[HN Gopher] LudoTune, a 3D music sequencer in the browser ___________________________________________________________________ LudoTune, a 3D music sequencer in the browser Author : diibv Score : 130 points Date : 2021-08-23 13:51 UTC (9 hours ago) (HTM) web link (ludotune.com) (TXT) w3m dump (ludotune.com) | parsecs wrote: | Does anybody know of anything that can make music like this | without being 3D? Like, anything more "practical" in a sense? I | think some of the tunes here are really nice. | dyltur wrote: | A few people have told me it reminds them of Orca, although I | haven't tried it out yet myself: | https://hundredrabbits.itch.io/orca | [deleted] | bruce343434 wrote: | The program doesn't really run at a constant rate and keeps | stuttering so the rythms are all over the place. Too bad because | otherwise it seems like a cool concept. | dyltur wrote: | Ah I'm sorry you're having that problem. The audio is scheduled | accurately with the web audio api (using Tone.js), but on some | devices performance could still be an issue. The best | experience is definitely with Chrome or Firefox on | desktop/laptop (Safari or mobile devices may not work as well). | If you think your device should be capable of running it | smoothly (or the frame rate is good, but the audio isn't) it | could help me out to know which OS and Browser you're using. | glenneroo wrote: | This link posted above stutters reliably on my box, always at | the same spots: https://go.ludotune.com/hui4 | | Win10, FF 91.0.1 64-bit | | Stutters at ~24 seconds, ~32, maybe 1:30ish, 5 seconds after | that... then I lost track. Not very often but when it does | it's very jarring. Happens if it's running in the foreground | or background, even if I'm not moving around or anything, | just listening with tab in focus. | dyltur wrote: | Thanks for this! The detail is much appreciated, I'll | investigate. | beepbooptheory wrote: | Listen the fact you can get good and compatible experience on | Tone.js at any level is hugely impressive! | | I have given up on any Web Audio that is not a single | AudioWorklet with some kind of self contained wasm ugen | hamaluik wrote: | This had a surprisingly emotional effect on me. Something about | watching and figuring out the patterns the music would take and | loop back on itself etc engaged me in a way I can hardly believe. | 5 stars. | isaacimagine wrote: | This is beautiful! Just looking at then listening to the featured | songs is so much fun :) | jayeshsalvi wrote: | Great concept. Making music is hard. Such experiments with visual | manipulation of music can help make it easier. | PaulDavisThe1st wrote: | Should we try to make it easier? | Cycl0ps wrote: | Are you proposing making it easier causes some detriment? | PaulDavisThe1st wrote: | No. I'm asking why we want it to be easier. | | You can make getting from A to B easier (and faster), by | replacing walking with cycling. You make it even easier | with a bus, and easier still with a car. In some | circumstances, this is valuable and should be welcomed. But | it's a mistake to think that moving from A to B in a car is | actually the same experience as doing so on foot. | | I'm suggesting that this might be true of making music | also. | vosper wrote: | This isn't going to replace other ways of making music, | in the same way that people still walk and cycle even | though cars exist | PaulDavisThe1st wrote: | I wasn't suggesting that. My remark/question was about | the general idea that we should try to make making music | easier. | dkersten wrote: | An aside from my own life that I found interesting: for a | long time I thought _" surely there's a way, | electronically or otherwise, to have an easier more | ergonomic interface to making guitar-like music than a | guitar"_. Then I learned to actually play the guitar and | realised just how much control over the sound you have | and how expressive it is and realised that replacing that | with something easier would actually be pretty damn hard. | Cycl0ps wrote: | I can agree that this is a differet experience than other | ways of composing, but I think that's a good thing. | Walking from A-B let's you experience the travel in | detail, driving let's you visit more places in the same | time. Both have their benefits, but you can't say one is | better than the other without a specific use case in | mind. In a more literal view, LudoTune offers a set of | conviences and constraints that aren't had with other | systems. Combined, those changes will encourage | exploration and the growth of new ideas. | | While it was before my time, I'm sure the development of | synthesizers and sampling audio tracks were considered by | some to be shortening the travel-time between A and B, | but those became influential in modern music. Maybe this | isn't the next big thing in music, but it could be, and | I'm curious to see how far it can be taken. | filoleg wrote: | >I'm suggesting that this might be true of making music | also. | | No, it isn't, because unlike with getting from point A to | point B, the end result isn't always the same with music | making. | | Music, in that aspect, is more like writing code or | visual arts. Printing and photography becoming widely | available didn't make visual arts worse, they did the | opposite, because instead of focusing on just technical | proficiency, the art was forced to move in a more | creative direction. | | With programming, us not punching cards with code and not | using assembly as the primary language didn't make things | worse, it just allowed us to go on a higher level and | create things that would be unthinkable without that. | | Same with music making. Being able to record a virtual | orchestra in your bedroom studio doesn't make music as | art worse, it opens up way more room for things that | weren't even possible before. Just by definition, when it | becomes much easier and really accessible to record | something in your bedroom, which previously only a few | extremely rich people in the world with tons of | experienced staff could do, it allows for art to evolve | faster and move forward just by the sheer drive of all | the people who now have access to contribute to it. | PaulDavisThe1st wrote: | One of my go-to examples in this domain is to look back | at the career of the composer Steve Reich. Living in NYC, | it wasn't so difficult for him to find performers to | realize the (then radical) musical ideas he was | experimenting with in the late 1960s and early 1970s. If | Reich had been living in Smalltownsville, SomeState it | could have been much, much more challenging (arguably | close to impossible). So in this sense, the accessibility | of contemporary digital audio workstation technology [0] | makes it more feasible for anyone with musical ideas to | explore them, and we should celebrate this. | | However, the path that Reich did actually follow | underscores the senses in which making music is so often | a _social_ activity, and there is no doubt based on | interviews with Reich that having /choosing to work with | other human musicians changed the evolution of his music. | Not everyone likes his music, and of those who do, some | might have preferred the direction it might have gone had | Reich been an Ableton Live user. Nevertheless, I continue | to believe that music as a social activity is critical to | almost all good-to-great music, and that contemporary | technology frequently undermines that. | | [0] perhaps paradoxically, I am the author of just such a | piece of technology. | filoleg wrote: | >I continue to believe that music as a social activity is | critical to almost all good-to-great music, and that | contemporary technology frequently undermines that. | | Agreed on it being a social activity, but disagreed on | contemporary approaches undermining the social aspect of | it. Sure, it gives you an option to be more asocial when | it comes to making music, but it also gives you ability | to be more social than ever before. | | Ableton Live has a remote collaboration feature now, so | you can work on music together with people who are | thousands of miles away from you. Quite a bunch of | software solutions are available that make jamming | together and recording music with people separated from | you (by distance) easy and fun. Something like Splice | Studio[0] is a godsend for remote DAW sync and | collaboration. | | 0. https://splice.com/blog/how-to-use-splice-studio/ | ronyeh wrote: | Yes, we should try to make everything easier! | | I'm glad we have cars because sometimes I just want to get | from A to B fast. (Maybe someone just wants to enjoy making | some light music through a fake book or light up keys.) | | Other times, I enjoy hiking half a day because you see a lot | of interesting things along the way, and the experience | itself is rewarding for other reasons. (Like, conquering a | challenging etude works my brain in a certain way and is | satisfying.) | | Tons of people will opt to make music via the easier option. | But many will still try the difficult path, because it is | rewarding and your skills compound over time. | | And sometimes, a person who first does it the easy way | decides that he/she wants to do it the harder way. People | like to learn! | sj4nz wrote: | That was cool. It reminded me of Orca, but in 3D. | | https://metasyn.github.io/learn-orca/ | nayuki wrote: | https://en.wikipedia.org/wiki/SimTunes ; | https://www.google.com/search?tbm=isch&q=SimTunes was a similar | 2D music sequencer game. | garrettjoecox wrote: | I have had such a blast playing with this for the last week, | reminds me a lot of what you are able to do with noteblocks in | Minecraft. | | Here's my newest creation https://go.ludotune.com/hui4 | zabatuvajdka wrote: | Nicely done! | | It's a neat game. I wouldn't call it a great tool because it's | impossible for me to interpret the music from the blocks | themselves without playing it. That being said I'm sure that | wasn't the original intent of the app! | | 2D info is much easier for me to decipher. | dkersten wrote: | Yeah, its cool, its fun, but its not _useful_ for actual real | world composition, since its rather convoluted to work with | and this final piece is incomprehensible, especially compared | to a paino roll or similar. | | But, of course, like you, I assume that's not the goal so it | doesn't matter. It is cool and it is fun and that's all | that's important. | | And I'm very impressed by this example! garrettjoecox did a | great job. | dyltur wrote: | I'm biased of course, but I think there are actually music- | makers who enjoy novel and non-linear sequencers like this, | particularly for idea generation / experimentation. Not | saying it would have mainstream appeal, but there are | considerations other than interpretability for some people. | E.g. Conditional logic and probability cubes let you do | things that can't be done on a normal piano roll. At least | that's why I added MIDI output - for the people who want to | connect it to their DAW or other MIDI device. | kobalsky wrote: | what song is this? | evanwalsh wrote: | "Mad World" by Tears for Fears | codetrotter wrote: | I think the Riverdale cover of it is more known among a lot | of people. | | https://music.apple.com/album/mad-world-feat-k-j-apa- | camila-... | | It seems to be the version that they sample from in meme | videos on YouTube and TikTok where they try to express a | feeling of sadness either in honesty or ironically. Where | they put the video in grayscale mode and put part of this | song over it. | dyltur wrote: | Hey everyone, I'm the developer. Thanks for the nice comments! | Happy to answer any questions. | marapuru wrote: | I love the visual elements that drag the music out of the | audiospectrum. As a visual person this speaks to me so much | more than the traditional 2D way of representing music. It's | really cool to see songs visually laid out in a 3D space. | | What was your original intent with this project? I feel this | would work very well for educational aspects, slightly | comparable to sonic-pi, especially when it comes to how easy it | is to make something nice. | dyltur wrote: | Thanks that's great to hear! Initially I thought it would be | a game/toy just because I personally thought it would be fun | to build and share music like this. The bulk of early users | seem to enjoy it just for this as well, although I have had | some requests to add more utility for music-makers (some want | a LudoTune VST and others potentially a desktop or iPad app). | The educational angle has also been brought up a few times | and I think that'd be great, so I'll probably be exploring | that further too. | lucasgw wrote: | Ok - ummm... how do you rotate the shape? :) | JulianMorrison wrote: | Okay, that's silly but also amazing. And interesting! It brings | out the structural form of compositions. ___________________________________________________________________ (page generated 2021-08-23 23:01 UTC)