[HN Gopher] How the Commodore Amiga powered cable systems in the... ___________________________________________________________________ How the Commodore Amiga powered cable systems in the 90s Author : rbanffy Score : 164 points Date : 2021-05-31 12:01 UTC (10 hours ago) (HTM) web link (www.atlasobscura.com) (TXT) w3m dump (www.atlasobscura.com) | tclancy wrote: | Seeing the computer company of my youth and Prevue Tv, I was | hoping it was going to be about that weird set top box (Preview, | I think) my parents had for less than a year in the 80s. It and | the Uptime C64 subscription I used to have for free as long as I | reviewed the games seem more like dreams than reality at this | point. | SwimSwimHungry wrote: | Fun fact: Ari Weinstein, the fellow mentioned in the article, is | the guy behind the Shortcuts app baked into iOS (formerly known | as Workflow - which I believe acquired Y Combinator funding). | He's a world class prodigy, so seeing him tinker with Amigas | before most of us even started Kindergarden is something to | behold. | technofiend wrote: | I had a second job at a computer store in Houston, TX that sold | Amigas. The store owner was very aware of the studio TV market | and had plenty of software including font packs on hand at all | times. But she took it further because we had hands on demo gear | including genlockers, a green screen, a flatbed with overhead | camera and a Sony screenshot printer. | | I just worked weekends but even then I would regularly see | visitors from Mexico who were buying for TV stations. People were | amazed by the Amiga's video signal quality considering the price | but that store sold quite a few to stations on a budget. | jhallenworld wrote: | I worked on one of these systems in the early 90s- an Amiga- | controlled movie preview channel that played cuts from laser | disks. So there was a rack of laser disk players running 24/7. A | problem was that the disks in the players at the top of the rack | would melt and sag from the heat. | huachimingo wrote: | "Das ist ein Gameboy Advance" | icedchai wrote: | I had an Amiga in the late 80's. I remember when the local PreVue | guide channel first got a Guru Meditation, and realized it ran on | the same computer I had. | WarOnPrivacy wrote: | I'm really enjoying this read. Thanks to the OP for submission. | the_af wrote: | I love reading about all things Commodore, so I was thrilled to | see this article references a long series from Ars Technica on | the history of the Amiga: http://arstechnica.com/series/history- | of-the-amiga/ | | They claim it's more interesting than Gates' and Jobs' early | computing stories, and that it's filled with dreams, intrigue and | backstabbing. Count me in! | | I owned a C64, not an Amiga, but at least this bit they claim is | true: _everyone_ who owned an Amiga became a fan of it. It 's | like a cult, in a way like Apple's... | sys_64738 wrote: | The early history of computing has been rewritten by those who | survived: Apple and Microsoft. But in reality it was driven by | Commodore. | mixmastamyk wrote: | There are others like Bell Labs, DEC, and Atari as well. IBM | is sort of implied but worth mentioning. | antiterra wrote: | In the US there was definitely a sense of embattlement having | something that wasn't the standard PC. I paid through the nose | for a second disk drive and a laptop hard drive that fit under | the keyboard. So for that effort it needed to be worth it. | | I do remember smugly bragging to someone about it having 4096 | colors, and he responded that his Mac Quadra had 16 million. | the_af wrote: | Was that 4096 simultaneous colors? If so, it would have given | VGA a run for its money -- only 256 colors for the active | palette (though of course many more to pick from). | billyjobob wrote: | In HAM mode it could do 4096 simultaneously but that was | mostly limited to static images. For games it was 32 or 64 | colors. | | But this was in 1985. VGA didn't exist until 1987 and | didn't become ubiquitous until 1990. And was much more | expensive. | | If Commodore had been properly run they would have had | their next gen chipset out by then. But they weren't, so it | wasn't until 1992 they came out with AGA which was a only | little better than VGA and by then it was too late anyway. | vidarh wrote: | A lot of games used more than 32/64 colours using the | copper too though. E.g. things like background fades. | Interestingly quite a few of the games with the most | colours did _not_ use the 5 bitplane 32 colour mode or | the 64 bitplane Extra HalfBrite mode, but a combination | of "dirty tricks" with sprites + copper. | | E.g. Shadow of the Beast used 120+ colours, but used dual | playfields, which gives only 8 colours per playfield | without anything else. But then it overlays sprites, and | uses the copper to change palette repeatedly: | | https://codetapper.com/amiga/sprite-tricks/shadow-of-the- | bea... | antiterra wrote: | Yes and no, there were tricks to displaying nearly all the | colors and each row of pixels could have its own palette, | but in general use it was 32 colors + 32 half brights. | vidarh wrote: | If you really want to read about all things Commodore, pick up | Brian Bagnall's books [1]. They're not really for those with a | casual interest (though you have the option of the 500+ page | single volume first version or the second version which | ballooned to a trilogy of 500+ pages each, plus the upcoming | Commodore: The Early Years covering Commodore's pre-computing | history), and there's plenty of dreams, intrigue and | backstabbing (the always fraught relationship between Jack | Tramiel and his staff and Irving Gould features heavily | alongside a lot of in-depth descriptions of the tech. | | [1] Beware, the Amazon listings are a confusing mess; the first | edition is "The Story of Commodore: A Company on the Edge"; the | second edition is a massively expanded three volume set, | starting with "Commodore: A Company on the Edge" (ignore what | Amazon says; it's not book #2), followed by "Commodore: The | Amiga Years" and "Commodore: The Final Years". They're all 500+ | pages. | the_af wrote: | Thanks for the recommendation! I've read enough of your | comments to instantly pattern-match your username with "this | person really knows about Commodore" ;) | JeremyReimer wrote: | I'm happy to hear that more people are discovering this article | series. It was my (very) long-running dream to write this, and | I'm happy that Ars Technica supported me during the entire | journey. Plenty of Amiga people back in the day ended up having | fascinating careers in video, television, and movies, and I'm | in touch with (and even working with) some of them today. | the_af wrote: | Hey Jeremy, I just started reading it and it looks very | promising (in fact, I'm trying hard to resist the temptation | to read one page more instead of working). Thanks for writing | it! | mherdeg wrote: | Always liked tuning in to the Prevue channel and seeing a guru | meditation error. | ChrisArchitect wrote: | (2016) | ChrisArchitect wrote: | Some prior discussion 5 years ago: | https://news.ycombinator.com/item?id=11459010 | Torwald wrote: | If you scroll down the article to the third screenshot, you'll | see a MEmacs icon. MicroEmacs on the Amiga was what made me | choose Emacs over Vi later on in life. A very nice good-buy gift | from my last computer where I had to enter date and time | manually. | u801e wrote: | I noticed that as well. The same screen shot shows their choice | for the RAM disk icon (which is pretty amusing). | Torwald wrote: | Ah, cool! Thanks. Come to think of it, I also like the green | as the second highlight color. It's just a slight derivation | from the default orange but very tastefully done. | gregsadetsky wrote: | The Video Toaster "Revolution" video demo'ing the Toaster's | features is beautiful, inspiring (consider the year / tech leap) | and is full of gentle self deprecation. The voice over is by Ken | Nordine, famed vocal jazz musician. | | Recommended, even for the first few minutes! | | https://youtu.be/OtYLx6z2eeg | gmueckl wrote: | It's funny that the appended video for the System 2.0 update | contains shots that seem to be very early Babylon 5 scenes. Not | sure if these are earlier versions of the models or | deliberately altered ones. The copyright date on the video is a | year earlier than the show. | ChainOfFools wrote: | they are early models indeed, used for the pilot and for | storyboarding with stills. J. Michael Straczynski worked | closely with NewTek while developing the show, and | contributed a lot of improvements and suggestions to the | first editions of Lightwave (included with the toaster..) | | The exterior 3D shots were 100% Amiga generated, at least for | the first few seasons. Though they did farm the bulk | rendering off to Alphas using ScreamerNet (also a NewTek | platforms controlled by Amigas) almost as soon as they became | available. | | other fun Hollywood tie is that the chief engineer of the | toaster was Brad Carvey, the brother of Dana Carvey | jamal-kumar wrote: | My favorite example of video toaster has got to be tribe called | quest's (ft busta rhymes) classic 'scenario' | | https://www.youtube.com/watch?v=Q6TLWqn82J4 | | they made the entire user interface embedded in a music video | back in the early 90s, fun stuff | gregsadetsky wrote: | Thanks for sharing, it's really great! | pjmlp wrote: | I clicked expecting to find a mention to Video Toaster, and | wasn't wrong. | mvexel wrote: | The YT link to the Computer Chronicles interview with Tim Jenison | and Paul Montgomery of NewTek is dead. Here is an alternate one: | https://www.youtube.com/watch?v=MWHjfIKD6zA | | Enjoyed watching this. I remember seeing a Video Toaster in live | action for the first time and it completely blew me away. It | really drove home the power of the combination of PAL (or NTSC) | video output with the 2^24 color HAM color mode. | mvexel wrote: | No, I looked it up and I got this wrong: | | * HAM6 (the original "OCS" HAM, A1000/500/600) supported 4096 | colors | | * HAM8 (AGA, A1200 / A4000) supported 2^24 colors / around 2^18 | simultaneous | | https://en.wikipedia.org/wiki/Hold-And-Modify | halffullbrain wrote: | PreVue Channel also had an ad-delivery platform which served ads | for the upper half of the prevue channel. The system was | completely "headless", using an A4000 that you could dial into, | and upload new ads etc. | | I developed that in 1993 -- I think it was called "AdVue" | commercially. | | It was able to slideshow/carrousel the uploaded IFF/ILBM files or | JPEGs, as I recall. I somehow managed to write a dithering | algorithm for rendering as HAM8. I don't recall how I chose the | palette seed colors, as I didn't know proper clustering | algorithms back then. | | I also somehow pieced together the "BBS" like Zmodem/Xmodem/etc. | functionality for uploads. Long live Public Domain sources. This | was pre GitHub ;-) | | I've heard that the system was used for several years in both USA | and perhaps Central and South America. | | I lost contact with the company after going back home to Denmark. | harel wrote: | When I was very young, during the early 80s, we had the concept | of pirate cable stations. A guy would knock on the door, sign you | up (i.e., take a cash payment every month). They then put actual | cables from building to building, wiring each flat directly. Then | they simply broadcast VHS films they rent rented from the video | store. They used a Commodore 64 to type in the film list of the | day. Because their signal source was directly wired to all of | our's we had to wait for them to type in the film list, watch | them make mistakes, correct them etc. I don't think anyone | thought twice about the dodgy legality of this. It was just a | thing everyone did. And it was the 80s. Lots of things were | accepted then. | kristiandupont wrote: | Friends of mine created a popular video game that was run on live | TV around the world ("Hugo the TV Troll"). | | The first version was made for the Amiga. They didn't want the | networks to know this because it would not have been accepted as | a tv-quality signal, so they got a big flight case on wheels, put | the Amiga in there, put a lock and break-out panel on the back, | saying that this was a corporate secrecy measure. Networks bought | it :-) | agumonkey wrote: | Holy ... This thing was a cultural smash at the time. | chiph wrote: | I never saw the program, but it's a pretty cool concept, using | a phone as a controller for live broadcast game-play. | | https://www.youtube.com/watch?v=r3MSE8Kde9w | joezydeco wrote: | Go back a generation before that and check out TV POWWWW. | | Yes, this was pretty hi-tech for 1979: | | https://retrobitch.wordpress.com/2017/06/16/tv-poww-the- | earl... | unixhero wrote: | I just want to say Hugo the TV troll was so much fun to watch | in the early 90s as a kid. I used to always wonder why all the | people who dialled into the talk show to play the game sucked | so much at the game itself, but I am sure this was because of a | massive input lag. | | Later I got the game for my PC and played it with my younger | cousins and they loved it to bits as well. | | There was something so playable about it and the graphics were | magical to the watch for young minds. | | Awesome story you have about the origins of the game :) Cheers. | kristiandupont wrote: | Yes, latency. I joined some of the same people later in a | spawned-off company that created a similar concept called The | Nelly Nut Show (https://www.imdb.com/title/tt0346350/). We | had serious issues selling to the US because there was a | required delay of 7 seconds on live shows so that any cursing | could be bleeped out. Silly Americans :-D | ekianjo wrote: | Yeah I remember that program. When I saw it it immediately felt | like that was something that was probably running on an Amiga, | glad to see a confirmation. | the_af wrote: | I remember Hugo! It was shown on TV for young kids here in | Argentina, so I wasn't its target audience (and never really | paid attention to it). I never would have guessed it ran on an | Amiga! | rasz wrote: | There was similar concept/copycat game running on Polish TV in | late nineties. Between 24 and 6 a premium number letting you | call in and waste money playing some fishing? or submarine? | game with random prizes. | myth_drannon wrote: | I used to watch it in the 90's on Israeli TV! | fsloth wrote: | I watched it in Finnish TV too! I never realized what a | global phenomena it apparently was :D | | https://en.wikipedia.org/wiki/Hugo_(game_show) | marcodiego wrote: | There was also a "Clube do Hugo" in Brazil! Never would have | guessed it ran on an Amiga, by that time PC's were already | commonplace. Brazil is a Huge country, but I think most | telephone lines at the time were analog, so the delay was | likely small enough to allow it. | Grustaf wrote: | I remember when I first heard the rumour that Hugo was made on | the Amiga, very cool. Looks like you're Danish, but I always | thought it was Swedish? | kristiandupont wrote: | It was Danish indeed :-) | harel wrote: | I used to love Hugo! Always called the station as a kid hoping | I get to play with my phone keypad. | parksy wrote: | Tangentially but our local small-town hospital ran its TV system | through a C64 system for decades. It was there until the hospital | was bulldozed and replaced around 5 years ago. I don't know | exactly how it worked but my dad was the engineer at the hospital | and explained it was used to provide TV services to paying | (private insurance) patients. | | All I recall is that whenever a TV was switched on you'd see the | C64 load "*" prompt for a few seconds before the picture kicked | in. This got me wondering about the guy who set that up, and a | bit impressed with how it kept running without issue for so long, | since as far as dad could recall they didn't need to do any | maintenance on it. | | I'm just imagining a dusty C64 forgotten in a crawlspace | somewhere with a big "Do not turn off" label on it. I wonder what | happened with it, I wouldn't mind seeing the code and setup. | (edit - I've sent him an email to see if he recalls any details | as he was there from the late 80s onward...) | rbanffy wrote: | It's perfectly possible, if the machine was behind a good power | stabilized, and in an air conditioned environment, to have it | run for a very long time. If he wrote the software into a | cartridge, it'd last even longer (as there would be no wear of | the 1541) | EvanAnderson wrote: | In the early 90s the "info channel" of my local Warner Cable | system contained a request, written in strangely familar light | blue 40 column text on a blue background, asking for anybody who | knew how to format a floppy disk in an Atari 800 to call the | local cable company office. I called and made arrangements to | meet somebody there. I got my mother to drive me to the office at | the appointed time. I met a man who showed us into a room with an | Atari 800XL and a floppy drive. | | The man explained that they used this computer to make "data | disks" to be taken to the "head end", where another Atari 800XL | ran the info channel. They'd run out of working disks. The | engineer who'd set it up left on bad terms. They didn't know how | to format more disks, but they knew that's what they needed | because the manual for the software advised them so. | | I showed the man how to format a disk. They comped a month of my | family's cable bill (though their was some consternation when he | found out we had the "premium" package). That may be the first | time in my life I did "IT work" and received compensation, now | that I think about it. | lizknope wrote: | We got an Atari 800 around 1982 but I believe the 810 floppy | drive cost more than the actual computer so we never had one. | We did get the 410 program recorder that used ordinary audio | cassettes to save and load programs. | vidarh wrote: | Never used the Atari's, but for C64, the 1541 floppy | contained a full computer not _that_ much less powerful than | the C64 itself (less RAM, obviously no sound or graphics; but | you could load code onto the 1541 over the serial port and | use it as a co-processor...) in addition to the drive | mechanics, and that was pretty normal for computers at the | time, which explains why floppy drives were so expensive... | Looking up the 810, it seems to be a similar-ish full | computer. | | (I freaked my parents out with experiments like pulling the | CPU and IO chips out of their sockets and swapping them to | see what would happen; the 1541 has a 6502 CPU instead of the | 6510 in the C64, and 6522 IO chips instead of 6526 - the CPU | difference is lack of GPIO on the 6502; the 6522 lacks a | real-time clock, which next to no software on the C64 uses) | satori99 wrote: | Yeah that is my recollection too. As a child, I could never | afford one -- but I did learn all the peeks and pokes to make | the 410 tape drive play regular audio from cassettes in my | basic programs! | JohnJamesRambo wrote: | >They comped a month of my family's cable bill | | Gig economy ripping people off even then. | rzzzt wrote: | The "Famous Amiga Uses" page lists quite a few TV programmes | where the machine was in use: | https://wigilius.se/amiga/fau/programtv.html | | I was looking for (and happy to find in the list) Superball, a | small game played on Sat1 in their morning programme | (Fruhstuckfernsehen). People dialed in to "remote control" one of | the hosts by shouting "left" and "right" at appropriate times. ___________________________________________________________________ (page generated 2021-05-31 23:00 UTC)