[HN Gopher] There Are Too Many Video Games ___________________________________________________________________ There Are Too Many Video Games Author : Zanni Score : 24 points Date : 2022-02-02 22:23 UTC (36 minutes ago) (HTM) web link (bottomfeeder.substack.com) (TXT) w3m dump (bottomfeeder.substack.com) | trixie_ wrote: | People say all the time, "why spend all that money on space when | there's so many problems on Earth?" | | Why do people never say the same thing about all the money spent | on video games and Starbucks? Which is arguably a lot more money. | rlayton2 wrote: | Those might be the same people who say "why do you do research | in field X, rather than on cancer research?". Why do you have a | job as an admin rather than go back to school and become a | cancer scientist? | | It's easier to criticize the actions of others than to take | responsibility. | kiba wrote: | Space colonization is simply jumping third or fourth steps | removed from the dream of making our Earth more livable and | more ecologically diverse, or learning how to build and make an | acrology. | | From that perspective, it's no wonder why people think it's a | waste of space, because they saw no meaningful purpose. | Meanwhile, we're doing the opposite of terraforming Earth, by | making it more unlivable everyday. | ModernMech wrote: | This post gets weirder and weirder as it goes on. It seems to end | up at a place suggesting that society is going to crumble around | us as everyone spends their time making and playing indie video | games. I think that's a little sensational, to say the least. | | Here is the central thesis. There's a lot to get through before | you get to this. Writing a game nobody plays | discharges your energy and creates the feeling of achievement, | but it's all empty calories and then your car falls into a | sinkhole. If your game succeeds, it's even worse. Your customers | are now also expending all of their energy too, playing your game | alone in a room. Meanwhile, sinkholes. THAT is why I | say there are too many indie games. They aren't sustainable. | There is too much time wasted, and that will be true until time | is applied to making the world work and bridges not fall down and | food be in stores. Probably your time. | solarmist wrote: | I think it's a bit more than just that, but yeah, it's not very | well defined or detailed. A bit of a jobs version of everyone | wants to be an influencer on social media, but it's making | everyone lonelier. | | https://news.ycombinator.com/item?id=30185251 | kiba wrote: | It's crumbling around us in part because we decided to | overspend on infrastructure we don't need for one of the most | inefficient form of transportation. | | Instead of improving things we already have, we decided to move | to the 'frontier', or worse, demolish perfectly good streets. | sorry_outta_gas wrote: | yeah, I don't know about that, my indie game phase was | fundamental to my carrer in 'hard' science. | | computers are great creative outlets for selfexpression toying | around with games isn't a bad thing | | the shoe making thing is a bit odd because for a lot of people | it's a similar creative outlet | solarmist wrote: | I feel like his point is that we've put creators, of all forms of | media, on such a high pedestal that we're neglecting the mundane | things that keep life running smoothly. | | I guess it's a job/career version of "social media is making us | all lonelier." Everyone wants to be a creator like everyone wants | to be an influencer... | | Okay, sure, but why are we doing that? I feel like it's something | more fundamental that's gone off the rails. This is a form of | society-wide coping mechanism until we can identify and try out | solutions to whatever that fundamental issue is. | dvt wrote: | > This is a whole another blog post, so I'll paint with broad | strokes for now. My city, Seattle, is crumbling. We don't have | the energy to maintain the roads, and our bridges are literally | falling apart. We can't even maintain what our grandparents | built, let alone make any grand new projects. | | What in the world does this have to do with people creating art? | Maybe the crumbling infrastructure is emblematic of poor | leadership (N.B. we aren't allowed to blame Democrats for running | Seattle into the ground in tech circles), corrupt politicians, | poor city planning, etc. | | I get it, let's blame the musicians (what?)! The point is | genuinely completely devoid of any through-line. | | > The reason a young, enterprising indie dev can churn out | product is because that person is surrounded by cheap products | made overseas in punishing conditions by people we never see. | These are the delicious fruits of Empire. | | What a "college freshman" take on things, I wouldn't even know | where to start. | ModernMech wrote: | I really think this post is best read as the author trying to | convince himself that he should abandon his own indie video | game project. | micromacrofoot wrote: | I mean if you want to point at anything for blame... at least | point at government spending. More than half of federal | discretionary spending is on the military. Put a few % of that | towards infrastructure... | | For reference .003% of the federal budget goes towards the | national endowment for the arts' | [deleted] | Mikeb85 wrote: | Imagine saying there's too much culture... | | This just strikes me as an incoherent rant from someone whose | games obviously don't sell. IMO you can never have too much | music, books, recipes, or games. Culture is important and as we | get closer to a post-scarcity world people will expend less | effort on survival and more on art and culture. Or space travel | and technology that we don't _need_ (but which we have to create | because humans are curious). | IndexCardBox wrote: | Or maybe just the barriers to entry have significantly fallen. I | remember making stupid games on my C64 back in the day, the | difference was I didn't have a way to get it to people beyond my | immediate family and friends. | | Couple low barriers to distribution with a culture that | encourages constant hustling for money and this is what you get. | derfnugget wrote: | Seems like you're burnt out and you're trying to burn out | everyone else as well. I create games in my free time for fun. I | enjoy it. I have a game on Steam. It's not great but it's not | nothing. And it's mine. Negative energy is what will make the | world crumble, and this is a blog post full of negative energy. | aeternum wrote: | "So many (too many) books are published every year, and it seems | everyone is writing a book. Perhaps we should all be reading more | and writing less!" -- Tracy Chevalier | pkaye wrote: | That is where universal basic income comes in place so everyone | can work on the fun stuff they want to work on. | smashem wrote: | Sounds like an interesting theory. Who will be the ones that do | the productive work that pays for UBI? | shmerl wrote: | Interestingly while there are more games, I kind of played less | games on average in the past year. Plus I already have a big | backlog of games to play so I haven't bought much either. | myhf wrote: | i want shorter games with worse graphics made by people who are | paid more to work less and i'm not kidding | friedturkey wrote: | Odd to focus on games when Seattle is propped up by a tech | industry with people being overpaid by hundreds of thousands to | make useless apps and websites. | | Indie game devs are usually making things at home during their | downtime. As far as I know, there's no volunteer hobbyist bridge | repair club, so they're not really taking away from anything. | Meanwhile you have companies that have an easily replaceable | service like Slack selling for nearly 30 billion dollars. That's | what's swallowing up money and consuming the time of people who'd | otherwise be making something useful. | blinks wrote: | Imagine making this same point about books: | https://en.wikipedia.org/wiki/Books_published_per_country_pe... | mudita wrote: | The point has been made about books before, see, e.g. gwern: | https://www.gwern.net/Culture-is-not-about-Esthetics | hashmal wrote: | Or about movies! Although, to be fair, a similar mindset creeps | in that field too: it ceases to be art, or moving stories, or | mind-changing ideas from movie makers. Now it's all about | _content_ , and how much it is _consumed_. | | I don't have data or facts to share, but I have a strong gut | feeling that people who consider art (in a very broad meaning, | including entertainment, games, music, etc) to be a commodity | are not only missing out, they make the world a worst place to | live in. | pessimizer wrote: | It's been done. There are too many books. | solarmist wrote: | He does. | | Later in his post, he generalized to all media but keeps the | details video game specific. | | Basically, I feel like his point is that we've put creators, of | all forms of media, on such a high pedestal that we're | neglecting the mundane things that keep life running smoothly. | | Basically, a job/career version of social media making us all | lonelier, I guess. Everyone wants to be a creator like everyone | wants to be an influencer... | dvt wrote: | He does. | | > Spotify now gets over 60000 new songs a day. Amazon now has | millions of books. My country has over 550 scripted TV shows in | production. | | It's a weird point to make, and not really supported properly. | [deleted] | pessimizer wrote: | > Art is what we teach our kids is the most valuable thing. The | Disney movie Coco is about a boy from a family of shoemakers who | wants to blow them off and be a musician. Disney will never, ever | make a movie about a musician who dreams of making shoes. Even | though, well, try going a week without music and then a week | without shoes and see which is more necessary. | claudiulodro wrote: | Without shoes, the soles of your feet will eventually harden. | Without art, your soul will eventually harden. | musicale wrote: | 1. If I'm working at home I spend more time listening to music | than I do wearing shoes. | | 2. Making shoes these days means working in a sweatshop | somewhere, which isn't an appealing dream. | | 3. Disney makes more money from soundtracks than from shoes, so | you can see which one they might want to promote. | | 4. Musicals are a popular animated film genre; shoe-icals, not | so much. ___________________________________________________________________ (page generated 2022-02-02 23:00 UTC)