[HN Gopher] Show HN: Mountain Peaks in WebGL ___________________________________________________________________ Show HN: Mountain Peaks in WebGL Author : pheelicks Score : 187 points Date : 2020-12-25 16:37 UTC (6 hours ago) (HTM) web link (felixpalmer.github.io) (TXT) w3m dump (felixpalmer.github.io) | pheelicks wrote: | Hi HN, Merry Christmas to all! | | I made this as a demonstration of the open data available from | the Austrian government under the www.basemap.at project. The | rendering engine is built on top of THREE.js and can be found | here: https://github.com/felixpalmer/procedural-gl-js/ | | For those in the southern hemisphere, there is also a similar | visualization of the national parks of New Zealand: | https://felixpalmer.github.io/new-zealand-3d/ | fh973 wrote: | Where do you get the DEM from? | capableweb wrote: | > https://github.com/felixpalmer/procedural-gl-js/ | | > Key features | | > Batteries included elevation data. Global 3D data coverage | courtesy of nasadem.XYZ | | > https://www.nasadem.xyz/ | mauflows wrote: | Very cool! How is the elevation data textured in this demo? | sillysaurusx wrote: | Just want to say, love the mobile interface on iOS. Smooth as | butter, super controllable, intuitive. I don't know whether you | designed it or if it came with the engine, but either way, | quite lovely. | jtbayly wrote: | I disagree with one aspect. | | Rotation doesn't work the way it does in every other iOS UI, | and so it took me forever to figure out how to rotate. On a | related note, it kept inexplicably rotating whenever I would | zoom in and out. | | Still impressive and smooth, though. And might just be part | of the library chosen. | pheelicks wrote: | Could you elaborate? I'm also an iOS user and find it | intuitive. But of course I would, as I've spent hours | developing it and can't see the issues in the way a new | user would. If you move two fingers in a rotating fashion | the map rotates, does it not do this for you? | jtbayly wrote: | No. If I move two fingers from side to side it rotates. | If I try to rotate two fingers, nothing happens. If I | _also_ happen to also move them closer together /further | apart, then it zooms. Or if I happen to end up slightly | further left or right, then it rotates. The result is | that when attempting to rotate 90 degrees right, it might | zoom out slightly and rotate left a few degrees. | | Edit: this is an image to show how I rotate things on my | phone and computer trackpad: https://cdn1.iconfinder.com/ | data/icons/gestureworks_gesture_... | anarazel wrote: | Not an iOS user, but I somehow expected rotation to work | if I rotate two fingers against each other (I.e. draw a | circle with two fingers at the same time). But I just | need to swipe sideways with two fingers. | pheelicks wrote: | Well, I made the engine - so the answer is both :) Glad you | like it. I still feel the pinch zoom could be improved though | so that the focal point was at the center of the touch | points, but otherwise it is pretty close to the native | controls | chime wrote: | Can you let the user zoom further, even if it is a bit lo-res? | recursive wrote: | This is working much better than it was last time I saw it on the | front page. Nice work. | yincrash wrote: | Apparently my setup was on the GPU blocklist in chrome so I had | to enable #ignore-gpu-blocklist in chrome://flags | | This demo did not want to run on CPU only :) | tomcam wrote: | Bonus: can nick the names and use for IKEA furniture | codetrotter wrote: | Most of those names don't look very Swedish. Only one that I | see really working is Daniel. | | And as far as I can tell there is no IKEA furniture named | DANIEL. They could use that name for some furniture that would | complement the BILLY bookshelves for example. | arghwhat wrote: | ... IKEA furniture doesn't use German names. | turbinerneiter wrote: | Leiwand! | Keyframe wrote: | Hmm, I can see rendering only as a flat map. Is it supposed to | have height to it? | pheelicks wrote: | Yes, there very much should be a 3rd dimension. If you're | having issues I'd appreciate if you could file an issue on | https://github.com/felixpalmer/procedural-gl-js mentioning what | device you have along with the output from | https://webglreport.com/ | | In the meantime, there are some video captures on my twitter: | https://twitter.com/pheeelicks | arifmeticus wrote: | Same. I'm on desktop Firefox 84 | strictfp wrote: | Same here. Could it be some rate limiting of the height data? | I'm on a Samsung S20. | Patient0 wrote: | Same here. Maybe it does not work correctly on all platforms? | I'm using an old Android phone (Samsung G8) | hans1729 wrote: | I have some rendering-issues: https://i.imgur.com/D0LW0r9.png | pheelicks wrote: | That's not a bug, it's Germany! The aerial imagery comes from | the Austrian basemap.at dataset, which only covers Austria. If | you use imagery that covers multiple countries this isn't an | issue, but for this project I wanted to try out the basemap.at | data. See https://github.com/felixpalmer/procedural-gl-js/ for | more | ajnin wrote: | Why is the polar angle constrained so much? | pheelicks wrote: | Generally just a choice for the demo - in part because | restricting the view distance means less data to download (thus | lower cost to serve!). If you switch the phone to portrait you | will be able to see the horizon. | | The library itself (https://github.com/felixpalmer/procedural- | gl-js) lets you configure the angle freely. | la_fayette wrote: | Amazing work! Is there any open data for elevation for germany? | pheelicks wrote: | There are a number of global elevation datasets. Check out | JAXA, EUDEM or NASADEM for example. Processing them into a | usable form is another issue. | | For the Procedural GL JS library we use NASADEM, via the | www.nasadem.xyz service, which has almost global coverage (up | to 60 degrees N) | bigdict wrote: | Merry Christmas! This is really well done. This gets very close | in the look and feel to Google Maps/Earth. ___________________________________________________________________ (page generated 2020-12-25 23:00 UTC)