[HN Gopher] LudoTune, a 3D music sequencer in the browser
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       LudoTune, a 3D music sequencer in the browser
        
       Author : diibv
       Score  : 130 points
       Date   : 2021-08-23 13:51 UTC (9 hours ago)
        
 (HTM) web link (ludotune.com)
 (TXT) w3m dump (ludotune.com)
        
       | parsecs wrote:
       | Does anybody know of anything that can make music like this
       | without being 3D? Like, anything more "practical" in a sense? I
       | think some of the tunes here are really nice.
        
         | dyltur wrote:
         | A few people have told me it reminds them of Orca, although I
         | haven't tried it out yet myself:
         | https://hundredrabbits.itch.io/orca
        
         | [deleted]
        
       | bruce343434 wrote:
       | The program doesn't really run at a constant rate and keeps
       | stuttering so the rythms are all over the place. Too bad because
       | otherwise it seems like a cool concept.
        
         | dyltur wrote:
         | Ah I'm sorry you're having that problem. The audio is scheduled
         | accurately with the web audio api (using Tone.js), but on some
         | devices performance could still be an issue. The best
         | experience is definitely with Chrome or Firefox on
         | desktop/laptop (Safari or mobile devices may not work as well).
         | If you think your device should be capable of running it
         | smoothly (or the frame rate is good, but the audio isn't) it
         | could help me out to know which OS and Browser you're using.
        
           | glenneroo wrote:
           | This link posted above stutters reliably on my box, always at
           | the same spots: https://go.ludotune.com/hui4
           | 
           | Win10, FF 91.0.1 64-bit
           | 
           | Stutters at ~24 seconds, ~32, maybe 1:30ish, 5 seconds after
           | that... then I lost track. Not very often but when it does
           | it's very jarring. Happens if it's running in the foreground
           | or background, even if I'm not moving around or anything,
           | just listening with tab in focus.
        
             | dyltur wrote:
             | Thanks for this! The detail is much appreciated, I'll
             | investigate.
        
           | beepbooptheory wrote:
           | Listen the fact you can get good and compatible experience on
           | Tone.js at any level is hugely impressive!
           | 
           | I have given up on any Web Audio that is not a single
           | AudioWorklet with some kind of self contained wasm ugen
        
       | hamaluik wrote:
       | This had a surprisingly emotional effect on me. Something about
       | watching and figuring out the patterns the music would take and
       | loop back on itself etc engaged me in a way I can hardly believe.
       | 5 stars.
        
       | isaacimagine wrote:
       | This is beautiful! Just looking at then listening to the featured
       | songs is so much fun :)
        
       | jayeshsalvi wrote:
       | Great concept. Making music is hard. Such experiments with visual
       | manipulation of music can help make it easier.
        
         | PaulDavisThe1st wrote:
         | Should we try to make it easier?
        
           | Cycl0ps wrote:
           | Are you proposing making it easier causes some detriment?
        
             | PaulDavisThe1st wrote:
             | No. I'm asking why we want it to be easier.
             | 
             | You can make getting from A to B easier (and faster), by
             | replacing walking with cycling. You make it even easier
             | with a bus, and easier still with a car. In some
             | circumstances, this is valuable and should be welcomed. But
             | it's a mistake to think that moving from A to B in a car is
             | actually the same experience as doing so on foot.
             | 
             | I'm suggesting that this might be true of making music
             | also.
        
               | vosper wrote:
               | This isn't going to replace other ways of making music,
               | in the same way that people still walk and cycle even
               | though cars exist
        
               | PaulDavisThe1st wrote:
               | I wasn't suggesting that. My remark/question was about
               | the general idea that we should try to make making music
               | easier.
        
               | dkersten wrote:
               | An aside from my own life that I found interesting: for a
               | long time I thought _" surely there's a way,
               | electronically or otherwise, to have an easier more
               | ergonomic interface to making guitar-like music than a
               | guitar"_. Then I learned to actually play the guitar and
               | realised just how much control over the sound you have
               | and how expressive it is and realised that replacing that
               | with something easier would actually be pretty damn hard.
        
               | Cycl0ps wrote:
               | I can agree that this is a differet experience than other
               | ways of composing, but I think that's a good thing.
               | Walking from A-B let's you experience the travel in
               | detail, driving let's you visit more places in the same
               | time. Both have their benefits, but you can't say one is
               | better than the other without a specific use case in
               | mind. In a more literal view, LudoTune offers a set of
               | conviences and constraints that aren't had with other
               | systems. Combined, those changes will encourage
               | exploration and the growth of new ideas.
               | 
               | While it was before my time, I'm sure the development of
               | synthesizers and sampling audio tracks were considered by
               | some to be shortening the travel-time between A and B,
               | but those became influential in modern music. Maybe this
               | isn't the next big thing in music, but it could be, and
               | I'm curious to see how far it can be taken.
        
               | filoleg wrote:
               | >I'm suggesting that this might be true of making music
               | also.
               | 
               | No, it isn't, because unlike with getting from point A to
               | point B, the end result isn't always the same with music
               | making.
               | 
               | Music, in that aspect, is more like writing code or
               | visual arts. Printing and photography becoming widely
               | available didn't make visual arts worse, they did the
               | opposite, because instead of focusing on just technical
               | proficiency, the art was forced to move in a more
               | creative direction.
               | 
               | With programming, us not punching cards with code and not
               | using assembly as the primary language didn't make things
               | worse, it just allowed us to go on a higher level and
               | create things that would be unthinkable without that.
               | 
               | Same with music making. Being able to record a virtual
               | orchestra in your bedroom studio doesn't make music as
               | art worse, it opens up way more room for things that
               | weren't even possible before. Just by definition, when it
               | becomes much easier and really accessible to record
               | something in your bedroom, which previously only a few
               | extremely rich people in the world with tons of
               | experienced staff could do, it allows for art to evolve
               | faster and move forward just by the sheer drive of all
               | the people who now have access to contribute to it.
        
               | PaulDavisThe1st wrote:
               | One of my go-to examples in this domain is to look back
               | at the career of the composer Steve Reich. Living in NYC,
               | it wasn't so difficult for him to find performers to
               | realize the (then radical) musical ideas he was
               | experimenting with in the late 1960s and early 1970s. If
               | Reich had been living in Smalltownsville, SomeState it
               | could have been much, much more challenging (arguably
               | close to impossible). So in this sense, the accessibility
               | of contemporary digital audio workstation technology [0]
               | makes it more feasible for anyone with musical ideas to
               | explore them, and we should celebrate this.
               | 
               | However, the path that Reich did actually follow
               | underscores the senses in which making music is so often
               | a _social_ activity, and there is no doubt based on
               | interviews with Reich that having /choosing to work with
               | other human musicians changed the evolution of his music.
               | Not everyone likes his music, and of those who do, some
               | might have preferred the direction it might have gone had
               | Reich been an Ableton Live user. Nevertheless, I continue
               | to believe that music as a social activity is critical to
               | almost all good-to-great music, and that contemporary
               | technology frequently undermines that.
               | 
               | [0] perhaps paradoxically, I am the author of just such a
               | piece of technology.
        
               | filoleg wrote:
               | >I continue to believe that music as a social activity is
               | critical to almost all good-to-great music, and that
               | contemporary technology frequently undermines that.
               | 
               | Agreed on it being a social activity, but disagreed on
               | contemporary approaches undermining the social aspect of
               | it. Sure, it gives you an option to be more asocial when
               | it comes to making music, but it also gives you ability
               | to be more social than ever before.
               | 
               | Ableton Live has a remote collaboration feature now, so
               | you can work on music together with people who are
               | thousands of miles away from you. Quite a bunch of
               | software solutions are available that make jamming
               | together and recording music with people separated from
               | you (by distance) easy and fun. Something like Splice
               | Studio[0] is a godsend for remote DAW sync and
               | collaboration.
               | 
               | 0. https://splice.com/blog/how-to-use-splice-studio/
        
           | ronyeh wrote:
           | Yes, we should try to make everything easier!
           | 
           | I'm glad we have cars because sometimes I just want to get
           | from A to B fast. (Maybe someone just wants to enjoy making
           | some light music through a fake book or light up keys.)
           | 
           | Other times, I enjoy hiking half a day because you see a lot
           | of interesting things along the way, and the experience
           | itself is rewarding for other reasons. (Like, conquering a
           | challenging etude works my brain in a certain way and is
           | satisfying.)
           | 
           | Tons of people will opt to make music via the easier option.
           | But many will still try the difficult path, because it is
           | rewarding and your skills compound over time.
           | 
           | And sometimes, a person who first does it the easy way
           | decides that he/she wants to do it the harder way. People
           | like to learn!
        
       | sj4nz wrote:
       | That was cool. It reminded me of Orca, but in 3D.
       | 
       | https://metasyn.github.io/learn-orca/
        
       | nayuki wrote:
       | https://en.wikipedia.org/wiki/SimTunes ;
       | https://www.google.com/search?tbm=isch&q=SimTunes was a similar
       | 2D music sequencer game.
        
       | garrettjoecox wrote:
       | I have had such a blast playing with this for the last week,
       | reminds me a lot of what you are able to do with noteblocks in
       | Minecraft.
       | 
       | Here's my newest creation https://go.ludotune.com/hui4
        
         | zabatuvajdka wrote:
         | Nicely done!
         | 
         | It's a neat game. I wouldn't call it a great tool because it's
         | impossible for me to interpret the music from the blocks
         | themselves without playing it. That being said I'm sure that
         | wasn't the original intent of the app!
         | 
         | 2D info is much easier for me to decipher.
        
           | dkersten wrote:
           | Yeah, its cool, its fun, but its not _useful_ for actual real
           | world composition, since its rather convoluted to work with
           | and this final piece is incomprehensible, especially compared
           | to a paino roll or similar.
           | 
           | But, of course, like you, I assume that's not the goal so it
           | doesn't matter. It is cool and it is fun and that's all
           | that's important.
           | 
           | And I'm very impressed by this example! garrettjoecox did a
           | great job.
        
             | dyltur wrote:
             | I'm biased of course, but I think there are actually music-
             | makers who enjoy novel and non-linear sequencers like this,
             | particularly for idea generation / experimentation. Not
             | saying it would have mainstream appeal, but there are
             | considerations other than interpretability for some people.
             | E.g. Conditional logic and probability cubes let you do
             | things that can't be done on a normal piano roll. At least
             | that's why I added MIDI output - for the people who want to
             | connect it to their DAW or other MIDI device.
        
         | kobalsky wrote:
         | what song is this?
        
           | evanwalsh wrote:
           | "Mad World" by Tears for Fears
        
             | codetrotter wrote:
             | I think the Riverdale cover of it is more known among a lot
             | of people.
             | 
             | https://music.apple.com/album/mad-world-feat-k-j-apa-
             | camila-...
             | 
             | It seems to be the version that they sample from in meme
             | videos on YouTube and TikTok where they try to express a
             | feeling of sadness either in honesty or ironically. Where
             | they put the video in grayscale mode and put part of this
             | song over it.
        
       | dyltur wrote:
       | Hey everyone, I'm the developer. Thanks for the nice comments!
       | Happy to answer any questions.
        
         | marapuru wrote:
         | I love the visual elements that drag the music out of the
         | audiospectrum. As a visual person this speaks to me so much
         | more than the traditional 2D way of representing music. It's
         | really cool to see songs visually laid out in a 3D space.
         | 
         | What was your original intent with this project? I feel this
         | would work very well for educational aspects, slightly
         | comparable to sonic-pi, especially when it comes to how easy it
         | is to make something nice.
        
           | dyltur wrote:
           | Thanks that's great to hear! Initially I thought it would be
           | a game/toy just because I personally thought it would be fun
           | to build and share music like this. The bulk of early users
           | seem to enjoy it just for this as well, although I have had
           | some requests to add more utility for music-makers (some want
           | a LudoTune VST and others potentially a desktop or iPad app).
           | The educational angle has also been brought up a few times
           | and I think that'd be great, so I'll probably be exploring
           | that further too.
        
       | lucasgw wrote:
       | Ok - ummm... how do you rotate the shape? :)
        
       | JulianMorrison wrote:
       | Okay, that's silly but also amazing. And interesting! It brings
       | out the structural form of compositions.
        
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       (page generated 2021-08-23 23:01 UTC)