[HN Gopher] Drastic DS Emulator Pulled from Google Play Store ___________________________________________________________________ Drastic DS Emulator Pulled from Google Play Store Author : tosh Score : 55 points Date : 2022-02-20 21:12 UTC (1 hours ago) (HTM) web link (play.google.com) (TXT) w3m dump (play.google.com) | lelandbatey wrote: | I wonder why it was this _specific_ Nintendo DS emulator that was | banned? Other Nintendo DS emulators such as vDS[0] are still | available. | | [0] - | https://play.google.com/store/apps/details?id=com.icorewwwi.... | hd4 wrote: | Drastic is due to be added to RetroArch as a new core, so it's | not all bad I guess. | | https://www.drastic-ds.com/viewtopic.php?f=5&t=13901&start=1... | endisneigh wrote: | Interestingly there's a Web Assembly port of DeSmuME | (https://github.com/44670/desmume-wasm), so it works (to a | certain extent) entirely in a web browser. You can ban from the | stores, but as long as browsers are allowed, it'll never be | banned completely. | | The greatest scam of Google and Apple is convincing millions of | developers to learn Swift and Kotlin to make apps on their stores | that can be swiftly (pun intended) removed from their stores. | Though the average developer is unlikely to ever be banned, why | even risk it? | | Think about the performance hit of apps that don't need to be | native apps being ported to Web Apps. Let's be extreme and say | it's equivalent to a Native App for a device 10 years older. | Alright, so a modern Web App is equivalent in performance to a | 2012 Native App running on a flagship. That's iPhone 5 and Galaxy | Note 2. Make this conversion once and optimize your app and | you'll never need to worry about your app being pulled ever | again. Not to mention you can write your app once and it'll work | on all platforms. | | At least in the case of this particular app it can be sideloaded, | so it'll be fine in the end, probably. | kevinslashslash wrote: | > The greatest scam of Google and Apple is convincing millions | of developers to learn Swift and Kotlin to make apps on their | stores that can be swiftly (pun intended) removed from their | stores | | I certainly won't defend Apple and Google's app store | monopolies and control. However, Kotlin was actually a case of | Google listening to the developer community. Google could have, | and wanted to, push Dart (see Flutter) on Android. But the | Android development community was already adopting JetBrain's | Kotlin. Google listened and embraced Kotlin instead of pushing | their own thing. It was not a hostile act. | Larrikin wrote: | Dare I say Google embracing and pushing Kotlin on the Android | ecosystem was the last good thing I can remember Google | doing. The language is such a joy to to work in without the | pitfalls that come with Scala | rp3 wrote: | bogwog wrote: | The solution isn't for everyone to make web apps, it's to | regulate the app markets. | | Web apps are still at the mercy of Apple and Google. Plus, | they're always lagging in features. Wordle for example wouldn't | have been able to implement the sharing feature before ~2019 | because the web share API wasn't supported by major browsers | (even though it's a thing native apps could do since forever) | lucaaa wrote: | Wordle could have used copy to clipboard or link to share eg. | Twitter https://twitter.com/home?status=blabla | frosted-flakes wrote: | Wordle _does_ use copy-to-clipboard. | bogwog wrote: | No it doesn't. The share button opens a native share | dialog, which is only possible with the web share API. | dmix wrote: | You really think those regulations won't be heavily lobbied | by Nintendo and DRM loving lawyers, and somehow end up even | worse for consumers or more importantly small developers? | | Maybe I'm cynical but I highly doubt it's going to be "make | your app stores completely replaceable without | DRM/billing/taxation/etc schemes and allow unrestricted | sideloading". | bogwog wrote: | It can't possibly get worse for consumers | endisneigh wrote: | > The solution isn't for everyone to make web apps, it's to | regulate the app markets. | | I'm not really seeing how regulation would really fix the | scenario in the OP. What regulations that are likely to pass | would prevent Apple and Google from removing apps | arbitrarily? | | > Web apps are still at the mercy of Apple and Google. | | Not really. Apple and Google don't control the entire | internet. Though they do have some level of control of the | APIs available, ultimately they themselves use the same APIs | as well, so... | | In any case I disagree with you - web apps are the solution | because every app that becomes a Web App instead of native | app results in a loosening in the grip that is the | Apple/Google duopoly. Once at a critical mass, sites will pop | up to curate all of these new found web apps, APIs will be | developed to facilitate payments for these apps, and so | forth. | | Ironically Google initially was not able to compete with | Apple with respect to app store curation and promoted PWAs | aggressively, but no one really bit. If people just went with | that to begin with we wouldn't be in this situation now. So | instead of going with PWAs, Google just ended up copying | Apple and now both of them just rent seek instead of one. | | Prior to PWAs, there were "responsive pages" and Steve Jobs | in 2007 actually thought that it would make more sense of all | iPhone apps were just responsive apps instead of native apps, | and locked down the API to strictly first party apps. | | Hackers jail broke the iPhone to unlock all of the | functionality, forcing Apple to launch the App Store, | resulting in the situation now before us. | | We're being given a second chance here with WebAssembly. | Let's not screw it up this time around, ya? | josephcsible wrote: | > I'm not really seeing how regulation would really fix the | scenario in the OP. What regulations that are likely to | pass would prevent Apple and Google from removing apps | arbitrarily? | | Regulate the markets by letting other stores compete, not | by regulating the current monopolistic stores. Force OS | developers to make it easy and practical to use alternative | app stores, and able to compete fairly with the first-party | ones. On iOS, you can't do so at all without jailbreaking, | and on Android, there's tons of scary warnings, and there's | some stuff like automatic background updates that are | impossible for anything but the Play Store unless you root. | endisneigh wrote: | Why would regulation result in more permissiveness? From | my reading most implemented regulation has resulted in | more restrictiveness, and things like DRM. | | If that happened I'd love it though, as the precedent | would presumably allow for all stores, like game | consoles, appliances, etc. to open up their operating | systems to allow any arbitrary software to be installed. | | Even if there were more app stores I bet it would result | in all apps having to be signed by Google, in the same | way anyone can purchase their own domain but are still | limited in that DNS is centralized. | josephcsible wrote: | > Even if there were more app stores I bet it would | result in all apps having to be signed by Google | | That's the kind of thing I'd want the regulation to ban. | endisneigh wrote: | I'm sure, but what I'm saying what proposals that are | realistically going to pass do that? Look at the history | of software regulation, it generally restricts things. | bogwog wrote: | > I'm not really seeing how regulation would really fix the | scenario in the OP. What regulations that are likely to | pass would prevent Apple and Google from removing apps | arbitrarily? | | Forcing them to allow alternative app stores for starters. | The only reason they can get away with doing this stuff is | because they each have 100% market share. | rendall wrote: | What was this app meant to do? | haunter wrote: | Nintendo DS emulator | [deleted] | dindresto wrote: | Can't even access it as someone who bought the app... That's | really unfortunate. | mastazi wrote: | You will probably have to uninstall the Google Play version and | reinstall through sideloading | kragen wrote: | Are you saying that you have the app previously installed on | your phone, and it has ceased to work on that same phone, even | though you didn't do something like a restore-from-backup in | the interim? That's my interpretation of your comment but I | could be misreading you. | dindresto wrote: | No it works on devices where I still have it installed :) | just meant I can't install it from the store, which is | different from Steam where you are still able to install | games you bought even if their store page got taken down | kragen wrote: | Thank you for the correction! | ktzar wrote: | Is there a way to request your money back? I'm surprised Google | can just pull an app you've payed for. But well... Ts&Cs you | never read. | tasha0663 wrote: | I think this is part of why they make it so damn hard to find | apps you already bought or downloaded before. AFAIK there's no | way to search these, just a huge list to scroll through in no | identifiable order, and anything that was removed or | incompatible with the current device just isn't there. | smoldesu wrote: | I wonder if this is because of BIOS licensing. I haven't used | Drastic in a while, but I do know that "perfect" DS emulation | requires a couple files that are only available by dumping from | your own machine... Nintendo has been on a copright troll-roll | with the recent GilvaSunner takedowns, I almost wonder if this is | part of that initiative. | | In any case, this is another one for the "why sideloading is | important" wall, it shouldn't be too big of a deal since the | Drastic developers can continue distribution with or without | Google's blessing. No Bleem! politics here, just a little bit of | downtime so the devs can set up their own payment portal and dump | the credentials of their paid customers for continued support. | Heck, I wouldn't be surprised if they just open sourced the thing | and threw it to the community. DS emulators are a dime a dozen | these days, and the devs have probably already made their money | here. Any way it breaks, it should be a win-win situation though. | Gigachad wrote: | It's been a very long time since I used Drastic but I remember | it being vastly better than the other emulators at the time. | Was the only one able to run DS games at full speed on my 2012 | Nexus 7. The open source alternatives may have caught up by now | though. | fartcannon wrote: | Nintendo as a brand is dead to me. | Larrikin wrote: | They seem very polarizing to the adult community. I loved video | games from all kinds of companies when I was younger and had | hours a day to play games. But as an adult I can't imagine | buying a non Nintendo system. The few hours a month when I | actually want to play video games and have the time I'd rather | load up some guaranteed fun, versus sit through huge chunks of | AAA game story plot points just to shoot the Nazis, monster, | etc or spend those same hours researching indie games that | might be as fun as whatever Nintendo has put out recently. | | Only thing really worth taking the risk on these days is music | games, but the good ones are few and far between. The | international Bemani community has seemingly fully committed to | the arcade rip and Konami doesn't seem to care to try and bring | them back to the home console since they aren't cutting into | arcade unit sales. | kcindric wrote: | Yes. As I grow older I'm more drawn to Nintendo ecosystem | than any other due to games that are so much packed with fun | and pretty immediate in their delivery. | wnevets wrote: | and yet the Beijing 2022 Games[1] app with known security | vulnerabilities [2] is still on the Google Play Store. | | [1] | https://play.google.com/store/apps/details?id=com.systoon.do... | | [2] https://citizenlab.ca/2022/01/cross-country-exposure- | analysi... | trollied wrote: | The developer is also missing: | https://play.google.com/store/apps/developer?id=Exophase | | Must have been banned. | | Reddit thread discussing this: | https://www.reddit.com/r/EmulationOnAndroid/comments/sx1tzw/... | Shadonototra wrote: | i once thought of purchasing an android based handheld console | like the ayn odin, i'm now more convinced the Steam Deck is the | perfect choice, linux to the rescue, as always ___________________________________________________________________ (page generated 2022-02-20 23:00 UTC)