[HN Gopher] LeoCAD 21.03
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       LeoCAD 21.03
        
       Author : app4soft
       Score  : 78 points
       Date   : 2021-03-14 20:35 UTC (2 hours ago)
        
 (HTM) web link (www.leocad.org)
 (TXT) w3m dump (www.leocad.org)
        
       | maxerickson wrote:
       | Is Lego CAD, website has some pictures: https://www.leocad.org/
        
         | amelius wrote:
         | I suppose this would be great with VR goggles.
        
           | Essometer wrote:
           | I actually build a sort of L**o simulation that uses the
           | LDraw library for pieces in combination with the HTC Vive.
           | You can check it out here:
           | 
           | https://essometer.itch.io/virtual-blox
        
             | amelius wrote:
             | Looks great!
        
           | capableweb wrote:
           | Possible for sure! Get the following software:
           | 
           | - Blender
           | 
           | - Plugin ImportLDraw -
           | https://github.com/TobyLobster/ImportLDraw
           | 
           | - Either use Blender latest versions (has built-in VR) or try
           | something like Blender XR
           | 
           | I did use ImportLDraw for something a while ago here:
           | https://www.instagram.com/p/Bk3yrj4FC7E/
        
             | app4soft wrote:
             | Here is good tutorial on ImportLDraw usage.[0,1]
             | 
             | [0] https://www.rm-media.net/photo-realistic-rendering-
             | with-leoc...
             | 
             | [1]
             | https://github.com/beranep/lego_black_knights_castle_6086
        
         | app4soft wrote:
         | _LeoCAD_ uses _LDraw Parts Library_ [0] as a set of
         | "digitallego" bricks.
         | 
         | Also, highly recommend all AFOLs look on the _" AWESOME
         | LDraw"_[1] -- a list of useful digitallego resources (not only
         | LDRaw-related, but also in other formats for various software
         | other than LeoCAD).
         | 
         | > _website has some pictures_
         | 
         | Here is my latest screenshot[2,3] with my MOC _" Micropolis
         | Mallet Locomotive 0-8-8-0"_.[4,5]
         | 
         | [0] https://www.ldraw.org/
         | 
         | [1] https://git.io/digitallego
         | 
         | [2] https://i.imgur.com/tBZ2FCK.png
         | 
         | [3] https://twitter.com/app4soft/status/1371197528197193728
         | 
         | [4] https://twitter.com/app4soft/status/1217201295196663808
         | 
         | [5] https://twitter.com/app4soft/status/1234260641558548482
        
           | funkaster wrote:
           | how did you get such a nice render?
        
             | app4soft wrote:
             | > _such a nice render_
             | 
             | Guess, you mean this one[0,1,2], right?
             | 
             | If so, I just:
             | 
             | 1) modeled MOC in _LeoCAD_ & saved it as `.ldr`;
             | 
             | 2) imported `.ldr` into _Blender 2.79_ (you may use later
             | version) using _ImportLDraw_ addon[2]  & just rendered it (
             | _Cycles_ render should be set in rendering settings);
             | 
             | 3) final touches was made using _AzPainter_ [3] image
             | editor.
             | 
             | That's all! If you are interested in more _LDraw tools_ and
             | other _digitallego resources_ check the _" AWESOME LDraw"_
             | list.[5]
             | 
             | There is good guide on _ImportLDraw_ usage for realistic
             | rendering.[6,7]
             | 
             | [0] https://i.imgur.com/VBLIbUn.png
             | 
             | [1] https://twitter.com/app4soft/status/1174490820050849792
             | /phot...
             | 
             | [2] https://www.reddit.com/r/lego/comments/d666xd/micropoli
             | s_mal...
             | 
             | [3] https://github.com/TobyLobster/ImportLDraw
             | 
             | [4] https://git.io/azpainter
             | 
             | [5] https://git.io/digitallego
             | 
             | [6] https://www.rm-media.net/photo-realistic-rendering-
             | with-leoc...
             | 
             | [7]
             | https://github.com/beranep/lego_black_knights_castle_6086
        
       | dang wrote:
       | If curious, past threads:
       | 
       |  _LeoCAD - A CAD program for creating virtual Lego models_ -
       | https://news.ycombinator.com/item?id=14801612 - July 2017 (79
       | comments)
       | 
       |  _LeoCAD software to build Lego models_ -
       | https://news.ycombinator.com/item?id=9674129 - June 2015 (3
       | comments)
       | 
       | The submitted URL this time was
       | https://github.com/leozide/leocad/releases/tag/v21.03, which is
       | pretty specialized. Since it has been years since the project was
       | discussed, I've changed the URL to its home page.
        
         | app4soft wrote:
         | > _I 've changed the URL to its home page._
         | 
         | It was bad idea, as there are no release notes on LeoCAD home
         | page.
         | 
         | Please, @dang, revert news URL back!
         | 
         | UPD: Or at least replace it with link to "Version History"
         | page.[0]
         | 
         | [0] https://www.leocad.org/docs/history.html
        
           | opencl wrote:
           | Maybe https://www.leocad.org/docs/history.html would be good,
           | contains all the release notes going back to 1998 on one
           | page.
        
             | app4soft wrote:
             | Its good for general use, but its not an exact release
             | announcement.
        
           | Shish2k wrote:
           | FWIW as a casual observer, "this software exists and can do
           | these things" is way more useful than "software I know
           | nothing about got a new feature that I don't understand
           | because I don't have the context of knowing what the software
           | is or what it does" :)
        
             | app4soft wrote:
             | > _I don't have the context of knowing what the software is
             | or what it does_
             | 
             | If someone don't know something Google always may explain
             | it.
             | 
             | If you go to GitHub release page and don't know what it is,
             | just jump to project main page on GitHub.[0]
             | 
             | [0] https://github.com/leozide/leocad
        
           | jacobolus wrote:
           | The main page is much better context for a general
           | discussion. To someone who does not already regularly make
           | models with LeoCAD or intend to do so in the immediate
           | future, and especially to someone who doesn't even know what
           | LeoCAD is, these release notes are not very useful. But here
           | they are:
           | 
           | > _Added option to draw conditional lines. Added option to
           | draw logos on studs. Added option to draw high contrast
           | studs. Added option to configure edge colors. Added new find
           | /replace widget. Improved Bricklink xml export. Added option
           | to paste parts and keep their original steps. Added model
           | measurements to the Properties Dialog. Load official parts
           | before unofficial parts. Fixed mac retina display issues._
        
             | app4soft wrote:
             | > _To someone who does not already know what LeoCAD is_
             | 
             | There is already TL;DR: comment[0] with link to website.
             | 
             | > _these release notes are not very useful_
             | 
             | It useful for those who already khow what LeoCAD is.
             | 
             | [0] https://news.ycombinator.com/item?id=26458863#26459148
        
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       (page generated 2021-03-14 23:00 UTC)