[HN Gopher] The Weirdness of Kentucky Route Zero (2016)
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       The Weirdness of Kentucky Route Zero (2016)
        
       Author : olvy0
       Score  : 80 points
       Date   : 2021-01-10 17:01 UTC (5 hours ago)
        
 (HTM) web link (blog.joshhaas.com)
 (TXT) w3m dump (blog.joshhaas.com)
        
       | platz wrote:
       | Neighbor, is a meditative little vignette along the lines of
       | Mountain (2014) or Animal Crossing.
       | 
       | "You should play the new poetic game from the Kentucky Route Zero
       | designers - Kill Screen":
       | https://killscreen.com/previously/articles/cardboard-compute...
        
       | bitxbitxbitcoin wrote:
       | Here is some text from a review of Kentucky Route Zero I wrote in
       | 2017.
       | 
       | "Are we there yet? This game is all story with no challenges or
       | obstacles, just like a road trip ought to be. Immerse yourself in
       | an artful rendition of our very human world and step into the
       | dusty shoes of a man we have all seen in passing, but never
       | stopped to get to know. He drives for the elusive Kentucky Route
       | Zero - an underground road filled with legend and Americana. How
       | do you find the middle of nowhere?"
       | 
       | For the purposes of understanding America's heartland a little
       | better, what's better than playing Kentucky Route Zero is
       | actually taking a real road trip through the flyover states.
        
       | 7thaccount wrote:
       | Kentucky Route Zero is an absolute masterpiece in my opinion and
       | is more of an experience than a true game. It really helps to
       | read some critical analysis of the game after playing it to to
       | get a better understanding and appreciation for the historical
       | background that is being referenced.
       | 
       | The game is part adventure, part ghost story, part commentary on
       | the fading american dream, and part artwork. It sounds
       | pretentious, but it never felt that way to me. It is really hard
       | to describe the game and the plot.
       | 
       | It is my favorite game along with Journey.
        
         | 2bitencryption wrote:
         | I agree with everything you wrote, so you sound like me - in
         | that case, try out the game Omori, which just released. It's
         | right up there with Journey and Kentucky Route Zero. It really
         | is That Good.
        
         | glogla wrote:
         | Innuendo Studios has a good 8 minute video essay on it:
         | https://www.youtube.com/watch?v=Yl6OYyU4rl8
        
         | fetus8 wrote:
         | Experience is absolutely the right way to describe KRZ. I feel
         | like it shares a lot of the same DNA as Visual Novel style
         | games too. I just finished Snatcher for the first time, and got
         | similar "feelings" while playing and reading through it all.
        
       | immigrantsheep wrote:
       | I love this game so much. It's a masterpiece. I played it episode
       | by episode first on PC and then again the whole game over a
       | weekend on a PS4. Fantastic.
        
       | puzzlingcaptcha wrote:
       | The most in-depth analysis of the themes in the first three acts
       | of KRZ I've seen was published by superlevel.de. Unfortunately
       | following a change to the website it's now only available through
       | web archive (and a lot of interesting photographs are sadly
       | missing):
       | 
       | https://web.archive.org/web/20190330120931/https://superleve...
        
         | 7thaccount wrote:
         | Ah Kentucky Fried Zero. This is what I was referring to in my
         | other comment I believe.
        
       | giantg2 wrote:
       | Sort of interesting. I didn't think someone would make a game
       | like that. I grew up (partially) in the Appalachian part of PA. I
       | might look into playing it to see how relatable it is.
        
         | user-the-name wrote:
         | Also check out Night in the Woods, which was, confusingly,
         | inspired by Kentucky Route Zero, while also being released
         | before Kentucky Route Zero was completed.
        
       | [deleted]
        
       | gtfoutttt wrote:
       | I've had this game in my list to pick up ever since I got a ps4.
       | However I only ever buy discs, so maybe this is a good sign that
       | it will finally be available in my local store.
        
         | MrRadar wrote:
         | KRZ only had a limited physical release through iam8bit and it
         | sold out shortly after it was released last year. Though it
         | looks like it's also included in a collector's edition bundle
         | of games from the publisher, albeit at a very high cost:
         | https://www.iam8bit.com/products/annapurna-interactive-delux...
         | It's also available DRM-free from GOG and Humble Bundle (the
         | Steam release might also be DRM-free, but I haven't checked).
        
         | 013a wrote:
         | It'll probably still be very difficult to find physically, as
         | it only had one limited release and that sold out almost
         | instantly.
         | 
         | Fortunately, if you're not interested in the digital PS4 copy,
         | you can purchase a DRM free download from their itch.io [1]
         | which works on Windows, Mac, or Linux. Its a game that would
         | run on a toaster, so not having a gaming computer isn't a
         | barrier.
         | 
         | [1] https://cardboardcomputer.itch.io/kentucky-route-zero
        
       | the__alchemist wrote:
       | This game made me decide never to play an episodic game until all
       | episodes are out. I lost interest and track of the characters and
       | story during the interludes.
       | 
       | This article makes me want to play the final episode; the game's
       | beautiful, subtle, and thoughtful in a way few developers dare.
        
         | davidklemke wrote:
         | I did exactly this by accident. KRZ came recommended to me by a
         | mate after a few episodes were out but I never got around to
         | playing it. I did take the dive though last year when all the
         | episodes were out and I'm glad I did as I think what happened
         | to you would certainly have happened to me!
         | 
         | The final episode is definitely worth playing though. It's the
         | emotional climax it needed, I think.
        
         | TeaDrunk wrote:
         | I highly recommend playing the final episode. Interestingly I
         | recall the devs mentioned Trump's win and the subsequent
         | political tension caused a big change in the way the game was
         | developed and the themes they wanted to include. So I don't
         | know if the wait was so bad- I don't know what the last episode
         | was originally meant to be, but the way it is now is a
         | beautiful examination of the most painful, human, vulnerable
         | pieces of the american dream.
        
         | mherdeg wrote:
         | Yup. It's wonderful game and thought provoking and I just gave
         | up and didn't ever come back in that long long long gap before
         | the last episode.
        
       | sanitycheck wrote:
       | Possibly of interest to those who loved the music in the game...
       | A Junebug album: https://junebug.bandcamp.com
       | 
       | (I've hard it in my playlist since discovering it exists.)
        
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       (page generated 2021-01-10 23:01 UTC)