[HN Gopher] 5.5 mm in 1.25 nanoseconds
       ___________________________________________________________________
        
       5.5 mm in 1.25 nanoseconds
        
       Author : asicsp
       Score  : 283 points
       Date   : 2022-01-13 13:37 UTC (9 hours ago)
        
 (HTM) web link (randomascii.wordpress.com)
 (TXT) w3m dump (randomascii.wordpress.com)
        
       | theandrewbailey wrote:
       | I thought the later 360 CPUs were curiously designed. They had
       | the 360 GPU integrated into the die, and had circuits that
       | purposefully slowed things down to emulate separate chips.
       | 
       | https://en.wikipedia.org/wiki/Xenon_(processor)
        
         | fredoralive wrote:
         | Presumably to ensure behaviour as near to identical as possible
         | with earlier multi chip systems. Because they're fixed targets
         | developers can end up coding right to the limits of console
         | hardware, and end up with lots of reliance on exact timings
         | etc.
         | 
         | Xbox 360 was getting into the era where consoles had OSes and
         | things should be abstracted through DirectX but I guess
         | Microsoft decided the safest thing to do was create a clone
         | with artificial slowdowns rather than risk games pushing the
         | limit breaking.
         | 
         | Nowadays consoles can change CPU / GPU microarchitectures
         | seemingly without problems...
        
       | Ciantic wrote:
       | > I got a copy of the detailed descriptions of the Xbox 360 CPU
       | and I read it through multiple times
       | 
       | This way of learning is not taught often enough, we learn it in
       | school when learning another language (e.g. repeating words over
       | and over). But in sciences and engineering the repeated reading
       | of the material is not usually encouraged or talked about.
       | 
       | It would be interesting to see what the material was, it's not
       | linked, but it must have been really detailed.
        
         | 123pie123 wrote:
         | this is my standard way of learning stuff,
         | 
         | I don't repeatedly read books just to memorise or remember
         | stuff, but I repeatedly read books because you learn and fully
         | digest certain concepts which are then needed before moving on
         | to other concepts
        
           | JasonFruit wrote:
           | This is exactly it for me: on your first reading, there are
           | underlying concepts you kind of get, but don't fully
           | understand until you grasp what's built on top of them. Then,
           | with that fuller grasp, you can go back and increase your
           | understanding of the underlying material, which lets you
           | understand the superstructure better -- and the effect
           | persists for several iterations if the topic is involved
           | enough.
           | 
           | Short version: don't be too concerned if you're not
           | completely confident on the details the first time through,
           | because it will make a lot more sense next time around.
        
             | 123pie123 wrote:
             | I also have the same approach for new projects
             | 
             | I appologise in advance for the fact I will repeat
             | questions to people and get it wrong initially, it's part
             | of the learning process
        
         | foobarian wrote:
         | Specifically for CPU manuals, detailed reading used to pay off
         | especially back when every cycle counted. You would spend days
         | rereading tucked away sections describing some weird extension
         | or edge case hoping to harness it for your game/program and get
         | more speed out of it.
        
         | bostonsre wrote:
         | I think it depends alot on your rate of digestion (or
         | understanding? can't find the right word...) of a piece of
         | material. Being dropped in an alien book can make it tough to
         | grasp everything on first pass. If you already have a lot of
         | knowledge that links to the topics being discussed it is a lot
         | easier to grok it in one pass.
        
         | brucedawson wrote:
         | The material was all proprietary/NDA and I don't think it's
         | ever been shared publicly, sorry.
         | 
         | The main point I wanted to make with how I became the CPU
         | expert was not actually the "reading multiple times" in order
         | to deeply understand it (although that was important) but
         | rather the fact that I chose to become the CPU expert rather
         | than having it assigned to me.
         | 
         | It was one of many times that I became the acknowledged expert
         | of some area, and perhaps therefore in charge of that area,
         | just by working hard in that area until I was "obviously" the
         | expert.
        
         | Cthulhu_ wrote:
         | It depends, as always. A CPU is a whole unit, where (I think)
         | it's worth knowing all the details. A programming language's
         | standard library would be more about having a high level
         | overview of what is available, and not a rote reading of all
         | APIs.
         | 
         | ...Unless you're into that kind of thing, and I do believe it
         | will help "pick the right tool for the job", instead of writing
         | your own or picking a random library off the internet. Maybe I
         | should make a habit of it, I'm quite invested in Go at the
         | moment.
         | 
         | On the other hand, probably a bigger factor is 'arsedness'. I
         | don't have the attention span or interest to read something
         | back-to-front, or maybe not anymore? I don't know for sure. But
         | there's not many things that grip me enough to really draw me
         | in.
         | 
         | ...except writing shitpost comments on HN.
        
           | erosenbe0 wrote:
           | Yes, I teach my students to always at least look at the
           | overview and see what is available and the taxonomy or
           | ontology!
           | 
           | Don't treat all sources as a mere dictionary of self-evident
           | structure. Quitting just because the blurb of immediate
           | interest has been rendered leaves out key opportunities to
           | learn what is available.
        
         | scoutt wrote:
         | > repeated reading of the material
         | 
         | I taught myself almost everything I know, and repeated reading
         | is the method I usually use. I don't memorize, but instead I
         | attack any material to learn by "reading sweeps" (this only
         | applies to topics I know nothing about).
         | 
         | I first read all the material and, even if I don't understand a
         | word about anything, I keep going until the end. Then I read
         | everything again from start to end and here I can definitely
         | say that I'm starting to understand. Then again, and this time
         | I allow myself to go back and clarify something I didn't
         | understand. When I feel confident, I try to implement something
         | with the reading material at hand.
         | 
         | I can't recall any material that I recently learnt that way but
         | "The definitive guide to the ARM Cortex M3" by Joseph Yiu is a
         | book I remember (back in 2007 when I started with Cortex
         | microcontrollers).
        
           | billti wrote:
           | That the approach I've settled on that works best for me. I
           | used to get frustrated that there wasn't "one source" of
           | information that could take me on the journey from novice to
           | expert, and that there was "so much to choose from" on most
           | topics.
           | 
           | Now I happily browse through as many sources as I can find,
           | noting which I think are high quality even if above my head,
           | and absorbing what I can for my current knowledge level. Then
           | I'll revisit the good stuff and scan it to pick up the next
           | layer deep, and repeat over select material until I feel I
           | have what I need.
           | 
           | The other thing I do is make flashcards as I go (I use an app
           | called Quizlet, but I know there are lots out there).
           | Especially with a new subject, just basic terms can be
           | overwhelming at first. I capture want I feel is important in
           | a question & answer format, and just fire it up when I have
           | to a few mins to run through some flashcards (e.g. waiting
           | for a meeting, sitting on the lav, etc.). It seems to work
           | really well for me.
        
           | tomcam wrote:
           | Impressive. I'm just now learning how to learn that way, and
           | I'm at retirement age. My way is much less efficient, because
           | I stop and research each thing I don't understand until I
           | feel comfortable moving on. Highly inefficient, I now
           | believe. My kid does what you do and learns way faster than I
           | ever did.
        
         | Tepix wrote:
         | I used to read a lot of books when learning about computer
         | science topics. I'm sure i've read the Camel book at least 4
         | times over several years. A well written book like that can
         | really do much more than just provide a reference.
         | 
         | A lot of documentation these days is mostly references that you
         | look up when you need the nitty gritty details and the bigger
         | picture is not documented as well.
        
         | ehnto wrote:
         | I think rote memorization is less useful in engineering than
         | critical thinking/problem solving, that is probably why. It's
         | not really important you know X value of Y part by heart, you
         | need to know how to get X value of any possible part you
         | encounter.
         | 
         | To learn a language, you can't problem solve your way to the
         | solution, you either know it or you don't, and when you use it
         | in practice (in a conversation) you can't look up what you need
         | to know on the spot.
        
           | wpietri wrote:
           | We're not talking about rote memorization here. We're talking
           | about deeply _studying_ something.
           | 
           | In the mid-90s I set up my then-employer's first WAN. Cisco
           | 2501 with T1s for in-city links and frame relay for inter-
           | city/international. As part of our Cisco contract, we got a
           | full manual set, which was maybe 24" of shelf space. In my
           | spare time over a couple of weeks, I sat down and read the
           | whole thing. Then I went back and actually studied the parts
           | that were relevant, mostly by reading and re-reading until it
           | all made sense to me.
           | 
           | On top of that, I added a lot of practical experimentation
           | with the gear. But foundational for me was really
           | understanding the perspective of the people who made it.
        
             | tomcam wrote:
             | Aargh the thing that amazes me about people like you is the
             | ability to push through when the docs don't explain
             | something before it's referenced. How do you get past that
             | point so quickly?
        
               | tanseydavid wrote:
               | It is important to develop the confidence that you are
               | not actually wasting time reading something which feels
               | as if you understand almost none of it.
               | 
               | It is counter-intuitive because it tends to feel a little
               | bit like a small child who has not yet learned to read,
               | picking up a book and pretending to read by mimicking
               | what the behavior looks and sounds like.
        
               | wpietri wrote:
               | On the first pass? I usually just let it be. Maybe I'll
               | mark it or make a note, but probably not. I've spent my
               | whole life not understanding almost everything right
               | away. If it's important, it'll come up again. It's sort
               | of like starting a new job: you don't know who everybody
               | is right away but you get it over time.
               | 
               | On later passes, I'm more inclined to jump around.
        
               | tomcam wrote:
               | Thank you! I never tire of learning how people learn.
        
             | wpietri wrote:
             | For what it's worth, I think this "deep study" mode of
             | learning is perhaps less useful today in tech. We have a
             | lot more things we need to work with with now, and a
             | searchable internet means we can draft off other people's
             | learning a lot more. Deep understanding is both less
             | possible and less useful for the bulk of us, who are mainly
             | integrating lots of libraries, services, tools, and
             | frameworks.
             | 
             | But for every given topic, we still need deep experts, like
             | Bruce Dawson was for this processor at Microsoft. So I
             | think this mode is still very valuable, so I agree with
             | Ciantic: this way of learning is something everybody should
             | have at least some practice in.
        
               | thereddaikon wrote:
               | What he is describing is just RTFM. It shouldn't be
               | groundbreaking or really up for debate yet here we are.
               | Manuals are written expressly for this purpose. A
               | properly written manual has everything you need to know
               | to get it working in a practical sense. Theory is a
               | different matter altogether. But we are talking about
               | engineering not science. Engineering is very much in
               | realm of practical application.
               | 
               | If reading a manual front to back for a bit of tech
               | doesn't tell you everything you need to know to use it
               | properly then its not a good manual.
        
               | onemoresoop wrote:
               | This applies well for some manuals and poorly for others.
               | When technology changes fast you're likely to read a lot
               | of deprecated stuff. It's an unfortunate state of affairs
               | we find ourselves in.
        
           | kryogen1c wrote:
           | > I think rote memorization is less useful in engineering
           | than critical thinking/problem solving
           | 
           | i think this is exactly the right take in entirely the wrong
           | direction.
           | 
           | proficiency and mastery are about committing more and more
           | complex things into sub- or un- concious action; muscle
           | memory as it were. grandmaster chess players dont think about
           | solving puzzles that stump novices, they absorb whole board
           | states and many/all permutations instantly. BJJ black belts
           | dont have to think about arm bars, they anticipate complex
           | possibilities of moves and countermoves that a novice simply
           | cannot fathom. this is as true in engineering as any other
           | field. a simple litmus test: is there a difference between a
           | college grad and a 40-years experienced engineer? of course
           | there is
           | 
           | I think GPs point is exactly right. there is a certain lost
           | magic to simply smashing your brain into something and
           | absorbing as much as possible. big eyes, big ears, ego to
           | attempt but humble to fail. one might call such a person a
           | hacker.
           | 
           | edit: see The Art of Learning, Waitzkin
           | 
           | https://www.amazon.com/gp/aw/d/0743277465/
        
           | im3w1l wrote:
           | Memorizing facts is necessary to make them accessible to your
           | critical thinking and problem solving though.
           | 
           | Like it's much easier to find a connection between two things
           | you _know_ about compared to two things you _could look up_.
        
           | [deleted]
        
       | tom-thistime wrote:
       | Sounds like mostly gate delay? I'll share my ignorance. For metal
       | traces on silicon the physical "speed of light in this material"
       | propagation delay should only be around 9-10 ns/m. Call it 10
       | ps/mm, about 55ps in 5.5mm. Or else if the trace has high enough
       | resistance (maybe not metal), another thing to worry about is
       | charging the line capacitance. That is longer for longer lines,
       | but it is a different kind of delay from speed-of-light.
        
       | Tuna-Fish wrote:
       | Somewhat similar is Grace Hopper explaining the nanosecond:
       | https://www.youtube.com/watch?v=9eyFDBPk4Yw
        
       | mattnewport wrote:
       | I was working on the central technology team at EA during the run
       | up to the launch of the Xbox 360 and some of us got early access
       | to help prepare for the new architecture.
       | 
       | I was blown away by the amount of technical detail we were
       | getting access to and how clearly explained it was. Much of that
       | was thanks to Bruce Dawson. I remember devouring everything I
       | could find that he'd written and it was a fascinating crash
       | course in CPU architecture for a relatively young software
       | engineer at the time with little hardware background. Thanks
       | Bruce!
        
       | discreditable wrote:
       | I am blown away by the wafer of Xbox 360 CPUs hanging on this
       | guy's wall. That was a kingly gift!
        
         | phkahler wrote:
         | >> I am blown away by the wafer of Xbox 360 CPUs hanging on
         | this guy's wall. That was a kingly gift!
         | 
         | Yeah, the only place I've seen a full wafer on display is a
         | display case in the lobby of a chip company office building. I
         | wonder how often some process goes out of whack and they get an
         | entire known-bad wafer that still looks great?
        
           | londons_explore wrote:
           | You can buy complete wafers on ebay for a few bucks, so I'd
           | guess it's pretty common.
           | 
           | I think many of the alignment steps during manufacturing
           | involve making a wafer, seeing how misaligned it is using an
           | electron microscope, adjusting all the machines, then making
           | another wafer. Repeat until the wafers start working.
        
             | Cthulhu_ wrote:
             | Yeah I'm seeing them for like $80 for 20-30 year old
             | wafers, it'd make a pretty neat decorative piece:
             | https://www.ebay.com/sch/i.html?_nkw=cpu+wafer
             | 
             | reminds me of when I had some 'trash' leftover CPU's,
             | chips, or memory units; drill a hole in it and you have a
             | keychain gadget.
        
               | tomcam wrote:
               | Wow. Those are beautiful. If I had wall space left I'd
               | start a collection.
        
               | [deleted]
        
         | bostonsre wrote:
         | Anyone know how much that would cost roughly? Wondering if they
         | had a big reject bin that needed to be disposed of.
        
           | andreareina wrote:
           | Guessing that the cost for a wafer at a state-of-the-art
           | process has gone up over the years but not _that_ much, in
           | the vicinity of ~$10,000?
           | 
           | https://twitter.com/chiakokhua/status/1306437988801486848
           | sourced from
           | 
           | https://cset.georgetown.edu/wp-content/uploads/AI-
           | Chips%E2%8... p45
        
             | bostonsre wrote:
             | Pretty pricey for a plaque.. either they really liked him
             | or they had some rejects I would guess.
        
               | marcan_42 wrote:
               | They always have rejects. Actually, that's almost
               | certainly an unfinished wafer. Modern flip chips don't
               | look like that finished - you have an array of pads and
               | power distribution covering all the cool features.
               | 
               | I think there's a good chance that wafer doesn't have any
               | metal layers, or only M1 at most. It looks the same as
               | the chips I've delayered and removed all or almost all of
               | the metal layers from. For example, here's a shot of the
               | Wii's GPU with the metal layers scraped off:
               | 
               | https://marcan.st/transf/hollywood_die.jpg
        
             | qsmi wrote:
             | It depends, is the wafer passing or failing the
             | manufacturing tests? This is an important consideration.
        
               | monocasa wrote:
               | The manufacturing pipeline is generally pretty long too,
               | and you can stop wafers midflight if you're just going to
               | throw them out anyway. So for instance, if you have some
               | B0 wafers that have enough metal layers that you couldn't
               | easily change them into B1 wafers half way through the
               | process, you might end up with it being cheaper to end up
               | with unusable wafers for plaques and what have you. The
               | fab is generally happy to have the extra capacity even
               | for tail end of the design. There's generally some cheap
               | customers that'll slot in wherever there's gaps.
        
             | bowmessage wrote:
             | It was always rumored around the FAB that dropping a case
             | of wafers was akin to totaling a Ferrari. Maybe ~20 wafers
             | in a case, so this math checks out!
        
       | nashashmi wrote:
       | I have seen these hang on someone's wall. Because they made the
       | ATI cpu. I thought the whole thing was one big cpu. I was not
       | impressed.
       | 
       | Now I am! 15 years late.
        
       | mring33621 wrote:
       | All I want to say is that the XBOX 360 was one of the best
       | consoles EVER! I still happily play games on mine.
        
       | tomcam wrote:
       | The post itself was a pleasure to read. The comments are a mini
       | education on how to learn. I strongly recommend reading through
       | both!
        
       | cmpaul wrote:
       | Technical aspects aside (and congrats on the achievement!), I
       | love the implications of the author's "Aside":
       | 
       | 1. An otherwise inconvenient situation (snowpocalypse) was turned
       | into a learning opportunity. I would've probably turned it into a
       | Netflix binge.
       | 
       | 2. People took the time to detail the CPU design in a document.
       | I'm always looking for examples showing the benefits of
       | documenting design (I'm an EM) and it's rare to find one that
       | changes someone's life trajectory. :)
        
         | tomcam wrote:
         | Agreed. I'm a pathetically slow learner so situations like #1
         | were always an essential part of how I got ahead of the curve.
         | #2 is very cool also... but what is an EM?
        
           | cshokie wrote:
           | Based on the context most likely "Engineering Manager.
        
         | brucedawson wrote:
         | 2004 was a bit early for a Netflix binge. Plus, the power was
         | out, so there goes that plan.
         | 
         | The documentation that I read showed the pipelines in great
         | deal, but they were badly presented such that the flows of data
         | and time were obscured. My main contribution was to straighten
         | out and simplify the diagrams, and then animate them. Well, and
         | then explain them. It was definitely a CPU that required that
         | level of detail.
        
       | ridaj wrote:
       | https://en.wikipedia.org/wiki/Signal_velocity - my understanding
       | is that the speed is driven by interactions between the trace and
       | its surrounding material, which creates capacitance and
       | inductance along the path
        
       | marcan_42 wrote:
       | The speed of light story is a fun conjecture, but given the
       | discrepancy (30cm vs 5.5mm), I don't think that's it. Light
       | travels slower in wires but not _that_ much slower, and increased
       | design clocks don 't explain the discrepancy either.
       | 
       | I think it's more likely that this is an artifact of the
       | interconnect design. For example, the interconnect may be
       | designed as a tree, where the path from core 0 to the L2 only
       | visits a branch but the path to core1/2 has to traverse the root
       | of the tree. If each stage adds a clock cycle, there's your 4
       | clock cycles: one to go to the root, one back down to the other
       | side, and then the whole thing in the other direction for the
       | reply from L2 with the data.
       | 
       | If the interconnect had been a ring bus instead, you'd find that
       | the latency from cores 0 and 2 is the same, but higher for core 1
       | - assuming no other endpoints in the ring, but that's obviously
       | not the case, since I/O needs to be on the bus too. It's possible
       | he got the core numbers wrong in the die shot, and core 0 is the
       | bottom left core. Then if the ring goes clockwise L2 - core 0 -
       | core 1 - core 2 - I/O on the top right - L2, that's how you end
       | up with core 0 being closer to the L2 in terms of clock cycles
       | than the others, and the observation would be consistent with
       | this design too.
        
         | [deleted]
        
         | brucedawson wrote:
         | Reading from L2 requires sending down a request and then
         | waiting for the response. This makes me realize that the actual
         | speed is 5.5 mm in 0.625 ns because it's a two cycle delay in
         | each direction. I'll update the article.
         | 
         | But, this request/response means that a ring bus seems unlikely
         | because a unidirectional ring bus should make the sum of the
         | request/response times identical for all CPUs, if I'm
         | understanding correctly.
        
           | marcan_42 wrote:
           | I was thinking bidirectional ring bus in my model; indeed if
           | it were unidirectional you'd end up with the same result for
           | all CPUs.
           | 
           | FWIW, the Cell used a bidirectional ring bus network, and
           | it's of the same generation and happens to share technology
           | heritage with the XCPU... (very similar PowerPC core) :-)
        
           | kens wrote:
           | You mentioned a document with a detailed description of the
           | internals of the Xbox 360 CPU. I don't suppose that document
           | is available to the public?
        
         | BeeOnRope wrote:
         | Speed of signal propagation though wires on modern chips is
         | _much_ slower than the speed of light. A bit less so on an old
         | Xbox chips, but still a big difference.
         | 
         | On a modern core the delay is enough that you can't come close
         | to reaching from side one side of a core (not to mention CPU)
         | to another in a single cycle.
        
         | AshamedCaptain wrote:
         | The speed of light is a useless metric when measuring
         | propagation delay of a signal in a wire since there is load of
         | factors that limit it much more significantly, such as the
         | width of the conductor / capacitance / resistance, the strength
         | of the driver, etc. Starting point:
         | https://en.wikipedia.org/wiki/Elmore_delay
         | 
         | And if you are going to do anything useful (e.g. toggling the
         | signal), the max frequency at which you can do it is even lower
         | than the limit set by the propagation delay.
         | 
         | In any case, even TFA says the reason pretty explicitly: it's
         | actually 4 pipelined stages, thus 4 clock cycles delay.
         | Probably it was way too much power+area to drive the distance
         | in one cycle.
        
           | entangledqubit wrote:
           | Random historical context (IIRC), in the early 2000s (around
           | when the chip discussed was made) chip designers were dealing
           | with the transition from gate/switch delays being a dominant
           | factor to signal wire propagation delays becoming very
           | significant. This was a side effect of the improving
           | processes making smaller chip features.
        
         | 123pie123 wrote:
         | this is an interesting video (to me anyway!!) on the speed of
         | electrons vs fields
         | 
         | The Big Misconception About Electricity..
         | https://www.youtube.com/watch?v=bHIhgxav9LY
        
           | [deleted]
        
           | Dumble wrote:
           | https://www.youtube.com/watch?v=2Vrhk5OjBP8
        
           | krupan wrote:
           | ElectroBOOM replied to this: https://youtu.be/iph500cPK28
        
           | jaywalk wrote:
           | That video is hilariously wrong, which seems to be a common
           | theme for Veritasium lately. I can't tell if he legitimately
           | believes what he's saying, or if he produces these seemingly-
           | correct-but-not videos to drive up engagement and views.
        
             | scrollaway wrote:
             | Care to share the hilarity with the rest of the class?
        
               | Tostino wrote:
               | Reply video here: https://youtu.be/iph500cPK28
               | 
               | Edit: apparently too slow, sorry for the noise.
        
               | aemreunal wrote:
               | Disclaimer: I don't understand nearly enough about the
               | physics of electricity, but this was a popular response
               | video by ElectroBOOM that Veritasium also responded to in
               | the comments: https://www.youtube.com/watch?v=iph500cPK28
        
               | mannykannot wrote:
               | To be clear, you will not find that Veritasium is wrong
               | here (whether hilariously or otherwise); it supports the
               | essential features of the original claims.
        
               | tsimionescu wrote:
               | He is extremely misleading, if not technically wrong. The
               | Poynting vector has nothing to do with why some small
               | amount of current is temporarily induced into the light
               | bulb. The actual electrical energy flows along the wires
               | (inside and out). In an unrelated phenomenon, you
               | transmit some tiny amount of electrical power directly
               | through the air/vacuum between the battery and the bulb.
               | In a different configuration, or if you inserted certain
               | kinds of reflective materials, you could block (most of)
               | this energy from ever reaching the bulb, without any
               | change whatsoever in the current flowing along the wires.
               | Also, if you submerged the whole circuit (or just the
               | space around the battery and bulb) in a dielectric
               | material with a low speed of light (say, in a piece of
               | rock), you would get a vastly slower and weaker current,
               | with no effect on the current flowing through the wires.
               | 
               | Even the part where he explains the problem with the
               | chain metaphor is wrong. If you actually had a mechanical
               | chain and an engine moving it back and forth, you could
               | extract energy from the movement of the chain either by
               | exploiting friction (to heat up something, just like a
               | resistor does) or by using gears that resist movement in
               | the opposite direction (e.g. slipping the chain) to
               | achieve movement in a single direction. There's nothing
               | all that mysterious about how we extract energy from
               | electricity, at least in practice.
               | 
               | In fact, you could even get an equivalent of the small
               | induced curent: if you recreate his extremely long
               | circuit with a motor instead of the battery and an
               | extremely sensitive motion detector instead of the light
               | bulb 1m away, you would detect some motion [1m/speed of
               | sound in material connecting them] seconds after the
               | motor is started, assuming you are not floating in a
               | perfect vacuum; and then vastly higher motion after
               | 300,000km/speed of sound in chain seconds later.
               | 
               | Nothing more mysterious going on with the EM field.
        
             | tom-thistime wrote:
             | Have you read the slides cited in the description on
             | YouTube, and found the error? There's both a theoretical
             | argument (which I haven't followed), and lab results using
             | a 15m (?) transmission line. Both seem to confirm the claim
             | in the video. If they're wrong, I'd really like to
             | understand where the error is.
             | 
             | E&M can be a little tricky, even for experienced circuit
             | designers.
        
               | sebzim4500 wrote:
               | The slides look correct to me but the video massively
               | misrepresents what is actually going on. For example, you
               | could cut the wire at both ends and the answer would not
               | change, so the fact that there is a 'circuit' is
               | irrelevant.
        
               | tsimionescu wrote:
               | The video gives a wrong impression that most current is
               | flowing along the Poynting vector. In fact, only a tiny
               | amount of current is flowing directly, and the vast
               | majority is flowing along the wires, as expected. The
               | tiny amount flowing directly through the air is much
               | better understood as an antenna effect, unrelated to
               | regular current flow, and has nothing really to do with
               | the Poynting vector.
        
               | tom-thistime wrote:
               | I agree that current doesn't follow the Poynting vector.
               | Power follows the Poynting vector. That's true for
               | antennas and for transmission lines.
        
               | tsimionescu wrote:
               | Yes, but most power is in fact following the Poynting
               | vector along the wires, not the direct Poynting vector
               | between the battery and the bulb, as the video
               | misleadingly suggests (but doesn't outright claim).
        
             | pja wrote:
             | His presentation is not very clear & imo the way he answers
             | the question is not actually helpful in actually
             | understanding what's going on, but he is correct that
             | current will flow in the far side almost immediately. As is
             | made clearer in the documents he shared which contain his
             | discussions with actual physicists, that current will be
             | much smaller than the final current that flows all the way
             | round the circuit, but it is there nevertheless. (In fact
             | that current will initially flow whether or not the two
             | halves of the flat ring are connected - if you think about
             | it things have to work like this, because the middle of the
             | system cannot "know" whether the far ends are connected
             | until light has had time to get there & back. Relativity is
             | absolute.)
             | 
             | Take a look at the video made by YouTuber AlphaPhoenix
             | where he constructs the entire thing on a smaller scale and
             | demonstrates the effect with an oscilloscope:
             | https://www.youtube.com/watch?v=2Vrhk5OjBP8
             | 
             | One way of viewing what's going on here is to consider the
             | two sides as a pair of large dipole antennas. When the
             | switch (or in AlphaPheonix's case, a transistor) is turned
             | on, a pulse of electrons is pushed down one antenna,
             | setting up a transient wave in the electromagnetic field
             | around it which induces a current in the opposite direction
             | in the "receiving" antenna on the other side. This happens
             | regardless of whether the wired are connected in a loop or
             | not!
             | 
             | Physics is great.
        
               | [deleted]
        
         | krupan wrote:
         | In chips because of the layers of conductors and insulators you
         | are actually charging a capacitor, not just sending a signal
         | down a lone wire.
        
           | kens wrote:
           | Yes, a long bus is like a resistor-capacitor delay circuit.
           | You can speed it up by using a bigger driver for more
           | current, but that takes up more space and adds its own delay.
           | I expect that the bus in the Xbox is split in two, with a
           | second driver in the middle. This makes the first half
           | faster, but the second half of the bus probably takes another
           | clock cycle, which would explain the observed behavior.
        
           | AshamedCaptain wrote:
           | That's how all conductors work, not just "in chips due to
           | layers of conductors and insulators". The thing is that in
           | most situations you just model the conductor away as a
           | "perfect ideal wire" and everything usually just works since
           | you don't care about these small delays and/or you have very
           | high power. But when you enter sub-nanosecond and/or sub-mW
           | territory...
        
             | jhgb wrote:
             | But IC interconnects have a very small cross section, so
             | for them this problem is much more pressing.
        
             | tom-thistime wrote:
             | You're always driving a waveguide that has inductance and
             | capacitance per unit length. But when resistance is high
             | enough you are just charging a big distributed capacitor.
             | It's a different regime from the high-conductivity
             | situation (which looks like a transmission line). Either
             | picture could apply at sub-ns speeds, it depends mainly on
             | the resistance.
        
       | jmrm wrote:
       | At that distance, depending of the frequency of those buses, it
       | could have some distortion and some latency due to being a
       | transmission line. If this happened, the team that made that CPU
       | would add some kind buffers at the receiving side to get the data
       | at a correct time, and that could be most of the induced lag.
       | 
       | Adding that to the fact that the three cores have a shared common
       | bus, and there are gone to be some kind of signalling about who
       | is using it (that we don't know), this could be reasonable.
       | 
       | The Xbox 360 CPUs works at 3.2 GHz, that's 0.3125 ns per cycle,
       | and four cycles make those 1.25 ns. I won't be surprised if those
       | who made the CPU designed to have 4 cycles of delay to cores 1
       | and 2 to be sure there isn't any kind of glitch reading the data
       | from the port.
        
         | SeasonalEnnui wrote:
         | You meant 0.3125ns per cycle, the rest of your comment
         | triggered a thought:
         | 
         | It's common in FPGA/microcontroller designs to have 'input
         | synchronizers' on inputs from long digital lines (on any input
         | where you can't guarantee synchronicity) to prevent
         | metastability problems, especially when crossing clock domains.
         | I think that's likely the case here, there are both long lines
         | and different clock domains.
        
           | jmrm wrote:
           | Oops! Totally true: 0.3125 ns per cycle
        
       | [deleted]
        
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