[HN Gopher] You Should Write a User Guide ___________________________________________________________________ You Should Write a User Guide Author : opsgal Score : 115 points Date : 2020-12-22 14:08 UTC (8 hours ago) (HTM) web link (boringstartupstuff.com) (TXT) w3m dump (boringstartupstuff.com) | intrasight wrote: | You should not have a popup asking for my email. | intrasight wrote: | I do wholeheartedly agree about user guides. But I'll rephrase | the statement as "Your documentation team should write a user | guide". If your big enough to need a user guide, you're big | enough to have a documentation team. That can be a team of one | for starters. Comparative advantage. Programmers should program. | MattGaiser wrote: | I don't think you read the article. "User guide" is not what | you think it is in this context. | [deleted] | intrasight wrote: | In addition, I'll say that your documentation team should use | real technical writing software like FrameMaker and not some | lame ascii markup thingy like Markdown, RST, etc. Programmer | written documentation should be embedded in their code. | | Just joking. Do whatever you want - it's a free country | (mostly). | madamelic wrote: | Every time this is posted, I go against the grain and agree with | something like this. | | I think having general principles written down and available for | your team or especially your manager is good. | | - How do I like praise? | | - How do I like criticism? | | - What makes me feel appreciated? | | etc. | | Your manager's job should be to keep you happy and productive. | Knowing what makes you productive and happy at a company is their | job. | | Maybe I am just a weirdo Millenial who hates corporate places but | if my manager or colleagues laughed at this or anything in that | sort, I would leave since that signals a poor environment that is | not about teamwork and being caring of others. | bonoboTP wrote: | I like my praise without the p. | onei wrote: | I enjoyed the wit of this but I think there's an important | point. Employees provide a given amount of value to an | employer and if they aren't recognising when that value | increases, I'm sure someone else will. Words are nice, but | money speaks more. | Taylor_OD wrote: | As a former manager I felt like the first 90 days, even as long | as the first 6 months, after onboarding a new employee was | spent trying to figure out what motivates them, how to | communicate with them effectively. One of the hardest parts of | manager is managing someone who likes their praise/criticism | presented in a drastically different way than you. | | Most managers I've had in the past don't make the effort or | make a pretty small effort to adjust based on the individual. | I've spent a lot of time managing up in the past to mitigate | this. | AtlasBarfed wrote: | Just seems like something from a far more ideal world that | isn't cutthroat capitalism and information warfare. | | This exposes way too much personal information. | | For hiring it may flag HR paranoia. | | The level of detail suggests self-awareness that psychology has | shown to not exist in practically all people, or it will be a | platform for career posturing like your resume and linked in. | | So you're either lying to yourself, or lying to other people. | fullshark wrote: | A colleague did this at a job of mine, I honestly found it | obnoxious and presumptuous, this idea that it's on me to | consciously change my behavior to work with them instead of on | them to deal with the tiny inconveniences and pet peeves that | come from collaboration with someone. Maybe it helped and | coworkers aren't your friends so who cares as long as it does but | beware if you do this that I don't think everyone will appreciate | it. | unabst wrote: | It's this. | | The developer mindset almost enjoys documentation because you | can absorb it fast, in detail, and get on with the problem in | the window next to it. | | In the real world (TM), problem solving is often a matter of | responsibility and a delegation issue and resolved socially. | And often for non-developers, the software they are given is | suppose to be the solution to all their other problems. So when | there's a problem with the software or they can't understand | it, a standard reaction is "which number do I call", "train | me", or "can you fix this". | | For client facing shops, the developer needs to document for | customer service. Customer service needs to handle client/user | communication. And customer service benefits most from detailed | documentation, to allow them to answer user questions without | asking the developer. | | If this is a mixed collaboration environment, then | communication needs management. There are people that want open | channels. There are people that don't. And there are people | that are offended when their preferences are not met or | violated. Management is a requirement. | opsgal wrote: | OP here - I actually agree with this sentiment to some extent . | There's a thin line between "here's a shortcut to all the | things you might learn about me over time anyway" and "I think | my preferences are more important than yours." | | Ultimately the exercise was helpful for me because of what I | learned about myself and not because of what others could learn | about me. | gk1 wrote: | If pointing colleagues to a "Gk1 User Guide" feels self-centered | or weird for any reason, call it "Operating Principles" and keep | it internal. | | Then adhere to these principles strictly and consistently. Others | will notice and change the way they interact with you | accordingly. | | For example, with a few exceptions, I don't answer emails on | weekends. It only takes one or two weekends for someone to | realize this, and either stop emailing me on weekends or learn to | not expect an answer until Monday. | | As another example, if an important request, decision, or | question is sent to me on Slack or text, I kindly ask them to | send it to me by email. A few instances of this and people figure | it out. This is, I think, a much more friendly way of changing | people's behavior than pointing them to a user guide. | boringcomment wrote: | you SHOULD write a user guide! If you liked this article, please | share! | the_cramer wrote: | My experience as a developer is | | - people don't care about my status (e.g. "busy", "dnd") | | - people don't care about my communication preferences | | -- if i'm not blocked they will call, no matter the priority | | - they are not interested in any priortization not done by them. | And last and the most related to this approach: | | - They do not read any documentation I write about me or my | software. They hardly read the contents of mails. | | I shoud remark that i do not work for a software-house but in | medium scale distribution. Still did not find a way to | communicate to my peers on how important phases of concentration | and defined communication channels are. In my opinion, another | documentation is not gonna work... | | edit: formatting | hnarn wrote: | > They do not read any documentation I write about me or my | software. | | It's a vicious cycle. If you have bad documentation, people | won't read it, but without people reading the documentation no | one wants to spend time writing it. | | Even when you have good documentation (which by the way is | decided by the readers, not the writers) you still need to | educate users constantly that it exists and should be referred | to. | | I refer customers to documentation that is well written and | almost always correct on a daily basis, and as soon as they | understand where to look and know there aren't gaps, they'll | start using it (because if there's gaps and they need to | contact support anyway, you might as well skip the doc step | completely and get a correct response instead). | | Documentation is one of those things that aren't obviously | necessary enough for most stake holders behind the scenes, and | it only starts to hurt when you're at the point where you wish | someone started documenting a year ago. | layer8 wrote: | Even if they don't read (software) documentation at first, it's | good to have something to point them to when a question or | issue comes up. After that happens a couple of times, some may | even learn that consulting the documentation is a useful thing | to do. | pc86 wrote: | Speaking from experience, if you're working with | professionals (not always the case, of course), if 4/5 times | your answer is just a polite link to a piece of | documentation, over time they will start checking that | documentation first. | | Like someone else said though, a lot of times the | documentation just isn't any good. And just because it's | great for a developer doesn't mean it's even _useful_ for a | VP Sales (for example). | mindhash wrote: | I had a similar experience. It does reduce the calls after | a while. Some people will still not get it, thats ok. | | I also tried posting video walkthroughs for those who don't | read. Okish response. | musingsole wrote: | I'll echo this from my experience managing development | tools for a 40 person team. At first, someone is asking you | questions because the tool is new, no one knows where | resources on it might be, but they do know you work on it. | If this continues, it's because whatever non-you resources | that are available aren't answering questions adequately. | So change/update the docs until they can answer the | questions for you. | | /That said, there's always someone who develops the | heuristic that asking you is faster. So, don't be. | dkersten wrote: | I've interacted with teams that would commonly get messages in | their slack channel asking to review PR's or whatever and the | team would simply point at the channel status which was a link | to their ticket submission page and the expected turnaround | time, with a message like "Hi, please open a ticket and we'll | get to it within the SLO", and then they strictly stuck to | that. They also always linked the documentation if it might be | in there, but with the note that if its not covered in the | docs, to let them know. Usually it was in the docs. | | Sure, people don't like it, but after a few attempts to bypass | the system, they learn and stop doing it. (This is in a | software company) | alexchamberlain wrote: | I really appreciate when someone takes a few minutes to | answer my question on a public (rather than 1-1 chat), so I | endeavour to do the same for others. Treat others as you'd | like to be treated. | dkersten wrote: | Well, in this particular company, everything was public. | Even the 1-1 discussions tended to be threads in the public | slack channel. Or at least comments on the ticket. | | The main point was if you want the other team to do | something, you create a ticket so that they can schedule it | in, rather than interrupting them demanding they drop | whatever they might be doing to do your thing. And if your | question is already addressed in the documentation, then | its a waste of the teams time and energy to answer the same | thing over and over. | | If you have a legitimate question that isn't answered in | the documentation, then you can absolutely ask and get an | answer. The main goal is to reduce interruption with | needlessly (everyone is busy!) and to reduce low quality | low effort questions. Answers then often also made it back | into the documentation. | | So its not about treating the requester badly, but rather | that its easy and low effort to ask someone to do or answer | something, while it can be incredibly disruptive for the | team being asked. This is a means of managing that, and in | my opinion it worked great. It also pushed me to put enough | effort into questions when I did have them (what am I | trying to achieve, what have I tried, where have I looked | for answers, what problems am I having). | alexchamberlain wrote: | This is why you should ask on a public chat; if I'm | really too busy to read the Slack channel, I won't read | the Slack channel. If, on the other hand, I need a | breather or "I'm waiting for the compiler", I might be | able to give you some pointers in the right direction or | encouragement with what you've already discovered. | | I'm not encouraging lazy questions per se; I want people | to demonstrate effort (what have you tried?) and ask the | right question (X-Y questions), but equally, I appreciate | that documentation takes a long time to digest and maybe | my opinion is what you want rather than discrete facts. | AtlasBarfed wrote: | Ticket walls are an unfortunate outgrowth of continued | management incompetence in software development. | | Unfortunately, once it starts it spreads like the plague, and | combined with defensive internal service monopoly empire | building, results in anything being done taking 10x more as a | task passes through a half dozen first layer and who-knows- | how-many second layer ticket walls/SLOs. | malwrar wrote: | What competence would make ticket walls go away? I've only | ever had dayjobs with large orgs and ticket walls have been | a useful defense against folks who insist on sending low- | quality help emails or DMs the moment they encounter a | problem. Sometimes I consider taking a massive paycut to | work in a smaller company specifically to lessen the | probability of needing to work with those sorts of people. | If there's some alternative model for dealing with these | people I'm excited to hear about it. | phkahler wrote: | >> What competence would make ticket walls go away? | | I dont mean this as snark but how about making quality | software that is easy to use and has good documentation. | | More jokingly: Take down the walls and let some users | actually bother developers with their problems until the | developers fix those recurring annoyances just for their | own sanity. This is probably going too far. | dkersten wrote: | The "ticket wall" I was talking about in my original | comment had nothing to do with quality software, but | rather getting a team handling a different competency to | do or answer something. The example I gave was actually | for the "cloud automation" team, they handled such things | as AIM roles/policies, cross-account AWS permissions and | various other AWS/cloud services that other teams used. | Other teams had similar "go through tickets" ways to | interface with them, for example the team that handled | the servers that CI got provisioned on. Developer- | services teams that provide services to development teams | internally, basically. | | So making quality software would not eliminate the need | for them or the need for them to manage incoming | requests. | xapata wrote: | Don't change jobs for that. Same problem everywhere. | jasonpeacock wrote: | What's the alternative to ticket walls? What would | competent management look like in this case? | 0xbadcafebee wrote: | 'Ticket walls' _can_ be used as efficient pipelines for | work. The problem is the teams who are asking for tickets | aren 't managing them correctly or don't have a good | working agreement with the users. This is unfortunately | very common with internal service providers. | | But it can be changed. The users have to have a | conversation with the service provider about what's wrong | with the process, how it's affecting the users (& the | business), and how they'd like it to change. If the service | provider stonewalls them, they can go up the management | chain. Often upper management has no idea what's going on | and will get something done if they hear enough people | complain. | dkersten wrote: | I liked it though because you could track the progress on | the ticket instead of pinging people periodically to see | what the status is. Once I got used to it, I found it was a | much simpler way to get things done across teams. | 0xbadcafebee wrote: | You are 100% right, documentation can't fix it. Having been | involved in onboarding acquisitions into a larger parent | company, it's been eye-opening to see how much of this is | driven by culture. | | The parent company's culture may be patient, contemplative, | considerate, and proactive. They know it takes a long time to | get things done and that everyone is busy. They open tickets, | do research, seek advice from multiple groups. They double- | check that they did something correctly, having learned that | entering something incorrectly leads to it taking longer to get | done. They check your slack status, and follow up after a few | days if they don't get a reply e-mail. | | But sometimes an acquisition's culture is quite different. A | lot of 'drop everything right now, I need you to do something | for me'. Using '@here' a lot and directly pinging people for | non-urgent things. Or leaving a comment in a ticket like 'the | backend team needs to fix this' but not going to the actual | team to tell them they need to fix it and how. If they don't | get a reply to an e-mail, they might wait forever. | | None of this is due to good or bad people. The acquisition | culture can be changed over time to the parent company's | culture. But there needs to be a concerted effort to teach and | exemplify the culture, though cooperation, trust, and leading | by example. | | Rather than a 'user guide', you can have informal discussions | with groups and agree on some common communication strategies. | You can discuss how different forms of communication affect you | and build empathy within your team. And if the team ends up | wanting varying ways of communication, _then_ you can write | user guides and publish them somewhere. The agile approach is | more about building culture collaboratively and informally, and | documenting what comes out of that as a de-facto standard. | ironchef wrote: | Maybe the documentation you've written hasn't been good? | | I've found well-written documentation to be a good way to avoid | having folks bother me. I tend to treat it as a first class | citizen artifact of my work (along with tests). Have it be as | auto generated as possible. The above being said, I've also | sometimes struggled to put myself in the user's shoes to | understand what are the things I should emphasize in the | documentation. | im3w1l wrote: | Maybe beans should be assigned to unwanted contact attempts. | Then the bean counters can count them at the end of the | quarter, and see if the phone calls were a net gain or loss of | beans. | Sodman wrote: | In my opinion this is unnecessary for small teams, and doesn't | scale to big teams. | | Either your team is small enough that this should just be a | conversation you have when you'd rather team members change their | behaviors - OR - your team is too big to read and remember | everyone's preferences. | | Also, at the end of the day, the two people trying to communicate | are either going to have similar preferences (Both morning | people, both prefer talking over real-time video chat, etc), or | they're going to have vastly different preferences (night owl, | prefers async communication, etc). These user guides don't change | anything in either situation, the person with more leverage is | most likely going to "win" any decisions over how something | ultimately gets communicated. | caminmccluskey wrote: | I went back and forth on whether it was a good idea. In the end I | wrote one and it was well received by my team. Indeed, most of | the team wrote one and we collated them in our documentation | space. This was pretty helpful in the first few months of | lockdown, when people's work preferences and constraints were | quite varied. | | I also decided to write up a short piece on the pros and cons + | some advice if you are considering writing a User Guide (or | README or Personal User Manual) - https://medium.com/better- | programming/personal-user-manuals-... | | [Edit: Grammar] | matthewh806 wrote: | You Should Stop Telling People What To Do | saddlestrap wrote: | The idea of a "User Guide" sounds nice for a small team or | company, as the author mentions. I would caution against the | approach for anything larger. | | In my experience, well-behaved colleagues will be considerate of | my preferences. If I would prefer they change in some way, it's | easy enough to have a quick conversation about how _they_ prefer | to be contacted/scheduled and then, in turn, communicate my | preferences as well. I'm sure they would read and follow my user | guide, but I'd rather take the opportunity to spend a few minutes | of facetime to build the relationship. | | For poorly-behaved colleagues, I can't imagine them reading a | user guide like this. If they don't care for my preferences, why | would they spend time reading my user guide? They have already | established that they are less considerate of my preferences. In | that case, I've had success giving them a firm but very polite | "no". ___________________________________________________________________ (page generated 2020-12-22 23:01 UTC)