[HN Gopher] Everything Has Fresnel (2010) ___________________________________________________________________ Everything Has Fresnel (2010) Author : Tomte Score : 81 points Date : 2022-02-10 08:53 UTC (14 hours ago) (HTM) web link (filmicworlds.com) (TXT) w3m dump (filmicworlds.com) | jcoder wrote: | I don't know much about the subject matter of the post, but it | seems like the sort of blog that would notice that the earth and | moon in the hero image rely on the sunlight coming from different | directions. | [deleted] | jerry1979 wrote: | > I've split the specular and diffuse components with | polarization so the diffuse is on the left and the specular is on | the right. | | Does this mean the author took two pictures: one with a | polarization lens, and a second with the same polarization lens | rotated 90 degrees? | | I'm vaguely interested in what's going on here. For others who | are interested, I think this reddit post has some technical | details which relate to the topic: | https://www.reddit.com/r/photogrammetry/comments/mfle5u/how_... | _Microft wrote: | https://old.reddit.com/r/photogrammetry/comments/mfle5u/how_... | aktenlage wrote: | And if so, what does it mean? I have no idea what that split is | supposed to illustrate and how the image would have looked | without a filter. | twelvechairs wrote: | Its done to split out clearly technically. Right is the | specular component, left is excluding the specular component. | | Right us basically if you shined a very bright light exactly | from the angle of reflection. Left is more similar to if the | scene had background lighting but not from the angle of | reflection | aaaaaaaaaaab wrote: | "And it turns out this happens because of a little thing called | fresnel. [...] To account for this affect, you can use Fresnel | [...] Certainly, PVC has a fresnel." | | It's called _Fresnel coefficient_ [1] after the physicist | Augustin-Jean Fresnel. "Fresnel" is not a noun. | | [1] https://en.wikipedia.org/wiki/Fresnel_equations | | [2] https://en.wikipedia.org/wiki/Augustin-Jean_Fresnel | GavinMcG wrote: | I have expertise neither in physics nor in theater. But I do | want to chime in to suggest that _any_ time you 're about to | make a categorical statement like "fresnel is not a noun" _in | response to someone using it that way_ , it's worth pausing. | Regardless of your certainty, there's rarely a well-grounded | reason to think your view is more correct than theirs. | | _All_ language is contextual. Fields have jargon. And _so | many_ arguments on the internet arise when people from | different contexts make unnecessarily strong statements | insisting that their usage is correct. Instead, pause and | consider whether there 's a more valuable approach such as | curiosity. | oh_my_goodness wrote: | That's true, nobody needs to be scolded over choice of | terminology, but it is a choice and it's not an arbitrary | choice. | | In this case it looks like somewhere along the way, some | (math or programming) specialists lost track of the (optical) | knowledge that 'specular' and 'Fresnel' reflections tend to | be the same thing. Now we're reading a complicated article | about how maybe those two terms should coincide after all. | | Keeping the clunkier terminology, at least as a backup, might | have made it easier for folks to look back and forth between | the algorithm literature and the optical literature. | loansindi wrote: | > "Fresnel" is not a noun. | | It is in stage and film lighting [0], which made this headline | confusing to read. | | [0] https://en.wikipedia.org/wiki/Fresnel_lantern | berkut wrote: | It's a noun in CG/VFX. | | "Can we change the Fresnel to get less reflection?" | | "No, it's a physically-based renderer - change the IOR" | | "but, that'll change the refraction angle..." | | "Yep, split them into AOVs, and let comp deal with it." | edflsafoiewq wrote: | Like "diffuse" and "specular", it's certainly used as a noun. | oh_my_goodness wrote: | Each field can make up whatever jargon is convenient. | | If we were talking about optics, then 'diffuse' and | 'specular' would be adjectives that describe reflections. | Fresnel reflection tends to mean specular reflection. The | author sounds sensible when he recommends that specular | reflections be implemented using Fresnel's math. That is how | specular reflections work outside the computer. | swayvil wrote: | Have you ever thought about making fresnel lenses out of rippling | fluid? Like, sound in water or whatever. Making fine ripple | pattern for lens or diff grate. | | It would be kinda programmable too. | Wistar wrote: | I know they've thought of it using liquid crystals. | | https://iopscience.iop.org/article/10.1143/JJAP.24.L626/meta | novosel wrote: | Yes, with Chladni oscillation figures formed with | changable/programmable vessel boundary geometries. | corysama wrote: | If you ever need a reminder, just watch this great video about | V-Ray and bank heists https://www.youtube.com/watch?v=U9rgG2vPAvQ ___________________________________________________________________ (page generated 2022-02-10 23:00 UTC)