[HN Gopher] Alien Dreams: An Emerging Art Scene
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       Alien Dreams: An Emerging Art Scene
        
       Author : panic
       Score  : 258 points
       Date   : 2021-07-01 04:56 UTC (1 days ago)
        
 (HTM) web link (ml.berkeley.edu)
 (TXT) w3m dump (ml.berkeley.edu)
        
       | mattkevan wrote:
       | Been playing around with this for the last few days - it's
       | fascinating.
       | 
       | 'Peppa Pig by H R Giger' produced startling nightmare fuel, while
       | 'Victorian Robot family portrait' was utterly charming.
        
         | corysama wrote:
         | I'll show you mine if you show me yours ;)
         | 
         | https://www.reddit.com/r/bigsleep/comments/o3sefy/victorian_...
        
           | mattkevan wrote:
           | Very similar! I got the idea from your reply to my Steampunk
           | space station.
           | 
           | Small world, etc.
        
       | omarhaneef wrote:
       | There are many theories of what "real" art is: that which is
       | beautiful, that which powerful institutions put in a museum, that
       | which satisfies a particular psychological itch, that which
       | captures the values of our times, and so on. There are entire
       | courses built up on this.
       | 
       | For my purposes, I am happy to say art is whatever people decide
       | to call art. So this is art.
       | 
       | But it isn't "valuable" art, and this is not a deep philosophical
       | point about intention in the making of art, or the ability to
       | pick up human emotions or something.
       | 
       | This is a shallow point about economic supply and demand: if we
       | can produce a lot of this in bulk -- and from this demo it seems
       | we can -- then in general it will be devalued.
       | 
       | I think there is still a role for critics to play though, and
       | that part might be exciting to us old school humans still
       | deploying "natural intelligence." The interpretation for art is
       | still constrained by our ability to imbue the visuals with
       | meaning. In fact, we may be able to use that ability to make
       | particular outputs more valuable than others.
        
         | sandworm101 wrote:
         | Art exists in context, in its place within history. This junk
         | lacks any context. It's creator lacks understanding, rendering
         | only images without meaning. If people find them pleasant then
         | that's good for them. I find many trees pleasant to look at.
         | That doesn't make them art.
        
         | dfxm12 wrote:
         | If anything, it might be valuable in that a printer can have
         | access to "unique" designs to print and sell. Some of this
         | stuff (especially cityscapes & landscapes) reminds of posters
         | you buy, pre framed, off the shelf at home stores. The
         | difference here is that these images are somewhat unique, and
         | royalty free (assuming it is...). Once sales of a design start
         | slipping, roll a new image and get a new one to sell.
         | 
         | Also imagine, if a printer can print different images on
         | demand, being able to sell a random image generated with the
         | prompt being your wedding day, etc. It's like printing out and
         | hanging your DNA sequence. A bit of you was the seed for its
         | creation. It's the sentimental bit that could be valuable.
        
       | prower wrote:
       | Is there an online interface where i can try this myself?
        
         | speedgoose wrote:
         | The blog post has some python notebooks links that you can use.
        
       | ArcturianDeath wrote:
       | The soulless retarded arcturian aliens are using dreams to
       | psychologically model and mind control Humans. They call it
       | "mental screening" where a race treats your brain like a movie
       | theatre and can screen whatever mental image they want. Their
       | purpose in choosing to initially experiment with me is to
       | eventually inflict their control over you. In effect, the brain
       | doesnt rest, I feel like I havent slept for 4 years. They can
       | also erase dream memory, which means its heavy programming and
       | fucking sketchy. They can control sleep duration. Seeing how
       | sleep and dream deprivation works over time, they are gathering
       | data on how best to use your revealed personal information to
       | craft dream imagery through active telepathic decoding which
       | causes sleep deprivation, a build up of beta amyloid plaque,
       | neuronal misfires causing spasm, symptoms of brain damage, eye
       | pain, headaches, high pitched buzzing, and cutting off healthy
       | subconscious processing. // The childlike-ego Arcturians are
       | using psychic manipulation or chemtrails to make us ingest heavy
       | metals to facilitate mind control of the people. // They are
       | playing up the concept of pre-cognitive dreams, which is simply
       | using imagery of the designed dream state and then using psychic
       | control when awake to direct attention. // Their imposing to do
       | this means only one thing: Control. Abusive, ruthless, and
       | desperate control. // They are manipulating brains like a
       | battery, turning information around, seeing how the response
       | reacts to the stimulus, playing into those concepts. Dream
       | manipulation is an imprisonment technique used to condition and
       | starve the mind. Both dream manipulation and constant telepathy
       | has negative neurophysiological effects, it results in headaches,
       | confusion, memory loss, vision impairment, rest deprivation. //
       | They can enact this from some distance too, its possible that
       | there is an active technological accelerant, a headband that can
       | amplify their telepathy. Aluminum foil covering or dietary intake
       | can amplify the telepathic reception, resulting in subconscious
       | dream programming being erased. // The solutions so far Ive found
       | that can mitigate this would be a heavy covering of the brain
       | stem, top, and temples with Velostat or Linqstat, and grounding
       | and shielding the soles of the feet. Keep a Pyrite stone on the
       | left side of your body. // "With repeated or continued exposure,
       | the increased excitability leads to a state of exhaustion of the
       | cells of the cerebral cortex." // Curse those dumbfucks pig-
       | hearts.
       | 
       | Sleep deprivation accelerates Alzheimer's brain damage
       | https://www.medicalxpress.com/news/2019-01-deprivation-alzhe...
       | 
       | https://www.seattletimes.com/nation-world/brain-researchers-...
       | 
       | To sleep, perchance to heal: Newly discovered gene governs need
       | for slumber when sick
       | https://www.medicalxpress.com/news/2019-01-perchance-newly-g...
       | 
       | https://www.naturalblaze.com/2021/02/healthy-sleep-habits-cu...
        
       | splistud wrote:
       | There goes my 3 day weekend
        
       | j4yav wrote:
       | I am not sure how to say this best, it probably sounds negative
       | but I don't mean it that way. It is really interesting because
       | using these tools abstracts away the talent/skills part of
       | creating art - you say your idea, and get the computer to keep
       | showing you completed pieces until you find what you meant, or at
       | least something you found interesting. It reminds me a bit of the
       | role of the DJ to do the searching and curating, but not actually
       | create the music.
       | 
       | In fact you could imagine a musical version of this where the
       | operator is describing feelings or styles and the AI is
       | generating music to match where the operator wants to go.
        
         | writeslowly wrote:
         | To me it feels like AI-assisted divination. It's like staring
         | into clouds of smoke or a crystal ball until you find something
         | that looks significant, but using a computer algorithm instead.
         | 
         | Divination has been around throughout human history, so it
         | makes sense that it would emerge again through the use of
         | machine learning algorithms.
        
           | api wrote:
           | https://gizmodo.com/an-occult-history-of-the-television-
           | set-...
           | 
           | The spiritualist movement and similar late 19th / early 20th
           | century occultism can easily be re-interpreted as oblique
           | science fiction... or vice versa.
           | 
           | The whole industrial revolution is at least culturally and
           | historically inseparable from the occult revival in the sense
           | that all that "natural philosophy" stuff was the primordial
           | soup of ideas from which modern science emerged.
           | Methodological scientific empiricism is the gold that was
           | left in the crucible, and it yields magic that actually
           | works.
           | 
           | ... now back to writing obscure runes in an alien language to
           | instruct the daemons in the ether ...
        
         | omgwtfbbq wrote:
         | I wonder if its not more similar to electronic music producers.
         | They no longer have to learn how to play instruments and can
         | focus on composing so maybe artists that learn these tools can
         | compose art in a similar way.
        
         | suby wrote:
         | You're right that it removes some (honestly perhaps most) of
         | the craftsmanship that comes with creating art. I do think the
         | resulting work is still interesting, valuable, and art from a
         | practical point of view, though. There is perhaps a threshold
         | where this is not true, perhaps related to how much
         | curation/pruning/how indiscriminate the human is in determining
         | the final outcome.
         | 
         | That is to say, if there is some text to image generation
         | program, and the human generates 1 image based on the first
         | phrase they thought of, that image they generated is probably
         | not going to be very interesting, at least based on the image
         | generation stuff I've played around with so far. It often takes
         | time and several attempts / variations on the phrasing to get
         | something which is interesting and novel.
         | 
         | People have been finding tricks like appending the words
         | "Unreal Engine" onto the phrase in order to produce certain
         | types of results. Some people actually go into the code to
         | tweak things to get desired results.
         | 
         | I do wonder how true this will be going forward. It feels like
         | this media synthesis stuff is progressing at the speed of
         | light, and perhaps it'll only take 1 iteration / attempt to
         | craft the interesting and novel stuff that we're looking for.
         | 
         | So at least at the moment it's maybe not so different from
         | anything else. I think of it as exploring the possibilities in
         | a given space. I work on video game development, and it's the
         | same story there. If you're creating a game prototype, you
         | might have an initial idea which sparks development, but once
         | the initial seed is implemented the game often takes on and is
         | guided by a life of it's own, shaped by the possibilities in
         | that given space which you are narrowing down into a subset
         | which seem to work and gel together. That's how I view it
         | anyway.
        
           | kingsuper20 wrote:
           | >You're right that it removes some (honestly perhaps most) of
           | the craftsmanship that comes with creating art.
           | 
           | Perhaps art, going forward, is simply described as the
           | process, not the result.
           | 
           | I don't doubt that a computer could (or will) produce a
           | perfectly convincing Charlie Parker solo or Richard M. Powers
           | painting. There really was less there than met the eye (or
           | ear) and most of human output consists of cliches in any
           | case.
           | 
           | My take is to become increasingly archaic and self-sufficient
           | in interests. Greek red figure pottery looks like a good
           | place to end up after the walls are filled with amateur art,
           | but a kiln looks pricey.
        
             | germinalphrase wrote:
             | 'Beautiful thing' will indeed be massively available (as it
             | is right now), but 'beautiful thing touched by a human'
             | will always remain scarce. Only the latter will be truly
             | considered an art object.
        
               | kingsuper20 wrote:
               | In that case, the value of a thing is not it's physical
               | reality but it's provenance.
               | 
               | I guess it's no different than the high value given to a
               | lot of 20th C. art, it's just another form of marketing.
               | 
               | Maybe this bodes well for antique prices.
        
         | songeater wrote:
         | >> In fact you could imagine a musical version of this where
         | the operator is describing feelings or styles and the AI is
         | generating music to match where the operator wants to go.
         | 
         | OpenAI already did this with Jukebox! I'm just surprised more
         | people have not used it as an "instrument" vs as a novelty.
         | 
         | shameless plug: https://soundcloud.com/songshtr/sets/2106-ep
        
           | smthngwitty wrote:
           | One downside with Jukebox: it takes ~9 hours to generate ~90
           | seconds of audio (even on a NVIDIA V100 GPU) since it's an
           | auto-regressive model making experimentation and 'co-
           | creation' much harder
        
             | songeater wrote:
             | >> it takes ~9 hours to generate ~90 seconds of audio (even
             | on a NVIDIA V100 GPU)
             | 
             | btw this is true if you upsample all 3 levels. I have found
             | in practise that you are fine upsampling 2 levels and then
             | using a DAW to "clean up"/"remaster" [0]... again will work
             | for certain sounds better than others.
             | 
             | The last upsampling step is by far the most expensive. so
             | cutting that down cuts total time by 75%
             | 
             | [0] simple hacks such as using a low-pass filter
        
             | songeater wrote:
             | agreed. full waveform "music" (unlike say MIDI) is just
             | many more variables than a "picture" or even "video". Also
             | you have to "stitch together" a lot of these samples to get
             | anything that resembles a "new" song. More akin to
             | mining... but still its kind of crazy what can be done with
             | it.
        
               | echelon wrote:
               | I'm not familiar with Jukebox, so maybe I'm wrong. It
               | seems like you'd want a fast architecture to use a model
               | to generate sheet music / MIDI, then layer another model
               | on top to create instrumentals?
        
               | songeater wrote:
               | >> Why doesn't the architecture use a model to generate
               | sheet music / MIDI, then layer another model on top to
               | create instrumentals?
               | 
               | there are various models that do this [0]... just doesn't
               | have the same power to generate waveform music that
               | jukebox does.
               | 
               | Jukebox effectively is a 2 step model a) a 3 layer VQ-VAE
               | compresses the music (so think of this as the MIDI
               | equivalent) and b) a transfomer then learns/generates
               | sequences.
               | 
               | The compression is the expensive part of the model.
               | 
               | [0] https://towardsdatascience.com/how-to-generate-music-
               | using-a...
        
         | hutzlibu wrote:
         | " It reminds me a bit of the role of the DJ to do the searching
         | and curating, but not actually create the music"
         | 
         | It very much depends on the type of DJ. But a good DJ
         | performing live, is indeed generating music, as he feels the
         | vibes of the crowd and mixes in the exact tracks fitting to
         | that moment.
         | 
         | Not predefined track after track, but they blend in and over on
         | each other.
         | 
         | If you do this with parts of a song from here and then there,
         | with a small snippet from something else - it is indeed
         | generating new music in my book.
         | 
         | And I think alien dreams and ai generated art alike ... can
         | move into that direction. Generating art, by knowing the
         | various tools and combining them.
        
           | j4yav wrote:
           | I am a DJ myself, but I would still give credit to the
           | authors of the tracks rather than claiming it for myself
           | (even when it's a unique interesting combination or flow).
        
             | hutzlibu wrote:
             | Sure. You build up on existing art.
             | 
             | Like is done here with the generated art, it probably does
             | not make much sense for one person to claim he "created"
             | and owns this image. Would be hard to judge, how much
             | credit goes to the programmers, the basic AI researchers,
             | all the people who created the input on the AI to learn ...
        
       | MayeulC wrote:
       | This is very interesting, I would love to play around with this.
       | 
       | However, it looks like the quality of the result really depends
       | on the prompt, or in other words, on the quality of the training
       | dataset captions.
       | 
       | Would there be a way to "fine-tune" the network on a smaller,
       | better-captioned dataset to have better control over the output?
       | 
       | Can I make my own dataset and use it with few-shots learning to
       | expand the capabilities of existing networks? Making it better at
       | generating say, spaceships or fantasy animals?
        
         | adyer07 wrote:
         | It looks like you can - the repo for VQ-GAN has instructions
         | for this:
         | 
         | https://github.com/CompVis/taming-transformers#training-on-c...
        
       | speedgoose wrote:
       | I asked for pornographic images in the prompt, and it does
       | generate very weird images that are more disturbing than
       | arousing.
        
       | taylorius wrote:
       | Very interesting. There is a principle with a lot of modern,
       | abstract art, which is that the work is not complete until the
       | viewer sees it - that is to say, the observer brings a portion of
       | the meaning to the work. This AI art seems to go one step
       | further, there isn't really an artist anymore, in the traditional
       | sense. The creator of the work is more like an observer -
       | choosing which output they like best. The "artist" becomes a
       | consumer!
        
         | redactyl wrote:
         | The artist was already the consumer. Whatever the medium, the
         | artist has to ultimately select particular things as "works of
         | [their] art". If I paint my bathroom and then go on to paint a
         | masterful painting, probably only one of those things is going
         | to end up in a gallery, and that relies on there being a
         | consumer.
        
       | ammar_x wrote:
       | Thank you for this article, it introduced me to amazing works.
       | I've been very interested in the field of GANs, style transfer,
       | etc.
       | 
       | The best thing is the notebooks which I can play with to generate
       | images. I now have ~10 Colab tabs open waiting for testing :)
        
       | yreg wrote:
       | >It was discovered by @jbustter in EleutherAI's Discord just a
       | few weeks ago that if you add "rendered in unreal engine" to your
       | prompt, the outputs look much more realistic
       | 
       | This is amazing
        
       | ankalagon wrote:
       | My dream is that in some years we could make a film by passing
       | the script as input.
        
         | datameta wrote:
         | A movie made using a script generated by an ML model trained on
         | a sci-fi movie script dataset: https://youtu.be/LY7x2Ihqjmc
        
       | akavel wrote:
       | Whoah, it just came to my mind it could be an interesting
       | mechanism to explore for procedural generation (of levels and
       | other stuff) in games! Does anyone know of any experimental games
       | already trying to do that?
        
         | corysama wrote:
         | Related: ArtBreeder has some features specifically for
         | generating starter concept art for games
         | https://www.artbreeder.com/i?k=f8ea23c50937080453a657514304
        
         | hypertele-Xii wrote:
         | The technology doesn't scale yet to consumer hardware. It's
         | limited to web-accessed mainframes (like AI Dungeon) and
         | researchers with racks of latest graphics accelerators.
        
           | malka wrote:
           | You can run big sleep easily on consumer hardware. same with
           | vqgan if you limit output resolution.
        
       | scandox wrote:
       | I liked how the TS Eliot one which the author calls "sublime" was
       | actually impressively sophomoric. It really was like a painting
       | an able, shallow person would come up with to reflect their idea
       | of TS Eliot's poetry.
       | 
       | That in a sense is uncanny and notable.
        
         | GlennS wrote:
         | I went and stared at the pictures for a bit after reading this.
         | 
         | Not much experience of art really, but I think you're probably
         | right. They're all interesting pictures - but "let's assemble
         | some related elements in a new combination".
         | 
         | I did really like "a face like an M.C. Escher drawing" though.
         | 
         | Maybe this is the final form of postmodernism? "There's no
         | meaning here, but will you ever figure that out?"
        
         | mrspeaker wrote:
         | Maybe they are using the meaning of sublime of converting from
         | solid to vapor state
        
           | scandox wrote:
           | Chemical-Visual art criticism ... Could be a whole new field.
        
       | lurquer wrote:
       | Someone should make a game out of it.
       | 
       | Create images based on a string of five random words.
       | 
       | The players then guess what words made it. The player with the
       | most right wins.
        
       | bsenftner wrote:
       | Except this is not "Art" with a capital "A", it is pretty
       | imagery, with an interesting backstory. The technology is
       | fantastic, but do not get carried away - this is in no way "Art"
       | in the same way human constructions in a museum is Art.
       | 
       | Art is a human expression of an aspect of life, a human
       | reflecting this aspect of life in a manner betraying a
       | comprehension only possible with the emotions and understanding
       | of a human facing our complex society, their limited frame of
       | reference, and describing their situation through the mediums we
       | call "Art".
       | 
       | Art is not pretty pictures. Art is a complex, multi-dimensional
       | communication medium between highly complex, self aware,
       | comprehending entities. AI and AI generated "art" has none of
       | these qualities. These are pretty pictures with an interesting
       | technological backstory. They may be sold as art to unaware
       | consumers, but they are less "art" than a bikini girl poster.
        
         | heavenlyblue wrote:
         | It seems more like mimicry to me than actual "creativity";
         | although I am pretty certain there will be a whole trend of
         | artists doing this for the next ten years and we will get
         | someone really big out of it. It could be someone like Andy
         | Warhol who would democratise the "fine" art and not just pop
         | art? For example, imagine a combination of 3D printers with
         | brushes and deep learning inspired paintings? These will not be
         | as unique as the original inspirations for these paintings;
         | however they would be a cheap alternative to what you can only
         | get as a very cheap looking art print.
        
           | bsenftner wrote:
           | I am in no way saying they will not be popular with
           | consumers, these curated AI constructions; nor am I saying
           | the people behind them will not hire PR agencies to promote
           | them and their work as serious Art. It is curation that
           | carries any human expression within them, and not the
           | generative AI art's idiot savant pooping output.
        
           | robbedpeter wrote:
           | The most fascinating thing about these programs is the
           | undeniably imaginative, dreamlike nature of the output. Spend
           | time actually using them and you will be continually
           | surprised and engaged. Any human nuance you can interpret
           | visually can be generated.
           | 
           | There is a high level of similarity with the mechanism human
           | brains use to visualize things. This makes sense, because the
           | neural networks are being trained to approximate that very
           | function.
           | 
           | The output of these programs is not mimicry any more than the
           | output of a human artist is. It's just more limited in the
           | computational power available to the algorithm. The space of
           | these generative expressions is vast, and significantly
           | overlaps the space of art humans are able to produce.
           | 
           | Moore's law and algorithmic improvements will inevitably
           | expand the capability of software to produce art to such an
           | extent that all "human" capacities will be exceeded, for any
           | and all metrics and nuances you can imagine.
        
         | robarr wrote:
         | Ernst gombrich (https://en.m.wikipedia.org/wiki/Ernst_Gombrich
         | ) talked about a "motif in the artists' inner world" in
         | relation to art creation. There is not an inner world to be
         | represented in the case of the Ai creations.
        
         | vmception wrote:
         | There is no distinction of art with a capital A versus with a
         | little a.
         | 
         | I agree that there will be challenges to broad respect of this
         | creation process and result, but I can see communities
         | gathering around specific personalities no matter what they
         | create.
         | 
         | Similarly, the public will likely be moved by stories, perhaps
         | even some artists will create new poetry specifically for to
         | generating an image where the poetry itself moves the audience
         | too.
         | 
         | But the distinctions you have created are not a relevant way of
         | articulating this path.
        
           | bsenftner wrote:
           | It's a different sophisticated and mysterious brush for a
           | human artist to use - but the AI is not generating any art.
           | The human curating the AI's output through their lens of
           | human experience is the Art.
        
             | MikeHolman wrote:
             | That's like saying it's not the painter generating any Art,
             | the gallery curating the art through their lens of critical
             | artistic appreciation is the Art.
        
       | Applejinx wrote:
       | They're all strangely intention-less on every imaginable level.
       | That can be unsettling.
       | 
       | I've listened to, and made, a lot of music like that. When I want
       | to relax or think, I like music that engages me in some way but
       | has a sort of drift, an ambient (in the Eno sense) quality even
       | if it's slamming Berlin techno. It's different from the prog-rock
       | I grew up with, which was difficult and loaded with
       | intentionality.
       | 
       | I ended up experimenting with music that was more generative,
       | doing pretty sophisticated things with a degree of structure but
       | without intentionality: always a random factor, a journey to an
       | unknown goal (typical end result: wandering around for a while)
       | 
       | AI art is like that. We see it wandering around for a while. It's
       | getting better at picking up the trappings of identity, but
       | persistently lacks intentionality.
       | 
       | Maybe the trick is to supply the intentionality instead of the
       | identity? Instead of 'creepy moat', a visual identity, make it do
       | a painting of "you are not going to survive and that's good" or
       | "thank you but I am not worthy".
       | 
       | If you have to feed it words, get a poet, don't describe the
       | picture.
        
         | api wrote:
         | There's no difference between this and synthesizer music which
         | sounded shockingly alien when it first came out. My uncle tells
         | me about people going to Pink Floyd or Tangerine Dream concerts
         | and it was virtually a religious experience to hear music so
         | utterly otherworldly. Techno music had similar effects when it
         | first hit the scene with pioneers like Kraftwerk or the Detroit
         | and Chicago Techno artists.
         | 
         | It also came with the criticism/fear that "machines are
         | replacing people as musicians" which was bullshit. We just got
         | a new set of musical instruments based on electronics that
         | musicians could play and that led to an explosion of new
         | musical genres.
         | 
         | Photography was initially derided as "not art" or "machines
         | replacing human artists" too. It was neither. It was just a new
         | way to make pictures that spawned new art forms.
         | 
         | This is just another new set of artistic tools. It will spawn
         | new art forms with their own rules and sense of technique,
         | aesthetics, and style.
         | 
         | It's art if the artist is art-ing.
        
           | anders_p wrote:
           | >Photography was initially derided as "not art" or "machines
           | replacing human artists" too. It was neither. It was just a
           | new way to make pictures that spawned new art forms.
           | 
           | This is one thing about progress and art, that I have found
           | really interesting.
           | 
           | Like, how the invention of photography completely changed
           | painting.
           | 
           | Ultra-realism became uninteresting over night, as soon as it
           | was possible to create perfect depictions via cameras.
           | 
           | Painting, as an art form, didn't "die". Painters weren't
           | replaced by machines.
           | 
           | Instead, artist's interpretation became more important, than
           | their technical ability to reproduce reality.
           | 
           | We've since seen impressionism, expressionism, and more
           | abstract movements like cubism.
           | 
           | The invention of photography ended up being a gift to art.
           | 
           | And now we see artists embracing digital artworks as their
           | medium of expression.
           | 
           | So, I guess the fear of AI and machine learning being the end
           | of art as we know it, might very well be unfounded.
           | 
           | It looks to me, more as the possible birthplace of new modes
           | of expression. A reason for artists to rethink their art.
        
           | agency wrote:
           | I think at the moment there is an important difference that
           | the OP is talking about, namely the ability of the artist to
           | channel their intention into the work. I think even early
           | synthesizers offered a degree of control which even if the
           | results were other-worldly were still channeling the artist's
           | intention. At the risk of wading into the murky waters of
           | defining "what is art," I don't really feel like feeding an
           | ML model a short sequence of words is "art-ing."
           | 
           | However I think you're right that in the long run these types
           | of technology will become another tool in the artist's
           | toolbox and are not in danger of replacing artists. But I
           | also think the OP's criticism is valid. I suppose you could
           | argue this is a bit like early criticism of photography as
           | "not art" and that feeding the model is like picking what to
           | photograph and how to frame it and such, but I still feel
           | like there is a key difference in terms of the ability to
           | have an intention and to have some ability to foresee how
           | that intention will be realized in the work. Feeding a model
           | inputs and guess-and-checking the results until you get
           | something cool does feel "less artistic" to me.
        
             | api wrote:
             | Intention would be done linguistically then. What happens
             | if you write poetry into this thing? Prose? Song lyrics?
             | Stream of consciousness?
             | 
             | Here's an idea: freestyle rap MC with the output of the
             | text fed into this projected on a screen.
             | 
             | Wait until the ghost hunters get hold of this shit. That'll
             | be fun.
        
               | agency wrote:
               | I think it would be one thing if these tools worked such
               | that with experience you gained a kind of intuitive
               | understanding of how your inputs map to the outputs and a
               | finesse in crafting that poetry for the machine. But
               | based on my (limited) understanding on ML models I have a
               | hard time imagining that is the case. These models are
               | complete black boxes, where a small perturbation of the
               | input can create large, unpredictable variations in
               | output. That makes me think that there is a strong "guess
               | and check" aspect to these creations. And I think tools
               | with that characteristic are limited and frustrating to
               | create with, because you cannot channel your intention
               | effectively through that unpredictable mapping of input
               | to output. But I have no doubt these tools will continue
               | to evolve in the direction of being able to be wielded
               | more intentionally.
        
         | archsurface wrote:
         | "intention-less" - agreed. Lacking in connection with anything
         | human. It feels like a glorified /dev/urandom. I feel empty
         | looking at these. I once wrote a program that iterated over
         | every combination of colours of pixels to create every possible
         | image for the specified size - similarly empty.
        
           | krapp wrote:
           | You feel empty because you know they were generated by an AI.
           | If you didn't know that beforehand, you would probably
           | ascribe intent to them as you would anything created by a
           | human, you would _feel_ something, but only because an
           | algorithm was pushing buttons in your monkey brain.
           | 
           | That implies "connection" and "intention" aren't properties
           | of the art or the artist but something entirely manufactured
           | by the viewer.
        
             | jl6 wrote:
             | Netcraft confirms death of the author.
        
             | ACow_Adonis wrote:
             | no, that's not entirely the case.
             | 
             | there is, of course, the technical aspect: the blurred
             | edges, the repeated elements, the relative placement of
             | things and unrelated objects, a kind of statistical
             | uniformity/ non uniformity. this is technical aspect which
             | shows they were generated by machine and a particular
             | implementation of neutral networks/ai.
             | 
             | but then there's also the intentlessness that is
             | symptomatic of a lot of modern art, and symptomatic of why
             | a lot of people don't like modern art.
             | 
             | these combine both aspects, and both aspects can be talked
             | about and discussed separately.
             | 
             | To be sure, maybe one day we'll be able to consistently
             | generate something artistic and convincingly filled with
             | what our minds confuse for intent, but these aren't there
             | and ai isn't currently at that level, and there is a
             | particular property of these that make them feel empty,
             | just like a lot of modern art also feels empty and
             | intentless.
        
             | golemotron wrote:
             | This so true.
        
         | gwern wrote:
         | "Intention" is what the final fraction of a bit gap in
         | predictive performance feels like from the inside of your head.
         | 
         | It has all the low-order correlations learned well, but there
         | are long-range correlations still lacking. (Think of a
         | detective novel where the clues are hidden thousands of words
         | apart, in very slight tweaks to wording like an object being
         | 'red' rather than 'blue'.) As models descend towards the
         | optimal prediction, 'intention' suddenly snaps into place. You
         | can feel the difference in music between something like a char-
         | RNN and a GPT-2 model: it now sounds like it's "going
         | somewhere". (When I generate Irish music with char-RNN, it
         | definitely feels 'intention-less', but when I generate with
         | GPT-2-1.5b, for some pieces, suddenly it feels like there's an
         | actual coherent musical piece which builds, develops a melody
         | and theme, and closes 'as if' it were deliberately composed.
         | Similarly for comparing GPT-2 stories to GPT-3. GPT-2 stories
         | or poems typically meander; GPT-3 ones often meander too but
         | sometimes they come to an ending that feels as if planned and
         | intended.)
         | 
         | Once this final gap is closed, it will just _feel real_. Like
         | if you look at No Alias GAN (~StyleGAN4) faces, there 's no
         | 'lack of intention' to the faces. They just look real.
        
       | corysama wrote:
       | I have been playing with this quite a lot over the past few weeks
       | and posting my results on Reddit.
       | https://www.reddit.com/user/corysama/submitted/?sort=new
       | 
       | There is a small community on Reddit doing the same. They are
       | spread across a few subs, so I put together an aggregate
       | https://www.reddit.com/user/corysama/m/gan_art/top/?sort=top...
       | 
       | You can play with it for free using Google Colab notebooks given
       | only a Google account. But, the most popular notebook is in
       | Spanish
       | https://colab.research.google.com/drive/1go6YwMFe5MX6XM9tv-c...
       | and so are it's instructions
       | https://tuscriaturas.miraheze.org/wiki/Ayuda:Generar_im%C3%A...
       | You can ask the AI in Google Translate to help you ask the AI in
       | the notebook to make some art.
       | 
       | Addressing some concerns brought up here:
       | 
       | Yes. It feels more like exploring than painting. Often it feels
       | like watching a small child draw and trying to steer what is
       | drawn. Like when I tried to ask for storm clouds made out of lava
       | https://www.reddit.com/r/bigsleep/comments/o033x1/playing_wi...
       | the AI was like "No, Dad! Lava stays on the Ground!"
       | 
       | But, I still believe that "It is _Art_ ". (As much as I and
       | everyone else hate that whole debate.) I think of "Can a computer
       | make Art?" the same as "Can a brush make a painting?" Unless you
       | are finger painting, you don't make the image. The brush does.
       | But, without you, the brush out be inert. Or, at least
       | undirected.
       | 
       | With the GAN, random noise inputs get random noise outputs.
       | Finding interesting results is a lot of work. Much like finding
       | an interesting sculpture within a block of stone. "Interesting
       | (to humans)" being the key word that brings the humanity into the
       | process.
        
         | aronowb14 wrote:
         | wow amazing work!!! Upvoted basically every single one haha.
         | 
         | The "End of Everything" is beautiful. I don't know why but it
         | filled me with melancholia.
         | 
         | How long do you normally spend making these?
        
           | corysama wrote:
           | Well, that's the sign of good art :)
           | 
           | It takes 2-3 minutes for an experiment to warm up. If you are
           | paying attention, you usually can tell it's not going well at
           | that point and cancel it. If it looks like it might go well,
           | it can take around 10 minutes to settle. I've seen a few
           | cases where some people got great results by letting it run
           | for hours. But, with long runs I've also seen more cases
           | where the evolution "gets bored" with where it is settling
           | and makes a suddenly makes a large jump that rarely looks
           | better than what it abandoned.
        
       | jgotti92 wrote:
       | Very cool, in 100 years these works will be equivalent to Picasso
       | etc.
       | 
       | As as side project I actually started online AI art gallery
       | called Art Supreme. If you like please check it out:
       | https://www.art-supreme.com or instagram
       | https://www.instagram.com/ai_art_supreme/
        
         | vmception wrote:
         | doubt it, it really depends on how the public is moved by this
         | form of creation
         | 
         | not necessarily the level of discipline involved, but the lack
         | of discipline necessary and low barrier of entry will ensure
         | that the public is not interested in discerning value to these
         | works
         | 
         | there will only be some personalities that the public gathers
         | around
        
           | Workaccount2 wrote:
           | The scandal will be finding out that some big time artist was
           | actually just copying works from a custom trained AI.
        
             | Broken_Hippo wrote:
             | The scandal will not be that they copied, but because they
             | lied about it, though.
             | 
             | Folks already copy things made with photo editing software
             | and filters. It generally isn't a big deal.
        
           | jgotti92 wrote:
           | Exactly, there will be only some personalities or brands that
           | the public gathers around.
           | 
           | Its quite a niche, but actually I believe that I am one of
           | the leaders in this space (for 1.5 years already)
        
       | stemlord wrote:
       | Does anyone know of any AI generated visual art that's about the
       | output (form and composition) that isn't complete garbage? It's
       | so far away from competing with the generations of aesthetic
       | development we see in the status quo of contemporary fine art...
       | stuff that's advanced enough that we need college degrees to
       | begin to intellectualize their effectiveness. Artworks that
       | better deal with power and agency and the process and
       | implementation of AI are another story, IMO, but those usually
       | manifest as films, performances, or other forms of documentation
       | not an AI generated thing itself.
        
         | aronowb14 wrote:
         | Art is quite subjective. So hard to say what is "garbage" and
         | what isn't. I assume this comment will get downvoted due to
         | that. That being said I do agree with you :). After staring an
         | GAN art for a year I find it is extremely "empty" and
         | essentially all looks the same, with very similar visual
         | artifacts that make them look bad. I view style transfer and
         | GAN art generally as "trippy artistic filters". I don't think
         | it's more than that at the current state of the art. Even in
         | images linked above me: they are cool, but do just seem to be
         | trippy distortions of existing things. If you like that that's
         | fine, but I don't think it's more than that.
         | 
         | Looking at ML as a type of artistic filter though is
         | interesting: and does open up some interesting use cases. I
         | created a project in college using style transfer filters to
         | make a short film. I think it achieved an effect that would
         | have been unachievable without the ML.
         | https://www.youtube.com/watch?v=mfZ9-9tH_uE
        
           | corysama wrote:
           | What are paintings if they are not trippy distortions of
           | existing things? ;)
           | 
           | I've been having a lot of fun using GANs as what I think is a
           | better form of style transfer. The default approach uses
           | noise as the initializer. But, by specifying an initial
           | image, you can get a result that is very similar to style
           | transfer, but more scene-coherent.
           | 
           | https://www.reddit.com/r/bigsleep/comments/o83bd0/portraits_.
           | ..
           | 
           | https://www.reddit.com/r/bigsleep/comments/o7eosf/this_is_fi.
           | ..
        
           | stemlord wrote:
           | I appreciate you adding a more technical description to aid
           | my inital sentiment, and thanks for sharing your vid, was
           | funny and you actually managed to harness style transfer
           | filters to achieve a particular feeling, which I haven't seen
           | so much
        
         | corysama wrote:
         | Are you asking for stuff that's not complete garbage? Status
         | quo? Or, advanced enough that we need college degrees to begin
         | to intellectualize their effectiveness?
         | 
         | Within the tiny community I've been hanging out with, I like to
         | think some of these are not complete garbage.
         | 
         | https://www.reddit.com/r/deepdream/comments/oairlt/cancer/
         | https://www.reddit.com/r/deepdream/comments/o8og8g/schizophr...
         | https://www.reddit.com/r/deepdream/comments/obvwnh/trained_t...
         | https://www.reddit.com/r/deepdream/comments/nvt77u/the_fall_...
         | https://www.reddit.com/r/deepdream/comments/o57eyx/a_paintin...
         | https://www.reddit.com/r/bigsleep/comments/o5i3av/bio_clockw...
         | https://preview.redd.it/q8kwssia9j771.jpg?width=864&format=p...
        
       | ziroshima wrote:
       | I've noticed that AI-generated images give me a weird, 'skin
       | crawling' sensation. Somewhat similar to nails on a chalkboard.
       | Does anyone else experience this?
        
         | handrous wrote:
         | Malfunctioning pattern-matching is a hallmark of mental
         | illness, so it makes sense than any but a nearly-perfect "AI"
         | system would often produce work that's creepy or off-putting,
         | for that reason.
        
         | rendall wrote:
         | I know what you mean. There is a disturbing uncanny valley,
         | filled with centipedes and Elder Ones
        
           | satori99 wrote:
           | I just spent an hour or so playing with the notebooks at the
           | end of the article, and it's pretty much all nightmare fuel
           | 
           | https://imgur.com/a/kUDgbsH
        
             | lurquer wrote:
             | That second one... was 'Cthulhu' a keyword?
        
         | xtiansimon wrote:
         | What's creepy about AI images I believe can be traced to the
         | inputs. Give an AI images of people and it doesn't have the
         | same sensitivity to its own existence to preempt what we meat
         | puppets find shocking and gross.
        
         | voldacar wrote:
         | Yeah I know what you mean. I think "Lovecraftian nausea" is the
         | best way of describing it
        
       | coldcode wrote:
       | As an artist who uses generation as part of my art (the rest is
       | me) I find these images extremely cool, though I prefer non
       | objective abstractions. Given the technology is still immature, I
       | wonder if improving the technology will lead to less "art" --
       | what we see currently are really imperfections in the process
       | rather than deliberate choices. Maybe in a few years the end
       | result will be more realistic and less fantastic. Will that be
       | better?
        
         | bckr wrote:
         | I can imagine there will be software to iterate on an image...
         | "A man. Yes, a very tall man. Not that tall. Standing in a
         | field of wheat. The wheat is abstract. The man is rendered in
         | Unreal Engine."
         | 
         | > Will that be better?
         | 
         | Most importantly, it will be better when it stops putting
         | swirly nightmare creatures in everything. Those give me the
         | heebeejeebees.
        
       | smusamashah wrote:
       | If we are calling it art. The people giving it prompts can't
       | certainly be attributed as artists. The machine is the artist you
       | own. Make it a request and it will create a painting for you.
        
         | gimmeThaBeet wrote:
         | Hmm, I certainly see where you are coming from, certainly a
         | large part of art is that, an artist really did some feat in
         | creating it. I am sympathetic to the notion that aspects of
         | modern art certainly seem value vision more than outright
         | skill.
         | 
         | Would you say that the person who made the machine/software at
         | least has claim to the title of artist?
         | 
         | I think about Sol LeWitt, where his main works are instructions
         | about installing the piece. You have works that are in
         | buildings and such, but then, you have works in museums, where
         | the way you 'acquire' a piece seems to work is a representative
         | from LeWitt's studio (this seems like a requirement? not an
         | authority, any description of the endeavor mentions how
         | exacting it is) helps the museum staff install (i.e. draw,
         | paint) the 'actual' piece.
        
           | smusamashah wrote:
           | > Would you say that the person who made the machine/software
           | at least has claim to the title of artist?
           | 
           | Here a machine has memorized/trained on millions of art
           | works. Then you ask it make something out of what it knows
           | (understands?).
           | 
           | This in its own right is like an artist who see other
           | people's artwork and creates his own out of some idea.
           | 
           | If you are a good painter and I ask you to paint something
           | for me because I can't. I will only be claiming that idea not
           | the artwork you created.
           | 
           | It's like GPT-3 which can write article based on some initial
           | idea/prompt. Can I claim the whole thing it generated for me
           | based on the initial prompt? I recently read that "unicorn
           | who speak English" text that it generated and its amazing.
           | It's a generated text but it's amazing. It won't be fair to
           | claim ownership because it was trained on millions of texts
           | written by other humans.
           | 
           | But again that's also how writers train. They read lots of
           | text written by other people. If you write something for me,
           | you are the writer.
           | 
           | This is how I think about art/text generated by machines that
           | learned that specific domain.
           | 
           | EDIT: writing code to draw a line and then drawing a line is
           | different from training on millions of lines drawn by other
           | people to explain what a line is and then asking to draw
           | something that looks like a line. So to answer your original
           | question, we still can't say the person who wrote that
           | software is the artist. He can be if he feeds it his own
           | artwork only but that's not the case here.
        
       | scyclow wrote:
       | I think it's a little silly to ask "but is it _really_ art?" To
       | me, it feels like it's no less art than photography.
       | Photographers don't create the world they're photographing, but
       | they engage in an incredibly high level of curation to show the
       | viewer something unique.
       | 
       | At the end of the day, anyone who looks at this and enjoys it
       | doesn't really care if it's _really_ art. But they'll get bored
       | with it eventually as they start to notice little similarities.
       | That is, until they find a set of pieces generated by someone
       | else's prompts which, for some reason, feel fundamentally
       | different. At that point I think the "it's not art" argument
       | starts breaking down.
        
         | hypertele-Xii wrote:
         | I've made generative art and it involves studying the
         | algorithms, guessing what inputs might produce good output, and
         | generating hundreds of tests and samples, almost all of which
         | are discarded without value. It takes time and skill to predict
         | what'll work, and touch up the result to something presentable.
         | 
         | It's funny the linked article mentions "planet ruled by little
         | castles" specifically because I've also made those [1] using
         | generative methods, though in this case style transfer rather
         | than language visualization.
         | 
         | [1] https://hypertele.fi/32c6f4c835b5e790
        
           | scyclow wrote:
           | Interesting! I've also been doing a bunch of generative art
           | recently. That description almost reminds me of this
           | artblocks project https://artblocks.io/project/31
        
       | 2OEH8eoCRo0 wrote:
       | The music video for Buzzcut by Brockhampton appears to use
       | entirely ai generated scenery.
       | 
       | https://youtu.be/fsQhOCkczHQ
        
         | janee wrote:
         | that's pretty rad...both the song and vid :) Didn't think I'd
         | find some new music to listen on the drive back home from HN,
         | thanks haha
        
       | nonbirithm wrote:
       | So I'm wondering if image-based NN generation will ever run
       | across the same copyright issues as the source code generation of
       | Copilot that's becoming a hot issue at the moment.
       | 
       | It's already known that Copilot was trained on GPL licensed code,
       | and code can easily be searched to check for copying.
       | 
       | What about a neural net that generates collages that resemble
       | some obscure photographer's work that's under copyright? What
       | about determining the copyright status of a model without knowing
       | its source material? What will be the standard for determining
       | copyright violations when, unlike code, it is not possible to
       | coerce the model to output a near-1:1 duplicate of the original?
       | 
       | And what about training a neural net on images that are illegal
       | to possess in certain jurisdictions?
        
       | mistrial9 wrote:
       | new and impressive kinds of food without nutrition; like a fancy
       | dance ball that never ends - no beginning and no end; like a
       | series of sunrise and sunset from around the world, while you
       | never leave a chair in a closed room. Machine, master?
        
       | dougmwne wrote:
       | Wow, I didn't know about this and it is definitely connected to
       | the prompt experimentation I've been doing with GPT-3. Incredible
       | images and lots of exciting paths forward to generate new styles
       | of outputs. I wonder how seriously this is being taken in the art
       | world. It seems like it could be an incredible installation in an
       | art museum.
        
       | pmontra wrote:
       | One problem with images is that where a text generator's output
       | could be nonsensical or ungrammatical, the output of an image
       | generator can be nightmarish. See the Face Like an Escher Drawing
       | in the article. I'm not sure I want to spend a hour looking at
       | the outputs of the generator to select the good images and drop
       | the bad ones.
        
       | Lammy wrote:
       | I was pretty impressed when I asked one to generate "Talking
       | Heads album cover" https://i.imgur.com/P5jCBsw.png
        
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