[HN Gopher] 8-bit Turing complete computer that I made in Factor...
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       8-bit Turing complete computer that I made in Factorio (2019)
        
       Author : yellowyacht
       Score  : 34 points
       Date   : 2021-04-05 18:25 UTC (4 hours ago)
        
 (HTM) web link (imgur.com)
 (TXT) w3m dump (imgur.com)
        
       | linkdd wrote:
       | Neat!
       | 
       | Reminds me of:                 - Pacman in Factorio:
       | https://www.youtube.com/watch?v=_VR_b9YwqH8       - Raycasting 3D
       | engine in Factorio: https://www.youtube.com/watch?v=28UzqVz1r24
       | 
       | My main questions are:                 - how long does it take?
       | - how does Factorio compare to VS Code as an IDE?
        
       | Natsu wrote:
       | It always amazes me when people make things like this. It feels
       | like there's something special about games that can be programmed
       | within the game, because some of the best games all have that
       | feature: Minecraft, Terraria, Dwarf Fortress, Factorio, etc.
       | Though it's hard to even specify that because there are some
       | where it's not really part of the game per se (e.g. arbitrary
       | code execution in Super Mario World) though that was a great game
       | too, it's not quite the same feeling.
       | 
       | I think my favorite is still the Dwarven Calculator, just because
       | overflow errors caused actual magma to overflow, which is just so
       | very Dwarven:
       | http://www.bay12forums.com/smf/index.php?topic=54046.0
       | 
       | It's too bad Notch never finished that space-themed game he was
       | once planning. I remember when HN went crazy with implementations
       | of his spec for a simple, memory-mapped 8-bit computer that was
       | going to be central to that game.
        
       | mywittyname wrote:
       | I just started another playthrough of Factorio and I'm impressed
       | just how well it manages to incorporate so many fundamental
       | concepts in CS/CE. It's an incredibly useful tool for refreshing
       | your memory of all that stuff you learned in college, but never
       | applied in the real-world.
       | 
       | I built an S-R Latch for turning on steam power to my base iff
       | battery capacity falls below 10% and remain on until capacity is
       | above 50%. That, and figuring out how to distribute goods evenly
       | across _n_ belts when you can only divide in half is pretty fun
       | to figure out.
        
       | natas wrote:
       | can it play crysis?
        
       | fasteddie31003 wrote:
       | I started playing Factorio and fell in love. Then I started to
       | watch tutorials on how to make better iron smelters and the guy
       | said he has 1000 hours of Factorio gameplay. I quit Factorio
       | right there. I decided to spend my time learning something IRL
       | and started learning how to make DAPPs.
        
         | codezero wrote:
         | It's funny because to a lot of people making DAPPs is as
         | pointless as Factorio (though I think I may just be putting
         | Ethereum poo-poo out there in general).
         | 
         | That said, I've been feeling similarly - playing on Steam and
         | seeing folks w/ massive play times thinking, I should go do
         | something productive.
         | 
         | Where did you start off for learning DAPPs? Do you have any
         | goals in mind?
        
         | candiddevmike wrote:
         | I can't tell if this is sarcasm or not
        
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       (page generated 2021-04-05 23:00 UTC)