[HN Gopher] New algorithm flies drones faster than human racing ...
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       New algorithm flies drones faster than human racing pilots
        
       Author : jonbaer
       Score  : 86 points
       Date   : 2021-07-24 13:59 UTC (9 hours ago)
        
 (HTM) web link (www.media.uzh.ch)
 (TXT) w3m dump (www.media.uzh.ch)
        
       | dang wrote:
       | Url changed from https://dronedj.com/2021/07/22/ai-beats-human-
       | drone-racing-p..., which points to
       | https://www.sciencedaily.com/releases/2021/07/210721142013.h...,
       | which is a copy of this.
        
       | djmips wrote:
       | To the researchers: The video orange highlight was merely
       | obscuring detail not helping.
        
       | matthew-wegner wrote:
       | I don't think this could beat a serious human competitor. Random
       | example of the upper end of human skill:
       | https://www.youtube.com/watch?v=eg1r-qJ117M
        
         | Dr_Mike wrote:
         | On page 32 of the paper they provide rankings of the two pilots
         | against whom the automated system flew (Michael Isler and
         | Timothy Trowbridge). My personal opinion of course, but I would
         | call both of these pilots "serious human competitors" given
         | both have been competing since 2017 in international events and
         | received many podium finishes. But that's also beside the
         | point.
         | 
         | This paper is about generating time-optimal trajectories
         | through waypoints given the system's physical constraints (e.g.
         | limitations in thrust and rotational rates). A time-optimal
         | trajectory is a trajectory which is time optimal--meaning that
         | no faster trajectory exists. Given that this algorithm
         | generates the fastest possible trajectory through the waypoints
         | given the physical constraints of the system, it would be
         | impossible for even a "serious" human competitor to beat it.
        
           | djmips wrote:
           | Perhaps, this could be used in simulation training to bring
           | up the level of the top pilots. It could illuminate where
           | they are losing time to an ideal pass.
        
       | TaylorAlexander wrote:
       | I agree with others this article is pointless. However I found
       | the PDF of the paper here:
       | 
       | http://rpg.ifi.uzh.ch/docs/ScienceRobotics21_Foehn.pdf
        
       | chmod775 wrote:
       | So obviously the computer vision part here is nothing novel, but
       | also the algorithm itself seems like the kind of problem that
       | computer game developers have likely solved a few hundred times
       | already, thought nothing of it, and moved on.
        
         | Dr_Mike wrote:
         | You are incorrect. Generating trajectories is easy. Many well
         | known techniques exist that do pretty well, and yes this is
         | done in computer games all the time (as well as in many other
         | fields).
         | 
         | Quickly generating time-optimal trajectories for under-actuated
         | mechanical systems with actuator constraints is interesting,
         | and as a researcher in this field I can assure you that the
         | technique in this paper is novel and is interesting--if it were
         | not it wouldn't have been published in the journal Science...
        
       | toxik wrote:
       | So not to be needlessly critical but this is not news. Of course
       | a robot is faster in a known map with perfect state information.
       | They have always been. The problem has always been exactly those
       | two things: static map known beforehand, and perfect state
       | information.
       | 
       | The paper also don't claim this as the contribution so this
       | article is just... misinformation? I think there's a word for
       | this, willfully being flabbergasted by basically anything so you
       | can write an article about it.
        
         | kakadu wrote:
         | > willfully being flabbergasted by basically anything so you
         | can
         | 
         | Off-topic, but is there an a word in English for this?
        
           | asdfologist wrote:
           | Sensationalism?
        
         | teddyh wrote:
         | A bit like those actors in infomercials who are somehow failing
         | to perform simple tasks, and need a plastic product to help
         | them.
        
           | danuker wrote:
           | https://www.reddit.com/r/wheredidthesodago/
        
         | Youden wrote:
         | The word for this kind of article is "blogspam".
         | 
         | For anyone who finds it as worthless as I do, the original
         | press release the article mangles is at [0] and the DOI of the
         | paper is 10.1126/scirobotics.abh1221.
         | 
         | As for the work, it's one thing to say "Of course a robot is
         | faster in a known map with perfect state information.", it's
         | another thing to actually _build_ a working system.
         | 
         | Research is an incremental process and this seems to be like a
         | meaningful step.
         | 
         | [0]: https://www.media.uzh.ch/en/Press-Releases/2021/Drone-
         | Race.h...
        
         | machinehermiter wrote:
         | Yea I think this is a bit harsh. I don't think it is quite such
         | a trivial task to figure out when a FPV drone has such degrees
         | of freedom. It can basically change to any direction at any
         | time. Then the known space is the air in the room.The humans
         | are also training on a known course.
         | 
         | A legit drone racing pilot is incredible at this also so it is
         | not like there is a ton of meat on the bone to pick at.
         | 
         | It is cool from the perspective of racing drones even if less
         | impressive from the perspective of AGI or something.
        
           | toxik wrote:
           | A drone can in fact not accelerate in any direction at any
           | time. It can only accelerate along the thrust vector which is
           | the normal of the plane that the rotors sit on.
        
             | CraigJPerry wrote:
             | That's a distinction without a difference. In theory, of
             | course you're correct. In practice, your parent comment is
             | correct.
             | 
             | The rotation rate in the roll or pitch axis is around 1080
             | degrees per second - 3 complete revolutions per second.
             | Many freestyle pilots fly higher rates than me.
             | 
             | I can, and do, go from 80mph in one direction, flip
             | 180degrees to accelerate back to 80mph in the direction i
             | just came - a 160mph change of speed in around 5-6 seconds
             | approx.
             | 
             | The only axis i cant turn very fast in is yaw (quads have
             | poor yaw authority compared to other axes) but even then
             | it's fast enough most people would consider it instant.
        
             | rightbyte wrote:
             | There has to be gliding too and of course accelerating
             | towards earth?
        
         | arsome wrote:
         | This is basically just the real world equivalent of a tool-
         | assisted speedrun.
        
         | fxtentacle wrote:
         | The new part here is that they have found a way to find the
         | optimal path without using simplifications. So in a way, the
         | true progress of the paper is a new mathematical loss
         | minimization technique.
         | 
         | Just because you have all the information doesn't mean you can
         | solve a constraint system before the heat death of the
         | universe. Otherwise, NP hard problems like traveling salesman
         | wouldn't be so scary.
        
         | dahart wrote:
         | When before have drone robot quadcopters been faster than the
         | best human drone racers, do you have any examples of that - a
         | source or link? Are you speculating about theory or talking
         | about a real event that happened, aside from this one?
         | 
         | Maybe what you mean is that it's not surprising, because it was
         | inevitable. That I would completely agree with. But it's simply
         | not true to say that robots have always been faster than
         | humans. There was a first automated quadcopter that beat
         | skilled humans, and it happened recently, because quadcopters
         | are a recent development, and automated quadcopters are even
         | more recent.
        
         | jsjohnst wrote:
         | > The paper also don't claim this as the contribution so this
         | article is just... misinformation?
         | 
         | Given the website URL, I'm not the least bit surprised this is
         | over hyped.
        
       | jeffbee wrote:
       | I love the ETHZ has this department of playing with quadcopters.
       | They may have shut down the Flying Machine Arena, but clearly the
       | main theme survives.
       | 
       | Here's where this technology was ten years ago: motion capture
       | and external flight computers playing pong.
       | https://www.youtube.com/watch?v=3CR5y8qZf0Y
        
         | speakeron wrote:
         | This is from the University of Zurich (UZH), not the ETHZ.
         | They're different institutions (UZH is a cantonal university,
         | ETHZ is a federal one).
        
           | jeffbee wrote:
           | My mistake! In that case, I just love drones. Also Zurich.
        
       | platz wrote:
       | Pretrained and external cameras, so a completely synthetic
       | environment
        
         | Dr_Mike wrote:
         | This paper is not about machine learning. "Training" has
         | nothing to do with the approach. External cameras are used
         | because this paper is about trajectory generation and not about
         | vision.
         | 
         | The paper presents an approach of generating a time-optimal
         | trajectory through waypoints given physical limitations of the
         | underactuated system. This is interesting and novel, and as
         | demonstrated works very well. The group from which they come
         | also work a lot with high-speed machine vision, and one of the
         | next research steps will be combining this trajectory
         | generation algorithm with onboard computer vision.
        
         | datameta wrote:
         | I wonder if we can take hundreds or thousands of such 3D map
         | and accelerometer log pairs in order to train a model to be
         | able to understand how to generically approach any new course.
        
           | fxtentacle wrote:
           | In general no, because sadly current AI transfers very badly
           | to unseen new environments.
        
       | softwaredoug wrote:
       | The future could be humans inventing and learning new skills,
       | then an algorithm quickly mastering and automating them (with the
       | help of those humans)... makes you wonder if that kind of neural
       | plasticity is even possible if your job was invented and made
       | obsolete even faster than today. Can humans get better at this
       | kind of creative flexibility?
        
         | [deleted]
        
       | roenxi wrote:
       | The next big research question: Will it be feasible to have
       | humans in the loop for military operations or will all the
       | killing and destruction need to be 100% controlled by algorithms?
        
         | bluescrn wrote:
         | Why still the fear and paranoia over drones? Especially small
         | quadcopters?
         | 
         | If you want to be scared of military tech, be scared of cruise
         | missiles and ICBMs. Killing from huge distances away at the
         | press of a button isn't new.
        
         | Xorlev wrote:
         | What relevance does this have to the article? You could argue
         | this research has military application, but it's pretty far
         | removed from Skynet.
         | 
         | It's certainly not the next big research question.
        
           | djmips wrote:
           | They didn't mention Skynet. That's a whole other ball of wax.
        
           | thedudeabides5 wrote:
           | Think the general point is the degree of deadly automation
           | here.
           | 
           | Apparently drones + grenades are already a big feature of the
           | battleground between Armenia and Azerbaijan
        
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       (page generated 2021-07-24 23:01 UTC)