the existing, broken, not mobile-friendly-at-all
             | content up and running first and they they could push
             | through more mobile-friendly web standards. Adobe figured
             | they could just entice developers into writing not-terrible
             | Flash movies and then they'd be allowed on smartphones
             | again.
        
           | lupinglade wrote:
           | _Apps were just an excuse for Jobs to own the iPhone
           | platform. It 's why they killed Flash - they didn't want a
           | cross-platform way to develop apps and marginalize their
           | plans._
           | 
           | This is nonsense as initially Apple was pushing web apps, it
           | actually took a lot of convincing to get them to move to
           | native code. Flash never provided a good user experience.
        
             | wayneftw wrote:
             | If you believe that Apple ever really intended web apps to
             | be the only apps, I've got a bridge to sell you.
             | 
             | The only reason they released a year earlier than their
             | native app SDK was to get their product out in front of
             | competition that they knew was coming so they could claim
             | they were "first".
        
               | unclekev wrote:
               | > product out in front of competition that they knew was
               | coming so they could claim they were "first"
               | 
               | Who was coming? What competition?
               | 
               | They weren't in a race with anyone to release the iPhone.
               | Nobody was even close to what they had with iPhone at the
               | time.
        
               | wayneftw wrote:
               | Do you really think Android popped up a year later after
               | the release of the iPhone and nobody knew about its
               | development?
               | 
               | Android didn't start at Google. Google bought them in
               | 2005, three years before the iPhone was released.
        
               | 2muchcoffeeman wrote:
               | Prototype Android looked like a BlackBerry.
               | 
               | https://www.androidpolice.com/2020/05/24/android-was-
               | born-on...
        
               | sjwright wrote:
               | Android was on track to be a Blackberry clone with no
               | touch screen until they got wind of what Apple was up to.
        
               | BlueTemplar wrote:
               | You don't think that completely dismissing the other
               | smartphone makers would have been foolish?
        
               | [deleted]
        
           | agust wrote:
           | That is also why they are currently preventing competition on
           | web browser engines on iOS, by forcing other browsers to use
           | theirs (webkit). That way they can limit the web app
           | capabilities, by not implementing APIs like the Push API, and
           | make the web look very bad by not fixing bugs.
           | 
           | I'm wondering why Mozilla, amongst other companies, hasn't
           | taken action against this anti-competitive behaviour.
        
             | pseudalopex wrote:
             | Mozilla wins. Apple has to allow other engines on iOS. Most
             | users switch to Chrome. Most developers stop supporting
             | anything else. Mozilla loses.
        
               | sjwright wrote:
               | Indeed, say what you will about Safari on iOS, it
               | certainly forces some amount of diversity in the overall
               | browser market.
               | 
               | (I realise this is a controversial opinion but I don't
               | lament the slower feature release cadence of Safari
               | because IMHO the web is already far too complex and
               | feature rich for its own good.)
        
           | restingrobot wrote:
           | I might be biased as an app developer, but if apps are done
           | properly they can provide a much deeper experience for users.
           | I understand your point that most things can be done in a
           | cross platform manner, however in my 10 years of mobile
           | development experience, cross platform is great for 90% of
           | things, sucks at 5%, and simply cannot do the last 5%. If
           | your tech needs fall into any of the 5's then a native app is
           | simply the better solution.
           | 
           | They killed flash because it was a bug riddled, security
           | nightmare, owned by Adobe, (one of the greediest corporations
           | in existence). I will never understand the flash nostalgia,
           | good riddance.
        
         | lupinglade wrote:
         | You do no know that you can disable notifications on iOS right?
         | Ever since they first added them.
         | 
         | Apps should not die. They provide an infinitely better user
         | experience, battery efficiency and many more capabilities.
         | 
         | To the contrary, web apps should die (or maybe move to a
         | separate medium) as they go against what the web was designed
         | for - web apps are horribly bad for search-ability, archival
         | and accessibility.
        
           | kevincox wrote:
           | > web apps are horribly bad for search-ability, archival and
           | accessibility
           | 
           | And iOS apps are somehow better?
           | 
           | Also accessibility is quite good on the web, but I think iOS
           | does a good job here too.
        
           | hartator wrote:
           | Most of the apps out there are just webview of a web app.
        
             | alickz wrote:
             | Those apps, if they exist, are explicitly against Apple's
             | App Store policy.
             | 
             | Usually they don't pass review.
             | 
             | https://developer.apple.com/app-
             | store/review/guidelines/#min...
        
             | folkrav wrote:
             | I would be curious to see your sources on this. Last I
             | checked the overwhelming majority of applications were
             | actually native.
             | 
             | [1] https://insights.dice.com/2018/04/09/ios-developers-
             | app-stor...
        
       | mulcahey wrote:
       | Was seeing if saurik commented in this thread yet, only to see
       | that he posted it!
        
         | BTCOG wrote:
         | Also only came here to see if saurik posted. ;)
        
       | samat wrote:
       | Is there an actual lawsuit pdf somewhere? Could not find a link
       | in the wapo article :(
        
       | ApolloVonZ wrote:
       | As an iOS developer I agree with some of the arguments, the 30%
       | are a bit too much and should be less. The 15% for small
       | businesses is a start but it's still not always fair. At the same
       | time, I think the arguments Epic gives for example are bullshit.
       | I rather give 30% of the money Epic takes for basically selling
       | digital nothing to millions of teens to Apple. At least Apple is
       | doing something with that money, maintaining the App Store,
       | providing and developing tools like XCode and Swift. Also for me
       | it makes a difference that Apple is a publicly traded company,
       | Epic is not. But off topic here, the very closed nature of the
       | App Store is a benefit in terms of security, especially for users
       | that don't know much about technology or don't care to care about
       | their security. Having several app stores would water down the
       | whole iOS ecosystem and has actually the potential to hurt the
       | business of many app based companies. Yes, the App Store can be
       | strict at times and quite of few of its restrictive policies need
       | changing. But it does force you to make good stable apps. And it
       | puts your apps right next to every other app in that category,
       | instead of having to care about n different ways of how to
       | distribute your apps. It's only the one, and there you got to get
       | it right. Having more app stores won't really increase your
       | audience either, at the end it's still gonna be the same
       | customers, but a lot more maintenance. So I think if Apple would
       | change its pricing model, the App Store review process, and lift
       | some of the more stricter limitations, which I think it has to in
       | the next year and a half, then the App Store will be a great way
       | to get you apps out there. But that's my opinion from a personal
       | point of view.
        
         | breeny592 wrote:
         | > I rather give 30% of the money Epic takes for basically
         | selling digital nothing to millions of teens to Apple. At least
         | Apple is doing something with that money, maintaining the App
         | Store, providing and developing tools like XCode and Swift.
         | 
         | Epic also would be spending some of their money on their own
         | development, improvement to games etc. I don't quite follow the
         | line of argument here - if things are 30% more expensive to
         | cover Apples costs, then the consumer is the one losing out in
         | the transaction.
        
       | 95014_refugee wrote:
       | ... where "liberate" is a funny way of spelling "pwn", "exploit",
       | "infest" etc.
        
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