[HN Gopher] Steam Deck reports are here
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       Steam Deck reports are here
        
       Author : bdefore
       Score  : 83 points
       Date   : 2022-03-04 21:22 UTC (1 hours ago)
        
 (HTM) web link (www.protondb.com)
 (TXT) w3m dump (www.protondb.com)
        
       | tencentshill wrote:
       | Your mobile site is having a bit of an issue on Safari and Chrome
       | on iOS
       | 
       | https://imgur.com/a/hFUEDVb/
        
         | bdefore wrote:
         | Thanks for pointing this out. I'll have a look.
        
       | yjftsjthsd-h wrote:
       | Ah; they've added questions specific to steam deck, like battery
       | impact. That makes more sense - I was confused why it would be
       | any different than any other machine using Proton.
        
         | westpfelia wrote:
         | Well in case there is some funkiness with games and the
         | hardware.
         | 
         | Overall big fan of this, I would say the ProtonDB community is
         | pretty solid about getting reports out.
        
         | kaladin-jasnah wrote:
         | At least for battery impact, wouldn't that also help laptop
         | users?
        
           | johnny22 wrote:
           | it probably would, but still more useful to steam deck users
           | since battery usage can be dependent on hardware (and drivers
           | for that hardware) specific to the deck.
        
           | Duralias wrote:
           | Depends a lot on components, for example, the Steam Deck only
           | has 4 physical cores, a laptop might have more and that is
           | ignoring if you have a different architecture than Zen 2.
           | 
           | You can do a lot to optimize the battery life on a Steam
           | Deck, but it also does a few things automatically, which a
           | laptop doesn't (like capping framerate in a very efficient
           | way).
        
           | chaorace wrote:
           | Probably! In that sense, this may be the first time anyone
           | has attempted to maintain a large index of games by power
           | consumpion.
           | 
           | I _do_ find it somewhat amusing that the existence of the
           | Deck inadvertently creates a universal benchmark. I wonder
           | how useful that data will prove to be over time as units age
           | and new SKUs are released?
        
             | sbarre wrote:
             | I watched a video earlier today that touched on this, and
             | suggested that the amount of metrics and data that Valve is
             | allowing folks to pull out of their Steam Decks will 100%
             | be useful when the Deck 2.0 comes out because we'll all be
             | able to see real-world benchmarks on how it compares to the
             | previous unit, for a lot more use-cases and types of games.
             | 
             | Consoles traditionally hide this stuff...
        
         | anotherman554 wrote:
         | I've read the Deck's 7 inch screen will make some games
         | unplayable due to the game text size being designed for bigger
         | monitors.
        
           | WithinReason wrote:
           | I don't see how smaller text could make a game unplayable,
           | you could just squint harder.
        
             | caymanjim wrote:
             | I suspect you are under age 40.
        
               | bcrosby95 wrote:
               | 40 was a hilarious wall of degradation for my eyes. I now
               | need bifocals, text that was perfectly fine on my monitor
               | is now harder to read - even with my glasses, and our
               | house mysteriously got darker.
        
             | anotherman554 wrote:
             | That would be incredibly unpleasant for a text heavy game.
             | Valve has standards for this:
             | 
             | "text legibility: interface text must be easily readable at
             | a distance of 12 inches/30 cm from the screen. In other
             | words, the smallest on-screen font character should never
             | fall below 9 pixels in height at 1280x800...we recommend
             | aiming for 12px whenever possible.)"
             | 
             | https://partner.steamgames.com/doc/steamdeck/compat+&cd=2&h
             | l...
        
           | darkstar999 wrote:
           | Yes, that is a problem on the Switch with bad ports. UI
           | scaling should be a feature of any game targeting multiple
           | platforms.
        
       | buzzwords wrote:
       | I am a big Linux fan but not a gamer. Let me ask all the gamers
       | here, what is currently making Linux not suitable for your
       | gaming?
        
         | badwriter32 wrote:
         | Anticheat software/DRM
        
         | martijnvds wrote:
         | Nvidia drivers.
        
           | trey-jones wrote:
           | Yeah, if you plan on playing games on (or running) Linux at
           | all, you need to get an AMD card. Pretty much non-negotiable
           | at the current time.
        
             | ASalazarMX wrote:
             | Maybe non-negotiable a few years ago. I've been playing
             | just fine with a laptop and its builtin Intel GPU.
        
             | CodeAndCuffs wrote:
             | Steam and protondb really helps mitigate this. My Nvidia
             | card that could run games well on Windows ran them
             | acceptably on Ubuntu on steam. No extra setup or work,
             | steam did it all. I believe via vulkan drivers and proton
             | but I'm not 100% sure. And this was a few years ago
        
             | deadbunny wrote:
             | I hear this constantly but have been using Nvidia cards
             | (with proprietary drivers) for years on Linux with zero
             | problems.
        
           | buzzwords wrote:
           | I wonder if rise of Linux gaming will force Nvidia to change
           | its ways
        
           | 2OEH8eoCRo0 wrote:
           | Are you on a laptop? I game on desktop on Linux just fine
           | with Nvidia drivers.
        
           | Aardwolf wrote:
           | Which game and card? For me the game Satisfactory (modern
           | Unreal engine based game) works in Steam with Proton, on
           | Archlinux, RTX 3060 card
        
         | TeamXe wrote:
         | Nothing. Been using arch (and ubuntu previously) exclusively
         | for years. Recently finished darksouls 1 and 2. Been playing
         | elden ring this week. The vast majority of games I want to play
         | either just work or require a one time config change.
        
           | trey-jones wrote:
           | I agree, but I do think performance is worse in general
           | compared to Windows. I have exactly zero data to back this
           | up, just the "what it feels like".
        
         | emdowling wrote:
         | Amongst other reasons, lack of support for anti-cheat systems
         | (like EAC and BattleEye) have stopped big-name games like
         | Destiny 2, Fortnite and others from easily porting to Linux.
         | The Steam Deck has started to change that, prompting the
         | ecosystem to slowly come around.
        
         | shmerl wrote:
         | Nothing, I'm using Linux for all of my gaming.
        
         | 2OEH8eoCRo0 wrote:
         | Anti cheat.
         | 
         | Games without anti cheat almost always work.
         | 
         | I use Linux for everything except unsupported gaming.
        
         | noahtallen wrote:
         | It's a lot easier to just use Windows for gaming. It takes some
         | amount of extra effort for many game types on Linux, including
         | making sure you have all the pre requisite packages installed
         | for wine and whatnot. Granted, that's not hard, but it is extra
         | effort to ensure everything will work.
         | 
         | But my personal gaming is dictated a lot by what my friends are
         | playing, which means I prefer being ready to start a new game
         | quickly without much hassle. And plenty of competitive
         | multiplayer games are unsupported entirely on Linux.
         | 
         | I'm super excited for the future, but it just doesn't fit my
         | needs yet.
        
         | dgunay wrote:
         | I daily drive Linux and attempt to game on it when I can.
         | 
         | The biggest obstacles (at least for Proton) keeping me from
         | deleting my Windows partition:
         | 
         | - Online multiplayer games with anti-cheat (solved or soon to
         | be solved by EAC + Proton integration)
         | 
         | - The fact that not every game "just works". I frequently run
         | into games (most recently, Elden Ring) which don't even launch,
         | and the error/bug reporting experience is terrible. I'm a
         | relatively technical person, and yet even after going through
         | the trouble to get logging set up and figure out what is even
         | going on when the game doesn't launch, there is still often not
         | a clear path to fixing my problem. Obviously some of this is
         | just inherent in the combinatoric explosion of problematic
         | cases you get from running a DX -> Vulkan compatibility shim
         | for an OS with 100s of distros, but it's a big obstacle.
         | 
         | - I recently got a top of the line GPU, but before that the
         | performance difference was occasionally enough that I would
         | just switch to Windows for a game that otherwise worked OK on
         | Linux.
        
         | robrtsql wrote:
         | I am very impressed by what Proton brings to the table (even
         | though it's just standing upon the shoulders of Wine, it brings
         | a whole new level of convenience to something which used to be
         | rather hacky), but I've still experienced a few issues when
         | using it. For example, one game I tried (Wargroove) had pretty
         | substantial input lag when using it (which makes using your
         | mouse feel really bad) and I tried Elden Ring on Linux
         | yesterday. I'm very impressed that it launched at all, but it
         | detected tampering and wouldn't let me online, and the game
         | appeared to perform noticeably worse than it does on the same
         | hardware when playing on Windows.
        
         | ASalazarMX wrote:
         | With steam on Linux, I can happily play Bioshock Infinite, but
         | not Bioshock 1 or 2. I can play The Witcher 2, but not The
         | Witcher 1 or 3. I tend to play open-world RPGs, so one of my
         | pet peeves is not being able to play any of the Elder Scrolls
         | games on Linux. Without frequent crashes, I mean.
        
           | aspenmayer wrote:
           | Have you tried OpenMW?
           | 
           | https://openmw.org/
        
       | bdefore wrote:
       | ProtonDB creator here and solo dev (with a huge hat tip to the
       | tens of thousands writing reports). It's been a wild three and a
       | half years keeping this ship sailing. Happy to answer questions.
        
         | [deleted]
        
         | chaps wrote:
         | (deleted my old comment, I actually have a question now ;))
         | 
         | Are there plans to make proton support anti-cheat engines? Part
         | of me hopes yes, but another equal part hopes you don't.
        
           | ASalazarMX wrote:
           | I'm hoping for NO too, mainly because this kind of software
           | tends to become extremely aggressive.
        
           | bdefore wrote:
           | Valve has recognized this is a threat to the success of the
           | Steam Deck and helped Proton support at least two prominent
           | anti-cheat tools (EAC and BattlEye). But it remains to be
           | seen if we'll see widespread acceptance from developers.
           | Fortnite in particular has come out that they won't enable
           | it. Free-to-play games have a more sensitive threat
           | perception.
           | 
           | On the site, you can review games that are known to use anti-
           | cheat here:
           | https://www.protondb.com/explore?selectedFilters=antiCheat
           | 
           | And to clarify, I'm not a dev on any of the underlying Proton
           | technologies. I just run a community site for it.
        
         | WithinReason wrote:
         | Thank you for working on this! Maybe this is not your area of
         | expertise, but I'm interested in the performance differences
         | between native DirectX performance and going through Vulkan
         | abstraction layers like DXVK. If you're a company designing
         | GPUs that has a Vulkan driver already but would need
         | significant time and effort developing DirectX drivers, is DXVK
         | et. al. a viable alternative?
        
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       (page generated 2022-03-04 23:00 UTC)