[HN Gopher] Lenovo seeks to render Nokia's H.264 patents unenfor...
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       Lenovo seeks to render Nokia's H.264 patents unenforceable
        
       Author : sohkamyung
       Score  : 220 points
       Date   : 2020-12-10 07:20 UTC (2 days ago)
        
 (HTM) web link (www.theregister.com)
 (TXT) w3m dump (www.theregister.com)
        
       | zinekeller wrote:
       | Someone should review what happened in _Microsoft v Motorola_
       | here: if Nokia knowingly withheld information about patents they
       | owned that will affect H.264 licensing _and_ Nokia is on the
       | H.264 WG, then what will happen is that the patent is not
       | invalidated but not enforced (effectively enforced royalty-free
       | licensing) if a manufacturer wants to make a conforming H.264
       | _decoder_ (as H.264, H.265, VP9 and AV1 is defined only for
       | decoding and the main reason that encoders may vary in their
       | quality and performance). For _encoding_ , any patent that is
       | _not necessary to make a conforming H.264 stream_ (in other
       | words, to enhance H.264 quality and performance) is negotiated
       | outside of FRAND conditions (but in common H.264 practice is also
       | available to licensing through MPEG LA). If the patents are
       | solely used to enhance H.264 encoding quality or performance,
       | then Lenovo doesn 't have any chance here (as these falls out of
       | scope in the WG contract Nokia signed with ITU/ISO), but if the
       | patents pertains to the decoding side (like _Microsoft v
       | Motorola_ ), then Nokia will not be able to enforce the patents,
       | at least for the H.264 standard.
       | 
       | Edit: Personal opinion: this is H.265ing H.264 and I hate it.
       | 
       | Edit edit: Lenovo is trying to pass some contested patents that
       | was properly declared by Nokia before ITU/ISO as not properly
       | declared: https://news.ycombinator.com/item?id=25398403
       | 
       | Final edit: I gave up reviewing Nokia's declarations after
       | finding matches in the filing. Apparently, the so-called
       | contested patents (at least those that I have checked) were
       | called differently when Nokia submitted the declaration (Lenovo's
       | legal reviewed the patent numbers but did not looked if they
       | matched the filing number). I have looked at some contested
       | patents and it seems that Nokia did declare them properly as far
       | back as 2002, so I genuinely don't know what Lenovo is trying to
       | claim here. Accordingly, I let others complete the review here.
        
       | xoa wrote:
       | One question that's been bugging more with regard to these older
       | encumbered standards as we get into the 2020s: does anyone know
       | if there has been an exhaustive search of when they go patent
       | free? H.264 Version 1 was 2003, and Version 3 (which added the
       | high profiles, so it's probably by far the most common by this
       | point) was 2005. So worst-case scenario, we're 3-5 years from any
       | possible patent being expired. But in most cases standards
       | patents have priority dates at least a year or two before,
       | because negotiations happen well before standard official
       | finalization (first draft in this case was sometime in 1999 or
       | 2000 IIRC) and patent holders who try to keep it a secret and
       | apply at the last moment risk getting cut out or having someone
       | else come up with it and neutralize them.
       | 
       | I remember a lot of people were watching for when MP3 went patent
       | free, and it'd be interesting if there was a site keeping track
       | of when some of these other still commonly used standards did the
       | same. Patents last relatively way too long in the tech world, but
       | even here it's not forever.
        
         | userbinator wrote:
         | I believe H.261, MPEG-1, MPEG-2 (H.262), and possibly H.263
         | patents have expired now. MPEG-4 (DivX and such) is going to be
         | next to expire before H.264.
        
         | est31 wrote:
         | https://www.osnews.com/story/24954/us-patent-expiration-for-...
         | 
         | > H.264 is a newer video codec. The standard first came out in
         | 2003, but continues to evolve. An automatically generated
         | patent expiration list is available at H.264 Patent List based
         | on the MPEG-LA patent list. The last expiration is US 7826532
         | on 29 nov 2027 ( note that 7835443 is divisional, but the
         | automated program missed that). US 7826532 was first filed in
         | 05 sep 2003 and has an impressive 1546 day extension. It will
         | be a while before H.264 is patent free.
         | 
         | The automatically generated list that this quote talks about
         | also lists US 7835443, which expires in 2028...
        
           | hedora wrote:
           | Surely the publication of the standard 17 years ago
           | constitutes public disclosure and/or prior work.
           | 
           | Using extensions to increase the working lifespan of a patent
           | to 25 years (as done here, apparently) really shouldn't be
           | allowed.
           | 
           | It's one thing if the work is under development during filing
           | or something, but we're talking about an openly published
           | standardized technology.
           | 
           | Patent lifespan should be limited to the minimum of 17 years
           | from filing (or maybe grant date), and 17 years from
           | publication/commercialization.
        
             | grishka wrote:
             | Patent term should vary based on the field. In IT, let it
             | be like 5 years. Maybe less. 20 feels like an eternity. And
             | no extensions, ever. If you missed, well, congratulations,
             | you failed, now someone else will implement it and make the
             | world better anyway.
        
       | silexia wrote:
       | Patents are a nightmare for innovation and are used by bullies
       | and criminals to crush improved operations. Patents are simply a
       | money grab. No one should be able to own an idea... They can own
       | their business and compete in the free market.
       | 
       | This is how the worst corporations that we all hate stay alive...
       | Patents. Look at Oracle for example.
        
       | zinekeller wrote:
       | I have found that at least one of the patents contested (U.S.
       | Patent No. 6,879,268, formerly filed as 10/054,610) was indeed
       | properly declared by Nokia back in 2002 [1].
       | 
       | 1:
       | https://www.itu.int/dms_pub/itu-t/oth/04/07/T040700053E0001P...
       | 
       | Edit: I have found other contested patents that were properly
       | declared but I already said quits and let the courts decide on
       | this.
       | 
       | Final edit: I gave up reviewing Nokia's declarations after
       | finding matches in the filing. Apparently, the so-called
       | contested patents (at least those that I have checked) were
       | called differently when Nokia submitted the declaration (Lenovo's
       | legal reviewed the patent numbers but did not looked if they
       | matched the filing number). I have looked at some contested
       | patents and it seems that Nokia did declare them properly as far
       | back as 2002, so I genuinely don't know what Lenovo is trying to
       | claim here. Accordingly, I let others complete the review here.
        
         | xbar wrote:
         | So, Lenovo, who was not party to the standard definition, is
         | looking for a free ride on properly disclosed IP by claiming
         | that the undisclosed IP makes the properly disclosed IP
         | unenforceable.
         | 
         | Suck it up and pay, Lenovo.
        
           | [deleted]
        
       | stefan_ wrote:
       | Nokia is trying the ole Qualcomm strategy, refuse to license
       | patents to chip makers, then try to extract x% of a finished car
       | or a finished laptop from Daimler/Lenovo because somewhere in the
       | $100/$1k product there is a dollar value chip that does H264
       | decoding.
       | 
       | That won't come to pass, of course.
        
         | patentatt wrote:
         | That type of damages (% of finished product) is not really a
         | thing anymore, fwiw.
        
         | nomercy400 wrote:
         | So does it still work for qualcomm? If so, why wouldn't Nokia
         | try the same?
        
           | selectodude wrote:
           | Qualcomm has slightly better standing since they make the
           | modems. "Your phone isn't a phone without our IP" is a little
           | easier to argue than "your phone isn't a phone without our
           | video playback".
        
         | latch wrote:
         | How's this different than ARM?
         | 
         | That something is cheap to manufacturer says a ton more about
         | the huge advancements in semiconductors than it says about any
         | value of what that chip does.
         | 
         | It's fine to dislike patents, but I don't think this reasoning
         | is sound.
        
           | xoa wrote:
           | > _How 's this different than ARM?_
           | 
           | What!? ARM doesn't do any standards essential stuff, they
           | just developed their own ISA. And they have a massive array
           | of options, from their own ready to go cores all the way up
           | to perpetual architecture licenses that someone can do
           | whatever they want with (so long as it's conformant)
           | indefinitely. How is that remotely similar to something like
           | codec or wireless standards? ARM is about as polar opposite
           | from "refuse to license to for chips, try to extract based on
           | patents for the whole device" as it gets. Their entire
           | business is based around licensing to chip makers with
           | nothing to do with the rest of the device. And if they ever
           | tried such a thing, well first of all it wouldn't affect
           | their perpetual licensees at all, and second everyone would
           | just move to RISC-V or whatever.
           | 
           | Software patents are all wrong and should be eliminated
           | _anyway_ , IP value there and development incensitves are
           | covered more than sufficiently by copyright. But it's much
           | worse in what are literally monopoly collusion cases in the
           | good sense, aka "standards". Normally even having a patent
           | doesn't give an entity any special privileges against anti-
           | trust there, they have a monopoly on their own patent but
           | they can't seek to force everyone to use it illegally.
           | Standards though are of great value, and while being
           | horizontal monopolies can be very important in preventing
           | vertical monopolies. Plus they're key when dealing with hard
           | and soft natural monopolies, such as utilization of EM
           | spectrum or content formats.
           | 
           | But the counter to that is supposed to be that while everyone
           | in the pool gets a fair cut, they also give up their rights
           | of discrimination or exclusivity. Anyone who doesn't do that
           | for a SEP should have the book brought down on them hard.
        
           | sqrt17 wrote:
           | There's a difference between selling flowers in a shop and
           | randomly going around and pointing your gun at people holding
           | flowers and asking them to pay up. The alternative to buying
           | flowers is just spending your money on other things, which is
           | different to the alternatives you have in an armed robbery.
           | 
           | Patent law gives patent owners a monopoly (i.e. the gun) over
           | how an invention is used, but just like there's a difference
           | between self-defense with a gun and using it for armed
           | robbery, there should be - and increasingly is - regulation
           | that forces patent owners to act as market participants
           | offering something valuable rather than street thugs going
           | for protection money.
           | 
           | It's fine to dislike patents, just as it's fine to dislike
           | anti-competitive or outright dishonest practices around
           | patents. Either alone or both in combination are reasonable
           | standpoints.
        
       | TazeTSchnitzel wrote:
       | Fun fact: there was an attempt by the MPEG working group to
       | design a non-patent-encumbered internet video format.
       | 
       | It was killed late in the process by several companies making
       | patent claims on the finished standard, without saying _which_
       | patents were infringed, therefore making it impossible for the
       | standard to be reworked.
        
         | yboris wrote:
         | I'm not doubting your story, I'm just curious how is that
         | legally possible? I thought in the US you're innocent until
         | proven guilty.
        
           | patentatt wrote:
           | It was just a vague threat that MPEG decided to heed, they
           | could have decided to ignore it too.
        
           | maxerickson wrote:
           | It's very difficult to preemptively establish that something
           | is not encumbered by a patent, which is what the group
           | releasing the standard would have to do to make the standard
           | adoptable.
           | 
           | If someone successfully claims the standard infringes their
           | patent after it is released, it failed to accomplish the
           | goal.
        
           | est31 wrote:
           | First, that's a principle of the penal system, not the civil
           | courts which would decide such matters. Second, this didn't
           | involve any legal action at all, and was instead just as a
           | threat, basically saying that if they went forward with the
           | standard, they would sue companies that invested into the
           | standard, but by that point the companies would be in a bad
           | situation as they'd have invested tremendous resources into
           | the codec.
           | 
           | The moment you make any kind of non trivial program (say 20k
           | lines and above) you almost guaranteed violate _some_ patent
           | so they were probably even right with their claims.
        
             | dancodes wrote:
             | If your last statement is true, how come there are
             | companies working on software every day and not getting
             | sued constantly?
        
               | adrr wrote:
               | There's threats of lawsuits all the time. Run an
               | e-commerce site and you'll get demand letters for cash
               | from patent trolls.
        
               | MobiusHorizons wrote:
               | They are actually getting sued, maybe not constantly, but
               | if you are a valuable target, often enough. It has just
               | become the cost of doing business.
        
               | ampdepolymerase wrote:
               | They are. Quibi was under lawsuit by Elliot Management.
        
           | zinekeller wrote:
           | I'm pretty sure that patent contests are the fanfare of
           | Europe (not EU or anything, Europe). Since ISO and the now-
           | disbanded MPEG group is based in Europe... (If I remembered
           | correctly the contesting group were mainly European and Asian
           | companies. I forgot if Nokia opposed this.)
        
       | varispeed wrote:
       | Sadly patents are mostly used to protect a _discovery_ rather
       | than _invention_. Who finds something first gets the cake and so
       | on. For example when I was playing with digital synthesis, it
       | felt natural for me to modulate the phase within the grain of
       | sample and then I learned it has been patented by Casio. Then
       | recently I read about so called TMT technology, where company
       | essentially patented adding tolerance to components when
       | simulating circuits... I mean d'oh? If you want to do realistic
       | simulation, that's one of the things to take into account, but
       | now that it is patented, good luck. This whole thing needs to be
       | scrapped.
        
         | patentatt wrote:
         | Just because it 'felt natural' doesn't imply that it's a
         | discovery rather than invention. Generally in IP the word
         | discovery is in regard to a natural phenomenon, something found
         | in nature. Natural laws are discovered, everything else is
         | invented. So what you describe sounds like an invention rather
         | than a discovery.
        
           | ncmncm wrote:
           | At least US has a carve-out for obviousness to people in the
           | field. It has been chipped away at for a long time, so there
           | might not be anything left of it.
        
             | varispeed wrote:
             | The TMT I was talking about has gone through fairly
             | recently. Please take a look
             | https://patents.google.com/patent/US20170060527A1/en It's
             | crazy.
        
               | jiggawatts wrote:
               | What they are describing is literally a vanilla Monte
               | Carlo simulation! It's the bread and butter of applied
               | mathematicians in _thousands_ of fields.
               | 
               | It reminds me of a patent for fire. Yes, fire. It was
               | worded carefully to hide this, and it was approved.
               | Something like: "A method by which a self-sustaining
               | avalanche of thermal chemical reactions is initiated by
               | an externally applied heat source."
               | 
               | In other words: We lit it on fire with a match.
        
           | varispeed wrote:
           | I would disagree. For example phase is one of the parameters
           | of the grain, so to modulate the phase how come it an
           | invention, but to modulate a filter cut off is not? The same
           | tolerance is inherent part of analogue component, as it is
           | very difficult to achieve exact value of e.g. capacitance, so
           | components are manufactured with different levels of
           | tolerance, so if you simply acknowledge this fact of life in
           | your simulation how is that an invention?
        
       | dzdt wrote:
       | The public interest is that interoperability standards should not
       | require patented technology _at all_ to implement. The point of
       | an interoperability standard is to allow a broad ecosystem with
       | many producers and many consumers. Here many producers of videos,
       | many producers of video-processing and video-displaying
       | technology, many consumers of these videos and associated
       | technology. The public interest is that the ecosystem should be
       | vibrant, with easy access to new participants and low barriers to
       | entry.
       | 
       | So, in the public interest, go Lenovo! Especially considering the
       | slime-ball tactics that Nokia apparently used here.
        
         | tilt_error wrote:
         | Indeed, give them the rubber boot!
        
         | btown wrote:
         | At the very least there should be a global irrevocable license
         | to implement the standard exactly. I imagine this could still
         | allow the patent holder strong rights if any other party were
         | to deviate or iterate on the standard. But it's insane to me
         | that standardization bodies don't insist on this.
        
           | beervirus wrote:
           | There's a whole body of law that's grown up around compulsory
           | licensing for standard-essential patents.
           | 
           | https://en.wikipedia.org/wiki/Reasonable_and_non-
           | discriminat...
           | 
           | The issue here is that Nokia allegedly has patents that are
           | infringed by the standard, and _didn 't disclose them_ to the
           | standards body.
        
         | eikenberry wrote:
         | IMO patents (the idea) are not the problem, they are a
         | reasonable system for funding the work. The problem is that
         | while patents (the implementation) are about money they don't
         | apply to money, they apply to the freedom to utilize the
         | patented work.
         | 
         | Patents should not limit freedom, they should funnel some of
         | the money made from the patented work back to the people who
         | did the work. If money isn't involved the patent shouldn't come
         | up. IE. if you aren't making money from a patent you should be
         | free to use it as you want. To put it another way, we shouldn't
         | put arbitrary restrictions on freedom in exchange for money.
        
           | [deleted]
        
         | rayiner wrote:
         | These standards aren't just "plug C is 0.25 inches wide." They
         | are intimately tied to the compression technology itself.
         | Developing new standards involves developing new compression
         | technology, building and testing reference implementations,
         | iterating, etc. All that costs money to develop. _That will get
         | paid for one way or the other._ What way that happens affects
         | the public interest analysis.
         | 
         | Look what happened with web standards. Developing and testing
         | new web standards requires building reference implementations
         | in browsers. Browsers are expensive to develop, so the
         | standards are controlled by a handful of companies like Google
         | and Apple. But the standards are free to implement. Is that
         | better for the public? Maybe, but the public interest analysis
         | is more complex than "free to implement."
         | 
         | There is no such thing as "free." R&D will be monetized somehow
         | --the question is how. Different monetization approaches have
         | different and non-obvious impacts on the public interest.
         | Consider for example the shift away from paying for software to
         | giving it away "free." You used to pay Symbian $5-10 bucks per
         | phone for an OS. Android you can get for free. But Symbian
         | didn't build an advertising platform into the core of each
         | phone. Monetization matters.
        
           | damnyou wrote:
           | I'd be more sympathetic if the money were mostly going to the
           | engineers and researchers who did the work, not a bunch of
           | corporate fat cats.
        
             | ineedasername wrote:
             | It takes more than engineers to make a standard. The
             | organizational infrastructure, investment in those
             | engineers, associated risks if the investment doesn't bear
             | fruit, engagement with the capital markets necessary to
             | provide the financial infrastructure to keep the blood flow
             | of money pumping... There's a heck of a lot more going to
             | make any moderate R&D project happen. Why is the engineer
             | more important than the many people required to make the
             | organization function in a way that makes the engineer's
             | work possible in the first place?
             | 
             | Maybe people at the top get too much of the compensation,
             | but what about the network technicians and IT departments
             | that provided a functional work environment? What about
             | building maintenance? What is harder, the research
             | involved, or learning & navigating knowledge of the legal
             | and financial mechanisms necessary for large complex
             | organizations with a thousand interlinking pieces to other
             | organizations? Who should get more compensation when the
             | absence of any one component, not just the researchers,
             | might have caused failure?
             | 
             | I want to be clear though: I'm not defending astronomical
             | compensation of the very few at the top. I'm saying that if
             | there's inequity here, it doesn't begin or end with the
             | engineers and researchers. Its victims are the sum total of
             | all the people, all of the functions, without which the
             | system fails.
        
             | rayiner wrote:
             | My point has nothing to do with sympathy. I'm talking about
             | the impact _on the public_ of monetizing R &D one way
             | versus another.
             | 
             | Additionally, the companies pay the salaries of engineers
             | and researchers who did the work. If your point is that
             | engineers and researchers don't get paid enough for the
             | value they create, you're talking about a completely
             | distinct issue that has more to do with the structure of
             | corporations generally.
        
           | phkahler wrote:
           | >> There is no such thing as "free." R&D will be monetized
           | somehow--the question is how.
           | 
           | There is such a thing as free. People who write Free software
           | are doing R&D without any plans for monetization.
           | 
           | Codecs are software. Software has about zero manufacturing or
           | distribution cost. Development does take effort. Very much
           | effort for modern CODECs, but it's one thing to cover
           | development costs and another to collect rent from - err
           | monetize - a "standard".
        
             | sz4kerto wrote:
             | I'm not sure that FLOSS developers have no plans to
             | monetize. First, many of those devs offer paid support. Or
             | their employability gets better. Etc. If people could not
             | get any reward whatsoever out of FLOSS, it would be a much
             | less active space.
        
             | rayiner wrote:
             | Even with the Linux kernel, almost all development (over
             | 90%) is done by people paid to work on Linux:
             | https://thenewstack.io/contributes-linux-kernel/
        
               | nitrogen wrote:
               | This serves as evidence that 90% of all codec development
               | could be done by people paid to work on the codec, and
               | yet still available permissively and for free.
        
               | rayiner wrote:
               | Sure. You can also make web browsers for free. But how do
               | those companies make their money, and what are the public
               | interest implications of that?
        
           | AnthonyMouse wrote:
           | You're making more of a criticism of advertising as a
           | business model than of free software.
           | 
           | AV1 is supported by Google, sure, but also companies like
           | Netflix and Apple. If Google's business model for YouTube was
           | to charge a subscription fee to everyone like Netflix,
           | wouldn't they still have the same incentive to develop AV1?
           | 
           | This is really _commoditize your complement_. Which works
           | regardless of the revenue source in the primary market.
           | 
           | https://www.gwern.net/Complement
        
             | rayiner wrote:
             | > You're making more of a criticism of advertising as a
             | business model than of free software.
             | 
             | I'm saying that if your business model is free software, it
             | needs to be monetized some other way. Advertising is one
             | way, which has become common. How that happens needs to be
             | part of the public interest analysis.
        
               | axiolite wrote:
               | > if your business model is free software, it needs to be
               | monetized some other way
               | 
               | Mutual self-interest is a good, solid business model.
               | JPEG was developed long ago by a bunch of companies who
               | needed a good, standard image format. Now AV1 is being
               | developed by a bunch of companies who want to use less
               | bandwidth for the video and will save truckloads of money
               | not paying patent license fees. Not to mention
               | standarization, economies of scale, and interoperability
               | benefits. A company simply not having to pay the fees for
               | something proprietary can be all the funding needed to
               | support a free software version.
               | 
               | Free software development generally only needs about
               | 1/10th as much monetization to begin with. You may get to
               | start with the works of other people; others using your
               | work builds the user base quickly without paying to
               | advertise and sell your product; you'll get a lot of free
               | testing/debugging/code feedback; etc.
        
               | ddingus wrote:
               | Well, fully funding developers is one option.
               | 
               | Rather than monetize the software, fund its creators.
               | They, along with everyone else, get great use value out
               | of the software and they are empowered to live, live, do,
               | play, and generally be.
        
               | chaosharmonic wrote:
               | Valve is a great example of this. Aside from just
               | shipping Proton as a single layer to manage the various
               | compatibility libraries involved with playing Windows
               | games on Linux, they've also hired multiple developers
               | that were already working on projects like DXVK and Zink
               | because of how their platform benefits from the
               | underlying enhancements to Vulkan.
        
               | rayiner wrote:
               | Who pays? And where do those entities make the money?
        
         | colejohnson66 wrote:
         | > _looks at HDMI_ [a]
         | 
         | But you're absolutely correct. Something like H.264 which is
         | used by _practically everything_ shouldn't cost money to just
         | look at the standard.
         | 
         | [a]: I think it's like a US$10k "membership fee" just to have
         | the privilege of looking at the standard
        
           | cornstalks wrote:
           | H.264 is publicly available for free from ITU's website:
           | https://www.itu.int/rec/T-REC-H.264
           | 
           | It's annoying because multiple standards bodies all publish
           | the same spec, which is why H.264 is also called "MPEG-4 Part
           | 10" because the spec is part of the MPEG-4 spec published in
           | ISO/IEC 14496 (part 10 for AVC). The ISO specs aren't free (a
           | couple hundred USD for the AVC spec), which is the most
           | annoying part.
           | 
           | You can get the H.263/H.264/H.265 specs for free form ITU,
           | which covers a lot of the details you need for writing an
           | encoder/decoder. Unfortunately sometimes you need the ISO
           | specs for other things related to these codecs (e.g., ISO
           | BMFF stuff).
           | 
           | (edit: I'm a dork and originally misread the comment as
           | saying it was $10k for the H.264 spec, when parent meant the
           | HDMI spec; I removed parts of my comment that were related to
           | that misreading).
        
             | willglynn wrote:
             | ISO/IEC 14496-10 is actually one of the free standards:
             | 
             | https://standards.iso.org/ittf/PubliclyAvailableStandards/
             | 
             | Presumably this is because H.264 is public. Your complaint
             | is well founded, though: if you've built an AVC codec using
             | public documents you may be frustrated to learn that
             | ISO/IEC 14496-14 (describing the MP4 file format) and
             | ISO/IEC 14496-15 (describing the AVC elementary stream and
             | how to encode it as an MP4) are not public.
             | 
             | It's also worth noting that ISO _removes_ public standards.
             | You may find references to public standards, like the link
             | at
             | https://ffmpeg.org/doxygen/2.7/webmdashenc_8c_source.html -
             | but neither the linked ISO/IEC 23009-1:2014 nor any other
             | version of the MPEG-DASH standard is available to the
             | public at this time. Pay up!
        
               | userbinator wrote:
               | You can of course find a lot of those paid standards in
               | the usual places... ;-)
               | 
               | IMHO the generally lax attitude towards IP is one of the
               | reasons responsible for China's strong technological
               | growth.
        
           | Sebb767 wrote:
           | > Something like H.264 which is used by practically
           | everything shouldn't cost money to just look at the standard.
           | 
           | While I generally agree, it sounds a bit like "if you're
           | successful, you're not allowed to earn money". It's a piece
           | of work, still, and the creators should be allowed to earn
           | money with it.
           | 
           | I'd personally prefer if all standards are free, since
           | especially with an obscure one you're SOL when it's locked
           | behind a paywall; with H.264, you can probably find a way
           | around. But its hard to combine that with intellectual
           | property. Limiting the patent timeframe to five or ten years
           | might be a good middle ground.
        
             | colejohnson66 wrote:
             | That is a very valid argument. I think the big problem (for
             | me at least) is that these patents are (essentially) on
             | _math_ , just "done on a computer". Sure, it's math that
             | would be impractical to do by hand, but it's still just
             | math.
             | 
             | That's the rub for me.
        
               | newswasboring wrote:
               | You don't think mathematical ideas should be patentable?
        
             | xoa wrote:
             | > _While I generally agree, it sounds a bit like "if you're
             | successful, you're not allowed to earn money"._
             | 
             | No, it's "if you're successful by _NORMALLY ILLEGAL
             | COLLUSION_ , than the ways in which you're allowed to earn
             | money may be restricted." That's what "encumbered
             | standards" are at the end of the day, explicitly
             | established horizontal monopolies. Those mathematics
             | patents covering H.264 wouldn't be worth remotely the same
             | if there were a hundred different video formats going
             | around of which only 1 or 2 used them. Or if everyone had
             | just stuck with MPEG-2. Of course, the world would also
             | overall be worse off in those cases too, with an even
             | higher risk of vertical monopolies, wasted
             | hardware/bandwidth, etc. So it makes sense to have a middle
             | ground, to allow "standards" to grow the total pie non-
             | linearly larger than it would have been otherwise. But at
             | the same time that needs to be combined with much more
             | stringent controls to avoid all the normal obvious risks of
             | monopolies.
             | 
             | Actors like Nokia and Qualcomm have been trying to have
             | their cake and eat it too. They like the enormous monopoly
             | lock-in value the standards give their patents, but then
             | they _also_ want to treat them like normal individual
             | patents they can cut deals around. That 's not how it
             | should work. The reward for a Standards Essential Patent
             | should be a reliable, fair fixed cut of a very, very big
             | and dependable pie for the life of the patents/pool.
             | Companies have the choice to go it alone if they'd like
             | instead and _not_ join the standard, which can then seek to
             | work around them (or if that 's impossible, disband and
             | give up and at least not form any monopoly there). But if
             | they have patents in a standard, they should face more
             | restrictions due to the extra monopoly. It should be one or
             | the other, not both.
        
             | derf_ wrote:
             | The reward is that if you are successful, you get to
             | interoperate with other people. That is the value that is
             | unlocked, and it is a pretty huge value.
             | 
             | The problem with patents and standards is that people are
             | trying to charge for _that_ value (the value of the network
             | effects), and not the value of the technology. The big
             | ideas of video compression are mostly more than 30 years
             | old now, but the new patents are mostly on slight tweaks or
             | additions (or things like header flags and other nonsense).
             | No one would pay money for them _except_ for the fact that
             | they are part of the standard.
        
           | iso1631 wrote:
           | SDI is just so much better than HDMI though, single cable
           | which you can make yourself, really cheaply, to be 36cm, or
           | 3m97, or 28m14, or whatever.
           | 
           | What does HDMI offer than SDI doesn't?
        
             | snops wrote:
             | The DDC interface, which is an I2C bus that allows for
             | bidirectional communications to read EDID data, so you know
             | what you are plugging into. Hot plug detection via the HPD
             | line, so you can tell if you are plugged in or not.
             | Embedded 5V power, very useful for conversion dongles,
             | ethernet, probably more things I forget. HDMI has a lot of
             | pins, which makes DIY cables difficult, however they are
             | useful.
        
             | colejohnson66 wrote:
             | You're not wrong, but the biggest thing is wider support.
             | I've only seen SDI available on expensive camera gear (but
             | I don't look that hard), but HDMI is _ubiquitous_. It's sad
             | DisplayPort didn't end up winning instead, but I guess TV
             | manufacturers are members, so they'd put it in the TVs.
             | DisplayPort still has a stupid "membership fee" but at
             | least it's royalty free.
        
               | selectodude wrote:
               | SDI doesn't have the built in encryption so you'll never
               | see it on something that supports playback.
        
               | kaszanka wrote:
               | DRM really does ruin everything, eh?
        
         | room500 wrote:
         | AV1 is an open codec that I hope will be the industry standard
         | soon. It already has the support of the ecosystem (apple,
         | google, qualcomm, netflix, etc). Unfortunately, it just takes a
         | while to build that momentum
         | 
         | So there is light at the end of the tunnel
        
           | Caspy7 wrote:
           | Confused why you listed Qualcomm as I don't believe they have
           | anything to do with AV1.
        
             | bildung wrote:
             | Indeed they don't appear on the member list:
             | http://aomedia.org/membership/members/
             | 
             | ARM is listed as a founding member, though.
        
           | tpush wrote:
           | > (apple, google, qualcomm, netflix, etc).
           | 
           | Has Apple made _any_ investment into AV1 at all? Meanwhile
           | they actively use and deploy h.265 encoders /decoders &
           | content.
        
           | baybal2 wrote:
           | > (apple, google, qualcomm, netflix, etc).
           | 
           | And out them, only Apple, and Qcom are hardware makers, and
           | both have dropped the ball on AV1.
           | 
           | Qcom _removed_ AV1 from latest snapdragon, and Apple haven 't
           | put it into M1 despite being one of first in the AV1 crowd.
           | 
           | The momentum is lost, and thus is the war. H265 is already a
           | new de-facto standard by the virtue of it getting first to
           | the hardware, while AV1 crowd was apparently arguing over
           | whose logo design would AV1 bear, and exact legalese wording.
        
             | ezoe wrote:
             | Only the brave and rich companies can use H.265 now,
             | because of the patent. There are two major patent holders
             | and there are some companies not belonging to either of
             | them. Using H.265 to anything other than experiment and
             | research in my country(as the patent law stated these for
             | the exception of patent use) has a risk we cannot take.
             | 
             | I guess rest of us, honest patent-abiding citizen and low
             | profit buziness have to wait until the middle of 2030s to
             | use H.265 safely.
        
             | loufe wrote:
             | Both the new AMD and NVidia graphics cards and the intel
             | CPUs support hardware decoding of AV1. I wouldn't count it
             | out just yet. x265 has been released for many, many years
             | and yet it's not fully adopted by a long shot.
             | Transitioning to new technologies takes time and a step
             | back doesn't proclude a step forward again, in the case of
             | Qcom.
             | 
             | Especially considering AV1 is free, more efficient than
             | x265, and pushed forward by powerful actors.
        
               | selectodude wrote:
               | Hardware decoding is nothing more than a nice to have on
               | desktops. On mobile, it's mandatory. HEVC is the only
               | format you can be assured will work there.
        
               | izacus wrote:
               | And AVC. And VP9.
        
               | grishka wrote:
               | VP9 (and VP8) are only hardware accelerated on Android.
               | On iOS, you only have AVC and HEVC.
        
             | vlovich123 wrote:
             | Nope. AV1 has demand due to the companies behind it. I'm
             | 95% confident it'll start happening within the next couple
             | of years.
             | 
             | There's so much engineering knowledge that has to be built
             | up behind how to make these things fast in hardware since
             | the overlap with other mpeg codes is smaller. There's also
             | a market timing issue. AV1 will be more battery intensive
             | so the consumer demand for AV1 has to make sense (right now
             | the content ecosystem isn't there). That means Google and
             | Netflix have to transcode their entire libraries. That
             | doesn't happen often and I wouldn't be surprised if there
             | was some investigation into how to do that more cheaply as
             | the current encoders are unusably slow at the moment (ie
             | they may need to put video encoder hardware in their clouds
             | which I don't think I've heard of these companies ever
             | doing, making the undertaking even more expensive)
        
             | oblio wrote:
             | > And out them, only Apple, and Qcom are hardware makers,
             | and both have dropped the ball on AV1.
             | 
             | Dropped the ball implies that they made a mistake. Are you
             | sure it wasn't premeditated?
        
               | colejohnson66 wrote:
               | "Drop the ball" also just means an announcement. In
               | colloquial usage, it has a negative connotation, so it's
               | usage here to mean "announce removal" makes sense.
        
               | oblio wrote:
               | I'm a bit confused.
               | 
               | My point was that "drop the ball" means that they made a
               | mistake. I don't think they did, it was intentional and
               | I'd say even malicious.
               | 
               | Why do you think that this was not the case?
        
             | dindresto wrote:
             | I find it funny how people try to declare H265 a winner
             | when it will most likely never land in Chrome or Firefox.
             | Safari has its user base, especially on mobile, sure. But
             | it will never gain any momentum on the web until Chrome
             | supports it. Which will never happen, as Google fully
             | stands behind AV1.
        
               | CharlesW wrote:
               | > _...it will never gain any momentum on the web until
               | Chrome supports it. Which will never happen..._
               | 
               | That's what everyone said about Chrome and H.264, too. As
               | it stands, Chrome has supported H.264 for over a decade.
               | 
               | https://caniuse.com/mpeg4
               | 
               | Happily, Google's ability to simply declare new standards
               | only goes so far.
        
             | Caspy7 wrote:
             | Qualcomm is no supporter of AV1 so they shouldn't have been
             | included in that list. That being said, there's plenty of
             | other hardware makers and licensors in the Alliance.
        
             | Caspy7 wrote:
             | > Apple haven't put it into M1 despite being one of first
             | in the AV1 crowd.
             | 
             | Except they weren't. They just paid more money to be
             | considered a "founding" members - assuming that's where you
             | got the idea.
             | 
             | You seem to muse as though AV1 were on the same development
             | track as H265 but delayed. This also doesn't reflect
             | reality. It started well after and had a relatively quick
             | turnaround (as far as codec development goes).
        
               | ummonk wrote:
               | Right I remember for a long time early in the development
               | efforts for AV1 Apple was conspicuously absent.
        
             | cogman10 wrote:
             | H265 is an older standard than AV1. It's closest relative
             | is VP9.
             | 
             | The reason H265 has momentum now is because it's been
             | around for longer. AV1 already has a higher efficiency than
             | H265.
             | 
             | The standard that is competing with AV1 is VVC or H.266. As
             | it stands, AV1 has much more momentum than H.266.
        
             | hajile wrote:
             | > Qcom removed AV1 from latest snapdragon
             | 
             | From what I can tell, they haven't had AV1 support in any
             | chip yet. They said it didn't make the cut this time which
             | probably means they just haven't finished and verified yet.
             | Likewise, I'd guess Apples engineering efforts are more
             | focused on upcoming, larger designs so they can finish
             | moving off x86. Once those ship, they can refocus (plus
             | it's another reason to upgrade your machine).
             | 
             | Rollout for most codecs is slow. I remember people saying
             | no vp8/9 hardware decoders was deliberate too.
             | 
             | In truth, streaming companies want to save billions in data
             | and licensing costs. Modern mobile SoCs can decode in
             | software reasonably well, but with worse battery life.
             | Netflix isn't paying for that, so they aren't incentivized
             | to care past the most atrocious battery hogging behavior
             | (it's not like you'll be streaming their exclusives from
             | elsewhere). This leaves Qualcomm to implement it or get
             | worse performance reviews.
        
               | baskire wrote:
               | Disagree. Most large app devs directly care about battery
               | life these days.
        
               | ksec wrote:
               | >In truth, streaming companies want to save _billions_ in
               | data and licensing costs.
               | 
               | They dont, the cost of transferring those bit are
               | minimal. They are much more likely to be in the very low
               | end of millions.
               | 
               | Internet Content Distribution Licensing are Zero from all
               | known HEVC licenses.
               | 
               | Implantation of hardware codec takes time especially for
               | VP8/9 and AV1 which tends to have changes _after_ their
               | so called finalised version 1. Not something I remember
               | happening with H.26x
               | 
               | There are specific power budget requirement for hardware
               | decoding in Mobile SoC. Unlike Desktop / Laptop GPU and
               | iGPU where you can afford to have 2W to decode a video.
        
         | beervirus wrote:
         | >standards should not require patented technology _at all_ to
         | implement
         | 
         | Do we really want every standard to rely only on ideas that are
         | so old that the patents have all expired? FRAND licensing seems
         | like a far better solution.
        
         | ksec wrote:
         | Ignoring the Lenovo vs Nokia case here because it really has
         | nothing to do with video patents other than two company having
         | disagreement.
         | 
         | >The public interest is that interoperability standards should
         | not require _patented_ technology at all to implement.
         | 
         | That is what EVC [1] Baseline Profile is. Basically bringing in
         | all the tools from MPEG-2 and MPEG-4 / H.264 that have patnets
         | expired or soon to be expired ( by the time finalised ). It is
         | expected to be somewhat better than AVC High Profile but not as
         | good as HEVC. ( Which I should remind everyone this claim seems
         | too good to be true and requires 3rd party testing to verify )
         | 
         | It is interesting because a lot of the original purposed tools
         | for H.264 were deemed far too complex for hardware at the time
         | and were not accepted into the standard. Now 20 years later
         | those tools are being put into good use.
         | 
         | [1] https://en.wikipedia.org/wiki/Essential_Video_Coding
        
         | staticautomatic wrote:
         | It's not a very good system but in theory this is what RAND
         | licensing schemes in standards bodies are for.
        
       | hedora wrote:
       | It sounds like some of the patents were granted after
       | standardization was complete.
       | 
       | That's incredibly sketchy. For all we know, they incorporate
       | third party IP that Nokia derived from the standardization
       | process.
       | 
       | I imagine Nokia would be hard-pressed to prove this isn't the
       | case.
        
       | ajsnigrutin wrote:
       | I understand the need for patents. But the length of patents is
       | absurd. 20 years for each of, what is basically a single piece of
       | a huge puzzle, is absurd. Especially in tech, where most of the
       | things are obsolete way sooner.
        
       | knuthsat wrote:
       | I don't know if I remember this correctly but it sounded to me
       | like these patents are just regurgitation of open source efforts.
       | A bunch of algorithms just stolen from the open source codebases.
        
         | seg_lol wrote:
         | And bunch of them just alter constants and/or apply filters or
         | convolutions at different steps. One reads this stuff and will
         | continually ask them selves, "this is patentable?'
         | 
         | It is if you are at the right place and the right time, which
         | is shame and a sham because then the patent system rewards the
         | corps with the deep pockets that s()it on standards bodies.
        
           | zinekeller wrote:
           | Is it really open-source though? As I looked at the patents,
           | most were filed in the late '90s (don't ask me how the grant
           | were delayed by ~5 years, I also don't know this). The main
           | question is that the techniques discussed in the patents were
           | prior art before 1999? Because chanting "open source" is not
           | really helpful here unless there are code that exists then
           | that matches the patents.
        
             | toast0 wrote:
             | 5 year delay before granting isn't terribly unusual based
             | on my experience with the USPTO. It takes about a year for
             | your patent to get to the examiner, then they might have
             | comments or questions, which it takes some time to address,
             | then it tskes some time to get back to the top of the
             | examiner's queue. If they deny, and you appeal, it doesn't
             | take too much to get to 5 years.
             | 
             | Of course, there were some games you could play to delay
             | almost forever, read about submarine patents, and US patent
             | rules changed in mid 2000s for patents filed after that
             | date, the patent exclusive use period starts when the
             | patent is filed, not when it's issued. Any patents still
             | pending from before that will have an exclusive use period
             | starting on issuance, if issued.
        
       | zoobab wrote:
       | FFII is crowdfunding a lawsuit against the UPC, which will
       | enforce software patents in Europe:
       | 
       | https://ffii.org/bundestag-vote-for-unitary-software-patents...
        
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