[HN Gopher] Richard Bartle releases his classic "Designing Virtu...
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       Richard Bartle releases his classic "Designing Virtual Worlds" book
       for free
        
       Author : Kroeler
       Score  : 107 points
       Date   : 2021-08-18 19:44 UTC (3 hours ago)
        
 (HTM) web link (nwn.blogs.com)
 (TXT) w3m dump (nwn.blogs.com)
        
       | guerrilla wrote:
       | If you like this, you might like the Preserving TV series [1]. I
       | loved it, especially the format of someone familiar with each one
       | guiding you through somewhere.
       | 
       | 1. https://preservingworlds.net/
        
       | pitched wrote:
       | Is there a better more-recent book to start reading or is this
       | still a good place to start?
        
       | freediver wrote:
       | For those interested, Bartle is the co-creator of the first MUD
       | (multi-user dungeon, online text style adventure).
       | 
       | He made a brilliant explanation why is text the best medium to
       | activate the imagination:
       | 
       | https://www.youtube.com/watch?v=Zctp972y_Eg
        
         | dwheeler wrote:
         | History is complicated. Scepter of Goth (SoG) preceded MUD
         | commercially as the first commercial multi-player role playing
         | game. But Scepter of Goth disappeared while MUD continued to be
         | around for longer, so SoG is not as well remembered.
         | 
         | Bartle's book is great, it's highly recommended.
         | 
         | People are still developing interactive fiction ("text based
         | adventures") today.
        
           | rjsw wrote:
           | Essex MUD wasn't commercial.
        
           | freediver wrote:
           | Interactive fiction is not to be confused with MUDs though.
           | Both are a subset of text based adventures. Typical IF is
           | more of a single-player closed system with linear progression
           | while MUDs are open world, multiplayer (but still text-based)
           | systems.
        
             | dwheeler wrote:
             | I agree, interactive fiction != MUDs. Thanks. It's a little
             | sad that this has to be explained today :-).
        
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       (page generated 2021-08-18 23:00 UTC)