[HN Gopher] All Atari Games ___________________________________________________________________ All Atari Games Author : jamesandthewolf Score : 105 points Date : 2021-10-20 14:41 UTC (8 hours ago) (HTM) web link (voxodyssey.com) (TXT) w3m dump (voxodyssey.com) | axus wrote: | It's a nice list that goes up to "M", though I can't figure out | how to look for titles after "Master Builder". Also, no "E.T."? | ASalazarMX wrote: | OTOH, I was surprised there was a LOTR game for the Atari VCS | https://voxodyssey.com/atari-2600-the-lord-of-the-rings-jour... | CmdrKrool wrote: | E.T. is in the "VIEW ALL" list but it doesn't seem to show | under "E", for some reason. | CaioAlonso wrote: | In case you want to play any of them I made a thing a few years | ago for that https://cloudflare- | ipfs.com/ipfs/QmacAqRVhJX9eS7YJX1vY3ifFKF... | jrace wrote: | WOW...great job! | jamesandthewolf wrote: | Did you make this, so good can I add it to the website or link | over to it? I am being careful with ROMs as people have been in | a bit of trouble for adding them onto their website | TedDoesntTalk wrote: | And you have BASIC! I had this on the original system, and it | came with a special controller. How can I type on your | emulator? | deskamess wrote: | The keys don't seem to work for me. Chrome/Windows. Trying to | play Combat. I see the key mappings under the Gear icon. | Clicking seems to bring up the menu items but the game never | starts or I cant make it start. | Firehawke wrote: | No speed limiting on >60FPS displays is a bit of a problem, but | neat project! | harles wrote: | 404. Pretty sure you meant https://voxodyssey.com/atari-2600. How | did this get upvotes with the wrong URL? | gandalfgreybeer wrote: | I would guess people just love Atari games and assumed what it | contained and didn't really click the link. | airstrike wrote: | That + I would imagine a lot of people upvote items to | remember to read them later | open-paren wrote: | HN has a new feature that changes submissions from the linked | url to the pages canonical url, and the bugs are still being | exterminated on it. | at-fates-hands wrote: | Great article about Yars Revenge and one of my favorite Atari | games: | | https://www.polygon.com/2015/3/9/8163747/yars-revenge-is-a-j... | corysama wrote: | Several years ago, a friend of mine read how Yars Revenge was | originally intended to be Star Castle and took the | "impossibility" of the task as a challenge. | https://www.kickstarter.com/projects/698159145/atari-2600-st... | jedberg wrote: | https://voxodyssey.com/atari-2600-adventure | | From what I understand, this was the first game with an Easter | egg that actually changed the gameplay. Sometimes there were | walls that you could walk through (intentionally) that let you | skip parts of the game. | djmips wrote: | The AtariAge database of 2600 games is more complete but the more | the merrier. | veganjay wrote: | Indeed, Atari Age is great, has more games and rating: | https://www.atariage.com/software_search.php?SystemID=2600 | | Although, the gallery view on voxodyssey is fun to browse. | kebman wrote: | That's a great site! Is there anything similar for the Atari ST? | nguillaumin wrote: | Shameless plug: https://www.atarilegend.com/ | | Our sister site also has other Atari platforms: | http://www.atarimania.com/ | glitcher wrote: | Looking back at these games, several of which I spent many hours | playing and loving as a kid, I can't help but notice the striking | disparity between the box art/game backstories and the actual | screenshots of gameplay. I think the box art was much more than | just a marketing tool - it also helped fuel our childhood | imaginations into believing we were taking part in amazing | adventures instead of only seeing the literal pixels on the | screen. Ah, simpler times. | kloch wrote: | Title should specify (2600) | | I got excited thinking this would be for the 400/800 system... | indigodaddy wrote: | You'd think there would be a list for that too somewhere.. | jamesandthewolf wrote: | Ahh I just discovered this website, anyway I am the owner of the | website and yes its only up to M so far but I have a list of | almost all the games to add the place to see all the systems so | far is https://voxodyssey.com/game-consoles | | Its a work in progress I do this alone one person and have got | the website to 688 next update will be around 710 or so games | this is not spam either I really appriciate feedback and looking | to get more exposure to the website but trying not to over push | it | mrandish wrote: | I assume you are already aware of the active community of video | game historians and preservationists involved with the retro | arcade and console emulation movements (ie MAME/MESS, etc). If | not, here's a link to get you started: | https://www.progettosnaps.net/dats/ | jamesandthewolf wrote: | What is this ive not seen this before emulators can get you | in a bit of issues if you give over the roms though no? | mrandish wrote: | The retro preservation community is focused on documenting | and archiving these historically significant creative and | artistic interactive digital works for the long-term | future. | | The preservation community is careful to steer clear of | shorter-term legal and commercial issues. Copyright | typically expires in less than a hundred years which is | brief on art history timescales. Commercial interests in | monetizing intellectual property are even more ephemeral. | Even for immediate purposes, there are broad exemptions to | copyright for non-commercial fair use including | educational, scholarly, editorial and creative purposes | throughout most of the world. | | This is well-trodden territory. Over the years the issues | have been discussed at length in the preservation | community. By searching terms such as "MAME", "MESS", | "emulation", "preservation" and "fair use" you can find | official position statements as well as detailed legal | analysis and individual commentary (example: | https://mamedev.emulab.it/haze/2013/12/28/archive-org- | covera...). | | Excerpt from the linked 2013 post by a long-time MameDev: | | > I feel it important to once again point out that MAME | (and MESS) are NOT projects about playing free games and | that we do not condone or facilitate large scale piracy. | | > What we provide is factual references, and emulation of | hardware components. Our aim is to make these as good as | possible, and be able to emulate ANY possible piece of | software that might run on them; emulating and documenting | more software allows us to improve our hardware emulations, | improving our hardware emulations allows more software to | run, naturally we reference what we have used to make this | progress, but at no point do we actually provide it. | | > In terms of project goal you've only got to look at the | MESS part of the codebase (that we now ship with the MAME | source) to see there are emulations of random devices like | EEPROM programmers, Car Computers, Digial Clocks and | Homebrew computers etc. This hopefully shows that the | project is about something much more important and with a | much wider scope than what some people assume (that they're | simply projects about playing games for free). Even in MAME | we emulate things like Firmware update programs, and have | skeleton drivers for Coin-operated Jukeboxes (and in the | most recent update, an electronic Darts board) none of | which would be included if it was merely a project about | playing games. FWIW this has always been one of my | arguments for fully combining the project binaries by | default, it makes this position a LOT clearer because most | of the cases that demonstrate this well do come from MESS. | | > I should also stress that popular systems in MESS are | also often handled differently to other emulators, there | are reasons we document the proper content of cartridges, | and require real rom dumps for things like NES where | possible (rather than simply using .nes files which lose | this information) Design choices like this might make | things more inconvenient for users (and has zero benefits | in terms of playability) but does result in our history | being better documented which is more important when it | comes to the goals of the project and again emphasizes that | this isn't simply a project about 'free games' | rvnx wrote: | MAME is likely ok but the ROMs of course not even if you | pretend to be a museum. | | It's just tolerated by owners of the copyrights: | | + they don't know how to make money with it anyway | because nobody wants to pay for it (except with physical | arcade machines). + it can support the license | credibility (e.g. Pac-Man). + the copyright owners may | not be around anymore. | | Generally it's just not strategic to sue. | | "it's legal to distribute pirated copies of games if it's | to preserve them", is a bit like the Disclaimer here: | https://en.wikipedia.org/wiki/Internet_Privacy_Act | jamesandthewolf wrote: | Just discovered this Forum so this website ycombinator.com | yosefjaved1 wrote: | Welcome! I don't think you will find a more appreciative and | constructively critical crowd of your work from a technical and | usage perspective. Please keep coming back with more of your | work as we love to see it! | jamesandthewolf wrote: | im making a list of all the Atari games that I could find I can | not track down information on these four titles so far can | someone help me Bank Heist (Action Hi-Tech) The Fly (US Games) | Golf (Sears) - 1980 Intuition (Tigervision) - Prototype | reaperducer wrote: | I have the Sears version of Golf sitting in front of me as I | write this. It's the same game as Atari's Golf, just with the | Tele-Games branding on the manual and the box. | | At the time, there were millions and millions of people who | were loyal to the Sears brand, and would choose something from | Sears over something from Atari. | | This extended into all kinds of products. For example, many | major appliances from Sears were actually Whirlpool appliances | with Kenmore branding. But people would rather buy them from | Sears than Whirlpool, for a variety of reasons that are beyond | the scope of an HN discussion. | jamesandthewolf wrote: | Thank you so much I really appricate this | TedDoesntTalk wrote: | As I recall, Sears also had their own Atari VCS console | branded with the Sears name. Must have been a great licensing | deal for Atari. Maybe I'm mis-remembering. | neogodless wrote: | I immediately searched for Missile Command, and did not find it. | Thought maybe it wasn't 2600, but it is. | | https://en.wikipedia.org/wiki/Missile_Command | | Sibling comment points out AtariAge, which does have it. | | https://www.atariage.com/software_page.php?SoftwareLabelID=3... | | My understanding now is that this is "All Atari Games up to | _ma..._ " so far, an early work in progress. | SavantIdiot wrote: | 1980. My first 2600. Fighting with the family over our one TV set | to watch the Lake Placid Olympics, Reagan's Inauguration, and | play Atari Combat. | dylan604 wrote: | My interest in computer video was actually started from the | gadget that connected the coax cable to the screw tab antenna | connectors on TVs. Such a strange thing to think was the start | of my curiosity, but that fascinated me just as much as the | games. Been tearing things apart ever since. | sidpatil wrote: | Those devices are known as _baluns_. | | https://en.m.wikipedia.org/wiki/Balun | egypturnash wrote: | Holy shit there was an unfinished game based on a Residents | album. Being written by someone AT ATARI. | https://voxodyssey.com/atari-2600-mark-of-the-mole | | More here: | http://www.digitpress.com/archives/cc_markofthemole.htm | mzs wrote: | There was a Journey game for the 2600, though my friend thought | those were hotdogs in the screenshot. There was a pretty rad | arcade version as well: | | https://www.etsy.com/listing/1037411366/journey-arcade-flyer... | dole wrote: | The big deal about the Journey arcade game at the time was | that it had some of arcade video gaming's first | "photorealistic" pictures of the band's heads for the game | characters... which I'd estimate were probably like 32x32 3 | or 4 grayscale colored sprites minus the rest of the | characters's body. | SavantIdiot wrote: | That is completely bonkers! I had no idea. The Residents were | legendary. Heck, they still are. But surreal art rock never | really took off, unless you consider their protege Primus (or | the modest success of Negativland). | indigodaddy wrote: | We never had a 2600. We started our computer/video game | adventures with an Atari 400 and boy do I have fond memories of | Frogger and Defender, and typing up Basic programs on that | 'keyboard.' | karmakaze wrote: | Me too. The 400 was my first and favourite--even like the | keyboard, got it broke-in pretty soft. I learned more on it | than I have perhaps since. I was playing Pacific Coast Highway | and Galactic Chase. | kyletns wrote: | Why is your username name green for me? | anthonyu wrote: | Newly created account. ___________________________________________________________________ (page generated 2021-10-20 23:01 UTC)