[HN Gopher] A Small Ode to the CRT ___________________________________________________________________ A Small Ode to the CRT Author : als0 Score : 49 points Date : 2022-02-15 18:21 UTC (4 hours ago) (HTM) web link (axio.ms) (TXT) w3m dump (axio.ms) | mananaysiempre wrote: | > [CRTs] respond colourfully to magnets (also magic) held to | their screens by curious children [...]. | | Look at the reflection of an LCD ( _not_ LED) panel in a non- | conductive surface and try tilting it! (A glass window at night, | a glass bathroom door, or a piece of furniture with a shellac | finish works.) Hint: Brewster's law. | | Doesn't detract from the article, just ... LCDs have some of the | good kind of magic in them, too! Feynman talked about "sun | reflecting on bay"[1], but "tablet reflecting in bathroom door" | is even better I think. | | [1] http://calteches.library.caltech.edu/46/2/LatinAmerica.htm | raffraffraff wrote: | I miss light gun games. Point Blank. Time Crisis. No MAME arcade | emulator will ever being them back from the dead without a CRT. | AnIdiotOnTheNet wrote: | Unless you mean something more specific than 'being able to | play them with a gun', there are several solutions to this in | the form of light guns that use infrared border leds or even | image processing for aiming. | christkv wrote: | Check out https://www.sindenlightgun.com/ it's made to work | with modern panels and can be made to work with emulators. The | whole is incredibly impressive . | gattilorenz wrote: | > I started to warm to CRTs, maybe a fondness when I realised I | hadn't had to seriously use one for over a decade. | | Same here, and now I'm looking for a CRT monitor because I don't | remember anymore how it is to use one. Did the low resolution | games look better on them? After more than 10 years I can't | really recall the difference. | christkv wrote: | I have a 21 inch trinitron crt and hooked it up to the pc over | vga to play some modern games on it and it's hard to describe | how different of an experience it is over lcds. It's great even | though the resolution is lower you don't notice it as much | because you don't see scaling artifacts and response latency is | super low. | TulliusCicero wrote: | > Did the low resolution games look better on them? | | Yes. | | The standard way of seeing pixel art in modern indie games, the | edges of everything are too harsh. CRT filters exist, but most | kinda suck, though there's an occasional good one (Cyber Shadow | does an excellent job). | | There's also the issue of input lag. CRT's have virtually zero | input lag beyond just their refresh rate, whereas for | LCD/Plasma/OLED it's more substantial. In more recent years | things have gotten better, with more and more TV's getting | decent latencies (< 25ms) at least in game mode, but for a | while there you were commonly looking at like 80-120ms lag | times with no recourse for a given TV. | Lammy wrote: | Fun fact: a CRT was the first RAM! | | https://www.computerhistory.org/storageengine/williams-demon... | | https://en.wikipedia.org/wiki/Williams_tube | formerly_proven wrote: | I've been told (many years ago) that CRTs for safety-critical | applications like railway control used pretty much the same | technique to read the image back and comparing it end-to-end to | what the display is supposed to be. Never found a peep about | that online though, and it seems to me like it'd be easier to | just monitor deflection and beam current instead. | dredmorbius wrote: | The principle of a decaying memory register requiring a refresh | on a regular basis is actually not _too_ far distant from how | MOSFET DRAM memory works, to the extent I understand it | (poorly). | | Or, on a broader basis, education within a human population (we | spend 15 years sinking information into the infosponges of | children and hope that enough of that keeps over a lifetime to | sink it into the next generation of infosponges). | | Or of manuscript documents, rewritten by hand by scribes. Or | palimpsests. | | All data storage is ultimately a palimpsest, I'm increasingly | convinced. | | See also, BTW, delay-line memory: | | https://en.wikipedia.org/wiki/Delay-line_memory | hihihihi1234 wrote: | For a second I thought this was going to be about critical race | theory. | smoldesu wrote: | I don't mind CRTs. What does bother me somewhat is the narrative | that they're somehow better than the displays we use today; your | use case has to be so narrow and specific to benefit from a CRT | is any meaningful way that most people may as well just ignore | they existed. They're less color accurate, have horrible | artifacting ("but it makes pixel art look better!"), force you to | choose between refresh rate and resolution, are massive and heavy | _and_ consume more power than most people 's computers in the | first place. | | If you're a retro fetishist or an analog gaming nut, then I could | see how you might get something out of it. For everyone else, | save your money and buy anything else. The price that good CRTs | demand is simply absurd when compared to their cheaper, | flatscreen alternatives. | chowells wrote: | What is analog gaming? | | (The output lag in LCD displays is really significant. | Switching between LCD and CRT feels remarkably different in | games where reaction speed matters.) | TedDoesntTalk wrote: | Similar things can be said about records and cassettes. But | there's a retro nostalgic vintage contingent that will pay a | premium for them. | andrewstuart wrote: | I have a thing for old televisions for some reason. I have a | small collection of nice ones, typically the smaller ones. ___________________________________________________________________ (page generated 2022-02-15 23:00 UTC)