[HN Gopher] 6502 SpASM (6502 Spreadsheet Assembler and Linker)
       ___________________________________________________________________
        
       6502 SpASM (6502 Spreadsheet Assembler and Linker)
        
       Author : panic
       Score  : 20 points
       Date   : 2021-03-18 21:18 UTC (1 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | sedatk wrote:
       | Not sure if Excel is the best environment for this. Inserting a
       | new line is multiple steps of shortcut keys in Excel while it's
       | just Enter on a text editor.
        
         | musicale wrote:
         | > Not sure if Excel is the best environment for this
         | 
         | I suppose VisiCalc would be more era-appropriate, but
         | Excel/LibreOffice has better programming support.
        
         | stormbrew wrote:
         | So like, the thing that immediately jumped to mind seeing this
         | is that if you're trying to write assembly for insertion into
         | an existing program having it basically live assemble into byte
         | representation as you work on it is pretty damn valuable for
         | iterating on code while working under space constraints (esp.
         | common on 6502).
         | 
         | It'd be _nicer_ to have this kind of thing integrated into an
         | editor (like vscode) with a live updating view of the assembled
         | code, but I can definitely see myself using this.
        
           | bogomipz wrote:
           | >"if you're trying to write assembly for insertion into an
           | existing program having it basically live assemble into byte
           | representation"
           | 
           | This sounds interesting. Could you elaborate on what is meant
           | by "live assemble into byte representation"? What exactly
           | would the workflow be under which you would be doing this?
        
       | CyberRabbi wrote:
       | I love writing 6502, or maybe just 8bit assembler in general . I
       | got hooked after writing some NES games. Writing efficient (NOT
       | "performant") code that should not be possible is very addictive.
       | Stay away if you value your time
        
       ___________________________________________________________________
       (page generated 2021-03-18 23:00 UTC)