[HN Gopher] Working in One Bit ___________________________________________________________________ Working in One Bit Author : polm23 Score : 87 points Date : 2021-08-21 10:10 UTC (12 hours ago) (HTM) web link (dukope.itch.io) (TXT) w3m dump (dukope.itch.io) | tarr11 wrote: | Can someone explain why the hand drawn version is better? I'm not | an artist so don't really understand. They just look "different" | to me. | vosper wrote: | This is about creating graphics for the new Playdate handheld | game system | | https://arstechnica.com/gaming/2021/07/playdate-preview-you-... | kbenson wrote: | Gotta say, that last version from blender, the one he hates, | kinda seems to trigger some nostalgia for me. It's not as good | looking as the drawn stuff, but it totally feels like something I | would see in the late 80's or very early 90's in a game. | hlandau wrote: | I feel the same way; I actually ended up liking the first | version of the image better. There's something about it that | feels authentic to the period. | CreepGin wrote: | Yes like some vintage newspapers drawings. Especially the | shading on that spigot. | MauranKilom wrote: | Off-topic, but how and why does attempting to directly select | text from this post not work (it just drags the whole content as | if it were an image)? It appears to be normal HTML behind the | scenes, and if you start a drag e.g. between paragraphs it | selects text normally (well, almost invisibly, but that's just | styling). | | FF 91.0.1 if that matters... | wizzwizz4 wrote: | Selection is styled the same colour as normal text, looks like. | hansvm wrote: | Nice catch! FWIW on my machine the background is the same but | the font changes colors slightly when selected. | makapuf wrote: | Sometimes I wonder if I could be interesting to have a 1bit | desktop. Not necessarily lowres, but 1bit. (Or maybe 4grays). | That kind of light, simple desktop (maybe resembling next step | maybe more modern) could be pleasing in a way. | Miiko wrote: | I had (yes, I'm that old) and, trust me, that's not very | interesting nor pleasing, at least not compared to full | greyscale one. | hrydgard wrote: | Have you looked into good old gfx2 for pixel art? | | http://grafx2.chez.com/index.php?static2/screenshots | JKCalhoun wrote: | I remember enjoying using Studio-8 (an 8-bit paint program) for | the Mac back in the 80's & 90's. I did all pixel art by hand | then. From time to time I might fall back to using a scanner to | scan in art (and retouching in Studio-8). | | Toward the end of my game-writing days I played with creating 3D | objects and rendering them -- pulling the 2D renders in as | sprites. Of course we were well past 1-bit monochrome Macs by | that time. | | In hindsight I prefer the B&W art in many ways. Every pixel | curated. | | I miss those paint tools -- where you could zoom in at integer | scales, click on and off individual pixels. Some modern paint | programs still have some of that capability but it seems to often | be buried (like you have to figure out how to select a "brush" | that is 1 pixel and has no alpha-softening-flow-thing turned on). | muuglay wrote: | Recently, I started to appreciate art more since it feels like | I'm trapped in a utilitarian trap. This one bit art is amazing, | but I don't know how I could get involved. ___________________________________________________________________ (page generated 2021-08-21 23:00 UTC)