[HN Gopher] Ask HN: Who wants to collaborate?
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       Ask HN: Who wants to collaborate?
        
       This thread is similar to the monthly "Who is hiring?" and
       "Freelancer? Seeking freelancer?" threads.  But this one is for
       people who don't want to work for money and are not looking for
       people who want to work for money. But for people who want to work
       together on cool projects.  For free to make the world better or to
       start a startup.  If you do, please post your project or your
       skills!
        
       Author : TekMol
       Score  : 256 points
       Date   : 2022-02-01 14:24 UTC (8 hours ago)
        
       | ikinsey wrote:
       | I've been developing web crawlers for the better half of a
       | decade. They are used for various purposes such as cataloging
       | sentiment/bias in news media, finding new tv shows to watch, or
       | mapping out the Tor hidden service directory.
       | 
       | Currently, I am writing a web crawler application framework in
       | golang. Always looking for help or new ideas on what to crawl
       | next!
       | 
       | Emails welcome, check my profile.
        
         | vivegi wrote:
         | I had posted this on Ask HN
         | (https://news.ycombinator.com/item?id=30096235#30096410) a few
         | days ago.
         | 
         | Your crawler perhaps could be customized to crawl and publish
         | an index of all available Progressive Web Apps. A naive way
         | would be to check for sites that have a PWA App manifest file
         | in their root folder.
         | 
         | Let me know if you are interested in collaborating.
        
           | ikinsey wrote:
           | This looks very possible. It would only require a two modules
           | for analysis and frontier management. It would be great to
           | collaborate on something like this!
        
             | vivegi wrote:
             | That's awesome. Thank you.
             | 
             | Please do think about it for the next couple of days and I
             | will drop an email to you in the next 48 hours (I live in
             | India). We can then decide how to take it forward.
             | 
             | Just curious: How long does an end-to-end crawl take and
             | how much resources does the process consume (in terms of
             | hardware/mem etc.,)?
        
         | fsflover wrote:
         | What's your opinion about YaCy: https://yacy.net?
        
           | ikinsey wrote:
           | YaCy is a great tool! Haven't used it all that extensively
           | since 2012. Very good for setting up simple crawls with
           | minimal configuration or for crawling intranets.
        
       | PianoGym wrote:
       | If you're interested - Piano Gym is looking for others who are
       | interested in building out our existing website and tools
       | 
       | Here's a quick video explaining it:
       | https://www.youtube.com/watch?v=faxNDhOjlh4
       | 
       | Piano Gym is a learning and practice ecosystem focused on
       | prioritizing music theory and performance skills acquisition
       | through the use of flash cards. We use flash cards in order to
       | pair them with modern learning techniques like spaced repetition,
       | graded feedback, and progress tracking so that you can practice
       | material and work through content that is managed by Piano Gym,
       | and all you have to do is enroll in a school/course/lesson and do
       | your reps! Just show up every day and do 15 minutes of reviews.
       | You're going to make progress.
       | 
       | Our website uses the Piano to navigate exercises as well as
       | regular keyboard/mouse input. We work on browser technology and
       | are looking to eventually make it mobile devices.
       | 
       | We provide content creation for everyone so that anyone can make
       | their own schools/courses/lessons and the best part is each
       | school gets its own landing page.
       | 
       | For example we're using the methods book from
       | https://freepianomethod.com which is provided by Mayron Cole, and
       | if you wanted to practice it without signing up or enrolling you
       | could easily visit this link:
       | https://pianogym.com/schools/Mayron%20Cole%20Method
       | 
       | Even better when you find the piece you want to practice you can
       | share it directly like so:
       | https://pianogym.com/schools/Mayron%20Cole%20Method?sheet_mu...
       | 
       | Our goal is to do this for free. We believe that no one should be
       | blocked from learning. And one of the issues with this at the
       | moment is that our team is very small and has been currently
       | working nights and weekends to make this happen. We would love
       | the chance to add a technical member to our team in order to
       | build this product out to its full vision.
       | 
       | If you're interested please feel free to direct message me or
       | reach out on social media :)
        
         | 58x14 wrote:
         | This looks really cool! I've been a pianist for 15 years, but
         | most of that time, my practice has been in swings - a week with
         | dozens of hours of practice, a month with none. I've been
         | looking for a more incremental approach for me to practice
         | daily.
        
           | PianoGym wrote:
           | Thank you so much! I really appreciate that!
           | 
           | Yeah. I made Piano Gym because I've seen several solutions
           | for Piano/Music Theory and at the end of the day I really
           | think having people create curriculums and setting
           | progression while managing it is the best approach for
           | intentional practice between autodidacts/teachers/learners.
           | 
           | One of the cool things is that we have a flash card creation
           | tool that will automatically chop a piece of sheet music into
           | flash cards of 1/2/3/n measures at a time so that you can
           | make flash card sets to deliberately practice sections of a
           | song. It's really cool! I'm still on the fence of how to
           | leverage this effectively for learners, but I've been
           | thinking about the idea of making 1 measure flash card sets,
           | 2 measure, 3 measure, and then the full piece. In many ways I
           | can do anything with Piano Gym and that's the problem for me
           | now
        
       | mronetwo wrote:
       | I'm working on an (usually) open-source hardware designs - mostly
       | HID devices. I'm pretty experienced with embedded programming. I
       | do a lot of 3D art, which often inspires me to build devices.
       | Currently I'm working on a BLE knob - here is a USB version
       | https://ciesie.com/project/magknob/
       | 
       | I'm not focused on these making money but I'd like to reach a
       | point where I can sell some devices. My main goal is quality and
       | great user experience. I do lack some knowledge in PCB design
       | which usually slows me down. Feel free to reach out via the
       | linked website or the email I have in my 'About'. Even if you
       | just want to pick my brain.
        
         | fxtentacle wrote:
         | Esp32 ist great for Bluetooth low energy work. E.g. the Watchy
         | open source smart watch.
        
       | Siecje wrote:
       | I created a Discord to find people to collaborate with.
       | 
       | https://discord.gg/RRK8sS4KJ3
        
       | Buttons840 wrote:
       | I'd love to research practical ways to apply modern machine
       | learning techniques to video games. Video game AI techniques seem
       | stuck in the 90s. Too many games have been limited by poor AI,
       | and I want to fix that.
       | 
       | I'm currently wanting to study bandit methods and tabular
       | reinforcent learning. These are limited, but simple and
       | predictable, which is important for games.
        
         | culi wrote:
         | Not sure I'd have the time to work on this, but gonna drop this
         | old idea here anyways.
         | 
         | A long time ago I had the idea for a Swords and Sandals type
         | game (a gladiator game) where each opponent was actually a
         | simulated neural network and you could peak under the hood much
         | like this.[0] Each gladiator would be simulated against each
         | other and would actually be learning as they played against
         | each other. Difficulty for the player wouldn't be based on any
         | setting, but rather just having to face the AI that's learned
         | the most and gotten the best
         | 
         | Anyways, since then I've figured it doesn't really have to be a
         | gladiator game. It could be tic tac toe or connect4 or chess or
         | whatever else
         | 
         | [0] https://playground.tensorflow.org/
        
       | culopatin wrote:
       | I just want to put myself out there if anyone thinks they'd have
       | the time to bring me on board. I'm an IT dude trying to jump to
       | software. I have some knowledge in Java and Python (spring and
       | Django) and I'd love to just participate in anything to be
       | honest. However, I'd probably not hit the ground running and I'd
       | need a bit of a walkthrough. I know this doesn't sound too useful
       | to anyone but if you just need someone to grow with you let me
       | know, I'm down to grind as much as I need to.
        
       | ianberdin wrote:
       | Who is interested in javascript online editor
       | https://playcode.io/online-javascript-editor (playground)?
       | 
       | I have been working on it for 5 years, but it turned out to be
       | impossible to make a startup alone, competitors such as
       | CodeSandbox, StackBlitz, Glitch bypassed me with larger
       | resources, So I am looking for: - a partner / partners of a
       | javascript developer with a strong desire to make a startup. -
       | Investments.
       | 
       | E m a i l: ruslan @ playcode.io
        
       | arturventura wrote:
       | Hi everyone, I was bored during Christmas and I decided to
       | implement plan9 semantics inside the browser. I have 9p2000
       | working, file servers and I've imported namespace logic from
       | linux. My objective is to be able to mount one browser into
       | another, and eventually implement a network stack similar to GNS.
       | My objective has been more academic, learn more about operative
       | systems, but this might lead to some interesting places. I would
       | like to get into a point where we can have a browser to browser
       | web, with its own Name System, and applications.
       | 
       | https://github.com/intigos/possimpible
        
       | awayto wrote:
       | I made a web application generation tool built on top of AWS. It
       | deploys all the basics you need for a web application in the
       | modern era (db, ui, api, users, groups, roles).
       | 
       | https://awayto.dev -- Check out the video
       | 
       | https://github.com/keybittech/awayto
       | 
       | If you like making tools for developers, contractors, and the
       | business world. Come check us out and join the discord!
        
       | [deleted]
        
       | Void_ wrote:
       | I'm building a new task manager. I'm aiming it to be like HEY of
       | email apps - Kinda opinionated, but hopefully fits workflow for a
       | lot of people.
       | 
       | https://focustask.app
       | 
       | Building this in my free time, and would love to talk to anyone
       | who might be interesting in helping with either coding or with
       | marketing.
       | 
       | My email is vojto at focustask.app
        
         | wnolens wrote:
         | cool, also signed up for access.
         | 
         | This fits my mental model. I do it in a markdown document for
         | work, and paper for personal.
        
         | karanbhangui wrote:
         | This looks really good! Signed up for waitlist :)
        
         | iKenshu wrote:
         | This looks amazing, how can I help with marketing?
        
         | TrapLord_Rhodo wrote:
         | I find alot of my job as a consultant is assigning ownership to
         | tasks, following up with clients, writing meeting notes, and
         | pushing priorities.
         | 
         | I've never found a productivity app/ task manager for
         | consultants. I would love the ability to self generate follow
         | up emails based on tasks for another person.
         | 
         | I would love the functionality to assign tasks to another
         | person in my task manager, and on the day those items are due
         | ("analysis", "Documents", etc.) it automatically creates an
         | email for me saying i'm following up on this task.
         | 
         | OR a 'these are the tasks i am currently working on' automated
         | email. So during the meeting i can be inside the app, writing
         | down deliverables from the meeting and at the end it will
         | generate a meeting email with each deliverable and who the
         | owner is. If i have a task for a certain date and the next day
         | i sign on and don't check off the task, it will generate an
         | email saying 'Hey, sorry have been swamped, working on X today/
         | will get you this on X day. '
        
       | kraig911 wrote:
       | I'm a front-end developer / artist / father. I'm trying to make a
       | software application for families common in my situation. I have
       | an 8 year old daughter who is very autistic and there is a huge
       | lack in tools I feel that a family and kid can communicate with.
       | To that end - I am trying to make a communication board tool. In
       | my mind think of Trello board but there's not much in the way of
       | words only symbols. Right now I have mockups and am evaluating
       | whether to do this in unity 2d or Web/JS. Throw everything you
       | know of UX and common UI frameworks out the window this is for
       | kids the world keeps turning it's back on to enable them to
       | participate.
        
         | skyde wrote:
         | I am a programmer and also a father, and working on using AI to
         | revolutionize how we teach kid how to read.
         | 
         | I noticed that a very simplistic LSTM neural network model is
         | able to learn very quickly all the rules of pronunciation ex:
         | 
         | - grapheme "EA" in "please" or "heat" is pronounced one way
         | 
         | - but grapheme "EA" in << death >> or " bread" is pronounced in
         | a different way
         | 
         | - but grapheme "EA" in "great", "steak", "break" is also
         | pronounced in a different way In fact the neural network is
         | learning the rules and able to guess the pronunciation of word
         | it have never seen before.
         | 
         | This made me try to see
         | 
         | 1- what is the minimal number of example the Model need to be
         | trained with to learn all the rules.
         | 
         | 2- What is the optimal sequence that rules must be learned ...
         | This can all be discovered and measured easily and accurately
         | by training the model with different training set. I believe
         | this have never been done before, because experimenting with
         | real kid is too slow.
         | 
         | We make the assumption that is something is easy to learn by an
         | LSTM model it will also be easy to learn by a human. (turn out
         | to be true)
         | 
         | There is a lot of design decision that need to be made about
         | how to visually display "grapheme" and let the kid interact
         | with them.
         | 
         | This is just a side project for now but I am in strong need of
         | a UI programmer to partner with!
        
         | sylvansson wrote:
         | I don't know what your family's needs are specifically, but
         | there are several fantastic Augmentative and Alternative
         | Communication (AAC) tools out there that are open source and in
         | active development. The community is very friendly and they
         | always welcome help from experienced software engineers. I
         | personally contribute to Cboard (https://www.cboard.io) and a
         | few others but check out the OpenAAC website
         | (https://www.openaac.org) for additional resources :-)
        
           | kraig911 wrote:
           | Yeah I'm thinking of contributing to and taking from Cboard.
           | Basically I want to great an interface that uses the symbols
           | to help a kid not just interact with peers to talk to them
           | but also say write and send a note.
        
             | weeb wrote:
             | You might also want to look at other apps that use the
             | OpenBoardFormat: https://www.openboardformat.org/partners
             | 
             | I contribute to Optikey and was involved in
             | OpenVoiceFactory in its first incarnation. Optikey is
             | primarily QWERTY based but does supported the Communikate
             | pagesets - more general OBF support would be a welcome PR!
             | Coughdrop is probably a better fit for your needs, and is
             | open source so free to self-host, though they do offer
             | hosted plans for $.
             | 
             | https://github.com/CoughDrop/coughdrop
        
         | toddmorey wrote:
         | Also a father: 11 year old son who's very autistic. In process
         | now of creating better visual tools / schedules to help him
         | understand & have agency in his day.
         | 
         | Have thought a lot about this space, too, and identified
         | similar needs. Please connect via email in profile.
        
           | kraig911 wrote:
           | I don't see your email. I put mine in the about box.
        
         | lkxijlewlf wrote:
         | Just wanted to jump in and say this sounds like an amazing
         | project and I hope the best for you!
         | 
         | Make sure to do a Show HN when you get it far enough!!!
        
           | KaliaGelman wrote:
        
         | surajs wrote:
        
         | nivethan wrote:
         | This is quite interesting and important. Do you have anything I
         | could follow or some literature about the topic? I'm not even
         | sure what to search for as I never thought about alternative
         | modes of communication.
        
           | kraig911 wrote:
           | A quick google as an example but this is from healthline.
           | https://www.healthline.com/health/communication-board
           | 
           | I'll ask my wife who is a BCBA to share any studies related.
           | The premise is symbols to help a kid reach from using symbols
           | to letters/words. Right now they print a ton and velcro them
           | to a board and communicate a complicated topic. There are
           | apps out there but they kind of are lacking IMO and hard for
           | a kid to figure out.
        
         | pkdpic wrote:
         | Cool sounding project, are you thinking of this as a hardware
         | project or something that would run through a browser or as a
         | stand alone app?
         | 
         | Also what kind of art do you make? Im an artist working as a
         | dev as well. I know we're out there but we're a bit rarer than
         | I was expecting.
        
           | kraig911 wrote:
           | I'm thinking it'd be an app running on android/ios atm. Kids
           | typically seem to gravitate to an 'app' and something running
           | in a browser could lead to unexpected consequences if a
           | parent wants to protect their kids from the greater web. I'd
           | like for it to run in a browser if needed but it'd be easier
           | for a kid to manage as an app. Look at youtube kids app as an
           | example.
           | 
           | As for art I love watercolor, gouache, ink and brush. I
           | trained professionally to be an animator so I love cartoons.
        
             | [deleted]
        
         | [deleted]
        
         | johndetloff wrote:
         | This sounds like a really cool project. I'm an iOS developer,
         | if you end up needing native iOS contributions please feel free
         | to reach out at the email in my profile.
        
       | blueberrychpstx wrote:
       | I'm building a blockchain based game where the goal is to predict
       | statistics about user provided information at the end of each
       | round.
       | 
       | Should a play win a round, they'll receive a small percentage of
       | their overall prize, the remainder going into escrow.
       | 
       | That escrowed amount will be rewarded to them in the future if
       | they continue to provide truthful/consistent answers to questions
       | that are used as basis for building the "winning bingo card"
       | 
       | Wrote up the rules here: https://enoemos.notion.site/Overview-of-
       | Gameplay-ELI10-a9be0...
       | 
       | Shoot me an email at blueberrychopsticks@pm.me if this sounds
       | interesting to you.
        
       | pbsurf wrote:
       | I'm working on computational chemistry, with the very long-term
       | (decades) goal of designing molecules (proteins/enzymes) for
       | things like artificial photosynthesis and molecular computing
       | (chips still rely on the bulk properties of semiconductors; for
       | miniaturization to continue, at some point it will become
       | necessary to design molecules to function as logic and
       | interconnect).
       | 
       | See https://github.com/pbsurf/chem
        
         | freemint wrote:
         | You might want to get into contact with CA Schafmeister which
         | also develops a Common Lisp implementation clasp with focus on
         | HPC.
        
         | kreeben wrote:
         | Extremely cool looking screen shot at the bottom of your repo's
         | readme. I would put it at the very top of the file. Might get
         | more people to star your project.
        
       | onassar wrote:
       | Would love support / collab on an open source project I'm
       | running, Iconduck (https://iconduck.com/).
       | 
       | I'm actually working right now with someone from the HN community
       | to build a Figma plugin, as well as someone else who's doing
       | research.
       | 
       | Anyone who finds open source icons and illustrations interesting,
       | would love your help :)
        
       | noelhecht wrote:
        
       | fuzzythinker wrote:
       | Seems like a well received thread. Please continue to post
       | monthly.
        
       | chad_strategic wrote:
       | I'm a professional algorithmic trader and a registered investment
       | advisor. Looking for marketing / sales collaboration or partner.
       | 
       | Email me for more details
        
       | [deleted]
        
       | DamnYuppie wrote:
       | What you mentioned seems to be the point of www.polywork.com.
       | They want to make meeting people who want to collaborate easier.
        
         | boringg wrote:
         | Yeah but that site has a strong monetary angle from what I can
         | tell. This is just a simple list board of people sharing ideas.
        
       | catern wrote:
       | Distributed software, which accesses and depends on remote
       | resources, is harder to run than local-only software. I'm working
       | on making it easier to run distributed software for both
       | programmers and end-users.
       | 
       | See the main article describing my current vision:
       | http://catern.com/integration.html
       | 
       | My most significant project in this area:
       | https://github.com/catern/rsyscall
       | 
       | My website in general: http://catern.com/ (happy to collaborate
       | on anything on there)
       | 
       | And my current plans: http://catern.com/plan.html
       | 
       | If you're interested, feel free to contact me using the
       | information on my website.
        
         | remram wrote:
         | I read this comment 3 times and skimmed both links but I still
         | have no concrete idea what you're building.
        
           | catern wrote:
           | Can you say what left you confused?
           | 
           | I'm surprised, I thought https://github.com/catern/rsyscall
           | is pretty self-contained and self-explanatory (if unclear on
           | what exactly rsyscall is useful for), and I thought
           | http://catern.com/integration.html is quite detailed (perhaps
           | excessively so).
        
             | remram wrote:
             | I understand the problem and the use-case, but what does
             | your library provide? Running processes remotely?
             | Supervising remote processes? Transparently running Python
             | functions in remote processes?
        
               | catern wrote:
               | >Running processes remotely? Supervising remote
               | processes?
               | 
               | These things. This is mentioned in
               | http://catern.com/integration.html#thread
        
               | remram wrote:
               | So this offers capabilities like `multiprocessing` but
               | possibly across the network, e.g. queues and shared
               | memory? Can it spawn the remote processes too? With SSH,
               | or its own system?
               | 
               | You keep pointing me to that document that you feel is
               | compelling, but all it does is explicitly run a Python
               | function in a local thread... I know it's meant as a
               | shortcut in the example but it's hard to infer what the
               | real capabilities are, when what you're doing is not much
               | more than what `trio` or stdlib can do.
        
       | pawelwentpawel wrote:
       | I'm working solo on https://flat.social - a fun videoconferencing
       | app for remote teams to organise social events.
       | 
       | I'd be very happy to schedule a couple hours for some conceptual
       | collaboration and to catch up with other makers to see if we can
       | help each other in any way. I'm thinking occasional
       | brainstorming, feedback sessions and exchange of advice coming
       | from different domains of expertise. You can pick my brain in
       | anything that's related to your project and vice versa.
       | 
       | My background is technical so I'd be mostly looking to speak with
       | people who come from business, marketing and design side of
       | things.
       | 
       | If you happen be interested, you can find my details and email in
       | the profile or on my website https://pawel.io, feel free to drop
       | me a message :)
        
       | actionfromafar wrote:
       | I'm building something probably best described as a Dropbox
       | competitor but with a p2p twist.
       | 
       | No blockchains or tokens, just performant code, no-non-sense
       | offering with a SAAS style (optional) subscription.
       | 
       | Currently at the proof-of-concept stage. One-person outfit so
       | far.
        
       | hawkx wrote:
       | I am a DevOps engineer by day and hack around various
       | technologies by night. I can design and work on backend and a bit
       | of frontend. Looking to work on something in the side. I also
       | have few ideas which have no concrete plan. If interested my mail
       | in the about section of my profile.
        
       | mfrye0 wrote:
       | I'm not sure if this is the best thread, but I'm potentially
       | looking for a partner. I'm the founder of https://bigpicture.io/.
       | The primary product is company data and IP data as a service via
       | API.
       | 
       | I'm debating what to do with the company. I've only raised a
       | small angel round, and the company is profitable. A competitor
       | reached out to me about an acquisition a couple weeks ago, so I'm
       | debating that vs raising money vs continuing to bootstrap.
       | 
       | I'm an engineer, but I have a decent amount of business
       | experience. So I'm open to partnering with someone technical or
       | business focused.
        
         | fxtentacle wrote:
         | I've considered similar companies as a customer and I could
         | never figure out why paying for such an API would be better
         | than just purchasing a company database.
         | 
         | I'm an engineer, ceo, and investor. I'm looking for projects
         | where I can help with my money/connections/skills to build
         | things now which will then later turn into passive income. My
         | strong suit is AI and process automation.
        
           | mfrye0 wrote:
           | A company DB can be expensive to buy and rapidly gets out of
           | date. API is easier to integrate if you're building an app
           | with company data, and easier on our end to keep the data
           | fresh.
           | 
           | I'm still debating on what I want to do, but I'm open to chat
           | if you're interested in any of this. michael <a t>
           | bigpicture.io
        
         | 07121941 wrote:
         | I'd be interested to--at the very least--discuss, sounds
         | interesting. How can I reach you?
        
           | mfrye0 wrote:
           | Sure. michael <a t> bigpicture.io
        
       | abalaji wrote:
       | TL;DR--an automatic xkcd recommendation bot. [1]
       | 
       | "Relevant xkcd" is a meme that's been a part of online
       | communities for as long as the comic has had online notoriety.
       | [2] I wanted to build a bot to see how true that was. I've got a
       | lot of the hard parts completed (data collection / curation,
       | initial models), sitting in my TODO box for quite some time and
       | would love to pair up with a collaborator to get it across the
       | finish line.
       | 
       | The idea is an automatic xkcd recommendation bot that takes
       | advantage of the latest and greatest in NLP advances (a fine-
       | tuned hugging face model). [3] I've already got the training data
       | (reddit comments that mention "relevant xkcd") and each
       | individual xkcd's notes from the xkcd wiki. [4, 5]
       | 
       | Feel free to reach out to me via email (in my bio).
       | 
       | [1] https://github.com/adithyabsk/relevant_xkcd
       | 
       | [2] https://knowyourmeme.com/memes/subcultures/xkcd
       | 
       | [3] https://huggingface.co/models
       | 
       | [4]
       | https://www.reddit.com/r/bigquery/comments/3cej2b/17_billion...
       | 
       | [5] https://www.explainxkcd.com/wiki/index.php/Main_Page
        
       | eezurr wrote:
       | I've been working on a city builder/simulation video game for the
       | last few months. If that's something you're curious & passionate
       | about, send me an email (see profile).
       | 
       | The game is built from the ground up with SFML and C++. The
       | graphics are sprite/tile based. The game is top down, 2D, and
       | will display the interior of buildings so you can watch your
       | citizens live their lives. You'll be able to change z-levels for
       | multi level buildings.
       | 
       | The focus of the game will be more on the simulation (Dwarf
       | Fortress is a huge inspiration) than on building pretty cities
       | (e.g. Cities: Skylines), although I do care about the art
       | direction.
       | 
       | I have a long runway to take off from, about 2-3 years, so I have
       | the time (and patience, and desire) to care about quality and
       | efficiency.
       | 
       | What Im working on now:
       | 
       | Here's a brag & demo of the pathfinding I am currently wrapping
       | up:
       | 
       | https://i.imgur.com/vtKXKLK.mp4
       | 
       | Note a few things:
       | 
       | * All possible paths are found in O( m + n log n ) time, even
       | though there's a binomial coefficient number of possible paths in
       | this grid. The tree is stored in memory for constant time access.
       | Im using parallel flat hash maps to significantly lower the
       | memory footprint.
       | 
       | * The units choose the shortest path that match their preference
       | (i.e. the color of the unit), thus choose a path that contains
       | the most tiles of their color.
       | 
       | * Pink units dont have a preference and will use any of the paths
       | available.
       | 
       | * I'm not an artist!
       | 
       | * Currently wrapping up multi-lane road pathing (which is quite
       | tricky!).
       | 
       | * In the game, preferences will be history, tourism, beauty,
       | food, neighborhoods the unit can relate to
       | (religion/nationality), etc.
        
         | mboekhoff wrote:
         | This sounds very, very cool. Sadly I'm not much of a gamedev,
         | otherwise I would take part, but I really would love this come
         | to fruition!
        
         | skulk wrote:
         | Since you're inspired by DF, are you going to do a similar
         | macro/micro split simulation that DF does? I thought this was
         | one of the most interesting aspects of the game and
         | implementation: how do you give the illusion to the player that
         | other civilizations are evolving in a way that's not unlike the
         | evolution of the player's fort without actually doing the CPU-
         | crushing fine-grained simulation outside of the player's map?
        
           | eezurr wrote:
           | Indeed!
           | 
           | The largest problem I will be tackling is simulating (to the
           | best extent possible) an economy. One thing I liked (and made
           | a lot of sense, at least to me) in SimCity 2000 is that the
           | first demand you had to fulfill was industry. So the player
           | will choose an industry to build their city around (though
           | they'll be able to diversify any time. The price for that is
           | possibly losing their edge in said industry).
           | 
           | One of the goals in the game is cashflow. Each
           | service/industry/utility (SIU) that is outsourced is lost tax
           | revenue for the city. For example, a new map will contain
           | national power lines running through it. You'll have to tap
           | into those for power initially. This means your citizens will
           | pay a higher price for electricity, which limits tax revenue
           | in two ways:
           | 
           | 1.) You're not taxing the profits of the power plant
           | 
           | 2.) You're citizens have less money to spend, thus the
           | businesses in your city have smaller profits to tax.
           | 
           | Now iterate that math for every SIU required (which depends
           | on city size).
           | 
           | To counter this, the player starts by owning all the land, so
           | the city's initial revenue is from property sales. As the
           | city grows, land value goes up. (Fun point, once the land is
           | sold, its permanent until you can afford a great lawyer on
           | your board to win an eminent domain case).
           | 
           | Over time the city will grow and more SIU's will be
           | localized, increasing the cash flow of the city (more tax
           | income). But, to attract/retain talent (thus have larger
           | corporations), the city needs to spend this cash on services
           | to make the city a desirable place to live. I think some fun
           | side goals would be, for example, attracting the best chefs,
           | artists, musicians, that are available, and have them e.g.
           | open a restaurant in your city.
           | 
           | So, the macro scale is competing against other cities (both
           | for talent and services/industries). I could say the winning
           | condition is to be at the apex in every industry in the game,
           | though that will likely be impossible, and I dont plan on
           | having any real win condition.
           | 
           | I haven't sat down and mapped out how to simulate the
           | competition (other cities), but I dont see a need to simulate
           | each city at the micro level. I believe DF takes a similar
           | approach. If anything, an infrequent mass calculation could
           | determine who moves where and why, and to compare business
           | competition. Im using SQL for storing game data to take
           | advantage of what it does best, so this should be relatively
           | easy.
        
       | kushan2020 wrote:
       | Hey, I am working on an opensource web-based note-taking tool
       | called Bangle.io [0]. Note-taking is a pretty crowded space with
       | new tools showing up every other day. Bangle.io tries to stand
       | out by allowing users to own their data and not locking them to a
       | cloud provider. I also have plans to add extensions and
       | multiplayer collaboration in the future. If this spikes your
       | interest, please find me at [1].
       | 
       | [0] https://bangle.io
       | 
       | [1] https://github.com/bangle-io/bangle-io
        
         | blueberrychpstx wrote:
        
       | mikestaszel wrote:
       | I want to play around with development on Solana. Not sure where
       | to start. Could use a learning buddy.
        
       | shakezula wrote:
       | I'm interested in collaborating with a small team of other
       | software engineers on a project. I have 6 years of experience and
       | currently fulfill a senior role at a startup. I know python, Go,
       | node.js, vue, and I can handle most dev ops tasks.
       | 
       | I want to build something a small project app with like-minded
       | people.
       | 
       | I have some ideas of my own, but if I am honest I think joining a
       | small team and then picking the idea we pursue afterwards would
       | net the best results.
       | 
       | Hit me up here and we can chat more.
        
       | brendoncarroll wrote:
       | I'm working on INET256, a 256 bit network address space for
       | easily and securely connecting applications.
       | 
       | https://github.com/inet256/inet256
       | 
       | - The API is focused around sending and receiving messages to
       | addresses derived from public keys.
       | 
       | - Each application can have its own stable address.
       | 
       | - Runs as a daemon process which is configured with peering
       | information. Additional network nodes can be spawned through the
       | API.
       | 
       | - Can easily support arbitrary routing algorithms through a well
       | defined interface.
       | 
       | - A TUN device (similar to CJDNS or Yggdrasil) is included as a
       | separate application. (The IP6 Portal)
        
       | tldrthelaw wrote:
       | I'm a former software engineer (way former, like 20 years ago)
       | and current tax attorney -- call myself a "tax technologist."
       | Looking to work on any projects at the intersection of the two.
        
       | shakezula wrote:
       | I have an open source mtg boardstate engine I've been building
       | that I would love to collaborate on with other mtg players. It's
       | written in Go, vue, and backed by Postgres. Hit me up at my email
       | if you're interested in helping contribute.
        
       | mg wrote:
       | I am building an open source web framework comparison.
       | 
       | The idea is to put together a project that gives an overview of
       | how to set up a minimal viable web application from scratch via
       | all the different frameworks.
       | 
       | For each framework the project features a self explanatory shell
       | script that builds a web app with routing, templates and user
       | accounts. So there is no ambiguity of how to reproduce the
       | results. And it is even possible to just copy&paste the steps
       | into a docker container and see the framework in action.
       | 
       | Here is the repo:
       | 
       | https://github.com/no-gravity/web_app_from_scratch
       | 
       | So if you want to compare how the frameworks do templating, you
       | can look at the "Let's use templates" part and have a quick
       | overview of how it is done in Django, Laravel, Flask, Symfony,
       | NextJS...
       | 
       | I wrote the beginning of the Django script and two developers
       | contributed Laravel and Symfony scripts. So far we have routing
       | and templates. All three still need user accounts.
       | 
       | If you are experienced in a web framework, feel free to add to
       | one of the scripts or a new one and send a pull request!
        
         | vinyl7 wrote:
         | Here is a similar project:
         | https://medium.com/@ericsimons/introducing-realworld-6016654...
        
           | mg wrote:
           | Yes, there are a couple of these "build the same thing in
           | different stacks" projects.
           | 
           | The main difference is the "no ambiguity" approach I take.
           | When you look at the Django part of the project you linked
           | to, you see it starts with 8 manual steps and then a bunch of
           | optional steps in case it does not work.
           | 
           | I want to have no ambiguity. No manual steps. That is why
           | every framework is handled by a script that is guaranteed to
           | work on Debian 11 and leads to a _running_ web app.
        
         | Nextgrid wrote:
         | I'd suggest keeping the project templates in Cookiecutter-style
         | repos (https://github.com/cookiecutter/cookiecutter) instead of
         | embedding them as heredocs in a shall script.
        
         | mdrzn wrote:
         | That sounds really cool, I have no knowledge of frameworks but
         | I will definitely be a beta-testing user if needed.
        
           | mg wrote:
           | Great! You can find me on Twitter to be updated on the
           | progress of the project:
           | 
           | https://twitter.com/marekgibney
        
       | treasurebots wrote:
       | I'm working on making robots to collect bottles and redeem the
       | California refund value. Basically so you could bring your
       | bottles to a big mechanical sorter, dump your bottles in, and get
       | maybe like 2c per bottle paid to you, then 3c pays for the cost
       | of transport. Currently based out of Mountain View. My background
       | is in machine learning and I'm muddling through the electronics
       | and mechanics, would definitely like to have help with that stuff
       | or really just find other people interested in this intersection.
       | If interested send me an email at contact@treasurerobotics.com
        
         | atdrummond wrote:
         | I just recycle my bottles here in CA but does CA not already
         | have these? We had machines for the bottles/cans in Vermont.
         | Interested in helping if I'm missing something.
        
         | bruceb wrote:
         | Might try experimenting with changing the reward. Instead of
         | money, every 25 bottles means a tree is planeted or something.
         | The 2cents a bottle isn't much of motivation for regular
         | people. Easy for me to suggest as I don't have to figure it
         | out, but maybe something to consider.
        
       | jeofken wrote:
       | This may be the edge of what is off topic, but I've looked for a
       | long time.
       | 
       | I've worked on a compiler for a HM type checked language for a
       | while. Since September last year I've been stuck trying to
       | implement tagged unions (such as Maybe). I've got all other
       | features.
       | 
       | I'm looking for a tutor who would write a type checker with me in
       | a screen sharing session. I'm located in Dalarna, Sweden atm, but
       | can do any timezone that fits. I want to pay for this as I am
       | really really curious to find out how it works! It'd probably be
       | no more than around 100 LOC for just the type inferrer.
        
         | akkartik wrote:
         | What language are you developing in? Is the project code up
         | somewhere?
         | 
         | No payment necessary, but I'd be happy to do a videocall with
         | you. I've implemented tagged unions once, albeit with a very
         | different syntax:
         | https://akkartik.github.io/mu1/html/033exclusive_container.c...
         | (this is a Literate format that eventually tangles into C. The
         | `scenario` blocks show what code in the language would look
         | like. Though none of these is a good example. They all sidestep
         | the type checker to some extent since they're creating raw
         | objects in memory.)
         | 
         | Anyways, I'd be happy to chat with you :) I suspect it'll be a
         | short call. There's a likely a single sentence somewhere that
         | will get you unstuck.
        
           | jeofken wrote:
           | I'm writing it in OCaml, and for prototyping I like to make
           | mini languages in a single file - just a definition of type
           | and expression and a typeof function.
           | 
           | Thanks for the offer! Sending you an email :-)
        
         | jeofken wrote:
         | Can't edit so adding: I write OCaml but am open minded.
         | 
         | HM = Hindley-Milner
         | 
         | My email is in my profile please feel free to get in touch
         | regarding type checkers!
         | 
         | Here is a type checker, lacking inferring, for tagged unions.
         | What I need to figure out is how integrate this with the
         | unification algo
         | http://www.martinjosefsson.com/ocaml/compiler/interpreter/ty...
        
       | Palmik wrote:
       | Here are some things I have built in the past that I would be
       | open to collaborate on:
       | 
       |  _ScreenBud.com_ : Chrome extension to taking and annotating
       | screenshots.
       | 
       | - Example (best viewed on desktop)
       | https://screenbud.com/s/8c0HkzGxZDv
       | 
       | - Basic stats: Tens of thousands of uniques per month.
       | 
       | - Internals: Rust on backend, TypeScript+Svelte on frontend
       | 
       | - Potential for colab                  - Open sourcing some Rust
       | libraries (e.g. auth)             - New features (video support,
       | payment subscriptions)
       | 
       | _WordBueno.com_ : dictionary without clutter.
       | 
       | - Example: https://wordbueno.com/word/hello
       | 
       | - Basic stats: Tens of thousands of uniques per month.
       | 
       | - Internals: Rust on backend, TypeScript+Svelte on frontend
       | 
       | - Potential for colab:                  - Better data
       | - Nicer frontend
        
       | [deleted]
        
       | shiryel wrote:
       | I'm building a open source Raylib's binding for Elixir, to be the
       | base of 2D/3D games in elixir (yes, I know that elixir is not the
       | best language for that, but its something that would be cool to
       | do with Erlang's VM regardless)
       | 
       | Link: https://github.com/shiryel/rayex
       | 
       | The project's architecture is already ready to use, it just needs
       | more functions implemented from Raylib and I need to figure out
       | how to make it work on MacOS (see issue #7)
       | 
       | Any help would be greatly appreciated :)
        
       | megabless123 wrote:
       | I'm looking to support any climate-tech projects. I'm a mobile
       | dev but can pick up any language / framework / tool. Particularly
       | interested in ReFi and the intersection between web3 and climate.
        
         | RankingMember wrote:
         | You might want to check out https://climateaction.tech/ and
         | join the Slack.
        
         | moralestapia wrote:
         | Hello there! Send me an email (check profile), I've never
         | thought about web3 + climate, but we do a lot of climate tech
         | so let's talk.
        
       | sjb326 wrote:
       | I volunteer for a healthtech charity building mobile apps to
       | support HIV prevention.
       | 
       | Our first product, Preptrack, helps people to use PrEP, the
       | medicine that eliminates the risk of HIV infection. It's live on
       | the App Store and has a strong and active community of users who
       | love what we do.
       | 
       | We're always looking to talk to software engineers who would like
       | to do a little good in their spare time or as a side project.
       | 
       | Feel free to check out our website (https://preptrack.co.uk), our
       | volunteers page (https://preptrack.co.uk/volunteering/engineer/)
       | or shoot me an email (sam [at] preptrack [dot] co [dot] uk). I'd
       | love to hear from you.
        
       | reidjs wrote:
       | Not super tech focused at the moment, but I'm trying to start a
       | surf community in the bay area. Main reason is that sometimes it
       | can be tough to find a ride share to the beach and also to share
       | surf conditions at diff. places (cameras are pretty limited)
        
         | sublime83 wrote:
         | Although far away from the bay area (southeastern Europe), I
         | had suffered many times from misleading forecast and lack of
         | cameras around. If you consider expanding the idea more
         | globally, I'd be happy to contribute.
         | 
         | I'm not super tech focused at the moment either, but work as a
         | product manager / ba for the past 7 years and building a surf
         | community sounds like fun.
        
           | reidjs wrote:
           | Sure I'll send you an email today
        
       | mrfusion wrote:
       | Anyone know anything about getting a hardware product to market
       | and interesting in working together?
       | 
       | I've got an idea for a new kind of power outlet.
       | 
       | Edit: my email is in my profile if you want to get in touch.
        
         | [deleted]
        
         | brk wrote:
         | Yes... I have a fair bit of experience here.
        
           | straffs wrote:
           | same here
        
       | pdyc wrote:
       | I am creating a repository for database schema and er diagrams of
       | popular open source software.
        
       | lukew3 wrote:
       | I'm working on a website where you can play a 2-player version of
       | Conway's Game of Life.
       | 
       | https://github.com/lukew3/congol
       | 
       | I could use someone to help out and keep me motivated.
        
       | mynameisash wrote:
       | I have been mulling over the idea of starting a project that
       | reads ONNX files and performs a codegen on the model, building
       | model inference code directly that doesn't rely upon an ONNX
       | runtime. In my experience, hooking up a runtime requires a lot of
       | effort, and inference is often fairly latent. I'm wondering if
       | it's feasible to generate code offline from an .onnx model then
       | compile the generated code directly into whatever project is
       | using it.
        
         | vivegi wrote:
         | Cool. I have thought about the same thing a while ago, but held
         | back.
         | 
         | The code gen you are talking about is for data wrangling and
         | shaping, right?
         | 
         | I used ML.net from MSFT and it comes with an ONNX runtime that
         | is quite easy to use, esp if we are just using the model for
         | predictions. The data shaping was not complex. That's why I
         | held back. (See the first link below)
         | 
         | https://docs.microsoft.com/en-us/azure/machine-learning/how-...
         | 
         | This one has a bit of involved processing
         | https://docs.microsoft.com/en-us/dotnet/machine-learning/tut...
        
         | freemint wrote:
         | I think Julia's ecosystem FluxML/ONNX.jl does just that and
         | writes it into a tape. Turning Julia into standalone
         | executables is less fun, so you are probably stuck with Julia
         | run time which is probably bigger?
        
       | DoTheySupportIt wrote:
       | I created https://www.dotheysupportit.com/ to help people track
       | politician's stances on bitcoin and cryptocurrency innovation.
       | 
       | Would love to find editors/journalists who are interested in
       | adding their own commentary to the site and helping rack and
       | stack people as for or against.
        
         | bitxbitxbitcoin wrote:
         | This is a nice project. I am an editor in the space and would
         | like to help :).
        
         | giantg2 wrote:
         | Perhaps you can work with this site.
         | https://www.ontheissues.org/Issues.htm
        
         | octocop wrote:
         | That's a great project, would be awesome to have an EU variant
         | to this, maybe extend to EU as well
        
         | culi wrote:
         | Interesting that a senator tweeting about Bitcoin's electricity
         | usage is rated as "very anti-crypto". Is there a place I can
         | learn a bit more about the methodology of how these statements
         | are rated?
        
       | photonpsd wrote:
       | Hi, I'm working on solutions to currency inflation and would love
       | some help. Similar to a COLA (cost of living adjustment) on your
       | salary, I think people should receive a COLA on their savings.
       | Inflation destroys economies and lives all over the world, due
       | mostly to uncontrolled currency printing by gov't. And, as
       | obvious as it may sound, we don't have to sit back and just
       | accept it anymore. We can build tools that protect people, and
       | their savings, from dramatic losses in value. To do that, I am
       | building an NFT "Russian doll" that is linked to CPI (consumer
       | price index). How does it work?: As CPI rises past a
       | predetermined level, the smart contract in the Russian Doll nft
       | will auto-mint the holder a new NFT (Russian Doll #2), which the
       | holder can then sell to cover inflation. Buyer of Russian Doll #2
       | gets same inflation protection, as CPI rises past a predetermined
       | level, RD #2 auto-mints RD #3, and on and on.
       | 
       | As governments print more money, and prices rise, the hope is
       | that citizens can use these NFTs to combat that rise in price.
       | That is the basic idea, which we can iterate on. I'm super
       | excited about it simply because I think it has the potential to
       | do a lot of good in this world. look forward to hearing from
       | anyone interested, please reach out!!! (pdeckr at gmail).
        
       | dcz_self wrote:
       | An open source bicycle computer.
       | 
       | The goal: a privacy-preserving, standalone fitness assistant on
       | which you can load custom apps.
       | 
       | I always wanted a bicycle computer that I could program, which
       | would help me not gethurt while training, and which would
       | remember where I like to cycle. The modern ecosystem is full of
       | devices, but I haven't seen a programmable one, much less one
       | that can also survive for weeks on battery and wouldn't sell my
       | data.
       | 
       | The moment has finally come, and I found a decent base!
       | 
       | I bought a Bangle.js 2 smart watch and a couple sensors, and have
       | just started adapting it for this purpose. I'll need help getting
       | the Bluetooth stack running, as well as creating an application
       | to download and compare GPS trails.
       | 
       | The project is not formally announced yet, but feel free to
       | contact me over email or Matrix (see profile).
       | 
       | Edit: obligatory mention of Rust as the preferred language ;)
        
         | npteljes wrote:
         | What's your opinion of the PineTime watch?
        
           | dcz_self wrote:
           | The idea is great!
           | 
           | The hardware is a little less to my tastes: the one I picked
           | up has a GPS unit, plus a display that can stay on for days
           | (weeks?) on a single battery charge, plus it's readable in
           | the sunlight.
           | 
           | Otherwise I think there will be a fair share of software
           | reuse between the projects.
        
       | personjerry wrote:
       | I'm ideating around productivity and todo lists, I'd love to talk
       | with and bounce ideas with any UX designers interested in the
       | space!
       | 
       | Email in profile :)
        
         | newaccount74 wrote:
         | One thing I've been looking for is a simple to-do list app that
         | allows sharing/syncing cross platform.
         | 
         | There are some nice and simple to do list apps (eg. Notally on
         | Android) that have no syncing. Then there are some platform
         | specific solutions (eg. the Apple's Notes app) that work well
         | on platform.
         | 
         | I've been looking for something just to share a shopping list
         | with my SO, and all I could find were elaborate SaaS
         | productivity suites with projects and deadlines and calendars
         | and project management features, but nothing just for syncing a
         | single to do list between an iPhone and an Android device.
        
           | timlin wrote:
           | Did you try Google Keep? It does exactly what you ask for:
           | sharing a simple todo list with another person.
        
             | newaccount74 wrote:
             | No, I haven't. Thanks for the tip.
             | 
             | (I've been trying to use as few Google services as
             | possible, but it seems very hard on Android.)
        
           | dbuxton wrote:
           | Have you looked at Workflowy (https://workflowy.com/)? Allows
           | you to share a subtree of your overall knowledge universe,
           | works on all platforms, etc.
        
             | newaccount74 wrote:
             | Looks nice! But I'm not sure I need all that complexity for
             | a shopping list, and $60 a year is a bit steep if I'm only
             | going to use it for a shopping list.
        
               | wnolens wrote:
               | I used it free for years without running into the limit
               | that i needed to pay for.
        
           | personjerry wrote:
           | You might try Joplin, it's a free and open-source notes app.
           | It supports markdown checkboxes for todo lists.
           | https://joplinapp.org/
        
       | ermir wrote:
       | I'm a web developer and I'm currently writing a book about game
       | development in the web. The book is still a work in progress (it
       | likely will never be "complete"), but it's quite usable and soon
       | I'll be able to demonstrate small games with the currently
       | existing chapters. The link is here:
       | 
       | https://suldashi.github.io/gamebook/
       | 
       | I'm looking for someone to try it out, give some feedback, and
       | possibly even write a game by following along the instructions.
       | The target reader is a somewhat experienced programmer (such as a
       | close-to-graduation CS student) who won't need to be told what's
       | a function or class, but you don't need to know anything about
       | game development to make use of the book.
        
       | desertraven wrote:
       | I have an idea for a search engine crawled by users themselves.
       | If I think about it, I'm not interested in 99% of the web.
       | Therefore I don't need to deal with exhaustively crawling the
       | entire web.
       | 
       | Hypothetically, if I could access only the sites visited by the
       | HN crowd, that would be fine by me. Somebody in an art community
       | might feel similarly. If there were some metric the crawlers
       | could use to rate a page (time spent on page, manually downvote,
       | etc), then the signal/noise ratio would be really good.
       | 
       | Obviously if I wanted to do a really broad search, I'd use a
       | typical search engine, but if it's tech related, I wouldn't mind
       | pages that have been browsed by HN.
        
         | another_story wrote:
         | You want something where users voluntarily (and anonymously)
         | submit their search histories and they can be compared? That
         | sounds interesting.
        
       | ramirez60 wrote:
       | anyone interested in the pdf -> word doc space?
        
         | scandox wrote:
         | I'm interested to hear more if you can share.
        
         | remram wrote:
         | Very interested in the PDF -> anything structured solutions
         | (primarily HTML but...)
        
       | novaleaf wrote:
       | I am making a C# (net6) game engine. Features very similar to
       | unity ecs, and that works.
       | 
       | But I don't have much of anything else implemented yet. graphics
       | are crude, and no other systems.
       | 
       | if you are interested in checking it out:
       | https://github.com/NotNotTech/NotNot
        
       | regnull wrote:
       | I'm working on https://ubikom.cc, end-to-end encrypted email
       | service based on the concept of self-sovereign identity.
       | Basically, you keep the encryption key, and all your messages are
       | encrypted, on the wire or at rest. The core platform is open-
       | source, the code is available here:
       | https://github.com/regnull/ubikom
       | 
       | Billions of users use GMail (or similar services). These
       | companies are making money by selling ads, and their "free" email
       | service is just another way to improve ad targeting. Furthermore,
       | your account can be disabled at any time and for any reason.
       | Sure, you can switch to Protonmail, Tutanota, etc. because they
       | are "good" companies. But why do you have to trust to any of
       | them? Keep your encryption key, and have communication providers
       | move around encrypted bytes on your behalf. Store your identity
       | on a blockchain (maybe), so that no one can take it away.
       | 
       | That's the idea. If you'd like to work on something like this,
       | get in touch. lgx (at) ubikom.cc
        
       | impish19 wrote:
       | Hi, I'm an ex-big-tech employee working on FeatureAsk.com
       | 
       | It's 2022 and yet if you ever think of a feature for an app or a
       | product you use, there's no good place to voice it and feel
       | heard. I want to change that.
       | 
       | Looking to collaborate with fellow engineers and people with a
       | strong product/growth sense.
        
         | blueberrychpstx wrote:
        
       | magic5227 wrote:
       | Musopen.org is designing a free, open-source app to learn how to
       | read music and play an instrument. Think codecademy.com or
       | duolingo.com but for music.
       | 
       | We would love help bringing this to life. Write us if you want to
       | join, and how you might be able to help: aaron [at] musopen.org
        
       | chillycurve wrote:
       | Currently developing a distributed transcoder-as-a-service to
       | compete with the likes of AWS's Elastic Transcoder and Google's
       | Transcoder API. By my math, I can transcode the same file in half
       | the time and at 1/20 or so of the cost of those guys.
       | 
       | Hoping to get into this summer's YC and looking for one or two
       | co-founders.
       | 
       | I am mostly a business/marketing guy who can hold his own in
       | devops/backend, but no where near professional.
       | 
       | Looking for at least a backend co-founder who knows GO (ideally
       | K8s, containers, and CI/CD, as well).
       | 
       | A talented frontend co-founder would always make things a lot
       | easier, as well.
       | 
       | I am currently working on this ~10 hours a day in preparation for
       | the Summer YC class. If anybody is looking for a project with
       | some potential, hit me up!
        
       | alejo wrote:
       | I would like to code some Go. It's been a while since my role now
       | is way too far from the code
       | 
       | So if anyone has an idea that want to develop or a project in Go
       | already let me know.
        
         | empressplay wrote:
         | Our codebase is getting a bit large for us to maintain alone so
         | if https://turtlespaces.org appeals to you please let us know!
        
         | chillycurve wrote:
         | Hi Alejo,
         | 
         | I commented about my current project above that is in need of
         | some Go expertise. I am currently working to get into the
         | summer YC class, so if that interests you, feel free to use the
         | email in my profile!
        
         | itake wrote:
         | The trend these days seems to port cli applications to golang.
         | I investigated porting rubygem's bundler to golang, but hit
         | speed bumps (like in order to install the gem, you need to run
         | ruby code).
         | 
         | I'd be interested in trying this out again.
        
         | arschles wrote:
         | I am a core maintainer on the KEDA HTTP Addon project
         | (https://github.com/kedacore/http-add-on). It's 100% written in
         | Go and we are a small group looking for additional
         | contributors. I believe there are interesting challenges ahead
         | of us that will be enjoyable to solve.
         | 
         | If you're interested, please reach out. My username here is the
         | same as my username on the Gophers and Kubernetes slack groups.
         | 
         | (You're of course welcome to just go pick up an issue in the
         | repo if you'd prefer)
        
       | le_el wrote:
       | I'm down to help out on anything.
       | 
       | I am a self-taught software engineer since 2016, prior to that I
       | was a supply chain optimization consultant. Currently employed as
       | a senior software engineer.
       | 
       | My experience (* means strong):
       | 
       | - full stack development (mobile/browser UI, backend). Experience
       | includes nodeJS*, Go, React*/Angular, Flutter*/React-
       | Native/Swift, AWS/DO/GCP
       | 
       | - bunch of side projects where I've taught myself design (and
       | tools like Figma*), product management (books mostly), and have
       | notion* documents for my projects. currently working on an app to
       | alleviate loneliness.
       | 
       | My goal is to launch my own company some day, but nobody in my
       | family or close friends is an entrepreneur or entrepreneur
       | minded. I am trying to find some friends in this circle.
       | 
       | Please hit me up if I sound like a good fit, I am willing to grok
       | on any brainstorming sessions or join you to work on something
       | interesting.*
        
         | chillycurve wrote:
         | Hi!
         | 
         | I just commented with a project I am working on. I need a co-
         | founder who meets your qualification exactly!
         | 
         | Check out my comment and feel free to reach to me via the email
         | on my profile if you are interested.
        
         | empressplay wrote:
         | You should put an e-mail address in your profile so that people
         | can contact you :)
        
       | iKenshu wrote:
       | Hey, I can help to anyone with a project of Python and Django
       | 
       | Maybe marketing stuff, like social media, SEO or anything organic
       | :)
        
       | empressplay wrote:
       | turtleSpaces is a Logo-based 3D game engine written in Go. It has
       | desktop and WebAssembly builds, and a Javascript-based IDE. My
       | partner and I currently work on it. It is becoming usable.
       | 
       | We want to make it a better (less-toxic) Roblox, with kids making
       | games and stuff for other kids. We need people to do
       | documentation, make tutorials and help build up our library of
       | example programs.
       | 
       | If anyone familiar with Go is interested, they could help with
       | our codebase, and we could use a Javascript / CSS wizard to help
       | make our front-end more responsive.
       | 
       | https://turtlespaces.org/
        
       | panphora wrote:
       | The web has gotten boring.
       | 
       | I'm starting a static web host where every page is remixable by
       | default.
       | 
       | One click and you have a copy of any web page hosted on the
       | platform.
       | 
       | Not only that, but the front-end code (HTML, CSS, JS) is treated
       | as the source of truth. Whatever changes the owner makes to a
       | page (through DevTools, some custom JS, or clicking a button that
       | does something) is saved permanently to the DB.
       | 
       | This makes it possible for front-end devs to create interactive
       | applications just by adding a JS plugin to the page.
       | 
       | I'm hoping projects like this idea will lead to a renaissance of
       | blogs, personal websites, and remixable apps that push our normal
       | conception of what a website is to the breaking point.
       | 
       | (Email in my profile if you want to discuss. This is a new
       | project I haven't started yet.)
        
         | thex10 wrote:
         | This reminds me of https://glitch.com
        
         | jazzyjackson wrote:
         | I went through a couple of rounds of a similar project, started
         | just snapshotting a document's innerHTML to disk to capture
         | edits, then created a customElements framework (really a thin
         | wrapper around the official api) to swap out one custom element
         | for another while maintaining all the state on the DOM.
         | 
         | I called it MIXINT for remixable interface. It's abandoneware
         | now but IMO a pretty good vanilla-JS approach to window panes
         | with class-sensitive menus. see github for code and manic
         | dreams in the readme [0] and video of the interface swapping
         | out one class of window for another [1]
         | 
         | But what I really wanted was to expose the guts of the code in
         | a way that made it easier to edit, and as a protest to JSX I
         | threw together a unified JSON syntax for templates that get
         | rendered into HTML/CSS so that I could write javascript code
         | that returns objects and just build up DOMs that way - but when
         | I started implementing variable substitution and array mapping
         | in my JSON templates, I realized I could do away with the
         | javascript altogether and write entire web pages as declarative
         | JSON, just using a few prefixes that trigger macro expansions,
         | replacing one branch of the tree with another until no more
         | prefixes are left (the eureka moment came when reading about
         | macro expansion in the TRAC language - I was just going to
         | stick to feature parity with Handlebars before realizing I had
         | a bone fide programming language on my hands)
         | 
         | This is all off and on the last 4 years. I'm about to overhaul
         | the years-old homepage with better examples but you can see the
         | concept here [2]. Maybe some of the code would be useful, I'm
         | certainly on board with the mission, I just wish I was better
         | at avoiding those pesky rabbit holes :)
         | 
         | [0] https://github.com/jazzyjackson/MIXINTvNegative1
         | 
         | [1] https://youtu.be/URMHbhK0zrs
         | 
         | [2] https://lookalive.software
        
         | vaishnavsm wrote:
         | You can also add page versioning and forks to this!
         | 
         | If I want to see an older version of the page I like: click
         | click click I have a (like really) permalink
         | 
         | If I wanna modify a page that someone else made, fork and edit!
         | 
         | It's like Github, but for our pages!
         | 
         | (too many exclamations smh)
        
           | toto444 wrote:
           | I don't know if you're being sarcastic or not but there is
           | literally something called github pages that does exactly
           | what you describe.
        
         | marginalia_nu wrote:
         | I've been approaching it from the other end. The web hasn't
         | gotten boring, but the signal to noise ratio has gotten really
         | bad. The big problem for both creative websites and their long
         | tail audience is discoverability.
         | 
         | There still seems to be a lot of interesting creative content
         | out there, but it doesn't play by google and social media's
         | rules, so what you find is listicles, blogspam, click funnels,
         | various forms of low effort crap made in bad faith.
         | 
         | Here are just a few links to websites I've found that I thought
         | were interesting (I'm not affiliated with any of them). Tell
         | me, when was the last time you saw that type of stuff on
         | google, facebook, or reddit, or twitter, or HN?
         | 
         | http://sod.jodi.org/index.html
         | 
         | https://dreamcult.xyz/
         | 
         | https://www.floppyswop.co.uk/
         | 
         | http://godxiliary.com/
         | 
         | https://dannarchy.com/
         | 
         | https://www.toiletpapermagazine.org/
         | 
         | I think it should be possible to build something genuinely
         | useful in this space. I'm not exactly sure how or what, so I'm
         | still experimenting with various ways of bringing audiences to
         | websites off the beaten path, but it feels like I'm closing in
         | on something.
         | 
         | I've been approaching this in a sort of independent R&D
         | fashion, just trying things and seeing what sticks. If anyone
         | is into this general space, maybe shoot me an email. Not really
         | sure what's a good format for collaboration though.
        
         | Artistry121 wrote:
         | I really like this. And remake looks very powerful. I'd like to
         | support this. I have a project management tool that ties in
         | with financial planning for small businesses and am looking to
         | add on basic web design features / customer portals for all my
         | clients in a sustainable way that also unleashes their
         | creativity. This type of tool - remake - and this seem to open
         | the path to a more fun place and a useful place for making
         | partnerships / getting to meet new people . Very cool.
        
         | aklemm wrote:
         | Sounds pretty exciting. Be sure to implement Webmentions and
         | IndieAuth and other IndieWeb stuff as a first step so you're
         | not re-inventing things that are solved, but need more
         | traction.
         | 
         |  _The web has gotten boring._
         | 
         | This is so true. Before it was boring, it was hard to use,
         | though. I think that's why the federated/decentralized/indie
         | stuff still struggles to find mindshare.
        
           | [deleted]
        
       | leetrout wrote:
       | Last month karlicoss the developer of Promnesia posted in the
       | collab post https://news.ycombinator.com/item?id=29760122
       | 
       | I made a discord server in response (we mostly idle) to discuss
       | knowledge management tooling
       | 
       | Awesome Knowledge Management https://discord.gg/XPNeDSQE2j
       | 
       | Would love to continue to chat about existing tools and new ideas
       | in this space!
        
       | ellis0n wrote:
       | I am creating an innovative mobile programming platform for dev
       | apps more fun
       | 
       | Join to the community and try iOS App with TestFlight
       | 
       | https://old.reddit.com/r/acpu/
        
       | wanderingstan wrote:
       | Typography of code : Design meets the IDE. How can the visual
       | presentation of code be made more functional and aesthetic.
       | Syntax highlighting doesn't have to be the zenith of how code is
       | displayed. (Once upon a time indentation was a radical new idea!)
       | I'd love to ideate and build prototypes with like minded coder-
       | designers.
       | 
       | Blog post I wrote about the steps in developer experience up till
       | now: https://wanderingstan.com/2020-02-04/the-evolution-of-
       | develo...
        
       | mrassili wrote:
       | A project in the health & fitness industry.
       | 
       | I'm a Frontend/full-stack developer and looking to partner with a
       | UX designer who's also into health & fitness
       | 
       | Email on my profile
        
       | psb wrote:
       | I'd be interested in building a listening comprehension tool for
       | foreign language learners. I'm thinking having a slider for vocab
       | (top 1000 words, top 2000 words, etc) and a slider for speed of
       | speech plus an adjustable timer for how long the user has to
       | understand the sentence.
        
       | zachrip wrote:
       | I'm looking for an artist to help me create bitmaps/art/ideas for
       | a small handheld/desktop device (currently using m5stack core2,
       | it has a screen + various sensors, mic, speaker). I am wanting to
       | make small games/experiences that happen on your desk. Think
       | tamagotchi but bigger.
        
       | alexose wrote:
       | I'm working with the OpenAir collective
       | (https://openaircollective.cc) on open source DIY-friendly carbon
       | capture machines. We've made some strides lately, but we need
       | more hacker types to advance our research initiatives.
       | 
       | There are a variety of projects to work on, but I'm specifically
       | interested in the electrolysis of CO2. I could really use help
       | from anyone with a chemistry background or access to lab!
       | 
       | If you're interested, please reach out to me via my email or hit
       | me up on the OpenAir discord.
        
       | bshepard wrote:
       | Perhaps someone reading this might be interested in developing a
       | joint national branding strategy and national development
       | strategy for Thailand. More details here and here:
       | 
       | https://infinitethailand.substack.com/p/the-value-chain-vaul...
       | 
       | https://infinitethailand.substack.com/p/how-to-imagine-the-t...
       | 
       | (email in profile)
        
       | moali01 wrote:
       | I'm working on www.ghostly.kitchen; An operations forecasting
       | platform which predicts sales & production demand then generates
       | recommended solutions for foodservice operators.
       | 
       | The approach is to depart from client-side ERPs UX & simplify the
       | (data) analysis process. The goal is to reduce decision fatigue /
       | information overload in the operator's day-to-day ops.
       | 
       | I launched two foodservice companies in the past and have
       | experienced this issue firsthand. It takes up substantial
       | resources to maximize efficiency.
       | 
       | Working on the MVP & signed two pilots in SF. Target markets are
       | cloud kitchens, catering/causal foodservice companies. My
       | background is in sales/bizdev/ops, happy to discuss my background
       | in detail.
       | 
       | If you're an experienced developer looking for a cofounder
       | position in the saas/sustainability/ML space - please reach out
       | to mo at ghostly dot kitchen Otherwise, still reach out. I'm
       | excited to share this project
        
       | 07121941 wrote:
       | I'm making a pretty interesting digital graffiti web app and I'd
       | love some help. I'm proficient with django, and I'm learning some
       | computer vision stuff on the side to supplement the project. I've
       | fleshed it out, but honestly I need some help with the operations
       | and planning.
       | 
       | If you're interested I can hop into a google meet just about any
       | time this week. Leave a comment and I'll email you in like 40
       | minutes.
        
       | andrewljohnson wrote:
       | I'm interested in collaborating on video games, maybe especially
       | card games. I built a game similar to Hearthstone (deckzap.com)
       | where the players make the cards, but it doesn't feel fun. I
       | think I would work better in the game space with a collaborator.
       | 
       | I used to make a hiking app for a living, but now I'm just
       | tinkering with side projects and writing.
        
         | shakezula wrote:
         | I have a card game app I'm working on, focused on the mtg
         | community. I would be interested in collaborating.
        
           | andrewljohnson wrote:
           | Cool, want to shoot me an email and we can zoom sometime?
           | There was a point in my life where all I did was play Magic
           | ;)
        
             | shakezula wrote:
             | Yes absolutely, I'll email you and we can setup a call
        
         | atdrummond wrote:
         | Please e-mail me - I am very interested in this space and have
         | worked with Garfield and some of the designers at Games
         | Workshop as well.
        
       | quickthrower2 wrote:
       | I am learning smart contracts (Solidity)
       | 
       | I'll probably write a few fun "not for profit" games that run on
       | test networks once I have finished my course (so players can grab
       | free tokens from a faucet, then play in the game, no real money
       | at stake).
       | 
       | I am interested in games that can kind of run a bit off chain
       | (I've seen a chess example online that is quite clever in how it
       | avoids the chain until it needs to). I have an idea of an adapted
       | texas-holdem poker game.
       | 
       | I also want to look into how NFTs can be done without needing
       | these big central market places.
       | 
       | Could work together on something, or just keep in touch an
       | encourage each other, ask each other questions etc.
       | 
       | Mainly would want to communicate async via whatever you use, or
       | email. I might be "slow" in the number of hours a week I spend so
       | bear with me!
       | 
       | Contact info in profile.
        
       | wallawe wrote:
       | I just released a barebones MVP yesterday for a sports betting
       | site with a little twist:
       | 
       | We give users a little bit of money each week to play with ($0.50
       | right now) and if they can run it up past a certain point we'll
       | pay them out in cash. If they lose the money, we put another
       | $0.50 in the next week. It's legal in the US since the users
       | aren't allowed to deposit and mainly for entertainment purposes.
       | 
       | The plan is to make money through affiliate referrals if users
       | want to bet with real cash.
       | 
       | I think sports betting is inherently social, so the end game is
       | to create more of a social sports betting experience where you
       | can invite friends and talk shit about their bets, have
       | leaderboards and so on, so forth.
       | 
       | I'm a front-end dev / designer with _some_ back-end chops but not
       | great. I 'd be down to chat with anyone who has a complementary
       | skill set. Hit me up at will@pennywagers.com
       | 
       |  _Stack:_ Next (serverless back-end), React, Tailwind, Prisma
       | ORM, Postgres
       | 
       | https://www.pennywagers.com
        
         | vgeek wrote:
         | Reminiscent of the old Centsports?
        
           | wallawe wrote:
           | Haha exactly, actually talked to one of the cofounders before
           | writing any code to figure out what happened to them. TLDR:
           | when the DOJ cracked down on offshore sports books it cut off
           | their revenue.
        
         | remram wrote:
         | So you get them hooked and hand them off to where they can lose
         | real money? Even if you are hoping not many people move over,
         | and are mostly focusing for the people who will stay with you,
         | your revenue model is that funnel.
        
           | wallawe wrote:
           | You could put it that way. I'm a huge fan of sports betting,
           | poker, blackjack, you name it and have been gambling for well
           | over a decade and this is something I enjoyed back when it
           | existed as CentSports (2008-2011 era). So I'm just building
           | something I wished existed (and is legal), and I'll leave the
           | morality judgements to others.
        
       | bussyfumes wrote:
       | I do plain old boring FE/BE in JS, looking for stuff to do for
       | boring evenings after work.
       | 
       | Looking to contribute to some nice project ideas, browsing GitHub
       | projects usually gets me nowhere.
       | 
       | GMT+2, email address is in the About section of the profile.
        
         | ermir wrote:
         | Would you be willing to take a look at my JS game development
         | book? Details here:
         | https://news.ycombinator.com/item?id=30166371
        
       | marcusbuffett wrote:
       | I'm interested in collaborating with someone for my side project
       | https://chessmadra.com . There's no money in it, as I haven't
       | monetized it and don't plan to, but if you're interested in
       | chess, have ideas for training tools, have some design skills,
       | any of the above, let me know, would love to collaborate. Also
       | open to a mentoring sort of thing, if anyone wants to get some
       | exp w/ React or Rust, as that's what it's built in.
        
         | surajs wrote:
        
       | mariusor wrote:
       | I started a go project to create a link aggregator similar to HN
       | and old reddit, but built on top of ActivityPub.
       | 
       | It's targeted at small to medium communities, but at the same
       | time it can reach outward through the federation mechanism that
       | ActivityPub provides. Outside of immediate support to
       | intercommunicate with other instances of its own platform, it
       | will handle interactions from the larger fediverse at large:
       | Mastodon, Pleroma, Pixelfed, etc.
       | 
       | Currently this is a one man project, namely me, and I would
       | welcome support in any area that people could help: development,
       | design, documentation, graphics, copy, etc.
       | 
       | The project can be found at https://github.com/mariusor/go-littr,
       | and if anyone is interested there is a mailing list where people
       | can get in touch: https://lists.sr.ht/~mariusor/activitypub-go
       | 
       | Some details about the project can be found on its wiki:
       | https://man.sr.ht/~mariusor/go-activitypub/brutalinks/index....
       | 
       | [edit] for the curious, there's also a demo instance at
       | https://littr.me
        
       | f6v wrote:
       | A long short but I'm a PhD student in medicine with focus on
       | bioinformatics. I have extensive prior experience in software
       | development. Hit me up at i.am.filippov at gmail if you have
       | something deep tech healthcare-related in mind.
        
         | atdrummond wrote:
         | Can you expand a bit on what areas you're interested in?
        
       | Nefarius wrote:
       | A couple of FOSS enthusiasts and myself have taken over the
       | decade old game controller remapping tool DS4Windows
       | (https://github.com/CircumSpector/DS4Windows) with the goal to
       | rewrite major parts using latest dotnet patterns and
       | technologies. There's still months worth of work left but despite
       | being an ambitious task, it's quite doable and fun figuring out
       | your way around someone else's massive code base. Join us if you
       | like!
        
       | vinner_roy wrote:
       | I'm building pagespace.app, a platform to create, publish and
       | sell longer form HTML-based content. The vision is a cross
       | between Substack and Github for longer form content. I mention
       | Github because much like code, good content and knowledge should
       | improve and change over time and have lots of "commits".
       | 
       | Tech stack is Elixir, Vue 3, Prosemirror/TipTap. Looking for
       | coders and writers.
        
       | mch82 wrote:
       | I'm creating a set of hands-on learning activities for high
       | school students that use the Donkey Car (donkeycar.com) AI self-
       | driving platform. Each hands-on activity teaches a lesson about
       | engineering or machine learning. This is a not for profit
       | collaboration with a group of college & high school students.
       | 
       | Please reach out if you have experience with Keras/Tensorflow and
       | can help explain fundamental behavioral cloning concepts at a
       | beginner/ high school level.
        
         | fxtentacle wrote:
         | Don't see an email in your profile...
        
       | jeffreportmill1 wrote:
       | I am working on a Java UI kit that works on both desktop and
       | browser:
       | 
       | Demos: https://www.reportmill.com/snaptea/
       | 
       | Repo: https://github.com/reportmill/SnapKit
       | 
       | There is a lot of benefit to this - fast, traditional desktop
       | development with great deployment. It also has built-in developer
       | tools and online access to a UI Builder. I hope this could make
       | Java Client development interesting again.
       | 
       | I need collaborators to help write demos and improve the kit.
       | 
       | Jeff at ReportMill dot com
        
       | aliljet wrote:
       | I'd love to work with people who want to find ways to build low
       | cost 802.11ax mesh implementations. Think high powered raspberry
       | pis (or their equivalents) being customized to compete with the
       | crazy high costs of Orbi implementations. And I absolutely have
       | zero interest in the monetary value here. RPi + wifi shields +
       | fun is what counts. If you're interested, I'd love to team up!
       | And I bring all kinds of nerdy engineering skills to boot and I'd
       | be doing this for fun with other engineers. The goal would
       | probably be an implementation that would one day show up on
       | hacker news as a post for other folks to build and enjoy!
        
         | Artistry121 wrote:
         | I have a finance / operations / marketing background and could
         | probably help find a use for this at scale that can get it out.
         | Even if not for the $$$ this could help get the tech out and
         | build solid use cases. Would be fun to work on.
        
         | desertraven wrote:
         | It looks like from the responses here, we could at the very
         | least create a community?
        
         | spmurrayzzz wrote:
         | I'd love to follow along once you get this started. Sounds like
         | a lot of fun.
         | 
         | I'm personally limited on cycles currently (N.B. I am a
         | cofounder / direct of eng. of an ISP that builds custom
         | 802.11ax-over-mmWave last mile access networks and CPEs in-
         | house), but since I have enough experience in that world I can
         | probably jump in at points to help as I free up.
        
           | aliljet wrote:
           | I'd bet you'd be a fantastic person to lend cycles to keep
           | the guesswork within reason. And if you had cycles to put to
           | the weeds, I doubt an engineer would turn you away. We should
           | get in touch! pavgup at gmail dot com!
        
         | mch82 wrote:
         | This is a great project. Orbi systems are so expensive. Are you
         | basing your work on any open source mesh projects? Do you have
         | a project site or GitHub where people can follow along?
        
           | aliljet wrote:
           | On the current place to collaborate, there's actually
           | nothing. And at your suggestion, here's where collaboration
           | can start: https://github.com/pavgup/meshitup/. Empty
           | repositories are all opportunity. PRs welcome!
        
           | aliljet wrote:
           | Great question. The *WRT (OpenWRT primarily) communities are
           | clearly the winning universe around this and we should take
           | (with generous attribution) what we can from that world, but
           | I've yet to see a real DIY hardware implementation. These
           | Orbis are honestly very powerful individual routers, so I
           | suspect there's a real thing around their hardware, but I bet
           | DIY can find a way... what do you think?
        
             | Nextgrid wrote:
             | OpenWRT is missing a big piece of the puzzle: configuration
             | management and the ability to work with a "controller".
             | OpenWRT is currently great at running stand-alone but has
             | essentially zero support for being part of a "fleet" of
             | devices managed centrally.
             | 
             | This means something as simple as changing the network name
             | or password requires changing it on every single access
             | point manually, and even worse if your mesh system relies
             | on sharing frequently-changing state between devices.
             | 
             | OpenWISP tries to address this problem:
             | https://openwisp.org - I suggest you check it out and solve
             | the configuration management problem first.
             | 
             | The actual "mesh" part is actually relatively easy. Most
             | commercial systems use basic Linux networking tools,
             | HostAPd (sometimes with custom improvements, but this all
             | ends up upstreamed or reimplemented upstream given enough
             | time) and custom glue code to tie them together. A "mesh"
             | system is typically a user-facing network being broadcast
             | by all APs (with shared settings such as name and password)
             | and an invisible, "backhaul" network each AP hosts (either
             | on a separate interface or on the same interface as the AP
             | - I believe some wireless cards can act both as AP and
             | station as long as the channel is the same) and the other
             | in the path connects to, and the glue code handles
             | configuring all of that. 802.11s is also an option that can
             | be used, and I'm pretty sure all of this is already
             | possible to configure manually in Linux - what's lacking is
             | the "glue code" to set up & manage all of this
             | automatically.
        
         | m348e912 wrote:
         | Please reach out to Eric, the founder of wakoma.co He is
         | working on this exact thing and I'm certain he would love to
         | collaborate.
        
           | aliljet wrote:
           | Very curious. At first glance, it's not clear he's targetting
           | the Wifi 6 (or Wifi 6e) mesh implementations. If he's already
           | running something, he's the place to send collaborators that
           | are interested here. The goal here would be to compete with
           | Netgear's Orbis with DIY low-cost hardware...
        
         | Tepix wrote:
         | I'm intrigued by mesh networking, too. I'd like to see an open
         | source implementation of Bluetooth Mesh networking for embedded
         | SoCs like ESP32 that's not limited to a single chip (and
         | ideally usable with MicroPython). This could make cool games
         | possible running on all those hacker conference badges!
        
           | aliljet wrote:
           | Years ago now, I was building baby monitoring tools, and
           | putting BLE implemnentations into place on ESP8266s might
           | have been worse than smoking cigarettes. I swear, my life was
           | shortened, but I love the idea of device-to-device mesh
           | systems. These 802.11ax systems are basically intelligent
           | wireless backhaul systems, the devices that actually connect
           | to the backbone could be boring, but it'd be so cool if
           | devices helped to expand the mesh...
        
         | atdrummond wrote:
         | I'm interested in the hardware side of this but also the
         | software side - building a resilient, E2E messaging system not
         | reliant on cell networks or centralized national
         | inter/intranets to work. Is the latter too off-base for it to
         | be worthwhile for me to reach out?
        
         | 310260 wrote:
         | I'd be interested in that! Would be a good learning experience
         | and a way to understand WiFi more deeply. My experience so far
         | is mostly in cellular.
        
           | aliljet wrote:
           | I'm convinced every side project should lend you awesome
           | learning experiences. Why else would you do it? These specs
           | and the chipsets that are implementing them seem to be deeply
           | maddening, but I bet that's a good thing, right? :)
        
             | 310260 wrote:
             | >These specs and the chipsets that are implementing them
             | seem to be deeply maddening
             | 
             | Oh yes. Much to the frustration of even the phone OEMs.
             | Hopefully WiFi is easier to handle than 5G lol
        
       | [deleted]
        
       | culi wrote:
       | I'll start off with my prototype:
       | 
       | https://elegant-shaw-2cb49a.netlify.app/votevote
       | 
       | Anyone into electoral methods or game theory? If you've ever
       | watched CGP Grey's videos on electoral methods or seen Nicky
       | Case's *To Build a Better Ballot*,[1] it's very much in the
       | spirit of that. It's mostly a toy that will run a single election
       | in a large number of different electoral methods.
       | 
       | Currently I've implemented ~26 different electoral methods which
       | is pretty neat. However, I've shied away from the methods that
       | voting theory nerds love the most: Condorcet methods. I've
       | implemented Copeland (although there's a mistake I haven't fixed
       | yet) as well as Kemeny Young. However, Kemeny Young is
       | implemented in the most brute force way possible and is O(n!)
       | right now.
       | 
       | Mostly I think I'm just looking for people with a math/game-
       | theory background that would be interested in helping out, but
       | I'm open to anyone interested. I know there's a lot of
       | optimizations I could make to the Kemeny Young algorithm, but
       | I've been hesitant to do so because I can't find the right
       | theorems to make sure certain assumptions are true. For example,
       | I'm quite sure that a subset of weak Condorcet winners would be
       | at the front of the winning path, but I haven't found a textbook
       | that's stated this explicitly and it's been a long time since
       | college so I'm kinda iffy on proving it to myself. I also don't
       | think having to learn the proof everytime just to make sure my
       | assumptions are mathematically sound is the best way to develop
       | such a tool. Thanks
       | 
       | It's all open-source and won't have ads and will hopefully just
       | be a static site so it's really just a hobby project.
       | 
       | [0] https://www.youtube.com/watch?v=s7tWHJfhiyo
       | 
       | [1] https://ncase.me/ballot/
        
       | kevmo314 wrote:
       | I'm building a live video cdn backed by a kademlia dht (the
       | BitTorrent one). https://github.com/muxable/cdn
       | 
       | No major benefit of using a dht except it's kinda cool that the
       | entire thing runs sans centralized database.
       | 
       | If you're interested, the space is what my startup is working on
       | but the cdn specifically is mostly a fun tangent to learn about
       | kademlia for me. It's always fun to work with more people in the
       | live video space since it's a small community overall.
        
         | remram wrote:
         | What is the advantage over BitTorrent?
        
           | kevmo314 wrote:
           | Using WebRTC makes the file "live", in that it publishes from
           | the current timestamp instead of when the publishing started.
           | 
           | In principle I think BitTorrent can be adapted to this, but
           | essentially the output "file" doesn't hash correctly so I
           | think it would be a lot of hacks to the point where it's
           | avoiding actually using most of the parts of BitTorrent
           | anyways. In particular this is evident on the DHT, my
           | understanding is the DHT actually stores fragments of data
           | and BEP44 verifies integrity. In my implementation, the DHT
           | stores some metadata for who can publish the data because the
           | media stream is live and we don't want to broadcast every
           | packet over the DHT.
           | 
           | Of course, I'm new to BitTorrent so that's my understanding.
           | I'd love it if I could use more BitTorrent components
           | directly :)
        
             | remram wrote:
             | I missed the "live" part in "live video cdn". Got it,
             | thanks. I've used apps like Ace Stream and I know
             | BitTorrent Inc launched a live streaming service a few
             | years back [1] but I can definitely see the appeal of
             | better, web-based solutions.
             | 
             | I also know PeerTube has a Live feature now, but I have no
             | idea how they do it. I think they use WebTorrent (at least
             | for the non-live videos).
             | 
             | [1]: https://arstechnica.com/information-
             | technology/2016/05/bitto...
        
               | kevmo314 wrote:
               | Yeah I saw that and I tried it out as well, my experience
               | was it was pretty high latency. My understanding is they
               | were shoehorning HLS into BitTorrent so latency is
               | governed by the longest segment length. Unfortunately
               | there's a tradeoff if the segment length is too short
               | then BitTorrent starts not behaving well and if it's too
               | long then HLS will increase in latency. It's really cool
               | tech though and especially doing it back before WebRTC
               | was really a thing was an achievement.
               | 
               | My goal for the CDN is to make it lower latency that it
               | could be used for video conferencing. In practice I have
               | more of a one-to-million distribution in mind but it's a
               | cool puzzle.
               | 
               | If you're interested, I'd love to talk more! I'm in NYC
               | if you happen to be too, I love meeting people interested
               | in live video :)
        
       | WoodenChair wrote:
       | I'm building an IBM 5150 (original IBM PC) emulator. Most of it
       | is therefore an 8086 (technically 8088 but no difference for
       | this) emulator. I have it successfully booting the BIOS and
       | running BASIC in ROM (Casette BASIC). I'd like to boot DOS. The
       | CPU passes automated tests, but I could use help with the disk
       | support chips (everything is low level emulation right now) such
       | as the floppy controller and more CGA graphics modes. It's just a
       | hobby project--I'm not looking to make it performant, just
       | working.
       | 
       | It's written in poor C++ with SDL.
       | 
       | https://github.com/davecom/DK86PC
        
       | kpozin wrote:
       | In a slightly different direction, I'd love to collaborate with
       | someone on writing and producing low-budget short films in NYC. I
       | have some plot ideas bouncing around, as well as some basic
       | equipment and (mostly theoretical) skills in cinematography,
       | sound, and editing.
        
       | onemoresoop wrote:
       | I'd love to work with people who want to create free educative
       | games for kids, games fun enough to keep kids playing while
       | developing their brains in positive ways. Most games I found are
       | infested with ads (hence not free), sprinkled with lots of dark
       | patters and the games are not good enough I'd even pay for them.
       | Maybe there are some free gems out there already but are quite
       | hard to find. My kid is 4yo and it has been quite hard to find
       | anything worthwhile for his screen time (something free at
       | least).
        
         | johndetloff wrote:
         | I'm a fan of building games, and a fan of reducing the number
         | of ads people see! I'm an iOS developer, if you could use help
         | from a native iOS dev feel free to reach out at the email in my
         | profile.
        
         | andrewljohnson wrote:
         | I found you can get a lot of games that used to be good (e.g.
         | Cut the Rope) in ad-free, IAP-free form by using Apple Arcade.
         | Highly recommend for kids to give them a variety of great and
         | challenging games without ads, and satisfy that constant desire
         | for new stuff kids have.
        
         | password4321 wrote:
         | GCompris: high quality educational software suite for children
         | aged 2 to 10
         | 
         | https://gcompris.net/index-en.html
         | 
         | https://news.ycombinator.com/item?id=18751739
         | 
         | https://hn.algolia.com/?query=gcompris&sort=byDate&type=comm...
        
         | vivegi wrote:
         | I wrote an online single player strategy game called Trek and
         | released it on GH pages a few days ago. Link is here:
         | https://vivegi.github.io/Trek
         | 
         | It is free and online. No user registrations. No trackers. No
         | 3rd party scripts or dependencies and the entire web app is
         | self-contained. Just HTML/CSS/JS + media assets.
         | 
         | It is based on interactive 3-SAT solving although I
         | deliberately made a point of not mentioning it on the game's
         | home page to keep it appealing to the widest possible audience,
         | not just CompSci/SAT folks.
         | 
         | Would love to hear what you and your 4/yo think of it.
         | 
         | Of course, open to collabs.
        
         | skyde wrote:
         | please see my other comment in this post. I am build an app to
         | teach kid (2-5 years old) to read using a new method based on
         | machine learning.
        
         | nroviw wrote:
         | I have a 3yo and 2yo. I love the idea of learning through play.
         | I made a simple game for my kids to learn keyboard control,
         | collaboration and counting! The best part is that the
         | characters in the game are their cuddly stuffies. And the
         | setting is based on a story I told my daughter of her penguin
         | named Didi's quest to find coconuts. https://didi-
         | adventure.surge.sh/ Happy to share ideas and collab!
        
       | jconley wrote:
       | Anyone interested in fixing news, and doing it with Web3?
       | 
       | We build an open source and non profit news organization that's a
       | combination of Wikipedia and Genius. The goal is to be a
       | destination that people can trust to provide more than one side
       | of a story and separate opinion from fact. It scrapes news, has
       | an AI that organizes topics, human editors to make sure things
       | are organized properly. It surfaces articles and videos that are
       | meaningful contributors to the topic based on heuristics and
       | editors. We markup biases of authors. Show when articles are
       | making claims that lack evidence. Build a fact checking regime
       | that is open and obvious. We don't do all the news, just pick a
       | few hot topics each day, like Digg.
       | 
       | It has a website, mobile app, probably a podcast.
       | 
       | I imagine the non profit has a sister DAO where good contributors
       | are rewarded with a new token we create. Use NFT's for badges.
       | Various other options.
        
         | atdrummond wrote:
         | Can you drop me an e-mail? I'd love to chat - specifically, how
         | this can be applied to hyper local news.
        
       | atlasunshrugged wrote:
       | Anyone into cryonics? I think there's an interesting angle making
       | it more accessible which could have positive downstream effects
       | (e.g. 1) increased funding for research into cognitive uploading,
       | 2) potentially decreased healthcare costs if people use the
       | service before the tremendously expensive last 5-10 years of
       | life) beyond the obvious of potentially being able to advance
       | tech that would be a step towards radical life extension or
       | perhaps enabling interplanetary travel.
        
       | jitl wrote:
       | I want the web to be more end-user programmable. Web apps big and
       | small should offer plugin extension mechanisms! Ideally plug-ins
       | are frictionless to author, and powerful enough to build fun UIs.
       | Today, only really big premier apps like Figma and Google Docs
       | have this kind of feature.
       | 
       | One problem is that it's very difficult for an app to run
       | arbitrary, untrusted user code in a way that's secure and
       | efficient, especially in the browser. Apps need to worry about
       | XSS and unintended remote code execution, much less try adding
       | those things as a feature.
       | 
       | I started working on a Typescript/WebAssembly library around the
       | QuickJS JavaScript runtime to address this need. QuickJS runs
       | modern ES2020 and provides an API for the host process to set CPU
       | and memory budgets for the execution environment, which is
       | completely sandboxed. My work so far exposes a basic interface to
       | create VMs, expose APIs from the host to the guest, and evaluate
       | code.
       | 
       | Repo: https://github.com/justjake/quickjs-emscripten
       | 
       | NPM: https://www.npmjs.com/package/quickjs-emscripten
       | 
       | Areas of work:
       | 
       | - Make the library importable as ES modules on the web without a
       | Webpack build step.
       | 
       | - Design higher-level but still security-conscious APIs for
       | building plugin systems on top of the existing library.
       | 
       | - Expose more QuickJS C APIs to library users.
       | 
       | - Performance or ergonomic improvements.
       | 
       | If you share any of these goals or would like to help out, please
       | drop me a line on GitHub (eg by opening an issue), or via any of
       | the links on my HN profile.
        
         | juancampa wrote:
         | Very cool. I'm following a similar goal but interacting with
         | services via their existing APIs[0]. Just making that way way
         | easier. QuickJS is such an awesome creation.
         | 
         | It's your goal for applications to adopt your library as a
         | generic extension mechanism? I really like this idea.
         | 
         | [0] membrane.io
        
         | catern wrote:
         | I expect you already know about this, but Secure EcmaScript is
         | a similar project: https://medium.com/agoric/ses-securing-
         | javascript-in-the-rea...
         | 
         | Similarly the older Caja project:
         | https://en.wikipedia.org/wiki/Caja_project
        
           | jitl wrote:
           | Wow, there's been a bunch of public work in this space since
           | I started! I was aware of the Agoric Realms work that
           | preceded SES, but haven't kept up with their progress. I
           | looked over some of the current SES/Realms code, and didn't
           | (quickly) find anything that can limit CPU or memory
           | consumption of the untrusted code in the browser. I decided
           | to base my efforts on QuickJS/WebAssembly because there's
           | much less inherent risk and a greater guaranteed deal of
           | control compared to any solution that shares a GC heap with
           | the untrusted code.
           | 
           | FWIF, Figma's plugin system started out with Agoric's Realms
           | shim and then switched to QuickJS after a security incident:
           | https://www.figma.com/blog/an-update-on-plugin-security/
        
       | pbowyer wrote:
       | I recently took over maintaining https://github.com/capacitor-
       | community/camera-preview, an MIT licensed Ionic and Capacitor
       | camera plugin written in Swift, Java and Typescript. I stepped up
       | because I needed it, and lots of people wanted to embed a camera
       | in their apps. Thanks to contributors I got a new release out
       | yesterday.
       | 
       | I'm not a Swift programmer, or Kotlin programmer, and haven't
       | touched Java in a decade. I would love to collaborate with people
       | on this project. I can offer lots of enthusiasm, and if you like
       | programming without hassle I'll handle all the user-facing stuff
       | and managing GitHub issues and support requests, project admin
       | and writing documentation :)
       | 
       | There is much to do (and users really want video recording on
       | iOS), but I've not got the coding skills to start. Picking up one
       | language would be a nice challenge; keeping the iOS, Android and
       | web versions at feature parity... I can't do it on my own.
        
       | vneur wrote:
       | Building virtual neuroscience software over here
       | https://www.virtualbrainlab.org/
       | 
       | I think with so much hybrid learning and remote teaching going on
       | there's an opportunity for STEM education to become more
       | equitable. Right now to learn about neuroscience you have to go
       | to a university, pay hefty tuition fees, and even then access to
       | really cutting edge technology is blocked by the high cost of
       | research tools. There's nothing stopping us from building virtual
       | versions of this same content.
       | 
       | My vision is that these are used as complements to low-cost in-
       | person lab experiences, so maybe in a class people learn about
       | neurons using a backyard brains setup and then they learn about
       | the really cutting edge expensive tools using this virtual
       | environment.
        
       | thelastinuit wrote:
       | I'm in for some Rust and/or Elixir.
       | 
       | I'm in for literally impossible things.
        
       | jetpackjoe wrote:
       | I'm building out a new budgeting/personal finance app born out of
       | frustration with YNAB. Would love someone skilled with UX to help
       | me out with it. The front-end is a react application, and the
       | backend is Elixir/Phoenix.
       | 
       | Some of my frustrations with YNAB:
       | 
       | * Rigid categories. This makes you do a lot of work up front. I
       | am envisioning letting people just assign categories on the fly
       | without having to pre-define them.
       | 
       | * What do to with my money? In YNAB, every paycheck you are a
       | supposed to give each money a job (a category). In practice,
       | there is a very little guidance around what to do if you have too
       | much, or too little money. I'd like a little less flexibility
       | here, as well as the ability to create/define rules to help make
       | actual assignment of funds more automated. ( I have some ideas
       | about this).
       | 
       | * Its very common to budget intermittently. But you can come back
       | to your budget after a month and have 100s of transactions to go
       | through, your categories are all underfunded, and you don't know
       | what to do, so you click "Make a Fresh Start". I also have idea
       | around this
       | 
       | * Reports: The default reports in YNAB leave a lot to be desired.
       | Extensions like "Toolkit for YNAB" help, but good reporting
       | should be a first-class citizen of a finance app.
       | 
       | * Tagging transactions. related to the above, tagging
       | transactions will help with reporting and seeing where your money
       | is going.
       | 
       | -------------------------------
       | 
       | If any of the above interests you, my email is in my HN profile.
       | This is a side/after-work project, not a full-time one.
        
         | gVoNrsQqtb wrote:
         | Designer who would love to collaborate on this, but didn't see
         | an email in your profile.
        
           | Artistry121 wrote:
           | Nice! will you reach out to me too? I just paid to have an
           | app developed and designed that is similar to this vein and
           | would like to find more people creative and interested. I'm
           | looking to launch in July and funded and have customers lined
           | up and a core use case.
        
           | jetpackjoe wrote:
           | eek! sorry! It's there now
        
       | nsomaru wrote:
       | I recently bit the bullet and started building my first SaaS.
       | It's an ordering tool for restaurants I am building with Django +
       | HTMX.
       | 
       | If I order out I usually phone the place directly because
       | delivery app markup (plus delivery fees) are ridiculous where I
       | live. Then I pickup. But I'm really not into phone conversations,
       | for reasons.
       | 
       | There's already established products but I feel there's space in
       | the market where I'm at. At the moment I'm doing market research
       | (talking to local restaurant owners) and designing the user
       | journeys.
       | 
       | Reach out username at gmail if you're interested in chatting
       | about it.
        
       | saradhi wrote:
       | I run https://extracttable.com - an API to extract tabular data
       | from images & tables. To keep it simple call it image to excel
       | conversion service. I fully built and managing the service. I'm
       | looking for a SEO person and a B2B marketing person.
        
       | filed wrote:
       | I wish there was a way to connect law firms or attorneys in
       | states where you can read the law or become an apprentice with
       | those wanting to become a lawyer without law school. I know there
       | are only a few states, CA being the big one.
        
       | yboris wrote:
       | My 4-year old project _Video Hub App_ is MIT open source
       | charityware desktop application (TypeScript, Angular, Node,
       | Electron) and I 'm happy to have people contribute PRs. I'm
       | unsure what a "collaboration" would look like, but perhaps there
       | are some who would like to assist, rather than take a lot of
       | responsibility. I'm thankful and thrilled for whatever you're up
       | for.
       | 
       | My project for the year is adding facial recognition (I have a
       | branch in PR that is 30% of the way finished with the feature
       | already).
       | 
       | https://github.com/whyboris/Video-Hub-App &
       | https://videohubapp.com/en/
        
         | snarkypepperoni wrote:
         | I'm interested in assisting. I have experience in TypeScript,
         | Angular, and Node.
        
           | yboris wrote:
           | Feel free to email me or jump in on any _Issue_ on GitHub.
           | Feel free to start your own discussion too! And no pressure
           | :)
        
       | Simorgh wrote:
       | I'm working on a voice computing project to bring text-to-speech
       | to new audiences.
       | 
       | I think it's totally under-utilised and an easy-to-use tool of
       | generating voicegrams could be super-sharable and - more
       | importantly - useful from a cognitive perspective.
       | 
       | I think that cognitive differences could be levelled using text-
       | to-speech! And provide an alternative and measurable way of
       | consuming quality content.
       | 
       | My email is in my profile!
        
       | akuataya wrote:
       | Hi, I'm a product designer and back in 2016 I came up with a
       | concept for an AR/VR keyboard for one of my classes
       | https://imgur.com/gallery/TomSq. Granted, the idea, including its
       | description on imgur, are unrefined but even years later I think
       | the concept, or at least some version of it, has got some
       | potential. Let me know if it catches your fancy or if you have
       | any feedback.
        
       | mamcx wrote:
       | Working in a GENERAL relational language (ie: not just a query
       | one, like SQL, but general to make full apps, like
       | python/delphi/c# + linq):
       | 
       | https://tablam.org
       | 
       | that is my attempt to resurrect the _spirit_ of the FoxPro /dbase
       | kind of tools.
       | 
       | Is on Rust, and is also my way to sharp my skills on it.
       | 
       | Now, I'm in the process of improve the parsing to be robust like
       | in Rust, so i can show good error messages:
       | 
       | https://github.com/brendanzab/codespan
       | 
       | and also, hopefully, implement a solid type inference that work
       | fine with the challenge of infer joins like "customer CROSS JOIN
       | address".
       | 
       | ---
       | 
       | The idea, long-term, is create a tool alike MS
       | Access/FoxPro+Excel that I think could be great for a lot of
       | companies (that are using stuff like "BigData" tools -like
       | hadoop- when them are struggling with more fundamental issues!)
       | and improve the condition of make business apps/analysis.
       | 
       | I already hear some interest when the vision is described in
       | full, and I certain any company that use Excel/Access to deal
       | with data and/or make business apps is anemically served by it.
       | 
       | The alternatives now are only for the cloud, and I instead wanna
       | a local-first/on-premise offering...
        
       | jazzyjackson wrote:
       | I was thinking it would be nice to exercise in VR, but I would
       | have to pick something aerobic I wouldn't mind doing blindfolded,
       | which rules out a lot, but I think a row machine could work.
       | 
       | So I'm imagining a pacific-island-navigate-by-the-stars
       | simulator, maybe speed up time so 8 hours of night become 30
       | minutes of cardio. Choose a couple of islands to row between, get
       | some directions of which star to follow, and get to work.
       | 
       | Good news: some water simulation and a night sky are probably
       | just a library include away, right?
       | 
       | Bad news: would have to do something fancy to nail the motion
       | sync, I was thinking an arduino and some hall effects, really
       | just need to capture the bookends of each rep and adjust the
       | video to match your movement. I guess goggles already do position
       | tracking but I think I would basically want to predict the snap
       | when you change directions, as even a few ms lag will ruin the
       | immersion.
       | 
       | Alas, I am merely a web developer without so much as a pair of
       | goggles, but I think this will be a good starter project on
       | account of not needing to create any assets. Godot looks very
       | promising. If anyone else has VR-but-good-for-your-body ideas I'd
       | love to hear them.
        
         | leetrout wrote:
         | :wave:
         | 
         | Unreal has much better VR support with, basically, push button
         | publishing. I would not choose anything else for VR.
         | 
         | An Oculus Quest is wireless with inside out tracking in 6
         | degrees of freedom (DOF) and has no problem tracking people
         | jumping and ducking in games like beat saber.
         | 
         | Unreal will map the camera to the movement coming from oculus
         | hardware and you just make your art and some basic visual
         | scripting in blue prints to make a PoC.
         | 
         | This is a couple week(end)s of work to get an MVP.
         | 
         | I don't have a rower so wouldn't be able to help but good luck!
         | Great idea and very doable. Although I will warn you sweating
         | in a headset does feel icky with the included fabric pads.
         | 
         | Edit to add:
         | 
         | Sky is just a sky box (sphere) that rotates because stars in
         | real life are effectively at infinity
         | 
         | Water simulation is limited by whatever else you are drawing.
         | Older quest hardware will be limited by draw calls. This is why
         | you see so much stylized art in VR games that are cross
         | platform. You likely would want a simple vertex shader and not
         | a fluid sim.
         | 
         | Now I want a Tron VR rowing sim :D
        
         | joeld42 wrote:
         | I've been doing a lot of Zwift (cycling) and am itching to make
         | a VR cycling app, I just don't have the time or money to do it
         | myself. If you manage to get something working for rowing I'd
         | be happy to test it out, and to try and help get bike and
         | steering sensor hooked up and try out a "paddleboat" mode or
         | something. I'm also happy to chat about tech/dev side of it,
         | I've been doing game dev for a while now, I'd be glad to tell
         | you how I'd build it. Shoot me an email (joeld42@gmail.com) if
         | you want to chat about VR fitness sometime.
         | 
         | btw, the Vive and the Quest2 both already do motion
         | compensation, even if your game lags a little bit they
         | reproject it so you don't notice if you drop a few frames, a
         | big lag will still cause problems but the headsets take care of
         | the predictive motion stuff.
        
       | throwaway158497 wrote:
       | Thanks for the initiative. Very useful.
       | 
       | I am developing https://www.interviewblindspots.com/
       | 
       | It is crowd sourced feedback on your interview performance,
       | targeted at software engineers. I am very bad at frontend
       | technologies and could use some help on that front. I frequently
       | get stuck on frontend (CSS). I need someone to consult with and
       | unblock me. My immediate next steps will be to hire a designed to
       | make the looks good, but I will need a frontend engineer to help
       | me implement the recommendations.
       | 
       | I am also working on a blog search engine. I could use some
       | frontend mentoring for that also.
       | 
       | Email in profile
        
       | nicholasnadel wrote:
       | I'd love to build new monetization streams for
       | musicians/artists... something akin to Brave Attention Token,
       | Podcasting 2.0 Protocol(streaming payments over Lightning
       | Network), and Substack.
       | 
       | I'm a front-end dev and very into product management.
       | 
       | my.username@gmail.com
        
       | smikatoots wrote:
       | Very passionate about the NFT space and have a couple ideas I'd
       | like to build out and validate. Generally: - Diving deeper into
       | ERC-1155s and exploring deeper "membership" or "pass-like"
       | utility for web3 companies to leverage - Verticalized
       | marketplaces - NFT studio model for certain celebrity personas
       | I'm friends with
        
       | unix1 wrote:
       | I'm working on https://rinse.one which is basically a simple text
       | box you enter common queries/commands and get answers. I have
       | many ideas but not enough time on my own. For example, next thing
       | I have planned is to make the commands composable.
       | 
       | I mostly work on the backend. I would like to collaborate with
       | someone who does the frontend (but backend collaborators are
       | welcome too). I like keeping things simple. The whole thing (code
       | and infrastructure) is open source - check out the "about" and
       | "commands" links from the main site.
        
         | leetrout wrote:
         | This is a neat idea. I am always googling for formatters and
         | such.
         | 
         | Have you seen https://devutils.app/
        
       | speakspokespok wrote:
       | I'm looking for an accountability partner to meet with for 30
       | minutes once per week for the next few months over Zoom. I have a
       | cert that I'm working towards completing and am procrastinating
       | on. The way it goes is we schedule a weekly meeting where I tell
       | you what I'm going to have completed by our next meeting, and
       | then you do the same. At the next meeting we ask each other how
       | that went and repeat. It's honest and transparent, but we don't
       | judge or try to fix it. I'm available during North American
       | hours.
        
         | wantsanagent wrote:
         | Just in case no one takes you up on this (and I know it's not
         | quite as good) focusmate.com has helped me in the past!
        
           | speakspokespok wrote:
           | It's surprising at the end of the day just how much one can
           | accomplish with consecutive sessions on focusmate. But then
           | I'll forget about it and go a month or more before I use it
           | again. Great call out.
        
       | threefiftyone wrote:
       | I'm with a friend and we're focusing on building cool SaaS
       | projects as a way to improve our product building skills and
       | possibly make some money.
       | 
       | At the moment we have a HR platform that one client is using and
       | we're looking to build other stuff - we have some ideas in the
       | making.
       | 
       | If anyone wants to join
        
         | dash488 wrote:
         | I have been looking for similar like minded focuses. I spend a
         | lot of time in the DevOps space while always expanding to other
         | areas. Please do reach out, sean (at) ulation (dot) com
        
           | threefiftyone wrote:
           | Sent you an email!
        
         | skeeter2020 wrote:
         | Hey, I'm an Engineering Manager trying to solve my own problem
         | / scratch my own itch, which is building solid relationships
         | with my teams, and 1:1s are a big part of that. Think solutions
         | like Lattice and Fellow if they were unapologetically built for
         | technical leaders, and didn't have tens or hundreds of millions
         | in VC to justify.
         | 
         | This sounds (at least) tangentially related to your HR work, so
         | I'd love to connect and share ideas. You can contact me: hello
         | at marigoldapp dot-com
        
         | PTGPSoftware wrote:
         | JS / PHP Developer here. Interested in new projects.
         | 
         | Email is in profile. Thanks!
        
         | artistminute wrote:
         | Hey there, I'm interested in your HR Platform and maybe
         | expanding that? If you've got one client already, it might be
         | scalable! Currently I'm working on wordpress plugin development
         | to try and make small software that I cant bring to market
         | quickly. Would you wanna connect?
        
           | threefiftyone wrote:
           | Hey there! Sure! Sent you an email!
        
         | sublime83 wrote:
         | Myself working as a product manager, I'm always happy to
         | improve my product building skills as well. I'll be glad to
         | help.
        
       | vkoskiv wrote:
       | If anyone here happens to like both C (C99) and raytracing, I've
       | been working on c-ray[1] for a while now. It's your average
       | pathtracer, but has some nice features such as clustered network
       | rendering, a really fast BVH and an up-and-coming node-based
       | material system. Scene descriptions are expressed as JSON. I'm
       | looking into building a Blender plugin to be able to use it from
       | there. Coding style is what I prefer - code should be dumb and
       | simple, using nothing more than basic control flow, structs and
       | functions. C suits this goal very nicely.
       | 
       | [1] https://github.com/vkoskiv/c-ray
        
       | rukshn wrote:
       | I'm writing a FHIR server in NodeJS. The currently widely used
       | FHIR server is a JAVA based monolith called HAPI FHIR.
       | 
       | I haven't seen many alternatives to FHIR server other than HAPI
       | FHIR. It's a super challenging project and I'm not even sure I
       | can pull it off.
       | 
       | Feel free to collaborate - https://github.com/rukshn/aurora
        
         | cameronbell wrote:
         | Checkout this TS implementation for inspiration:
         | https://github.com/awslabs/fhir-works-on-aws-deployment/
        
           | rukshn wrote:
           | Thank you so much for sharing this. I will definitely go
           | through this.
        
       | dashwehacct wrote:
       | It's a bit of a wacky idea, but there are a bunch of outdoors
       | clubs that have sub-par technology solutions.
       | 
       | As these groups are small, usually minimal hardware and a FOSS
       | tool or two is all they really need. Meaning their actual cost is
       | probably way less then their expected cost (or what some hungry
       | web dev quoted them at).
       | 
       | The idea is to bridge the gap between these groups and some tech
       | that would add value to the groups. There is a strong possibility
       | of cross pollination between outdoors groups, and for individuals
       | in these groups to require more specialized tech solutions.
       | 
       | It feels crazy enough that it might work, but the idea is still
       | young.
       | 
       | Email is in my profile if you have any advice, think this is
       | stupid/great, want to collaborate, or just want to chat!
        
         | ggcdn wrote:
         | fyi email isn't shown, you have to add it to your 'about' to
         | appear
        
           | dashwehacct wrote:
           | I've added it just now. (Thank you!)
        
         | buescher wrote:
         | Take a look at meshtastic
        
           | dashwehacct wrote:
           | Hey, that's very interesting. I've considered something like
           | this for my own personal needs a few years ago, but there
           | weren't a ton of options. Thank you for sharing this!
        
       | musesum wrote:
       | I've been working on three projects, from short term to long
       | term:
       | 
       | 1. Visual synthesizer to synch with popular music to share and
       | jam
       | 
       | 2. Wearable thought recorder to predict your future intent (on
       | hold)
       | 
       | 3. Anonymous Collaboration to sort 10^12 intents for 10^9 users
       | 
       | The first is pretty far along. I used to VJ semi-pro on a Wacom
       | tablet and then ported it to the iPad (which Apple deprecated
       | when they moved to 64-bit only). Have rewritten in Swift, and in
       | process of redoing the menuing system in SwiftUI. Kids love it
       | and is a subversive way of leaning STEM concepts through play.
       | Demo of the Wacom tablet version (2005) is here:
       | https://www.youtube.com/watch?v=hXlkzZubHnM&t=9s
       | 
       | The second is an Apple Watch centric app that I spent a couple
       | years on. Just raise your wrist to record your thoughts. I
       | released a subset of the idea in the AppStore, but didn't market
       | it. Spent a few more months on updating the design but is now on
       | hold. Old version here: https://apps.apple.com/us/app/muse-
       | now/id1323143774?ls=1
       | 
       | The third is kinda hard. I spoke at the RSA Data Security
       | conference (1998) on how to share interests without a trusted
       | third party. The idea is to combine some homomorphic blinding to
       | sort intent(s) through a massively parallel graph. It's kinda
       | weird because the graph is an asynchronous cellular automaton.
       | I'm not even sure if it is plausible. It's more of a lossy
       | switching network than a static ledger. Somewhat inspired by the
       | work of Goldreich, Micali, Widgerson:
       | https://scholar.google.com/scholar?q=Goldreich,+Micali,+Wigd...
        
       | alexandargyurov wrote:
       | If you like the game Teardown, and wish it had multiplayer
       | support, I am building a server-based multiplayer mod for it.
       | It's written in C# (client) and Golang (server) and using Nakama
       | as an open-source game server. Just working on this in my free
       | time, wouldn't mind an extra hand!
       | 
       | Discord alexandargyurov#1220
        
       | adamqureshi wrote:
       | I am looking for someone to collaborate on with
       | https://teslatracker.com/ I need to scrape inventory and charge
       | users and if a dev can handle the engineering i would offer rev
       | share. I would do all sales / marketing / sign up paid users. I
       | would like it if someone was in the USA so we can hop on a call
       | to discuss feature. East coast would be even better since i am in
       | NYC. Thank you. please reach out if you are an engineer and
       | interested contact (at) teslatracker.com
        
       | tsycho wrote:
       | I am building a site to analyze my investment portfolio - run
       | risk models, evaluate payoff scenarios, and even suggest options
       | trades.
       | 
       | I have been doing a lot of options trading in the past few years,
       | and needed better tools to analyze complicated options positions,
       | so I started with payoff calculator for a set of options (both at
       | expiry, as well as at intermediate times using Black-Scholes).
       | Here's an example: https://tinyurl.com/pa-example
       | 
       | And now I am building other stuff to analyzing your whole
       | portfolio, and to suggest options trades that will lead to a
       | better payoff profile (as per your customizable utility function,
       | eg: you might weigh losses exponentially and profits
       | logarithmically beyond a threshold).
       | 
       | This is a side project; I have a day job and a family, so I get
       | about 4-5 hours a week to work on this. I have been building this
       | in Rails.
       | 
       | I have don't have any current plans of making this a real
       | business. It's fun and useful to me, and I want to keep it that
       | way, but I am open to launching it as a freemium/paid site in the
       | future if others find it useful.
       | 
       | An ideal collaborator would be someone who is good at Javascript
       | and web UI; but most importantly, our goals should match. If you
       | are that person, email me at admin@portfolioanalytics.org (or
       | reply to this comment with yours)
        
       | virgil_disgr4ce wrote:
       | I'm working on Swymm.org, an interactive, crowdsourced timeline
       | of all history. I would love to find a collaborator who sees the
       | potential and can help out with software development. Check out
       | the proof of concept at beta.swymm.org. If you're interested,
       | please get in touch with me at t3db0t (that's a zero) [at] gmail!
        
       | twodave wrote:
       | I'm working on Nap[1], a fast, file-based framework for defining
       | and running HTTP integration tests via the CLI.
       | 
       | The ultimate goal is to embed Nap into the SDLC--tests that are
       | defined during development and then run during CI/CD. I'm closing
       | in on a V1 release of the CLI tool, at which point I'll be
       | looking to start expanding on the feature-set and add a UI.
       | 
       | I could use contributors who are comfortable building something
       | Postman-esque as e.g. a VSCode plugin that could take advantage
       | of the file-based nature of my project and make it more
       | approachable for the masses.
       | 
       | [1]: https://github.com/davesheldon/nap
        
       | jconley wrote:
       | I'm working on a "Unity for everything else". If you build an IoT
       | product, most anything consumer facing, tools for small business,
       | etc, your customers will expect a multi-platform experience. They
       | want an app on iOS and Android as well as a responsive website.
       | This is currently a pain in the ass to build. You either end up
       | with a very carefully made architecture to share code or build
       | everything a bunch of times or some combination. Huge budget
       | problem. I know, I've had to do it...
       | 
       | Currently looking for people who would want to collaborate on
       | some of the open source pieces that are needed.
       | 
       | Short term I think the right place to start is to build an open
       | source toolkit leveraging NextJS + React Native to create a
       | single project for all platforms.
       | 
       | Long term imagine an IDE (VS Code Extension), hosting, backend
       | ecosystem, marketplace for themes and plugins, a simple
       | opinionated project structure for building things that run on
       | web, iOS, and Android to start. Eventually probably Desktop too.
       | Based all on open source tools to avoid vendor lock-in.
        
         | tomcam wrote:
         | I think that product already exists: LiveCode
         | 
         | https://livecode.com/
        
       | [deleted]
        
       | carapace wrote:
       | I have a project that I've been noodling around for many years,
       | never really making much progress (life is eventful, eh?) What I
       | really need is your attention. I tend to lose motivation if I'm
       | working in a vacuum. Please let me know you find this interesting
       | or even inspiring.
       | 
       | I want to make large flying buildings.
       | 
       | - Large: several kilometers or even larger.
       | 
       | - Flying: they spend most or all of the time in the air.
       | 
       | - Buildings: containing people and infrastructure.
       | 
       | How do we make them? There are two areas to address:
       | 
       | - The methods of manufacturing them.
       | 
       | - The path from here & now to full production and deployment.
       | 
       | The last time this "Who wants to Collaborate?" thread went by
       | (last month) a couple of people were interested, so I posted an
       | old site talking about it to
       | https://phoenixbureau.github.io/MagnusMotive/ It still needs some
       | clean up and updating. I also set up an IRC channel on libra.chat
       | and have been hanging out there:
       | irc://irc.libera.chat/#MagnusMotive
       | 
       | The basic idea is to make huge geodesic cellular kites with
       | Magnus effect propulsion and lift.
       | https://phoenixbureau.github.io/MagnusMotive/Cellular-Fracta...
       | 
       | Two other aspects of the project would be good to mention here:
       | First, the primary motivation is to clean up the Great Pacific
       | Garbage Patch (and other ocean gyres) by collecting and
       | reprocessing the plastic etc. that's floating out there. Second,
       | I want to make and use extremely simple computers systems to
       | control these robots (the cellular geodesic flying machines are
       | made out of swarms of geodesic flying drones.)
       | 
       | I know this probably sounds crazy, but I've been over it and over
       | it and I don't see anything insurmountable or even challenging.
       | It's all off-the-shelf technology, and as time goes on hardware
       | and software improvements make it easier all the time. One biggie
       | is that I thought I would have to recruit an army of volunteers
       | to drive the trash collector robots but now the recent advances
       | in machine learning (et. al.) make that task (identifying trash)
       | much much easier to scale up, eh?
       | 
       | Anyhow, to sum up:
       | 
       | Large flying buildings made from cellular swarm robots that
       | assemble themselves into vast geodesic networks, collecting and
       | recycling oceanic (and other) trash, using simple "provably
       | correct" computer systems.
       | 
       | More details and some graphics at the website:
       | https://phoenixbureau.github.io/MagnusMotive/ or come on by the
       | IRC channel (libera.chat #MagnusMotive) and say hi!
        
       | bilater wrote:
       | I'm interested in finding folks who can complement my skillset.
       | I'm a front end dev and can design and build (imo) really good
       | web apps. My tech stack is Next.js + Tailwind CSS deployed on
       | Vercel or Netlify (jamstack fan boy). I am opinionated about the
       | tech I use not because its the greatest thing out there but
       | because its the tool I know best and enables me to move really
       | fast and effectively. I'd love to partner with a backend dev
       | and/or marketing guru to build a cool project. You can check out
       | some of my projects here: https://www.hackyexperiments.com/
        
         | atdrummond wrote:
         | Do you have a specific project you are looking to tackle
         | now/first?
        
       | throwaway2037 wrote:
       | This is a cool idea. Thank you to post your imaginative idea!
       | 
       | Recently there was a post reminding people about the excellent
       | "polling" feature on HN. Suddenly there were a bunch of polls
       | with great discussions that followed. It would be helpful if this
       | page (https://news.ycombinator.com/submit) included tips about
       | how to create a poll.
        
       | rbreslow wrote:
       | I'm an instrument-rated pilot. I'm working on a Python library to
       | model aircraft performance with just a few numbers specific to
       | your airplane (e.g., the drag coefficient, and some
       | measurements). I used performance data generated by the library
       | to fly across the entire United States at altitudes and with
       | efficiency beyond the POH.
       | 
       | Seeking other pilot-programmer-contributors:
       | https://github.com/rbreslow/the-bootstrap-approach.
        
       | akkartik wrote:
       | I work on ways to write programs that help outsiders understand
       | their big picture (rather than insiders understand incoming
       | contributions).
       | 
       | The goal: you (any programmer) should be able to use an open-
       | source program, get an idea for a simple tweak, open it up,
       | orient yourself, and make the change you visualized -- all in a
       | single afternoon.
       | 
       | More details: http://akkartik.name/about
       | 
       | What I have so far: https://github.com/akkartik/teliva
       | 
       | Lately I'm spending a lot of time thinking about the sandboxing
       | model. I'm giving a talk about it at FOSDEM this weekend:
       | https://fosdem.org/2022/schedule/event/lastmilesandboxing
       | 
       | As a concrete stress test, consider a file browser like Midnight
       | Commander (https://news.ycombinator.com/item?id=30137864). How
       | would you craft policies for a file browser that give it just the
       | permissions it needs to scan directories and open files, but
       | prevent malicious code that creeps into it from scanning
       | directories or opening files?
        
         | conartist6 wrote:
         | This is related to the goals I have for
         | https://github.com/conartist6/macrome, except that my focus is
         | on restoring forking potential for frontend development.
         | 
         | I expect if forks become more abundant that the need for trust
         | will be a major driver of merges.
        
           | [deleted]
        
           | akkartik wrote:
           | This sounds tantalizing! Please write the blog post so I can
           | read more about it :)
           | 
           | Increasing the number of forks is a long-time goal of mine.
           | Check out the bottom of this old page from a previous project
           | of mine: https://akkartik.github.io/mu1
        
       | conartist6 wrote:
       | I'm interested in collabs on the make-inspired build system I'm
       | working on, macrome. Repo is here:
       | https://github.com/conartist6/macrome
       | 
       | My goals are:
       | 
       | - Restore the ability to use git repos as packages to the
       | frontend ecosystem
       | 
       | - Simplify tooling needs by encouraging devs to check in a
       | readable version of their product compiled down to standard
       | javascript
       | 
       | - Provide the first interoperable way to package components, even
       | those with styles
       | 
       | - Make it all Just Work as long as you run `macrome watch`
        
       | zciwor wrote:
       | I'm working on a repository of open source hardware designs over
       | at postdrc.com.
       | 
       | I always like to take a pulse check on which components and
       | configurations other people are using for different hardware
       | functional blocks (think 3v linear regulator, logic level
       | shifter, etc.).
       | 
       | Taking inspiration from dribbble and tailwindcomponents applied
       | to open source electronics.
       | 
       | Let me know if you're interested in taking it for a test drive or
       | helping with development. Technology stack is: Nextjs frontend,
       | Strapi backend, AWS tools.
        
       | sneilan1 wrote:
       | I would love to collaborate on stock trading algorithms. I love
       | the inherent beauty in a well designed trading algorithm and the
       | output is like generative art. I have excellent leetcode skills
       | (have spent significant time grinding as a hobby) am a crack
       | mathematician in addition. And I like making money of course.
        
         | blueberrychpstx wrote:
         | I'm not quite working on stock trading algorithms, but rather
         | designing a blockchain based game where the goal is to predict
         | the state of the players of the game at the end of each round.
         | 
         | The twist is that users can provide any answer they chose, but
         | honest/consistent answers will win more of the prize pool over
         | time.
         | 
         | Would be happy to chat and see if there's any overlap if this
         | sounds interesting.
         | 
         | My email is blueberrychopsticks@pm.me
         | 
         | Here's a write up on the game rules:
         | https://enoemos.notion.site/Overview-of-Gameplay-ELI10-a9be0...
        
           | sneilan1 wrote:
           | That's super interesting! I'll reach out to you later today!
           | :)
        
       | sumnole wrote:
       | I'm working on devices to aid in learning and application of
       | topics.
        
         | desertraven wrote:
         | Could you elaborate?
        
       | moralestapia wrote:
       | I work on tools to help companies/people keep track of their
       | carbon emissions as open and transparent as possible.
       | 
       | Always looking for others to join me or have a chat with.
       | 
       | Emails welcome, check my profile.
        
       | tgorgolione wrote:
       | How crazy would it be to create an alternative to Locast, but
       | using P2P tech to stream volunteer antenna video data? I was
       | thinking to encode it in mpeg4/HLS and use webtorrent to
       | distribute the stream -- that way a non-profit org could
       | reasonably set it up and not have to charge money for bandwidth
       | costs.
        
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